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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "view/ViewManager.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "base/Preferences.h"
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24 #include "data/model/DenseTimeValueModel.h"
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25 #include "data/model/WaveFileModel.h"
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26 #include "data/model/SparseOneDimensionalModel.h"
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27 #include "plugin/RealTimePluginInstance.h"
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28
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29 #include "AudioCallbackPlayTarget.h"
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30
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31 #include <rubberband/RubberBandStretcher.h>
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32 using namespace RubberBand;
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33
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34 #include <iostream>
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35 #include <cassert>
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36
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37 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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39
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40 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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41
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42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager,
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43 QString clientName) :
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44 m_viewManager(manager),
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45 m_audioGenerator(new AudioGenerator()),
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46 m_clientName(clientName),
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47 m_readBuffers(0),
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48 m_writeBuffers(0),
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49 m_readBufferFill(0),
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50 m_writeBufferFill(0),
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51 m_bufferScavenger(1),
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52 m_sourceChannelCount(0),
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53 m_blockSize(1024),
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54 m_sourceSampleRate(0),
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55 m_targetSampleRate(0),
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56 m_playLatency(0),
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57 m_target(0),
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58 m_lastRetrievalTimestamp(0.0),
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59 m_lastRetrievedBlockSize(0),
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60 m_trustworthyTimestamps(true),
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61 m_lastCurrentFrame(0),
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62 m_playing(false),
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63 m_exiting(false),
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64 m_lastModelEndFrame(0),
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65 m_outputLeft(0.0),
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66 m_outputRight(0.0),
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67 m_auditioningPlugin(0),
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68 m_auditioningPluginBypassed(false),
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69 m_playStartFrame(0),
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70 m_playStartFramePassed(false),
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71 m_timeStretcher(0),
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72 m_stretchRatio(1.0),
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73 m_stretcherInputCount(0),
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74 m_stretcherInputs(0),
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75 m_stretcherInputSizes(0),
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76 m_fillThread(0),
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77 m_converter(0),
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78 m_crapConverter(0),
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79 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
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80 {
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81 m_viewManager->setAudioPlaySource(this);
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82
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83 connect(m_viewManager, SIGNAL(selectionChanged()),
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84 this, SLOT(selectionChanged()));
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85 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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86 this, SLOT(playLoopModeChanged()));
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87 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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88 this, SLOT(playSelectionModeChanged()));
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89
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90 connect(PlayParameterRepository::getInstance(),
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91 SIGNAL(playParametersChanged(PlayParameters *)),
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92 this, SLOT(playParametersChanged(PlayParameters *)));
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93
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94 connect(Preferences::getInstance(),
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95 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
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96 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
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97 }
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98
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99 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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100 {
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101 m_exiting = true;
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102
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103 if (m_fillThread) {
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104 m_condition.wakeAll();
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105 m_fillThread->wait();
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106 delete m_fillThread;
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107 }
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108
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109 clearModels();
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110
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111 if (m_readBuffers != m_writeBuffers) {
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112 delete m_readBuffers;
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113 }
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114
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115 delete m_writeBuffers;
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116
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117 delete m_audioGenerator;
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118
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119 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
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120 delete[] m_stretcherInputs[i];
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121 }
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122 delete[] m_stretcherInputSizes;
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123 delete[] m_stretcherInputs;
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124
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125 m_bufferScavenger.scavenge(true);
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126 m_pluginScavenger.scavenge(true);
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127 }
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128
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129 void
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130 AudioCallbackPlaySource::addModel(Model *model)
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131 {
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132 if (m_models.find(model) != m_models.end()) return;
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133
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134 bool canPlay = m_audioGenerator->addModel(model);
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135
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136 m_mutex.lock();
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137
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138 m_models.insert(model);
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139 if (model->getEndFrame() > m_lastModelEndFrame) {
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140 m_lastModelEndFrame = model->getEndFrame();
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141 }
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142
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143 bool buffersChanged = false, srChanged = false;
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144
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145 size_t modelChannels = 1;
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146 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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147 if (dtvm) modelChannels = dtvm->getChannelCount();
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148 if (modelChannels > m_sourceChannelCount) {
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149 m_sourceChannelCount = modelChannels;
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150 }
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151
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152 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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153 std::cout << "Adding model with " << modelChannels << " channels at rate " << model->getSampleRate() << std::endl;
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154 #endif
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155
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156 if (m_sourceSampleRate == 0) {
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157
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158 m_sourceSampleRate = model->getSampleRate();
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159 srChanged = true;
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160
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161 } else if (model->getSampleRate() != m_sourceSampleRate) {
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162
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163 // If this is a dense time-value model and we have no other, we
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164 // can just switch to this model's sample rate
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165
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166 if (dtvm) {
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167
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168 bool conflicting = false;
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169
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170 for (std::set<Model *>::const_iterator i = m_models.begin();
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171 i != m_models.end(); ++i) {
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172 // Only wave file models can be considered conflicting --
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173 // writable wave file models are derived and we shouldn't
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174 // take their rates into account. Also, don't give any
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175 // particular weight to a file that's already playing at
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176 // the wrong rate anyway
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177 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
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178 if (wfm && wfm != dtvm &&
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179 wfm->getSampleRate() != model->getSampleRate() &&
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180 wfm->getSampleRate() == m_sourceSampleRate) {
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181 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
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182 conflicting = true;
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183 break;
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184 }
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185 }
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186
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187 if (conflicting) {
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188
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189 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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190 << "New model sample rate does not match" << std::endl
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191 << "existing model(s) (new " << model->getSampleRate()
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192 << " vs " << m_sourceSampleRate
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193 << "), playback will be wrong"
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194 << std::endl;
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195
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196 emit sampleRateMismatch(model->getSampleRate(),
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197 m_sourceSampleRate,
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198 false);
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199 } else {
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200 m_sourceSampleRate = model->getSampleRate();
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201 srChanged = true;
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202 }
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203 }
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204 }
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205
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206 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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207 clearRingBuffers(true, getTargetChannelCount());
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208 buffersChanged = true;
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209 } else {
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210 if (canPlay) clearRingBuffers(true);
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211 }
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212
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213 if (buffersChanged || srChanged) {
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214 if (m_converter) {
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215 src_delete(m_converter);
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216 src_delete(m_crapConverter);
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217 m_converter = 0;
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218 m_crapConverter = 0;
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219 }
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220 }
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221
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222 m_mutex.unlock();
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223
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224 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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225
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226 if (!m_fillThread) {
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227 m_fillThread = new FillThread(*this);
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228 m_fillThread->start();
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229 }
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230
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231 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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232 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
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233 #endif
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234
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235 if (buffersChanged || srChanged) {
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236 emit modelReplaced();
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237 }
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238
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239 connect(model, SIGNAL(modelChanged(size_t, size_t)),
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240 this, SLOT(modelChanged(size_t, size_t)));
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241
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242 m_condition.wakeAll();
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243 }
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244
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245 void
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246 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
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247 {
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248 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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249 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
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250 #endif
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251 if (endFrame > m_lastModelEndFrame) {
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252 m_lastModelEndFrame = endFrame;
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253 rebuildRangeLists();
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254 }
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255 }
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256
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257 void
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258 AudioCallbackPlaySource::removeModel(Model *model)
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259 {
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260 m_mutex.lock();
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261
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262 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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263 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
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264 #endif
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265
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266 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
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267 this, SLOT(modelChanged(size_t, size_t)));
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268
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269 m_models.erase(model);
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270
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271 if (m_models.empty()) {
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272 if (m_converter) {
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273 src_delete(m_converter);
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274 src_delete(m_crapConverter);
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275 m_converter = 0;
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276 m_crapConverter = 0;
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277 }
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278 m_sourceSampleRate = 0;
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279 }
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280
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281 size_t lastEnd = 0;
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282 for (std::set<Model *>::const_iterator i = m_models.begin();
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283 i != m_models.end(); ++i) {
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284 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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285 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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286 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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287 }
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288 m_lastModelEndFrame = lastEnd;
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289
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290 m_mutex.unlock();
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291
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292 m_audioGenerator->removeModel(model);
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293
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294 clearRingBuffers();
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295 }
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296
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297 void
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298 AudioCallbackPlaySource::clearModels()
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299 {
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300 m_mutex.lock();
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301
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302 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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303 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
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304 #endif
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305
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306 m_models.clear();
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307
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308 if (m_converter) {
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309 src_delete(m_converter);
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310 src_delete(m_crapConverter);
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311 m_converter = 0;
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312 m_crapConverter = 0;
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313 }
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314
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315 m_lastModelEndFrame = 0;
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316
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317 m_sourceSampleRate = 0;
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318
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319 m_mutex.unlock();
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320
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321 m_audioGenerator->clearModels();
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322
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323 clearRingBuffers();
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324 }
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325
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326 void
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327 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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328 {
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329 if (!haveLock) m_mutex.lock();
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330
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331 rebuildRangeLists();
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332
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333 if (count == 0) {
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334 if (m_writeBuffers) count = m_writeBuffers->size();
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335 }
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336
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337 m_writeBufferFill = getCurrentBufferedFrame();
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338
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339 if (m_readBuffers != m_writeBuffers) {
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340 delete m_writeBuffers;
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341 }
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342
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343 m_writeBuffers = new RingBufferVector;
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344
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345 for (size_t i = 0; i < count; ++i) {
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346 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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347 }
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348
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349 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
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350 // << count << " write buffers" << std::endl;
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351
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352 if (!haveLock) {
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353 m_mutex.unlock();
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354 }
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355 }
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356
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357 void
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358 AudioCallbackPlaySource::play(size_t startFrame)
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359 {
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360 if (m_viewManager->getPlaySelectionMode() &&
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361 !m_viewManager->getSelections().empty()) {
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362
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363 std::cerr << "AudioCallbackPlaySource::play: constraining frame " << startFrame << " to selection = ";
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364
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365 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
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366
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367 std::cerr << startFrame << std::endl;
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368
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369 } else {
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370 if (startFrame >= m_lastModelEndFrame) {
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371 startFrame = 0;
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372 }
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373 }
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374
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375 std::cerr << "play(" << startFrame << ") -> playback model ";
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376
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377 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
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378
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379 std::cerr << startFrame << std::endl;
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380
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381 // The fill thread will automatically empty its buffers before
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382 // starting again if we have not so far been playing, but not if
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383 // we're just re-seeking.
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384 // NO -- we can end up playing some first -- always reset here
|
Chris@43
|
385
|
Chris@43
|
386 m_mutex.lock();
|
Chris@102
|
387
|
Chris@91
|
388 if (m_timeStretcher) {
|
Chris@91
|
389 m_timeStretcher->reset();
|
Chris@91
|
390 }
|
Chris@102
|
391
|
Chris@102
|
392 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@102
|
393 if (m_readBuffers) {
|
Chris@102
|
394 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@102
|
395 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@102
|
396 std::cerr << "reset ring buffer for channel " << c << std::endl;
|
Chris@102
|
397 if (rb) rb->reset();
|
Chris@102
|
398 }
|
Chris@43
|
399 }
|
Chris@102
|
400 if (m_converter) src_reset(m_converter);
|
Chris@102
|
401 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@102
|
402
|
Chris@43
|
403 m_mutex.unlock();
|
Chris@43
|
404
|
Chris@43
|
405 m_audioGenerator->reset();
|
Chris@43
|
406
|
Chris@94
|
407 m_playStartFrame = startFrame;
|
Chris@94
|
408 m_playStartFramePassed = false;
|
Chris@94
|
409 m_playStartedAt = RealTime::zeroTime;
|
Chris@94
|
410 if (m_target) {
|
Chris@94
|
411 m_playStartedAt = RealTime::fromSeconds(m_target->getCurrentTime());
|
Chris@94
|
412 }
|
Chris@94
|
413
|
Chris@43
|
414 bool changed = !m_playing;
|
Chris@91
|
415 m_lastRetrievalTimestamp = 0;
|
Chris@102
|
416 m_lastCurrentFrame = 0;
|
Chris@43
|
417 m_playing = true;
|
Chris@43
|
418 m_condition.wakeAll();
|
Chris@43
|
419 if (changed) emit playStatusChanged(m_playing);
|
Chris@43
|
420 }
|
Chris@43
|
421
|
Chris@43
|
422 void
|
Chris@43
|
423 AudioCallbackPlaySource::stop()
|
Chris@43
|
424 {
|
Chris@43
|
425 bool changed = m_playing;
|
Chris@43
|
426 m_playing = false;
|
Chris@43
|
427 m_condition.wakeAll();
|
Chris@91
|
428 m_lastRetrievalTimestamp = 0;
|
Chris@102
|
429 m_lastCurrentFrame = 0;
|
Chris@43
|
430 if (changed) emit playStatusChanged(m_playing);
|
Chris@43
|
431 }
|
Chris@43
|
432
|
Chris@43
|
433 void
|
Chris@43
|
434 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
435 {
|
Chris@43
|
436 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
437 clearRingBuffers();
|
Chris@43
|
438 }
|
Chris@43
|
439 }
|
Chris@43
|
440
|
Chris@43
|
441 void
|
Chris@43
|
442 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
443 {
|
Chris@43
|
444 clearRingBuffers();
|
Chris@43
|
445 }
|
Chris@43
|
446
|
Chris@43
|
447 void
|
Chris@43
|
448 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
449 {
|
Chris@43
|
450 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
451 clearRingBuffers();
|
Chris@43
|
452 }
|
Chris@43
|
453 }
|
Chris@43
|
454
|
Chris@43
|
455 void
|
Chris@43
|
456 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
457 {
|
Chris@43
|
458 clearRingBuffers();
|
Chris@43
|
459 }
|
Chris@43
|
460
|
Chris@43
|
461 void
|
Chris@43
|
462 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
463 {
|
Chris@43
|
464 if (n == "Resample Quality") {
|
Chris@43
|
465 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
466 }
|
Chris@43
|
467 }
|
Chris@43
|
468
|
Chris@43
|
469 void
|
Chris@43
|
470 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
471 {
|
Chris@43
|
472 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@43
|
473 if (ap && m_playing && !m_auditioningPluginBypassed) {
|
Chris@43
|
474 m_auditioningPluginBypassed = true;
|
Chris@43
|
475 emit audioOverloadPluginDisabled();
|
Chris@43
|
476 }
|
Chris@43
|
477 }
|
Chris@43
|
478
|
Chris@43
|
479 void
|
Chris@91
|
480 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
|
Chris@43
|
481 {
|
Chris@91
|
482 m_target = target;
|
Chris@43
|
483 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
|
Chris@43
|
484 assert(size < m_ringBufferSize);
|
Chris@43
|
485 m_blockSize = size;
|
Chris@43
|
486 }
|
Chris@43
|
487
|
Chris@43
|
488 size_t
|
Chris@43
|
489 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
490 {
|
Chris@43
|
491 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
|
Chris@43
|
492 return m_blockSize;
|
Chris@43
|
493 }
|
Chris@43
|
494
|
Chris@43
|
495 void
|
Chris@43
|
496 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@43
|
497 {
|
Chris@43
|
498 m_playLatency = latency;
|
Chris@43
|
499 }
|
Chris@43
|
500
|
Chris@43
|
501 size_t
|
Chris@43
|
502 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
503 {
|
Chris@43
|
504 return m_playLatency;
|
Chris@43
|
505 }
|
Chris@43
|
506
|
Chris@43
|
507 size_t
|
Chris@43
|
508 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
509 {
|
Chris@91
|
510 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
511 // "currently coming through the speakers".
|
Chris@91
|
512
|
Chris@93
|
513 size_t targetRate = getTargetSampleRate();
|
Chris@93
|
514 size_t latency = m_playLatency; // at target rate
|
Chris@93
|
515 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@93
|
516
|
Chris@93
|
517 return getCurrentFrame(latency_t);
|
Chris@93
|
518 }
|
Chris@93
|
519
|
Chris@93
|
520 size_t
|
Chris@93
|
521 AudioCallbackPlaySource::getCurrentBufferedFrame()
|
Chris@93
|
522 {
|
Chris@93
|
523 return getCurrentFrame(RealTime::zeroTime);
|
Chris@93
|
524 }
|
Chris@93
|
525
|
Chris@93
|
526 size_t
|
Chris@93
|
527 AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t)
|
Chris@93
|
528 {
|
Chris@43
|
529 bool resample = false;
|
Chris@91
|
530 double resampleRatio = 1.0;
|
Chris@43
|
531
|
Chris@91
|
532 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
533 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
534 // the latency provided by the target is also at the target rate.
|
Chris@91
|
535 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
536 // calculation using RealTime instead.
|
Chris@43
|
537
|
Chris@91
|
538 size_t sourceRate = getSourceSampleRate();
|
Chris@91
|
539 size_t targetRate = getTargetSampleRate();
|
Chris@91
|
540
|
Chris@91
|
541 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
542
|
Chris@91
|
543 size_t inbuffer = 0; // at target rate
|
Chris@91
|
544
|
Chris@43
|
545 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
546 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
547 if (rb) {
|
Chris@91
|
548 size_t here = rb->getReadSpace();
|
Chris@91
|
549 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
550 }
|
Chris@43
|
551 }
|
Chris@43
|
552
|
Chris@91
|
553 size_t readBufferFill = m_readBufferFill;
|
Chris@91
|
554 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
555 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
556 double currentTime = 0.0;
|
Chris@91
|
557 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
558
|
Chris@102
|
559 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@102
|
560
|
Chris@91
|
561 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
562
|
Chris@91
|
563 size_t stretchlat = 0;
|
Chris@91
|
564 double timeRatio = 1.0;
|
Chris@91
|
565
|
Chris@91
|
566 if (m_timeStretcher) {
|
Chris@91
|
567 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
568 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
569 }
|
Chris@43
|
570
|
Chris@91
|
571 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
572
|
Chris@91
|
573 // When the target has just requested a block from us, the last
|
Chris@91
|
574 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
575 // amount of read space (converted back to source sample rate)
|
Chris@91
|
576 // remaining now. That sample is not expected to be played until
|
Chris@91
|
577 // the target's play latency has elapsed. By the time the
|
Chris@91
|
578 // following block is requested, that sample will be at the
|
Chris@91
|
579 // target's play latency minus the last requested block size away
|
Chris@91
|
580 // from being played.
|
Chris@91
|
581
|
Chris@91
|
582 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
583 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
584
|
Chris@102
|
585 if (m_target &&
|
Chris@102
|
586 m_trustworthyTimestamps &&
|
Chris@102
|
587 lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
588
|
Chris@91
|
589 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
590 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
591
|
Chris@91
|
592 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
593 // since the end of the last call to getSourceSamples
|
Chris@91
|
594
|
Chris@102
|
595 if (m_trustworthyTimestamps && !looping) {
|
Chris@91
|
596
|
Chris@102
|
597 // this adjustment seems to cause more problems when looping
|
Chris@102
|
598 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@102
|
599
|
Chris@102
|
600 if (elapsed > 0.0) {
|
Chris@102
|
601 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@102
|
602 }
|
Chris@91
|
603 }
|
Chris@91
|
604
|
Chris@91
|
605 } else {
|
Chris@91
|
606
|
Chris@91
|
607 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
608 (getTargetBlockSize(), targetRate);
|
Chris@62
|
609 }
|
Chris@91
|
610
|
Chris@91
|
611 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
612
|
Chris@91
|
613 if (timeRatio != 1.0) {
|
Chris@91
|
614 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
615 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@43
|
616 }
|
Chris@43
|
617
|
Chris@91
|
618 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
619 std::cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved: " << lastretrieved_t << std::endl;
|
Chris@91
|
620 #endif
|
Chris@43
|
621
|
Chris@91
|
622 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@60
|
623
|
Chris@93
|
624 // Normally the range lists should contain at least one item each
|
Chris@93
|
625 // -- if playback is unconstrained, that item should report the
|
Chris@93
|
626 // entire source audio duration.
|
Chris@43
|
627
|
Chris@93
|
628 if (m_rangeStarts.empty()) {
|
Chris@93
|
629 rebuildRangeLists();
|
Chris@93
|
630 }
|
Chris@92
|
631
|
Chris@93
|
632 if (m_rangeStarts.empty()) {
|
Chris@93
|
633 // this code is only used in case of error in rebuildRangeLists
|
Chris@93
|
634 RealTime playing_t = bufferedto_t
|
Chris@93
|
635 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
636 + sincerequest_t;
|
Chris@93
|
637 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
638 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
639 }
|
Chris@43
|
640
|
Chris@91
|
641 int inRange = 0;
|
Chris@91
|
642 int index = 0;
|
Chris@91
|
643
|
Chris@93
|
644 for (size_t i = 0; i < m_rangeStarts.size(); ++i) {
|
Chris@93
|
645 if (bufferedto_t >= m_rangeStarts[i]) {
|
Chris@93
|
646 inRange = index;
|
Chris@93
|
647 } else {
|
Chris@93
|
648 break;
|
Chris@93
|
649 }
|
Chris@93
|
650 ++index;
|
Chris@93
|
651 }
|
Chris@93
|
652
|
Chris@93
|
653 if (inRange >= m_rangeStarts.size()) inRange = m_rangeStarts.size()-1;
|
Chris@93
|
654
|
Chris@94
|
655 RealTime playing_t = bufferedto_t;
|
Chris@93
|
656
|
Chris@93
|
657 playing_t = playing_t
|
Chris@93
|
658 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
659 + sincerequest_t;
|
Chris@94
|
660
|
Chris@94
|
661 // This rather gross little hack is used to ensure that latency
|
Chris@94
|
662 // compensation doesn't result in the playback pointer appearing
|
Chris@94
|
663 // to start earlier than the actual playback does. It doesn't
|
Chris@94
|
664 // work properly (hence the bail-out in the middle) because if we
|
Chris@94
|
665 // are playing a relatively short looped region, the playing time
|
Chris@94
|
666 // estimated from the buffer fill frame may have wrapped around
|
Chris@94
|
667 // the region boundary and end up being much smaller than the
|
Chris@94
|
668 // theoretical play start frame, perhaps even for the entire
|
Chris@94
|
669 // duration of playback!
|
Chris@94
|
670
|
Chris@94
|
671 if (!m_playStartFramePassed) {
|
Chris@94
|
672 RealTime playstart_t = RealTime::frame2RealTime(m_playStartFrame,
|
Chris@94
|
673 sourceRate);
|
Chris@94
|
674 if (playing_t < playstart_t) {
|
Chris@94
|
675 // std::cerr << "playing_t " << playing_t << " < playstart_t "
|
Chris@94
|
676 // << playstart_t << std::endl;
|
Chris@94
|
677 if (sincerequest_t > RealTime::zeroTime &&
|
Chris@94
|
678 m_playStartedAt + latency_t + stretchlat_t <
|
Chris@94
|
679 RealTime::fromSeconds(currentTime)) {
|
Chris@94
|
680 // std::cerr << "but we've been playing for long enough that I think we should disregard it (it probably results from loop wrapping)" << std::endl;
|
Chris@94
|
681 m_playStartFramePassed = true;
|
Chris@94
|
682 } else {
|
Chris@94
|
683 playing_t = playstart_t;
|
Chris@94
|
684 }
|
Chris@94
|
685 } else {
|
Chris@94
|
686 m_playStartFramePassed = true;
|
Chris@94
|
687 }
|
Chris@94
|
688 }
|
Chris@94
|
689
|
Chris@94
|
690 playing_t = playing_t - m_rangeStarts[inRange];
|
Chris@93
|
691
|
Chris@93
|
692 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
693 std::cerr << "playing_t as offset into range " << inRange << " (with start = " << m_rangeStarts[inRange] << ") = " << playing_t << std::endl;
|
Chris@93
|
694 #endif
|
Chris@93
|
695
|
Chris@93
|
696 while (playing_t < RealTime::zeroTime) {
|
Chris@93
|
697
|
Chris@93
|
698 if (inRange == 0) {
|
Chris@93
|
699 if (looping) {
|
Chris@93
|
700 inRange = m_rangeStarts.size() - 1;
|
Chris@93
|
701 } else {
|
Chris@93
|
702 break;
|
Chris@93
|
703 }
|
Chris@93
|
704 } else {
|
Chris@93
|
705 --inRange;
|
Chris@93
|
706 }
|
Chris@93
|
707
|
Chris@93
|
708 playing_t = playing_t + m_rangeDurations[inRange];
|
Chris@93
|
709 }
|
Chris@93
|
710
|
Chris@93
|
711 playing_t = playing_t + m_rangeStarts[inRange];
|
Chris@93
|
712
|
Chris@93
|
713 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
714 std::cerr << " playing time: " << playing_t << std::endl;
|
Chris@93
|
715 #endif
|
Chris@93
|
716
|
Chris@93
|
717 if (!looping) {
|
Chris@93
|
718 if (inRange == m_rangeStarts.size()-1 &&
|
Chris@93
|
719 playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) {
|
Chris@96
|
720 std::cerr << "Not looping, inRange " << inRange << " == rangeStarts.size()-1, playing_t " << playing_t << " >= m_rangeStarts[inRange] " << m_rangeStarts[inRange] << " + m_rangeDurations[inRange] " << m_rangeDurations[inRange] << " -- stopping" << std::endl;
|
Chris@93
|
721 stop();
|
Chris@93
|
722 }
|
Chris@93
|
723 }
|
Chris@93
|
724
|
Chris@93
|
725 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
726
|
Chris@93
|
727 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@102
|
728
|
Chris@102
|
729 if (m_lastCurrentFrame > 0 && !looping) {
|
Chris@102
|
730 if (frame < m_lastCurrentFrame) {
|
Chris@102
|
731 frame = m_lastCurrentFrame;
|
Chris@102
|
732 }
|
Chris@102
|
733 }
|
Chris@102
|
734
|
Chris@102
|
735 m_lastCurrentFrame = frame;
|
Chris@102
|
736
|
Chris@93
|
737 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
738 }
|
Chris@93
|
739
|
Chris@93
|
740 void
|
Chris@93
|
741 AudioCallbackPlaySource::rebuildRangeLists()
|
Chris@93
|
742 {
|
Chris@93
|
743 bool constrained = (m_viewManager->getPlaySelectionMode());
|
Chris@93
|
744
|
Chris@93
|
745 m_rangeStarts.clear();
|
Chris@93
|
746 m_rangeDurations.clear();
|
Chris@93
|
747
|
Chris@93
|
748 size_t sourceRate = getSourceSampleRate();
|
Chris@93
|
749 if (sourceRate == 0) return;
|
Chris@93
|
750
|
Chris@93
|
751 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@93
|
752 if (end == RealTime::zeroTime) return;
|
Chris@93
|
753
|
Chris@93
|
754 if (!constrained) {
|
Chris@93
|
755 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
756 m_rangeDurations.push_back(end);
|
Chris@93
|
757 return;
|
Chris@93
|
758 }
|
Chris@93
|
759
|
Chris@93
|
760 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@93
|
761 MultiSelection::SelectionList::const_iterator i;
|
Chris@93
|
762
|
Chris@93
|
763 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
764 std::cerr << "AudioCallbackPlaySource::rebuildRangeLists" << std::endl;
|
Chris@93
|
765 #endif
|
Chris@93
|
766
|
Chris@93
|
767 if (!selections.empty()) {
|
Chris@91
|
768
|
Chris@91
|
769 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
770
|
Chris@91
|
771 RealTime start =
|
Chris@91
|
772 (RealTime::frame2RealTime
|
Chris@91
|
773 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
774 sourceRate));
|
Chris@91
|
775 RealTime duration =
|
Chris@91
|
776 (RealTime::frame2RealTime
|
Chris@91
|
777 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
778 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
779 sourceRate));
|
Chris@91
|
780
|
Chris@93
|
781 m_rangeStarts.push_back(start);
|
Chris@93
|
782 m_rangeDurations.push_back(duration);
|
Chris@91
|
783 }
|
Chris@93
|
784 } else {
|
Chris@93
|
785 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
786 m_rangeDurations.push_back(end);
|
Chris@43
|
787 }
|
Chris@43
|
788
|
Chris@93
|
789 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
790 std::cerr << "Now have " << m_rangeStarts.size() << " play ranges" << std::endl;
|
Chris@91
|
791 #endif
|
Chris@43
|
792 }
|
Chris@43
|
793
|
Chris@43
|
794 void
|
Chris@43
|
795 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
796 {
|
Chris@43
|
797 m_outputLeft = left;
|
Chris@43
|
798 m_outputRight = right;
|
Chris@43
|
799 }
|
Chris@43
|
800
|
Chris@43
|
801 bool
|
Chris@43
|
802 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
803 {
|
Chris@43
|
804 left = m_outputLeft;
|
Chris@43
|
805 right = m_outputRight;
|
Chris@43
|
806 return true;
|
Chris@43
|
807 }
|
Chris@43
|
808
|
Chris@43
|
809 void
|
Chris@43
|
810 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@43
|
811 {
|
Chris@43
|
812 m_targetSampleRate = sr;
|
Chris@43
|
813 initialiseConverter();
|
Chris@43
|
814 }
|
Chris@43
|
815
|
Chris@43
|
816 void
|
Chris@43
|
817 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
818 {
|
Chris@43
|
819 m_mutex.lock();
|
Chris@43
|
820
|
Chris@43
|
821 if (m_converter) {
|
Chris@43
|
822 src_delete(m_converter);
|
Chris@43
|
823 src_delete(m_crapConverter);
|
Chris@43
|
824 m_converter = 0;
|
Chris@43
|
825 m_crapConverter = 0;
|
Chris@43
|
826 }
|
Chris@43
|
827
|
Chris@43
|
828 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
829
|
Chris@43
|
830 int err = 0;
|
Chris@43
|
831
|
Chris@43
|
832 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
833 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
834 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
835 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
836 getTargetChannelCount(), &err);
|
Chris@43
|
837
|
Chris@43
|
838 if (m_converter) {
|
Chris@43
|
839 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@43
|
840 getTargetChannelCount(),
|
Chris@43
|
841 &err);
|
Chris@43
|
842 }
|
Chris@43
|
843
|
Chris@43
|
844 if (!m_converter || !m_crapConverter) {
|
Chris@43
|
845 std::cerr
|
Chris@43
|
846 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@43
|
847 << src_strerror(err) << std::endl;
|
Chris@43
|
848
|
Chris@43
|
849 if (m_converter) {
|
Chris@43
|
850 src_delete(m_converter);
|
Chris@43
|
851 m_converter = 0;
|
Chris@43
|
852 }
|
Chris@43
|
853
|
Chris@43
|
854 if (m_crapConverter) {
|
Chris@43
|
855 src_delete(m_crapConverter);
|
Chris@43
|
856 m_crapConverter = 0;
|
Chris@43
|
857 }
|
Chris@43
|
858
|
Chris@43
|
859 m_mutex.unlock();
|
Chris@43
|
860
|
Chris@43
|
861 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
862 getTargetSampleRate(),
|
Chris@43
|
863 false);
|
Chris@43
|
864 } else {
|
Chris@43
|
865
|
Chris@43
|
866 m_mutex.unlock();
|
Chris@43
|
867
|
Chris@43
|
868 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
869 getTargetSampleRate(),
|
Chris@43
|
870 true);
|
Chris@43
|
871 }
|
Chris@43
|
872 } else {
|
Chris@43
|
873 m_mutex.unlock();
|
Chris@43
|
874 }
|
Chris@43
|
875 }
|
Chris@43
|
876
|
Chris@43
|
877 void
|
Chris@43
|
878 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
879 {
|
Chris@43
|
880 if (q == m_resampleQuality) return;
|
Chris@43
|
881 m_resampleQuality = q;
|
Chris@43
|
882
|
Chris@43
|
883 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
884 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@43
|
885 << m_resampleQuality << std::endl;
|
Chris@43
|
886 #endif
|
Chris@43
|
887
|
Chris@43
|
888 initialiseConverter();
|
Chris@43
|
889 }
|
Chris@43
|
890
|
Chris@43
|
891 void
|
Chris@43
|
892 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
|
Chris@43
|
893 {
|
Chris@43
|
894 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
|
Chris@43
|
895 m_auditioningPlugin = plugin;
|
Chris@43
|
896 m_auditioningPluginBypassed = false;
|
Chris@43
|
897 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
|
Chris@43
|
898 }
|
Chris@43
|
899
|
Chris@43
|
900 void
|
Chris@43
|
901 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
902 {
|
Chris@43
|
903 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
904 clearRingBuffers();
|
Chris@43
|
905 }
|
Chris@43
|
906
|
Chris@43
|
907 void
|
Chris@43
|
908 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
909 {
|
Chris@43
|
910 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
911 clearRingBuffers();
|
Chris@43
|
912 }
|
Chris@43
|
913
|
Chris@43
|
914 size_t
|
Chris@43
|
915 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
916 {
|
Chris@43
|
917 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
918 else return getSourceSampleRate();
|
Chris@43
|
919 }
|
Chris@43
|
920
|
Chris@43
|
921 size_t
|
Chris@43
|
922 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
923 {
|
Chris@43
|
924 return m_sourceChannelCount;
|
Chris@43
|
925 }
|
Chris@43
|
926
|
Chris@43
|
927 size_t
|
Chris@43
|
928 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
929 {
|
Chris@43
|
930 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
931 return m_sourceChannelCount;
|
Chris@43
|
932 }
|
Chris@43
|
933
|
Chris@43
|
934 size_t
|
Chris@43
|
935 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
936 {
|
Chris@43
|
937 return m_sourceSampleRate;
|
Chris@43
|
938 }
|
Chris@43
|
939
|
Chris@43
|
940 void
|
Chris@91
|
941 AudioCallbackPlaySource::setTimeStretch(float factor)
|
Chris@43
|
942 {
|
Chris@91
|
943 m_stretchRatio = factor;
|
Chris@91
|
944
|
Chris@91
|
945 if (m_timeStretcher || (factor == 1.f)) {
|
Chris@91
|
946 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
947 return;
|
Chris@62
|
948 } else {
|
Chris@91
|
949 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
950 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@62
|
951 (getTargetSampleRate(),
|
Chris@91
|
952 m_stretcherInputCount,
|
Chris@62
|
953 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
954 factor);
|
Chris@91
|
955 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@91
|
956 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
|
Chris@91
|
957 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
958 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
959 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
960 }
|
Chris@62
|
961 m_timeStretcher = stretcher;
|
Chris@62
|
962 return;
|
Chris@62
|
963 }
|
Chris@43
|
964 }
|
Chris@43
|
965
|
Chris@43
|
966 size_t
|
Chris@43
|
967 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@43
|
968 {
|
Chris@43
|
969 if (!m_playing) {
|
Chris@43
|
970 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
971 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
972 buffer[ch][i] = 0.0;
|
Chris@43
|
973 }
|
Chris@43
|
974 }
|
Chris@43
|
975 return 0;
|
Chris@43
|
976 }
|
Chris@43
|
977
|
Chris@43
|
978 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
979 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
980
|
Chris@43
|
981 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
982
|
Chris@43
|
983 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
984
|
Chris@43
|
985 if (!rb) {
|
Chris@43
|
986 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
987 << "No ring buffer available for channel " << ch
|
Chris@43
|
988 << ", returning no data here" << std::endl;
|
Chris@43
|
989 count = 0;
|
Chris@43
|
990 break;
|
Chris@43
|
991 }
|
Chris@43
|
992
|
Chris@43
|
993 size_t rs = rb->getReadSpace();
|
Chris@43
|
994 if (rs < count) {
|
Chris@43
|
995 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
996 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
997 << "Ring buffer for channel " << ch << " has only "
|
Chris@43
|
998 << rs << " (of " << count << ") samples available, "
|
Chris@43
|
999 << "reducing request size" << std::endl;
|
Chris@43
|
1000 #endif
|
Chris@43
|
1001 count = rs;
|
Chris@43
|
1002 }
|
Chris@43
|
1003 }
|
Chris@43
|
1004
|
Chris@43
|
1005 if (count == 0) return 0;
|
Chris@43
|
1006
|
Chris@62
|
1007 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@62
|
1008 float ratio = ts ? ts->getTimeRatio() : 1.f;
|
Chris@91
|
1009
|
Chris@91
|
1010 if (ratio != m_stretchRatio) {
|
Chris@91
|
1011 if (!ts) {
|
Chris@91
|
1012 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << std::endl;
|
Chris@91
|
1013 m_stretchRatio = 1.f;
|
Chris@91
|
1014 } else {
|
Chris@91
|
1015 ts->setTimeRatio(m_stretchRatio);
|
Chris@91
|
1016 }
|
Chris@91
|
1017 }
|
Chris@91
|
1018
|
Chris@91
|
1019 if (m_target) {
|
Chris@91
|
1020 m_lastRetrievedBlockSize = count;
|
Chris@91
|
1021 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
1022 }
|
Chris@43
|
1023
|
Chris@62
|
1024 if (!ts || ratio == 1.f) {
|
Chris@43
|
1025
|
Chris@43
|
1026 size_t got = 0;
|
Chris@43
|
1027
|
Chris@43
|
1028 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1029
|
Chris@43
|
1030 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1031
|
Chris@43
|
1032 if (rb) {
|
Chris@43
|
1033
|
Chris@43
|
1034 // this is marginally more likely to leave our channels in
|
Chris@43
|
1035 // sync after a processing failure than just passing "count":
|
Chris@43
|
1036 size_t request = count;
|
Chris@43
|
1037 if (ch > 0) request = got;
|
Chris@43
|
1038
|
Chris@43
|
1039 got = rb->read(buffer[ch], request);
|
Chris@43
|
1040
|
Chris@43
|
1041 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@43
|
1042 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@43
|
1043 #endif
|
Chris@43
|
1044 }
|
Chris@43
|
1045
|
Chris@43
|
1046 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1047 for (size_t i = got; i < count; ++i) {
|
Chris@43
|
1048 buffer[ch][i] = 0.0;
|
Chris@43
|
1049 }
|
Chris@43
|
1050 }
|
Chris@43
|
1051 }
|
Chris@43
|
1052
|
Chris@43
|
1053 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1054
|
Chris@43
|
1055 m_condition.wakeAll();
|
Chris@91
|
1056
|
Chris@43
|
1057 return got;
|
Chris@43
|
1058 }
|
Chris@43
|
1059
|
Chris@62
|
1060 size_t channels = getTargetChannelCount();
|
Chris@91
|
1061 size_t available;
|
Chris@91
|
1062 int warned = 0;
|
Chris@91
|
1063 size_t fedToStretcher = 0;
|
Chris@43
|
1064
|
Chris@91
|
1065 // The input block for a given output is approx output / ratio,
|
Chris@91
|
1066 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
1067
|
Chris@91
|
1068 while ((available = ts->available()) < count) {
|
Chris@91
|
1069
|
Chris@91
|
1070 size_t reqd = lrintf((count - available) / ratio);
|
Chris@91
|
1071 reqd = std::max(reqd, ts->getSamplesRequired());
|
Chris@91
|
1072 if (reqd == 0) reqd = 1;
|
Chris@91
|
1073
|
Chris@91
|
1074 size_t got = reqd;
|
Chris@91
|
1075
|
Chris@91
|
1076 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1077 std::cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << std::endl;
|
Chris@62
|
1078 #endif
|
Chris@43
|
1079
|
Chris@91
|
1080 for (size_t c = 0; c < channels; ++c) {
|
Chris@91
|
1081 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1082 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
1083 if (c == 0) {
|
Chris@91
|
1084 std::cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << std::endl;
|
Chris@91
|
1085 }
|
Chris@91
|
1086 delete[] m_stretcherInputs[c];
|
Chris@91
|
1087 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
1088 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1089 }
|
Chris@91
|
1090 }
|
Chris@43
|
1091
|
Chris@91
|
1092 for (size_t c = 0; c < channels; ++c) {
|
Chris@91
|
1093 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1094 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
1095 if (rb) {
|
Chris@91
|
1096 size_t gotHere = rb->read(m_stretcherInputs[c], got);
|
Chris@91
|
1097 if (gotHere < got) got = gotHere;
|
Chris@91
|
1098
|
Chris@91
|
1099 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1100 if (c == 0) {
|
Chris@91
|
1101 std::cerr << "feeding stretcher: got " << gotHere
|
Chris@91
|
1102 << ", " << rb->getReadSpace() << " remain" << std::endl;
|
Chris@91
|
1103 }
|
Chris@62
|
1104 #endif
|
Chris@43
|
1105
|
Chris@91
|
1106 } else {
|
Chris@91
|
1107 std::cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << std::endl;
|
Chris@43
|
1108 }
|
Chris@43
|
1109 }
|
Chris@43
|
1110
|
Chris@43
|
1111 if (got < reqd) {
|
Chris@43
|
1112 std::cerr << "WARNING: Read underrun in playback ("
|
Chris@43
|
1113 << got << " < " << reqd << ")" << std::endl;
|
Chris@43
|
1114 }
|
Chris@43
|
1115
|
Chris@91
|
1116 ts->process(m_stretcherInputs, got, false);
|
Chris@91
|
1117
|
Chris@91
|
1118 fedToStretcher += got;
|
Chris@43
|
1119
|
Chris@43
|
1120 if (got == 0) break;
|
Chris@43
|
1121
|
Chris@62
|
1122 if (ts->available() == available) {
|
Chris@43
|
1123 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
|
Chris@43
|
1124 if (++warned == 5) break;
|
Chris@43
|
1125 }
|
Chris@43
|
1126 }
|
Chris@43
|
1127
|
Chris@62
|
1128 ts->retrieve(buffer, count);
|
Chris@43
|
1129
|
Chris@43
|
1130 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1131
|
Chris@43
|
1132 m_condition.wakeAll();
|
Chris@43
|
1133
|
Chris@43
|
1134 return count;
|
Chris@43
|
1135 }
|
Chris@43
|
1136
|
Chris@43
|
1137 void
|
Chris@43
|
1138 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@43
|
1139 {
|
Chris@43
|
1140 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1141 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1142 if (!plugin) return;
|
Chris@43
|
1143
|
Chris@43
|
1144 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@43
|
1145 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1146 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1147 // << std::endl;
|
Chris@43
|
1148 return;
|
Chris@43
|
1149 }
|
Chris@43
|
1150 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@43
|
1151 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1152 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1153 // << std::endl;
|
Chris@43
|
1154 return;
|
Chris@43
|
1155 }
|
Chris@102
|
1156 if (plugin->getBufferSize() < count) {
|
Chris@43
|
1157 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@102
|
1158 // << " < our block size " << count
|
Chris@43
|
1159 // << std::endl;
|
Chris@43
|
1160 return;
|
Chris@43
|
1161 }
|
Chris@43
|
1162
|
Chris@43
|
1163 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1164 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1165
|
Chris@43
|
1166 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1167 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1168 ib[c][i] = buffers[c][i];
|
Chris@43
|
1169 }
|
Chris@43
|
1170 }
|
Chris@43
|
1171
|
Chris@102
|
1172 plugin->run(Vamp::RealTime::zeroTime, count);
|
Chris@43
|
1173
|
Chris@43
|
1174 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1175 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1176 buffers[c][i] = ob[c][i];
|
Chris@43
|
1177 }
|
Chris@43
|
1178 }
|
Chris@43
|
1179 }
|
Chris@43
|
1180
|
Chris@43
|
1181 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1182 bool
|
Chris@43
|
1183 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1184 {
|
Chris@43
|
1185 static float *tmp = 0;
|
Chris@43
|
1186 static size_t tmpSize = 0;
|
Chris@43
|
1187
|
Chris@43
|
1188 size_t space = 0;
|
Chris@43
|
1189 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1190 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1191 if (wb) {
|
Chris@43
|
1192 size_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1193 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1194 }
|
Chris@43
|
1195 }
|
Chris@43
|
1196
|
Chris@103
|
1197 if (space == 0) {
|
Chris@103
|
1198 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1199 std::cout << "AudioCallbackPlaySourceFillThread: no space to fill" << std::endl;
|
Chris@103
|
1200 #endif
|
Chris@103
|
1201 return false;
|
Chris@103
|
1202 }
|
Chris@43
|
1203
|
Chris@43
|
1204 size_t f = m_writeBufferFill;
|
Chris@43
|
1205
|
Chris@43
|
1206 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1207
|
Chris@43
|
1208 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1209 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@43
|
1210 #endif
|
Chris@43
|
1211
|
Chris@43
|
1212 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1213 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@43
|
1214 #endif
|
Chris@43
|
1215
|
Chris@43
|
1216 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1217
|
Chris@43
|
1218 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1219 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@43
|
1220 #endif
|
Chris@43
|
1221
|
Chris@43
|
1222 size_t channels = getTargetChannelCount();
|
Chris@43
|
1223
|
Chris@43
|
1224 size_t orig = space;
|
Chris@43
|
1225 size_t got = 0;
|
Chris@43
|
1226
|
Chris@43
|
1227 static float **bufferPtrs = 0;
|
Chris@43
|
1228 static size_t bufferPtrCount = 0;
|
Chris@43
|
1229
|
Chris@43
|
1230 if (bufferPtrCount < channels) {
|
Chris@43
|
1231 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1232 bufferPtrs = new float *[channels];
|
Chris@43
|
1233 bufferPtrCount = channels;
|
Chris@43
|
1234 }
|
Chris@43
|
1235
|
Chris@43
|
1236 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1237
|
Chris@43
|
1238 if (resample && !m_converter) {
|
Chris@43
|
1239 static bool warned = false;
|
Chris@43
|
1240 if (!warned) {
|
Chris@43
|
1241 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@43
|
1242 warned = true;
|
Chris@43
|
1243 }
|
Chris@43
|
1244 }
|
Chris@43
|
1245
|
Chris@43
|
1246 if (resample && m_converter) {
|
Chris@43
|
1247
|
Chris@43
|
1248 double ratio =
|
Chris@43
|
1249 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@43
|
1250 orig = size_t(orig / ratio + 0.1);
|
Chris@43
|
1251
|
Chris@43
|
1252 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1253 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1254 if (orig == 0) return false;
|
Chris@43
|
1255
|
Chris@43
|
1256 size_t work = std::max(orig, space);
|
Chris@43
|
1257
|
Chris@43
|
1258 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1259 // We place the non-interleaved values in the second half of
|
Chris@43
|
1260 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1261 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1262 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1263 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1264 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1265 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1266 // the audio data from the source file elsewhere before we
|
Chris@43
|
1267 // even reach this point.
|
Chris@43
|
1268
|
Chris@43
|
1269 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1270 delete[] tmp;
|
Chris@43
|
1271 tmp = new float[channels * work * 2];
|
Chris@43
|
1272 tmpSize = channels * work * 2;
|
Chris@43
|
1273 }
|
Chris@43
|
1274
|
Chris@43
|
1275 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1276 float *intlv = tmp;
|
Chris@43
|
1277 float *srcout = tmp + channels * work;
|
Chris@43
|
1278
|
Chris@43
|
1279 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1280 for (size_t i = 0; i < orig; ++i) {
|
Chris@43
|
1281 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1282 }
|
Chris@43
|
1283 }
|
Chris@43
|
1284
|
Chris@43
|
1285 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1286 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1287 }
|
Chris@43
|
1288
|
Chris@43
|
1289 got = mixModels(f, orig, bufferPtrs);
|
Chris@43
|
1290
|
Chris@43
|
1291 // and interleave into first half
|
Chris@43
|
1292 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1293 for (size_t i = 0; i < got; ++i) {
|
Chris@43
|
1294 float sample = nonintlv[c * got + i];
|
Chris@43
|
1295 intlv[channels * i + c] = sample;
|
Chris@43
|
1296 }
|
Chris@43
|
1297 }
|
Chris@43
|
1298
|
Chris@43
|
1299 SRC_DATA data;
|
Chris@43
|
1300 data.data_in = intlv;
|
Chris@43
|
1301 data.data_out = srcout;
|
Chris@43
|
1302 data.input_frames = got;
|
Chris@43
|
1303 data.output_frames = work;
|
Chris@43
|
1304 data.src_ratio = ratio;
|
Chris@43
|
1305 data.end_of_input = 0;
|
Chris@43
|
1306
|
Chris@43
|
1307 int err = 0;
|
Chris@43
|
1308
|
Chris@62
|
1309 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
|
Chris@43
|
1310 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1311 std::cout << "Using crappy converter" << std::endl;
|
Chris@43
|
1312 #endif
|
Chris@43
|
1313 err = src_process(m_crapConverter, &data);
|
Chris@43
|
1314 } else {
|
Chris@43
|
1315 err = src_process(m_converter, &data);
|
Chris@43
|
1316 }
|
Chris@43
|
1317
|
Chris@43
|
1318 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@43
|
1319
|
Chris@43
|
1320 if (err) {
|
Chris@43
|
1321 std::cerr
|
Chris@43
|
1322 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@43
|
1323 << src_strerror(err) << std::endl;
|
Chris@43
|
1324 //!!! Then what?
|
Chris@43
|
1325 } else {
|
Chris@43
|
1326 got = data.input_frames_used;
|
Chris@43
|
1327 toCopy = data.output_frames_gen;
|
Chris@43
|
1328 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1329 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@43
|
1330 #endif
|
Chris@43
|
1331 }
|
Chris@43
|
1332
|
Chris@43
|
1333 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1334 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@43
|
1335 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1336 }
|
Chris@43
|
1337 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1338 if (wb) wb->write(tmp, toCopy);
|
Chris@43
|
1339 }
|
Chris@43
|
1340
|
Chris@43
|
1341 m_writeBufferFill = f;
|
Chris@43
|
1342 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1343
|
Chris@43
|
1344 } else {
|
Chris@43
|
1345
|
Chris@43
|
1346 // space must be a multiple of generatorBlockSize
|
Chris@43
|
1347 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1348 if (space == 0) {
|
Chris@91
|
1349 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@91
|
1350 std::cout << "requested fill is less than generator block size of "
|
Chris@91
|
1351 << generatorBlockSize << ", leaving it" << std::endl;
|
Chris@91
|
1352 #endif
|
Chris@91
|
1353 return false;
|
Chris@91
|
1354 }
|
Chris@43
|
1355
|
Chris@43
|
1356 if (tmpSize < channels * space) {
|
Chris@43
|
1357 delete[] tmp;
|
Chris@43
|
1358 tmp = new float[channels * space];
|
Chris@43
|
1359 tmpSize = channels * space;
|
Chris@43
|
1360 }
|
Chris@43
|
1361
|
Chris@43
|
1362 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1363
|
Chris@43
|
1364 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1365
|
Chris@43
|
1366 for (size_t i = 0; i < space; ++i) {
|
Chris@43
|
1367 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1368 }
|
Chris@43
|
1369 }
|
Chris@43
|
1370
|
Chris@43
|
1371 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@43
|
1372
|
Chris@43
|
1373 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1374
|
Chris@43
|
1375 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1376 if (wb) {
|
Chris@43
|
1377 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@43
|
1378 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1379 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1380 << wb->getReadSpace() << " to read"
|
Chris@43
|
1381 << std::endl;
|
Chris@43
|
1382 #endif
|
Chris@43
|
1383 if (actual < got) {
|
Chris@43
|
1384 std::cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1385 << ": wrote " << actual << " of " << got
|
Chris@43
|
1386 << " samples" << std::endl;
|
Chris@43
|
1387 }
|
Chris@43
|
1388 }
|
Chris@43
|
1389 }
|
Chris@43
|
1390
|
Chris@43
|
1391 m_writeBufferFill = f;
|
Chris@43
|
1392 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1393
|
Chris@43
|
1394 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1395 }
|
Chris@43
|
1396
|
Chris@43
|
1397 return true;
|
Chris@43
|
1398 }
|
Chris@43
|
1399
|
Chris@43
|
1400 size_t
|
Chris@43
|
1401 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@43
|
1402 {
|
Chris@43
|
1403 size_t processed = 0;
|
Chris@43
|
1404 size_t chunkStart = frame;
|
Chris@43
|
1405 size_t chunkSize = count;
|
Chris@43
|
1406 size_t selectionSize = 0;
|
Chris@43
|
1407 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1408
|
Chris@43
|
1409 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1410 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1411 !m_viewManager->getSelections().empty());
|
Chris@43
|
1412
|
Chris@43
|
1413 static float **chunkBufferPtrs = 0;
|
Chris@43
|
1414 static size_t chunkBufferPtrCount = 0;
|
Chris@43
|
1415 size_t channels = getTargetChannelCount();
|
Chris@43
|
1416
|
Chris@43
|
1417 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1418 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@43
|
1419 #endif
|
Chris@43
|
1420
|
Chris@43
|
1421 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1422 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1423 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1424 chunkBufferPtrCount = channels;
|
Chris@43
|
1425 }
|
Chris@43
|
1426
|
Chris@43
|
1427 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1428 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1429 }
|
Chris@43
|
1430
|
Chris@43
|
1431 while (processed < count) {
|
Chris@43
|
1432
|
Chris@43
|
1433 chunkSize = count - processed;
|
Chris@43
|
1434 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1435 selectionSize = 0;
|
Chris@43
|
1436
|
Chris@43
|
1437 size_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1438
|
Chris@43
|
1439 if (constrained) {
|
Chris@60
|
1440
|
Chris@60
|
1441 size_t rChunkStart =
|
Chris@60
|
1442 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1443
|
Chris@43
|
1444 Selection selection =
|
Chris@60
|
1445 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1446
|
Chris@43
|
1447 if (selection.isEmpty()) {
|
Chris@43
|
1448 if (looping) {
|
Chris@43
|
1449 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1450 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1451 (selection.getStartFrame());
|
Chris@43
|
1452 fadeIn = 50;
|
Chris@43
|
1453 }
|
Chris@43
|
1454 }
|
Chris@43
|
1455
|
Chris@43
|
1456 if (selection.isEmpty()) {
|
Chris@43
|
1457
|
Chris@43
|
1458 chunkSize = 0;
|
Chris@43
|
1459 nextChunkStart = chunkStart;
|
Chris@43
|
1460
|
Chris@43
|
1461 } else {
|
Chris@43
|
1462
|
Chris@60
|
1463 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1464 (selection.getStartFrame());
|
Chris@60
|
1465 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1466 (selection.getEndFrame());
|
Chris@43
|
1467
|
Chris@60
|
1468 selectionSize = ef - sf;
|
Chris@60
|
1469
|
Chris@60
|
1470 if (chunkStart < sf) {
|
Chris@60
|
1471 chunkStart = sf;
|
Chris@43
|
1472 fadeIn = 50;
|
Chris@43
|
1473 }
|
Chris@43
|
1474
|
Chris@43
|
1475 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1476
|
Chris@60
|
1477 if (nextChunkStart >= ef) {
|
Chris@60
|
1478 nextChunkStart = ef;
|
Chris@43
|
1479 fadeOut = 50;
|
Chris@43
|
1480 }
|
Chris@43
|
1481
|
Chris@43
|
1482 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1483 }
|
Chris@43
|
1484
|
Chris@43
|
1485 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1486
|
Chris@43
|
1487 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1488 chunkStart = 0;
|
Chris@43
|
1489 }
|
Chris@43
|
1490 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1491 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1492 }
|
Chris@43
|
1493 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1494 }
|
Chris@43
|
1495
|
Chris@43
|
1496 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@43
|
1497
|
Chris@43
|
1498 if (!chunkSize) {
|
Chris@43
|
1499 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1500 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@43
|
1501 #endif
|
Chris@43
|
1502 // We need to maintain full buffers so that the other
|
Chris@43
|
1503 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1504 // return the full amount here
|
Chris@43
|
1505 frame = frame + count;
|
Chris@43
|
1506 return count;
|
Chris@43
|
1507 }
|
Chris@43
|
1508
|
Chris@43
|
1509 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1510 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@43
|
1511 #endif
|
Chris@43
|
1512
|
Chris@43
|
1513 size_t got = 0;
|
Chris@43
|
1514
|
Chris@43
|
1515 if (selectionSize < 100) {
|
Chris@43
|
1516 fadeIn = 0;
|
Chris@43
|
1517 fadeOut = 0;
|
Chris@43
|
1518 } else if (selectionSize < 300) {
|
Chris@43
|
1519 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1520 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1521 }
|
Chris@43
|
1522
|
Chris@43
|
1523 if (fadeIn > 0) {
|
Chris@43
|
1524 if (processed * 2 < fadeIn) {
|
Chris@43
|
1525 fadeIn = processed * 2;
|
Chris@43
|
1526 }
|
Chris@43
|
1527 }
|
Chris@43
|
1528
|
Chris@43
|
1529 if (fadeOut > 0) {
|
Chris@43
|
1530 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1531 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1532 }
|
Chris@43
|
1533 }
|
Chris@43
|
1534
|
Chris@43
|
1535 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1536 mi != m_models.end(); ++mi) {
|
Chris@43
|
1537
|
Chris@43
|
1538 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@43
|
1539 chunkSize, chunkBufferPtrs,
|
Chris@43
|
1540 fadeIn, fadeOut);
|
Chris@43
|
1541 }
|
Chris@43
|
1542
|
Chris@43
|
1543 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1544 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1545 }
|
Chris@43
|
1546
|
Chris@43
|
1547 processed += chunkSize;
|
Chris@43
|
1548 chunkStart = nextChunkStart;
|
Chris@43
|
1549 }
|
Chris@43
|
1550
|
Chris@43
|
1551 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1552 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@43
|
1553 #endif
|
Chris@43
|
1554
|
Chris@43
|
1555 frame = nextChunkStart;
|
Chris@43
|
1556 return processed;
|
Chris@43
|
1557 }
|
Chris@43
|
1558
|
Chris@43
|
1559 void
|
Chris@43
|
1560 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1561 {
|
Chris@43
|
1562 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1563
|
Chris@43
|
1564 // only unify if there will be something to read
|
Chris@43
|
1565 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1566 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1567 if (wb) {
|
Chris@43
|
1568 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1569 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1570 m_lastModelEndFrame) {
|
Chris@43
|
1571 // OK, we don't have enough and there's more to
|
Chris@43
|
1572 // read -- don't unify until we can do better
|
Chris@43
|
1573 return;
|
Chris@43
|
1574 }
|
Chris@43
|
1575 }
|
Chris@43
|
1576 break;
|
Chris@43
|
1577 }
|
Chris@43
|
1578 }
|
Chris@43
|
1579
|
Chris@43
|
1580 size_t rf = m_readBufferFill;
|
Chris@43
|
1581 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1582 if (rb) {
|
Chris@43
|
1583 size_t rs = rb->getReadSpace();
|
Chris@43
|
1584 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@43
|
1585 // std::cout << "rs = " << rs << std::endl;
|
Chris@43
|
1586 if (rs < rf) rf -= rs;
|
Chris@43
|
1587 else rf = 0;
|
Chris@43
|
1588 }
|
Chris@43
|
1589
|
Chris@43
|
1590 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@43
|
1591
|
Chris@43
|
1592 size_t wf = m_writeBufferFill;
|
Chris@43
|
1593 size_t skip = 0;
|
Chris@43
|
1594 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1595 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1596 if (wb) {
|
Chris@43
|
1597 if (c == 0) {
|
Chris@43
|
1598
|
Chris@43
|
1599 size_t wrs = wb->getReadSpace();
|
Chris@43
|
1600 // std::cout << "wrs = " << wrs << std::endl;
|
Chris@43
|
1601
|
Chris@43
|
1602 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1603 else wf = 0;
|
Chris@43
|
1604 // std::cout << "wf = " << wf << std::endl;
|
Chris@43
|
1605
|
Chris@43
|
1606 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1607 if (skip == 0) break;
|
Chris@43
|
1608 }
|
Chris@43
|
1609
|
Chris@43
|
1610 // std::cout << "skipping " << skip << std::endl;
|
Chris@43
|
1611 wb->skip(skip);
|
Chris@43
|
1612 }
|
Chris@43
|
1613 }
|
Chris@43
|
1614
|
Chris@43
|
1615 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1616 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1617 m_readBufferFill = m_writeBufferFill;
|
Chris@43
|
1618 // std::cout << "unified" << std::endl;
|
Chris@43
|
1619 }
|
Chris@43
|
1620
|
Chris@43
|
1621 void
|
Chris@43
|
1622 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1623 {
|
Chris@43
|
1624 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1625
|
Chris@43
|
1626 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1627 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@43
|
1628 #endif
|
Chris@43
|
1629
|
Chris@43
|
1630 s.m_mutex.lock();
|
Chris@43
|
1631
|
Chris@43
|
1632 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1633 bool work = false;
|
Chris@43
|
1634
|
Chris@43
|
1635 while (!s.m_exiting) {
|
Chris@43
|
1636
|
Chris@43
|
1637 s.unifyRingBuffers();
|
Chris@43
|
1638 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1639 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1640
|
Chris@43
|
1641 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1642
|
Chris@43
|
1643 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1644 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@43
|
1645 #endif
|
Chris@43
|
1646
|
Chris@43
|
1647 s.m_mutex.unlock();
|
Chris@43
|
1648 s.m_mutex.lock();
|
Chris@43
|
1649
|
Chris@43
|
1650 } else {
|
Chris@43
|
1651
|
Chris@43
|
1652 float ms = 100;
|
Chris@43
|
1653 if (s.getSourceSampleRate() > 0) {
|
Chris@43
|
1654 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@43
|
1655 }
|
Chris@43
|
1656
|
Chris@43
|
1657 if (s.m_playing) ms /= 10;
|
Chris@43
|
1658
|
Chris@43
|
1659 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1660 if (!s.m_playing) std::cout << std::endl;
|
Chris@43
|
1661 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@43
|
1662 #endif
|
Chris@43
|
1663
|
Chris@43
|
1664 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@43
|
1665 }
|
Chris@43
|
1666
|
Chris@43
|
1667 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1668 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@43
|
1669 #endif
|
Chris@43
|
1670
|
Chris@43
|
1671 work = false;
|
Chris@43
|
1672
|
Chris@103
|
1673 if (!s.getSourceSampleRate()) {
|
Chris@103
|
1674 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1675 std::cout << "AudioCallbackPlaySourceFillThread: source sample rate is zero" << std::endl;
|
Chris@103
|
1676 #endif
|
Chris@103
|
1677 continue;
|
Chris@103
|
1678 }
|
Chris@43
|
1679
|
Chris@43
|
1680 bool playing = s.m_playing;
|
Chris@43
|
1681
|
Chris@43
|
1682 if (playing && !previouslyPlaying) {
|
Chris@43
|
1683 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1684 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@43
|
1685 #endif
|
Chris@43
|
1686 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1687 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1688 if (rb) rb->reset();
|
Chris@43
|
1689 }
|
Chris@43
|
1690 }
|
Chris@43
|
1691 previouslyPlaying = playing;
|
Chris@43
|
1692
|
Chris@43
|
1693 work = s.fillBuffers();
|
Chris@43
|
1694 }
|
Chris@43
|
1695
|
Chris@43
|
1696 s.m_mutex.unlock();
|
Chris@43
|
1697 }
|
Chris@43
|
1698
|