annotate src/capnproto-git-20161025/doc/language.md @ 48:9530b331f8c1

Add Cap'n Proto source
author Chris Cannam <cannam@all-day-breakfast.com>
date Tue, 25 Oct 2016 11:17:01 +0100
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cannam@48 1 ---
cannam@48 2 layout: page
cannam@48 3 title: Schema Language
cannam@48 4 ---
cannam@48 5
cannam@48 6 # Schema Language
cannam@48 7
cannam@48 8 Like Protocol Buffers and Thrift (but unlike JSON or MessagePack), Cap'n Proto messages are
cannam@48 9 strongly-typed and not self-describing. You must define your message structure in a special
cannam@48 10 language, then invoke the Cap'n Proto compiler (`capnp compile`) to generate source code to
cannam@48 11 manipulate that message type in your desired language.
cannam@48 12
cannam@48 13 For example:
cannam@48 14
cannam@48 15 {% highlight capnp %}
cannam@48 16 @0xdbb9ad1f14bf0b36; # unique file ID, generated by `capnp id`
cannam@48 17
cannam@48 18 struct Person {
cannam@48 19 name @0 :Text;
cannam@48 20 birthdate @3 :Date;
cannam@48 21
cannam@48 22 email @1 :Text;
cannam@48 23 phones @2 :List(PhoneNumber);
cannam@48 24
cannam@48 25 struct PhoneNumber {
cannam@48 26 number @0 :Text;
cannam@48 27 type @1 :Type;
cannam@48 28
cannam@48 29 enum Type {
cannam@48 30 mobile @0;
cannam@48 31 home @1;
cannam@48 32 work @2;
cannam@48 33 }
cannam@48 34 }
cannam@48 35 }
cannam@48 36
cannam@48 37 struct Date {
cannam@48 38 year @0 :Int16;
cannam@48 39 month @1 :UInt8;
cannam@48 40 day @2 :UInt8;
cannam@48 41 }
cannam@48 42 {% endhighlight %}
cannam@48 43
cannam@48 44 Some notes:
cannam@48 45
cannam@48 46 * Types come after names. The name is by far the most important thing to see, especially when
cannam@48 47 quickly skimming, so we put it up front where it is most visible. Sorry, C got it wrong.
cannam@48 48 * The `@N` annotations show how the protocol evolved over time, so that the system can make sure
cannam@48 49 to maintain compatibility with older versions. Fields (and enumerants, and interface methods)
cannam@48 50 must be numbered consecutively starting from zero in the order in which they were added. In this
cannam@48 51 example, it looks like the `birthdate` field was added to the `Person` structure recently -- its
cannam@48 52 number is higher than the `email` and `phones` fields. Unlike Protobufs, you cannot skip numbers
cannam@48 53 when defining fields -- but there was never any reason to do so anyway.
cannam@48 54
cannam@48 55 ## Language Reference
cannam@48 56
cannam@48 57 ### Comments
cannam@48 58
cannam@48 59 Comments are indicated by hash signs and extend to the end of the line:
cannam@48 60
cannam@48 61 {% highlight capnp %}
cannam@48 62 # This is a comment.
cannam@48 63 {% endhighlight %}
cannam@48 64
cannam@48 65 Comments meant as documentation should appear _after_ the declaration, either on the same line, or
cannam@48 66 on a subsequent line. Doc comments for aggregate definitions should appear on the line after the
cannam@48 67 opening brace.
cannam@48 68
cannam@48 69 {% highlight capnp %}
cannam@48 70 struct Date {
cannam@48 71 # A standard Gregorian calendar date.
cannam@48 72
cannam@48 73 year @0 :Int16;
cannam@48 74 # The year. Must include the century.
cannam@48 75 # Negative value indicates BC.
cannam@48 76
cannam@48 77 month @1 :UInt8; # Month number, 1-12.
cannam@48 78 day @2 :UInt8; # Day number, 1-30.
cannam@48 79 }
cannam@48 80 {% endhighlight %}
cannam@48 81
cannam@48 82 Placing the comment _after_ the declaration rather than before makes the code more readable,
cannam@48 83 especially when doc comments grow long. You almost always need to see the declaration before you
cannam@48 84 can start reading the comment.
cannam@48 85
cannam@48 86 ### Built-in Types
cannam@48 87
cannam@48 88 The following types are automatically defined:
cannam@48 89
cannam@48 90 * **Void:** `Void`
cannam@48 91 * **Boolean:** `Bool`
cannam@48 92 * **Integers:** `Int8`, `Int16`, `Int32`, `Int64`
cannam@48 93 * **Unsigned integers:** `UInt8`, `UInt16`, `UInt32`, `UInt64`
cannam@48 94 * **Floating-point:** `Float32`, `Float64`
cannam@48 95 * **Blobs:** `Text`, `Data`
cannam@48 96 * **Lists:** `List(T)`
cannam@48 97
cannam@48 98 Notes:
cannam@48 99
cannam@48 100 * The `Void` type has exactly one possible value, and thus can be encoded in zero bits. It is
cannam@48 101 rarely used, but can be useful as a union member.
cannam@48 102 * `Text` is always UTF-8 encoded and NUL-terminated.
cannam@48 103 * `Data` is a completely arbitrary sequence of bytes.
cannam@48 104 * `List` is a parameterized type, where the parameter is the element type. For example,
cannam@48 105 `List(Int32)`, `List(Person)`, and `List(List(Text))` are all valid.
cannam@48 106
cannam@48 107 ### Structs
cannam@48 108
cannam@48 109 A struct has a set of named, typed fields, numbered consecutively starting from zero.
cannam@48 110
cannam@48 111 {% highlight capnp %}
cannam@48 112 struct Person {
cannam@48 113 name @0 :Text;
cannam@48 114 email @1 :Text;
cannam@48 115 }
cannam@48 116 {% endhighlight %}
cannam@48 117
cannam@48 118 Fields can have default values:
cannam@48 119
cannam@48 120 {% highlight capnp %}
cannam@48 121 foo @0 :Int32 = 123;
cannam@48 122 bar @1 :Text = "blah";
cannam@48 123 baz @2 :List(Bool) = [ true, false, false, true ];
cannam@48 124 qux @3 :Person = (name = "Bob", email = "bob@example.com");
cannam@48 125 corge @4 :Void = void;
cannam@48 126 grault @5 :Data = 0x"a1 40 33";
cannam@48 127 {% endhighlight %}
cannam@48 128
cannam@48 129 ### Unions
cannam@48 130
cannam@48 131 A union is two or more fields of a struct which are stored in the same location. Only one of
cannam@48 132 these fields can be set at a time, and a separate tag is maintained to track which one is
cannam@48 133 currently set. Unlike in C, unions are not types, they are simply properties of fields, therefore
cannam@48 134 union declarations do not look like types.
cannam@48 135
cannam@48 136 {% highlight capnp %}
cannam@48 137 struct Person {
cannam@48 138 # ...
cannam@48 139
cannam@48 140 employment :union {
cannam@48 141 unemployed @4 :Void;
cannam@48 142 employer @5 :Company;
cannam@48 143 school @6 :School;
cannam@48 144 selfEmployed @7 :Void;
cannam@48 145 # We assume that a person is only one of these.
cannam@48 146 }
cannam@48 147 }
cannam@48 148 {% endhighlight %}
cannam@48 149
cannam@48 150 Additionally, unions can be unnamed. Each struct can contain no more than one unnamed union. Use
cannam@48 151 unnamed unions in cases where you would struggle to think of an appropriate name for the union,
cannam@48 152 because the union represents the main body of the struct.
cannam@48 153
cannam@48 154 {% highlight capnp %}
cannam@48 155 struct Shape {
cannam@48 156 area @0 :Float64;
cannam@48 157
cannam@48 158 union {
cannam@48 159 circle @1 :Float64; # radius
cannam@48 160 square @2 :Float64; # width
cannam@48 161 }
cannam@48 162 }
cannam@48 163 {% endhighlight %}
cannam@48 164
cannam@48 165 Notes:
cannam@48 166
cannam@48 167 * Unions members are numbered in the same number space as fields of the containing struct.
cannam@48 168 Remember that the purpose of the numbers is to indicate the evolution order of the
cannam@48 169 struct. The system needs to know when the union fields were declared relative to the non-union
cannam@48 170 fields.
cannam@48 171
cannam@48 172 * Notice that we used the "useless" `Void` type here. We don't have any extra information to store
cannam@48 173 for the `unemployed` or `selfEmployed` cases, but we still want the union to distinguish these
cannam@48 174 states from others.
cannam@48 175
cannam@48 176 * By default, when a struct is initialized, the lowest-numbered field in the union is "set". If
cannam@48 177 you do not want any field set by default, simply declare a field called "unset" and make it the
cannam@48 178 lowest-numbered field.
cannam@48 179
cannam@48 180 * You can move an existing field into a new union without breaking compatibility with existing
cannam@48 181 data, as long as all of the other fields in the union are new. Since the existing field is
cannam@48 182 necessarily the lowest-numbered in the union, it will be the union's default field.
cannam@48 183
cannam@48 184 **Wait, why aren't unions first-class types?**
cannam@48 185
cannam@48 186 Requiring unions to be declared inside a struct, rather than living as free-standing types, has
cannam@48 187 some important advantages:
cannam@48 188
cannam@48 189 * If unions were first-class types, then union members would clearly have to be numbered separately
cannam@48 190 from the containing type's fields. This means that the compiler, when deciding how to position
cannam@48 191 the union in its containing struct, would have to conservatively assume that any kind of new
cannam@48 192 field might be added to the union in the future. To support this, all unions would have to
cannam@48 193 be allocated as separate objects embedded by pointer, wasting space.
cannam@48 194
cannam@48 195 * A free-standing union would be a liability for protocol evolution, because no additional data
cannam@48 196 can be attached to it later on. Consider, for example, a type which represents a parser token.
cannam@48 197 This type is naturally a union: it may be a keyword, identifier, numeric literal, quoted string,
cannam@48 198 etc. So the author defines it as a union, and the type is used widely. Later on, the developer
cannam@48 199 wants to attach information to the token indicating its line and column number in the source
cannam@48 200 file. Unfortunately, this is impossible without updating all users of the type, because the new
cannam@48 201 information ought to apply to _all_ token instances, not just specific members of the union. On
cannam@48 202 the other hand, if unions must be embedded within structs, it is always possible to add new
cannam@48 203 fields to the struct later on.
cannam@48 204
cannam@48 205 * When evolving a protocol it is common to discover that some existing field really should have
cannam@48 206 been enclosed in a union, because new fields being added are mutually exclusive with it. With
cannam@48 207 Cap'n Proto's unions, it is actually possible to "retroactively unionize" such a field without
cannam@48 208 changing its layout. This allows you to continue being able to read old data without wasting
cannam@48 209 space when writing new data. This is only possible when unions are declared within their
cannam@48 210 containing struct.
cannam@48 211
cannam@48 212 Cap'n Proto's unconventional approach to unions provides these advantages without any real down
cannam@48 213 side: where you would conventionally define a free-standing union type, in Cap'n Proto you
cannam@48 214 may simply define a struct type that contains only that union (probably unnamed), and you have
cannam@48 215 achieved the same effect. Thus, aside from being slightly unintuitive, it is strictly superior.
cannam@48 216
cannam@48 217 ### Groups
cannam@48 218
cannam@48 219 A group is a set of fields that are encapsulated in their own scope.
cannam@48 220
cannam@48 221 {% highlight capnp %}
cannam@48 222 struct Person {
cannam@48 223 # ...
cannam@48 224
cannam@48 225 # Note: This is a terrible way to use groups, and meant
cannam@48 226 # only to demonstrate the syntax.
cannam@48 227 address :group {
cannam@48 228 houseNumber @8 :UInt32;
cannam@48 229 street @9 :Text;
cannam@48 230 city @10 :Text;
cannam@48 231 country @11 :Text;
cannam@48 232 }
cannam@48 233 }
cannam@48 234 {% endhighlight %}
cannam@48 235
cannam@48 236 Interface-wise, the above group behaves as if you had defined a nested struct called `Address` and
cannam@48 237 then a field `address :Address`. However, a group is _not_ a separate object from its containing
cannam@48 238 struct: the fields are numbered in the same space as the containing struct's fields, and are laid
cannam@48 239 out exactly the same as if they hadn't been grouped at all. Essentially, a group is just a
cannam@48 240 namespace.
cannam@48 241
cannam@48 242 Groups on their own (as in the above example) are useless, almost as much so as the `Void` type.
cannam@48 243 They become interesting when used together with unions.
cannam@48 244
cannam@48 245 {% highlight capnp %}
cannam@48 246 struct Shape {
cannam@48 247 area @0 :Float64;
cannam@48 248
cannam@48 249 union {
cannam@48 250 circle :group {
cannam@48 251 radius @1 :Float64;
cannam@48 252 }
cannam@48 253 rectangle :group {
cannam@48 254 width @2 :Float64;
cannam@48 255 height @3 :Float64;
cannam@48 256 }
cannam@48 257 }
cannam@48 258 }
cannam@48 259 {% endhighlight %}
cannam@48 260
cannam@48 261 There are two main reason to use groups with unions:
cannam@48 262
cannam@48 263 1. They are often more self-documenting. Notice that `radius` is now a member of `circle`, so
cannam@48 264 we don't need a comment to explain that the value of `circle` is its radius.
cannam@48 265 2. You can add additional members later on, without breaking compatibility. Notice how we upgraded
cannam@48 266 `square` to `rectangle` above, adding a `height` field. This definition is actually
cannam@48 267 wire-compatible with the previous version of the `Shape` example from the "union" section
cannam@48 268 (aside from the fact that `height` will always be zero when reading old data -- hey, it's not
cannam@48 269 a perfect example). In real-world use, it is common to realize after the fact that you need to
cannam@48 270 add some information to a struct that only applies when one particular union field is set.
cannam@48 271 Without the ability to upgrade to a group, you would have to define the new field separately,
cannam@48 272 and have it waste space when not relevant.
cannam@48 273
cannam@48 274 Note that a named union is actually exactly equivalent to a named group containing an unnamed
cannam@48 275 union.
cannam@48 276
cannam@48 277 **Wait, weren't groups considered a misfeature in Protobufs? Why did you do this again?**
cannam@48 278
cannam@48 279 They are useful in unions, which Protobufs did not have. Meanwhile, you cannot have a "repeated
cannam@48 280 group" in Cap'n Proto, which was the case that got into the most trouble with Protobufs.
cannam@48 281
cannam@48 282 ### Dynamically-typed Fields
cannam@48 283
cannam@48 284 A struct may have a field with type `AnyPointer`. This field's value can be of any pointer type --
cannam@48 285 i.e. any struct, interface, list, or blob. This is essentially like a `void*` in C.
cannam@48 286
cannam@48 287 See also [generics](#generic-types).
cannam@48 288
cannam@48 289 ### Enums
cannam@48 290
cannam@48 291 An enum is a type with a small finite set of symbolic values.
cannam@48 292
cannam@48 293 {% highlight capnp %}
cannam@48 294 enum Rfc3092Variable {
cannam@48 295 foo @0;
cannam@48 296 bar @1;
cannam@48 297 baz @2;
cannam@48 298 qux @3;
cannam@48 299 # ...
cannam@48 300 }
cannam@48 301 {% endhighlight %}
cannam@48 302
cannam@48 303 Like fields, enumerants must be numbered sequentially starting from zero. In languages where
cannam@48 304 enums have numeric values, these numbers will be used, but in general Cap'n Proto enums should not
cannam@48 305 be considered numeric.
cannam@48 306
cannam@48 307 ### Interfaces
cannam@48 308
cannam@48 309 An interface has a collection of methods, each of which takes some parameters and return some
cannam@48 310 results. Like struct fields, methods are numbered. Interfaces support inheritance, including
cannam@48 311 multiple inheritance.
cannam@48 312
cannam@48 313 {% highlight capnp %}
cannam@48 314 interface Node {
cannam@48 315 isDirectory @0 () -> (result :Bool);
cannam@48 316 }
cannam@48 317
cannam@48 318 interface Directory extends(Node) {
cannam@48 319 list @0 () -> (list :List(Entry));
cannam@48 320 struct Entry {
cannam@48 321 name @0 :Text;
cannam@48 322 node @1 :Node;
cannam@48 323 }
cannam@48 324
cannam@48 325 create @1 (name :Text) -> (file :File);
cannam@48 326 mkdir @2 (name :Text) -> (directory :Directory);
cannam@48 327 open @3 (name :Text) -> (node :Node);
cannam@48 328 delete @4 (name :Text);
cannam@48 329 link @5 (name :Text, node :Node);
cannam@48 330 }
cannam@48 331
cannam@48 332 interface File extends(Node) {
cannam@48 333 size @0 () -> (size :UInt64);
cannam@48 334 read @1 (startAt :UInt64 = 0, amount :UInt64 = 0xffffffffffffffff)
cannam@48 335 -> (data :Data);
cannam@48 336 # Default params = read entire file.
cannam@48 337
cannam@48 338 write @2 (startAt :UInt64, data :Data);
cannam@48 339 truncate @3 (size :UInt64);
cannam@48 340 }
cannam@48 341 {% endhighlight %}
cannam@48 342
cannam@48 343 Notice something interesting here: `Node`, `Directory`, and `File` are interfaces, but several
cannam@48 344 methods take these types as parameters or return them as results. `Directory.Entry` is a struct,
cannam@48 345 but it contains a `Node`, which is an interface. Structs (and primitive types) are passed over RPC
cannam@48 346 by value, but interfaces are passed by reference. So when `Directory.list` is called remotely, the
cannam@48 347 content of a `List(Entry)` (including the text of each `name`) is transmitted back, but for the
cannam@48 348 `node` field, only a reference to some remote `Node` object is sent.
cannam@48 349
cannam@48 350 When an address of an object is transmitted, the RPC system automatically manages making sure that
cannam@48 351 the recipient gets permission to call the addressed object -- because if the recipient wasn't
cannam@48 352 meant to have access, the sender shouldn't have sent the reference in the first place. This makes
cannam@48 353 it very easy to develop secure protocols with Cap'n Proto -- you almost don't need to think about
cannam@48 354 access control at all. This feature is what makes Cap'n Proto a "capability-based" RPC system -- a
cannam@48 355 reference to an object inherently represents a "capability" to access it.
cannam@48 356
cannam@48 357 ### Generic Types
cannam@48 358
cannam@48 359 A struct or interface type may be parameterized, making it "generic". For example, this is useful
cannam@48 360 for defining type-safe containers:
cannam@48 361
cannam@48 362 {% highlight capnp %}
cannam@48 363 struct Map(Key, Value) {
cannam@48 364 entries @0 :List(Entry);
cannam@48 365 struct Entry {
cannam@48 366 key @0 :Key;
cannam@48 367 value @1 :Value;
cannam@48 368 }
cannam@48 369 }
cannam@48 370
cannam@48 371 struct People {
cannam@48 372 byName @0 :Map(Text, Person);
cannam@48 373 # Maps names to Person instances.
cannam@48 374 }
cannam@48 375 {% endhighlight %}
cannam@48 376
cannam@48 377 Cap'n Proto generics work very similarly to Java generics or C++ templates. Some notes:
cannam@48 378
cannam@48 379 * Only pointer types (structs, lists, blobs, and interfaces) can be used as generic parameters,
cannam@48 380 much like in Java. This is a pragmatic limitation: allowing parameters to have non-pointer types
cannam@48 381 would mean that different parameterizations of a struct could have completely different layouts,
cannam@48 382 which would excessively complicate the Cap'n Proto implementation.
cannam@48 383
cannam@48 384 * A type declaration nested inside a generic type may use the type parameters of the outer type,
cannam@48 385 as you can see in the example above. This differs from Java, but matches C++. If you want to
cannam@48 386 refer to a nested type from outside the outer type, you must specify the parameters on the outer
cannam@48 387 type, not the inner. For example, `Map(Text, Person).Entry` is a valid type;
cannam@48 388 `Map.Entry(Text, Person)` is NOT valid. (Of course, an inner type may declare additional generic
cannam@48 389 parameters.)
cannam@48 390
cannam@48 391 * If you refer to a generic type but omit its parameters (e.g. declare a field of type `Map` rather
cannam@48 392 than `Map(T, U)`), it is as if you specified `AnyPointer` for each parameter. Note that such
cannam@48 393 a type is wire-compatible with any specific parameterization, so long as you interpret the
cannam@48 394 `AnyPointer`s as the correct type at runtime.
cannam@48 395
cannam@48 396 * Relatedly, it is safe to cast an generic interface of a specific parameterization to a generic
cannam@48 397 interface where all parameters are `AnyPointer` and vice versa, as long as the `AnyPointer`s are
cannam@48 398 treated as the correct type at runtime. This means that e.g. you can implement a server in a
cannam@48 399 generic way that is correct for all parameterizations but call it from clients using a specific
cannam@48 400 parameterization.
cannam@48 401
cannam@48 402 * The encoding of a generic type is exactly the same as the encoding of a type produced by
cannam@48 403 substituting the type parameters manually. For example, `Map(Text, Person)` is encoded exactly
cannam@48 404 the same as:
cannam@48 405
cannam@48 406 <div>{% highlight capnp %}
cannam@48 407 struct PersonMap {
cannam@48 408 # Encoded the same as Map(Text, Person).
cannam@48 409 entries @0 :List(Entry);
cannam@48 410 struct Entry {
cannam@48 411 key @0 :Text;
cannam@48 412 value @1 :Person;
cannam@48 413 }
cannam@48 414 }
cannam@48 415 {% endhighlight %}
cannam@48 416 </div>
cannam@48 417
cannam@48 418 Therefore, it is possible to upgrade non-generic types to generic types while retaining
cannam@48 419 backwards-compatibility.
cannam@48 420
cannam@48 421 * Similarly, a generic interface's protocol is exactly the same as the interface obtained by
cannam@48 422 manually substituting the generic parameters.
cannam@48 423
cannam@48 424 ### Generic Methods
cannam@48 425
cannam@48 426 Interface methods may also have "implicit" generic parameters that apply to a particular method
cannam@48 427 call. This commonly applies to "factory" methods. For example:
cannam@48 428
cannam@48 429 {% highlight capnp %}
cannam@48 430 interface Assignable(T) {
cannam@48 431 # A generic interface, with non-generic methods.
cannam@48 432 get @0 () -> (value :T);
cannam@48 433 set @1 (value :T) -> ();
cannam@48 434 }
cannam@48 435
cannam@48 436 interface AssignableFactory {
cannam@48 437 newAssignable @0 [T] (initialValue :T)
cannam@48 438 -> (assignable :Assignable(T));
cannam@48 439 # A generic method.
cannam@48 440 }
cannam@48 441 {% endhighlight %}
cannam@48 442
cannam@48 443 Here, the method `newAssignable()` is generic. The return type of the method depends on the input
cannam@48 444 type.
cannam@48 445
cannam@48 446 Ideally, calls to a generic method should not have to explicitly specify the method's type
cannam@48 447 parameters, because they should be inferred from the types of the method's regular parameters.
cannam@48 448 However, this may not always be possible; it depends on the programming language and API details.
cannam@48 449
cannam@48 450 Note that if a method's generic parameter is used only in its returns, not its parameters, then
cannam@48 451 this implies that the returned value is appropriate for any parameterization. For example:
cannam@48 452
cannam@48 453 {% highlight capnp %}
cannam@48 454 newUnsetAssignable @1 [T] () -> (assignable :Assignable(T));
cannam@48 455 # Create a new assignable. `get()` on the returned object will
cannam@48 456 # throw an exception until `set()` has been called at least once.
cannam@48 457 {% endhighlight %}
cannam@48 458
cannam@48 459 Because of the way this method is designed, the returned `Assignable` is initially valid for any
cannam@48 460 `T`. Effectively, it doesn't take on a type until the first time `set()` is called, and then `T`
cannam@48 461 retroactively becomes the type of value passed to `set()`.
cannam@48 462
cannam@48 463 In contrast, if it's the case that the returned type is unknown, then you should NOT declare it
cannam@48 464 as generic. Instead, use `AnyPointer`, or omit a type's parameters (since they default to
cannam@48 465 `AnyPointer`). For example:
cannam@48 466
cannam@48 467 {% highlight capnp %}
cannam@48 468 getNamedAssignable @2 (name :Text) -> (assignable :Assignable);
cannam@48 469 # Get the `Assignable` with the given name. It is the
cannam@48 470 # responsibility of the caller to keep track of the type of each
cannam@48 471 # named `Assignable` and cast the returned object appropriately.
cannam@48 472 {% endhighlight %}
cannam@48 473
cannam@48 474 Here, we omitted the parameters to `Assignable` in the return type, because the returned object
cannam@48 475 has a specific type parameterization but it is not locally knowable.
cannam@48 476
cannam@48 477 ### Constants
cannam@48 478
cannam@48 479 You can define constants in Cap'n Proto. These don't affect what is sent on the wire, but they
cannam@48 480 will be included in the generated code, and can be [evaluated using the `capnp`
cannam@48 481 tool](capnp-tool.html#evaluating-constants).
cannam@48 482
cannam@48 483 {% highlight capnp %}
cannam@48 484 const pi :Float32 = 3.14159;
cannam@48 485 const bob :Person = (name = "Bob", email = "bob@example.com");
cannam@48 486 const secret :Data = 0x"9f98739c2b53835e 6720a00907abd42f";
cannam@48 487 {% endhighlight %}
cannam@48 488
cannam@48 489 Additionally, you may refer to a constant inside another value (e.g. another constant, or a default
cannam@48 490 value of a field).
cannam@48 491
cannam@48 492 {% highlight capnp %}
cannam@48 493 const foo :Int32 = 123;
cannam@48 494 const bar :Text = "Hello";
cannam@48 495 const baz :SomeStruct = (id = .foo, message = .bar);
cannam@48 496 {% endhighlight %}
cannam@48 497
cannam@48 498 Note that when substituting a constant into another value, the constant's name must be qualified
cannam@48 499 with its scope. E.g. if a constant `qux` is declared nested in a type `Corge`, it would need to
cannam@48 500 be referenced as `Corge.qux` rather than just `qux`, even when used within the `Corge` scope.
cannam@48 501 Constants declared at the top-level scope are prefixed just with `.`. This rule helps to make it
cannam@48 502 clear that the name refers to a user-defined constant, rather than a literal value (like `true` or
cannam@48 503 `inf`) or an enum value.
cannam@48 504
cannam@48 505 ### Nesting, Scope, and Aliases
cannam@48 506
cannam@48 507 You can nest constant, alias, and type definitions inside structs and interfaces (but not enums).
cannam@48 508 This has no effect on any definition involved except to define the scope of its name. So in Java
cannam@48 509 terms, inner classes are always "static". To name a nested type from another scope, separate the
cannam@48 510 path with `.`s.
cannam@48 511
cannam@48 512 {% highlight capnp %}
cannam@48 513 struct Foo {
cannam@48 514 struct Bar {
cannam@48 515 #...
cannam@48 516 }
cannam@48 517 bar @0 :Bar;
cannam@48 518 }
cannam@48 519
cannam@48 520 struct Baz {
cannam@48 521 bar @0 :Foo.Bar;
cannam@48 522 }
cannam@48 523 {% endhighlight %}
cannam@48 524
cannam@48 525 If typing long scopes becomes cumbersome, you can use `using` to declare an alias.
cannam@48 526
cannam@48 527 {% highlight capnp %}
cannam@48 528 struct Qux {
cannam@48 529 using Foo.Bar;
cannam@48 530 bar @0 :Bar;
cannam@48 531 }
cannam@48 532
cannam@48 533 struct Corge {
cannam@48 534 using T = Foo.Bar;
cannam@48 535 bar @0 :T;
cannam@48 536 }
cannam@48 537 {% endhighlight %}
cannam@48 538
cannam@48 539 ### Imports
cannam@48 540
cannam@48 541 An `import` expression names the scope of some other file:
cannam@48 542
cannam@48 543 {% highlight capnp %}
cannam@48 544 struct Foo {
cannam@48 545 # Use type "Baz" defined in bar.capnp.
cannam@48 546 baz @0 :import "bar.capnp".Baz;
cannam@48 547 }
cannam@48 548 {% endhighlight %}
cannam@48 549
cannam@48 550 Of course, typically it's more readable to define an alias:
cannam@48 551
cannam@48 552 {% highlight capnp %}
cannam@48 553 using Bar = import "bar.capnp";
cannam@48 554
cannam@48 555 struct Foo {
cannam@48 556 # Use type "Baz" defined in bar.capnp.
cannam@48 557 baz @0 :Bar.Baz;
cannam@48 558 }
cannam@48 559 {% endhighlight %}
cannam@48 560
cannam@48 561 Or even:
cannam@48 562
cannam@48 563 {% highlight capnp %}
cannam@48 564 using import "bar.capnp".Baz;
cannam@48 565
cannam@48 566 struct Foo {
cannam@48 567 baz @0 :Baz;
cannam@48 568 }
cannam@48 569 {% endhighlight %}
cannam@48 570
cannam@48 571 The above imports specify relative paths. If the path begins with a `/`, it is absolute -- in
cannam@48 572 this case, the `capnp` tool searches for the file in each of the search path directories specified
cannam@48 573 with `-I`.
cannam@48 574
cannam@48 575 ### Annotations
cannam@48 576
cannam@48 577 Sometimes you want to attach extra information to parts of your protocol that isn't part of the
cannam@48 578 Cap'n Proto language. This information might control details of a particular code generator, or
cannam@48 579 you might even read it at run time to assist in some kind of dynamic message processing. For
cannam@48 580 example, you might create a field annotation which means "hide from the public", and when you send
cannam@48 581 a message to an external user, you might invoke some code first that iterates over your message and
cannam@48 582 removes all of these hidden fields.
cannam@48 583
cannam@48 584 You may declare annotations and use them like so:
cannam@48 585
cannam@48 586 {% highlight capnp %}
cannam@48 587 # Declare an annotation 'foo' which applies to struct and enum types.
cannam@48 588 annotation foo(struct, enum) :Text;
cannam@48 589
cannam@48 590 # Apply 'foo' to to MyType.
cannam@48 591 struct MyType $foo("bar") {
cannam@48 592 # ...
cannam@48 593 }
cannam@48 594 {% endhighlight %}
cannam@48 595
cannam@48 596 The possible targets for an annotation are: `file`, `struct`, `field`, `union`, `enum`, `enumerant`,
cannam@48 597 `interface`, `method`, `parameter`, `annotation`, `const`. You may also specify `*` to cover them
cannam@48 598 all.
cannam@48 599
cannam@48 600 {% highlight capnp %}
cannam@48 601 # 'baz' can annotate anything!
cannam@48 602 annotation baz(*) :Int32;
cannam@48 603
cannam@48 604 $baz(1); # Annotate the file.
cannam@48 605
cannam@48 606 struct MyStruct $baz(2) {
cannam@48 607 myField @0 :Text = "default" $baz(3);
cannam@48 608 myUnion :union $baz(4) {
cannam@48 609 # ...
cannam@48 610 }
cannam@48 611 }
cannam@48 612
cannam@48 613 enum MyEnum $baz(5) {
cannam@48 614 myEnumerant @0 $baz(6);
cannam@48 615 }
cannam@48 616
cannam@48 617 interface MyInterface $baz(7) {
cannam@48 618 myMethod @0 (myParam :Text $baz(9)) -> () $baz(8);
cannam@48 619 }
cannam@48 620
cannam@48 621 annotation myAnnotation(struct) :Int32 $baz(10);
cannam@48 622 const myConst :Int32 = 123 $baz(11);
cannam@48 623 {% endhighlight %}
cannam@48 624
cannam@48 625 `Void` annotations can omit the value. Struct-typed annotations are also allowed. Tip: If
cannam@48 626 you want an annotation to have a default value, declare it as a struct with a single field with
cannam@48 627 a default value.
cannam@48 628
cannam@48 629 {% highlight capnp %}
cannam@48 630 annotation qux(struct, field) :Void;
cannam@48 631
cannam@48 632 struct MyStruct $qux {
cannam@48 633 string @0 :Text $qux;
cannam@48 634 number @1 :Int32 $qux;
cannam@48 635 }
cannam@48 636
cannam@48 637 annotation corge(file) :MyStruct;
cannam@48 638
cannam@48 639 $corge(string = "hello", number = 123);
cannam@48 640
cannam@48 641 struct Grault {
cannam@48 642 value @0 :Int32 = 123;
cannam@48 643 }
cannam@48 644
cannam@48 645 annotation grault(file) :Grault;
cannam@48 646
cannam@48 647 $grault(); # value defaults to 123
cannam@48 648 $grault(value = 456);
cannam@48 649 {% endhighlight %}
cannam@48 650
cannam@48 651 ### Unique IDs
cannam@48 652
cannam@48 653 A Cap'n Proto file must have a unique 64-bit ID, and each type and annotation defined therein may
cannam@48 654 also have an ID. Use `capnp id` to generate a new ID randomly. ID specifications begin with `@`:
cannam@48 655
cannam@48 656 {% highlight capnp %}
cannam@48 657 # file ID
cannam@48 658 @0xdbb9ad1f14bf0b36;
cannam@48 659
cannam@48 660 struct Foo @0x8db435604d0d3723 {
cannam@48 661 # ...
cannam@48 662 }
cannam@48 663
cannam@48 664 enum Bar @0xb400f69b5334aab3 {
cannam@48 665 # ...
cannam@48 666 }
cannam@48 667
cannam@48 668 interface Baz @0xf7141baba3c12691 {
cannam@48 669 # ...
cannam@48 670 }
cannam@48 671
cannam@48 672 annotation qux @0xf8a1bedf44c89f00 (field) :Text;
cannam@48 673 {% endhighlight %}
cannam@48 674
cannam@48 675 If you omit the ID for a type or annotation, one will be assigned automatically. This default
cannam@48 676 ID is derived by taking the first 8 bytes of the MD5 hash of the parent scope's ID concatenated
cannam@48 677 with the declaration's name (where the "parent scope" is the file for top-level declarations, or
cannam@48 678 the outer type for nested declarations). You can see the automatically-generated IDs by "compiling"
cannam@48 679 your file with the `-ocapnp` flag, which echos the schema back to the terminal annotated with
cannam@48 680 extra information, e.g. `capnp compile -ocapnp myschema.capnp`. In general, you would only specify
cannam@48 681 an explicit ID for a declaration if that declaration has been renamed or moved and you want the ID
cannam@48 682 to stay the same for backwards-compatibility.
cannam@48 683
cannam@48 684 IDs exist to provide a relatively short yet unambiguous way to refer to a type or annotation from
cannam@48 685 another context. They may be used for representing schemas, for tagging dynamically-typed fields,
cannam@48 686 etc. Most languages prefer instead to define a symbolic global namespace e.g. full of "packages",
cannam@48 687 but this would have some important disadvantages in the context of Cap'n Proto:
cannam@48 688
cannam@48 689 * Programmers often feel the need to change symbolic names and organization in order to make their
cannam@48 690 code cleaner, but the renamed code should still work with existing encoded data.
cannam@48 691 * It's easy for symbolic names to collide, and these collisions could be hard to detect in a large
cannam@48 692 distributed system with many different binaries using different versions of protocols.
cannam@48 693 * Fully-qualified type names may be large and waste space when transmitted on the wire.
cannam@48 694
cannam@48 695 Note that IDs are 64-bit (actually, 63-bit, as the first bit is always 1). Random collisions
cannam@48 696 are possible, but unlikely -- there would have to be on the order of a billion types before this
cannam@48 697 becomes a real concern. Collisions from misuse (e.g. copying an example without changing the ID)
cannam@48 698 are much more likely.
cannam@48 699
cannam@48 700 ## Evolving Your Protocol
cannam@48 701
cannam@48 702 A protocol can be changed in the following ways without breaking backwards-compatibility, and
cannam@48 703 without changing the [canonical](encoding.html#canonicalization) encoding of a message:
cannam@48 704
cannam@48 705 * New types, constants, and aliases can be added anywhere, since they obviously don't affect the
cannam@48 706 encoding of any existing type.
cannam@48 707
cannam@48 708 * New fields, enumerants, and methods may be added to structs, enums, and interfaces, respectively,
cannam@48 709 as long as each new member's number is larger than all previous members. Similarly, new fields
cannam@48 710 may be added to existing groups and unions.
cannam@48 711
cannam@48 712 * New parameters may be added to a method. The new parameters must be added to the end of the
cannam@48 713 parameter list and must have default values.
cannam@48 714
cannam@48 715 * Members can be re-arranged in the source code, so long as their numbers stay the same.
cannam@48 716
cannam@48 717 * Any symbolic name can be changed, as long as the type ID / ordinal numbers stay the same. Note
cannam@48 718 that type declarations have an implicit ID generated based on their name and parent's ID, but
cannam@48 719 you can use `capnp compile -ocapnp myschema.capnp` to find out what that number is, and then
cannam@48 720 declare it explicitly after your rename.
cannam@48 721
cannam@48 722 * Type definitions can be moved to different scopes, as long as the type ID is declared
cannam@48 723 explicitly.
cannam@48 724
cannam@48 725 * A field can be moved into a group or a union, as long as the group/union and all other fields
cannam@48 726 within it are new. In other words, a field can be replaced with a group or union containing an
cannam@48 727 equivalent field and some new fields.
cannam@48 728
cannam@48 729 * A non-generic type can be made [generic](#generic-types), and new generic parameters may be
cannam@48 730 added to an existing generic type. Other types used inside the body of the newly-generic type can
cannam@48 731 be replaced with the new generic parameter so long as all existing users of the type are updated
cannam@48 732 to bind that generic parameter to the type it replaced. For example:
cannam@48 733
cannam@48 734 <div>{% highlight capnp %}
cannam@48 735 struct Map {
cannam@48 736 entries @0 :List(Entry);
cannam@48 737 struct Entry {
cannam@48 738 key @0 :Text;
cannam@48 739 value @1 :Text;
cannam@48 740 }
cannam@48 741 }
cannam@48 742 {% endhighlight %}
cannam@48 743 </div>
cannam@48 744
cannam@48 745 Can change to:
cannam@48 746
cannam@48 747 <div>{% highlight capnp %}
cannam@48 748 struct Map(Key, Value) {
cannam@48 749 entries @0 :List(Entry);
cannam@48 750 struct Entry {
cannam@48 751 key @0 :Key;
cannam@48 752 value @1 :Value;
cannam@48 753 }
cannam@48 754 }
cannam@48 755 {% endhighlight %}
cannam@48 756 </div>
cannam@48 757
cannam@48 758 As long as all existing uses of `Map` are replaced with `Map(Text, Text)` (and any uses of
cannam@48 759 `Map.Entry` are replaced with `Map(Text, Text).Entry`).
cannam@48 760
cannam@48 761 (This rule applies analogously to generic methods.)
cannam@48 762
cannam@48 763 The following changes are backwards-compatible but may change the canonical encoding of a message.
cannam@48 764 Apps that rely on canonicalization (such as some cryptographic protocols) should avoid changes in
cannam@48 765 this list, but most apps can safely use them:
cannam@48 766
cannam@48 767 * A field of type `List(T)`, where `T` is a primitive type, blob, or list, may be changed to type
cannam@48 768 `List(U)`, where `U` is a struct type whose `@0` field is of type `T`. This rule is useful when
cannam@48 769 you realize too late that you need to attach some extra data to each element of your list.
cannam@48 770 Without this rule, you would be stuck defining parallel lists, which are ugly and error-prone.
cannam@48 771 As a special exception to this rule, `List(Bool)` may **not** be upgraded to a list of structs,
cannam@48 772 because implementing this for bit lists has proven unreasonably expensive.
cannam@48 773
cannam@48 774 Any change not listed above should be assumed NOT to be safe. In particular:
cannam@48 775
cannam@48 776 * You cannot change a field, method, or enumerant's number.
cannam@48 777 * You cannot change a field or method parameter's type or default value.
cannam@48 778 * You cannot change a type's ID.
cannam@48 779 * You cannot change the name of a type that doesn't have an explicit ID, as the implicit ID is
cannam@48 780 generated based in part on the type name.
cannam@48 781 * You cannot move a type to a different scope or file unless it has an explicit ID, as the implicit
cannam@48 782 ID is based in part on the scope's ID.
cannam@48 783 * You cannot move an existing field into or out of an existing union, nor can you form a new union
cannam@48 784 containing more than one existing field.
cannam@48 785
cannam@48 786 Also, these rules only apply to the Cap'n Proto native encoding. It is sometimes useful to
cannam@48 787 transcode Cap'n Proto types to other formats, like JSON, which may have different rules (e.g.,
cannam@48 788 field names cannot change in JSON).