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1 /**
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2 * @file
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3 * @brief Wiring-inspired utility functions and macros
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4 *
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5 * Macros and functions for I/O and data processing taking after the Wiring
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6 * (Arduino) language. This code began as part of the Hackable Instruments
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7 * project (EPSRC) at Queen Mary University of London, 2013-14.
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8 *
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9 * (c) 2014-15 Andrew McPherson, Victor Zappi and Giulio Moro,
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10 * Queen Mary University of London
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11 */
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12
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13 #ifndef UTILITIES_H_
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14 #define UTILITIES_H_
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15
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16 #include "Bela.h"
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17
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18 /**
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19 * \defgroup iofunctions I/O functions and constants
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20 *
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21 * These functions and macros are used for audio, analog and digital I/O. All the
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22 * I/O functions require the BelaContext data structure from render() to be passed
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23 * in. This means that these functions are, by design, \b only usable from within
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24 * the rendering thread.
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25 *
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26 * The naming conventions are loosely derived from the Arduino environment, and the
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27 * syntax is similar. Unlike Arduino, the I/O functions require the frame number at which
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28 * the read or write should take place, since all I/O happens synchronously with the
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29 * audio clock.
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30 *
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31 * @{
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32 */
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33
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34 #ifndef INPUT
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35 #define INPUT 0x0
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36 #endif /* INPUT */
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37
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38 #ifndef OUTPUT
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39 #define OUTPUT 0x1
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40 #endif /* OUTPUT */
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41
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42 /** @} */
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43
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44 /**
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45 * \cond BIT_FUNCTIONS
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46 *
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47 * @{
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48 */
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49
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50 /// Set the given bit in \c word to 1.
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51 #define setBit(word,bit) ((word) | (1 << (bit)))
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52
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53 /// Clear the given bit in \c word to 0.
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54 #define clearBit(word,bit) ((word) &~ (1 << (bit)))
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55
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56 /// Check if the given bit in \c word is 1 (returns nonzero) or 0 (returns zero).
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57 #define getBit(word,bit) (((word) >> (bit)) & 1)
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58
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59 /// Set/clear the given bit in \c word to \c value.
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60 #define changeBit(word,bit,value) ((clearBit((word),(bit))) | ((value) << (bit)))
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61
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62 /** @}
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63 * \endcond
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64 * */
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65
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66 /**
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67 * \ingroup iofunctions
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68 *
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69 * @{
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70 */
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71
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72 // Note: pinMode(), analogWrite() and digitalWrite() should be able to be called from setup()
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73 // Likewise, thread launch should be able to be called from setup()
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74 // Also, make volume change functions callable from render() thread -- as an aux task?
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75
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76 /**
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77 * \brief Read an audio input, specifying the frame number (when to read) and the channel.
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78 *
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79 * This function returns the value of an audio input, at the time indicated by \c frame.
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80 * The returned value ranges from -1 to 1.
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81 *
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82 * \param context The I/O data structure which is passed by Bela to render().
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83 * \param frame Which frame (i.e. what time) to read the audio input. Valid values range
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84 * from 0 to (context->audioFrames - 1).
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85 * \param channel Which audio input to read. Valid values are between 0 and
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86 * (context->audioChannels - 1), typically 0 to 1 by default.
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87 * \return Value of the analog input, range to 1.
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88 */
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89 static inline float audioRead(BelaContext *context, int frame, int channel);
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90
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91 /**
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92 * \brief Write an audio output, specifying the frame number (when to write) and the channel.
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93 *
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94 * This function sets the value of an audio output, at the time indicated by \c frame. Valid
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95 * values are between -1 and 1.
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96 *
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97 * \param context The I/O data structure which is passed by Bela to render().
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98 * \param frame Which frame (i.e. what time) to write the audio output. Valid values range
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99 * from 0 to (context->audioFrames - 1).
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100 * \param channel Which analog output to write. Valid values are between 0 and
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101 * (context->audioChannels - 1), typically 0 to 1 by default.
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102 * \param value Value to write to the output, range -1 to 1.
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103 */
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104 static inline void audioWrite(BelaContext *context, int frame, int channel, float value);
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105
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106 /**
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107 * \brief Read an analog input, specifying the frame number (when to read) and the channel.
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108 *
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109 * This function returns the value of an analog input, at the time indicated by \c frame.
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110 * The returned value ranges from 0 to 1, corresponding to a voltage range of 0 to 4.096V.
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111 *
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112 * \param context The I/O data structure which is passed by Bela to render().
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113 * \param frame Which frame (i.e. what time) to read the analog input. Valid values range
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114 * from 0 to (context->analogFrames - 1).
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115 * \param channel Which analog input to read. Valid values are between 0 and
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116 * (context->analogChannels - 1), typically 0 to 7 by default.
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117 * \return Value of the analog input, range 0 to 1.
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118 */
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119 static inline float analogRead(BelaContext *context, int frame, int channel);
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120
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121 /**
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122 * \brief Write an analog output, specifying the frame number (when to write) and the channel.
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123 *
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124 * This function sets the value of an analog output, at the time indicated by \c frame. Valid
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125 * values are between 0 and 1, corresponding to the range 0 to 5V.
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126 *
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127 * The value written will persist for all future frames if BELA_FLAG_ANALOG_OUTPUTS_PERSIST
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128 * is set in context->flags. This is the default behaviour.
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129 *
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130 * \param context The I/O data structure which is passed by Bela to render().
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131 * \param frame Which frame (i.e. what time) to write the analog output. Valid values range
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132 * from 0 to (context->analogFrames - 1).
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133 * \param channel Which analog output to write. Valid values are between 0 and
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134 * (context->analogChannels - 1), typically 0 to 7 by default.
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135 * \param value Value to write to the output, range 0 to 1.
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136 */
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137 static inline void analogWrite(BelaContext *context, int frame, int channel, float value);
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138
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139 /**
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140 * \brief Write an analog output, specifying the frame number (when to write) and the channel.
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141 *
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142 * This function sets the value of an analog output, at the time indicated by \c frame. Valid
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143 * values are between 0 and 1, corresponding to the range 0 to 5V.
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144 *
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145 * Unlike analogWrite(), the value written will affect \b only the frame specified, with
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146 * future values unchanged. This is faster than analogWrite() so is better suited
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147 * to applications where every frame will be written to a different value. If
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148 * BELA_FLAG_ANALOG_OUTPUTS_PERSIST is not set within context->flags, then
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149 * analogWriteOnce() and analogWrite() are equivalent.
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150 *
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151 * \param context The I/O data structure which is passed by Bela to render().
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152 * \param frame Which frame (i.e. what time) to write the analog output. Valid values range
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153 * from 0 to (context->analogFrames - 1).
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154 * \param channel Which analog output to write. Valid values are between 0 and
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155 * (context->analogChannels - 1), typically 0 to 7 by default.
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156 * \param value Value to write to the output, range 0 to 1.
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157 */
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158 static inline void analogWriteOnce(BelaContext *context, int frame, int channel, float value);
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159
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160 /**
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161 * \brief Read a digital input, specifying the frame number (when to read) and the pin.
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162 *
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163 * This function returns the value of a digital input, at the time indicated by \c frame.
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164 * The value is 0 if the pin is low, and nonzero if the pin is high (3.3V).
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165 *
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166 * \param context The I/O data structure which is passed by Bela to render().
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167 * \param frame Which frame (i.e. what time) to read the digital input. Valid values range
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168 * from 0 to (context->digitalFrames - 1).
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169 * \param channel Which digital pin to read. 16 pins across the P8 and P9 headers of the
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170 * BeagleBone Black are available. See the constants P8_xx and P9_xx defined in
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171 * digital_gpio_mapping.h.
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172 * \return Value of the digital input.
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173 */
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174 static inline int digitalRead(BelaContext *context, int frame, int channel);
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175
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176 /**
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177 * \brief Write a digital output, specifying the frame number (when to write) and the pin.
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178 *
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179 * This function sets the value of a digital output, at the time indicated by \c frame.
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180 * A value of 0 sets the pin low; any other value sets the pin high (3.3V).
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181 *
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182 * The value written will persist for all future frames.
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183 *
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184 * \param context The I/O data structure which is passed by Bela to render().
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185 * \param frame Which frame (i.e. what time) to write the digital output. Valid values range
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186 * from 0 to (context->digitalFrames - 1).
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187 * \param channel Which digital output to write. 16 pins across the P8 and P9 headers of the
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188 * BeagleBone Black are available. See the constants P8_xx and P9_xx defined in
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189 * digital_gpio_mapping.h.
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190 * \param value Value to write to the output.
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191 */
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192 static inline void digitalWrite(BelaContext *context, int frame, int channel, int value);
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193
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194 /**
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195 * \brief Write a digital output, specifying the frame number (when to write) and the pin.
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196 *
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197 * This function sets the value of a digital output, at the time indicated by \c frame.
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198 * A value of 0 sets the pin low; any other value sets the pin high (3.3V).
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199 *
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200 * Unlike digitalWrite(), the value written will affect \b only the frame specified, with
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201 * future values unchanged. This is faster than digitalWrite() so is better suited
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202 * to applications where every frame will be written to a different value.
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203 *
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204 * \param context The I/O data structure which is passed by Bela to render().
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205 * \param frame Which frame (i.e. what time) to write the digital output. Valid values range
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206 * from 0 to (context->digitalFrames - 1).
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207 * \param channel Which digital output to write. 16 pins across the P8 and P9 headers of the
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208 * BeagleBone Black are available. See the constants P8_xx and P9_xx defined in
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209 * digital_gpio_mapping.h.
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210 * \param value Value to write to the output.
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211 */
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212 static inline void digitalWriteOnce(BelaContext *context, int frame, int channel, int value);
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213
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214 /**
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215 * \brief Set the direction of a digital pin to input or output.
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216 *
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217 * This function sets the direction of a digital pin, at the time indicated by \c frame.
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218 * Valid values are \c INPUT and \c OUTPUT. All pins begin as inputs by default.
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219 *
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220 * The value written will persist for all future frames.
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221 *
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222 * \param context The I/O data structure which is passed by Bela to render().
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223 * \param frame Which frame (i.e. what time) to set the pin direction. Valid values range
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224 * from 0 to (context->digitalFrames - 1).
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225 * \param channel Which digital output to write. 16 pins across the P8 and P9 headers of the
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226 * BeagleBone Black are available. See the constants P8_xx and P9_xx defined in
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227 * digital_gpio_mapping.h.
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228 * \param value Direction of the pin (\c INPUT or \c OUTPUT).
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229 */
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230 static inline void pinMode(BelaContext *context, int frame, int channel, int mode);
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231
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232 /**
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233 * \brief Set the direction of a digital pin to input or output.
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234 *
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235 * This function sets the direction of a digital pin, at the time indicated by \c frame.
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236 * Valid values are \c INPUT and \c OUTPUT. All pins begin as inputs by default.
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237 *
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238 * The value written will affect only the specified frame.
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239 *
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240 * \param context The I/O data structure which is passed by Bela to render().
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241 * \param frame Which frame (i.e. what time) to set the pin direction. Valid values range
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242 * from 0 to (context->digitalFrames - 1).
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243 * \param channel Which digital output to write. 16 pins across the P8 and P9 headers of the
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244 * BeagleBone Black are available. See the constants P8_xx and P9_xx defined in
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245 * digital_gpio_mapping.h.
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246 * \param value Direction of the pin (\c INPUT or \c OUTPUT).
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247 */
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248 static inline void pinModeOnce(BelaContext *context, int frame, int channel, int mode);
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249
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250 /** @} */
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251
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252 /**
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253 * \defgroup wiring Wiring language support
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254 *
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255 * These are functions found in the Wiring (Arduino) language which are not directly
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256 * related to I/O but are provided as a convenience.
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257 *
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258 * @{
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259 */
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260
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261 /**
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262 * \brief Linearly rescale a number from one range of values to another.
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263 *
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264 * This function linearly scales values of \c x such that the range in_min to
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265 * in_max at the input corresponds to the range out_min to out_max
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266 * at the output. Values outside this range are extrapolated.
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267 *
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268 * This function behaves identically to the function of the same name in Processing. It
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269 * is also similar to the corresponding function in Arduino, except that it supports floating
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270 * point values.
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271 *
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272 * \param x Input value to be mapped.
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273 * \param in_min Lower bound of the input range.
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274 * \param in_max Upper bound of the input range.
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275 * \param out_min Lower bound of the output range.
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276 * \param out_max Upper bound of the output range.
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277 * \return Rescaled value.
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278 */
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279 static inline float map(float x, float in_min, float in_max, float out_min, float out_max);
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280
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281 /**
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282 * \brief Constrain a number to stay within a given range.
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283 *
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284 * This function constrains \c x to remain within the range min_val to
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285 * max_val. Values of \c x outside this range are clipped to the edges
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286 * of the range.
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287 *
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288 * This function behaves identically to the function of the same name in Processing. It
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289 * is also similar to the corresponding function in Arduino, except that it supports floating
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290 * point values.
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291 *
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292 * \param x Input value to be constrained.
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293 * \param min_val Minimum possible value.
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294 * \param max_val Maximum possible value.
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295 * \return Constrained value.
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296 */
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297 static inline float constrain(float x, float min_val, float max_val);
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298
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299 /**
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300 * \brief Returns the maximum of two numbers
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301 *
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302 * Returns the maximum of two numbers
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303 */
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304 static inline float min(float x, float y);
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305
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306 /**
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307 * \brief Returns the minimum of two numbers
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308 *
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309 * Returns the minimum of two numbers
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310 */
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giuliomoro@528
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311 static inline float max(float x, float y);
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giuliomoro@528
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312
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andrewm@95
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313 /** @} */
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andrewm@308
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314 // audioRead()
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giuliomoro@187
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315 //
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giuliomoro@187
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316 // Returns the value of the given audio input at the given frame number.
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andrewm@308
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317 static inline float audioRead(BelaContext *context, int frame, int channel) {
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giuliomoro@528
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318 return context->audioIn[frame * context->audioInChannels + channel];
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giuliomoro@187
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319 }
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giuliomoro@187
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320
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andrewm@308
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321 // audioWrite()
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giuliomoro@187
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322 //
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323 // Sets a given audio output channel to a value for the current frame
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andrewm@308
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324 static inline void audioWrite(BelaContext *context, int frame, int channel, float value) {
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giuliomoro@528
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325 context->audioOut[frame * context->audioOutChannels + channel] = value;
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giuliomoro@187
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326 }
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giuliomoro@187
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327
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andrewm@308
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328 // analogRead()
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giuliomoro@187
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329 //
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330 // Returns the value of the given analog input at the given frame number.
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andrewm@308
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331 static inline float analogRead(BelaContext *context, int frame, int channel) {
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giuliomoro@528
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332 return context->analogIn[frame * context->analogInChannels + channel];
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giuliomoro@187
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333 }
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giuliomoro@187
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334
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andrewm@308
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335 // analogWrite()
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giuliomoro@187
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336 //
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337 // Sets a given analog output channel to a value for the current frame and, if persistent outputs are
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giuliomoro@187
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338 // enabled, for all subsequent frames
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andrewm@308
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339 static inline void analogWrite(BelaContext *context, int frame, int channel, float value) {
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andrewm@303
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340 if(context->flags & BELA_FLAG_ANALOG_OUTPUTS_PERSIST) {
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giuliomoro@187
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341 for(unsigned int f = frame; f < context->analogFrames; f++)
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giuliomoro@528
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342 context->analogOut[frame * context->analogOutChannels + channel] = value;
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giuliomoro@187
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343 }
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giuliomoro@187
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344 else
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giuliomoro@528
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345 context->analogOut[frame * context->analogOutChannels + channel] = value;
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giuliomoro@187
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346 }
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giuliomoro@187
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347
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andrewm@308
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348 // analogWriteOnce()
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giuliomoro@187
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349 //
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giuliomoro@187
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350 // Sets a given channel to a value for only the current frame
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andrewm@308
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351 static inline void analogWriteOnce(BelaContext *context, int frame, int channel, float value) {
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giuliomoro@528
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352 context->analogOut[frame * context->analogOutChannels + channel] = value;
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giuliomoro@187
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353 }
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giuliomoro@187
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354
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andrewm@308
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355 // digitalRead()
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giuliomoro@187
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356 //
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giuliomoro@187
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357 // Returns the value of a given digital input at the given frame number
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andrewm@308
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358 static inline int digitalRead(BelaContext *context, int frame, int channel) {
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giuliomoro@187
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359 return getBit(context->digital[frame], channel + 16);
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giuliomoro@187
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360 }
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giuliomoro@187
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361
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andrewm@308
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362 // digitalWrite()
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giuliomoro@187
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363 //
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giuliomoro@187
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364 // Sets a given digital output channel to a value for the current frame and all subsequent frames
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andrewm@308
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365 static inline void digitalWrite(BelaContext *context, int frame, int channel, int value) {
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giuliomoro@187
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366 for(unsigned int f = frame; f < context->digitalFrames; f++) {
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giuliomoro@187
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367 if(value)
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giuliomoro@187
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368 context->digital[f] |= 1 << (channel + 16);
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giuliomoro@187
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369 else
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giuliomoro@187
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370 context->digital[f] &= ~(1 << (channel + 16));
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giuliomoro@187
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371 }
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giuliomoro@187
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372 }
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giuliomoro@187
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373
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andrewm@308
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374 // digitalWriteOnce()
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giuliomoro@187
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375 //
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giuliomoro@187
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376 // Sets a given digital output channel to a value for the current frame only
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andrewm@308
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377 static inline void digitalWriteOnce(BelaContext *context, int frame, int channel, int value) {
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giuliomoro@187
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378 if(value)
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giuliomoro@187
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379 context->digital[frame] |= 1 << (channel + 16);
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giuliomoro@187
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380 else
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giuliomoro@187
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381 context->digital[frame] &= ~(1 << (channel + 16));
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giuliomoro@187
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382 }
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giuliomoro@187
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383
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andrewm@310
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384 // pinMode()
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giuliomoro@187
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385 //
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giuliomoro@187
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386 // Sets the direction of a digital pin for the current frame and all subsequent frames
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andrewm@310
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387 static inline void pinMode(BelaContext *context, int frame, int channel, int mode) {
|
giuliomoro@187
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388 for(unsigned int f = frame; f < context->digitalFrames; f++) {
|
giuliomoro@187
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389 if(mode == INPUT)
|
giuliomoro@187
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390 context->digital[f] |= (1 << channel);
|
giuliomoro@187
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391 else
|
giuliomoro@187
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392 context->digital[f] &= ~(1 << channel);
|
giuliomoro@187
|
393 }
|
giuliomoro@187
|
394 }
|
giuliomoro@187
|
395
|
andrewm@310
|
396 // pinModeOnce()
|
giuliomoro@187
|
397 //
|
giuliomoro@187
|
398 // Sets the direction of a digital pin for the current frame only
|
andrewm@310
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399 static inline void pinModeOnce(BelaContext *context, int frame, int channel, int mode) {
|
giuliomoro@187
|
400 if(mode == INPUT)
|
giuliomoro@187
|
401 context->digital[frame] |= (1 << channel);
|
giuliomoro@187
|
402 else
|
giuliomoro@187
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403 context->digital[frame] &= ~(1 << channel);
|
giuliomoro@187
|
404 }
|
giuliomoro@187
|
405
|
giuliomoro@187
|
406
|
giuliomoro@187
|
407
|
giuliomoro@187
|
408 // map()
|
giuliomoro@187
|
409 //
|
giuliomoro@187
|
410 // Scale an input value from one range to another. Works like its Wiring language equivalent.
|
giuliomoro@187
|
411 // x is the value to scale; in_min and in_max are the input range; out_min and out_max
|
giuliomoro@187
|
412 // are the output range.
|
giuliomoro@187
|
413
|
giuliomoro@187
|
414 static inline float map(float x, float in_min, float in_max, float out_min, float out_max)
|
giuliomoro@187
|
415 {
|
giuliomoro@187
|
416 return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
|
giuliomoro@187
|
417 }
|
giuliomoro@187
|
418
|
giuliomoro@187
|
419 // constrain()
|
giuliomoro@187
|
420 //
|
giuliomoro@187
|
421 // Clips an input value to be between two end points
|
giuliomoro@187
|
422 // x is the value to constrain; min_val and max_val are the range
|
giuliomoro@187
|
423
|
giuliomoro@187
|
424 static inline float constrain(float x, float min_val, float max_val)
|
giuliomoro@187
|
425 {
|
giuliomoro@187
|
426 if(x < min_val) return min_val;
|
giuliomoro@187
|
427 if(x > max_val) return max_val;
|
giuliomoro@187
|
428 return x;
|
giuliomoro@187
|
429 }
|
andrewm@95
|
430
|
giuliomoro@528
|
431 static inline float max(float x, float y){
|
giuliomoro@528
|
432 return x > y ? x : y;
|
giuliomoro@528
|
433 }
|
giuliomoro@528
|
434
|
giuliomoro@528
|
435 static inline float min(float x, float y){
|
giuliomoro@528
|
436 return x < y ? x : y;
|
giuliomoro@528
|
437 }
|
giuliomoro@528
|
438
|
andrewm@0
|
439 #endif /* UTILITIES_H_ */
|