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1 /**
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2 * @file
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3 * @brief Wiring-inspired utility functions and macros
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4 *
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5 * Macros and functions for I/O and data processing taking after the Wiring
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6 * (Arduino) language. This code began as part of the Hackable Instruments
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7 * project (EPSRC) at Queen Mary University of London, 2013-14.
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8 *
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9 * (c) 2014-15 Andrew McPherson, Victor Zappi and Giulio Moro,
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10 * Queen Mary University of London
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11 */
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12
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13 #ifndef UTILITIES_H_
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14 #define UTILITIES_H_
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15
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16 #include "BeagleRT.h"
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17
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18 /// Set the given bit in \c word to 1.
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19 #define setBit(word,bit) ((word) | (1 << (bit)))
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20
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21 /// Clear the given bit in \c word to 0.
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22 #define clearBit(word,bit) ((word) &~ (1 << (bit)))
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23
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24 /// Check if the given bit in \c word is 1 (returns nonzero) or 0 (returns zero).
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25 #define getBit(word,bit) (((word) >> (bit)) & 1)
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26
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27 /// Set/clear the given bit in \c word to \c value.
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28 #define changeBit(word,bit,value) ((clearBit((word),(bit))) | ((value) << (bit)))
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29
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30 #if 1
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31 // Note: pinMode(), analogWrite() and digitalWrite() should be able to be called from setup()
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32 // Likewise, thread launch should be able to be called from setup()
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33 // Also, make volume change functions callable from render() thread -- as an aux task?
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34
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35 /**
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36 * \brief Read an analog input, specifying the frame number (when to read) and the channel.
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37 *
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38 * This function returns the value of an analog input, at the time indicated by \c frame.
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39 * The returned value ranges from 0 to 1, corresponding to a voltage range of 0 to 4.096V.
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40 *
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41 * \param context The I/O data structure which is passed by BeagleRT to render().
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42 * \param frame Which frame (i.e. what time) to read the analog input. Valid values range
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43 * from 0 to (context->analogFrames - 1).
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44 * \param channel Which analog input to read. Valid values are between 0 and
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45 * (context->analogChannels - 1), typically 0 to 7 by default.
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46 * \return Value of the analog input, range 0 to 1.
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47 */
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48 float analogReadFrame(BeagleRTContext *context, int frame, int channel);
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49
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50 /**
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51 * \brief Write an analog output, specifying the frame number (when to write) and the channel.
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52 *
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53 * This function sets the value of an analog output, at the time indicated by \c frame. Valid
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54 * values are between 0 and 1, corresponding to the range 0 to 5V.
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55 *
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56 * The value written will persist for all future frames if BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST
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57 * is set in context->flags. This is the default behaviour.
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58 *
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59 * \param context The I/O data structure which is passed by BeagleRT to render().
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60 * \param frame Which frame (i.e. what time) to write the analog output. Valid values range
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61 * from 0 to (context->analogFrames - 1).
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62 * \param channel Which analog output to write. Valid values are between 0 and
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63 * (context->analogChannels - 1), typically 0 to 7 by default.
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64 * \param value Value to write to the output, range 0 to 1.
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65 */
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66 void analogWriteFrame(BeagleRTContext *context, int frame, int channel, float value);
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67
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68 /**
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69 * \brief Write an analog output, specifying the frame number (when to write) and the channel.
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70 *
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71 * This function sets the value of an analog output, at the time indicated by \c frame. Valid
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72 * values are between 0 and 1, corresponding to the range 0 to 5V.
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73 *
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74 * Unlike analogWriteFrame(), the value written will affect \b only the frame specified, with
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75 * future values unchanged. This is more efficient than analogWriteFrame() so is better suited
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76 * to applications where every frame will be written to a different value. If
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77 * BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST is not set within context->flags, then
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78 * analogWriteFrameOnce() and analogWriteFrame() are equivalent.
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79 *
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80 * \param context The I/O data structure which is passed by BeagleRT to render().
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81 * \param frame Which frame (i.e. what time) to write the analog output. Valid values range
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82 * from 0 to (context->analogFrames - 1).
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83 * \param channel Which analog output to write. Valid values are between 0 and
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84 * (context->analogChannels - 1), typically 0 to 7 by default.
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85 * \param value Value to write to the output, range 0 to 1.
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86 */
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87 void analogWriteFrameOnce(BeagleRTContext *context, int frame, int channel, float value);
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88
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89 int digitalReadFrame(BeagleRTContext *context, int frame, int channel);
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90 void digitalWriteFrame(BeagleRTContext *context, int frame, int channel, int value);
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91 void digitalWriteFrameOnce(BeagleRTContext *context, int frame, int channel, int value);
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92
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93 void pinModeFrame(BeagleRTContext *context, int frame, int channel, int mode);
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94 void pinModeFrameOnce(BeagleRTContext *context, int frame, int channel, int mode);
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95
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96 #else
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97
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98 // Macros for accessing the analog values: usable _only_ within render()
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99
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100 // Read an Analog input from input pin p at frame f
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101 #define analogRead(p, f) (analogIn[(f)*gNumAnalogChannels + (p)])
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102 // Write an Analog output frame at output pin p, frame f, to value v
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103 #define analogWriteFrame(p, f, v) (analogOut[(f)*gNumAnalogChannels + (p)] = (v))
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104 #define analogWrite(pin, frame, value) \
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105 (({do {\
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106 for (int _privateI=(frame); _privateI<numAnalogFrames; _privateI++){ \
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107 analogWriteFrame(pin,_privateI,value); \
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108 }\
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109 } while (0);}),(void)0)\
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110
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111
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112 //digital API:
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113 #define setDigitalDirectionFrame(pin,frame,direction) digital[(frame)]=changeBit(digital[(frame)],(pin),(direction)),void(0)
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114 #define setDigitalDirection(pin,frame,direction)\
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115 (({do {\
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116 for(int _privateI=(frame); _privateI<numDigitalFrames; _privateI++)\
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117 setDigitalDirectionFrame(pin,_privateI,direction);\
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118 } while (0);}), (void)0)
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119 #define digitalWriteAll(frame,value) digital[(frame)]=0xffff0000*(!(!value));
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120 //sets the bit in the high word, clears the bit in the low word (just in case the direction was not previously set)
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121 #define digitalWriteFrame(pin, frame, value) digital[(frame)]=( changeBit(digital[(frame)], (pin+16), (value)) & (0xffffffff-(1<<(pin))) ) //could have been done with two subsequent assignments
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122 #define digitalWrite(pin, frame, value) \
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123 (({do {\
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124 for (int _privateI=(frame); _privateI<numDigitalFrames; _privateI++) \
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125 digitalWriteFrame(pin,_privateI,value); \
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126 } while (0);}),(void)0)\
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127
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128 #define digitalRead(pin, frame) ( getBit(digital[(frame)], pin+16) )
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129
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130 #endif
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131
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132 /**
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133 * \brief Linearly rescale a number from one range of values to another.
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134 *
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135 * This function linearly scales values of \c x such that the range in_min to
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136 * in_max at the input corresponds to the range out_min to out_max
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137 * at the output. Values outside this range are extrapolated.
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138 *
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139 * This function behaves identically to the function of the same name in Processing. It
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140 * is also similar to the corresponding function in Arduino, except that it supports floating
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141 * point values.
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142 *
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143 * \param x Input value to be mapped.
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144 * \param in_min Lower bound of the input range.
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145 * \param in_max Upper bound of the input range.
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146 * \param out_min Lower bound of the output range.
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147 * \param out_max Upper bound of the output range.
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148 * \return Rescaled value.
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149 */
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150 float map(float x, float in_min, float in_max, float out_min, float out_max);
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151
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152 /**
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153 * \brief Constrain a number to stay within a given range.
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154 *
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155 * This function constrains \c x to remain within the range min_val to
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156 * max_val. Values of \c x outside this range are clipped to the edges
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157 * of the range.
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158 *
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159 * This function behaves identically to the function of the same name in Processing. It
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160 * is also similar to the corresponding function in Arduino, except that it supports floating
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161 * point values.
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162 *
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163 * \param x Input value to be constrained.
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164 * \param min_val Minimum possible value.
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165 * \param max_val Maximum possible value.
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166 * \return Constrained value.
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167 */
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168 float constrain(float x, float min_val, float max_val);
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169
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170 #endif /* UTILITIES_H_ */
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