annotate include/Bela.h @ 528:5c8f46fcd4d0 API-update

Updated BelaContext to use separate values for in/ou channels
author Giulio Moro <giuliomoro@yahoo.it>
date Thu, 23 Jun 2016 18:17:35 +0100
parents 00725dfc1b87
children bfcbeb437869
rev   line source
andrewm@47 1 /**
andrewm@47 2 * @file
giuliomoro@301 3 * @brief Main Bela public API
andrewm@46 4 *
andrewm@46 5 * Central control code for hard real-time audio on BeagleBone Black
andrewm@46 6 * using PRU and Xenomai Linux extensions. This code began as part
andrewm@46 7 * of the Hackable Instruments project (EPSRC) at Queen Mary University
andrewm@46 8 * of London, 2013-14.
andrewm@46 9 *
andrewm@47 10 * (c) 2014-15 Andrew McPherson, Victor Zappi and Giulio Moro,
andrewm@46 11 * Queen Mary University of London
andrewm@46 12 */
andrewm@46 13
andrewm@48 14 /**
andrewm@48 15 * \mainpage
andrewm@48 16 *
giuliomoro@301 17 * Bela is a hard-real-time, ultra-low latency audio and sensor environment for
giuliomoro@301 18 * BeagleBone Black, which works with the BeagleBone Audio Cape or a custom "Bela Cape"
andrewm@48 19 * which incorporates stereo audio with 8x, 16-bit analog inputs and outputs.
andrewm@48 20 *
giuliomoro@301 21 * Bela is based on the Xenomai real-time Linux extensions (http://xenomai.org) and
andrewm@48 22 * uses the BeagleBone %PRU subsystem to address the audio and sensor hardware.
andrewm@48 23 *
andrewm@303 24 * Further information can be found at http://bela.io
andrewm@48 25 */
andrewm@48 26
andrewm@46 27
andrewm@303 28 #ifndef BELA_H_
andrewm@303 29 #define BELA_H_
andrewm@46 30
andrewm@46 31 #include <stdint.h>
giuliomoro@173 32 #include <unistd.h>
andrewm@55 33 #include <rtdk.h>
andrewm@46 34 #include "digital_gpio_mapping.h"
giuliomoro@237 35 #include <GPIOcontrol.h>
andrewm@46 36
andrewm@46 37 // Useful constants
andrewm@47 38
andrewm@47 39 /** \cond PRIVATE */
andrewm@46 40 #define CODEC_I2C_ADDRESS 0x18 // Address of TLV320AIC3104 codec
andrewm@46 41
andrewm@46 42 #define MAX_PRU_FILENAME_LENGTH 256
andrewm@46 43 #define MAX_SERVERNAME_LENGTH 256
andrewm@47 44 /** \endcond */
andrewm@46 45
andrewm@47 46 /**
andrewm@47 47 * \ingroup auxtask
andrewm@47 48 *
andrewm@47 49 * Xenomai priority level for audio processing. Maximum possible priority is 99.
andrewm@47 50 * In general, all auxiliary tasks should have a level lower than this unless for\
andrewm@47 51 * special purposes where the task needs to interrupt audio processing.
andrewm@47 52 */
andrewm@303 53 #define BELA_AUDIO_PRIORITY 95
andrewm@46 54
andrewm@47 55 // Default volume levels
andrewm@47 56
andrewm@47 57 /**
andrewm@47 58 * \addtogroup levels
andrewm@47 59 *
andrewm@47 60 * @{
andrewm@47 61 */
andrewm@47 62
andrewm@47 63 /**
giuliomoro@301 64 * Default level of the audio DAC in decibels. See Bela_setDACLevel().
andrewm@47 65 */
andrewm@47 66 #define DEFAULT_DAC_LEVEL 0.0
andrewm@47 67
andrewm@47 68 /**
giuliomoro@301 69 * Default level of the audio ADC in decibels. See Bela_setADCLevel().
andrewm@47 70 */
andrewm@47 71 #define DEFAULT_ADC_LEVEL -6.0
andrewm@47 72
giuliomoro@171 73
giuliomoro@171 74 /**
giuliomoro@171 75 * Default level of the Programmable Gain Amplifier in decibels.
giuliomoro@171 76 */
giuliomoro@171 77 #define DEFAULT_PGA_GAIN 16
giuliomoro@171 78
andrewm@47 79 /**
giuliomoro@301 80 * Default level of the headphone output in decibels. See Bela_setHeadphoneLevel().
andrewm@47 81 */
andrewm@47 82 #define DEFAULT_HP_LEVEL -6.0
andrewm@47 83 /** @} */
andrewm@47 84
andrewm@47 85 /**
giuliomoro@301 86 * Flag for BelaContext. If set, indicates the audio and analog buffers are interleaved.
andrewm@47 87 */
andrewm@303 88 #define BELA_FLAG_INTERLEAVED (1 << 0) // Set if buffers are interleaved
andrewm@47 89 /**
giuliomoro@301 90 * Flag for BelaContext. If set, indicates analog outputs persist for future frames.
andrewm@47 91 */
andrewm@303 92 #define BELA_FLAG_ANALOG_OUTPUTS_PERSIST (1 << 1) // Set if analog/digital outputs persist for future buffers
andrewm@46 93
andrewm@47 94 /**
andrewm@47 95 * \ingroup control
andrewm@47 96 * \brief Structure containing initialisation parameters for the real-time
andrewm@47 97 * audio control system.
andrewm@47 98 *
giuliomoro@301 99 * This structure is initialised using Bela_defaultSettings(). Its contents
andrewm@47 100 * are used up through the point of calling
giuliomoro@301 101 * Bela_initAudio() at which point it is no longer needed.
andrewm@47 102 */
andrewm@46 103 typedef struct {
andrewm@46 104 // These items might be adjusted by the user:
andrewm@46 105
andrewm@47 106 /// \brief Number of (analog) frames per period.
andrewm@47 107 ///
andrewm@47 108 /// Number of audio frames depends on relative sample rates of the two. By default,
andrewm@47 109 /// audio is twice the sample rate, so has twice the period size.
andrewm@47 110 int periodSize;
andrewm@47 111 /// Whether to use the analog input and output
andrewm@47 112 int useAnalog;
andrewm@47 113 /// Whether to use the 16 programmable GPIOs
andrewm@47 114 int useDigital;
andrewm@47 115 /// How many channels for the ADC and DAC
andrewm@47 116 int numAnalogChannels;
andrewm@47 117 /// How many channels for the GPIOs
andrewm@47 118 int numDigitalChannels;
andrewm@46 119
andrewm@47 120 /// Whether to begin with the speakers muted
andrewm@47 121 int beginMuted;
andrewm@47 122 /// Level for the audio DAC output
andrewm@47 123 float dacLevel;
andrewm@47 124 /// Level for the audio ADC input
andrewm@47 125 float adcLevel;
giuliomoro@171 126 /// Gains for the PGA, left and right channels
giuliomoro@171 127 float pgaGain[2];
andrewm@47 128 /// Level for the headphone output
andrewm@47 129 float headphoneLevel;
andrewm@280 130 /// How many channels to use on the multiplexer capelet, if enabled
andrewm@280 131 int numMuxChannels;
andrewm@47 132
andrewm@280 133 /// Which PRU (0 or 1) the code should run on
andrewm@280 134 int pruNumber;
andrewm@47 135 /// The external .bin file to load. If empty will use PRU code from pru_rtaudio_bin.h
andrewm@47 136 char pruFilename[MAX_PRU_FILENAME_LENGTH];
andrewm@47 137 /// Whether to use verbose logging
andrewm@47 138 int verbose;
andrewm@46 139
andrewm@46 140 // These items are application-dependent but should probably be
andrewm@46 141 // determined by the programmer rather than the user
andrewm@47 142
andrewm@47 143 /// Whether audio/analog data should be interleaved
andrewm@47 144 int interleave;
andrewm@47 145 /// \brief Whether analog outputs should persist to future frames.
andrewm@47 146 ///
andrewm@47 147 /// n.b. digital pins always persist, audio never does
andrewm@47 148 int analogOutputsPersist;
andrewm@46 149
andrewm@46 150 // These items are hardware-dependent and should only be changed
andrewm@46 151 // to run on different hardware
andrewm@47 152
andrewm@47 153 /// Where the codec can be found on the I2C bus
andrewm@47 154 int codecI2CAddress;
andrewm@47 155 /// Pin where amplifier mute can be found
andrewm@47 156 int ampMutePin;
andrewm@47 157 /// Port where the UDP server will listen
andrewm@47 158 int receivePort;
andrewm@47 159 /// Port where the UDP client will transmit
andrewm@47 160 int transmitPort;
andrewm@46 161 char serverName[MAX_SERVERNAME_LENGTH];
giuliomoro@301 162 } BelaInitSettings;
andrewm@46 163
andrewm@46 164
andrewm@47 165 /**
andrewm@47 166 * \ingroup render
andrewm@47 167 * \brief Structure holding current audio and sensor settings and pointers to data buffers.
andrewm@47 168 *
andrewm@56 169 * This structure is passed to setup(), render() and cleanup(). It is
giuliomoro@301 170 * initialised in Bela_initAudio() based on the contents of the BelaInitSettings
andrewm@47 171 * structure.
andrewm@47 172 */
andrewm@46 173 typedef struct {
andrewm@47 174 /// \brief Buffer holding audio input samples
andrewm@47 175 ///
andrewm@47 176 /// This buffer may be in either interleaved or non-interleaved format,
giuliomoro@301 177 /// depending on the contents of the BelaInitSettings structure.
andrewm@47 178 /// \b Note: this element is available in render() only.
andrewm@307 179 const float * const audioIn;
andrewm@47 180
andrewm@47 181 /// \brief Buffer holding audio output samples
andrewm@47 182 ///
andrewm@47 183 /// This buffer may be in either interleaved or non-interleaved format,
giuliomoro@301 184 /// depending on the contents of the BelaInitSettings structure.
andrewm@47 185 /// \b Note: this element is available in render() only.
andrewm@307 186 float * const audioOut;
andrewm@47 187
andrewm@47 188 /// \brief Buffer holding analog input samples
andrewm@47 189 ///
andrewm@47 190 /// This buffer may be in either interleaved or non-interleaved format,
giuliomoro@301 191 /// depending on the contents of the BelaInitSettings structure.
andrewm@47 192 /// \b Note: this element is available in render() only.
andrewm@307 193 const float * const analogIn;
andrewm@47 194
andrewm@47 195 /// \brief Buffer holding analog output samples
andrewm@47 196 ///
andrewm@47 197 /// This buffer may be in either interleaved or non-interleaved format,
giuliomoro@301 198 /// depending on the contents of the BelaInitSettings structure.
andrewm@47 199 /// \b Note: this element is available in render() only.
andrewm@307 200 float * const analogOut;
andrewm@47 201
andrewm@47 202 /// \brief Buffer holding digital input/output samples
andrewm@47 203 ///
andrewm@47 204 /// \b Note: this element is available in render() only.
andrewm@307 205 uint32_t * const digital;
andrewm@46 206
andrewm@47 207 /// Number of audio frames per period
andrewm@307 208 const uint32_t audioFrames;
giuliomoro@528 209 /// Number of input audio channels
giuliomoro@528 210 const uint32_t audioInChannels;
giuliomoro@528 211 /// Number of output audio channels
giuliomoro@528 212 const uint32_t audioOutChannels;
andrewm@47 213 /// Audio sample rate in Hz (currently always 44100.0)
andrewm@307 214 const float audioSampleRate;
andrewm@46 215
andrewm@47 216 /// \brief Number of analog frames per period
andrewm@47 217 ///
andrewm@47 218 /// This will be 0 if analog I/O is disabled.
andrewm@307 219 const uint32_t analogFrames;
andrewm@47 220
giuliomoro@528 221 /// \brief Number of input analog channels
andrewm@47 222 ///
giuliomoro@528 223 /// This will be 0 if analog I/O is disabled.
giuliomoro@528 224 const uint32_t analogInChannels;
giuliomoro@528 225
giuliomoro@528 226 /// \brief Number of output analog channels
giuliomoro@528 227 ///
giuliomoro@528 228 /// This will be 0 if analog I/O is disabled.
giuliomoro@528 229 const uint32_t analogOutChannels;
andrewm@47 230
andrewm@47 231 /// \brief Analog sample rate in Hz
andrewm@47 232 ///
andrewm@47 233 /// The analog sample rate depends on the number of analog channels used. If
andrewm@47 234 /// 8 channels are used, the sample rate is 22050. If 4 channels are used, the sample
andrewm@47 235 /// rate is 44100. If 2 channels are used, the sample rate is 88200. If analog I/O
andrewm@47 236 /// is disabled, the sample rate is 0.
andrewm@307 237 const float analogSampleRate;
andrewm@46 238
andrewm@47 239 /// Number of digital frames per period
andrewm@307 240 const uint32_t digitalFrames;
andrewm@47 241 /// \brief Number of digital channels
andrewm@47 242 ///
andrewm@47 243 /// Currently this will always be 16, unless digital I/O is disabled, in which case it will be 0.
andrewm@307 244 const uint32_t digitalChannels;
andrewm@47 245 /// Digital sample rate in Hz (currently always 44100.0)
andrewm@307 246 const float digitalSampleRate;
andrewm@46 247
andrewm@311 248 /// \brief Number of elapsed audio frames since the start of rendering.
andrewm@47 249 ///
andrewm@311 250 /// This holds the total number of audio frames as of the beginning of the current period. To
andrewm@311 251 /// find the current number of analog or digital frames elapsed, multiply by the ratio of the
andrewm@311 252 /// sample rates (e.g. half the number of analog frames will have elapsed if the analog sample
andrewm@47 253 /// rate is 22050).
andrewm@311 254 const uint64_t audioFramesElapsed;
andrewm@47 255
andrewm@47 256 /// \brief Other audio/sensor settings
andrewm@47 257 ///
andrewm@47 258 /// Binary combination of flags including:
andrewm@47 259 ///
andrewm@303 260 /// BELA_FLAG_INTERLEAVED: indicates the audio and analog buffers are interleaved
andrewm@47 261 ///
andrewm@303 262 /// BELA_FLAG_ANALOG_OUTPUTS_PERSIST: indicates that writes to the analog outputs will
andrewm@47 263 /// persist for future frames. If not set, writes affect one frame only.
andrewm@307 264 const uint32_t flags;
giuliomoro@301 265 } BelaContext;
andrewm@46 266
andrewm@47 267 /** \ingroup auxtask
andrewm@47 268 *
andrewm@47 269 * Auxiliary task variable. Auxiliary tasks are created using createAuxiliaryTask() and
andrewm@56 270 * automatically cleaned up after cleanup() finishes.
andrewm@47 271 */
andrewm@46 272 typedef void* AuxiliaryTask; // Opaque data type to keep track of aux tasks
andrewm@46 273
andrewm@47 274 /** \ingroup render
andrewm@47 275 *
andrewm@47 276 * Flag that indicates when the audio will stop. Threads can poll this variable to indicate when
andrewm@47 277 * they should stop. Additionally, a program can set this to \c true
giuliomoro@301 278 * to indicate that audio processing should terminate. Calling Bela_stopAudio()
andrewm@47 279 * has the effect of setting this to \c true.
andrewm@47 280 */
giuliomoro@233 281 extern int gShouldStop;
andrewm@46 282
andrewm@46 283 // *** User-defined render functions ***
andrewm@46 284
andrewm@46 285 /**
andrewm@47 286 * \defgroup render User-defined render functions
andrewm@47 287 *
giuliomoro@301 288 * These three functions must be implemented by the developer in every Bela program.
andrewm@47 289 * Typically they appear in their own .cpp source file.
andrewm@47 290 *
andrewm@47 291 * @{
andrewm@47 292 */
andrewm@47 293
andrewm@47 294 /**
andrewm@46 295 * \brief User-defined initialisation function which runs before audio rendering begins.
andrewm@46 296 *
andrewm@46 297 * This function runs once at the beginning of the program, after most of the system
andrewm@46 298 * initialisation has begun but before audio rendering starts. Use it to prepare any
andrewm@46 299 * memory or resources that will be needed in render().
andrewm@46 300 *
andrewm@46 301 * \param context Data structure holding information on sample rates, numbers of channels,
andrewm@46 302 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
andrewm@46 303 * \b not yet be available to use. Do not attempt to read or write audio or sensor data
andrewm@56 304 * in setup().
andrewm@46 305 * \param userData An opaque pointer to an optional user-defined data structure. Whatever
giuliomoro@301 306 * is passed as the second argument to Bela_initAudio() will appear here.
andrewm@46 307 *
andrewm@46 308 * \return true on success, or false if an error occurred. If no initialisation is
andrewm@56 309 * required, setup() should return true.
andrewm@46 310 */
giuliomoro@301 311 bool setup(BelaContext *context, void *userData);
andrewm@46 312
andrewm@46 313 /**
andrewm@46 314 * \brief User-defined callback function to process audio and sensor data.
andrewm@46 315 *
andrewm@46 316 * This function is called regularly by the system every time there is a new block of
andrewm@46 317 * audio and/or sensor data to process. Your code should process the requested samples
andrewm@46 318 * of data, store the results within \c context, and return.
andrewm@46 319 *
andrewm@46 320 * \param context Data structure holding buffers for audio, analog and digital data. The
andrewm@46 321 * structure also holds information on numbers of channels, frame sizes and sample rates,
andrewm@46 322 * which are guaranteed to remain the same throughout the program and to match what was
andrewm@56 323 * passed to setup().
andrewm@46 324 * \param userData An opaque pointer to an optional user-defined data structure. Will
andrewm@56 325 * be the same as the \c userData parameter passed to setup().
andrewm@46 326 */
giuliomoro@301 327 void render(BelaContext *context, void *userData);
andrewm@46 328
andrewm@46 329 /**
andrewm@46 330 * \brief User-defined cleanup function which runs when the program finishes.
andrewm@46 331 *
andrewm@46 332 * This function is called by the system once after audio rendering has finished, before the
andrewm@56 333 * program quits. Use it to release any memory allocated in setup() and to perform
andrewm@56 334 * any other required cleanup. If no initialisation is performed in setup(), then
andrewm@46 335 * this function will usually be empty.
andrewm@46 336 *
andrewm@46 337 * \param context Data structure holding information on sample rates, numbers of channels,
andrewm@46 338 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
andrewm@46 339 * no longer be available to use. Do not attempt to read or write audio or sensor data
andrewm@56 340 * in cleanup().
andrewm@46 341 * \param userData An opaque pointer to an optional user-defined data structure. Will
andrewm@56 342 * be the same as the \c userData parameter passed to setup() and render().
andrewm@46 343 */
giuliomoro@301 344 void cleanup(BelaContext *context, void *userData);
andrewm@46 345
andrewm@47 346 /** @} */
andrewm@47 347
andrewm@47 348 /**
andrewm@47 349 * \defgroup control Control and command line functions
andrewm@47 350 *
giuliomoro@301 351 * These functions are used to initialise the Bela settings, process arguments
andrewm@47 352 * from the command line, and start/stop the audio and sensor system.
andrewm@47 353 *
andrewm@47 354 * @{
andrewm@47 355 */
andrewm@47 356
andrewm@46 357 // *** Command-line settings ***
andrewm@46 358
andrewm@46 359 /**
giuliomoro@301 360 * \brief Initialise the data structure containing settings for Bela.
andrewm@46 361 *
andrewm@46 362 * This function should be called in main() before parsing any command-line arguments. It
giuliomoro@301 363 * sets default values in the data structure which specifies the Bela settings, including
andrewm@46 364 * frame sizes, numbers of channels, volume levels and other parameters.
andrewm@46 365 *
giuliomoro@301 366 * \param settings Structure holding initialisation data for Bela.
andrewm@46 367 */
giuliomoro@301 368 void Bela_defaultSettings(BelaInitSettings *settings);
andrewm@46 369
andrewm@46 370 /**
giuliomoro@301 371 * \brief Get long options from command line argument list, including Bela standard options
andrewm@46 372 *
andrewm@46 373 * This function should be used in main() to process command line options, in place of the
giuliomoro@301 374 * standard library getopt_long(). Internally, it parses standard Bela command-line options,
andrewm@46 375 * storing the results in the settings data structure. Any options which are not part of the
giuliomoro@301 376 * Bela standard options will be returned, as they would normally be in getopt_long().
andrewm@46 377 *
andrewm@46 378 * \param argc Number of command line options, as passed to main().
andrewm@46 379 * \param argv Array of command line options, as passed to main().
andrewm@46 380 * \param customShortOptions List of short options to be parsed, analogous to getopt_long(). This
giuliomoro@301 381 * list should not include any characters already parsed as part of the Bela standard options.
andrewm@46 382 * \param customLongOptions List of long options to parsed, analogous to getopt_long(). This
giuliomoro@301 383 * list should not include any long options already parsed as part of the Bela standard options.
giuliomoro@301 384 * \param settings Data structure holding initialisation settings for Bela. Any standard options
andrewm@46 385 * parsed will automatically update this data structure.
andrewm@46 386 *
giuliomoro@301 387 * \return Value of the next option parsed which is not a Bela standard option, or -1 when the
giuliomoro@301 388 * argument list has been exhausted. Similar to the return value of getopt_long() except that Bela
andrewm@46 389 * standard options are handled internally and not returned.
andrewm@46 390 */
giuliomoro@301 391 int Bela_getopt_long(int argc, char *argv[], const char *customShortOptions,
giuliomoro@301 392 const struct option *customLongOptions, BelaInitSettings *settings);
andrewm@46 393
andrewm@46 394 /**
giuliomoro@301 395 * \brief Print usage information for Bela standard options.
andrewm@46 396 *
andrewm@46 397 * This function should be called from your code wherever you wish to print usage information for the
giuliomoro@301 398 * user. It will print usage information on Bela standard options, after which you can print usage
andrewm@46 399 * information for your own custom options.
andrewm@46 400 */
giuliomoro@301 401 void Bela_usage();
andrewm@46 402
andrewm@46 403 /**
andrewm@46 404 * \brief Set level of verbose (debugging) printing.
andrewm@46 405 *
giuliomoro@301 406 * \param level Verbosity level of the internal Bela system. 0 by default; higher values will
andrewm@46 407 * print more information. Presently all positive numbers produce the same level of printing.
andrewm@46 408 */
giuliomoro@301 409 void Bela_setVerboseLevel(int level);
andrewm@46 410
andrewm@47 411
andrewm@46 412 // *** Audio control functions ***
andrewm@46 413
andrewm@46 414 /**
andrewm@46 415 * \brief Initialise audio and sensor rendering environment.
andrewm@46 416 *
giuliomoro@301 417 * This function prepares audio rendering in Bela. It should be called from main() sometime
andrewm@46 418 * after command line option parsing has finished. It will initialise the rendering system, which
andrewm@56 419 * in the process will result in a call to the user-defined setup() function.
andrewm@46 420 *
andrewm@46 421 * \param settings Data structure holding system settings, including numbers of channels, frame sizes,
andrewm@46 422 * volume levels and other information.
andrewm@46 423 * \param userData An opaque pointer to a user-defined data structure which will be passed to
andrewm@56 424 * setup(), render() and cleanup(). You can use this to pass custom information
andrewm@46 425 * to the rendering functions, as an alternative to using global variables.
andrewm@46 426 *
andrewm@46 427 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 428 */
giuliomoro@301 429 int Bela_initAudio(BelaInitSettings *settings, void *userData);
andrewm@46 430
andrewm@46 431 /**
andrewm@46 432 * \brief Begin processing audio and sensor data.
andrewm@46 433 *
giuliomoro@301 434 * This function will start the Bela audio/sensor system. After this function is called, the
giuliomoro@301 435 * system will make periodic calls to render() until Bela_stopAudio() is called.
andrewm@46 436 *
andrewm@46 437 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 438 */
giuliomoro@301 439 int Bela_startAudio();
andrewm@46 440
andrewm@46 441 /**
andrewm@46 442 * \brief Stop processing audio and sensor data.
andrewm@46 443 *
giuliomoro@301 444 * This function will stop the Bela audio/sensor system. After this function returns, no further
andrewm@46 445 * calls to render() will be issued.
andrewm@46 446 */
giuliomoro@301 447 int Bela_startAuxiliaryTask(AuxiliaryTask it);
giuliomoro@301 448 void Bela_stopAudio();
andrewm@46 449
andrewm@46 450 /**
andrewm@46 451 * \brief Clean up resources from audio and sensor processing.
andrewm@46 452 *
giuliomoro@301 453 * This function should only be called after Bela_stopAudio(). It will release any
andrewm@46 454 * internal resources for audio and sensor processing. In the process, it will call the
andrewm@56 455 * user-defined cleanup() function.
andrewm@46 456 */
giuliomoro@301 457 void Bela_cleanupAudio();
andrewm@46 458
andrewm@47 459 /** @} */
andrewm@47 460
andrewm@47 461 /**
andrewm@47 462 * \defgroup levels Audio level controls
andrewm@47 463 *
giuliomoro@301 464 * These functions control the input and output levels for the audio codec. If a Bela program
andrewm@47 465 * does not call these functions, sensible default levels will be used.
andrewm@47 466 *
andrewm@47 467 * @{
andrewm@47 468 */
andrewm@46 469
andrewm@46 470 // *** Volume and level controls ***
andrewm@46 471
andrewm@46 472 /**
andrewm@46 473 * \brief Set the level of the audio DAC.
andrewm@46 474 *
andrewm@46 475 * This function sets the level of all audio outputs (headphone, line, speaker). It does
andrewm@46 476 * not affect the level of the (non-audio) analog outputs.
andrewm@46 477 *
andrewm@46 478 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 479 * any guarantees on real-time performance.
andrewm@46 480 *
andrewm@46 481 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
andrewm@46 482 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
andrewm@46 483 *
andrewm@46 484 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 485 */
giuliomoro@301 486 int Bela_setDACLevel(float decibels);
andrewm@46 487
andrewm@46 488 /**
andrewm@46 489 * \brief Set the level of the audio ADC.
andrewm@46 490 *
andrewm@46 491 * This function sets the level of the audio input. It does not affect the level of the
andrewm@46 492 * (non-audio) analog inputs.
andrewm@46 493 *
andrewm@46 494 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 495 * any guarantees on real-time performance.
andrewm@46 496 *
andrewm@46 497 * \param decibels Level of the ADC input. Valid levels range from -12 (lowest) to
andrewm@46 498 * 0 (highest) in steps of 1.5dB. Levels between increments of 1.5 will be rounded down.
andrewm@46 499 *
andrewm@46 500 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 501 */
giuliomoro@301 502 int Bela_setADCLevel(float decibels);
andrewm@46 503
giuliomoro@171 504
giuliomoro@171 505 /**
giuliomoro@171 506 * \brief Set the gain of the audio preamplifier.
giuliomoro@171 507 *
giuliomoro@171 508 * This function sets the level of the Programmable Gain Amplifier(PGA), which
giuliomoro@171 509 * amplifies the signal before the ADC.
giuliomoro@171 510 *
giuliomoro@171 511 * \b Important: do not call this function from within render(), as it does not make
giuliomoro@171 512 * any guarantees on real-time performance.
giuliomoro@171 513 *
giuliomoro@171 514 * \param decibels Level of the PGA Valid levels range from 0 (lowest) to
giuliomoro@171 515 * 59.5 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded.
giuliomoro@171 516 * \param channel Specifies which channel to apply the gain to. Channel 0 is left,
giuliomoro@171 517 * channel 1 is right
giuliomoro@171 518 *
giuliomoro@171 519 * \return 0 on success, or nonzero if an error occurred.
giuliomoro@171 520 */
giuliomoro@301 521 int Bela_setPgaGain(float decibels, int channel);
giuliomoro@171 522
andrewm@46 523 /**
andrewm@46 524 * \brief Set the level of the onboard headphone amplifier.
andrewm@46 525 *
giuliomoro@301 526 * This function sets the level of the headphone output only (3-pin connector on the Bela
andrewm@46 527 * cape or the output jack on the BeagleBone Audio Cape). It does not affect the level of the
andrewm@46 528 * speakers or the line out pads on the cape.
andrewm@46 529 *
andrewm@46 530 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 531 * any guarantees on real-time performance.
andrewm@46 532 *
andrewm@46 533 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
andrewm@46 534 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
andrewm@46 535 *
andrewm@46 536 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 537 */
giuliomoro@301 538 int Bela_setHeadphoneLevel(float decibels);
andrewm@46 539
andrewm@46 540 /**
andrewm@46 541 * \brief Mute or unmute the onboard speaker amplifiers.
andrewm@46 542 *
giuliomoro@301 543 * This function mutes or unmutes the amplifiers on the Bela cape. Whether the speakers begin
giuliomoro@301 544 * muted or unmuted depends on the BelaInitSettings structure passed to Bela_initAudio().
andrewm@46 545 *
andrewm@46 546 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 547 * any guarantees on real-time performance.
andrewm@46 548 *
andrewm@46 549 * \param mute 0 to enable the speakers, nonzero to mute the speakers.
andrewm@46 550 *
andrewm@46 551 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 552 */
giuliomoro@301 553 int Bela_muteSpeakers(int mute);
andrewm@46 554
andrewm@47 555 /** @} */
andrewm@47 556
andrewm@47 557 /**
andrewm@47 558 * \defgroup auxtask Auxiliary task support
andrewm@47 559 *
andrewm@47 560 * These functions are used to create separate real-time tasks (threads) which run at lower
andrewm@47 561 * priority than the audio processing. They can be used, for example, for large time-consuming
andrewm@47 562 * calculations which would take more than one audio frame length to process, or they could be
andrewm@47 563 * used to communicate with external hardware when that communication might block or be delayed.
andrewm@47 564 *
andrewm@56 565 * All auxiliary tasks used by the program should be created in setup(). The tasks
andrewm@47 566 * can then be scheduled at will within the render() function.
andrewm@47 567 *
andrewm@47 568 * @{
andrewm@47 569 */
andrewm@47 570
andrewm@46 571 // *** Functions for creating auxiliary tasks ***
andrewm@46 572
andrewm@46 573 /**
andrewm@46 574 * \brief Create a new auxiliary task.
andrewm@46 575 *
andrewm@46 576 * This function creates a new auxiliary task which, when scheduled, runs the function specified
andrewm@46 577 * in the first argument. Note that the task does not run until scheduleAuxiliaryTask() is called.
andrewm@56 578 * Auxiliary tasks should be created in setup() and never in render() itself.
andrewm@46 579 *
andrewm@46 580 * The second argument specifies the real-time priority. Valid values are between 0
andrewm@303 581 * and 99, and usually should be lower than \ref BELA_AUDIO_PRIORITY. Tasks with higher priority always
andrewm@46 582 * preempt tasks with lower priority.
andrewm@46 583 *
andrewm@46 584 * \param functionToCall Function which will run each time the auxiliary task is scheduled.
andrewm@46 585 * \param priority Xenomai priority level at which the task should run.
andrewm@47 586 * \param name Name for this task, which should be unique system-wide (no other running program should use this name).
andrewm@46 587 */
giuliomoro@301 588 AuxiliaryTask Bela_createAuxiliaryTask(void (*functionToCall)(void*), int priority, const char *name, void* args, bool autoSchedule = false);
giuliomoro@301 589 AuxiliaryTask Bela_createAuxiliaryTask(void (*functionToCall)(void), int priority, const char *name, bool autoSchedule = false);
andrewm@46 590
andrewm@46 591 /**
giuliomoro@174 592 * \brief Start an auxiliary task so that it can be run.
giuliomoro@174 593 *
giuliomoro@174 594 * This function will start an auxiliary task but will NOT schedule it.
giuliomoro@174 595 * It will also set a flag in the associate InternalAuxiliaryTask to flag the
giuliomoro@174 596 * task as "started", so that successive calls to the same function for a given AuxiliaryTask
giuliomoro@174 597 * have no effect.
giuliomoro@174 598 * The user should never be required to call this function directly, as it is called
giuliomoro@301 599 * by Bela_scheduleAuxiliaryTask if needed (e.g.: if a task is scheduled in setup() )
giuliomoro@174 600 * or immediately after starting the audio thread.
giuliomoro@174 601 *
giuliomoro@174 602 * \param task Task to start.
giuliomoro@174 603 */
giuliomoro@174 604
giuliomoro@301 605 int Bela_startAuxiliaryTask(AuxiliaryTask task);
giuliomoro@174 606 /**
andrewm@46 607 * \brief Run an auxiliary task which has previously been created.
andrewm@46 608 *
andrewm@46 609 * This function will schedule an auxiliary task to run. When the task runs, the function in the first
andrewm@46 610 * argument of createAuxiliaryTaskLoop() will be called.
andrewm@46 611 *
andrewm@46 612 * scheduleAuxiliaryTask() is typically called from render() to start a lower-priority task. The function
andrewm@46 613 * will not run immediately, but only once any active higher priority tasks have finished.
andrewm@46 614 *
andrewm@46 615 * \param task Task to schedule for running.
andrewm@46 616 */
giuliomoro@301 617 void Bela_scheduleAuxiliaryTask(AuxiliaryTask task);
giuliomoro@301 618 void Bela_autoScheduleAuxiliaryTasks();
andrewm@47 619
andrewm@47 620 /** @} */
giuliomoro@187 621 #include <Utilities.h>
andrewm@46 622
andrewm@303 623 #endif /* BELA_H_ */