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1 /**
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2 * @file
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3 * @brief Main Bela public API
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4 *
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5 * Central control code for hard real-time audio on BeagleBone Black
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6 * using PRU and Xenomai Linux extensions. This code began as part
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7 * of the Hackable Instruments project (EPSRC) at Queen Mary University
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8 * of London, 2013-14.
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9 *
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10 * (c) 2014-15 Andrew McPherson, Victor Zappi and Giulio Moro,
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11 * Queen Mary University of London
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12 */
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13
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14 /**
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15 * \mainpage
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16 *
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17 * Bela is a hard-real-time, ultra-low latency audio and sensor environment for
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18 * BeagleBone Black, which works with the BeagleBone Audio Cape or a custom "Bela Cape"
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19 * which incorporates stereo audio with 8x, 16-bit analog inputs and outputs.
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20 *
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21 * Bela is based on the Xenomai real-time Linux extensions (http://xenomai.org) and
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22 * uses the BeagleBone %PRU subsystem to address the audio and sensor hardware.
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23 *
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24 * Further information can be found at http://bela.io
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25 */
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26
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27
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28 #ifndef BELA_H_
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29 #define BELA_H_
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30
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31 #include <stdint.h>
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32 #include <unistd.h>
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33 #include <rtdk.h>
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34 #include "digital_gpio_mapping.h"
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35 #include <GPIOcontrol.h>
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36
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37 // Useful constants
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38
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39 /** \cond PRIVATE */
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40 #define CODEC_I2C_ADDRESS 0x18 // Address of TLV320AIC3104 codec
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41
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42 #define MAX_PRU_FILENAME_LENGTH 256
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43 #define MAX_SERVERNAME_LENGTH 256
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44 /** \endcond */
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45
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46 /**
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47 * \ingroup auxtask
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48 *
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49 * Xenomai priority level for audio processing. Maximum possible priority is 99.
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50 * In general, all auxiliary tasks should have a level lower than this unless for\
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51 * special purposes where the task needs to interrupt audio processing.
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52 */
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53 #define BELA_AUDIO_PRIORITY 95
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54
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55 // Default volume levels
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56
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57 /**
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58 * \addtogroup levels
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59 *
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60 * @{
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61 */
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62
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63 /**
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64 * Default level of the audio DAC in decibels. See Bela_setDACLevel().
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65 */
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66 #define DEFAULT_DAC_LEVEL 0.0
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67
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68 /**
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69 * Default level of the audio ADC in decibels. See Bela_setADCLevel().
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70 */
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71 #define DEFAULT_ADC_LEVEL -6.0
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72
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73
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74 /**
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75 * Default level of the Programmable Gain Amplifier in decibels.
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76 */
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77 #define DEFAULT_PGA_GAIN 16
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78
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79 /**
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80 * Default level of the headphone output in decibels. See Bela_setHeadphoneLevel().
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81 */
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82 #define DEFAULT_HP_LEVEL -6.0
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83 /** @} */
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84
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85 /**
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86 * Flag for BelaContext. If set, indicates the audio and analog buffers are interleaved.
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87 */
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88 #define BELA_FLAG_INTERLEAVED (1 << 0) // Set if buffers are interleaved
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89 /**
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90 * Flag for BelaContext. If set, indicates analog outputs persist for future frames.
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91 */
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92 #define BELA_FLAG_ANALOG_OUTPUTS_PERSIST (1 << 1) // Set if analog/digital outputs persist for future buffers
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93
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94 /**
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95 * \ingroup control
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96 * \brief Structure containing initialisation parameters for the real-time
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97 * audio control system.
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98 *
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99 * This structure is initialised using Bela_defaultSettings(). Its contents
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100 * are used up through the point of calling
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101 * Bela_initAudio() at which point it is no longer needed.
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102 */
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103 typedef struct {
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104 // These items might be adjusted by the user:
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105
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106 /// \brief Number of (analog) frames per period.
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107 ///
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108 /// Number of audio frames depends on relative sample rates of the two. By default,
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109 /// audio is twice the sample rate, so has twice the period size.
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110 int periodSize;
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111 /// Whether to use the analog input and output
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112 int useAnalog;
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113 /// Whether to use the 16 programmable GPIOs
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114 int useDigital;
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115 /// How many channels for the ADC and DAC
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116 int numAnalogChannels;
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117 /// How many channels for the GPIOs
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118 int numDigitalChannels;
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119
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120 /// Whether to begin with the speakers muted
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121 int beginMuted;
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122 /// Level for the audio DAC output
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123 float dacLevel;
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124 /// Level for the audio ADC input
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125 float adcLevel;
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126 /// Gains for the PGA, left and right channels
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127 float pgaGain[2];
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128 /// Level for the headphone output
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129 float headphoneLevel;
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130 /// How many channels to use on the multiplexer capelet, if enabled
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131 int numMuxChannels;
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132
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133 /// Which PRU (0 or 1) the code should run on
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134 int pruNumber;
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135 /// The external .bin file to load. If empty will use PRU code from pru_rtaudio_bin.h
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136 char pruFilename[MAX_PRU_FILENAME_LENGTH];
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137 /// Whether to use verbose logging
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138 int verbose;
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139
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140 // These items are application-dependent but should probably be
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141 // determined by the programmer rather than the user
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142
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143 /// Whether audio/analog data should be interleaved
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144 int interleave;
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145 /// \brief Whether analog outputs should persist to future frames.
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146 ///
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147 /// n.b. digital pins always persist, audio never does
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148 int analogOutputsPersist;
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149
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150 // These items are hardware-dependent and should only be changed
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151 // to run on different hardware
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152
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153 /// Where the codec can be found on the I2C bus
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154 int codecI2CAddress;
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155 /// Pin where amplifier mute can be found
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156 int ampMutePin;
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157 /// Port where the UDP server will listen
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158 int receivePort;
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159 /// Port where the UDP client will transmit
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160 int transmitPort;
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161 char serverName[MAX_SERVERNAME_LENGTH];
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162 } BelaInitSettings;
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163
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164
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165 /**
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166 * \ingroup render
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167 * \brief Structure holding current audio and sensor settings and pointers to data buffers.
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168 *
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169 * This structure is passed to setup(), render() and cleanup(). It is
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170 * initialised in Bela_initAudio() based on the contents of the BelaInitSettings
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171 * structure.
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172 */
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173 typedef struct {
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174 /// \brief Buffer holding audio input samples
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175 ///
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176 /// This buffer may be in either interleaved or non-interleaved format,
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177 /// depending on the contents of the BelaInitSettings structure.
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178 /// \b Note: this element is available in render() only.
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179 const float * const audioIn;
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180
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181 /// \brief Buffer holding audio output samples
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182 ///
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183 /// This buffer may be in either interleaved or non-interleaved format,
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184 /// depending on the contents of the BelaInitSettings structure.
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185 /// \b Note: this element is available in render() only.
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186 float * const audioOut;
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187
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188 /// \brief Buffer holding analog input samples
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189 ///
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190 /// This buffer may be in either interleaved or non-interleaved format,
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191 /// depending on the contents of the BelaInitSettings structure.
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192 /// \b Note: this element is available in render() only.
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193 const float * const analogIn;
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194
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195 /// \brief Buffer holding analog output samples
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196 ///
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197 /// This buffer may be in either interleaved or non-interleaved format,
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198 /// depending on the contents of the BelaInitSettings structure.
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199 /// \b Note: this element is available in render() only.
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200 float * const analogOut;
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201
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202 /// \brief Buffer holding digital input/output samples
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203 ///
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204 /// \b Note: this element is available in render() only.
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205 uint32_t * const digital;
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206
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207 /// Number of audio frames per period
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208 const uint32_t audioFrames;
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209 /// Number of input audio channels
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210 const uint32_t audioInChannels;
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211 /// Number of output audio channels
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212 const uint32_t audioOutChannels;
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213 /// Audio sample rate in Hz (currently always 44100.0)
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214 const float audioSampleRate;
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215
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216 /// \brief Number of analog frames per period
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217 ///
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218 /// This will be 0 if analog I/O is disabled.
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219 const uint32_t analogFrames;
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220
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221 /// \brief Number of input analog channels
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222 ///
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223 /// This will be 0 if analog I/O is disabled.
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224 const uint32_t analogInChannels;
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225
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226 /// \brief Number of output analog channels
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227 ///
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228 /// This will be 0 if analog I/O is disabled.
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229 const uint32_t analogOutChannels;
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230
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231 /// \brief Analog sample rate in Hz
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232 ///
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233 /// The analog sample rate depends on the number of analog channels used. If
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234 /// 8 channels are used, the sample rate is 22050. If 4 channels are used, the sample
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235 /// rate is 44100. If 2 channels are used, the sample rate is 88200. If analog I/O
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236 /// is disabled, the sample rate is 0.
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237 const float analogSampleRate;
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238
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239 /// Number of digital frames per period
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240 const uint32_t digitalFrames;
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241 /// \brief Number of digital channels
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242 ///
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243 /// Currently this will always be 16, unless digital I/O is disabled, in which case it will be 0.
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244 const uint32_t digitalChannels;
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245 /// Digital sample rate in Hz (currently always 44100.0)
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246 const float digitalSampleRate;
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247
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248 /// \brief Number of elapsed audio frames since the start of rendering.
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249 ///
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250 /// This holds the total number of audio frames as of the beginning of the current period. To
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251 /// find the current number of analog or digital frames elapsed, multiply by the ratio of the
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252 /// sample rates (e.g. half the number of analog frames will have elapsed if the analog sample
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253 /// rate is 22050).
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254 const uint64_t audioFramesElapsed;
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255
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256 /// \brief Other audio/sensor settings
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257 ///
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258 /// Binary combination of flags including:
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259 ///
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260 /// BELA_FLAG_INTERLEAVED: indicates the audio and analog buffers are interleaved
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261 ///
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262 /// BELA_FLAG_ANALOG_OUTPUTS_PERSIST: indicates that writes to the analog outputs will
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263 /// persist for future frames. If not set, writes affect one frame only.
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264 const uint32_t flags;
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265 } BelaContext;
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266
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267 /** \ingroup auxtask
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268 *
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269 * Auxiliary task variable. Auxiliary tasks are created using createAuxiliaryTask() and
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270 * automatically cleaned up after cleanup() finishes.
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271 */
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272 typedef void* AuxiliaryTask; // Opaque data type to keep track of aux tasks
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273
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274 /** \ingroup render
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275 *
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276 * Flag that indicates when the audio will stop. Threads can poll this variable to indicate when
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277 * they should stop. Additionally, a program can set this to \c true
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278 * to indicate that audio processing should terminate. Calling Bela_stopAudio()
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279 * has the effect of setting this to \c true.
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280 */
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281 extern int gShouldStop;
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282
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283 // *** User-defined render functions ***
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284
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285 /**
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286 * \defgroup render User-defined render functions
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287 *
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288 * These three functions must be implemented by the developer in every Bela program.
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289 * Typically they appear in their own .cpp source file.
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290 *
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291 * @{
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292 */
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293
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294 /**
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295 * \brief User-defined initialisation function which runs before audio rendering begins.
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296 *
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297 * This function runs once at the beginning of the program, after most of the system
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298 * initialisation has begun but before audio rendering starts. Use it to prepare any
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299 * memory or resources that will be needed in render().
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300 *
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301 * \param context Data structure holding information on sample rates, numbers of channels,
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302 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
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303 * \b not yet be available to use. Do not attempt to read or write audio or sensor data
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304 * in setup().
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305 * \param userData An opaque pointer to an optional user-defined data structure. Whatever
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306 * is passed as the second argument to Bela_initAudio() will appear here.
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307 *
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308 * \return true on success, or false if an error occurred. If no initialisation is
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309 * required, setup() should return true.
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310 */
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311 bool setup(BelaContext *context, void *userData);
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312
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313 /**
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314 * \brief User-defined callback function to process audio and sensor data.
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315 *
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316 * This function is called regularly by the system every time there is a new block of
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317 * audio and/or sensor data to process. Your code should process the requested samples
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318 * of data, store the results within \c context, and return.
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319 *
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320 * \param context Data structure holding buffers for audio, analog and digital data. The
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321 * structure also holds information on numbers of channels, frame sizes and sample rates,
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322 * which are guaranteed to remain the same throughout the program and to match what was
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323 * passed to setup().
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324 * \param userData An opaque pointer to an optional user-defined data structure. Will
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325 * be the same as the \c userData parameter passed to setup().
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326 */
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327 void render(BelaContext *context, void *userData);
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328
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329 /**
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330 * \brief User-defined cleanup function which runs when the program finishes.
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331 *
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332 * This function is called by the system once after audio rendering has finished, before the
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333 * program quits. Use it to release any memory allocated in setup() and to perform
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334 * any other required cleanup. If no initialisation is performed in setup(), then
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335 * this function will usually be empty.
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336 *
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337 * \param context Data structure holding information on sample rates, numbers of channels,
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338 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
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339 * no longer be available to use. Do not attempt to read or write audio or sensor data
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340 * in cleanup().
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341 * \param userData An opaque pointer to an optional user-defined data structure. Will
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342 * be the same as the \c userData parameter passed to setup() and render().
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343 */
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giuliomoro@301
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344 void cleanup(BelaContext *context, void *userData);
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345
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346 /** @} */
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347
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348 /**
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349 * \defgroup control Control and command line functions
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350 *
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giuliomoro@301
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351 * These functions are used to initialise the Bela settings, process arguments
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352 * from the command line, and start/stop the audio and sensor system.
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353 *
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354 * @{
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355 */
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356
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357 // *** Command-line settings ***
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358
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359 /**
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360 * \brief Initialise the data structure containing settings for Bela.
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361 *
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362 * This function should be called in main() before parsing any command-line arguments. It
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giuliomoro@301
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363 * sets default values in the data structure which specifies the Bela settings, including
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364 * frame sizes, numbers of channels, volume levels and other parameters.
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365 *
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366 * \param settings Structure holding initialisation data for Bela.
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367 */
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giuliomoro@301
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368 void Bela_defaultSettings(BelaInitSettings *settings);
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369
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370 /**
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giuliomoro@301
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371 * \brief Get long options from command line argument list, including Bela standard options
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372 *
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373 * This function should be used in main() to process command line options, in place of the
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giuliomoro@301
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374 * standard library getopt_long(). Internally, it parses standard Bela command-line options,
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375 * storing the results in the settings data structure. Any options which are not part of the
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giuliomoro@301
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376 * Bela standard options will be returned, as they would normally be in getopt_long().
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377 *
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378 * \param argc Number of command line options, as passed to main().
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379 * \param argv Array of command line options, as passed to main().
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380 * \param customShortOptions List of short options to be parsed, analogous to getopt_long(). This
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381 * list should not include any characters already parsed as part of the Bela standard options.
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382 * \param customLongOptions List of long options to parsed, analogous to getopt_long(). This
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383 * list should not include any long options already parsed as part of the Bela standard options.
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384 * \param settings Data structure holding initialisation settings for Bela. Any standard options
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385 * parsed will automatically update this data structure.
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386 *
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387 * \return Value of the next option parsed which is not a Bela standard option, or -1 when the
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388 * argument list has been exhausted. Similar to the return value of getopt_long() except that Bela
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389 * standard options are handled internally and not returned.
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390 */
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giuliomoro@301
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391 int Bela_getopt_long(int argc, char *argv[], const char *customShortOptions,
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giuliomoro@301
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392 const struct option *customLongOptions, BelaInitSettings *settings);
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393
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394 /**
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395 * \brief Print usage information for Bela standard options.
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396 *
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397 * This function should be called from your code wherever you wish to print usage information for the
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398 * user. It will print usage information on Bela standard options, after which you can print usage
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399 * information for your own custom options.
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400 */
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401 void Bela_usage();
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402
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403 /**
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404 * \brief Set level of verbose (debugging) printing.
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405 *
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giuliomoro@301
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406 * \param level Verbosity level of the internal Bela system. 0 by default; higher values will
|
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407 * print more information. Presently all positive numbers produce the same level of printing.
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408 */
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giuliomoro@301
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409 void Bela_setVerboseLevel(int level);
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410
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411
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412 // *** Audio control functions ***
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413
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414 /**
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415 * \brief Initialise audio and sensor rendering environment.
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416 *
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giuliomoro@301
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417 * This function prepares audio rendering in Bela. It should be called from main() sometime
|
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418 * after command line option parsing has finished. It will initialise the rendering system, which
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419 * in the process will result in a call to the user-defined setup() function.
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420 *
|
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421 * \param settings Data structure holding system settings, including numbers of channels, frame sizes,
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422 * volume levels and other information.
|
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423 * \param userData An opaque pointer to a user-defined data structure which will be passed to
|
andrewm@56
|
424 * setup(), render() and cleanup(). You can use this to pass custom information
|
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|
425 * to the rendering functions, as an alternative to using global variables.
|
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|
426 *
|
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427 * \return 0 on success, or nonzero if an error occurred.
|
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428 */
|
giuliomoro@301
|
429 int Bela_initAudio(BelaInitSettings *settings, void *userData);
|
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|
430
|
andrewm@46
|
431 /**
|
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|
432 * \brief Begin processing audio and sensor data.
|
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|
433 *
|
giuliomoro@301
|
434 * This function will start the Bela audio/sensor system. After this function is called, the
|
giuliomoro@301
|
435 * system will make periodic calls to render() until Bela_stopAudio() is called.
|
andrewm@46
|
436 *
|
andrewm@46
|
437 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
438 */
|
giuliomoro@301
|
439 int Bela_startAudio();
|
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|
440
|
andrewm@46
|
441 /**
|
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|
442 * \brief Stop processing audio and sensor data.
|
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|
443 *
|
giuliomoro@301
|
444 * This function will stop the Bela audio/sensor system. After this function returns, no further
|
andrewm@46
|
445 * calls to render() will be issued.
|
andrewm@46
|
446 */
|
giuliomoro@301
|
447 int Bela_startAuxiliaryTask(AuxiliaryTask it);
|
giuliomoro@301
|
448 void Bela_stopAudio();
|
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|
449
|
andrewm@46
|
450 /**
|
andrewm@46
|
451 * \brief Clean up resources from audio and sensor processing.
|
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|
452 *
|
giuliomoro@301
|
453 * This function should only be called after Bela_stopAudio(). It will release any
|
andrewm@46
|
454 * internal resources for audio and sensor processing. In the process, it will call the
|
andrewm@56
|
455 * user-defined cleanup() function.
|
andrewm@46
|
456 */
|
giuliomoro@301
|
457 void Bela_cleanupAudio();
|
andrewm@46
|
458
|
andrewm@47
|
459 /** @} */
|
andrewm@47
|
460
|
andrewm@47
|
461 /**
|
andrewm@47
|
462 * \defgroup levels Audio level controls
|
andrewm@47
|
463 *
|
giuliomoro@301
|
464 * These functions control the input and output levels for the audio codec. If a Bela program
|
andrewm@47
|
465 * does not call these functions, sensible default levels will be used.
|
andrewm@47
|
466 *
|
andrewm@47
|
467 * @{
|
andrewm@47
|
468 */
|
andrewm@46
|
469
|
andrewm@46
|
470 // *** Volume and level controls ***
|
andrewm@46
|
471
|
andrewm@46
|
472 /**
|
andrewm@46
|
473 * \brief Set the level of the audio DAC.
|
andrewm@46
|
474 *
|
andrewm@46
|
475 * This function sets the level of all audio outputs (headphone, line, speaker). It does
|
andrewm@46
|
476 * not affect the level of the (non-audio) analog outputs.
|
andrewm@46
|
477 *
|
andrewm@46
|
478 * \b Important: do not call this function from within render(), as it does not make
|
andrewm@46
|
479 * any guarantees on real-time performance.
|
andrewm@46
|
480 *
|
andrewm@46
|
481 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
|
andrewm@46
|
482 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
|
andrewm@46
|
483 *
|
andrewm@46
|
484 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
485 */
|
giuliomoro@301
|
486 int Bela_setDACLevel(float decibels);
|
andrewm@46
|
487
|
andrewm@46
|
488 /**
|
andrewm@46
|
489 * \brief Set the level of the audio ADC.
|
andrewm@46
|
490 *
|
andrewm@46
|
491 * This function sets the level of the audio input. It does not affect the level of the
|
andrewm@46
|
492 * (non-audio) analog inputs.
|
andrewm@46
|
493 *
|
andrewm@46
|
494 * \b Important: do not call this function from within render(), as it does not make
|
andrewm@46
|
495 * any guarantees on real-time performance.
|
andrewm@46
|
496 *
|
andrewm@46
|
497 * \param decibels Level of the ADC input. Valid levels range from -12 (lowest) to
|
andrewm@46
|
498 * 0 (highest) in steps of 1.5dB. Levels between increments of 1.5 will be rounded down.
|
andrewm@46
|
499 *
|
andrewm@46
|
500 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
501 */
|
giuliomoro@301
|
502 int Bela_setADCLevel(float decibels);
|
andrewm@46
|
503
|
giuliomoro@171
|
504
|
giuliomoro@171
|
505 /**
|
giuliomoro@171
|
506 * \brief Set the gain of the audio preamplifier.
|
giuliomoro@171
|
507 *
|
giuliomoro@171
|
508 * This function sets the level of the Programmable Gain Amplifier(PGA), which
|
giuliomoro@171
|
509 * amplifies the signal before the ADC.
|
giuliomoro@171
|
510 *
|
giuliomoro@171
|
511 * \b Important: do not call this function from within render(), as it does not make
|
giuliomoro@171
|
512 * any guarantees on real-time performance.
|
giuliomoro@171
|
513 *
|
giuliomoro@171
|
514 * \param decibels Level of the PGA Valid levels range from 0 (lowest) to
|
giuliomoro@171
|
515 * 59.5 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded.
|
giuliomoro@171
|
516 * \param channel Specifies which channel to apply the gain to. Channel 0 is left,
|
giuliomoro@171
|
517 * channel 1 is right
|
giuliomoro@171
|
518 *
|
giuliomoro@171
|
519 * \return 0 on success, or nonzero if an error occurred.
|
giuliomoro@171
|
520 */
|
giuliomoro@301
|
521 int Bela_setPgaGain(float decibels, int channel);
|
giuliomoro@171
|
522
|
andrewm@46
|
523 /**
|
andrewm@46
|
524 * \brief Set the level of the onboard headphone amplifier.
|
andrewm@46
|
525 *
|
giuliomoro@301
|
526 * This function sets the level of the headphone output only (3-pin connector on the Bela
|
andrewm@46
|
527 * cape or the output jack on the BeagleBone Audio Cape). It does not affect the level of the
|
andrewm@46
|
528 * speakers or the line out pads on the cape.
|
andrewm@46
|
529 *
|
andrewm@46
|
530 * \b Important: do not call this function from within render(), as it does not make
|
andrewm@46
|
531 * any guarantees on real-time performance.
|
andrewm@46
|
532 *
|
andrewm@46
|
533 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
|
andrewm@46
|
534 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
|
andrewm@46
|
535 *
|
andrewm@46
|
536 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
537 */
|
giuliomoro@301
|
538 int Bela_setHeadphoneLevel(float decibels);
|
andrewm@46
|
539
|
andrewm@46
|
540 /**
|
andrewm@46
|
541 * \brief Mute or unmute the onboard speaker amplifiers.
|
andrewm@46
|
542 *
|
giuliomoro@301
|
543 * This function mutes or unmutes the amplifiers on the Bela cape. Whether the speakers begin
|
giuliomoro@301
|
544 * muted or unmuted depends on the BelaInitSettings structure passed to Bela_initAudio().
|
andrewm@46
|
545 *
|
andrewm@46
|
546 * \b Important: do not call this function from within render(), as it does not make
|
andrewm@46
|
547 * any guarantees on real-time performance.
|
andrewm@46
|
548 *
|
andrewm@46
|
549 * \param mute 0 to enable the speakers, nonzero to mute the speakers.
|
andrewm@46
|
550 *
|
andrewm@46
|
551 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
552 */
|
giuliomoro@301
|
553 int Bela_muteSpeakers(int mute);
|
andrewm@46
|
554
|
andrewm@47
|
555 /** @} */
|
andrewm@47
|
556
|
andrewm@47
|
557 /**
|
andrewm@47
|
558 * \defgroup auxtask Auxiliary task support
|
andrewm@47
|
559 *
|
andrewm@47
|
560 * These functions are used to create separate real-time tasks (threads) which run at lower
|
andrewm@47
|
561 * priority than the audio processing. They can be used, for example, for large time-consuming
|
andrewm@47
|
562 * calculations which would take more than one audio frame length to process, or they could be
|
andrewm@47
|
563 * used to communicate with external hardware when that communication might block or be delayed.
|
andrewm@47
|
564 *
|
andrewm@56
|
565 * All auxiliary tasks used by the program should be created in setup(). The tasks
|
andrewm@47
|
566 * can then be scheduled at will within the render() function.
|
andrewm@47
|
567 *
|
andrewm@47
|
568 * @{
|
andrewm@47
|
569 */
|
andrewm@47
|
570
|
andrewm@46
|
571 // *** Functions for creating auxiliary tasks ***
|
andrewm@46
|
572
|
andrewm@46
|
573 /**
|
andrewm@46
|
574 * \brief Create a new auxiliary task.
|
andrewm@46
|
575 *
|
andrewm@46
|
576 * This function creates a new auxiliary task which, when scheduled, runs the function specified
|
andrewm@46
|
577 * in the first argument. Note that the task does not run until scheduleAuxiliaryTask() is called.
|
andrewm@56
|
578 * Auxiliary tasks should be created in setup() and never in render() itself.
|
andrewm@46
|
579 *
|
andrewm@46
|
580 * The second argument specifies the real-time priority. Valid values are between 0
|
andrewm@303
|
581 * and 99, and usually should be lower than \ref BELA_AUDIO_PRIORITY. Tasks with higher priority always
|
andrewm@46
|
582 * preempt tasks with lower priority.
|
andrewm@46
|
583 *
|
andrewm@46
|
584 * \param functionToCall Function which will run each time the auxiliary task is scheduled.
|
andrewm@46
|
585 * \param priority Xenomai priority level at which the task should run.
|
andrewm@47
|
586 * \param name Name for this task, which should be unique system-wide (no other running program should use this name).
|
andrewm@46
|
587 */
|
giuliomoro@301
|
588 AuxiliaryTask Bela_createAuxiliaryTask(void (*functionToCall)(void*), int priority, const char *name, void* args, bool autoSchedule = false);
|
giuliomoro@301
|
589 AuxiliaryTask Bela_createAuxiliaryTask(void (*functionToCall)(void), int priority, const char *name, bool autoSchedule = false);
|
andrewm@46
|
590
|
andrewm@46
|
591 /**
|
giuliomoro@174
|
592 * \brief Start an auxiliary task so that it can be run.
|
giuliomoro@174
|
593 *
|
giuliomoro@174
|
594 * This function will start an auxiliary task but will NOT schedule it.
|
giuliomoro@174
|
595 * It will also set a flag in the associate InternalAuxiliaryTask to flag the
|
giuliomoro@174
|
596 * task as "started", so that successive calls to the same function for a given AuxiliaryTask
|
giuliomoro@174
|
597 * have no effect.
|
giuliomoro@174
|
598 * The user should never be required to call this function directly, as it is called
|
giuliomoro@301
|
599 * by Bela_scheduleAuxiliaryTask if needed (e.g.: if a task is scheduled in setup() )
|
giuliomoro@174
|
600 * or immediately after starting the audio thread.
|
giuliomoro@174
|
601 *
|
giuliomoro@174
|
602 * \param task Task to start.
|
giuliomoro@174
|
603 */
|
giuliomoro@174
|
604
|
giuliomoro@301
|
605 int Bela_startAuxiliaryTask(AuxiliaryTask task);
|
giuliomoro@174
|
606 /**
|
andrewm@46
|
607 * \brief Run an auxiliary task which has previously been created.
|
andrewm@46
|
608 *
|
andrewm@46
|
609 * This function will schedule an auxiliary task to run. When the task runs, the function in the first
|
andrewm@46
|
610 * argument of createAuxiliaryTaskLoop() will be called.
|
andrewm@46
|
611 *
|
andrewm@46
|
612 * scheduleAuxiliaryTask() is typically called from render() to start a lower-priority task. The function
|
andrewm@46
|
613 * will not run immediately, but only once any active higher priority tasks have finished.
|
andrewm@46
|
614 *
|
andrewm@46
|
615 * \param task Task to schedule for running.
|
andrewm@46
|
616 */
|
giuliomoro@301
|
617 void Bela_scheduleAuxiliaryTask(AuxiliaryTask task);
|
giuliomoro@301
|
618 void Bela_autoScheduleAuxiliaryTasks();
|
andrewm@47
|
619
|
andrewm@47
|
620 /** @} */
|
giuliomoro@187
|
621 #include <Utilities.h>
|
andrewm@46
|
622
|
andrewm@303
|
623 #endif /* BELA_H_ */
|