annotate include/BeagleRT.h @ 56:3c3a1357657d newapi

Further API update to name three primary functions setup(), render() and cleanup(). Changed include paths so now can #include <BeagleRT.h>. Removed stale pru_rtaudio.bin file as this is now done as pru_rtaudio_bin.h. Updated examples to new API and fixed minor compiler warnings along the way. Network example needs further attention to compile.
author andrewm
date Wed, 15 Jul 2015 12:10:51 +0100
parents 41d24dba6b74
children e63563507edd
rev   line source
andrewm@47 1 /**
andrewm@47 2 * @file
andrewm@47 3 * @brief Main BeagleRT public API
andrewm@46 4 *
andrewm@46 5 * Central control code for hard real-time audio on BeagleBone Black
andrewm@46 6 * using PRU and Xenomai Linux extensions. This code began as part
andrewm@46 7 * of the Hackable Instruments project (EPSRC) at Queen Mary University
andrewm@46 8 * of London, 2013-14.
andrewm@46 9 *
andrewm@47 10 * (c) 2014-15 Andrew McPherson, Victor Zappi and Giulio Moro,
andrewm@46 11 * Queen Mary University of London
andrewm@46 12 */
andrewm@46 13
andrewm@48 14 /**
andrewm@48 15 * \mainpage
andrewm@48 16 *
andrewm@48 17 * BeagleRT is a hard-real-time, ultra-low latency audio and sensor environment for
andrewm@48 18 * BeagleBone Black, which works with the BeagleBone Audio Cape or a custom "BeagleRT Cape"
andrewm@48 19 * which incorporates stereo audio with 8x, 16-bit analog inputs and outputs.
andrewm@48 20 *
andrewm@48 21 * BeagleRT is based on the Xenomai real-time Linux extensions (http://xenomai.org) and
andrewm@48 22 * uses the BeagleBone %PRU subsystem to address the audio and sensor hardware.
andrewm@48 23 *
andrewm@48 24 * Further information can be found at http://beaglert.cc
andrewm@48 25 */
andrewm@48 26
andrewm@46 27
andrewm@46 28 #ifndef BEAGLERT_H_
andrewm@46 29 #define BEAGLERT_H_
andrewm@46 30
andrewm@46 31 #include <stdint.h>
andrewm@55 32 #include <rtdk.h>
andrewm@46 33 #include "digital_gpio_mapping.h"
andrewm@46 34
andrewm@46 35 // Useful constants
andrewm@47 36
andrewm@47 37 /** \cond PRIVATE */
andrewm@46 38 #define DBOX_CAPE // New custom cape
andrewm@46 39 #ifdef DBOX_CAPE
andrewm@46 40 #define CODEC_I2C_ADDRESS 0x18 // Address of TLV320AIC3104 codec
andrewm@46 41 #else
andrewm@46 42 #define CODEC_I2C_ADDRESS 0x1B // Address of TLV320AIC3106 codec
andrewm@46 43 #endif
andrewm@46 44
andrewm@46 45 #define MAX_PRU_FILENAME_LENGTH 256
andrewm@46 46 #define MAX_SERVERNAME_LENGTH 256
andrewm@47 47 /** \endcond */
andrewm@46 48
andrewm@47 49 /**
andrewm@47 50 * \ingroup auxtask
andrewm@47 51 *
andrewm@47 52 * Xenomai priority level for audio processing. Maximum possible priority is 99.
andrewm@47 53 * In general, all auxiliary tasks should have a level lower than this unless for\
andrewm@47 54 * special purposes where the task needs to interrupt audio processing.
andrewm@47 55 */
andrewm@46 56 #define BEAGLERT_AUDIO_PRIORITY 95
andrewm@46 57
andrewm@47 58 // Default volume levels
andrewm@47 59
andrewm@47 60 /**
andrewm@47 61 * \addtogroup levels
andrewm@47 62 *
andrewm@47 63 * @{
andrewm@47 64 */
andrewm@47 65
andrewm@47 66 /**
andrewm@47 67 * Default level of the audio DAC in decibels. See BeagleRT_setDACLevel().
andrewm@47 68 */
andrewm@47 69 #define DEFAULT_DAC_LEVEL 0.0
andrewm@47 70
andrewm@47 71 /**
andrewm@47 72 * Default level of the audio ADC in decibels. See BeagleRT_setADCLevel().
andrewm@47 73 */
andrewm@47 74 #define DEFAULT_ADC_LEVEL -6.0
andrewm@47 75
andrewm@47 76 /**
andrewm@47 77 * Default level of the headphone output in decibels. See BeagleRT_setHeadphoneLevel().
andrewm@47 78 */
andrewm@47 79 #define DEFAULT_HP_LEVEL -6.0
andrewm@47 80 /** @} */
andrewm@47 81
andrewm@47 82 /**
andrewm@47 83 * Flag for BeagleRTContext. If set, indicates the audio and analog buffers are interleaved.
andrewm@47 84 */
andrewm@46 85 #define BEAGLERT_FLAG_INTERLEAVED (1 << 0) // Set if buffers are interleaved
andrewm@47 86 /**
andrewm@47 87 * Flag for BeagleRTContext. If set, indicates analog outputs persist for future frames.
andrewm@47 88 */
andrewm@46 89 #define BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST (1 << 1) // Set if analog/digital outputs persist for future buffers
andrewm@46 90
andrewm@47 91 /**
andrewm@47 92 * \ingroup control
andrewm@47 93 * \brief Structure containing initialisation parameters for the real-time
andrewm@47 94 * audio control system.
andrewm@47 95 *
andrewm@47 96 * This structure is initialised using BeagleRT_defaultSettings(). Its contents
andrewm@47 97 * are used up through the point of calling
andrewm@47 98 * BeagleRT_initAudio() at which point it is no longer needed.
andrewm@47 99 */
andrewm@46 100 typedef struct {
andrewm@46 101 // These items might be adjusted by the user:
andrewm@46 102
andrewm@47 103 /// \brief Number of (analog) frames per period.
andrewm@47 104 ///
andrewm@47 105 /// Number of audio frames depends on relative sample rates of the two. By default,
andrewm@47 106 /// audio is twice the sample rate, so has twice the period size.
andrewm@47 107 int periodSize;
andrewm@47 108 /// Whether to use the analog input and output
andrewm@47 109 int useAnalog;
andrewm@47 110 /// Whether to use the 16 programmable GPIOs
andrewm@47 111 int useDigital;
andrewm@47 112 /// How many channels for the ADC and DAC
andrewm@47 113 int numAnalogChannels;
andrewm@47 114 /// How many channels for the GPIOs
andrewm@47 115 int numDigitalChannels;
andrewm@46 116
andrewm@47 117 /// Whether to begin with the speakers muted
andrewm@47 118 int beginMuted;
andrewm@47 119 /// Level for the audio DAC output
andrewm@47 120 float dacLevel;
andrewm@47 121 /// Level for the audio ADC input
andrewm@47 122 float adcLevel;
andrewm@47 123 /// Level for the headphone output
andrewm@47 124 float headphoneLevel;
andrewm@47 125
andrewm@47 126 /// The external .bin file to load. If empty will use PRU code from pru_rtaudio_bin.h
andrewm@47 127 char pruFilename[MAX_PRU_FILENAME_LENGTH];
andrewm@47 128 /// Whether to use verbose logging
andrewm@47 129 int verbose;
andrewm@46 130
andrewm@46 131 // These items are application-dependent but should probably be
andrewm@46 132 // determined by the programmer rather than the user
andrewm@47 133
andrewm@47 134 /// Whether audio/analog data should be interleaved
andrewm@47 135 int interleave;
andrewm@47 136 /// \brief Whether analog outputs should persist to future frames.
andrewm@47 137 ///
andrewm@47 138 /// n.b. digital pins always persist, audio never does
andrewm@47 139 int analogOutputsPersist;
andrewm@46 140
andrewm@46 141 // These items are hardware-dependent and should only be changed
andrewm@46 142 // to run on different hardware
andrewm@47 143
andrewm@47 144 /// Where the codec can be found on the I2C bus
andrewm@47 145 int codecI2CAddress;
andrewm@47 146 /// Pin where amplifier mute can be found
andrewm@47 147 int ampMutePin;
andrewm@47 148 /// Port where the UDP server will listen
andrewm@47 149 int receivePort;
andrewm@47 150 /// Port where the UDP client will transmit
andrewm@47 151 int transmitPort;
andrewm@46 152 char serverName[MAX_SERVERNAME_LENGTH];
andrewm@46 153 } BeagleRTInitSettings;
andrewm@46 154
andrewm@46 155
andrewm@47 156 /**
andrewm@47 157 * \ingroup render
andrewm@47 158 * \brief Structure holding current audio and sensor settings and pointers to data buffers.
andrewm@47 159 *
andrewm@56 160 * This structure is passed to setup(), render() and cleanup(). It is
andrewm@47 161 * initialised in BeagleRT_initAudio() based on the contents of the BeagleRTInitSettings
andrewm@47 162 * structure.
andrewm@47 163 */
andrewm@46 164 typedef struct {
andrewm@47 165 /// \brief Buffer holding audio input samples
andrewm@47 166 ///
andrewm@47 167 /// This buffer may be in either interleaved or non-interleaved format,
andrewm@47 168 /// depending on the contents of the BeagleRTInitSettings structure.
andrewm@47 169 /// \b Note: this element is available in render() only.
andrewm@46 170 float *audioIn;
andrewm@47 171
andrewm@47 172 /// \brief Buffer holding audio output samples
andrewm@47 173 ///
andrewm@47 174 /// This buffer may be in either interleaved or non-interleaved format,
andrewm@47 175 /// depending on the contents of the BeagleRTInitSettings structure.
andrewm@47 176 /// \b Note: this element is available in render() only.
andrewm@46 177 float *audioOut;
andrewm@47 178
andrewm@47 179 /// \brief Buffer holding analog input samples
andrewm@47 180 ///
andrewm@47 181 /// This buffer may be in either interleaved or non-interleaved format,
andrewm@47 182 /// depending on the contents of the BeagleRTInitSettings structure.
andrewm@47 183 /// \b Note: this element is available in render() only.
andrewm@46 184 float *analogIn;
andrewm@47 185
andrewm@47 186 /// \brief Buffer holding analog output samples
andrewm@47 187 ///
andrewm@47 188 /// This buffer may be in either interleaved or non-interleaved format,
andrewm@47 189 /// depending on the contents of the BeagleRTInitSettings structure.
andrewm@47 190 /// \b Note: this element is available in render() only.
andrewm@46 191 float *analogOut;
andrewm@47 192
andrewm@47 193 /// \brief Buffer holding digital input/output samples
andrewm@47 194 ///
andrewm@47 195 /// \b Note: this element is available in render() only.
andrewm@46 196 uint32_t *digital;
andrewm@46 197
andrewm@47 198 /// Number of audio frames per period
andrewm@46 199 uint32_t audioFrames;
andrewm@47 200 /// Number of audio channels (currently always 2)
andrewm@46 201 uint32_t audioChannels;
andrewm@47 202 /// Audio sample rate in Hz (currently always 44100.0)
andrewm@46 203 float audioSampleRate;
andrewm@46 204
andrewm@47 205 /// \brief Number of analog frames per period
andrewm@47 206 ///
andrewm@47 207 /// This will be 0 if analog I/O is disabled.
andrewm@46 208 uint32_t analogFrames;
andrewm@47 209
andrewm@47 210 /// \brief Number of analog channels
andrewm@47 211 ///
andrewm@47 212 /// This could take a value of 8, 4 or 2. This will be 0 if analog I/O is disabled.
andrewm@46 213 uint32_t analogChannels;
andrewm@47 214
andrewm@47 215 /// \brief Analog sample rate in Hz
andrewm@47 216 ///
andrewm@47 217 /// The analog sample rate depends on the number of analog channels used. If
andrewm@47 218 /// 8 channels are used, the sample rate is 22050. If 4 channels are used, the sample
andrewm@47 219 /// rate is 44100. If 2 channels are used, the sample rate is 88200. If analog I/O
andrewm@47 220 /// is disabled, the sample rate is 0.
andrewm@46 221 float analogSampleRate;
andrewm@46 222
andrewm@47 223 /// Number of digital frames per period
andrewm@46 224 uint32_t digitalFrames;
andrewm@47 225 /// \brief Number of digital channels
andrewm@47 226 ///
andrewm@47 227 /// Currently this will always be 16, unless digital I/O is disabled, in which case it will be 0.
andrewm@46 228 uint32_t digitalChannels;
andrewm@47 229 /// Digital sample rate in Hz (currently always 44100.0)
andrewm@46 230 float digitalSampleRate;
andrewm@46 231
andrewm@47 232 /// \brief Number of elapsed audio samples since the start of rendering.
andrewm@47 233 ///
andrewm@47 234 /// This holds the total number of audio samples as of the beginning of the current period. To
andrewm@47 235 /// find the current number of analog or digital samples elapsed, multiply by the ratio of the
andrewm@47 236 /// sample rates (e.g. half the number of analog samples will have elapsed if the analog sample
andrewm@47 237 /// rate is 22050).
andrewm@46 238 uint64_t audioSampleCount;
andrewm@47 239
andrewm@47 240 /// \brief Other audio/sensor settings
andrewm@47 241 ///
andrewm@47 242 /// Binary combination of flags including:
andrewm@47 243 ///
andrewm@47 244 /// BEAGLERT_FLAG_INTERLEAVED: indicates the audio and analog buffers are interleaved
andrewm@47 245 ///
andrewm@47 246 /// BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST: indicates that writes to the analog outputs will
andrewm@47 247 /// persist for future frames. If not set, writes affect one frame only.
andrewm@46 248 uint32_t flags;
andrewm@46 249 } BeagleRTContext;
andrewm@46 250
andrewm@47 251 /** \ingroup auxtask
andrewm@47 252 *
andrewm@47 253 * Auxiliary task variable. Auxiliary tasks are created using createAuxiliaryTask() and
andrewm@56 254 * automatically cleaned up after cleanup() finishes.
andrewm@47 255 */
andrewm@46 256 typedef void* AuxiliaryTask; // Opaque data type to keep track of aux tasks
andrewm@46 257
andrewm@47 258 /** \ingroup render
andrewm@47 259 *
andrewm@47 260 * Flag that indicates when the audio will stop. Threads can poll this variable to indicate when
andrewm@47 261 * they should stop. Additionally, a program can set this to \c true
andrewm@47 262 * to indicate that audio processing should terminate. Calling BeagleRT_stopAudio()
andrewm@47 263 * has the effect of setting this to \c true.
andrewm@47 264 */
andrewm@46 265 extern bool gShouldStop;
andrewm@46 266
andrewm@46 267 // *** User-defined render functions ***
andrewm@46 268
andrewm@46 269 /**
andrewm@47 270 * \defgroup render User-defined render functions
andrewm@47 271 *
andrewm@47 272 * These three functions must be implemented by the developer in every BeagleRT program.
andrewm@47 273 * Typically they appear in their own .cpp source file.
andrewm@47 274 *
andrewm@47 275 * @{
andrewm@47 276 */
andrewm@47 277
andrewm@47 278 /**
andrewm@46 279 * \brief User-defined initialisation function which runs before audio rendering begins.
andrewm@46 280 *
andrewm@46 281 * This function runs once at the beginning of the program, after most of the system
andrewm@46 282 * initialisation has begun but before audio rendering starts. Use it to prepare any
andrewm@46 283 * memory or resources that will be needed in render().
andrewm@46 284 *
andrewm@46 285 * \param context Data structure holding information on sample rates, numbers of channels,
andrewm@46 286 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
andrewm@46 287 * \b not yet be available to use. Do not attempt to read or write audio or sensor data
andrewm@56 288 * in setup().
andrewm@46 289 * \param userData An opaque pointer to an optional user-defined data structure. Whatever
andrewm@46 290 * is passed as the second argument to BeagleRT_initAudio() will appear here.
andrewm@46 291 *
andrewm@46 292 * \return true on success, or false if an error occurred. If no initialisation is
andrewm@56 293 * required, setup() should return true.
andrewm@46 294 */
andrewm@56 295 bool setup(BeagleRTContext *context, void *userData);
andrewm@46 296
andrewm@46 297 /**
andrewm@46 298 * \brief User-defined callback function to process audio and sensor data.
andrewm@46 299 *
andrewm@46 300 * This function is called regularly by the system every time there is a new block of
andrewm@46 301 * audio and/or sensor data to process. Your code should process the requested samples
andrewm@46 302 * of data, store the results within \c context, and return.
andrewm@46 303 *
andrewm@46 304 * \param context Data structure holding buffers for audio, analog and digital data. The
andrewm@46 305 * structure also holds information on numbers of channels, frame sizes and sample rates,
andrewm@46 306 * which are guaranteed to remain the same throughout the program and to match what was
andrewm@56 307 * passed to setup().
andrewm@46 308 * \param userData An opaque pointer to an optional user-defined data structure. Will
andrewm@56 309 * be the same as the \c userData parameter passed to setup().
andrewm@46 310 */
andrewm@46 311 void render(BeagleRTContext *context, void *userData);
andrewm@46 312
andrewm@46 313 /**
andrewm@46 314 * \brief User-defined cleanup function which runs when the program finishes.
andrewm@46 315 *
andrewm@46 316 * This function is called by the system once after audio rendering has finished, before the
andrewm@56 317 * program quits. Use it to release any memory allocated in setup() and to perform
andrewm@56 318 * any other required cleanup. If no initialisation is performed in setup(), then
andrewm@46 319 * this function will usually be empty.
andrewm@46 320 *
andrewm@46 321 * \param context Data structure holding information on sample rates, numbers of channels,
andrewm@46 322 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
andrewm@46 323 * no longer be available to use. Do not attempt to read or write audio or sensor data
andrewm@56 324 * in cleanup().
andrewm@46 325 * \param userData An opaque pointer to an optional user-defined data structure. Will
andrewm@56 326 * be the same as the \c userData parameter passed to setup() and render().
andrewm@46 327 */
andrewm@56 328 void cleanup(BeagleRTContext *context, void *userData);
andrewm@46 329
andrewm@47 330 /** @} */
andrewm@47 331
andrewm@47 332 /**
andrewm@47 333 * \defgroup control Control and command line functions
andrewm@47 334 *
andrewm@47 335 * These functions are used to initialise the BeagleRT settings, process arguments
andrewm@47 336 * from the command line, and start/stop the audio and sensor system.
andrewm@47 337 *
andrewm@47 338 * @{
andrewm@47 339 */
andrewm@47 340
andrewm@46 341 // *** Command-line settings ***
andrewm@46 342
andrewm@46 343 /**
andrewm@46 344 * \brief Initialise the data structure containing settings for BeagleRT.
andrewm@46 345 *
andrewm@46 346 * This function should be called in main() before parsing any command-line arguments. It
andrewm@46 347 * sets default values in the data structure which specifies the BeagleRT settings, including
andrewm@46 348 * frame sizes, numbers of channels, volume levels and other parameters.
andrewm@46 349 *
andrewm@46 350 * \param settings Structure holding initialisation data for BeagleRT.
andrewm@46 351 */
andrewm@46 352 void BeagleRT_defaultSettings(BeagleRTInitSettings *settings);
andrewm@46 353
andrewm@46 354 /**
andrewm@46 355 * \brief Get long options from command line argument list, including BeagleRT standard options
andrewm@46 356 *
andrewm@46 357 * This function should be used in main() to process command line options, in place of the
andrewm@46 358 * standard library getopt_long(). Internally, it parses standard BeagleRT command-line options,
andrewm@46 359 * storing the results in the settings data structure. Any options which are not part of the
andrewm@46 360 * BeagleRT standard options will be returned, as they would normally be in getopt_long().
andrewm@46 361 *
andrewm@46 362 * \param argc Number of command line options, as passed to main().
andrewm@46 363 * \param argv Array of command line options, as passed to main().
andrewm@46 364 * \param customShortOptions List of short options to be parsed, analogous to getopt_long(). This
andrewm@46 365 * list should not include any characters already parsed as part of the BeagleRT standard options.
andrewm@46 366 * \param customLongOptions List of long options to parsed, analogous to getopt_long(). This
andrewm@46 367 * list should not include any long options already parsed as part of the BeagleRT standard options.
andrewm@46 368 * \param settings Data structure holding initialisation settings for BeagleRT. Any standard options
andrewm@46 369 * parsed will automatically update this data structure.
andrewm@46 370 *
andrewm@46 371 * \return Value of the next option parsed which is not a BeagleRT standard option, or -1 when the
andrewm@46 372 * argument list has been exhausted. Similar to the return value of getopt_long() except that BeagleRT
andrewm@46 373 * standard options are handled internally and not returned.
andrewm@46 374 */
andrewm@46 375 int BeagleRT_getopt_long(int argc, char *argv[], const char *customShortOptions,
andrewm@46 376 const struct option *customLongOptions, BeagleRTInitSettings *settings);
andrewm@46 377
andrewm@46 378 /**
andrewm@46 379 * \brief Print usage information for BeagleRT standard options.
andrewm@46 380 *
andrewm@46 381 * This function should be called from your code wherever you wish to print usage information for the
andrewm@46 382 * user. It will print usage information on BeagleRT standard options, after which you can print usage
andrewm@46 383 * information for your own custom options.
andrewm@46 384 */
andrewm@46 385 void BeagleRT_usage();
andrewm@46 386
andrewm@46 387 /**
andrewm@46 388 * \brief Set level of verbose (debugging) printing.
andrewm@46 389 *
andrewm@46 390 * \param level Verbosity level of the internal BeagleRT system. 0 by default; higher values will
andrewm@46 391 * print more information. Presently all positive numbers produce the same level of printing.
andrewm@46 392 */
andrewm@46 393 void BeagleRT_setVerboseLevel(int level);
andrewm@46 394
andrewm@47 395
andrewm@46 396 // *** Audio control functions ***
andrewm@46 397
andrewm@46 398 /**
andrewm@46 399 * \brief Initialise audio and sensor rendering environment.
andrewm@46 400 *
andrewm@46 401 * This function prepares audio rendering in BeagleRT. It should be called from main() sometime
andrewm@46 402 * after command line option parsing has finished. It will initialise the rendering system, which
andrewm@56 403 * in the process will result in a call to the user-defined setup() function.
andrewm@46 404 *
andrewm@46 405 * \param settings Data structure holding system settings, including numbers of channels, frame sizes,
andrewm@46 406 * volume levels and other information.
andrewm@46 407 * \param userData An opaque pointer to a user-defined data structure which will be passed to
andrewm@56 408 * setup(), render() and cleanup(). You can use this to pass custom information
andrewm@46 409 * to the rendering functions, as an alternative to using global variables.
andrewm@46 410 *
andrewm@46 411 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 412 */
andrewm@46 413 int BeagleRT_initAudio(BeagleRTInitSettings *settings, void *userData);
andrewm@46 414
andrewm@46 415 /**
andrewm@46 416 * \brief Begin processing audio and sensor data.
andrewm@46 417 *
andrewm@46 418 * This function will start the BeagleRT audio/sensor system. After this function is called, the
andrewm@46 419 * system will make periodic calls to render() until BeagleRT_stopAudio() is called.
andrewm@46 420 *
andrewm@46 421 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 422 */
andrewm@46 423 int BeagleRT_startAudio();
andrewm@46 424
andrewm@46 425 /**
andrewm@46 426 * \brief Stop processing audio and sensor data.
andrewm@46 427 *
andrewm@46 428 * This function will stop the BeagleRT audio/sensor system. After this function returns, no further
andrewm@46 429 * calls to render() will be issued.
andrewm@46 430 */
andrewm@46 431 void BeagleRT_stopAudio();
andrewm@46 432
andrewm@46 433 /**
andrewm@46 434 * \brief Clean up resources from audio and sensor processing.
andrewm@46 435 *
andrewm@46 436 * This function should only be called after BeagleRT_stopAudio(). It will release any
andrewm@46 437 * internal resources for audio and sensor processing. In the process, it will call the
andrewm@56 438 * user-defined cleanup() function.
andrewm@46 439 */
andrewm@46 440 void BeagleRT_cleanupAudio();
andrewm@46 441
andrewm@47 442 /** @} */
andrewm@47 443
andrewm@47 444 /**
andrewm@47 445 * \defgroup levels Audio level controls
andrewm@47 446 *
andrewm@47 447 * These functions control the input and output levels for the audio codec. If a BeagleRT program
andrewm@47 448 * does not call these functions, sensible default levels will be used.
andrewm@47 449 *
andrewm@47 450 * @{
andrewm@47 451 */
andrewm@46 452
andrewm@46 453 // *** Volume and level controls ***
andrewm@46 454
andrewm@46 455 /**
andrewm@46 456 * \brief Set the level of the audio DAC.
andrewm@46 457 *
andrewm@46 458 * This function sets the level of all audio outputs (headphone, line, speaker). It does
andrewm@46 459 * not affect the level of the (non-audio) analog outputs.
andrewm@46 460 *
andrewm@46 461 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 462 * any guarantees on real-time performance.
andrewm@46 463 *
andrewm@46 464 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
andrewm@46 465 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
andrewm@46 466 *
andrewm@46 467 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 468 */
andrewm@46 469 int BeagleRT_setDACLevel(float decibels);
andrewm@46 470
andrewm@46 471 /**
andrewm@46 472 * \brief Set the level of the audio ADC.
andrewm@46 473 *
andrewm@46 474 * This function sets the level of the audio input. It does not affect the level of the
andrewm@46 475 * (non-audio) analog inputs.
andrewm@46 476 *
andrewm@46 477 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 478 * any guarantees on real-time performance.
andrewm@46 479 *
andrewm@46 480 * \param decibels Level of the ADC input. Valid levels range from -12 (lowest) to
andrewm@46 481 * 0 (highest) in steps of 1.5dB. Levels between increments of 1.5 will be rounded down.
andrewm@46 482 *
andrewm@46 483 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 484 */
andrewm@46 485 int BeagleRT_setADCLevel(float decibels);
andrewm@46 486
andrewm@46 487 /**
andrewm@46 488 * \brief Set the level of the onboard headphone amplifier.
andrewm@46 489 *
andrewm@46 490 * This function sets the level of the headphone output only (3-pin connector on the BeagleRT
andrewm@46 491 * cape or the output jack on the BeagleBone Audio Cape). It does not affect the level of the
andrewm@46 492 * speakers or the line out pads on the cape.
andrewm@46 493 *
andrewm@46 494 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 495 * any guarantees on real-time performance.
andrewm@46 496 *
andrewm@46 497 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
andrewm@46 498 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
andrewm@46 499 *
andrewm@46 500 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 501 */
andrewm@46 502 int BeagleRT_setHeadphoneLevel(float decibels);
andrewm@46 503
andrewm@46 504 /**
andrewm@46 505 * \brief Mute or unmute the onboard speaker amplifiers.
andrewm@46 506 *
andrewm@46 507 * This function mutes or unmutes the amplifiers on the BeagleRT cape. Whether the speakers begin
andrewm@46 508 * muted or unmuted depends on the BeagleRTInitSettings structure passed to BeagleRT_initAudio().
andrewm@46 509 *
andrewm@46 510 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 511 * any guarantees on real-time performance.
andrewm@46 512 *
andrewm@46 513 * \param mute 0 to enable the speakers, nonzero to mute the speakers.
andrewm@46 514 *
andrewm@46 515 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 516 */
andrewm@46 517 int BeagleRT_muteSpeakers(int mute);
andrewm@46 518
andrewm@47 519 /** @} */
andrewm@47 520
andrewm@47 521 /**
andrewm@47 522 * \defgroup auxtask Auxiliary task support
andrewm@47 523 *
andrewm@47 524 * These functions are used to create separate real-time tasks (threads) which run at lower
andrewm@47 525 * priority than the audio processing. They can be used, for example, for large time-consuming
andrewm@47 526 * calculations which would take more than one audio frame length to process, or they could be
andrewm@47 527 * used to communicate with external hardware when that communication might block or be delayed.
andrewm@47 528 *
andrewm@56 529 * All auxiliary tasks used by the program should be created in setup(). The tasks
andrewm@47 530 * can then be scheduled at will within the render() function.
andrewm@47 531 *
andrewm@47 532 * @{
andrewm@47 533 */
andrewm@47 534
andrewm@46 535 // *** Functions for creating auxiliary tasks ***
andrewm@46 536
andrewm@46 537 /**
andrewm@46 538 * \brief Create a new auxiliary task.
andrewm@46 539 *
andrewm@46 540 * This function creates a new auxiliary task which, when scheduled, runs the function specified
andrewm@46 541 * in the first argument. Note that the task does not run until scheduleAuxiliaryTask() is called.
andrewm@56 542 * Auxiliary tasks should be created in setup() and never in render() itself.
andrewm@46 543 *
andrewm@46 544 * The second argument specifies the real-time priority. Valid values are between 0
andrewm@47 545 * and 99, and usually should be lower than \ref BEAGLERT_AUDIO_PRIORITY. Tasks with higher priority always
andrewm@46 546 * preempt tasks with lower priority.
andrewm@46 547 *
andrewm@46 548 * \param functionToCall Function which will run each time the auxiliary task is scheduled.
andrewm@46 549 * \param priority Xenomai priority level at which the task should run.
andrewm@47 550 * \param name Name for this task, which should be unique system-wide (no other running program should use this name).
andrewm@46 551 */
andrewm@47 552 AuxiliaryTask BeagleRT_createAuxiliaryTask(void (*functionToCall)(void), int priority, const char *name);
andrewm@46 553
andrewm@46 554 /**
andrewm@46 555 * \brief Run an auxiliary task which has previously been created.
andrewm@46 556 *
andrewm@46 557 * This function will schedule an auxiliary task to run. When the task runs, the function in the first
andrewm@46 558 * argument of createAuxiliaryTaskLoop() will be called.
andrewm@46 559 *
andrewm@46 560 * scheduleAuxiliaryTask() is typically called from render() to start a lower-priority task. The function
andrewm@46 561 * will not run immediately, but only once any active higher priority tasks have finished.
andrewm@46 562 *
andrewm@46 563 * \param task Task to schedule for running.
andrewm@46 564 */
andrewm@47 565 void BeagleRT_scheduleAuxiliaryTask(AuxiliaryTask task);
andrewm@47 566
andrewm@47 567 /** @} */
andrewm@46 568
andrewm@46 569 #endif /* BEAGLERT_H_ */