annotate include/BeagleRT.h @ 187:d7148d21aaa5

Utilities are now optimizable. Closes #1526
author Giulio Moro <giuliomoro@yahoo.it>
date Tue, 19 Jan 2016 02:54:13 +0000
parents 1e629f126322
children 18d03901f866
rev   line source
andrewm@47 1 /**
andrewm@47 2 * @file
andrewm@47 3 * @brief Main BeagleRT public API
andrewm@46 4 *
andrewm@46 5 * Central control code for hard real-time audio on BeagleBone Black
andrewm@46 6 * using PRU and Xenomai Linux extensions. This code began as part
andrewm@46 7 * of the Hackable Instruments project (EPSRC) at Queen Mary University
andrewm@46 8 * of London, 2013-14.
andrewm@46 9 *
andrewm@47 10 * (c) 2014-15 Andrew McPherson, Victor Zappi and Giulio Moro,
andrewm@46 11 * Queen Mary University of London
andrewm@46 12 */
andrewm@46 13
andrewm@48 14 /**
andrewm@48 15 * \mainpage
andrewm@48 16 *
andrewm@48 17 * BeagleRT is a hard-real-time, ultra-low latency audio and sensor environment for
andrewm@48 18 * BeagleBone Black, which works with the BeagleBone Audio Cape or a custom "BeagleRT Cape"
andrewm@48 19 * which incorporates stereo audio with 8x, 16-bit analog inputs and outputs.
andrewm@48 20 *
andrewm@48 21 * BeagleRT is based on the Xenomai real-time Linux extensions (http://xenomai.org) and
andrewm@48 22 * uses the BeagleBone %PRU subsystem to address the audio and sensor hardware.
andrewm@48 23 *
andrewm@48 24 * Further information can be found at http://beaglert.cc
andrewm@48 25 */
andrewm@48 26
andrewm@46 27
andrewm@46 28 #ifndef BEAGLERT_H_
andrewm@46 29 #define BEAGLERT_H_
andrewm@46 30
andrewm@46 31 #include <stdint.h>
giuliomoro@173 32 #include <unistd.h>
andrewm@55 33 #include <rtdk.h>
andrewm@46 34 #include "digital_gpio_mapping.h"
andrewm@46 35
andrewm@46 36 // Useful constants
andrewm@47 37
andrewm@47 38 /** \cond PRIVATE */
andrewm@46 39 #define DBOX_CAPE // New custom cape
andrewm@46 40 #ifdef DBOX_CAPE
andrewm@46 41 #define CODEC_I2C_ADDRESS 0x18 // Address of TLV320AIC3104 codec
andrewm@46 42 #else
andrewm@46 43 #define CODEC_I2C_ADDRESS 0x1B // Address of TLV320AIC3106 codec
andrewm@46 44 #endif
andrewm@46 45
andrewm@46 46 #define MAX_PRU_FILENAME_LENGTH 256
andrewm@46 47 #define MAX_SERVERNAME_LENGTH 256
andrewm@47 48 /** \endcond */
andrewm@46 49
andrewm@47 50 /**
andrewm@47 51 * \ingroup auxtask
andrewm@47 52 *
andrewm@47 53 * Xenomai priority level for audio processing. Maximum possible priority is 99.
andrewm@47 54 * In general, all auxiliary tasks should have a level lower than this unless for\
andrewm@47 55 * special purposes where the task needs to interrupt audio processing.
andrewm@47 56 */
andrewm@46 57 #define BEAGLERT_AUDIO_PRIORITY 95
andrewm@46 58
andrewm@47 59 // Default volume levels
andrewm@47 60
andrewm@47 61 /**
andrewm@47 62 * \addtogroup levels
andrewm@47 63 *
andrewm@47 64 * @{
andrewm@47 65 */
andrewm@47 66
andrewm@47 67 /**
andrewm@47 68 * Default level of the audio DAC in decibels. See BeagleRT_setDACLevel().
andrewm@47 69 */
andrewm@47 70 #define DEFAULT_DAC_LEVEL 0.0
andrewm@47 71
andrewm@47 72 /**
andrewm@47 73 * Default level of the audio ADC in decibels. See BeagleRT_setADCLevel().
andrewm@47 74 */
andrewm@47 75 #define DEFAULT_ADC_LEVEL -6.0
andrewm@47 76
giuliomoro@171 77
giuliomoro@171 78 /**
giuliomoro@171 79 * Default level of the Programmable Gain Amplifier in decibels.
giuliomoro@171 80 */
giuliomoro@171 81 #define DEFAULT_PGA_GAIN 16
giuliomoro@171 82
andrewm@47 83 /**
andrewm@47 84 * Default level of the headphone output in decibels. See BeagleRT_setHeadphoneLevel().
andrewm@47 85 */
andrewm@47 86 #define DEFAULT_HP_LEVEL -6.0
andrewm@47 87 /** @} */
andrewm@47 88
andrewm@47 89 /**
andrewm@47 90 * Flag for BeagleRTContext. If set, indicates the audio and analog buffers are interleaved.
andrewm@47 91 */
andrewm@46 92 #define BEAGLERT_FLAG_INTERLEAVED (1 << 0) // Set if buffers are interleaved
andrewm@47 93 /**
andrewm@47 94 * Flag for BeagleRTContext. If set, indicates analog outputs persist for future frames.
andrewm@47 95 */
andrewm@46 96 #define BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST (1 << 1) // Set if analog/digital outputs persist for future buffers
andrewm@46 97
andrewm@47 98 /**
andrewm@47 99 * \ingroup control
andrewm@47 100 * \brief Structure containing initialisation parameters for the real-time
andrewm@47 101 * audio control system.
andrewm@47 102 *
andrewm@47 103 * This structure is initialised using BeagleRT_defaultSettings(). Its contents
andrewm@47 104 * are used up through the point of calling
andrewm@47 105 * BeagleRT_initAudio() at which point it is no longer needed.
andrewm@47 106 */
andrewm@46 107 typedef struct {
andrewm@46 108 // These items might be adjusted by the user:
andrewm@46 109
andrewm@47 110 /// \brief Number of (analog) frames per period.
andrewm@47 111 ///
andrewm@47 112 /// Number of audio frames depends on relative sample rates of the two. By default,
andrewm@47 113 /// audio is twice the sample rate, so has twice the period size.
andrewm@47 114 int periodSize;
andrewm@47 115 /// Whether to use the analog input and output
andrewm@47 116 int useAnalog;
andrewm@47 117 /// Whether to use the 16 programmable GPIOs
andrewm@47 118 int useDigital;
andrewm@47 119 /// How many channels for the ADC and DAC
andrewm@47 120 int numAnalogChannels;
andrewm@47 121 /// How many channels for the GPIOs
andrewm@47 122 int numDigitalChannels;
andrewm@46 123
andrewm@47 124 /// Whether to begin with the speakers muted
andrewm@47 125 int beginMuted;
andrewm@47 126 /// Level for the audio DAC output
andrewm@47 127 float dacLevel;
andrewm@47 128 /// Level for the audio ADC input
andrewm@47 129 float adcLevel;
giuliomoro@171 130 /// Gains for the PGA, left and right channels
giuliomoro@171 131 float pgaGain[2];
andrewm@47 132 /// Level for the headphone output
andrewm@47 133 float headphoneLevel;
andrewm@47 134
andrewm@47 135 /// The external .bin file to load. If empty will use PRU code from pru_rtaudio_bin.h
andrewm@47 136 char pruFilename[MAX_PRU_FILENAME_LENGTH];
andrewm@47 137 /// Whether to use verbose logging
andrewm@47 138 int verbose;
andrewm@46 139
andrewm@46 140 // These items are application-dependent but should probably be
andrewm@46 141 // determined by the programmer rather than the user
andrewm@47 142
andrewm@47 143 /// Whether audio/analog data should be interleaved
andrewm@47 144 int interleave;
andrewm@47 145 /// \brief Whether analog outputs should persist to future frames.
andrewm@47 146 ///
andrewm@47 147 /// n.b. digital pins always persist, audio never does
andrewm@47 148 int analogOutputsPersist;
andrewm@46 149
andrewm@46 150 // These items are hardware-dependent and should only be changed
andrewm@46 151 // to run on different hardware
andrewm@47 152
andrewm@47 153 /// Where the codec can be found on the I2C bus
andrewm@47 154 int codecI2CAddress;
andrewm@47 155 /// Pin where amplifier mute can be found
andrewm@47 156 int ampMutePin;
andrewm@47 157 /// Port where the UDP server will listen
andrewm@47 158 int receivePort;
andrewm@47 159 /// Port where the UDP client will transmit
andrewm@47 160 int transmitPort;
andrewm@46 161 char serverName[MAX_SERVERNAME_LENGTH];
andrewm@46 162 } BeagleRTInitSettings;
andrewm@46 163
andrewm@46 164
andrewm@47 165 /**
andrewm@47 166 * \ingroup render
andrewm@47 167 * \brief Structure holding current audio and sensor settings and pointers to data buffers.
andrewm@47 168 *
andrewm@56 169 * This structure is passed to setup(), render() and cleanup(). It is
andrewm@47 170 * initialised in BeagleRT_initAudio() based on the contents of the BeagleRTInitSettings
andrewm@47 171 * structure.
andrewm@47 172 */
andrewm@46 173 typedef struct {
andrewm@47 174 /// \brief Buffer holding audio input samples
andrewm@47 175 ///
andrewm@47 176 /// This buffer may be in either interleaved or non-interleaved format,
andrewm@47 177 /// depending on the contents of the BeagleRTInitSettings structure.
andrewm@47 178 /// \b Note: this element is available in render() only.
andrewm@46 179 float *audioIn;
andrewm@47 180
andrewm@47 181 /// \brief Buffer holding audio output samples
andrewm@47 182 ///
andrewm@47 183 /// This buffer may be in either interleaved or non-interleaved format,
andrewm@47 184 /// depending on the contents of the BeagleRTInitSettings structure.
andrewm@47 185 /// \b Note: this element is available in render() only.
andrewm@46 186 float *audioOut;
andrewm@47 187
andrewm@47 188 /// \brief Buffer holding analog input samples
andrewm@47 189 ///
andrewm@47 190 /// This buffer may be in either interleaved or non-interleaved format,
andrewm@47 191 /// depending on the contents of the BeagleRTInitSettings structure.
andrewm@47 192 /// \b Note: this element is available in render() only.
andrewm@46 193 float *analogIn;
andrewm@47 194
andrewm@47 195 /// \brief Buffer holding analog output samples
andrewm@47 196 ///
andrewm@47 197 /// This buffer may be in either interleaved or non-interleaved format,
andrewm@47 198 /// depending on the contents of the BeagleRTInitSettings structure.
andrewm@47 199 /// \b Note: this element is available in render() only.
andrewm@46 200 float *analogOut;
andrewm@47 201
andrewm@47 202 /// \brief Buffer holding digital input/output samples
andrewm@47 203 ///
andrewm@47 204 /// \b Note: this element is available in render() only.
andrewm@46 205 uint32_t *digital;
andrewm@46 206
andrewm@47 207 /// Number of audio frames per period
andrewm@46 208 uint32_t audioFrames;
andrewm@47 209 /// Number of audio channels (currently always 2)
andrewm@46 210 uint32_t audioChannels;
andrewm@47 211 /// Audio sample rate in Hz (currently always 44100.0)
andrewm@46 212 float audioSampleRate;
andrewm@46 213
andrewm@47 214 /// \brief Number of analog frames per period
andrewm@47 215 ///
andrewm@47 216 /// This will be 0 if analog I/O is disabled.
andrewm@46 217 uint32_t analogFrames;
andrewm@47 218
andrewm@47 219 /// \brief Number of analog channels
andrewm@47 220 ///
andrewm@47 221 /// This could take a value of 8, 4 or 2. This will be 0 if analog I/O is disabled.
andrewm@46 222 uint32_t analogChannels;
andrewm@47 223
andrewm@47 224 /// \brief Analog sample rate in Hz
andrewm@47 225 ///
andrewm@47 226 /// The analog sample rate depends on the number of analog channels used. If
andrewm@47 227 /// 8 channels are used, the sample rate is 22050. If 4 channels are used, the sample
andrewm@47 228 /// rate is 44100. If 2 channels are used, the sample rate is 88200. If analog I/O
andrewm@47 229 /// is disabled, the sample rate is 0.
andrewm@46 230 float analogSampleRate;
andrewm@46 231
andrewm@47 232 /// Number of digital frames per period
andrewm@46 233 uint32_t digitalFrames;
andrewm@47 234 /// \brief Number of digital channels
andrewm@47 235 ///
andrewm@47 236 /// Currently this will always be 16, unless digital I/O is disabled, in which case it will be 0.
andrewm@46 237 uint32_t digitalChannels;
andrewm@47 238 /// Digital sample rate in Hz (currently always 44100.0)
andrewm@46 239 float digitalSampleRate;
andrewm@46 240
andrewm@47 241 /// \brief Number of elapsed audio samples since the start of rendering.
andrewm@47 242 ///
andrewm@47 243 /// This holds the total number of audio samples as of the beginning of the current period. To
andrewm@47 244 /// find the current number of analog or digital samples elapsed, multiply by the ratio of the
andrewm@47 245 /// sample rates (e.g. half the number of analog samples will have elapsed if the analog sample
andrewm@47 246 /// rate is 22050).
andrewm@46 247 uint64_t audioSampleCount;
andrewm@47 248
andrewm@47 249 /// \brief Other audio/sensor settings
andrewm@47 250 ///
andrewm@47 251 /// Binary combination of flags including:
andrewm@47 252 ///
andrewm@47 253 /// BEAGLERT_FLAG_INTERLEAVED: indicates the audio and analog buffers are interleaved
andrewm@47 254 ///
andrewm@47 255 /// BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST: indicates that writes to the analog outputs will
andrewm@47 256 /// persist for future frames. If not set, writes affect one frame only.
andrewm@46 257 uint32_t flags;
andrewm@46 258 } BeagleRTContext;
andrewm@46 259
andrewm@47 260 /** \ingroup auxtask
andrewm@47 261 *
andrewm@47 262 * Auxiliary task variable. Auxiliary tasks are created using createAuxiliaryTask() and
andrewm@56 263 * automatically cleaned up after cleanup() finishes.
andrewm@47 264 */
andrewm@46 265 typedef void* AuxiliaryTask; // Opaque data type to keep track of aux tasks
andrewm@46 266
andrewm@47 267 /** \ingroup render
andrewm@47 268 *
andrewm@47 269 * Flag that indicates when the audio will stop. Threads can poll this variable to indicate when
andrewm@47 270 * they should stop. Additionally, a program can set this to \c true
andrewm@47 271 * to indicate that audio processing should terminate. Calling BeagleRT_stopAudio()
andrewm@47 272 * has the effect of setting this to \c true.
andrewm@47 273 */
andrewm@46 274 extern bool gShouldStop;
andrewm@46 275
andrewm@46 276 // *** User-defined render functions ***
andrewm@46 277
andrewm@46 278 /**
andrewm@47 279 * \defgroup render User-defined render functions
andrewm@47 280 *
andrewm@47 281 * These three functions must be implemented by the developer in every BeagleRT program.
andrewm@47 282 * Typically they appear in their own .cpp source file.
andrewm@47 283 *
andrewm@47 284 * @{
andrewm@47 285 */
andrewm@47 286
andrewm@47 287 /**
andrewm@46 288 * \brief User-defined initialisation function which runs before audio rendering begins.
andrewm@46 289 *
andrewm@46 290 * This function runs once at the beginning of the program, after most of the system
andrewm@46 291 * initialisation has begun but before audio rendering starts. Use it to prepare any
andrewm@46 292 * memory or resources that will be needed in render().
andrewm@46 293 *
andrewm@46 294 * \param context Data structure holding information on sample rates, numbers of channels,
andrewm@46 295 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
andrewm@46 296 * \b not yet be available to use. Do not attempt to read or write audio or sensor data
andrewm@56 297 * in setup().
andrewm@46 298 * \param userData An opaque pointer to an optional user-defined data structure. Whatever
andrewm@46 299 * is passed as the second argument to BeagleRT_initAudio() will appear here.
andrewm@46 300 *
andrewm@46 301 * \return true on success, or false if an error occurred. If no initialisation is
andrewm@56 302 * required, setup() should return true.
andrewm@46 303 */
andrewm@56 304 bool setup(BeagleRTContext *context, void *userData);
andrewm@46 305
andrewm@46 306 /**
andrewm@46 307 * \brief User-defined callback function to process audio and sensor data.
andrewm@46 308 *
andrewm@46 309 * This function is called regularly by the system every time there is a new block of
andrewm@46 310 * audio and/or sensor data to process. Your code should process the requested samples
andrewm@46 311 * of data, store the results within \c context, and return.
andrewm@46 312 *
andrewm@46 313 * \param context Data structure holding buffers for audio, analog and digital data. The
andrewm@46 314 * structure also holds information on numbers of channels, frame sizes and sample rates,
andrewm@46 315 * which are guaranteed to remain the same throughout the program and to match what was
andrewm@56 316 * passed to setup().
andrewm@46 317 * \param userData An opaque pointer to an optional user-defined data structure. Will
andrewm@56 318 * be the same as the \c userData parameter passed to setup().
andrewm@46 319 */
andrewm@46 320 void render(BeagleRTContext *context, void *userData);
andrewm@46 321
andrewm@46 322 /**
andrewm@46 323 * \brief User-defined cleanup function which runs when the program finishes.
andrewm@46 324 *
andrewm@46 325 * This function is called by the system once after audio rendering has finished, before the
andrewm@56 326 * program quits. Use it to release any memory allocated in setup() and to perform
andrewm@56 327 * any other required cleanup. If no initialisation is performed in setup(), then
andrewm@46 328 * this function will usually be empty.
andrewm@46 329 *
andrewm@46 330 * \param context Data structure holding information on sample rates, numbers of channels,
andrewm@46 331 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
andrewm@46 332 * no longer be available to use. Do not attempt to read or write audio or sensor data
andrewm@56 333 * in cleanup().
andrewm@46 334 * \param userData An opaque pointer to an optional user-defined data structure. Will
andrewm@56 335 * be the same as the \c userData parameter passed to setup() and render().
andrewm@46 336 */
andrewm@56 337 void cleanup(BeagleRTContext *context, void *userData);
andrewm@46 338
andrewm@47 339 /** @} */
andrewm@47 340
andrewm@47 341 /**
andrewm@47 342 * \defgroup control Control and command line functions
andrewm@47 343 *
andrewm@47 344 * These functions are used to initialise the BeagleRT settings, process arguments
andrewm@47 345 * from the command line, and start/stop the audio and sensor system.
andrewm@47 346 *
andrewm@47 347 * @{
andrewm@47 348 */
andrewm@47 349
andrewm@46 350 // *** Command-line settings ***
andrewm@46 351
andrewm@46 352 /**
andrewm@46 353 * \brief Initialise the data structure containing settings for BeagleRT.
andrewm@46 354 *
andrewm@46 355 * This function should be called in main() before parsing any command-line arguments. It
andrewm@46 356 * sets default values in the data structure which specifies the BeagleRT settings, including
andrewm@46 357 * frame sizes, numbers of channels, volume levels and other parameters.
andrewm@46 358 *
andrewm@46 359 * \param settings Structure holding initialisation data for BeagleRT.
andrewm@46 360 */
andrewm@46 361 void BeagleRT_defaultSettings(BeagleRTInitSettings *settings);
andrewm@46 362
andrewm@46 363 /**
andrewm@46 364 * \brief Get long options from command line argument list, including BeagleRT standard options
andrewm@46 365 *
andrewm@46 366 * This function should be used in main() to process command line options, in place of the
andrewm@46 367 * standard library getopt_long(). Internally, it parses standard BeagleRT command-line options,
andrewm@46 368 * storing the results in the settings data structure. Any options which are not part of the
andrewm@46 369 * BeagleRT standard options will be returned, as they would normally be in getopt_long().
andrewm@46 370 *
andrewm@46 371 * \param argc Number of command line options, as passed to main().
andrewm@46 372 * \param argv Array of command line options, as passed to main().
andrewm@46 373 * \param customShortOptions List of short options to be parsed, analogous to getopt_long(). This
andrewm@46 374 * list should not include any characters already parsed as part of the BeagleRT standard options.
andrewm@46 375 * \param customLongOptions List of long options to parsed, analogous to getopt_long(). This
andrewm@46 376 * list should not include any long options already parsed as part of the BeagleRT standard options.
andrewm@46 377 * \param settings Data structure holding initialisation settings for BeagleRT. Any standard options
andrewm@46 378 * parsed will automatically update this data structure.
andrewm@46 379 *
andrewm@46 380 * \return Value of the next option parsed which is not a BeagleRT standard option, or -1 when the
andrewm@46 381 * argument list has been exhausted. Similar to the return value of getopt_long() except that BeagleRT
andrewm@46 382 * standard options are handled internally and not returned.
andrewm@46 383 */
andrewm@46 384 int BeagleRT_getopt_long(int argc, char *argv[], const char *customShortOptions,
andrewm@46 385 const struct option *customLongOptions, BeagleRTInitSettings *settings);
andrewm@46 386
andrewm@46 387 /**
andrewm@46 388 * \brief Print usage information for BeagleRT standard options.
andrewm@46 389 *
andrewm@46 390 * This function should be called from your code wherever you wish to print usage information for the
andrewm@46 391 * user. It will print usage information on BeagleRT standard options, after which you can print usage
andrewm@46 392 * information for your own custom options.
andrewm@46 393 */
andrewm@46 394 void BeagleRT_usage();
andrewm@46 395
andrewm@46 396 /**
andrewm@46 397 * \brief Set level of verbose (debugging) printing.
andrewm@46 398 *
andrewm@46 399 * \param level Verbosity level of the internal BeagleRT system. 0 by default; higher values will
andrewm@46 400 * print more information. Presently all positive numbers produce the same level of printing.
andrewm@46 401 */
andrewm@46 402 void BeagleRT_setVerboseLevel(int level);
andrewm@46 403
andrewm@47 404
andrewm@46 405 // *** Audio control functions ***
andrewm@46 406
andrewm@46 407 /**
andrewm@46 408 * \brief Initialise audio and sensor rendering environment.
andrewm@46 409 *
andrewm@46 410 * This function prepares audio rendering in BeagleRT. It should be called from main() sometime
andrewm@46 411 * after command line option parsing has finished. It will initialise the rendering system, which
andrewm@56 412 * in the process will result in a call to the user-defined setup() function.
andrewm@46 413 *
andrewm@46 414 * \param settings Data structure holding system settings, including numbers of channels, frame sizes,
andrewm@46 415 * volume levels and other information.
andrewm@46 416 * \param userData An opaque pointer to a user-defined data structure which will be passed to
andrewm@56 417 * setup(), render() and cleanup(). You can use this to pass custom information
andrewm@46 418 * to the rendering functions, as an alternative to using global variables.
andrewm@46 419 *
andrewm@46 420 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 421 */
andrewm@46 422 int BeagleRT_initAudio(BeagleRTInitSettings *settings, void *userData);
andrewm@46 423
andrewm@46 424 /**
andrewm@46 425 * \brief Begin processing audio and sensor data.
andrewm@46 426 *
andrewm@46 427 * This function will start the BeagleRT audio/sensor system. After this function is called, the
andrewm@46 428 * system will make periodic calls to render() until BeagleRT_stopAudio() is called.
andrewm@46 429 *
andrewm@46 430 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 431 */
andrewm@46 432 int BeagleRT_startAudio();
andrewm@46 433
andrewm@46 434 /**
andrewm@46 435 * \brief Stop processing audio and sensor data.
andrewm@46 436 *
andrewm@46 437 * This function will stop the BeagleRT audio/sensor system. After this function returns, no further
andrewm@46 438 * calls to render() will be issued.
andrewm@46 439 */
giuliomoro@174 440 int BeagleRT_startAuxiliaryTask(AuxiliaryTask it);
andrewm@46 441 void BeagleRT_stopAudio();
andrewm@46 442
andrewm@46 443 /**
andrewm@46 444 * \brief Clean up resources from audio and sensor processing.
andrewm@46 445 *
andrewm@46 446 * This function should only be called after BeagleRT_stopAudio(). It will release any
andrewm@46 447 * internal resources for audio and sensor processing. In the process, it will call the
andrewm@56 448 * user-defined cleanup() function.
andrewm@46 449 */
andrewm@46 450 void BeagleRT_cleanupAudio();
andrewm@46 451
andrewm@47 452 /** @} */
andrewm@47 453
andrewm@47 454 /**
andrewm@47 455 * \defgroup levels Audio level controls
andrewm@47 456 *
andrewm@47 457 * These functions control the input and output levels for the audio codec. If a BeagleRT program
andrewm@47 458 * does not call these functions, sensible default levels will be used.
andrewm@47 459 *
andrewm@47 460 * @{
andrewm@47 461 */
andrewm@46 462
andrewm@46 463 // *** Volume and level controls ***
andrewm@46 464
andrewm@46 465 /**
andrewm@46 466 * \brief Set the level of the audio DAC.
andrewm@46 467 *
andrewm@46 468 * This function sets the level of all audio outputs (headphone, line, speaker). It does
andrewm@46 469 * not affect the level of the (non-audio) analog outputs.
andrewm@46 470 *
andrewm@46 471 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 472 * any guarantees on real-time performance.
andrewm@46 473 *
andrewm@46 474 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
andrewm@46 475 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
andrewm@46 476 *
andrewm@46 477 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 478 */
andrewm@46 479 int BeagleRT_setDACLevel(float decibels);
andrewm@46 480
andrewm@46 481 /**
andrewm@46 482 * \brief Set the level of the audio ADC.
andrewm@46 483 *
andrewm@46 484 * This function sets the level of the audio input. It does not affect the level of the
andrewm@46 485 * (non-audio) analog inputs.
andrewm@46 486 *
andrewm@46 487 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 488 * any guarantees on real-time performance.
andrewm@46 489 *
andrewm@46 490 * \param decibels Level of the ADC input. Valid levels range from -12 (lowest) to
andrewm@46 491 * 0 (highest) in steps of 1.5dB. Levels between increments of 1.5 will be rounded down.
andrewm@46 492 *
andrewm@46 493 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 494 */
andrewm@46 495 int BeagleRT_setADCLevel(float decibels);
andrewm@46 496
giuliomoro@171 497
giuliomoro@171 498 /**
giuliomoro@171 499 * \brief Set the gain of the audio preamplifier.
giuliomoro@171 500 *
giuliomoro@171 501 * This function sets the level of the Programmable Gain Amplifier(PGA), which
giuliomoro@171 502 * amplifies the signal before the ADC.
giuliomoro@171 503 *
giuliomoro@171 504 * \b Important: do not call this function from within render(), as it does not make
giuliomoro@171 505 * any guarantees on real-time performance.
giuliomoro@171 506 *
giuliomoro@171 507 * \param decibels Level of the PGA Valid levels range from 0 (lowest) to
giuliomoro@171 508 * 59.5 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded.
giuliomoro@171 509 * \param channel Specifies which channel to apply the gain to. Channel 0 is left,
giuliomoro@171 510 * channel 1 is right
giuliomoro@171 511 *
giuliomoro@171 512 * \return 0 on success, or nonzero if an error occurred.
giuliomoro@171 513 */
giuliomoro@171 514 int BeagleRT_setPgaGain(float decibels, int channel);
giuliomoro@171 515
andrewm@46 516 /**
andrewm@46 517 * \brief Set the level of the onboard headphone amplifier.
andrewm@46 518 *
andrewm@46 519 * This function sets the level of the headphone output only (3-pin connector on the BeagleRT
andrewm@46 520 * cape or the output jack on the BeagleBone Audio Cape). It does not affect the level of the
andrewm@46 521 * speakers or the line out pads on the cape.
andrewm@46 522 *
andrewm@46 523 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 524 * any guarantees on real-time performance.
andrewm@46 525 *
andrewm@46 526 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
andrewm@46 527 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
andrewm@46 528 *
andrewm@46 529 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 530 */
andrewm@46 531 int BeagleRT_setHeadphoneLevel(float decibels);
andrewm@46 532
andrewm@46 533 /**
andrewm@46 534 * \brief Mute or unmute the onboard speaker amplifiers.
andrewm@46 535 *
andrewm@46 536 * This function mutes or unmutes the amplifiers on the BeagleRT cape. Whether the speakers begin
andrewm@46 537 * muted or unmuted depends on the BeagleRTInitSettings structure passed to BeagleRT_initAudio().
andrewm@46 538 *
andrewm@46 539 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 540 * any guarantees on real-time performance.
andrewm@46 541 *
andrewm@46 542 * \param mute 0 to enable the speakers, nonzero to mute the speakers.
andrewm@46 543 *
andrewm@46 544 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 545 */
andrewm@46 546 int BeagleRT_muteSpeakers(int mute);
andrewm@46 547
andrewm@47 548 /** @} */
andrewm@47 549
andrewm@47 550 /**
andrewm@47 551 * \defgroup auxtask Auxiliary task support
andrewm@47 552 *
andrewm@47 553 * These functions are used to create separate real-time tasks (threads) which run at lower
andrewm@47 554 * priority than the audio processing. They can be used, for example, for large time-consuming
andrewm@47 555 * calculations which would take more than one audio frame length to process, or they could be
andrewm@47 556 * used to communicate with external hardware when that communication might block or be delayed.
andrewm@47 557 *
andrewm@56 558 * All auxiliary tasks used by the program should be created in setup(). The tasks
andrewm@47 559 * can then be scheduled at will within the render() function.
andrewm@47 560 *
andrewm@47 561 * @{
andrewm@47 562 */
andrewm@47 563
andrewm@46 564 // *** Functions for creating auxiliary tasks ***
andrewm@46 565
andrewm@46 566 /**
andrewm@46 567 * \brief Create a new auxiliary task.
andrewm@46 568 *
andrewm@46 569 * This function creates a new auxiliary task which, when scheduled, runs the function specified
andrewm@46 570 * in the first argument. Note that the task does not run until scheduleAuxiliaryTask() is called.
andrewm@56 571 * Auxiliary tasks should be created in setup() and never in render() itself.
andrewm@46 572 *
andrewm@46 573 * The second argument specifies the real-time priority. Valid values are between 0
andrewm@47 574 * and 99, and usually should be lower than \ref BEAGLERT_AUDIO_PRIORITY. Tasks with higher priority always
andrewm@46 575 * preempt tasks with lower priority.
andrewm@46 576 *
andrewm@46 577 * \param functionToCall Function which will run each time the auxiliary task is scheduled.
andrewm@46 578 * \param priority Xenomai priority level at which the task should run.
andrewm@47 579 * \param name Name for this task, which should be unique system-wide (no other running program should use this name).
andrewm@46 580 */
andrewm@47 581 AuxiliaryTask BeagleRT_createAuxiliaryTask(void (*functionToCall)(void), int priority, const char *name);
andrewm@46 582
andrewm@46 583 /**
giuliomoro@174 584 * \brief Start an auxiliary task so that it can be run.
giuliomoro@174 585 *
giuliomoro@174 586 * This function will start an auxiliary task but will NOT schedule it.
giuliomoro@174 587 * It will also set a flag in the associate InternalAuxiliaryTask to flag the
giuliomoro@174 588 * task as "started", so that successive calls to the same function for a given AuxiliaryTask
giuliomoro@174 589 * have no effect.
giuliomoro@174 590 * The user should never be required to call this function directly, as it is called
giuliomoro@174 591 * by BeagleRT_scheduleAuxiliaryTask if needed (e.g.: if a task is scheduled in setup() )
giuliomoro@174 592 * or immediately after starting the audio thread.
giuliomoro@174 593 *
giuliomoro@174 594 * \param task Task to start.
giuliomoro@174 595 */
giuliomoro@174 596
giuliomoro@174 597 int BeagleRT_startAuxiliaryTask(AuxiliaryTask task);
giuliomoro@174 598 /**
andrewm@46 599 * \brief Run an auxiliary task which has previously been created.
andrewm@46 600 *
andrewm@46 601 * This function will schedule an auxiliary task to run. When the task runs, the function in the first
andrewm@46 602 * argument of createAuxiliaryTaskLoop() will be called.
andrewm@46 603 *
andrewm@46 604 * scheduleAuxiliaryTask() is typically called from render() to start a lower-priority task. The function
andrewm@46 605 * will not run immediately, but only once any active higher priority tasks have finished.
andrewm@46 606 *
andrewm@46 607 * \param task Task to schedule for running.
andrewm@46 608 */
andrewm@47 609 void BeagleRT_scheduleAuxiliaryTask(AuxiliaryTask task);
andrewm@47 610
andrewm@47 611 /** @} */
giuliomoro@187 612 #include <Utilities.h>
andrewm@46 613
andrewm@46 614 #endif /* BEAGLERT_H_ */