Overview » History » Version 26
Nick Bryan-Kinns, 2016-08-17 08:24 PM
| 1 | 20 | Fiore Martin | h1. Collidoscope |
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| 2 | 2 | Nick Bryan-Kinns | |
| 3 | 21 | Fiore Martin | !collidoscope_img1.jpg! |
| 4 | 21 | Fiore Martin | |
| 5 | 22 | Fiore Martin | |
| 6 | 26 | Nick Bryan-Kinns | Collidoscope is an interactive, collaborative *sound installation* and *musical instrument* (granular synthesizer) that allows participants to seamlessly record, manipulate, explore and perform real-world sounds. |
| 7 | 1 | Nick Bryan-Kinns | It is designed for both *amateurs and professional musicians*. |
| 8 | 25 | Nick Bryan-Kinns | |
| 9 | 26 | Nick Bryan-Kinns | Collidoscope builds on on the *research* conducted at the "Center for Digital Music at Queen Mary University of London":http://c4dm.eecs.qmul.ac.uk in real-time sound processing and synthesis, hardware design, physical computing, UI design, designing for interaction, accessibility and collaboration. |
| 10 | 8 | Fiore Martin | |
| 11 | 26 | Nick Bryan-Kinns | The *granular synthesis engine* is based on Ross Bencina's paper "Implementing Real-Time Granular Synthesis":http://www.cs.au.dk/~dsound/DigitalAudio.dir/Papers/BencinaAudioAnecdotes310801.pdf, on the "TGrains Unit Generator":http://doc.sccode.org/Classes/TGrains.html of the SuperCollider language and on the "Cross-modal DAW Prototype":https://code.soundsoftware.ac.uk/projects/cmdp developed in the EPSRC funded project Design Patterns for Inclusive Collaboration ("DePIC":http://depic.eecs.qmul.ac.uk) |
| 12 | 13 | Fiore Martin | |
| 13 | 13 | Fiore Martin | |
| 14 | 25 | Nick Bryan-Kinns | Collidoscope was funded by the EPCRC Centre for Digital Music (C4DM) Platform Grant (EP/K009559/1), the EPSRC Design Patterns for Inclusive Collaboration (DePIC) grant (EP/J017205/1), and b00t Consultants Ltd ("b00t":http://www.lllb00tlll.com). |
| 15 | 14 | Fiore Martin | |
| 16 | 14 | Fiore Martin | This repository contains all you need to build your own Collidoscope unit. |
| 17 | 16 | Fiore Martin | |
| 18 | 1 | Nick Bryan-Kinns | The "Downloads section":https://code.soundsoftware.ac.uk/projects/opencollidoscope/files contains: |
| 19 | 1 | Nick Bryan-Kinns | * The software binary you need to run Collidoscope, released under GPL license; |
| 20 | 16 | Fiore Martin | * An introduction guide to get you started with Collidoscope and to get an overview of its inner architecture; |
| 21 | 23 | Fiore Martin | * A guide on how to install the software or compile it yourself if you’d like to; |
| 22 | 1 | Nick Bryan-Kinns | * A reference document on the MIDI messages used by the Collidoscope software; |
| 23 | 23 | Fiore Martin | * The 3D CAD files to build your own physical unit. |
| 24 | 16 | Fiore Martin | |
| 25 | 19 | Fiore Martin | The "Software Repository":https://code.soundsoftware.ac.uk/projects/opencollidoscope/repository contains: |
| 26 | 18 | Fiore Martin | * The CollidoscopeApp source code, that runs the graphics and the audio engine. Released under the _GPL version 3_ license; |
| 27 | 26 | Nick Bryan-Kinns | * The CollidoscopeTeensy source code, namely the software running on the Teensy microcontroller that turns the sensor data into MIDI messages for the CollidoscopeApp. Also released under the _GPL version 3_; |
| 28 | 18 | Fiore Martin | * The Printed Circuit Board that we used with the Teensy microcontroller to make it easier to plug/unplug the sensors to it. |
| 29 | 19 | Fiore Martin | This is released under the _Creative Commons Attribution-ShareAlike 3.0_. |