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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #ifndef SV_VIEW_MANAGER_H
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17 #define SV_VIEW_MANAGER_H
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18
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19 #include <QObject>
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20 #include <QTimer>
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21 #include <QPalette>
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22
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23 #include <map>
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24
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25 #include "base/ViewManagerBase.h"
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26 #include "base/Selection.h"
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27 #include "base/Command.h"
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28 #include "base/Clipboard.h"
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29 #include "base/BaseTypes.h"
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30 #include "base/ZoomLevel.h"
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31
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32 class AudioPlaySource;
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33 class AudioRecordTarget;
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34 class Model;
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35
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36 enum PlaybackFollowMode {
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37
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38 /**
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39 * View scrolls continuously during playback, keeping the playback
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40 * position at the centre.
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41 */
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42 PlaybackScrollContinuous,
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43
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44 /**
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45 * View follows playback page-by-page, but dragging the view
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46 * relocates playback to the centre frame. This is the classic
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47 * Sonic Visualiser behaviour.
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48 */
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49 PlaybackScrollPageWithCentre,
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50
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51 /**
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52 * View follows playback page-by-page, and the play head is moved
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53 * (by the user) separately from dragging the view. This is
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54 * roughly the behaviour of a typical DAW or audio editor.
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55 */
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56 PlaybackScrollPage,
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57
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58 /**
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59 * View is detached from playback. It doesn't follow playback, and
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60 * dragging the view does not affect the play head.
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61 */
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62 PlaybackIgnore
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63 };
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64
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65 class View;
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66
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67 /**
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68 * The ViewManager manages properties that may need to be synchronised
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69 * between separate Views. For example, it handles signals associated
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70 * with changes to the global pan and zoom, and it handles selections.
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71 *
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72 * Views should be implemented in such a way as to work
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73 * correctly whether they are supplied with a ViewManager or not.
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74 */
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75
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76 class ViewManager : public ViewManagerBase
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77 {
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78 Q_OBJECT
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79
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80 public:
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81 ViewManager();
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82 virtual ~ViewManager();
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83
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84 void setAudioPlaySource(AudioPlaySource *source) override;
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85 void setAudioRecordTarget(AudioRecordTarget *target) override;
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86
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87 bool isPlaying() const;
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88 bool isRecording() const;
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89
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90 sv_frame_t getGlobalCentreFrame() const; // the set method is a slot
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91 ZoomLevel getGlobalZoom() const;
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92
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93 sv_frame_t getPlaybackFrame() const; // the set method is a slot
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94
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95 // Only meaningful in solo mode, and used for optional alignment feature
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96 Model *getPlaybackModel() const;
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97 void setPlaybackModel(Model *);
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98
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99 sv_frame_t alignPlaybackFrameToReference(sv_frame_t) const override;
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100 sv_frame_t alignReferenceToPlaybackFrame(sv_frame_t) const override;
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101
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102 bool haveInProgressSelection() const;
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103 const Selection &getInProgressSelection(bool &exclusive) const;
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104 void setInProgressSelection(const Selection &selection, bool exclusive);
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105 void clearInProgressSelection();
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106
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107 const MultiSelection &getSelection() const override;
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108
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109 const MultiSelection::SelectionList &getSelections() const override;
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110 void setSelection(const Selection &selection);
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111 void addSelection(const Selection &selection);
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112 void removeSelection(const Selection &selection);
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113 void clearSelections();
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114 sv_frame_t constrainFrameToSelection(sv_frame_t frame) const override;
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115
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116 /**
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117 * Adding a selection normally emits the selectionChangedByUser
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118 * signal. Call this to add a selection without emitting that signal.
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119 * This is used in session file load, for example.
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120 */
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121 void addSelectionQuietly(const Selection &selection);
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122
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123 /**
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124 * Return the selection that contains a given frame.
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125 * If defaultToFollowing is true, and if the frame is not in a
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126 * selected area, return the next selection after the given frame.
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127 * Return the empty selection if no appropriate selection is found.
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128 */
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129 Selection getContainingSelection(sv_frame_t frame, bool defaultToFollowing) const override;
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130
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131 Clipboard &getClipboard() { return m_clipboard; }
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132
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133 enum ToolMode {
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134 NavigateMode,
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135 SelectMode,
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136 EditMode,
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137 DrawMode,
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138 EraseMode,
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139 MeasureMode,
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140 NoteEditMode //GF: Tonioni: this tool mode will be context sensitive.
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141 };
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142 ToolMode getToolMode() const { return m_toolMode; }
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143 void setToolMode(ToolMode mode);
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144
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145 /// Override the tool mode for a specific view
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146 void setToolModeFor(const View *v, ToolMode mode);
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147 /// Return override mode if it exists for this view or global mode otherwise
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148 ToolMode getToolModeFor(const View *v) const;
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149 /// Clear all current view-specific overrides
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150 void clearToolModeOverrides();
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151
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152 bool getPlayLoopMode() const override { return m_playLoopMode; }
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153 void setPlayLoopMode(bool on);
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154
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155 bool getPlaySelectionMode() const override { return m_playSelectionMode; }
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156 void setPlaySelectionMode(bool on);
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157
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158 bool getPlaySoloMode() const override { return m_playSoloMode; }
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159 void setPlaySoloMode(bool on);
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160
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161 bool getAlignMode() const override { return m_alignMode; }
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162 void setAlignMode(bool on);
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163
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164 void setIlluminateLocalFeatures(bool i) { m_illuminateLocalFeatures = i; }
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165 void setShowWorkTitle(bool show) { m_showWorkTitle = show; }
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166 void setShowDuration(bool show) { m_showDuration = show; }
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167
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168 /**
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169 * The sample rate that is used for playback. This is usually the
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170 * rate of the main model, but not always. Models whose rates
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171 * differ from this will play back at the wrong speed -- there is
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172 * no per-model resampler.
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173 */
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174 sv_samplerate_t getPlaybackSampleRate() const;
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175
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176 /**
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177 * The sample rate of the audio output device. If the playback
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178 * sample rate differs from this, everything will be resampled at
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179 * the output stage (but not before).
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180 */
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181 sv_samplerate_t getDeviceSampleRate() const;
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182
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183 /**
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184 * The sample rate of the current main model. This may in theory
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185 * differ from the playback sample rate, in which case even the
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186 * main model will play at the wrong speed.
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187 */
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188 sv_samplerate_t getMainModelSampleRate() const { return m_mainModelSampleRate; }
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189
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190 void setMainModelSampleRate(sv_samplerate_t sr) { m_mainModelSampleRate = sr; }
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191
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192 /**
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193 * Take a "design pixel" size and scale it for the actual
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194 * display. This is relevant to hi-dpi systems that do not do
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195 * pixel doubling (i.e. Windows and Linux rather than OS/X).
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196 */
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197 static int scalePixelSize(int pixels);
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198
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199 enum OverlayMode {
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200 NoOverlays,
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201 GlobalOverlays,
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202 StandardOverlays,
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203 AllOverlays
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204 };
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205 void setOverlayMode(OverlayMode mode);
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206 OverlayMode getOverlayMode() const { return m_overlayMode; }
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207
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208 void setShowCentreLine(bool show);
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209 bool shouldShowCentreLine() const { return m_showCentreLine; }
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210
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211 bool shouldShowDuration() const {
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212 return m_overlayMode != NoOverlays && m_showDuration;
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213 }
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214 bool shouldShowFrameCount() const {
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215 return m_showCentreLine && shouldShowDuration();
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216 }
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217 bool shouldShowVerticalScale() const {
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218 return m_overlayMode != NoOverlays;
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219 }
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220 bool shouldShowVerticalColourScale() const {
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221 return m_overlayMode == AllOverlays;
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222 }
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223 bool shouldShowHorizontalValueScale() const { // for layers where x != time
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224 return m_overlayMode != NoOverlays;
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225 }
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226 bool shouldShowSelectionExtents() const {
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227 return m_overlayMode != NoOverlays && m_overlayMode != GlobalOverlays;
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228 }
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229 bool shouldShowLayerNames() const {
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230 return m_overlayMode == AllOverlays;
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231 }
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232 bool shouldShowScaleGuides() const {
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233 return m_overlayMode != NoOverlays;
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234 }
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235 bool shouldShowWorkTitle() const {
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236 return m_showWorkTitle;
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237 }
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238 bool shouldIlluminateLocalFeatures() const {
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239 return m_illuminateLocalFeatures;
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240 }
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241 bool shouldShowFeatureLabels() const {
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242 return m_overlayMode != NoOverlays && m_overlayMode != GlobalOverlays;
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243 }
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244
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245 void setZoomWheelsEnabled(bool enable);
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246 bool getZoomWheelsEnabled() const { return m_zoomWheelsEnabled; }
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247
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248 /**
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249 * Enable or disable opportunistic editing. This allows certain
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250 * edits while not in edit modes - e.g. double-click on an item
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251 * while in navigate mode to open an edit dialog. It is enabled by
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252 * default, but it may be undesirable if the application is
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253 * intended to be "read-only".
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254 *
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255 * This setting makes no difference to behaviour when actually in
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256 * editing modes.
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257 *
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258 * Unlike some other options, this is considered to be
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259 * application-build-specific and is not restored from settings.
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260 */
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261 void setOpportunisticEditingEnabled(bool enable);
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262 bool getOpportunisticEditingEnabled() const {
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263 return m_opportunisticEditingEnabled;
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264 }
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265
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266 void setGlobalDarkBackground(bool dark);
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267 bool getGlobalDarkBackground() const;
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268
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269 signals:
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270 /** Emitted when user causes the global centre frame to change. */
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271 void globalCentreFrameChanged(sv_frame_t frame);
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272
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Chris@211
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273 /** Emitted when user scrolls a view, but doesn't affect global centre. */
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274 void viewCentreFrameChanged(View *v, sv_frame_t frame);
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275
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Chris@211
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276 /** Emitted when a view zooms. */
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277 void viewZoomLevelChanged(View *v, ZoomLevel zoom, bool locked);
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278
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279 /** Emitted when the playback frame changes. */
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280 void playbackFrameChanged(sv_frame_t frame);
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281
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Chris@1210
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282 /** Emitted when the output or record levels change. Values in range 0.0 -> 1.0. */
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283 void monitoringLevelsChanged(float left, float right);
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284
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285 /** Emitted whenever the selection has changed. */
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286 void selectionChanged();
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287
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Chris@731
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288 /** Emitted when the selection has been changed through an
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289 * explicit selection-editing action. *Not* emitted when the
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290 * selection has been changed through undo or redo. */
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291 void selectionChangedByUser();
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292
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293 /** Emitted when the in-progress (rubberbanding) selection has changed. */
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294 void inProgressSelectionChanged();
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295
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Chris@127
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296 /** Emitted when the tool mode has been changed. */
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297 void toolModeChanged();
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298
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Chris@127
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299 /** Emitted when the play loop mode has been changed. */
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300 void playLoopModeChanged();
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301 void playLoopModeChanged(bool);
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302
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Chris@127
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303 /** Emitted when the play selection mode has been changed. */
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304 void playSelectionModeChanged();
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305 void playSelectionModeChanged(bool);
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306
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Chris@301
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307 /** Emitted when the play solo mode has been changed. */
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308 void playSoloModeChanged();
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Chris@301
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309 void playSoloModeChanged(bool);
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310
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Chris@314
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311 /** Emitted when the alignment mode has been changed. */
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Chris@314
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312 void alignModeChanged();
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Chris@314
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313 void alignModeChanged(bool);
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314
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Chris@127
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315 /** Emitted when the overlay mode has been changed. */
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316 void overlayModeChanged();
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317
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Chris@607
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318 /** Emitted when the centre line visibility has been changed. */
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319 void showCentreLineChanged();
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320
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Chris@133
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321 /** Emitted when the zoom wheels have been toggled. */
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Chris@133
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322 void zoomWheelsEnabledChanged();
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323
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Chris@1468
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324 /** Emitted when editing-enabled has been toggled. */
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Chris@1468
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325 void opportunisticEditingEnabledChanged();
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326
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Chris@502
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327 /** Emitted when any loggable activity has occurred. */
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Chris@502
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328 void activity(QString);
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329
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330 public slots:
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Chris@902
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331 void viewCentreFrameChanged(sv_frame_t, bool, PlaybackFollowMode);
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Chris@1327
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332 void viewZoomLevelChanged(ZoomLevel, bool);
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Chris@902
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333 void setGlobalCentreFrame(sv_frame_t);
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Chris@902
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334 void setPlaybackFrame(sv_frame_t);
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Chris@689
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335 void playStatusChanged(bool playing);
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Chris@1210
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336 void recordStatusChanged(bool recording);
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Chris@211
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337
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338 protected slots:
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Chris@127
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339 void checkPlayStatus();
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Chris@902
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340 void seek(sv_frame_t);
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Chris@806
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341 //!!! void considerZoomChange(void *, int, bool);
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342
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Chris@127
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343 protected:
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344 AudioPlaySource *m_playSource;
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Chris@1210
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345 AudioRecordTarget *m_recordTarget;
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Chris@1210
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346
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347 sv_frame_t m_globalCentreFrame;
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Chris@1327
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348 ZoomLevel m_globalZoom;
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Chris@902
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349 mutable sv_frame_t m_playbackFrame;
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350 Model *m_playbackModel; //!!!
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351 sv_samplerate_t m_mainModelSampleRate;
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352
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353 float m_lastLeft;
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354 float m_lastRight;
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355
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356 MultiSelection m_selections;
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357 Selection m_inProgressSelection;
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358 bool m_inProgressExclusive;
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359
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360 Clipboard m_clipboard;
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Chris@127
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361
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362 ToolMode m_toolMode;
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Chris@711
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363 std::map<const View *, ToolMode> m_toolModeOverrides;
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Chris@127
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364
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Chris@127
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365 bool m_playLoopMode;
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Chris@127
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366 bool m_playSelectionMode;
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Chris@301
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367 bool m_playSoloMode;
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Chris@314
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368 bool m_alignMode;
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Chris@127
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369
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Chris@762
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370 void setSelections(const MultiSelection &ms, bool quietly = false);
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Chris@127
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371 void signalSelectionChange();
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Chris@127
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372
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Chris@127
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373 class SetSelectionCommand : public Command
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Chris@127
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374 {
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Chris@127
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375 public:
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Chris@1266
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376 SetSelectionCommand(ViewManager *vm, const MultiSelection &ms);
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Chris@1266
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377 virtual ~SetSelectionCommand();
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Chris@1406
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378 void execute() override;
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Chris@1406
|
379 void unexecute() override;
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Chris@1406
|
380 QString getName() const override;
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Chris@127
|
381
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Chris@127
|
382 protected:
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Chris@1266
|
383 ViewManager *m_vm;
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Chris@1266
|
384 MultiSelection m_oldSelection;
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Chris@1266
|
385 MultiSelection m_newSelection;
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Chris@127
|
386 };
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Chris@127
|
387
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Chris@127
|
388 OverlayMode m_overlayMode;
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Chris@133
|
389 bool m_zoomWheelsEnabled;
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Chris@1468
|
390 bool m_opportunisticEditingEnabled;
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Chris@607
|
391 bool m_showCentreLine;
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Chris@326
|
392 bool m_illuminateLocalFeatures;
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Chris@326
|
393 bool m_showWorkTitle;
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matthiasm@822
|
394 bool m_showDuration;
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Chris@292
|
395
|
Chris@292
|
396 QPalette m_lightPalette;
|
Chris@292
|
397 QPalette m_darkPalette;
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Chris@127
|
398 };
|
Chris@127
|
399
|
Chris@127
|
400 #endif
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Chris@127
|
401
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