annotate view/ViewManager.h @ 301:5636eeacc467

* Merge from sv-match-alignment branch (excluding alignment-specific document). - add aggregate wave model (not yet complete enough to be added as a true model in a layer, but there's potential) - add play solo mode - add alignment model -- unused in plain SV - fix two plugin leaks - add m3u playlist support (opens all files at once, potentially hazardous) - fix retrieval of pre-encoded URLs - add ability to resample audio files on import, so as to match rates with other files previously loaded; add preference for same - add preliminary support in transform code for range and rate of transform input - reorganise preferences dialog, move dark-background option to preferences, add option for temporary directory location
author Chris Cannam
date Fri, 28 Sep 2007 13:56:38 +0000
parents 24fc90078754
children 7b96a3261e1c
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #ifndef _VIEW_MANAGER_H_
Chris@127 17 #define _VIEW_MANAGER_H_
Chris@127 18
Chris@127 19 #include <QObject>
Chris@127 20 #include <QTimer>
Chris@292 21 #include <QPalette>
Chris@127 22
Chris@127 23 #include <map>
Chris@127 24
Chris@128 25 #include "base/Selection.h"
Chris@128 26 #include "base/Command.h"
Chris@128 27 #include "base/Clipboard.h"
Chris@127 28
Chris@127 29 class AudioPlaySource;
Chris@127 30 class Model;
Chris@127 31
Chris@211 32 enum PlaybackFollowMode {
Chris@211 33 PlaybackScrollContinuous,
Chris@211 34 PlaybackScrollPage,
Chris@211 35 PlaybackIgnore
Chris@211 36 };
Chris@211 37
Chris@211 38 class View;
Chris@211 39
Chris@127 40 /**
Chris@127 41 * The ViewManager manages properties that may need to be synchronised
Chris@127 42 * between separate Views. For example, it handles signals associated
Chris@127 43 * with changes to the global pan and zoom, and it handles selections.
Chris@127 44 *
Chris@127 45 * Views should be implemented in such a way as to work
Chris@127 46 * correctly whether they are supplied with a ViewManager or not.
Chris@127 47 */
Chris@127 48
Chris@127 49 class ViewManager : public QObject
Chris@127 50 {
Chris@127 51 Q_OBJECT
Chris@127 52
Chris@127 53 public:
Chris@127 54 ViewManager();
Chris@127 55 virtual ~ViewManager();
Chris@127 56
Chris@127 57 void setAudioPlaySource(AudioPlaySource *source);
Chris@127 58
Chris@127 59 bool isPlaying() const;
Chris@127 60
Chris@127 61 unsigned long getGlobalCentreFrame() const;
Chris@180 62 void setGlobalCentreFrame(unsigned long);
Chris@127 63 unsigned long getGlobalZoom() const;
Chris@127 64
Chris@127 65 unsigned long getPlaybackFrame() const;
Chris@127 66 void setPlaybackFrame(unsigned long frame);
Chris@127 67
Chris@301 68 // Only meaningful in solo mode, and used for optional alignment feature
Chris@301 69 Model *getPlaybackModel() const;
Chris@301 70 void setPlaybackModel(Model *);
Chris@301 71
Chris@127 72 bool haveInProgressSelection() const;
Chris@127 73 const Selection &getInProgressSelection(bool &exclusive) const;
Chris@127 74 void setInProgressSelection(const Selection &selection, bool exclusive);
Chris@127 75 void clearInProgressSelection();
Chris@127 76
Chris@127 77 const MultiSelection &getSelection() const;
Chris@127 78
Chris@127 79 const MultiSelection::SelectionList &getSelections() const;
Chris@127 80 void setSelection(const Selection &selection);
Chris@127 81 void addSelection(const Selection &selection);
Chris@127 82 void removeSelection(const Selection &selection);
Chris@127 83 void clearSelections();
Chris@271 84 size_t constrainFrameToSelection(size_t frame) const;
Chris@127 85
Chris@127 86 /**
Chris@127 87 * Return the selection that contains a given frame.
Chris@127 88 * If defaultToFollowing is true, and if the frame is not in a
Chris@127 89 * selected area, return the next selection after the given frame.
Chris@127 90 * Return the empty selection if no appropriate selection is found.
Chris@127 91 */
Chris@127 92 Selection getContainingSelection(size_t frame, bool defaultToFollowing) const;
Chris@127 93
Chris@127 94 Clipboard &getClipboard() { return m_clipboard; }
Chris@127 95
Chris@127 96 enum ToolMode {
Chris@127 97 NavigateMode,
Chris@127 98 SelectMode,
Chris@127 99 EditMode,
Chris@257 100 DrawMode,
Chris@257 101 MeasureMode
Chris@127 102 };
Chris@127 103 ToolMode getToolMode() const { return m_toolMode; }
Chris@127 104 void setToolMode(ToolMode mode);
Chris@127 105
Chris@127 106 bool getPlayLoopMode() const { return m_playLoopMode; }
Chris@127 107 void setPlayLoopMode(bool on);
Chris@127 108
Chris@127 109 bool getPlaySelectionMode() const { return m_playSelectionMode; }
Chris@127 110 void setPlaySelectionMode(bool on);
Chris@127 111
Chris@301 112 bool getPlaySoloMode() const { return m_playSoloMode; }
Chris@301 113 void setPlaySoloMode(bool on);
Chris@301 114
Chris@224 115 /**
Chris@224 116 * The sample rate that is used for playback. This is usually the
Chris@224 117 * rate of the main model, but not always. Models whose rates
Chris@224 118 * differ from this will play back at the wrong speed -- there is
Chris@224 119 * no per-model resampler.
Chris@224 120 */
Chris@127 121 size_t getPlaybackSampleRate() const;
Chris@224 122
Chris@224 123 /**
Chris@224 124 * The sample rate of the audio output device. If the playback
Chris@224 125 * sample rate differs from this, everything will be resampled at
Chris@224 126 * the output stage.
Chris@224 127 */
Chris@224 128 size_t getOutputSampleRate() const;
Chris@224 129
Chris@224 130 /**
Chris@224 131 * The sample rate of the current main model. This may in theory
Chris@224 132 * differ from the playback sample rate, in which case even the
Chris@224 133 * main model will play at the wrong speed.
Chris@224 134 */
Chris@127 135 size_t getMainModelSampleRate() const { return m_mainModelSampleRate; }
Chris@224 136
Chris@127 137 void setMainModelSampleRate(size_t sr) { m_mainModelSampleRate = sr; }
Chris@127 138
Chris@127 139 enum OverlayMode {
Chris@127 140 NoOverlays,
Chris@189 141 MinimalOverlays,
Chris@189 142 StandardOverlays,
Chris@127 143 AllOverlays
Chris@127 144 };
Chris@127 145 void setOverlayMode(OverlayMode mode);
Chris@127 146 OverlayMode getOverlayMode() const { return m_overlayMode; }
Chris@127 147
Chris@189 148 bool shouldShowCentreLine() const {
Chris@189 149 return m_overlayMode != NoOverlays;
Chris@189 150 }
Chris@189 151 bool shouldShowFrameCount() const {
Chris@189 152 return m_overlayMode != NoOverlays;
Chris@189 153 }
Chris@189 154 bool shouldShowDuration() const {
Chris@189 155 return m_overlayMode > MinimalOverlays;
Chris@189 156 }
Chris@189 157 bool shouldShowVerticalScale() const {
Chris@189 158 return m_overlayMode > MinimalOverlays;
Chris@189 159 }
Chris@189 160 bool shouldShowSelectionExtents() const {
Chris@189 161 return m_overlayMode > MinimalOverlays;
Chris@189 162 }
Chris@189 163 bool shouldShowLayerNames() const {
Chris@189 164 return m_overlayMode == AllOverlays;
Chris@189 165 }
Chris@195 166 bool shouldShowScaleGuides() const {
Chris@195 167 return m_overlayMode != NoOverlays;
Chris@195 168 }
Chris@189 169
Chris@133 170 void setZoomWheelsEnabled(bool enable);
Chris@133 171 bool getZoomWheelsEnabled() const { return m_zoomWheelsEnabled; }
Chris@133 172
Chris@292 173 void setGlobalDarkBackground(bool dark);
Chris@292 174 bool getGlobalDarkBackground() const;
Chris@292 175
Chris@127 176 signals:
Chris@211 177 /** Emitted when user causes the global centre frame to change. */
Chris@211 178 void globalCentreFrameChanged(unsigned long frame);
Chris@127 179
Chris@211 180 /** Emitted when user scrolls a view, but doesn't affect global centre. */
Chris@211 181 void viewCentreFrameChanged(View *v, unsigned long frame);
Chris@211 182
Chris@211 183 /** Emitted when a view zooms. */
Chris@222 184 void viewZoomLevelChanged(View *v, unsigned long zoom, bool locked);
Chris@133 185
Chris@127 186 /** Emitted when the playback frame changes. */
Chris@127 187 void playbackFrameChanged(unsigned long frame);
Chris@127 188
Chris@127 189 /** Emitted when the output levels change. Values in range 0.0 -> 1.0. */
Chris@127 190 void outputLevelsChanged(float left, float right);
Chris@127 191
Chris@127 192 /** Emitted when the selection has changed. */
Chris@127 193 void selectionChanged();
Chris@127 194
Chris@127 195 /** Emitted when the in-progress (rubberbanding) selection has changed. */
Chris@127 196 void inProgressSelectionChanged();
Chris@127 197
Chris@127 198 /** Emitted when the tool mode has been changed. */
Chris@127 199 void toolModeChanged();
Chris@127 200
Chris@127 201 /** Emitted when the play loop mode has been changed. */
Chris@127 202 void playLoopModeChanged();
Chris@177 203 void playLoopModeChanged(bool);
Chris@127 204
Chris@127 205 /** Emitted when the play selection mode has been changed. */
Chris@127 206 void playSelectionModeChanged();
Chris@177 207 void playSelectionModeChanged(bool);
Chris@127 208
Chris@301 209 /** Emitted when the play solo mode has been changed. */
Chris@301 210 void playSoloModeChanged();
Chris@301 211 void playSoloModeChanged(bool);
Chris@301 212
Chris@127 213 /** Emitted when the overlay mode has been changed. */
Chris@127 214 void overlayModeChanged();
Chris@127 215
Chris@133 216 /** Emitted when the zoom wheels have been toggled. */
Chris@133 217 void zoomWheelsEnabledChanged();
Chris@133 218
Chris@211 219 public slots:
Chris@211 220 void viewCentreFrameChanged(unsigned long, bool, PlaybackFollowMode);
Chris@222 221 void viewZoomLevelChanged(unsigned long, bool);
Chris@211 222
Chris@127 223 protected slots:
Chris@127 224 void checkPlayStatus();
Chris@127 225 void playStatusChanged(bool playing);
Chris@211 226 void seek(unsigned long);
Chris@222 227 //!!! void considerZoomChange(void *, unsigned long, bool);
Chris@127 228
Chris@127 229 protected:
Chris@127 230 AudioPlaySource *m_playSource;
Chris@127 231 unsigned long m_globalCentreFrame;
Chris@127 232 unsigned long m_globalZoom;
Chris@127 233 mutable unsigned long m_playbackFrame;
Chris@301 234 Model *m_playbackModel; //!!!
Chris@127 235 size_t m_mainModelSampleRate;
Chris@127 236
Chris@127 237 float m_lastLeft;
Chris@127 238 float m_lastRight;
Chris@127 239
Chris@127 240 MultiSelection m_selections;
Chris@127 241 Selection m_inProgressSelection;
Chris@127 242 bool m_inProgressExclusive;
Chris@127 243
Chris@127 244 Clipboard m_clipboard;
Chris@127 245
Chris@127 246 ToolMode m_toolMode;
Chris@127 247
Chris@127 248 bool m_playLoopMode;
Chris@127 249 bool m_playSelectionMode;
Chris@301 250 bool m_playSoloMode;
Chris@127 251
Chris@127 252 void setSelections(const MultiSelection &ms);
Chris@127 253 void signalSelectionChange();
Chris@127 254
Chris@127 255 class SetSelectionCommand : public Command
Chris@127 256 {
Chris@127 257 public:
Chris@127 258 SetSelectionCommand(ViewManager *vm, const MultiSelection &ms);
Chris@127 259 virtual ~SetSelectionCommand();
Chris@127 260 virtual void execute();
Chris@127 261 virtual void unexecute();
Chris@127 262 virtual QString getName() const;
Chris@127 263
Chris@127 264 protected:
Chris@127 265 ViewManager *m_vm;
Chris@127 266 MultiSelection m_oldSelection;
Chris@127 267 MultiSelection m_newSelection;
Chris@127 268 };
Chris@127 269
Chris@127 270 OverlayMode m_overlayMode;
Chris@133 271 bool m_zoomWheelsEnabled;
Chris@292 272
Chris@292 273 QPalette m_lightPalette;
Chris@292 274 QPalette m_darkPalette;
Chris@127 275 };
Chris@127 276
Chris@127 277 #endif
Chris@127 278