annotate view/ViewManager.h @ 388:881470f9ca48

* Start layer progress bars in "indeterminate" mode
author Chris Cannam
date Tue, 20 May 2008 08:37:46 +0000
parents e1a9e478b7f2
children 592d692b4f8b
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #ifndef _VIEW_MANAGER_H_
Chris@127 17 #define _VIEW_MANAGER_H_
Chris@127 18
Chris@127 19 #include <QObject>
Chris@127 20 #include <QTimer>
Chris@292 21 #include <QPalette>
Chris@127 22
Chris@127 23 #include <map>
Chris@127 24
Chris@376 25 #include "base/ViewManagerBase.h"
Chris@128 26 #include "base/Selection.h"
Chris@128 27 #include "base/Command.h"
Chris@128 28 #include "base/Clipboard.h"
Chris@127 29
Chris@127 30 class AudioPlaySource;
Chris@127 31 class Model;
Chris@127 32
Chris@211 33 enum PlaybackFollowMode {
Chris@211 34 PlaybackScrollContinuous,
Chris@211 35 PlaybackScrollPage,
Chris@211 36 PlaybackIgnore
Chris@211 37 };
Chris@211 38
Chris@211 39 class View;
Chris@211 40
Chris@127 41 /**
Chris@127 42 * The ViewManager manages properties that may need to be synchronised
Chris@127 43 * between separate Views. For example, it handles signals associated
Chris@127 44 * with changes to the global pan and zoom, and it handles selections.
Chris@127 45 *
Chris@127 46 * Views should be implemented in such a way as to work
Chris@127 47 * correctly whether they are supplied with a ViewManager or not.
Chris@127 48 */
Chris@127 49
Chris@376 50 class ViewManager : public ViewManagerBase
Chris@127 51 {
Chris@127 52 Q_OBJECT
Chris@127 53
Chris@127 54 public:
Chris@127 55 ViewManager();
Chris@127 56 virtual ~ViewManager();
Chris@127 57
Chris@127 58 void setAudioPlaySource(AudioPlaySource *source);
Chris@127 59
Chris@127 60 bool isPlaying() const;
Chris@127 61
Chris@127 62 unsigned long getGlobalCentreFrame() const;
Chris@180 63 void setGlobalCentreFrame(unsigned long);
Chris@127 64 unsigned long getGlobalZoom() const;
Chris@127 65
Chris@127 66 unsigned long getPlaybackFrame() const;
Chris@127 67 void setPlaybackFrame(unsigned long frame);
Chris@127 68
Chris@301 69 // Only meaningful in solo mode, and used for optional alignment feature
Chris@301 70 Model *getPlaybackModel() const;
Chris@301 71 void setPlaybackModel(Model *);
Chris@301 72
Chris@333 73 size_t alignPlaybackFrameToReference(size_t) const;
Chris@333 74 size_t alignReferenceToPlaybackFrame(size_t) const;
Chris@333 75
Chris@127 76 bool haveInProgressSelection() const;
Chris@127 77 const Selection &getInProgressSelection(bool &exclusive) const;
Chris@127 78 void setInProgressSelection(const Selection &selection, bool exclusive);
Chris@127 79 void clearInProgressSelection();
Chris@127 80
Chris@127 81 const MultiSelection &getSelection() const;
Chris@127 82
Chris@127 83 const MultiSelection::SelectionList &getSelections() const;
Chris@127 84 void setSelection(const Selection &selection);
Chris@127 85 void addSelection(const Selection &selection);
Chris@127 86 void removeSelection(const Selection &selection);
Chris@127 87 void clearSelections();
Chris@271 88 size_t constrainFrameToSelection(size_t frame) const;
Chris@127 89
Chris@127 90 /**
Chris@127 91 * Return the selection that contains a given frame.
Chris@127 92 * If defaultToFollowing is true, and if the frame is not in a
Chris@127 93 * selected area, return the next selection after the given frame.
Chris@127 94 * Return the empty selection if no appropriate selection is found.
Chris@127 95 */
Chris@127 96 Selection getContainingSelection(size_t frame, bool defaultToFollowing) const;
Chris@127 97
Chris@127 98 Clipboard &getClipboard() { return m_clipboard; }
Chris@127 99
Chris@127 100 enum ToolMode {
Chris@127 101 NavigateMode,
Chris@127 102 SelectMode,
Chris@127 103 EditMode,
Chris@257 104 DrawMode,
Chris@335 105 EraseMode,
Chris@257 106 MeasureMode
Chris@127 107 };
Chris@127 108 ToolMode getToolMode() const { return m_toolMode; }
Chris@127 109 void setToolMode(ToolMode mode);
Chris@127 110
Chris@127 111 bool getPlayLoopMode() const { return m_playLoopMode; }
Chris@127 112 void setPlayLoopMode(bool on);
Chris@127 113
Chris@127 114 bool getPlaySelectionMode() const { return m_playSelectionMode; }
Chris@127 115 void setPlaySelectionMode(bool on);
Chris@127 116
Chris@301 117 bool getPlaySoloMode() const { return m_playSoloMode; }
Chris@301 118 void setPlaySoloMode(bool on);
Chris@301 119
Chris@314 120 bool getAlignMode() const { return m_alignMode; }
Chris@314 121 void setAlignMode(bool on);
Chris@314 122
Chris@326 123 void setIlluminateLocalFeatures(bool i) { m_illuminateLocalFeatures = i; }
Chris@326 124 void setShowWorkTitle(bool show) { m_showWorkTitle = show; }
Chris@326 125
Chris@224 126 /**
Chris@224 127 * The sample rate that is used for playback. This is usually the
Chris@224 128 * rate of the main model, but not always. Models whose rates
Chris@224 129 * differ from this will play back at the wrong speed -- there is
Chris@224 130 * no per-model resampler.
Chris@224 131 */
Chris@127 132 size_t getPlaybackSampleRate() const;
Chris@224 133
Chris@224 134 /**
Chris@224 135 * The sample rate of the audio output device. If the playback
Chris@224 136 * sample rate differs from this, everything will be resampled at
Chris@224 137 * the output stage.
Chris@224 138 */
Chris@224 139 size_t getOutputSampleRate() const;
Chris@224 140
Chris@224 141 /**
Chris@224 142 * The sample rate of the current main model. This may in theory
Chris@224 143 * differ from the playback sample rate, in which case even the
Chris@224 144 * main model will play at the wrong speed.
Chris@224 145 */
Chris@127 146 size_t getMainModelSampleRate() const { return m_mainModelSampleRate; }
Chris@224 147
Chris@127 148 void setMainModelSampleRate(size_t sr) { m_mainModelSampleRate = sr; }
Chris@127 149
Chris@127 150 enum OverlayMode {
Chris@127 151 NoOverlays,
Chris@189 152 MinimalOverlays,
Chris@189 153 StandardOverlays,
Chris@127 154 AllOverlays
Chris@127 155 };
Chris@127 156 void setOverlayMode(OverlayMode mode);
Chris@127 157 OverlayMode getOverlayMode() const { return m_overlayMode; }
Chris@127 158
Chris@189 159 bool shouldShowCentreLine() const {
Chris@189 160 return m_overlayMode != NoOverlays;
Chris@189 161 }
Chris@189 162 bool shouldShowFrameCount() const {
Chris@189 163 return m_overlayMode != NoOverlays;
Chris@189 164 }
Chris@189 165 bool shouldShowDuration() const {
Chris@189 166 return m_overlayMode > MinimalOverlays;
Chris@189 167 }
Chris@189 168 bool shouldShowVerticalScale() const {
Chris@189 169 return m_overlayMode > MinimalOverlays;
Chris@189 170 }
Chris@189 171 bool shouldShowSelectionExtents() const {
Chris@189 172 return m_overlayMode > MinimalOverlays;
Chris@189 173 }
Chris@189 174 bool shouldShowLayerNames() const {
Chris@189 175 return m_overlayMode == AllOverlays;
Chris@189 176 }
Chris@195 177 bool shouldShowScaleGuides() const {
Chris@195 178 return m_overlayMode != NoOverlays;
Chris@195 179 }
Chris@326 180 bool shouldShowWorkTitle() const {
Chris@326 181 return m_showWorkTitle;
Chris@326 182 }
Chris@326 183 bool shouldIlluminateLocalFeatures() const {
Chris@326 184 return m_illuminateLocalFeatures;
Chris@326 185 }
Chris@189 186
Chris@133 187 void setZoomWheelsEnabled(bool enable);
Chris@133 188 bool getZoomWheelsEnabled() const { return m_zoomWheelsEnabled; }
Chris@133 189
Chris@292 190 void setGlobalDarkBackground(bool dark);
Chris@292 191 bool getGlobalDarkBackground() const;
Chris@292 192
Chris@127 193 signals:
Chris@211 194 /** Emitted when user causes the global centre frame to change. */
Chris@211 195 void globalCentreFrameChanged(unsigned long frame);
Chris@127 196
Chris@211 197 /** Emitted when user scrolls a view, but doesn't affect global centre. */
Chris@211 198 void viewCentreFrameChanged(View *v, unsigned long frame);
Chris@211 199
Chris@211 200 /** Emitted when a view zooms. */
Chris@222 201 void viewZoomLevelChanged(View *v, unsigned long zoom, bool locked);
Chris@133 202
Chris@127 203 /** Emitted when the playback frame changes. */
Chris@127 204 void playbackFrameChanged(unsigned long frame);
Chris@127 205
Chris@127 206 /** Emitted when the output levels change. Values in range 0.0 -> 1.0. */
Chris@127 207 void outputLevelsChanged(float left, float right);
Chris@127 208
Chris@127 209 /** Emitted when the selection has changed. */
Chris@127 210 void selectionChanged();
Chris@127 211
Chris@127 212 /** Emitted when the in-progress (rubberbanding) selection has changed. */
Chris@127 213 void inProgressSelectionChanged();
Chris@127 214
Chris@127 215 /** Emitted when the tool mode has been changed. */
Chris@127 216 void toolModeChanged();
Chris@127 217
Chris@127 218 /** Emitted when the play loop mode has been changed. */
Chris@127 219 void playLoopModeChanged();
Chris@177 220 void playLoopModeChanged(bool);
Chris@127 221
Chris@127 222 /** Emitted when the play selection mode has been changed. */
Chris@127 223 void playSelectionModeChanged();
Chris@177 224 void playSelectionModeChanged(bool);
Chris@127 225
Chris@301 226 /** Emitted when the play solo mode has been changed. */
Chris@301 227 void playSoloModeChanged();
Chris@301 228 void playSoloModeChanged(bool);
Chris@301 229
Chris@314 230 /** Emitted when the alignment mode has been changed. */
Chris@314 231 void alignModeChanged();
Chris@314 232 void alignModeChanged(bool);
Chris@314 233
Chris@127 234 /** Emitted when the overlay mode has been changed. */
Chris@127 235 void overlayModeChanged();
Chris@127 236
Chris@133 237 /** Emitted when the zoom wheels have been toggled. */
Chris@133 238 void zoomWheelsEnabledChanged();
Chris@133 239
Chris@211 240 public slots:
Chris@211 241 void viewCentreFrameChanged(unsigned long, bool, PlaybackFollowMode);
Chris@222 242 void viewZoomLevelChanged(unsigned long, bool);
Chris@211 243
Chris@127 244 protected slots:
Chris@127 245 void checkPlayStatus();
Chris@127 246 void playStatusChanged(bool playing);
Chris@211 247 void seek(unsigned long);
Chris@222 248 //!!! void considerZoomChange(void *, unsigned long, bool);
Chris@127 249
Chris@127 250 protected:
Chris@127 251 AudioPlaySource *m_playSource;
Chris@127 252 unsigned long m_globalCentreFrame;
Chris@127 253 unsigned long m_globalZoom;
Chris@127 254 mutable unsigned long m_playbackFrame;
Chris@301 255 Model *m_playbackModel; //!!!
Chris@127 256 size_t m_mainModelSampleRate;
Chris@127 257
Chris@127 258 float m_lastLeft;
Chris@127 259 float m_lastRight;
Chris@127 260
Chris@127 261 MultiSelection m_selections;
Chris@127 262 Selection m_inProgressSelection;
Chris@127 263 bool m_inProgressExclusive;
Chris@127 264
Chris@127 265 Clipboard m_clipboard;
Chris@127 266
Chris@127 267 ToolMode m_toolMode;
Chris@127 268
Chris@127 269 bool m_playLoopMode;
Chris@127 270 bool m_playSelectionMode;
Chris@301 271 bool m_playSoloMode;
Chris@314 272 bool m_alignMode;
Chris@127 273
Chris@127 274 void setSelections(const MultiSelection &ms);
Chris@127 275 void signalSelectionChange();
Chris@127 276
Chris@127 277 class SetSelectionCommand : public Command
Chris@127 278 {
Chris@127 279 public:
Chris@127 280 SetSelectionCommand(ViewManager *vm, const MultiSelection &ms);
Chris@127 281 virtual ~SetSelectionCommand();
Chris@127 282 virtual void execute();
Chris@127 283 virtual void unexecute();
Chris@127 284 virtual QString getName() const;
Chris@127 285
Chris@127 286 protected:
Chris@127 287 ViewManager *m_vm;
Chris@127 288 MultiSelection m_oldSelection;
Chris@127 289 MultiSelection m_newSelection;
Chris@127 290 };
Chris@127 291
Chris@127 292 OverlayMode m_overlayMode;
Chris@133 293 bool m_zoomWheelsEnabled;
Chris@326 294 bool m_illuminateLocalFeatures;
Chris@326 295 bool m_showWorkTitle;
Chris@292 296
Chris@292 297 QPalette m_lightPalette;
Chris@292 298 QPalette m_darkPalette;
Chris@127 299 };
Chris@127 300
Chris@127 301 #endif
Chris@127 302