annotate layer/SpectrogramLayer.h @ 193:57c2350a8c40

* Add slice layers (so you can display a slice of a colour 3d plot as if it were a spectrum) * Make spectrum layer a subclass of slice layer
author Chris Cannam
date Fri, 26 Jan 2007 16:59:57 +0000
parents e7cf6044c2a0
children 22c99c8aa1e0
rev   line source
Chris@58 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@59 4 Sonic Visualiser
Chris@59 5 An audio file viewer and annotation editor.
Chris@59 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@59 9 This program is free software; you can redistribute it and/or
Chris@59 10 modify it under the terms of the GNU General Public License as
Chris@59 11 published by the Free Software Foundation; either version 2 of the
Chris@59 12 License, or (at your option) any later version. See the file
Chris@59 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@30 16 #ifndef _SPECTROGRAM_LAYER_H_
Chris@30 17 #define _SPECTROGRAM_LAYER_H_
Chris@0 18
Chris@193 19 #include "SliceableLayer.h"
Chris@0 20 #include "base/Window.h"
Chris@71 21 #include "base/RealTime.h"
Chris@92 22 #include "base/Thread.h"
Chris@122 23 #include "base/PropertyContainer.h"
Chris@128 24 #include "data/model/PowerOfSqrtTwoZoomConstraint.h"
Chris@128 25 #include "data/model/DenseTimeValueModel.h"
Chris@130 26 #include "data/model/FFTModel.h"
Chris@0 27
Chris@0 28 #include <QMutex>
Chris@0 29 #include <QWaitCondition>
Chris@95 30 #include <QImage>
Chris@95 31 #include <QPixmap>
Chris@0 32
Chris@0 33 class View;
Chris@0 34 class QPainter;
Chris@0 35 class QImage;
Chris@0 36 class QPixmap;
Chris@0 37 class QTimer;
Chris@130 38 class FFTModel;
Chris@114 39
Chris@0 40
Chris@0 41 /**
Chris@0 42 * SpectrogramLayer represents waveform data (obtained from a
Chris@0 43 * DenseTimeValueModel) in spectrogram form.
Chris@0 44 */
Chris@0 45
Chris@193 46 class SpectrogramLayer : public SliceableLayer,
Chris@31 47 public PowerOfSqrtTwoZoomConstraint
Chris@0 48 {
Chris@0 49 Q_OBJECT
Chris@0 50
Chris@0 51 public:
Chris@37 52 enum Configuration { FullRangeDb, MelodicRange, MelodicPeaks };
Chris@0 53
Chris@44 54 SpectrogramLayer(Configuration = FullRangeDb);
Chris@0 55 ~SpectrogramLayer();
Chris@0 56
Chris@0 57 virtual const ZoomConstraint *getZoomConstraint() const { return this; }
Chris@0 58 virtual const Model *getModel() const { return m_model; }
Chris@44 59 virtual void paint(View *v, QPainter &paint, QRect rect) const;
Chris@0 60
Chris@44 61 virtual int getVerticalScaleWidth(View *v, QPainter &) const;
Chris@44 62 virtual void paintVerticalScale(View *v, QPainter &paint, QRect rect) const;
Chris@0 63
Chris@77 64 virtual bool getCrosshairExtents(View *, QPainter &, QPoint cursorPos,
Chris@77 65 std::vector<QRect> &extents) const;
Chris@77 66 virtual void paintCrosshairs(View *, QPainter &, QPoint) const;
Chris@77 67
Chris@44 68 virtual QString getFeatureDescription(View *v, QPoint &) const;
Chris@0 69
Chris@44 70 virtual bool snapToFeatureFrame(View *v, int &frame,
Chris@28 71 size_t &resolution,
Chris@28 72 SnapType snap) const;
Chris@13 73
Chris@0 74 void setModel(const DenseTimeValueModel *model);
Chris@0 75
Chris@0 76 virtual PropertyList getProperties() const;
Chris@87 77 virtual QString getPropertyLabel(const PropertyName &) const;
Chris@0 78 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 79 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 80 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@0 81 int *min, int *max) const;
Chris@0 82 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 83 int value) const;
Chris@167 84 virtual RangeMapper *getNewPropertyRangeMapper(const PropertyName &) const;
Chris@0 85 virtual void setProperty(const PropertyName &, int value);
Chris@0 86
Chris@0 87 /**
Chris@0 88 * Specify the channel to use from the source model.
Chris@0 89 * A value of -1 means to mix all available channels.
Chris@0 90 * The default is channel 0.
Chris@0 91 */
Chris@0 92 void setChannel(int);
Chris@0 93 int getChannel() const;
Chris@0 94
Chris@0 95 void setWindowSize(size_t);
Chris@0 96 size_t getWindowSize() const;
Chris@0 97
Chris@109 98 void setWindowHopLevel(size_t level);
Chris@97 99 size_t getWindowHopLevel() const;
Chris@0 100
Chris@0 101 void setWindowType(WindowType type);
Chris@0 102 WindowType getWindowType() const;
Chris@0 103
Chris@109 104 void setZeroPadLevel(size_t level);
Chris@109 105 size_t getZeroPadLevel() const;
Chris@109 106
Chris@0 107 /**
Chris@110 108 * Set the gain multiplier for sample values in this view.
Chris@0 109 * The default is 1.0.
Chris@0 110 */
Chris@0 111 void setGain(float gain);
Chris@0 112 float getGain() const;
Chris@0 113
Chris@37 114 /**
Chris@110 115 * Set the threshold for sample values to qualify for being shown
Chris@110 116 * in the FFT, in voltage units.
Chris@37 117 *
Chris@37 118 * The default is 0.0.
Chris@37 119 */
Chris@37 120 void setThreshold(float threshold);
Chris@37 121 float getThreshold() const;
Chris@37 122
Chris@37 123 void setMinFrequency(size_t);
Chris@37 124 size_t getMinFrequency() const;
Chris@37 125
Chris@0 126 void setMaxFrequency(size_t); // 0 -> no maximum
Chris@0 127 size_t getMaxFrequency() const;
Chris@0 128
Chris@37 129 enum ColourScale {
Chris@37 130 LinearColourScale,
Chris@37 131 MeterColourScale,
Chris@37 132 dBColourScale,
Chris@119 133 OtherColourScale,
Chris@37 134 PhaseColourScale
Chris@37 135 };
Chris@0 136
Chris@0 137 /**
Chris@0 138 * Specify the scale for sample levels. See WaveformLayer for
Chris@0 139 * details of meter and dB scaling. The default is dBColourScale.
Chris@0 140 */
Chris@0 141 void setColourScale(ColourScale);
Chris@0 142 ColourScale getColourScale() const;
Chris@0 143
Chris@35 144 enum FrequencyScale {
Chris@35 145 LinearFrequencyScale,
Chris@35 146 LogFrequencyScale
Chris@35 147 };
Chris@0 148
Chris@0 149 /**
Chris@0 150 * Specify the scale for the y axis.
Chris@0 151 */
Chris@0 152 void setFrequencyScale(FrequencyScale);
Chris@0 153 FrequencyScale getFrequencyScale() const;
Chris@0 154
Chris@37 155 enum BinDisplay {
Chris@37 156 AllBins,
Chris@37 157 PeakBins,
Chris@37 158 PeakFrequencies
Chris@35 159 };
Chris@35 160
Chris@35 161 /**
Chris@35 162 * Specify the processing of frequency bins for the y axis.
Chris@35 163 */
Chris@37 164 void setBinDisplay(BinDisplay);
Chris@37 165 BinDisplay getBinDisplay() const;
Chris@35 166
Chris@36 167 void setNormalizeColumns(bool n);
Chris@36 168 bool getNormalizeColumns() const;
Chris@36 169
Chris@120 170 void setNormalizeVisibleArea(bool n);
Chris@120 171 bool getNormalizeVisibleArea() const;
Chris@120 172
Chris@0 173 enum ColourScheme { DefaultColours, WhiteOnBlack, BlackOnWhite,
Chris@71 174 RedOnBlue, YellowOnBlack, BlueOnBlack, Rainbow };
Chris@0 175
Chris@0 176 void setColourScheme(ColourScheme scheme);
Chris@0 177 ColourScheme getColourScheme() const;
Chris@0 178
Chris@9 179 /**
Chris@9 180 * Specify the colourmap rotation for the colour scale.
Chris@9 181 */
Chris@9 182 void setColourRotation(int);
Chris@9 183 int getColourRotation() const;
Chris@9 184
Chris@0 185 virtual VerticalPosition getPreferredFrameCountPosition() const {
Chris@0 186 return PositionTop;
Chris@0 187 }
Chris@0 188
Chris@15 189 virtual bool isLayerOpaque() const { return true; }
Chris@183 190 virtual bool isLayerColourSignificant() const { return true; }
Chris@15 191
Chris@44 192 float getYForFrequency(View *v, float frequency) const;
Chris@44 193 float getFrequencyForY(View *v, int y) const;
Chris@42 194
Chris@115 195 virtual int getCompletion(View *v) const;
Chris@0 196
Chris@101 197 virtual bool getValueExtents(float &min, float &max,
Chris@101 198 bool &logarithmic, QString &unit) const;
Chris@101 199
Chris@101 200 virtual bool getDisplayExtents(float &min, float &max) const;
Chris@79 201
Chris@120 202 virtual bool setDisplayExtents(float min, float max);
Chris@120 203
Chris@6 204 virtual QString toXmlString(QString indent = "",
Chris@6 205 QString extraAttributes = "") const;
Chris@6 206
Chris@11 207 void setProperties(const QXmlAttributes &attributes);
Chris@11 208
Chris@47 209 virtual void setLayerDormant(const View *v, bool dormant);
Chris@29 210
Chris@94 211 virtual bool isLayerScrollable(const View *v) const { return false; }
Chris@94 212
Chris@133 213 virtual int getVerticalZoomSteps(int &defaultStep) const;
Chris@133 214 virtual int getCurrentVerticalZoomStep() const;
Chris@133 215 virtual void setVerticalZoomStep(int);
Chris@187 216 virtual RangeMapper *getNewVerticalZoomRangeMapper() const;
Chris@133 217
Chris@193 218 virtual const Model *getSliceableModel() const;
Chris@193 219
Chris@0 220 protected slots:
Chris@0 221 void cacheInvalid();
Chris@0 222 void cacheInvalid(size_t startFrame, size_t endFrame);
Chris@122 223
Chris@122 224 void preferenceChanged(PropertyContainer::PropertyName name);
Chris@0 225
Chris@0 226 void fillTimerTimedOut();
Chris@0 227
Chris@0 228 protected:
Chris@0 229 const DenseTimeValueModel *m_model; // I do not own this
Chris@0 230
Chris@35 231 int m_channel;
Chris@35 232 size_t m_windowSize;
Chris@35 233 WindowType m_windowType;
Chris@97 234 size_t m_windowHopLevel;
Chris@109 235 size_t m_zeroPadLevel;
Chris@107 236 size_t m_fftSize;
Chris@35 237 float m_gain;
Chris@37 238 float m_threshold;
Chris@35 239 int m_colourRotation;
Chris@37 240 size_t m_minFrequency;
Chris@35 241 size_t m_maxFrequency;
Chris@135 242 size_t m_initialMaxFrequency;
Chris@35 243 ColourScale m_colourScale;
Chris@35 244 ColourScheme m_colourScheme;
Chris@77 245 QColor m_crosshairColour;
Chris@35 246 FrequencyScale m_frequencyScale;
Chris@37 247 BinDisplay m_binDisplay;
Chris@36 248 bool m_normalizeColumns;
Chris@120 249 bool m_normalizeVisibleArea;
Chris@133 250 int m_lastEmittedZoomStep;
Chris@0 251
Chris@38 252 enum { NO_VALUE = 0 }; // colour index for unused pixels
Chris@38 253
Chris@86 254 class ColourMap
Chris@86 255 {
Chris@86 256 public:
Chris@86 257 QColor getColour(unsigned char index) const {
Chris@86 258 return m_colours[index];
Chris@86 259 }
Chris@86 260
Chris@86 261 void setColour(unsigned char index, QColor colour) {
Chris@86 262 m_colours[index] = colour;
Chris@86 263 }
Chris@86 264
Chris@86 265 private:
Chris@86 266 QColor m_colours[256];
Chris@86 267 };
Chris@86 268
Chris@86 269 ColourMap m_colourMap;
Chris@31 270
Chris@95 271 struct PixmapCache
Chris@95 272 {
Chris@95 273 QPixmap pixmap;
Chris@95 274 QRect validArea;
Chris@95 275 long startFrame;
Chris@95 276 size_t zoomLevel;
Chris@95 277 };
Chris@95 278 typedef std::map<const View *, PixmapCache> ViewPixmapCache;
Chris@95 279 void invalidatePixmapCaches();
Chris@95 280 void invalidatePixmapCaches(size_t startFrame, size_t endFrame);
Chris@95 281 mutable ViewPixmapCache m_pixmapCaches;
Chris@95 282 mutable QImage m_drawBuffer;
Chris@0 283
Chris@114 284 mutable QTimer *m_updateTimer;
Chris@110 285
Chris@44 286 mutable size_t m_candidateFillStartFrame;
Chris@0 287 bool m_exiting;
Chris@0 288
Chris@90 289 void setColourmap();
Chris@90 290 void rotateColourmap(int distance);
Chris@0 291
Chris@38 292 static float calculateFrequency(size_t bin,
Chris@38 293 size_t windowSize,
Chris@38 294 size_t windowIncrement,
Chris@38 295 size_t sampleRate,
Chris@38 296 float previousPhase,
Chris@38 297 float currentPhase,
Chris@38 298 bool &steadyState);
Chris@38 299
Chris@119 300 unsigned char getDisplayValue(View *v, float input) const;
Chris@40 301 float getInputForDisplayValue(unsigned char uc) const;
Chris@40 302
Chris@40 303 int getColourScaleWidth(QPainter &) const;
Chris@40 304
Chris@121 305 void illuminateLocalFeatures(View *v, QPainter &painter) const;
Chris@121 306
Chris@40 307 float getEffectiveMinFrequency() const;
Chris@40 308 float getEffectiveMaxFrequency() const;
Chris@38 309
Chris@0 310 struct LayerRange {
Chris@0 311 long startFrame;
Chris@0 312 int zoomLevel;
Chris@0 313 size_t modelStart;
Chris@0 314 size_t modelEnd;
Chris@0 315 };
Chris@44 316 bool getXBinRange(View *v, int x, float &windowMin, float &windowMax) const;
Chris@44 317 bool getYBinRange(View *v, int y, float &freqBinMin, float &freqBinMax) const;
Chris@0 318
Chris@44 319 bool getYBinSourceRange(View *v, int y, float &freqMin, float &freqMax) const;
Chris@44 320 bool getAdjustedYBinSourceRange(View *v, int x, int y,
Chris@35 321 float &freqMin, float &freqMax,
Chris@35 322 float &adjFreqMin, float &adjFreqMax) const;
Chris@44 323 bool getXBinSourceRange(View *v, int x, RealTime &timeMin, RealTime &timeMax) const;
Chris@44 324 bool getXYBinSourceRange(View *v, int x, int y, float &min, float &max,
Chris@38 325 float &phaseMin, float &phaseMax) const;
Chris@0 326
Chris@0 327 size_t getWindowIncrement() const {
Chris@97 328 if (m_windowHopLevel == 0) return m_windowSize;
Chris@97 329 else if (m_windowHopLevel == 1) return (m_windowSize * 3) / 4;
Chris@97 330 else return m_windowSize / (1 << (m_windowHopLevel - 1));
Chris@0 331 }
Chris@113 332
Chris@114 333 size_t getZeroPadLevel(const View *v) const;
Chris@114 334 size_t getFFTSize(const View *v) const;
Chris@130 335 FFTModel *getFFTModel(const View *v) const;
Chris@130 336 void invalidateFFTModels();
Chris@115 337
Chris@130 338 typedef std::pair<FFTModel *, int> FFTFillPair; // model, last fill
Chris@115 339 typedef std::map<const View *, FFTFillPair> ViewFFTMap;
Chris@119 340 typedef std::vector<float> FloatVector;
Chris@130 341 mutable ViewFFTMap m_fftModels;
Chris@193 342 mutable Model *m_sliceableModel;
Chris@119 343
Chris@119 344 class MagnitudeRange {
Chris@119 345 public:
Chris@119 346 MagnitudeRange() : m_min(0), m_max(0) { }
Chris@119 347 bool operator==(const MagnitudeRange &r) {
Chris@119 348 return r.m_min == m_min && r.m_max == m_max;
Chris@119 349 }
Chris@119 350 bool isSet() const { return (m_min != 0 || m_max != 0); }
Chris@119 351 void set(float min, float max) {
Chris@119 352 m_min = convert(min);
Chris@119 353 m_max = convert(max);
Chris@119 354 if (m_max < m_min) m_max = m_min;
Chris@119 355 }
Chris@119 356 bool sample(float f) {
Chris@119 357 unsigned int ui = convert(f);
Chris@119 358 bool changed = false;
Chris@119 359 if (isSet()) {
Chris@119 360 if (ui < m_min) { m_min = ui; changed = true; }
Chris@119 361 if (ui > m_max) { m_max = ui; changed = true; }
Chris@119 362 } else {
Chris@119 363 m_max = m_min = ui;
Chris@119 364 changed = true;
Chris@119 365 }
Chris@119 366 return changed;
Chris@119 367 }
Chris@119 368 bool sample(const MagnitudeRange &r) {
Chris@119 369 bool changed = false;
Chris@119 370 if (isSet()) {
Chris@119 371 if (r.m_min < m_min) { m_min = r.m_min; changed = true; }
Chris@119 372 if (r.m_max > m_max) { m_max = r.m_max; changed = true; }
Chris@119 373 } else {
Chris@119 374 m_min = r.m_min;
Chris@119 375 m_max = r.m_max;
Chris@119 376 changed = true;
Chris@119 377 }
Chris@119 378 return changed;
Chris@119 379 }
Chris@119 380 float getMin() const { return float(m_min) / UINT_MAX; }
Chris@119 381 float getMax() const { return float(m_max) / UINT_MAX; }
Chris@119 382 private:
Chris@119 383 unsigned int m_min;
Chris@119 384 unsigned int m_max;
Chris@119 385 unsigned int convert(float f) {
Chris@119 386 if (f < 0.f) f = 0.f;
Chris@119 387 if (f > 1.f) f = 1.f;
Chris@119 388 return (unsigned int)(f * UINT_MAX);
Chris@119 389 }
Chris@119 390 };
Chris@119 391
Chris@119 392 typedef std::map<const View *, MagnitudeRange> ViewMagMap;
Chris@119 393 mutable ViewMagMap m_viewMags;
Chris@119 394 mutable std::vector<MagnitudeRange> m_columnMags;
Chris@119 395 void invalidateMagnitudes();
Chris@119 396 bool updateViewMagnitudes(View *v) const;
Chris@0 397 };
Chris@0 398
Chris@0 399 #endif