annotate layer/SpectrogramLayer.h @ 40:3be4438b186d

* More fixes, tidying etc in spectrogram layer. Added a piano keyboard for the log frequency scale mode.
author Chris Cannam
date Fri, 24 Feb 2006 15:46:47 +0000
parents 5ce844ec854a
children f2c416cbdaa9
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@5 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@30 10 #ifndef _SPECTROGRAM_LAYER_H_
Chris@30 11 #define _SPECTROGRAM_LAYER_H_
Chris@0 12
Chris@0 13 #include "base/Layer.h"
Chris@0 14 #include "base/Window.h"
Chris@0 15 #include "model/PowerOfSqrtTwoZoomConstraint.h"
Chris@0 16 #include "model/DenseTimeValueModel.h"
Chris@0 17
Chris@0 18 #include <QThread>
Chris@0 19 #include <QMutex>
Chris@0 20 #include <QWaitCondition>
Chris@0 21
Chris@0 22 #include <fftw3.h>
Chris@0 23
Chris@38 24 #include <stdint.h>
Chris@38 25
Chris@0 26 class View;
Chris@0 27 class QPainter;
Chris@0 28 class QImage;
Chris@0 29 class QPixmap;
Chris@0 30 class QTimer;
Chris@0 31 class RealTime;
Chris@0 32
Chris@0 33 /**
Chris@0 34 * SpectrogramLayer represents waveform data (obtained from a
Chris@0 35 * DenseTimeValueModel) in spectrogram form.
Chris@0 36 */
Chris@0 37
Chris@0 38 class SpectrogramLayer : public Layer,
Chris@31 39 public PowerOfSqrtTwoZoomConstraint
Chris@0 40 {
Chris@0 41 Q_OBJECT
Chris@0 42
Chris@0 43 public:
Chris@37 44 enum Configuration { FullRangeDb, MelodicRange, MelodicPeaks };
Chris@0 45
Chris@0 46 SpectrogramLayer(View *w, Configuration = FullRangeDb);
Chris@0 47 ~SpectrogramLayer();
Chris@0 48
Chris@0 49 virtual const ZoomConstraint *getZoomConstraint() const { return this; }
Chris@0 50 virtual const Model *getModel() const { return m_model; }
Chris@0 51 virtual void paint(QPainter &paint, QRect rect) const;
Chris@0 52
Chris@0 53 virtual int getVerticalScaleWidth(QPainter &) const;
Chris@0 54 virtual void paintVerticalScale(QPainter &paint, QRect rect) const;
Chris@0 55
Chris@25 56 virtual QString getFeatureDescription(QPoint &) const;
Chris@0 57
Chris@28 58 virtual bool snapToFeatureFrame(int &frame,
Chris@28 59 size_t &resolution,
Chris@28 60 SnapType snap) const;
Chris@13 61
Chris@0 62 void setModel(const DenseTimeValueModel *model);
Chris@0 63
Chris@0 64 virtual PropertyList getProperties() const;
Chris@0 65 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 66 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 67 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@0 68 int *min, int *max) const;
Chris@0 69 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 70 int value) const;
Chris@0 71 virtual void setProperty(const PropertyName &, int value);
Chris@0 72
Chris@0 73 /**
Chris@0 74 * Specify the channel to use from the source model.
Chris@0 75 * A value of -1 means to mix all available channels.
Chris@0 76 * The default is channel 0.
Chris@0 77 */
Chris@0 78 void setChannel(int);
Chris@0 79 int getChannel() const;
Chris@0 80
Chris@0 81 void setWindowSize(size_t);
Chris@0 82 size_t getWindowSize() const;
Chris@0 83
Chris@0 84 void setWindowOverlap(size_t percent);
Chris@0 85 size_t getWindowOverlap() const;
Chris@0 86
Chris@0 87 void setWindowType(WindowType type);
Chris@0 88 WindowType getWindowType() const;
Chris@0 89
Chris@0 90 /**
Chris@0 91 * Set the gain multiplier for sample values in this view prior to
Chris@0 92 * FFT calculation.
Chris@0 93 *
Chris@0 94 * The default is 1.0.
Chris@0 95 */
Chris@0 96 void setGain(float gain);
Chris@0 97 float getGain() const;
Chris@0 98
Chris@37 99 /**
Chris@37 100 * Set the threshold for sample values to be shown in the FFT,
Chris@37 101 * in voltage units.
Chris@37 102 *
Chris@37 103 * The default is 0.0.
Chris@37 104 */
Chris@37 105 void setThreshold(float threshold);
Chris@37 106 float getThreshold() const;
Chris@37 107
Chris@37 108 void setMinFrequency(size_t);
Chris@37 109 size_t getMinFrequency() const;
Chris@37 110
Chris@0 111 void setMaxFrequency(size_t); // 0 -> no maximum
Chris@0 112 size_t getMaxFrequency() const;
Chris@0 113
Chris@37 114 enum ColourScale {
Chris@37 115 LinearColourScale,
Chris@37 116 MeterColourScale,
Chris@37 117 dBColourScale,
Chris@37 118 PhaseColourScale
Chris@37 119 };
Chris@0 120
Chris@0 121 /**
Chris@0 122 * Specify the scale for sample levels. See WaveformLayer for
Chris@0 123 * details of meter and dB scaling. The default is dBColourScale.
Chris@0 124 */
Chris@0 125 void setColourScale(ColourScale);
Chris@0 126 ColourScale getColourScale() const;
Chris@0 127
Chris@35 128 enum FrequencyScale {
Chris@35 129 LinearFrequencyScale,
Chris@35 130 LogFrequencyScale
Chris@35 131 };
Chris@0 132
Chris@0 133 /**
Chris@0 134 * Specify the scale for the y axis.
Chris@0 135 */
Chris@0 136 void setFrequencyScale(FrequencyScale);
Chris@0 137 FrequencyScale getFrequencyScale() const;
Chris@0 138
Chris@37 139 enum BinDisplay {
Chris@37 140 AllBins,
Chris@37 141 PeakBins,
Chris@37 142 PeakFrequencies
Chris@35 143 };
Chris@35 144
Chris@35 145 /**
Chris@35 146 * Specify the processing of frequency bins for the y axis.
Chris@35 147 */
Chris@37 148 void setBinDisplay(BinDisplay);
Chris@37 149 BinDisplay getBinDisplay() const;
Chris@35 150
Chris@36 151 void setNormalizeColumns(bool n);
Chris@36 152 bool getNormalizeColumns() const;
Chris@36 153
Chris@0 154 enum ColourScheme { DefaultColours, WhiteOnBlack, BlackOnWhite,
Chris@40 155 RedOnBlue, YellowOnBlack, Rainbow };
Chris@0 156
Chris@0 157 void setColourScheme(ColourScheme scheme);
Chris@0 158 ColourScheme getColourScheme() const;
Chris@0 159
Chris@9 160 /**
Chris@9 161 * Specify the colourmap rotation for the colour scale.
Chris@9 162 */
Chris@9 163 void setColourRotation(int);
Chris@9 164 int getColourRotation() const;
Chris@9 165
Chris@0 166 virtual VerticalPosition getPreferredFrameCountPosition() const {
Chris@0 167 return PositionTop;
Chris@0 168 }
Chris@0 169
Chris@15 170 virtual bool isLayerOpaque() const { return true; }
Chris@15 171
Chris@0 172 virtual int getCompletion() const;
Chris@0 173
Chris@6 174 virtual QString toXmlString(QString indent = "",
Chris@6 175 QString extraAttributes = "") const;
Chris@6 176
Chris@11 177 void setProperties(const QXmlAttributes &attributes);
Chris@11 178
Chris@33 179 virtual void setLayerDormant(bool dormant);
Chris@29 180
Chris@0 181 protected slots:
Chris@0 182 void cacheInvalid();
Chris@0 183 void cacheInvalid(size_t startFrame, size_t endFrame);
Chris@0 184
Chris@0 185 void fillTimerTimedOut();
Chris@0 186
Chris@0 187 protected:
Chris@0 188 const DenseTimeValueModel *m_model; // I do not own this
Chris@0 189
Chris@35 190 int m_channel;
Chris@35 191 size_t m_windowSize;
Chris@35 192 WindowType m_windowType;
Chris@35 193 size_t m_windowOverlap;
Chris@35 194 float m_gain;
Chris@37 195 float m_threshold;
Chris@35 196 int m_colourRotation;
Chris@37 197 size_t m_minFrequency;
Chris@35 198 size_t m_maxFrequency;
Chris@35 199 ColourScale m_colourScale;
Chris@35 200 ColourScheme m_colourScheme;
Chris@35 201 FrequencyScale m_frequencyScale;
Chris@37 202 BinDisplay m_binDisplay;
Chris@36 203 bool m_normalizeColumns;
Chris@0 204
Chris@38 205 // At the moment we cache one unsigned char per bin for the
Chris@38 206 // magnitude -- which is nothing like precise enough to allow us
Chris@38 207 // to subsequently adjust gain etc without recalculating the
Chris@38 208 // cached values -- plus optionally one unsigned char per bin for
Chris@38 209 // phase-adjusted frequency.
Chris@37 210
Chris@38 211 // To speed up redrawing after parameter changes, we would like to
Chris@38 212 // cache magnitude in a way that can have gain applied afterwards
Chris@38 213 // and can determine whether something is a peak or not, and also
Chris@38 214 // cache phase rather than only phase-adjusted frequency so that
Chris@38 215 // we don't have to recalculate if switching between phase and
Chris@38 216 // magnitude displays.
Chris@38 217
Chris@38 218 // This implies probably 16 bits for a normalized magnitude (in
Chris@38 219 // dB?) and at most 16 bits for phase. 16 or 32 bits per bin
Chris@38 220 // instead of 8 or 16.
Chris@38 221
Chris@38 222 // Each column's magnitudes are expected to be stored normalized
Chris@38 223 // to [0,1] with respect to the column, so the normalization
Chris@38 224 // factor should be calculated before all values in a column, and
Chris@38 225 // set appropriately.
Chris@38 226
Chris@31 227 class Cache {
Chris@31 228 public:
Chris@38 229 Cache(); // of size zero, call resize() before using
Chris@31 230 ~Cache();
Chris@31 231
Chris@38 232 size_t getWidth() const { return m_width; }
Chris@38 233 size_t getHeight() const { return m_height; }
Chris@38 234
Chris@38 235 void resize(size_t width, size_t height);
Chris@38 236 void reset(); // zero-fill or 1-fill as appropriate without changing size
Chris@38 237
Chris@38 238 float getMagnitudeAt(size_t x, size_t y) const {
Chris@38 239 return getNormalizedMagnitudeAt(x, y) * m_factor[x];
Chris@38 240 }
Chris@35 241
Chris@38 242 float getNormalizedMagnitudeAt(size_t x, size_t y) const {
Chris@38 243 return float(m_magnitude[y][x]) / 65535.0;
Chris@38 244 }
Chris@31 245
Chris@38 246 float getPhaseAt(size_t x, size_t y) const {
Chris@39 247 int16_t i = (int16_t)m_phase[y][x];
Chris@39 248 return (float(i) / 32767.0) * M_PI;
Chris@38 249 }
Chris@31 250
Chris@38 251 bool isLocalPeak(size_t x, size_t y) const {
Chris@38 252 if (y > 0 && m_magnitude[y][x] < m_magnitude[y-1][x]) return false;
Chris@38 253 if (y < m_height-1 && m_magnitude[y][x] < m_magnitude[y+1][x]) return false;
Chris@38 254 return true;
Chris@38 255 }
Chris@31 256
Chris@38 257 bool isOverThreshold(size_t x, size_t y, float threshold) const {
Chris@38 258 if (threshold == 0.0) return true;
Chris@38 259 return getMagnitudeAt(x, y) > threshold;
Chris@38 260 }
Chris@38 261
Chris@38 262 void setNormalizationFactor(size_t x, float factor) {
Chris@38 263 m_factor[x] = factor;
Chris@38 264 }
Chris@38 265
Chris@38 266 void setMagnitudeAt(size_t x, size_t y, float mag) {
Chris@38 267 // norm factor must already be set
Chris@38 268 setNormalizedMagnitudeAt(x, y, mag / m_factor[x]);
Chris@38 269 }
Chris@38 270
Chris@38 271 void setNormalizedMagnitudeAt(size_t x, size_t y, float norm) {
Chris@38 272 m_magnitude[y][x] = uint16_t(norm * 65535.0);
Chris@38 273 }
Chris@38 274
Chris@38 275 void setPhaseAt(size_t x, size_t y, float phase) {
Chris@38 276 // phase in range -pi -> pi
Chris@39 277 m_phase[y][x] = uint16_t(int16_t((phase * 32767) / M_PI));
Chris@38 278 }
Chris@38 279
Chris@38 280 QColor getColour(unsigned char index) const {
Chris@38 281 return m_colours[index];
Chris@38 282 }
Chris@38 283
Chris@38 284 void setColour(unsigned char index, QColor colour) {
Chris@38 285 m_colours[index] = colour;
Chris@38 286 }
Chris@38 287
Chris@38 288 private:
Chris@31 289 size_t m_width;
Chris@31 290 size_t m_height;
Chris@38 291 uint16_t **m_magnitude;
Chris@38 292 uint16_t **m_phase;
Chris@38 293 float *m_factor;
Chris@31 294 QColor m_colours[256];
Chris@38 295
Chris@38 296 void resize(uint16_t **&, size_t, size_t);
Chris@31 297 };
Chris@38 298
Chris@38 299 enum { NO_VALUE = 0 }; // colour index for unused pixels
Chris@38 300
Chris@31 301 Cache *m_cache;
Chris@31 302 bool m_cacheInvalid;
Chris@31 303
Chris@0 304 class CacheFillThread : public QThread
Chris@0 305 {
Chris@0 306 public:
Chris@0 307 CacheFillThread(SpectrogramLayer &layer) :
Chris@0 308 m_layer(layer), m_fillExtent(0) { }
Chris@0 309
Chris@0 310 size_t getFillExtent() const { return m_fillExtent; }
Chris@0 311 size_t getFillCompletion() const { return m_fillCompletion; }
Chris@0 312 virtual void run();
Chris@0 313
Chris@0 314 protected:
Chris@0 315 SpectrogramLayer &m_layer;
Chris@0 316 size_t m_fillExtent;
Chris@0 317 size_t m_fillCompletion;
Chris@0 318 };
Chris@0 319
Chris@0 320 void fillCache();
Chris@0 321
Chris@0 322 mutable QPixmap *m_pixmapCache;
Chris@0 323 mutable bool m_pixmapCacheInvalid;
Chris@0 324 mutable long m_pixmapCacheStartFrame;
Chris@0 325 mutable size_t m_pixmapCacheZoomLevel;
Chris@0 326
Chris@0 327 QWaitCondition m_condition;
Chris@0 328 mutable QMutex m_mutex;
Chris@0 329
Chris@0 330 CacheFillThread *m_fillThread;
Chris@0 331 QTimer *m_updateTimer;
Chris@0 332 size_t m_lastFillExtent;
Chris@0 333 bool m_exiting;
Chris@0 334
Chris@0 335 void setCacheColourmap();
Chris@9 336 void rotateCacheColourmap(int distance);
Chris@0 337
Chris@38 338 void fillCacheColumn(int column,
Chris@0 339 double *inputBuffer,
Chris@0 340 fftw_complex *outputBuffer,
Chris@0 341 fftw_plan plan,
Chris@9 342 size_t windowSize,
Chris@9 343 size_t windowIncrement,
Chris@38 344 const Window<double> &windower)
Chris@0 345 const;
Chris@0 346
Chris@38 347 static float calculateFrequency(size_t bin,
Chris@38 348 size_t windowSize,
Chris@38 349 size_t windowIncrement,
Chris@38 350 size_t sampleRate,
Chris@38 351 float previousPhase,
Chris@38 352 float currentPhase,
Chris@38 353 bool &steadyState);
Chris@38 354
Chris@38 355 unsigned char getDisplayValue(float input) const;
Chris@40 356 float getInputForDisplayValue(unsigned char uc) const;
Chris@40 357
Chris@40 358 int getColourScaleWidth(QPainter &) const;
Chris@40 359
Chris@40 360 float getEffectiveMinFrequency() const;
Chris@40 361 float getEffectiveMaxFrequency() const;
Chris@38 362
Chris@0 363 bool getYBinRange(int y, float &freqBinMin, float &freqBinMax) const;
Chris@0 364
Chris@0 365 struct LayerRange {
Chris@0 366 long startFrame;
Chris@0 367 int zoomLevel;
Chris@0 368 size_t modelStart;
Chris@0 369 size_t modelEnd;
Chris@0 370 };
Chris@20 371 bool getXBinRange(int x, float &windowMin, float &windowMax) const;
Chris@0 372
Chris@0 373 bool getYBinSourceRange(int y, float &freqMin, float &freqMax) const;
Chris@35 374 bool getAdjustedYBinSourceRange(int x, int y,
Chris@35 375 float &freqMin, float &freqMax,
Chris@35 376 float &adjFreqMin, float &adjFreqMax) const;
Chris@0 377 bool getXBinSourceRange(int x, RealTime &timeMin, RealTime &timeMax) const;
Chris@38 378 bool getXYBinSourceRange(int x, int y, float &min, float &max,
Chris@38 379 float &phaseMin, float &phaseMax) const;
Chris@0 380
Chris@0 381 size_t getWindowIncrement() const {
Chris@0 382 return m_windowSize - m_windowSize * m_windowOverlap / 100;
Chris@0 383 }
Chris@0 384 };
Chris@0 385
Chris@0 386 #endif