annotate layer/Layer.h @ 552:2e8194a30f40 sv-v1.7.1

* Layer data editor window: fix sorting for columns in region model, add Find feature * RDF import: assign names to layers based on event types, if no suitable labels are found in the RDF * Add label to status bar showing the last text that was passed in current layer (so e.g. counting 1, 2, 3, 4 if that's what beats are labelled) * Better layout of text labels for region layers in segmentation mode when they are close together * Give text layer the same method for finding "nearest point" as region and note layers, should improve its editability
author Chris Cannam
date Thu, 22 Oct 2009 15:54:21 +0000
parents a72ab757b73b
children 4c484636d5ec
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #ifndef _LAYER_H_
Chris@127 17 #define _LAYER_H_
Chris@127 18
Chris@128 19 #include "base/PropertyContainer.h"
Chris@128 20 #include "base/XmlExportable.h"
Chris@128 21 #include "base/Selection.h"
Chris@127 22
Chris@376 23 #include "widgets/CommandHistory.h"
Chris@376 24
Chris@523 25 #include "system/System.h"
Chris@523 26
Chris@127 27 #include <QObject>
Chris@127 28 #include <QRect>
Chris@127 29 #include <QXmlAttributes>
Chris@131 30 #include <QMutex>
Chris@299 31 #include <QPixmap>
Chris@127 32
Chris@127 33 #include <map>
Chris@268 34 #include <set>
Chris@127 35
Chris@552 36 #include <iostream>
Chris@552 37
Chris@127 38 class ZoomConstraint;
Chris@127 39 class Model;
Chris@127 40 class QPainter;
Chris@127 41 class View;
Chris@127 42 class QMouseEvent;
Chris@127 43 class Clipboard;
Chris@187 44 class RangeMapper;
Chris@127 45
Chris@127 46 /**
Chris@127 47 * The base class for visual representations of the data found in a
Chris@127 48 * Model. Layers are expected to be able to draw themselves onto a
Chris@127 49 * View, and may also be editable.
Chris@127 50 */
Chris@127 51
Chris@127 52 class Layer : public PropertyContainer,
Chris@127 53 public XmlExportable
Chris@127 54 {
Chris@127 55 Q_OBJECT
Chris@127 56
Chris@127 57 public:
Chris@127 58 Layer();
Chris@127 59 virtual ~Layer();
Chris@127 60
Chris@127 61 virtual const Model *getModel() const = 0;
Chris@502 62 Model *getModel() {
Chris@127 63 return const_cast<Model *>(const_cast<const Layer *>(this)->getModel());
Chris@127 64 }
Chris@127 65
Chris@137 66 /**
Chris@137 67 * Return a zoom constraint object defining the supported zoom
Chris@137 68 * levels for this layer. If this returns zero, the layer will
Chris@137 69 * support any integer zoom level.
Chris@137 70 */
Chris@127 71 virtual const ZoomConstraint *getZoomConstraint() const { return 0; }
Chris@137 72
Chris@137 73 /**
Chris@137 74 * Return true if this layer can handle zoom levels other than
Chris@137 75 * those supported by its zoom constraint (presumably less
Chris@137 76 * efficiently or accurately than the officially supported zoom
Chris@137 77 * levels). If true, the layer will unenthusistically accept any
Chris@137 78 * integer zoom level from 1 to the maximum returned by its zoom
Chris@137 79 * constraint.
Chris@137 80 */
Chris@137 81 virtual bool supportsOtherZoomLevels() const { return true; }
Chris@137 82
Chris@389 83 /**
Chris@389 84 * Paint the given rectangle of this layer onto the given view
Chris@389 85 * using the given painter, superimposing it on top of any
Chris@389 86 * existing material in that view. The view is provided here
Chris@389 87 * because it is possible for one layer to exist in more than one
Chris@389 88 * view, so the dimensions of the view may vary from one paint
Chris@389 89 * call to another (without any view having been resized).
Chris@389 90 */
Chris@127 91 virtual void paint(View *, QPainter &, QRect) const = 0;
Chris@127 92
Chris@389 93 /**
Chris@389 94 * Enable or disable synchronous painting. If synchronous
Chris@389 95 * painting is enabled, a call to paint() must complete painting
Chris@389 96 * the entire rectangle before it returns. If synchronous
Chris@389 97 * painting is disabled (which should be the default), the paint()
Chris@389 98 * call may defer painting some regions if data is not yet
Chris@389 99 * available, by calling back on its view to schedule another
Chris@389 100 * update. Synchronous painting is necessary when rendering to an
Chris@389 101 * image. Simple layer types will always paint synchronously, and
Chris@389 102 * so may ignore this.
Chris@389 103 */
Chris@389 104 virtual void setSynchronousPainting(bool /* synchronous */) { }
Chris@389 105
Chris@127 106 enum VerticalPosition {
Chris@127 107 PositionTop, PositionMiddle, PositionBottom
Chris@127 108 };
Chris@127 109 virtual VerticalPosition getPreferredTimeRulerPosition() const {
Chris@127 110 return PositionMiddle;
Chris@127 111 }
Chris@127 112 virtual VerticalPosition getPreferredFrameCountPosition() const {
Chris@127 113 return PositionBottom;
Chris@127 114 }
Chris@224 115 virtual bool hasLightBackground() const {
Chris@224 116 return true;
Chris@224 117 }
Chris@127 118
Chris@127 119 virtual QString getPropertyContainerIconName() const;
Chris@127 120
Chris@127 121 virtual QString getPropertyContainerName() const {
Chris@363 122 if (m_presentationName != "") return m_presentationName;
Chris@363 123 else return objectName();
Chris@127 124 }
Chris@127 125
Chris@363 126 virtual void setPresentationName(QString name);
Chris@363 127
Chris@127 128 virtual QString getLayerPresentationName() const;
Chris@299 129 virtual QPixmap getLayerPresentationPixmap(QSize) const { return QPixmap(); }
Chris@127 130
Chris@127 131 virtual int getVerticalScaleWidth(View *, QPainter &) const { return 0; }
Chris@127 132 virtual void paintVerticalScale(View *, QPainter &, QRect) const { }
Chris@127 133
Chris@127 134 virtual bool getCrosshairExtents(View *, QPainter &, QPoint /* cursorPos */,
Chris@127 135 std::vector<QRect> &) const {
Chris@127 136 return false;
Chris@127 137 }
Chris@127 138 virtual void paintCrosshairs(View *, QPainter &, QPoint) const { }
Chris@127 139
Chris@272 140 virtual void paintMeasurementRects(View *, QPainter &,
Chris@272 141 bool showFocus, QPoint focusPoint) const;
Chris@272 142
Chris@272 143 virtual bool nearestMeasurementRectChanged(View *, QPoint prev,
Chris@272 144 QPoint now) const;
Chris@267 145
Chris@127 146 virtual QString getFeatureDescription(View *, QPoint &) const {
Chris@127 147 return "";
Chris@127 148 }
Chris@127 149
Chris@552 150 virtual QString getLabelPreceding(size_t frame) const {
Chris@552 151 return "";
Chris@552 152 }
Chris@552 153
Chris@127 154 enum SnapType {
Chris@127 155 SnapLeft,
Chris@127 156 SnapRight,
Chris@127 157 SnapNearest,
Chris@127 158 SnapNeighbouring
Chris@127 159 };
Chris@127 160
Chris@127 161 /**
Chris@127 162 * Adjust the given frame to snap to the nearest feature, if
Chris@127 163 * possible.
Chris@127 164 *
Chris@127 165 * If snap is SnapLeft or SnapRight, adjust the frame to match
Chris@127 166 * that of the nearest feature in the given direction regardless
Chris@127 167 * of how far away it is. If snap is SnapNearest, adjust the
Chris@127 168 * frame to that of the nearest feature in either direction. If
Chris@127 169 * snap is SnapNeighbouring, adjust the frame to that of the
Chris@127 170 * nearest feature if it is close, and leave it alone (returning
Chris@127 171 * false) otherwise. SnapNeighbouring should always choose the
Chris@127 172 * same feature that would be used in an editing operation through
Chris@127 173 * calls to editStart etc.
Chris@127 174 *
Chris@127 175 * Return true if a suitable feature was found and frame adjusted
Chris@180 176 * accordingly. Return false if no suitable feature was available
Chris@517 177 * (and leave frame unmodified). If returning true, also return
Chris@517 178 * the resolution of the model in this layer in sample frames.
Chris@127 179 */
Chris@127 180 virtual bool snapToFeatureFrame(View * /* v */,
Chris@127 181 int & /* frame */,
Chris@127 182 size_t &resolution,
Chris@127 183 SnapType /* snap */) const {
Chris@127 184 resolution = 1;
Chris@127 185 return false;
Chris@127 186 }
Chris@127 187
Chris@517 188 /**
Chris@517 189 * Adjust the given frame to snap to the next feature that has
Chris@517 190 * "effectively" the same value as the feature prior to the given
Chris@517 191 * frame, if possible.
Chris@517 192 *
Chris@517 193 * The snap type must be SnapLeft (snap to the time of the next
Chris@517 194 * feature prior to the one preceding the given frame that has a
Chris@517 195 * similar value to it) or SnapRight (snap to the time of the next
Chris@517 196 * feature following the given frame that has a similar value to
Chris@517 197 * the feature preceding it). Other values are not permitted.
Chris@517 198 *
Chris@517 199 * Return true if a suitable feature was found and frame adjusted
Chris@517 200 * accordingly. Return false if no suitable feature was available
Chris@517 201 * (and leave frame unmodified). If returning true, also return
Chris@517 202 * the resolution of the model in this layer in sample frames.
Chris@517 203 */
Chris@517 204 virtual bool snapToSimilarFeature(View * /* v */,
Chris@517 205 int & /* source frame */,
Chris@517 206 size_t &resolution,
Chris@517 207 SnapType /* snap */) const {
Chris@517 208 resolution = 1;
Chris@517 209 return false;
Chris@517 210 }
Chris@517 211
Chris@335 212 // Draw, erase, and edit modes:
Chris@127 213 //
Chris@127 214 // Layer needs to get actual mouse events, I guess. Draw mode is
Chris@127 215 // probably the easier.
Chris@127 216
Chris@127 217 virtual void drawStart(View *, QMouseEvent *) { }
Chris@127 218 virtual void drawDrag(View *, QMouseEvent *) { }
Chris@127 219 virtual void drawEnd(View *, QMouseEvent *) { }
Chris@127 220
Chris@335 221 virtual void eraseStart(View *, QMouseEvent *) { }
Chris@335 222 virtual void eraseDrag(View *, QMouseEvent *) { }
Chris@335 223 virtual void eraseEnd(View *, QMouseEvent *) { }
Chris@335 224
Chris@127 225 virtual void editStart(View *, QMouseEvent *) { }
Chris@127 226 virtual void editDrag(View *, QMouseEvent *) { }
Chris@127 227 virtual void editEnd(View *, QMouseEvent *) { }
Chris@127 228
Chris@267 229 // Measurement rectangle (or equivalent). Unlike draw and edit,
Chris@267 230 // the base Layer class can provide working implementations of
Chris@267 231 // these for most situations.
Chris@267 232 //
Chris@267 233 virtual void measureStart(View *, QMouseEvent *);
Chris@267 234 virtual void measureDrag(View *, QMouseEvent *);
Chris@267 235 virtual void measureEnd(View *, QMouseEvent *);
Chris@280 236 virtual void measureDoubleClick(View *, QMouseEvent *);
Chris@267 237
Chris@283 238 virtual bool haveCurrentMeasureRect() const {
Chris@283 239 return m_haveCurrentMeasureRect;
Chris@283 240 }
Chris@283 241 virtual void deleteCurrentMeasureRect(); // using a command
Chris@283 242
Chris@255 243 /**
Chris@255 244 * Open an editor on the item under the mouse (e.g. on
Chris@255 245 * double-click). If there is no item or editing is not
Chris@255 246 * supported, return false.
Chris@255 247 */
Chris@255 248 virtual bool editOpen(View *, QMouseEvent *) { return false; }
Chris@127 249
Chris@127 250 virtual void moveSelection(Selection, size_t /* newStartFrame */) { }
Chris@127 251 virtual void resizeSelection(Selection, Selection /* newSize */) { }
Chris@127 252 virtual void deleteSelection(Selection) { }
Chris@127 253
Chris@359 254 virtual void copy(View *, Selection, Clipboard & /* to */) { }
Chris@127 255
Chris@127 256 /**
Chris@127 257 * Paste from the given clipboard onto the layer at the given
Chris@127 258 * frame offset. If interactive is true, the layer may ask the
Chris@127 259 * user about paste options through a dialog if desired, and may
Chris@127 260 * return false if the user cancelled the paste operation. This
Chris@127 261 * function should return true if a paste actually occurred.
Chris@127 262 */
Chris@359 263 virtual bool paste(View *,
Chris@359 264 const Clipboard & /* from */,
Chris@127 265 int /* frameOffset */,
Chris@127 266 bool /* interactive */) { return false; }
Chris@127 267
Chris@127 268 // Text mode:
Chris@127 269 //
Chris@127 270 // Label nearest feature. We need to get the feature coordinates
Chris@127 271 // and current label from the layer, and then the pane can pop up
Chris@127 272 // a little text entry dialog at the right location. Or we edit
Chris@127 273 // in place? Probably the dialog is easier.
Chris@127 274
Chris@127 275 /**
Chris@127 276 * This should return true if the layer can safely be scrolled
Chris@127 277 * automatically by a given view (simply copying the existing data
Chris@127 278 * and then refreshing the exposed area) without altering its
Chris@127 279 * meaning. For the view widget as a whole this is usually not
Chris@127 280 * possible because of invariant (non-scrolling) material
Chris@127 281 * displayed over the top, but the widget may be able to optimise
Chris@127 282 * scrolling better if it is known that individual views can be
Chris@127 283 * scrolled safely in this way.
Chris@127 284 */
Chris@127 285 virtual bool isLayerScrollable(const View *) const { return true; }
Chris@127 286
Chris@127 287 /**
Chris@127 288 * This should return true if the layer completely obscures any
Chris@127 289 * underlying layers. It's used to determine whether the view can
Chris@127 290 * safely draw any selection rectangles under the layer instead of
Chris@127 291 * over it, in the case where the layer is not scrollable and
Chris@127 292 * therefore needs to be redrawn each time (so that the selection
Chris@127 293 * rectangle can be cached).
Chris@127 294 */
Chris@127 295 virtual bool isLayerOpaque() const { return false; }
Chris@127 296
Chris@287 297 enum ColourSignificance {
Chris@287 298 ColourAbsent,
Chris@287 299 ColourIrrelevant,
Chris@287 300 ColourDistinguishes,
Chris@287 301 ColourAndBackgroundSignificant,
Chris@287 302 ColourHasMeaningfulValue
Chris@287 303 };
Chris@287 304
Chris@127 305 /**
Chris@287 306 * This should return the degree of meaning associated with colour
Chris@287 307 * in this layer.
Chris@287 308 *
Chris@287 309 * If ColourAbsent, the layer does not use colour. If
Chris@287 310 * ColourIrrelevant, the layer is coloured and the colour may be
Chris@287 311 * set by the user, but it doesn't really matter what the colour
Chris@287 312 * is (for example, in a time ruler layer). If
Chris@287 313 * ColourDistinguishes, then the colour is used to distinguish
Chris@287 314 * this layer from other similar layers (e.g. for data layers).
Chris@287 315 * If ColourAndBackgroundSignificant, then the layer should be
Chris@287 316 * given greater weight than ColourDistinguishes layers when
Chris@287 317 * choosing a background colour (e.g. for waveforms). If
Chris@287 318 * ColourHasMeaningfulValue, colours are actually meaningful --
Chris@287 319 * the view will then show selections using unfilled rectangles
Chris@287 320 * instead of translucent filled rectangles, so as not to disturb
Chris@287 321 * the colours underneath.
Chris@183 322 */
Chris@287 323 virtual ColourSignificance getLayerColourSignificance() const = 0;
Chris@183 324
Chris@183 325 /**
Chris@127 326 * This should return true if the layer can be edited by the user.
Chris@127 327 * If this is the case, the appropriate edit tools may be made
Chris@127 328 * available by the application and the layer's drawStart/Drag/End
Chris@127 329 * and editStart/Drag/End methods should be implemented.
Chris@127 330 */
Chris@127 331 virtual bool isLayerEditable() const { return false; }
Chris@127 332
Chris@127 333 /**
Chris@127 334 * Return the proportion of background work complete in drawing
Chris@127 335 * this view, as a percentage -- in most cases this will be the
Chris@127 336 * value returned by pointer from a call to the underlying model's
Chris@226 337 * isReady(int *) call. The view may choose to show a progress
Chris@127 338 * meter if it finds that this returns < 100 at any given moment.
Chris@127 339 */
Chris@127 340 virtual int getCompletion(View *) const { return 100; }
Chris@127 341
Chris@127 342 virtual void setObjectName(const QString &name);
Chris@127 343
Chris@127 344 /**
Chris@127 345 * Convert the layer's data (though not those of the model it
Chris@316 346 * refers to) into XML for file output. This class implements the
Chris@316 347 * basic name/type/model-id output; subclasses will typically call
Chris@316 348 * this superclass implementation with extra attributes describing
Chris@316 349 * their particular properties.
Chris@127 350 */
Chris@316 351 virtual void toXml(QTextStream &stream, QString indent = "",
Chris@316 352 QString extraAttributes = "") const;
Chris@127 353
Chris@127 354 /**
Chris@127 355 * Set the particular properties of a layer (those specific to the
Chris@127 356 * subclass) from a set of XML attributes. This is the effective
Chris@316 357 * inverse of the toXml method.
Chris@127 358 */
Chris@127 359 virtual void setProperties(const QXmlAttributes &) = 0;
Chris@127 360
Chris@127 361 /**
Chris@316 362 * Produce XML containing the layer's ID and type. This is used
Chris@316 363 * to refer to the layer in the display section of the SV session
Chris@316 364 * file, for a layer that has already been described in the data
Chris@316 365 * section.
Chris@269 366 */
Chris@316 367 virtual void toBriefXml(QTextStream &stream,
Chris@316 368 QString indent = "",
Chris@316 369 QString extraAttributes = "") const;
Chris@269 370
Chris@269 371 /**
Chris@269 372 * Add a measurement rectangle from the given XML attributes
Chris@269 373 * (presumably taken from a measurement element).
Chris@269 374 * Does not use a command.
Chris@269 375 */
Chris@269 376 virtual void addMeasurementRect(const QXmlAttributes &);
Chris@269 377
Chris@269 378 /**
Chris@127 379 * Indicate that a layer is not currently visible in the given
Chris@127 380 * view and is not expected to become visible in the near future
Chris@127 381 * (for example because the user has explicitly removed or hidden
Chris@127 382 * it). The layer may respond by (for example) freeing any cache
Chris@127 383 * memory it is using, until next time its paint method is called,
Chris@127 384 * when it should set itself un-dormant again.
Chris@131 385 *
Chris@131 386 * A layer class that overrides this function must also call this
Chris@131 387 * class's implementation.
Chris@127 388 */
Chris@131 389 virtual void setLayerDormant(const View *v, bool dormant);
Chris@127 390
Chris@127 391 /**
Chris@127 392 * Return whether the layer is dormant (i.e. hidden) in the given
Chris@127 393 * view.
Chris@127 394 */
Chris@131 395 virtual bool isLayerDormant(const View *v) const;
Chris@127 396
Chris@127 397 virtual PlayParameters *getPlayParameters();
Chris@127 398
Chris@127 399 virtual bool needsTextLabelHeight() const { return false; }
Chris@127 400
Chris@217 401 virtual bool hasTimeXAxis() const { return true; }
Chris@217 402
Chris@127 403 /**
Chris@127 404 * Return the minimum and maximum values for the y axis of the
Chris@127 405 * model in this layer, as well as whether the layer is configured
Chris@127 406 * to use a logarithmic y axis display. Also return the unit for
Chris@127 407 * these values if known.
Chris@127 408 *
Chris@127 409 * This function returns the "normal" extents for the layer, not
Chris@127 410 * necessarily the extents actually in use in the display.
Chris@127 411 */
Chris@127 412 virtual bool getValueExtents(float &min, float &max,
Chris@127 413 bool &logarithmic, QString &unit) const = 0;
Chris@127 414
Chris@127 415 /**
Chris@127 416 * Return the minimum and maximum values within the displayed
Chris@127 417 * range for the y axis, if only a subset of the whole range of
Chris@127 418 * the model (returned by getValueExtents) is being displayed.
Chris@127 419 * Return false if the layer is not imposing a particular display
Chris@127 420 * extent (using the normal layer extents or deferring to whatever
Chris@127 421 * is in use for the same units elsewhere in the view).
Chris@127 422 */
Chris@127 423 virtual bool getDisplayExtents(float & /* min */,
Chris@127 424 float & /* max */) const {
Chris@127 425 return false;
Chris@127 426 }
Chris@127 427
Chris@127 428 /**
Chris@127 429 * Set the displayed minimum and maximum values for the y axis to
Chris@127 430 * the given range, if supported. Return false if not supported
Chris@127 431 * on this layer (and set nothing). In most cases, layers that
Chris@127 432 * return false for getDisplayExtents should also return false for
Chris@127 433 * this function.
Chris@127 434 */
Chris@127 435 virtual bool setDisplayExtents(float /* min */,
Chris@127 436 float /* max */) {
Chris@127 437 return false;
Chris@127 438 }
Chris@127 439
Chris@133 440 /**
Chris@260 441 * Return the value and unit at the given x coordinate in the
Chris@260 442 * given view. This is for descriptive purposes using the
Chris@260 443 * measurement tool. The default implementation works correctly
Chris@260 444 * if the layer hasTimeXAxis().
Chris@260 445 */
Chris@267 446 virtual bool getXScaleValue(const View *v, int x,
Chris@260 447 float &value, QString &unit) const;
Chris@260 448
Chris@260 449 /**
Chris@260 450 * Return the value and unit at the given y coordinate in the
Chris@260 451 * given view.
Chris@260 452 */
Chris@267 453 virtual bool getYScaleValue(const View *, int /* y */,
Chris@260 454 float &/* value */, QString &/* unit */) const {
Chris@260 455 return false;
Chris@260 456 }
Chris@260 457
Chris@260 458 /**
Chris@274 459 * Return the difference between the values at the given y
Chris@274 460 * coordinates in the given view, and the unit of the difference.
Chris@274 461 * The default implementation just calls getYScaleValue twice and
Chris@274 462 * returns the difference, with the same unit.
Chris@274 463 */
Chris@274 464 virtual bool getYScaleDifference(const View *v, int y0, int y1,
Chris@274 465 float &diff, QString &unit) const;
Chris@274 466
Chris@274 467 /**
Chris@133 468 * Get the number of vertical zoom steps available for this layer.
Chris@133 469 * If vertical zooming is not available, return 0. The meaning of
Chris@133 470 * "zooming" is entirely up to the layer -- changing the zoom
Chris@133 471 * level may cause the layer to reset its display extents or
Chris@180 472 * change another property such as display gain. However, layers
Chris@180 473 * are advised for consistency to treat smaller zoom steps as
Chris@180 474 * "more distant" or "zoomed out" and larger ones as "closer" or
Chris@180 475 * "zoomed in".
Chris@180 476 *
Chris@133 477 * Layers that provide this facility should also emit the
Chris@133 478 * verticalZoomChanged signal if their vertical zoom changes
Chris@133 479 * due to factors other than setVerticalZoomStep being called.
Chris@133 480 */
Chris@248 481 virtual int getVerticalZoomSteps(int & /* defaultStep */) const { return 0; }
Chris@133 482
Chris@133 483 /**
Chris@133 484 * Get the current vertical zoom step. A layer may support finer
Chris@133 485 * control over ranges etc than is available through the integer
Chris@133 486 * zoom step mechanism; if this one does, it should just return
Chris@133 487 * the nearest of the available zoom steps to the current settings.
Chris@133 488 */
Chris@133 489 virtual int getCurrentVerticalZoomStep() const { return 0; }
Chris@133 490
Chris@133 491 /**
Chris@133 492 * Set the vertical zoom step. The meaning of "zooming" is
Chris@133 493 * entirely up to the layer -- changing the zoom level may cause
Chris@133 494 * the layer to reset its display extents or change another
Chris@133 495 * property such as display gain.
Chris@133 496 */
Chris@133 497 virtual void setVerticalZoomStep(int) { }
Chris@133 498
Chris@187 499 /**
Chris@187 500 * Create and return a range mapper for vertical zoom step values.
Chris@187 501 * See the RangeMapper documentation for more details. The
Chris@187 502 * returned value is allocated on the heap and will be deleted by
Chris@187 503 * the caller.
Chris@187 504 */
Chris@187 505 virtual RangeMapper *getNewVerticalZoomRangeMapper() const { return 0; }
Chris@187 506
Chris@127 507 public slots:
Chris@127 508 void showLayer(View *, bool show);
Chris@127 509
Chris@127 510 signals:
Chris@127 511 void modelChanged();
Chris@127 512 void modelCompletionChanged();
Chris@320 513 void modelAlignmentCompletionChanged();
Chris@127 514 void modelChanged(size_t startFrame, size_t endFrame);
Chris@127 515 void modelReplaced();
Chris@127 516
Chris@127 517 void layerParametersChanged();
Chris@197 518 void layerParameterRangesChanged();
Chris@268 519 void layerMeasurementRectsChanged();
Chris@127 520 void layerNameChanged();
Chris@127 521
Chris@133 522 void verticalZoomChanged();
Chris@133 523
Chris@267 524 protected:
Chris@320 525 void connectSignals(const Model *);
Chris@320 526
Chris@359 527 virtual size_t alignToReference(View *v, size_t frame) const;
Chris@359 528 virtual size_t alignFromReference(View *v, size_t frame) const;
Chris@360 529 bool clipboardHasDifferentAlignment(View *v, const Clipboard &clip) const;
Chris@359 530
Chris@267 531 struct MeasureRect {
Chris@268 532
Chris@267 533 mutable QRect pixrect;
Chris@268 534 bool haveFrames;
Chris@268 535 long startFrame; // only valid if haveFrames
Chris@267 536 long endFrame; // ditto
Chris@273 537 double startY;
Chris@273 538 double endY;
Chris@268 539
Chris@268 540 bool operator<(const MeasureRect &mr) const;
Chris@316 541 void toXml(QTextStream &stream, QString indent) const;
Chris@267 542 };
Chris@267 543
Chris@268 544 class AddMeasurementRectCommand : public Command
Chris@268 545 {
Chris@268 546 public:
Chris@268 547 AddMeasurementRectCommand(Layer *layer, MeasureRect rect) :
Chris@268 548 m_layer(layer), m_rect(rect) { }
Chris@268 549
Chris@268 550 virtual QString getName() const;
Chris@268 551 virtual void execute();
Chris@268 552 virtual void unexecute();
Chris@268 553
Chris@268 554 private:
Chris@268 555 Layer *m_layer;
Chris@268 556 MeasureRect m_rect;
Chris@268 557 };
Chris@268 558
Chris@283 559 class DeleteMeasurementRectCommand : public Command
Chris@283 560 {
Chris@283 561 public:
Chris@283 562 DeleteMeasurementRectCommand(Layer *layer, MeasureRect rect) :
Chris@283 563 m_layer(layer), m_rect(rect) { }
Chris@283 564
Chris@283 565 virtual QString getName() const;
Chris@283 566 virtual void execute();
Chris@283 567 virtual void unexecute();
Chris@283 568
Chris@283 569 private:
Chris@283 570 Layer *m_layer;
Chris@283 571 MeasureRect m_rect;
Chris@283 572 };
Chris@283 573
Chris@269 574 void addMeasureRectToSet(const MeasureRect &r) {
Chris@268 575 m_measureRects.insert(r);
Chris@268 576 emit layerMeasurementRectsChanged();
Chris@268 577 }
Chris@268 578
Chris@269 579 void deleteMeasureRectFromSet(const MeasureRect &r) {
Chris@268 580 m_measureRects.erase(r);
Chris@268 581 emit layerMeasurementRectsChanged();
Chris@268 582 }
Chris@268 583
Chris@268 584 typedef std::set<MeasureRect> MeasureRectSet;
Chris@268 585 MeasureRectSet m_measureRects;
Chris@267 586 MeasureRect m_draggingRect;
Chris@267 587 bool m_haveDraggingRect;
Chris@283 588 mutable bool m_haveCurrentMeasureRect;
Chris@283 589 mutable QPoint m_currentMeasureRectPoint;
Chris@272 590
Chris@272 591 // Note that pixrects are only correct for a single view.
Chris@272 592 // So we should update them at the start of the paint procedure
Chris@272 593 // (painting is single threaded) and only use them after that.
Chris@273 594 void updateMeasurePixrects(View *v) const;
Chris@273 595
Chris@273 596 virtual void updateMeasureRectYCoords(View *v, const MeasureRect &r) const;
Chris@273 597 virtual void setMeasureRectYCoord(View *v, MeasureRect &r, bool start, int y) const;
Chris@283 598 virtual void setMeasureRectFromPixrect(View *v, MeasureRect &r, QRect pixrect) const;
Chris@272 599
Chris@272 600 // This assumes updateMeasurementPixrects has been called
Chris@272 601 MeasureRectSet::const_iterator findFocusedMeasureRect(QPoint) const;
Chris@267 602
Chris@269 603 void paintMeasurementRect(View *v, QPainter &paint,
Chris@270 604 const MeasureRect &r, bool focus) const;
Chris@268 605
Chris@363 606 QString m_presentationName;
Chris@363 607
Chris@131 608 private:
Chris@131 609 mutable QMutex m_dormancyMutex;
Chris@127 610 mutable std::map<const void *, bool> m_dormancy;
Chris@127 611 };
Chris@127 612
Chris@127 613 #endif
Chris@127 614