annotate layer/Layer.h @ 287:cd2492c5fe45

* Add SingleColourLayer to manage colours for layers that have a single predominant colour (i.e. most of them).
author Chris Cannam
date Thu, 12 Jul 2007 16:14:59 +0000
parents 86a112b5b319
children 5c59c433b358
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #ifndef _LAYER_H_
Chris@127 17 #define _LAYER_H_
Chris@127 18
Chris@128 19 #include "base/PropertyContainer.h"
Chris@128 20 #include "base/XmlExportable.h"
Chris@128 21 #include "base/Selection.h"
Chris@127 22
Chris@127 23 #include <QObject>
Chris@127 24 #include <QRect>
Chris@127 25 #include <QXmlAttributes>
Chris@131 26 #include <QMutex>
Chris@127 27
Chris@127 28 #include <map>
Chris@268 29 #include <set>
Chris@127 30
Chris@127 31 class ZoomConstraint;
Chris@127 32 class Model;
Chris@127 33 class QPainter;
Chris@127 34 class View;
Chris@127 35 class QMouseEvent;
Chris@127 36 class Clipboard;
Chris@187 37 class RangeMapper;
Chris@127 38
Chris@127 39 /**
Chris@127 40 * The base class for visual representations of the data found in a
Chris@127 41 * Model. Layers are expected to be able to draw themselves onto a
Chris@127 42 * View, and may also be editable.
Chris@127 43 */
Chris@127 44
Chris@127 45 class Layer : public PropertyContainer,
Chris@127 46 public XmlExportable
Chris@127 47 {
Chris@127 48 Q_OBJECT
Chris@127 49
Chris@127 50 public:
Chris@127 51 Layer();
Chris@127 52 virtual ~Layer();
Chris@127 53
Chris@127 54 virtual const Model *getModel() const = 0;
Chris@127 55 virtual Model *getModel() {
Chris@127 56 return const_cast<Model *>(const_cast<const Layer *>(this)->getModel());
Chris@127 57 }
Chris@127 58
Chris@137 59 /**
Chris@137 60 * Return a zoom constraint object defining the supported zoom
Chris@137 61 * levels for this layer. If this returns zero, the layer will
Chris@137 62 * support any integer zoom level.
Chris@137 63 */
Chris@127 64 virtual const ZoomConstraint *getZoomConstraint() const { return 0; }
Chris@137 65
Chris@137 66 /**
Chris@137 67 * Return true if this layer can handle zoom levels other than
Chris@137 68 * those supported by its zoom constraint (presumably less
Chris@137 69 * efficiently or accurately than the officially supported zoom
Chris@137 70 * levels). If true, the layer will unenthusistically accept any
Chris@137 71 * integer zoom level from 1 to the maximum returned by its zoom
Chris@137 72 * constraint.
Chris@137 73 */
Chris@137 74 virtual bool supportsOtherZoomLevels() const { return true; }
Chris@137 75
Chris@127 76 virtual void paint(View *, QPainter &, QRect) const = 0;
Chris@127 77
Chris@127 78 enum VerticalPosition {
Chris@127 79 PositionTop, PositionMiddle, PositionBottom
Chris@127 80 };
Chris@127 81 virtual VerticalPosition getPreferredTimeRulerPosition() const {
Chris@127 82 return PositionMiddle;
Chris@127 83 }
Chris@127 84 virtual VerticalPosition getPreferredFrameCountPosition() const {
Chris@127 85 return PositionBottom;
Chris@127 86 }
Chris@224 87 virtual bool hasLightBackground() const {
Chris@224 88 return true;
Chris@224 89 }
Chris@127 90
Chris@127 91 virtual QString getPropertyContainerIconName() const;
Chris@127 92
Chris@127 93 virtual QString getPropertyContainerName() const {
Chris@127 94 return objectName();
Chris@127 95 }
Chris@127 96
Chris@127 97 virtual QString getLayerPresentationName() const;
Chris@127 98
Chris@127 99 virtual int getVerticalScaleWidth(View *, QPainter &) const { return 0; }
Chris@127 100 virtual void paintVerticalScale(View *, QPainter &, QRect) const { }
Chris@127 101
Chris@127 102 virtual bool getCrosshairExtents(View *, QPainter &, QPoint /* cursorPos */,
Chris@127 103 std::vector<QRect> &) const {
Chris@127 104 return false;
Chris@127 105 }
Chris@127 106 virtual void paintCrosshairs(View *, QPainter &, QPoint) const { }
Chris@127 107
Chris@272 108 virtual void paintMeasurementRects(View *, QPainter &,
Chris@272 109 bool showFocus, QPoint focusPoint) const;
Chris@272 110
Chris@272 111 virtual bool nearestMeasurementRectChanged(View *, QPoint prev,
Chris@272 112 QPoint now) const;
Chris@267 113
Chris@127 114 virtual QString getFeatureDescription(View *, QPoint &) const {
Chris@127 115 return "";
Chris@127 116 }
Chris@127 117
Chris@127 118 enum SnapType {
Chris@127 119 SnapLeft,
Chris@127 120 SnapRight,
Chris@127 121 SnapNearest,
Chris@127 122 SnapNeighbouring
Chris@127 123 };
Chris@127 124
Chris@127 125 /**
Chris@127 126 * Adjust the given frame to snap to the nearest feature, if
Chris@127 127 * possible.
Chris@127 128 *
Chris@127 129 * If snap is SnapLeft or SnapRight, adjust the frame to match
Chris@127 130 * that of the nearest feature in the given direction regardless
Chris@127 131 * of how far away it is. If snap is SnapNearest, adjust the
Chris@127 132 * frame to that of the nearest feature in either direction. If
Chris@127 133 * snap is SnapNeighbouring, adjust the frame to that of the
Chris@127 134 * nearest feature if it is close, and leave it alone (returning
Chris@127 135 * false) otherwise. SnapNeighbouring should always choose the
Chris@127 136 * same feature that would be used in an editing operation through
Chris@127 137 * calls to editStart etc.
Chris@127 138 *
Chris@127 139 * Return true if a suitable feature was found and frame adjusted
Chris@180 140 * accordingly. Return false if no suitable feature was available
Chris@180 141 * (and leave frame unmodified). Also return the resolution of
Chris@180 142 * the model in this layer in sample frames.
Chris@127 143 */
Chris@127 144 virtual bool snapToFeatureFrame(View * /* v */,
Chris@127 145 int & /* frame */,
Chris@127 146 size_t &resolution,
Chris@127 147 SnapType /* snap */) const {
Chris@127 148 resolution = 1;
Chris@127 149 return false;
Chris@127 150 }
Chris@127 151
Chris@127 152 // Draw and edit modes:
Chris@127 153 //
Chris@127 154 // Layer needs to get actual mouse events, I guess. Draw mode is
Chris@127 155 // probably the easier.
Chris@127 156
Chris@127 157 virtual void drawStart(View *, QMouseEvent *) { }
Chris@127 158 virtual void drawDrag(View *, QMouseEvent *) { }
Chris@127 159 virtual void drawEnd(View *, QMouseEvent *) { }
Chris@127 160
Chris@127 161 virtual void editStart(View *, QMouseEvent *) { }
Chris@127 162 virtual void editDrag(View *, QMouseEvent *) { }
Chris@127 163 virtual void editEnd(View *, QMouseEvent *) { }
Chris@127 164
Chris@267 165 // Measurement rectangle (or equivalent). Unlike draw and edit,
Chris@267 166 // the base Layer class can provide working implementations of
Chris@267 167 // these for most situations.
Chris@267 168 //
Chris@267 169 virtual void measureStart(View *, QMouseEvent *);
Chris@267 170 virtual void measureDrag(View *, QMouseEvent *);
Chris@267 171 virtual void measureEnd(View *, QMouseEvent *);
Chris@280 172 virtual void measureDoubleClick(View *, QMouseEvent *);
Chris@267 173
Chris@283 174 virtual bool haveCurrentMeasureRect() const {
Chris@283 175 return m_haveCurrentMeasureRect;
Chris@283 176 }
Chris@283 177 virtual void deleteCurrentMeasureRect(); // using a command
Chris@283 178
Chris@255 179 /**
Chris@255 180 * Open an editor on the item under the mouse (e.g. on
Chris@255 181 * double-click). If there is no item or editing is not
Chris@255 182 * supported, return false.
Chris@255 183 */
Chris@255 184 virtual bool editOpen(View *, QMouseEvent *) { return false; }
Chris@127 185
Chris@127 186 virtual void moveSelection(Selection, size_t /* newStartFrame */) { }
Chris@127 187 virtual void resizeSelection(Selection, Selection /* newSize */) { }
Chris@127 188 virtual void deleteSelection(Selection) { }
Chris@127 189
Chris@127 190 virtual void copy(Selection, Clipboard & /* to */) { }
Chris@127 191
Chris@127 192 /**
Chris@127 193 * Paste from the given clipboard onto the layer at the given
Chris@127 194 * frame offset. If interactive is true, the layer may ask the
Chris@127 195 * user about paste options through a dialog if desired, and may
Chris@127 196 * return false if the user cancelled the paste operation. This
Chris@127 197 * function should return true if a paste actually occurred.
Chris@127 198 */
Chris@127 199 virtual bool paste(const Clipboard & /* from */,
Chris@127 200 int /* frameOffset */,
Chris@127 201 bool /* interactive */) { return false; }
Chris@127 202
Chris@127 203 // Text mode:
Chris@127 204 //
Chris@127 205 // Label nearest feature. We need to get the feature coordinates
Chris@127 206 // and current label from the layer, and then the pane can pop up
Chris@127 207 // a little text entry dialog at the right location. Or we edit
Chris@127 208 // in place? Probably the dialog is easier.
Chris@127 209
Chris@127 210 /**
Chris@127 211 * This should return true if the layer can safely be scrolled
Chris@127 212 * automatically by a given view (simply copying the existing data
Chris@127 213 * and then refreshing the exposed area) without altering its
Chris@127 214 * meaning. For the view widget as a whole this is usually not
Chris@127 215 * possible because of invariant (non-scrolling) material
Chris@127 216 * displayed over the top, but the widget may be able to optimise
Chris@127 217 * scrolling better if it is known that individual views can be
Chris@127 218 * scrolled safely in this way.
Chris@127 219 */
Chris@127 220 virtual bool isLayerScrollable(const View *) const { return true; }
Chris@127 221
Chris@127 222 /**
Chris@127 223 * This should return true if the layer completely obscures any
Chris@127 224 * underlying layers. It's used to determine whether the view can
Chris@127 225 * safely draw any selection rectangles under the layer instead of
Chris@127 226 * over it, in the case where the layer is not scrollable and
Chris@127 227 * therefore needs to be redrawn each time (so that the selection
Chris@127 228 * rectangle can be cached).
Chris@127 229 */
Chris@127 230 virtual bool isLayerOpaque() const { return false; }
Chris@127 231
Chris@287 232 enum ColourSignificance {
Chris@287 233 ColourAbsent,
Chris@287 234 ColourIrrelevant,
Chris@287 235 ColourDistinguishes,
Chris@287 236 ColourAndBackgroundSignificant,
Chris@287 237 ColourHasMeaningfulValue
Chris@287 238 };
Chris@287 239
Chris@127 240 /**
Chris@287 241 * This should return the degree of meaning associated with colour
Chris@287 242 * in this layer.
Chris@287 243 *
Chris@287 244 * If ColourAbsent, the layer does not use colour. If
Chris@287 245 * ColourIrrelevant, the layer is coloured and the colour may be
Chris@287 246 * set by the user, but it doesn't really matter what the colour
Chris@287 247 * is (for example, in a time ruler layer). If
Chris@287 248 * ColourDistinguishes, then the colour is used to distinguish
Chris@287 249 * this layer from other similar layers (e.g. for data layers).
Chris@287 250 * If ColourAndBackgroundSignificant, then the layer should be
Chris@287 251 * given greater weight than ColourDistinguishes layers when
Chris@287 252 * choosing a background colour (e.g. for waveforms). If
Chris@287 253 * ColourHasMeaningfulValue, colours are actually meaningful --
Chris@287 254 * the view will then show selections using unfilled rectangles
Chris@287 255 * instead of translucent filled rectangles, so as not to disturb
Chris@287 256 * the colours underneath.
Chris@183 257 */
Chris@287 258 virtual ColourSignificance getLayerColourSignificance() const = 0;
Chris@183 259
Chris@183 260 /**
Chris@127 261 * This should return true if the layer can be edited by the user.
Chris@127 262 * If this is the case, the appropriate edit tools may be made
Chris@127 263 * available by the application and the layer's drawStart/Drag/End
Chris@127 264 * and editStart/Drag/End methods should be implemented.
Chris@127 265 */
Chris@127 266 virtual bool isLayerEditable() const { return false; }
Chris@127 267
Chris@127 268 /**
Chris@127 269 * Return the proportion of background work complete in drawing
Chris@127 270 * this view, as a percentage -- in most cases this will be the
Chris@127 271 * value returned by pointer from a call to the underlying model's
Chris@226 272 * isReady(int *) call. The view may choose to show a progress
Chris@127 273 * meter if it finds that this returns < 100 at any given moment.
Chris@127 274 */
Chris@127 275 virtual int getCompletion(View *) const { return 100; }
Chris@127 276
Chris@127 277 virtual void setObjectName(const QString &name);
Chris@127 278
Chris@127 279 /**
Chris@127 280 * Convert the layer's data (though not those of the model it
Chris@127 281 * refers to) into an XML string for file output. This class
Chris@127 282 * implements the basic name/type/model-id output; subclasses will
Chris@127 283 * typically call this superclass implementation with extra
Chris@127 284 * attributes describing their particular properties.
Chris@127 285 */
Chris@127 286 virtual QString toXmlString(QString indent = "",
Chris@127 287 QString extraAttributes = "") const;
Chris@127 288
Chris@127 289 /**
Chris@127 290 * Set the particular properties of a layer (those specific to the
Chris@127 291 * subclass) from a set of XML attributes. This is the effective
Chris@127 292 * inverse of the toXmlString method.
Chris@127 293 */
Chris@127 294 virtual void setProperties(const QXmlAttributes &) = 0;
Chris@127 295
Chris@127 296 /**
Chris@269 297 * Produce an XML string containing the layer's ID and type. This
Chris@269 298 * is used to refer to the layer in the display section of the SV
Chris@269 299 * session file, for a layer that has already been described in
Chris@269 300 * the data section.
Chris@269 301 */
Chris@269 302 virtual QString toBriefXmlString(QString indent = "",
Chris@269 303 QString extraAttributes = "") const;
Chris@269 304
Chris@269 305 /**
Chris@269 306 * Add a measurement rectangle from the given XML attributes
Chris@269 307 * (presumably taken from a measurement element).
Chris@269 308 * Does not use a command.
Chris@269 309 */
Chris@269 310 virtual void addMeasurementRect(const QXmlAttributes &);
Chris@269 311
Chris@269 312 /**
Chris@127 313 * Indicate that a layer is not currently visible in the given
Chris@127 314 * view and is not expected to become visible in the near future
Chris@127 315 * (for example because the user has explicitly removed or hidden
Chris@127 316 * it). The layer may respond by (for example) freeing any cache
Chris@127 317 * memory it is using, until next time its paint method is called,
Chris@127 318 * when it should set itself un-dormant again.
Chris@131 319 *
Chris@131 320 * A layer class that overrides this function must also call this
Chris@131 321 * class's implementation.
Chris@127 322 */
Chris@131 323 virtual void setLayerDormant(const View *v, bool dormant);
Chris@127 324
Chris@127 325 /**
Chris@127 326 * Return whether the layer is dormant (i.e. hidden) in the given
Chris@127 327 * view.
Chris@127 328 */
Chris@131 329 virtual bool isLayerDormant(const View *v) const;
Chris@127 330
Chris@127 331 virtual PlayParameters *getPlayParameters();
Chris@127 332
Chris@127 333 virtual bool needsTextLabelHeight() const { return false; }
Chris@127 334
Chris@217 335 virtual bool hasTimeXAxis() const { return true; }
Chris@217 336
Chris@127 337 /**
Chris@127 338 * Return the minimum and maximum values for the y axis of the
Chris@127 339 * model in this layer, as well as whether the layer is configured
Chris@127 340 * to use a logarithmic y axis display. Also return the unit for
Chris@127 341 * these values if known.
Chris@127 342 *
Chris@127 343 * This function returns the "normal" extents for the layer, not
Chris@127 344 * necessarily the extents actually in use in the display.
Chris@127 345 */
Chris@127 346 virtual bool getValueExtents(float &min, float &max,
Chris@127 347 bool &logarithmic, QString &unit) const = 0;
Chris@127 348
Chris@127 349 /**
Chris@127 350 * Return the minimum and maximum values within the displayed
Chris@127 351 * range for the y axis, if only a subset of the whole range of
Chris@127 352 * the model (returned by getValueExtents) is being displayed.
Chris@127 353 * Return false if the layer is not imposing a particular display
Chris@127 354 * extent (using the normal layer extents or deferring to whatever
Chris@127 355 * is in use for the same units elsewhere in the view).
Chris@127 356 */
Chris@127 357 virtual bool getDisplayExtents(float & /* min */,
Chris@127 358 float & /* max */) const {
Chris@127 359 return false;
Chris@127 360 }
Chris@127 361
Chris@127 362 /**
Chris@127 363 * Set the displayed minimum and maximum values for the y axis to
Chris@127 364 * the given range, if supported. Return false if not supported
Chris@127 365 * on this layer (and set nothing). In most cases, layers that
Chris@127 366 * return false for getDisplayExtents should also return false for
Chris@127 367 * this function.
Chris@127 368 */
Chris@127 369 virtual bool setDisplayExtents(float /* min */,
Chris@127 370 float /* max */) {
Chris@127 371 return false;
Chris@127 372 }
Chris@127 373
Chris@133 374 /**
Chris@260 375 * Return the value and unit at the given x coordinate in the
Chris@260 376 * given view. This is for descriptive purposes using the
Chris@260 377 * measurement tool. The default implementation works correctly
Chris@260 378 * if the layer hasTimeXAxis().
Chris@260 379 */
Chris@267 380 virtual bool getXScaleValue(const View *v, int x,
Chris@260 381 float &value, QString &unit) const;
Chris@260 382
Chris@260 383 /**
Chris@260 384 * Return the value and unit at the given y coordinate in the
Chris@260 385 * given view.
Chris@260 386 */
Chris@267 387 virtual bool getYScaleValue(const View *, int /* y */,
Chris@260 388 float &/* value */, QString &/* unit */) const {
Chris@260 389 return false;
Chris@260 390 }
Chris@260 391
Chris@260 392 /**
Chris@274 393 * Return the difference between the values at the given y
Chris@274 394 * coordinates in the given view, and the unit of the difference.
Chris@274 395 * The default implementation just calls getYScaleValue twice and
Chris@274 396 * returns the difference, with the same unit.
Chris@274 397 */
Chris@274 398 virtual bool getYScaleDifference(const View *v, int y0, int y1,
Chris@274 399 float &diff, QString &unit) const;
Chris@274 400
Chris@274 401 /**
Chris@133 402 * Get the number of vertical zoom steps available for this layer.
Chris@133 403 * If vertical zooming is not available, return 0. The meaning of
Chris@133 404 * "zooming" is entirely up to the layer -- changing the zoom
Chris@133 405 * level may cause the layer to reset its display extents or
Chris@180 406 * change another property such as display gain. However, layers
Chris@180 407 * are advised for consistency to treat smaller zoom steps as
Chris@180 408 * "more distant" or "zoomed out" and larger ones as "closer" or
Chris@180 409 * "zoomed in".
Chris@180 410 *
Chris@133 411 * Layers that provide this facility should also emit the
Chris@133 412 * verticalZoomChanged signal if their vertical zoom changes
Chris@133 413 * due to factors other than setVerticalZoomStep being called.
Chris@133 414 */
Chris@248 415 virtual int getVerticalZoomSteps(int & /* defaultStep */) const { return 0; }
Chris@133 416
Chris@133 417 /**
Chris@133 418 * Get the current vertical zoom step. A layer may support finer
Chris@133 419 * control over ranges etc than is available through the integer
Chris@133 420 * zoom step mechanism; if this one does, it should just return
Chris@133 421 * the nearest of the available zoom steps to the current settings.
Chris@133 422 */
Chris@133 423 virtual int getCurrentVerticalZoomStep() const { return 0; }
Chris@133 424
Chris@133 425 /**
Chris@133 426 * Set the vertical zoom step. The meaning of "zooming" is
Chris@133 427 * entirely up to the layer -- changing the zoom level may cause
Chris@133 428 * the layer to reset its display extents or change another
Chris@133 429 * property such as display gain.
Chris@133 430 */
Chris@133 431 virtual void setVerticalZoomStep(int) { }
Chris@133 432
Chris@187 433 /**
Chris@187 434 * Create and return a range mapper for vertical zoom step values.
Chris@187 435 * See the RangeMapper documentation for more details. The
Chris@187 436 * returned value is allocated on the heap and will be deleted by
Chris@187 437 * the caller.
Chris@187 438 */
Chris@187 439 virtual RangeMapper *getNewVerticalZoomRangeMapper() const { return 0; }
Chris@187 440
Chris@127 441 public slots:
Chris@127 442 void showLayer(View *, bool show);
Chris@127 443
Chris@127 444 signals:
Chris@127 445 void modelChanged();
Chris@127 446 void modelCompletionChanged();
Chris@127 447 void modelChanged(size_t startFrame, size_t endFrame);
Chris@127 448 void modelReplaced();
Chris@127 449
Chris@127 450 void layerParametersChanged();
Chris@197 451 void layerParameterRangesChanged();
Chris@268 452 void layerMeasurementRectsChanged();
Chris@127 453 void layerNameChanged();
Chris@127 454
Chris@133 455 void verticalZoomChanged();
Chris@133 456
Chris@267 457 protected:
Chris@267 458 struct MeasureRect {
Chris@268 459
Chris@267 460 mutable QRect pixrect;
Chris@268 461 bool haveFrames;
Chris@268 462 long startFrame; // only valid if haveFrames
Chris@267 463 long endFrame; // ditto
Chris@273 464 double startY;
Chris@273 465 double endY;
Chris@268 466
Chris@268 467 bool operator<(const MeasureRect &mr) const;
Chris@269 468 QString toXmlString(QString indent) const;
Chris@267 469 };
Chris@267 470
Chris@268 471 class AddMeasurementRectCommand : public Command
Chris@268 472 {
Chris@268 473 public:
Chris@268 474 AddMeasurementRectCommand(Layer *layer, MeasureRect rect) :
Chris@268 475 m_layer(layer), m_rect(rect) { }
Chris@268 476
Chris@268 477 virtual QString getName() const;
Chris@268 478 virtual void execute();
Chris@268 479 virtual void unexecute();
Chris@268 480
Chris@268 481 private:
Chris@268 482 Layer *m_layer;
Chris@268 483 MeasureRect m_rect;
Chris@268 484 };
Chris@268 485
Chris@283 486 class DeleteMeasurementRectCommand : public Command
Chris@283 487 {
Chris@283 488 public:
Chris@283 489 DeleteMeasurementRectCommand(Layer *layer, MeasureRect rect) :
Chris@283 490 m_layer(layer), m_rect(rect) { }
Chris@283 491
Chris@283 492 virtual QString getName() const;
Chris@283 493 virtual void execute();
Chris@283 494 virtual void unexecute();
Chris@283 495
Chris@283 496 private:
Chris@283 497 Layer *m_layer;
Chris@283 498 MeasureRect m_rect;
Chris@283 499 };
Chris@283 500
Chris@269 501 void addMeasureRectToSet(const MeasureRect &r) {
Chris@268 502 m_measureRects.insert(r);
Chris@268 503 emit layerMeasurementRectsChanged();
Chris@268 504 }
Chris@268 505
Chris@269 506 void deleteMeasureRectFromSet(const MeasureRect &r) {
Chris@268 507 m_measureRects.erase(r);
Chris@268 508 emit layerMeasurementRectsChanged();
Chris@268 509 }
Chris@268 510
Chris@268 511 typedef std::set<MeasureRect> MeasureRectSet;
Chris@268 512 MeasureRectSet m_measureRects;
Chris@267 513 MeasureRect m_draggingRect;
Chris@267 514 bool m_haveDraggingRect;
Chris@283 515 mutable bool m_haveCurrentMeasureRect;
Chris@283 516 mutable QPoint m_currentMeasureRectPoint;
Chris@272 517
Chris@272 518 // Note that pixrects are only correct for a single view.
Chris@272 519 // So we should update them at the start of the paint procedure
Chris@272 520 // (painting is single threaded) and only use them after that.
Chris@273 521 void updateMeasurePixrects(View *v) const;
Chris@273 522
Chris@273 523 virtual void updateMeasureRectYCoords(View *v, const MeasureRect &r) const;
Chris@273 524 virtual void setMeasureRectYCoord(View *v, MeasureRect &r, bool start, int y) const;
Chris@283 525 virtual void setMeasureRectFromPixrect(View *v, MeasureRect &r, QRect pixrect) const;
Chris@272 526
Chris@272 527 // This assumes updateMeasurementPixrects has been called
Chris@272 528 MeasureRectSet::const_iterator findFocusedMeasureRect(QPoint) const;
Chris@267 529
Chris@269 530 void paintMeasurementRect(View *v, QPainter &paint,
Chris@270 531 const MeasureRect &r, bool focus) const;
Chris@268 532
Chris@131 533 private:
Chris@131 534 mutable QMutex m_dormancyMutex;
Chris@127 535 mutable std::map<const void *, bool> m_dormancy;
Chris@127 536 };
Chris@127 537
Chris@127 538 #endif
Chris@127 539