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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #ifndef SV_VIEW_MANAGER_H
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17 #define SV_VIEW_MANAGER_H
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18
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19 #include <QObject>
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20 #include <QTimer>
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21 #include <QPalette>
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22
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23 #include <map>
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24
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25 #include "base/ViewManagerBase.h"
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26 #include "base/Selection.h"
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27 #include "base/Command.h"
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28 #include "base/Clipboard.h"
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29 #include "base/BaseTypes.h"
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30 #include "base/ZoomLevel.h"
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31
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32 #include "data/model/Model.h"
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33
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34 class AudioPlaySource;
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35 class AudioRecordTarget;
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36 class Model;
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37
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38 enum PlaybackFollowMode {
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39
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40 /**
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41 * View scrolls continuously during playback, keeping the playback
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42 * position at the centre.
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43 */
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44 PlaybackScrollContinuous,
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45
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46 /**
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47 * View follows playback page-by-page, but dragging the view
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48 * relocates playback to the centre frame. This is the classic
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49 * Sonic Visualiser behaviour.
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50 */
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51 PlaybackScrollPageWithCentre,
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52
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53 /**
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54 * View follows playback page-by-page, and the play head is moved
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55 * (by the user) separately from dragging the view. This is
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56 * roughly the behaviour of a typical DAW or audio editor.
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57 */
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58 PlaybackScrollPage,
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59
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60 /**
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61 * View is detached from playback. It doesn't follow playback, and
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62 * dragging the view does not affect the play head.
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63 */
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64 PlaybackIgnore
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65 };
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66
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67 class View;
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68
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69 /**
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70 * The ViewManager manages properties that may need to be synchronised
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71 * between separate Views. For example, it handles signals associated
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72 * with changes to the global pan and zoom, and it handles selections.
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73 *
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74 * Views should be implemented in such a way as to work
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75 * correctly whether they are supplied with a ViewManager or not.
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76 */
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77
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78 class ViewManager : public ViewManagerBase
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79 {
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80 Q_OBJECT
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81
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82 public:
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83 ViewManager();
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84 virtual ~ViewManager();
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85
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86 void setAudioPlaySource(AudioPlaySource *source) override;
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87 void setAudioRecordTarget(AudioRecordTarget *target) override;
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88
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89 bool isPlaying() const;
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90 bool isRecording() const;
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91
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92 sv_frame_t getGlobalCentreFrame() const; // the set method is a slot
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93 ZoomLevel getGlobalZoom() const;
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94
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95 sv_frame_t getPlaybackFrame() const; // the set method is a slot
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96
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97 // Only meaningful in solo mode, and used for optional alignment feature
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98 ModelId getPlaybackModel() const;
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99 void setPlaybackModel(ModelId);
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100
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101 sv_frame_t alignPlaybackFrameToReference(sv_frame_t) const override;
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102 sv_frame_t alignReferenceToPlaybackFrame(sv_frame_t) const override;
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103
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104 bool haveInProgressSelection() const;
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105 const Selection &getInProgressSelection(bool &exclusive) const;
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106 void setInProgressSelection(const Selection &selection, bool exclusive);
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107 void clearInProgressSelection();
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108
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109 const MultiSelection &getSelection() const override;
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110
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111 const MultiSelection::SelectionList &getSelections() const override;
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112 void setSelection(const Selection &selection);
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113 void addSelection(const Selection &selection);
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114 void removeSelection(const Selection &selection);
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115 void clearSelections();
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116 sv_frame_t constrainFrameToSelection(sv_frame_t frame) const override;
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117
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118 /**
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119 * Adding a selection normally emits the selectionChangedByUser
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120 * signal. Call this to add a selection without emitting that signal.
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121 * This is used in session file load, for example.
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122 */
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123 void addSelectionQuietly(const Selection &selection);
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124
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125 /**
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126 * Return the selection that contains a given frame.
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127 * If defaultToFollowing is true, and if the frame is not in a
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128 * selected area, return the next selection after the given frame.
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129 * Return the empty selection if no appropriate selection is found.
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130 */
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131 Selection getContainingSelection(sv_frame_t frame, bool defaultToFollowing) const override;
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132
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133 Clipboard &getClipboard() { return m_clipboard; }
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134
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135 enum ToolMode {
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136 NavigateMode,
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137 SelectMode,
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138 EditMode,
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139 DrawMode,
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140 EraseMode,
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141 MeasureMode,
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142 NoteEditMode //GF: Tonioni: this tool mode will be context sensitive.
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143 };
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144 ToolMode getToolMode() const { return m_toolMode; }
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145 void setToolMode(ToolMode mode);
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146
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147 /// Override the tool mode for a specific view
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148 void setToolModeFor(const View *v, ToolMode mode);
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149 /// Return override mode if it exists for this view or global mode otherwise
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150 ToolMode getToolModeFor(const View *v) const;
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151 /// Clear all current view-specific overrides
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152 void clearToolModeOverrides();
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153
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154 bool getPlayLoopMode() const override { return m_playLoopMode; }
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155 void setPlayLoopMode(bool on);
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156
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157 bool getPlaySelectionMode() const override { return m_playSelectionMode; }
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158 void setPlaySelectionMode(bool on);
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159
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160 bool getPlaySoloMode() const override { return m_playSoloMode; }
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161 void setPlaySoloMode(bool on);
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162
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163 bool getAlignMode() const override { return m_alignMode; }
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164 void setAlignMode(bool on);
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165
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166 void setIlluminateLocalFeatures(bool i) { m_illuminateLocalFeatures = i; }
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167 void setShowWorkTitle(bool show) { m_showWorkTitle = show; }
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168 void setShowDuration(bool show) { m_showDuration = show; }
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169
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170 /**
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171 * The sample rate that is used for playback. This is usually the
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172 * rate of the main model, but not always. Models whose rates
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173 * differ from this will play back at the wrong speed -- there is
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174 * no per-model resampler.
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175 */
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176 sv_samplerate_t getPlaybackSampleRate() const;
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177
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178 /**
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179 * The sample rate of the audio output device. If the playback
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180 * sample rate differs from this, everything will be resampled at
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181 * the output stage (but not before).
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182 */
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183 sv_samplerate_t getDeviceSampleRate() const;
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184
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185 /**
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186 * The sample rate of the current main model. This may in theory
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187 * differ from the playback sample rate, in which case even the
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188 * main model will play at the wrong speed.
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189 */
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190 sv_samplerate_t getMainModelSampleRate() const { return m_mainModelSampleRate; }
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191
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192 void setMainModelSampleRate(sv_samplerate_t sr) { m_mainModelSampleRate = sr; }
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193
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194 /**
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195 * Take a "design pixel" size and scale it for the actual
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196 * display. This is relevant to hi-dpi systems that do not do
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197 * pixel doubling (i.e. Windows and Linux rather than OS/X).
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198 */
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199 static int scalePixelSize(int pixels);
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200
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201 enum OverlayMode {
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202 NoOverlays,
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203 GlobalOverlays,
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204 StandardOverlays,
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205 AllOverlays
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206 };
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207 void setOverlayMode(OverlayMode mode);
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208 OverlayMode getOverlayMode() const { return m_overlayMode; }
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209
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210 void setShowCentreLine(bool show);
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211 bool shouldShowCentreLine() const { return m_showCentreLine; }
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212
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213 bool shouldShowDuration() const {
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214 return m_overlayMode != NoOverlays && m_showDuration;
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215 }
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216 bool shouldShowFrameCount() const {
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217 return m_showCentreLine && shouldShowDuration();
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218 }
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219 bool shouldShowVerticalScale() const {
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220 return m_overlayMode != NoOverlays;
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221 }
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222 bool shouldShowVerticalColourScale() const {
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223 return m_overlayMode == AllOverlays;
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224 }
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225 bool shouldShowHorizontalValueScale() const { // for layers where x != time
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226 return m_overlayMode != NoOverlays;
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227 }
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228 bool shouldShowSelectionExtents() const {
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229 return m_overlayMode != NoOverlays && m_overlayMode != GlobalOverlays;
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230 }
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231 bool shouldShowLayerNames() const {
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232 return m_overlayMode == AllOverlays;
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233 }
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234 bool shouldShowScaleGuides() const {
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235 return m_overlayMode != NoOverlays;
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236 }
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237 bool shouldShowWorkTitle() const {
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238 return m_showWorkTitle;
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239 }
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240 bool shouldIlluminateLocalFeatures() const {
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241 return m_illuminateLocalFeatures;
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242 }
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243 bool shouldShowFeatureLabels() const {
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244 return m_overlayMode != NoOverlays && m_overlayMode != GlobalOverlays;
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245 }
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246
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247 void setZoomWheelsEnabled(bool enable);
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248 bool getZoomWheelsEnabled() const { return m_zoomWheelsEnabled; }
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249
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250 /**
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251 * Enable or disable opportunistic editing. This allows certain
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252 * edits while not in edit modes - e.g. double-click on an item
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253 * while in navigate mode to open an edit dialog. It is enabled by
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254 * default, but it may be undesirable if the application is
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255 * intended to be "read-only".
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256 *
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257 * This setting makes no difference to behaviour when actually in
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258 * editing modes.
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259 *
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260 * Unlike some other options, this is considered to be
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261 * application-build-specific and is not restored from settings.
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262 */
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263 void setOpportunisticEditingEnabled(bool enable);
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264 bool getOpportunisticEditingEnabled() const {
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265 return m_opportunisticEditingEnabled;
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266 }
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267
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268 void setGlobalDarkBackground(bool dark);
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269 bool getGlobalDarkBackground() const;
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270
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271 signals:
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Chris@211
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272 /** Emitted when user causes the global centre frame to change. */
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273 void globalCentreFrameChanged(sv_frame_t frame);
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274
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Chris@211
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275 /** Emitted when user scrolls a view, but doesn't affect global centre. */
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276 void viewCentreFrameChanged(View *v, sv_frame_t frame);
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Chris@211
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277
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Chris@211
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278 /** Emitted when a view zooms. */
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279 void viewZoomLevelChanged(View *v, ZoomLevel zoom, bool locked);
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280
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Chris@127
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281 /** Emitted when the playback frame changes. */
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282 void playbackFrameChanged(sv_frame_t frame);
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283
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Chris@1210
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284 /** Emitted when the output or record levels change. Values in range 0.0 -> 1.0. */
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285 void monitoringLevelsChanged(float left, float right);
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286
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Chris@731
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287 /** Emitted whenever the selection has changed. */
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288 void selectionChanged();
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289
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290 /** Emitted when the selection has been changed through an
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291 * explicit selection-editing action. *Not* emitted when the
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292 * selection has been changed through undo or redo. */
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293 void selectionChangedByUser();
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294
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295 /** Emitted when the in-progress (rubberbanding) selection has changed. */
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296 void inProgressSelectionChanged();
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297
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Chris@127
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298 /** Emitted when the tool mode has been changed. */
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299 void toolModeChanged();
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300
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Chris@127
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301 /** Emitted when the play loop mode has been changed. */
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302 void playLoopModeChanged();
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303 void playLoopModeChanged(bool);
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304
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Chris@127
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305 /** Emitted when the play selection mode has been changed. */
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Chris@127
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306 void playSelectionModeChanged();
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Chris@177
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307 void playSelectionModeChanged(bool);
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308
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Chris@301
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309 /** Emitted when the play solo mode has been changed. */
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Chris@301
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310 void playSoloModeChanged();
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Chris@301
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311 void playSoloModeChanged(bool);
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312
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Chris@314
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313 /** Emitted when the alignment mode has been changed. */
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Chris@314
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314 void alignModeChanged();
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Chris@314
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315 void alignModeChanged(bool);
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Chris@314
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316
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Chris@127
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317 /** Emitted when the overlay mode has been changed. */
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Chris@127
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318 void overlayModeChanged();
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319
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Chris@607
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320 /** Emitted when the centre line visibility has been changed. */
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321 void showCentreLineChanged();
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322
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Chris@133
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323 /** Emitted when the zoom wheels have been toggled. */
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Chris@133
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324 void zoomWheelsEnabledChanged();
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Chris@133
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325
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Chris@1468
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326 /** Emitted when editing-enabled has been toggled. */
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Chris@1468
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327 void opportunisticEditingEnabledChanged();
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Chris@1468
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328
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Chris@502
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329 /** Emitted when any loggable activity has occurred. */
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Chris@502
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330 void activity(QString);
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331
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Chris@211
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332 public slots:
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Chris@902
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333 void viewCentreFrameChanged(sv_frame_t, bool, PlaybackFollowMode);
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Chris@1327
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334 void viewZoomLevelChanged(ZoomLevel, bool);
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Chris@902
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335 void setGlobalCentreFrame(sv_frame_t);
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Chris@902
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336 void setPlaybackFrame(sv_frame_t);
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Chris@689
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337 void playStatusChanged(bool playing);
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Chris@1210
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338 void recordStatusChanged(bool recording);
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Chris@211
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339
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Chris@127
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340 protected slots:
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Chris@127
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341 void checkPlayStatus();
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Chris@902
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342 void seek(sv_frame_t);
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Chris@806
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343 //!!! void considerZoomChange(void *, int, bool);
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344
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Chris@127
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345 protected:
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346 AudioPlaySource *m_playSource;
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Chris@1210
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347 AudioRecordTarget *m_recordTarget;
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Chris@1210
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348
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Chris@902
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349 sv_frame_t m_globalCentreFrame;
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Chris@1327
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350 ZoomLevel m_globalZoom;
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Chris@902
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351 mutable sv_frame_t m_playbackFrame;
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Chris@1479
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352 ModelId m_playbackModel;
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Chris@902
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353 sv_samplerate_t m_mainModelSampleRate;
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Chris@127
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354
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355 float m_lastLeft;
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Chris@127
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356 float m_lastRight;
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357
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358 MultiSelection m_selections;
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Chris@127
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359 Selection m_inProgressSelection;
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Chris@127
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360 bool m_inProgressExclusive;
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Chris@127
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361
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Chris@127
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362 Clipboard m_clipboard;
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Chris@127
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363
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Chris@127
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364 ToolMode m_toolMode;
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Chris@711
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365 std::map<const View *, ToolMode> m_toolModeOverrides;
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Chris@127
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366
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Chris@127
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367 bool m_playLoopMode;
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Chris@127
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368 bool m_playSelectionMode;
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Chris@301
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369 bool m_playSoloMode;
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Chris@314
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370 bool m_alignMode;
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Chris@127
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371
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Chris@762
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372 void setSelections(const MultiSelection &ms, bool quietly = false);
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Chris@127
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373 void signalSelectionChange();
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Chris@127
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374
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Chris@127
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375 class SetSelectionCommand : public Command
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Chris@127
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376 {
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Chris@127
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377 public:
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Chris@1266
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378 SetSelectionCommand(ViewManager *vm, const MultiSelection &ms);
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Chris@1266
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379 virtual ~SetSelectionCommand();
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Chris@1406
|
380 void execute() override;
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Chris@1406
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381 void unexecute() override;
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Chris@1406
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382 QString getName() const override;
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Chris@127
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383
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Chris@127
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384 protected:
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Chris@1266
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385 ViewManager *m_vm;
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Chris@1266
|
386 MultiSelection m_oldSelection;
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Chris@1266
|
387 MultiSelection m_newSelection;
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Chris@127
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388 };
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Chris@127
|
389
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Chris@127
|
390 OverlayMode m_overlayMode;
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Chris@133
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391 bool m_zoomWheelsEnabled;
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Chris@1468
|
392 bool m_opportunisticEditingEnabled;
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Chris@607
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393 bool m_showCentreLine;
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Chris@326
|
394 bool m_illuminateLocalFeatures;
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Chris@326
|
395 bool m_showWorkTitle;
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matthiasm@822
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396 bool m_showDuration;
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Chris@292
|
397
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Chris@292
|
398 QPalette m_lightPalette;
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Chris@292
|
399 QPalette m_darkPalette;
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Chris@127
|
400 };
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Chris@127
|
401
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Chris@127
|
402 #endif
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Chris@127
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403
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