annotate layer/SpectrogramLayer.h @ 546:24d1d1528717

* Add start frame get/set to EditableDenseThreeDimensionalModel and use it when importing grids from CSV with timings attached
author Chris Cannam
date Fri, 11 Sep 2009 15:42:32 +0000
parents c74e511a3c96
children 4c484636d5ec
rev   line source
Chris@58 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@59 4 Sonic Visualiser
Chris@59 5 An audio file viewer and annotation editor.
Chris@59 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@59 9 This program is free software; you can redistribute it and/or
Chris@59 10 modify it under the terms of the GNU General Public License as
Chris@59 11 published by the Free Software Foundation; either version 2 of the
Chris@59 12 License, or (at your option) any later version. See the file
Chris@59 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@30 16 #ifndef _SPECTROGRAM_LAYER_H_
Chris@30 17 #define _SPECTROGRAM_LAYER_H_
Chris@0 18
Chris@193 19 #include "SliceableLayer.h"
Chris@0 20 #include "base/Window.h"
Chris@71 21 #include "base/RealTime.h"
Chris@92 22 #include "base/Thread.h"
Chris@122 23 #include "base/PropertyContainer.h"
Chris@128 24 #include "data/model/PowerOfSqrtTwoZoomConstraint.h"
Chris@128 25 #include "data/model/DenseTimeValueModel.h"
Chris@130 26 #include "data/model/FFTModel.h"
Chris@0 27
Chris@0 28 #include <QMutex>
Chris@0 29 #include <QWaitCondition>
Chris@95 30 #include <QImage>
Chris@95 31 #include <QPixmap>
Chris@0 32
Chris@0 33 class View;
Chris@0 34 class QPainter;
Chris@0 35 class QImage;
Chris@0 36 class QPixmap;
Chris@0 37 class QTimer;
Chris@130 38 class FFTModel;
Chris@484 39 class Dense3DModelPeakCache;
Chris@114 40
Chris@0 41
Chris@0 42 /**
Chris@0 43 * SpectrogramLayer represents waveform data (obtained from a
Chris@0 44 * DenseTimeValueModel) in spectrogram form.
Chris@0 45 */
Chris@0 46
Chris@193 47 class SpectrogramLayer : public SliceableLayer,
Chris@31 48 public PowerOfSqrtTwoZoomConstraint
Chris@0 49 {
Chris@0 50 Q_OBJECT
Chris@0 51
Chris@0 52 public:
Chris@37 53 enum Configuration { FullRangeDb, MelodicRange, MelodicPeaks };
Chris@0 54
Chris@44 55 SpectrogramLayer(Configuration = FullRangeDb);
Chris@0 56 ~SpectrogramLayer();
Chris@0 57
Chris@0 58 virtual const ZoomConstraint *getZoomConstraint() const { return this; }
Chris@0 59 virtual const Model *getModel() const { return m_model; }
Chris@44 60 virtual void paint(View *v, QPainter &paint, QRect rect) const;
Chris@389 61 virtual void setSynchronousPainting(bool synchronous);
Chris@0 62
Chris@44 63 virtual int getVerticalScaleWidth(View *v, QPainter &) const;
Chris@44 64 virtual void paintVerticalScale(View *v, QPainter &paint, QRect rect) const;
Chris@0 65
Chris@77 66 virtual bool getCrosshairExtents(View *, QPainter &, QPoint cursorPos,
Chris@77 67 std::vector<QRect> &extents) const;
Chris@77 68 virtual void paintCrosshairs(View *, QPainter &, QPoint) const;
Chris@77 69
Chris@44 70 virtual QString getFeatureDescription(View *v, QPoint &) const;
Chris@0 71
Chris@44 72 virtual bool snapToFeatureFrame(View *v, int &frame,
Chris@28 73 size_t &resolution,
Chris@28 74 SnapType snap) const;
Chris@13 75
Chris@283 76 virtual void measureDoubleClick(View *, QMouseEvent *);
Chris@283 77
Chris@224 78 virtual bool hasLightBackground() const;
Chris@224 79
Chris@0 80 void setModel(const DenseTimeValueModel *model);
Chris@0 81
Chris@0 82 virtual PropertyList getProperties() const;
Chris@87 83 virtual QString getPropertyLabel(const PropertyName &) const;
Chris@335 84 virtual QString getPropertyIconName(const PropertyName &) const;
Chris@0 85 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 86 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 87 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@216 88 int *min, int *max, int *deflt) const;
Chris@0 89 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 90 int value) const;
Chris@167 91 virtual RangeMapper *getNewPropertyRangeMapper(const PropertyName &) const;
Chris@0 92 virtual void setProperty(const PropertyName &, int value);
Chris@0 93
Chris@0 94 /**
Chris@0 95 * Specify the channel to use from the source model.
Chris@0 96 * A value of -1 means to mix all available channels.
Chris@0 97 * The default is channel 0.
Chris@0 98 */
Chris@0 99 void setChannel(int);
Chris@0 100 int getChannel() const;
Chris@0 101
Chris@0 102 void setWindowSize(size_t);
Chris@0 103 size_t getWindowSize() const;
Chris@0 104
Chris@109 105 void setWindowHopLevel(size_t level);
Chris@97 106 size_t getWindowHopLevel() const;
Chris@0 107
Chris@0 108 void setWindowType(WindowType type);
Chris@0 109 WindowType getWindowType() const;
Chris@0 110
Chris@109 111 void setZeroPadLevel(size_t level);
Chris@109 112 size_t getZeroPadLevel() const;
Chris@109 113
Chris@0 114 /**
Chris@110 115 * Set the gain multiplier for sample values in this view.
Chris@0 116 * The default is 1.0.
Chris@0 117 */
Chris@0 118 void setGain(float gain);
Chris@0 119 float getGain() const;
Chris@0 120
Chris@37 121 /**
Chris@110 122 * Set the threshold for sample values to qualify for being shown
Chris@110 123 * in the FFT, in voltage units.
Chris@37 124 *
Chris@37 125 * The default is 0.0.
Chris@37 126 */
Chris@37 127 void setThreshold(float threshold);
Chris@37 128 float getThreshold() const;
Chris@37 129
Chris@37 130 void setMinFrequency(size_t);
Chris@37 131 size_t getMinFrequency() const;
Chris@37 132
Chris@0 133 void setMaxFrequency(size_t); // 0 -> no maximum
Chris@0 134 size_t getMaxFrequency() const;
Chris@0 135
Chris@37 136 enum ColourScale {
Chris@37 137 LinearColourScale,
Chris@37 138 MeterColourScale,
Chris@215 139 dBSquaredColourScale,
Chris@37 140 dBColourScale,
Chris@37 141 PhaseColourScale
Chris@37 142 };
Chris@0 143
Chris@0 144 /**
Chris@0 145 * Specify the scale for sample levels. See WaveformLayer for
Chris@0 146 * details of meter and dB scaling. The default is dBColourScale.
Chris@0 147 */
Chris@0 148 void setColourScale(ColourScale);
Chris@0 149 ColourScale getColourScale() const;
Chris@0 150
Chris@35 151 enum FrequencyScale {
Chris@35 152 LinearFrequencyScale,
Chris@35 153 LogFrequencyScale
Chris@35 154 };
Chris@0 155
Chris@0 156 /**
Chris@0 157 * Specify the scale for the y axis.
Chris@0 158 */
Chris@0 159 void setFrequencyScale(FrequencyScale);
Chris@0 160 FrequencyScale getFrequencyScale() const;
Chris@0 161
Chris@37 162 enum BinDisplay {
Chris@37 163 AllBins,
Chris@37 164 PeakBins,
Chris@37 165 PeakFrequencies
Chris@35 166 };
Chris@35 167
Chris@35 168 /**
Chris@35 169 * Specify the processing of frequency bins for the y axis.
Chris@35 170 */
Chris@37 171 void setBinDisplay(BinDisplay);
Chris@37 172 BinDisplay getBinDisplay() const;
Chris@35 173
Chris@36 174 void setNormalizeColumns(bool n);
Chris@36 175 bool getNormalizeColumns() const;
Chris@36 176
Chris@120 177 void setNormalizeVisibleArea(bool n);
Chris@120 178 bool getNormalizeVisibleArea() const;
Chris@120 179
Chris@197 180 void setColourMap(int map);
Chris@197 181 int getColourMap() const;
Chris@0 182
Chris@9 183 /**
Chris@9 184 * Specify the colourmap rotation for the colour scale.
Chris@9 185 */
Chris@9 186 void setColourRotation(int);
Chris@9 187 int getColourRotation() const;
Chris@9 188
Chris@0 189 virtual VerticalPosition getPreferredFrameCountPosition() const {
Chris@0 190 return PositionTop;
Chris@0 191 }
Chris@0 192
Chris@15 193 virtual bool isLayerOpaque() const { return true; }
Chris@287 194
Chris@287 195 virtual ColourSignificance getLayerColourSignificance() const {
Chris@287 196 return ColourHasMeaningfulValue;
Chris@287 197 }
Chris@15 198
Chris@267 199 float getYForFrequency(const View *v, float frequency) const;
Chris@267 200 float getFrequencyForY(const View *v, int y) const;
Chris@42 201
Chris@115 202 virtual int getCompletion(View *v) const;
Chris@0 203
Chris@101 204 virtual bool getValueExtents(float &min, float &max,
Chris@101 205 bool &logarithmic, QString &unit) const;
Chris@101 206
Chris@101 207 virtual bool getDisplayExtents(float &min, float &max) const;
Chris@79 208
Chris@120 209 virtual bool setDisplayExtents(float min, float max);
Chris@120 210
Chris@267 211 virtual bool getYScaleValue(const View *, int, float &, QString &) const;
Chris@261 212
Chris@316 213 virtual void toXml(QTextStream &stream, QString indent = "",
Chris@316 214 QString extraAttributes = "") const;
Chris@6 215
Chris@11 216 void setProperties(const QXmlAttributes &attributes);
Chris@11 217
Chris@47 218 virtual void setLayerDormant(const View *v, bool dormant);
Chris@29 219
Chris@248 220 virtual bool isLayerScrollable(const View *) const { return false; }
Chris@94 221
Chris@133 222 virtual int getVerticalZoomSteps(int &defaultStep) const;
Chris@133 223 virtual int getCurrentVerticalZoomStep() const;
Chris@133 224 virtual void setVerticalZoomStep(int);
Chris@187 225 virtual RangeMapper *getNewVerticalZoomRangeMapper() const;
Chris@133 226
Chris@193 227 virtual const Model *getSliceableModel() const;
Chris@193 228
Chris@0 229 protected slots:
Chris@0 230 void cacheInvalid();
Chris@0 231 void cacheInvalid(size_t startFrame, size_t endFrame);
Chris@122 232
Chris@122 233 void preferenceChanged(PropertyContainer::PropertyName name);
Chris@0 234
Chris@0 235 void fillTimerTimedOut();
Chris@0 236
Chris@0 237 protected:
Chris@0 238 const DenseTimeValueModel *m_model; // I do not own this
Chris@484 239
Chris@35 240 int m_channel;
Chris@35 241 size_t m_windowSize;
Chris@35 242 WindowType m_windowType;
Chris@97 243 size_t m_windowHopLevel;
Chris@109 244 size_t m_zeroPadLevel;
Chris@107 245 size_t m_fftSize;
Chris@35 246 float m_gain;
Chris@215 247 float m_initialGain;
Chris@37 248 float m_threshold;
Chris@215 249 float m_initialThreshold;
Chris@35 250 int m_colourRotation;
Chris@215 251 int m_initialRotation;
Chris@37 252 size_t m_minFrequency;
Chris@35 253 size_t m_maxFrequency;
Chris@135 254 size_t m_initialMaxFrequency;
Chris@35 255 ColourScale m_colourScale;
Chris@197 256 int m_colourMap;
Chris@77 257 QColor m_crosshairColour;
Chris@35 258 FrequencyScale m_frequencyScale;
Chris@37 259 BinDisplay m_binDisplay;
Chris@36 260 bool m_normalizeColumns;
Chris@120 261 bool m_normalizeVisibleArea;
Chris@133 262 int m_lastEmittedZoomStep;
Chris@389 263 bool m_synchronous;
Chris@0 264
Chris@215 265 mutable int m_lastPaintBlockWidth;
Chris@215 266 mutable RealTime m_lastPaintTime;
Chris@215 267
Chris@38 268 enum { NO_VALUE = 0 }; // colour index for unused pixels
Chris@38 269
Chris@197 270 class Palette
Chris@86 271 {
Chris@86 272 public:
Chris@86 273 QColor getColour(unsigned char index) const {
Chris@86 274 return m_colours[index];
Chris@86 275 }
Chris@86 276
Chris@86 277 void setColour(unsigned char index, QColor colour) {
Chris@86 278 m_colours[index] = colour;
Chris@86 279 }
Chris@86 280
Chris@86 281 private:
Chris@86 282 QColor m_colours[256];
Chris@86 283 };
Chris@86 284
Chris@197 285 Palette m_palette;
Chris@31 286
Chris@477 287 /**
Chris@478 288 * ImageCache covers the area of the view, at view resolution.
Chris@477 289 * Not all of it is necessarily valid at once (it is refreshed
Chris@477 290 * in parts when scrolling, for example).
Chris@477 291 */
Chris@478 292 struct ImageCache
Chris@95 293 {
Chris@478 294 QImage image;
Chris@95 295 QRect validArea;
Chris@95 296 long startFrame;
Chris@95 297 size_t zoomLevel;
Chris@95 298 };
Chris@478 299 typedef std::map<const View *, ImageCache> ViewImageCache;
Chris@478 300 void invalidateImageCaches();
Chris@478 301 void invalidateImageCaches(size_t startFrame, size_t endFrame);
Chris@478 302 mutable ViewImageCache m_imageCaches;
Chris@477 303
Chris@477 304 /**
Chris@477 305 * When painting, we draw directly onto the draw buffer and then
Chris@478 306 * copy this to the part of the image cache that needed refreshing
Chris@478 307 * before copying the image cache onto the window. (Remind me why
Chris@477 308 * we don't draw directly onto the cache?)
Chris@477 309 */
Chris@95 310 mutable QImage m_drawBuffer;
Chris@0 311
Chris@114 312 mutable QTimer *m_updateTimer;
Chris@110 313
Chris@44 314 mutable size_t m_candidateFillStartFrame;
Chris@0 315 bool m_exiting;
Chris@0 316
Chris@197 317 void initialisePalette();
Chris@197 318 void rotatePalette(int distance);
Chris@0 319
Chris@119 320 unsigned char getDisplayValue(View *v, float input) const;
Chris@40 321 float getInputForDisplayValue(unsigned char uc) const;
Chris@40 322
Chris@40 323 int getColourScaleWidth(QPainter &) const;
Chris@40 324
Chris@121 325 void illuminateLocalFeatures(View *v, QPainter &painter) const;
Chris@121 326
Chris@40 327 float getEffectiveMinFrequency() const;
Chris@40 328 float getEffectiveMaxFrequency() const;
Chris@38 329
Chris@0 330 struct LayerRange {
Chris@0 331 long startFrame;
Chris@0 332 int zoomLevel;
Chris@0 333 size_t modelStart;
Chris@0 334 size_t modelEnd;
Chris@0 335 };
Chris@486 336
Chris@486 337 // Note that the getYBin... methods return the nominal bin in the
Chris@486 338 // un-smoothed spectrogram. This is not necessarily the same bin
Chris@486 339 // as is pulled from the spectrogram and drawn at the given
Chris@486 340 // position, if the spectrogram has oversampling smoothing. Use
Chris@486 341 // getSmoothedYBinRange to obtain that.
Chris@486 342
Chris@44 343 bool getXBinRange(View *v, int x, float &windowMin, float &windowMax) const;
Chris@44 344 bool getYBinRange(View *v, int y, float &freqBinMin, float &freqBinMax) const;
Chris@486 345 bool getSmoothedYBinRange(View *v, int y, float &freqBinMin, float &freqBinMax) const;
Chris@0 346
Chris@44 347 bool getYBinSourceRange(View *v, int y, float &freqMin, float &freqMax) const;
Chris@44 348 bool getAdjustedYBinSourceRange(View *v, int x, int y,
Chris@35 349 float &freqMin, float &freqMax,
Chris@35 350 float &adjFreqMin, float &adjFreqMax) const;
Chris@44 351 bool getXBinSourceRange(View *v, int x, RealTime &timeMin, RealTime &timeMax) const;
Chris@44 352 bool getXYBinSourceRange(View *v, int x, int y, float &min, float &max,
Chris@38 353 float &phaseMin, float &phaseMax) const;
Chris@0 354
Chris@0 355 size_t getWindowIncrement() const {
Chris@97 356 if (m_windowHopLevel == 0) return m_windowSize;
Chris@97 357 else if (m_windowHopLevel == 1) return (m_windowSize * 3) / 4;
Chris@97 358 else return m_windowSize / (1 << (m_windowHopLevel - 1));
Chris@0 359 }
Chris@113 360
Chris@114 361 size_t getZeroPadLevel(const View *v) const;
Chris@114 362 size_t getFFTSize(const View *v) const;
Chris@130 363 FFTModel *getFFTModel(const View *v) const;
Chris@484 364 Dense3DModelPeakCache *getPeakCache(const View *v) const;
Chris@130 365 void invalidateFFTModels();
Chris@115 366
Chris@130 367 typedef std::pair<FFTModel *, int> FFTFillPair; // model, last fill
Chris@115 368 typedef std::map<const View *, FFTFillPair> ViewFFTMap;
Chris@484 369 typedef std::map<const View *, Dense3DModelPeakCache *> PeakCacheMap;
Chris@130 370 mutable ViewFFTMap m_fftModels;
Chris@484 371 mutable PeakCacheMap m_peakCaches;
Chris@193 372 mutable Model *m_sliceableModel;
Chris@119 373
Chris@119 374 class MagnitudeRange {
Chris@119 375 public:
Chris@119 376 MagnitudeRange() : m_min(0), m_max(0) { }
Chris@119 377 bool operator==(const MagnitudeRange &r) {
Chris@119 378 return r.m_min == m_min && r.m_max == m_max;
Chris@119 379 }
Chris@119 380 bool isSet() const { return (m_min != 0 || m_max != 0); }
Chris@119 381 void set(float min, float max) {
Chris@119 382 m_min = convert(min);
Chris@119 383 m_max = convert(max);
Chris@119 384 if (m_max < m_min) m_max = m_min;
Chris@119 385 }
Chris@119 386 bool sample(float f) {
Chris@119 387 unsigned int ui = convert(f);
Chris@119 388 bool changed = false;
Chris@119 389 if (isSet()) {
Chris@119 390 if (ui < m_min) { m_min = ui; changed = true; }
Chris@119 391 if (ui > m_max) { m_max = ui; changed = true; }
Chris@119 392 } else {
Chris@119 393 m_max = m_min = ui;
Chris@119 394 changed = true;
Chris@119 395 }
Chris@119 396 return changed;
Chris@119 397 }
Chris@119 398 bool sample(const MagnitudeRange &r) {
Chris@119 399 bool changed = false;
Chris@119 400 if (isSet()) {
Chris@119 401 if (r.m_min < m_min) { m_min = r.m_min; changed = true; }
Chris@119 402 if (r.m_max > m_max) { m_max = r.m_max; changed = true; }
Chris@119 403 } else {
Chris@119 404 m_min = r.m_min;
Chris@119 405 m_max = r.m_max;
Chris@119 406 changed = true;
Chris@119 407 }
Chris@119 408 return changed;
Chris@119 409 }
Chris@119 410 float getMin() const { return float(m_min) / UINT_MAX; }
Chris@119 411 float getMax() const { return float(m_max) / UINT_MAX; }
Chris@119 412 private:
Chris@119 413 unsigned int m_min;
Chris@119 414 unsigned int m_max;
Chris@119 415 unsigned int convert(float f) {
Chris@119 416 if (f < 0.f) f = 0.f;
Chris@119 417 if (f > 1.f) f = 1.f;
Chris@119 418 return (unsigned int)(f * UINT_MAX);
Chris@119 419 }
Chris@119 420 };
Chris@119 421
Chris@119 422 typedef std::map<const View *, MagnitudeRange> ViewMagMap;
Chris@119 423 mutable ViewMagMap m_viewMags;
Chris@119 424 mutable std::vector<MagnitudeRange> m_columnMags;
Chris@119 425 void invalidateMagnitudes();
Chris@119 426 bool updateViewMagnitudes(View *v) const;
Chris@484 427 bool paintDrawBuffer(View *v, int w, int h,
Chris@490 428 int *binforx, float *binfory,
Chris@491 429 bool usePeaksCache,
Chris@491 430 MagnitudeRange &overallMag,
Chris@491 431 bool &overallMagChanged) const;
Chris@488 432 bool paintDrawBufferPeakFrequencies(View *v, int w, int h,
Chris@488 433 int *binforx,
Chris@488 434 int minbin,
Chris@488 435 int maxbin,
Chris@488 436 float displayMinFreq,
Chris@488 437 float displayMaxFreq,
Chris@491 438 bool logarithmic,
Chris@491 439 MagnitudeRange &overallMag,
Chris@491 440 bool &overallMagChanged) const;
Chris@273 441
Chris@273 442 virtual void updateMeasureRectYCoords(View *v, const MeasureRect &r) const;
Chris@273 443 virtual void setMeasureRectYCoord(View *v, MeasureRect &r, bool start, int y) const;
Chris@0 444 };
Chris@0 445
Chris@0 446 #endif