annotate view/ViewManager.h @ 1523:1ccb64bfb22b

Make the waveform layer do the expected thing when MergeChannels mode (i.e. butterfly mode) is enabled even if there is only 1 channel. This combination isn't actually available in the UI for SV, but it's useful for Sonic Lineup.
author Chris Cannam
date Wed, 25 Sep 2019 13:42:17 +0100
parents 9bf8aa2916e9
children
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@1270 16 #ifndef SV_VIEW_MANAGER_H
Chris@1270 17 #define SV_VIEW_MANAGER_H
Chris@127 18
Chris@127 19 #include <QObject>
Chris@127 20 #include <QTimer>
Chris@292 21 #include <QPalette>
Chris@127 22
Chris@127 23 #include <map>
Chris@127 24
Chris@376 25 #include "base/ViewManagerBase.h"
Chris@128 26 #include "base/Selection.h"
Chris@128 27 #include "base/Command.h"
Chris@128 28 #include "base/Clipboard.h"
Chris@902 29 #include "base/BaseTypes.h"
Chris@1327 30 #include "base/ZoomLevel.h"
Chris@127 31
Chris@1479 32 #include "data/model/Model.h"
Chris@1479 33
Chris@127 34 class AudioPlaySource;
Chris@1210 35 class AudioRecordTarget;
Chris@127 36 class Model;
Chris@127 37
Chris@211 38 enum PlaybackFollowMode {
Chris@815 39
Chris@815 40 /**
Chris@815 41 * View scrolls continuously during playback, keeping the playback
Chris@815 42 * position at the centre.
Chris@815 43 */
Chris@211 44 PlaybackScrollContinuous,
Chris@815 45
Chris@815 46 /**
Chris@815 47 * View follows playback page-by-page, but dragging the view
Chris@815 48 * relocates playback to the centre frame. This is the classic
Chris@815 49 * Sonic Visualiser behaviour.
Chris@815 50 */
Chris@815 51 PlaybackScrollPageWithCentre,
Chris@815 52
Chris@815 53 /**
Chris@815 54 * View follows playback page-by-page, and the play head is moved
Chris@815 55 * (by the user) separately from dragging the view. This is
Chris@815 56 * roughly the behaviour of a typical DAW or audio editor.
Chris@815 57 */
Chris@211 58 PlaybackScrollPage,
Chris@815 59
Chris@815 60 /**
Chris@815 61 * View is detached from playback. It doesn't follow playback, and
Chris@815 62 * dragging the view does not affect the play head.
Chris@815 63 */
Chris@211 64 PlaybackIgnore
Chris@211 65 };
Chris@211 66
Chris@211 67 class View;
Chris@211 68
Chris@127 69 /**
Chris@127 70 * The ViewManager manages properties that may need to be synchronised
Chris@127 71 * between separate Views. For example, it handles signals associated
Chris@127 72 * with changes to the global pan and zoom, and it handles selections.
Chris@127 73 *
Chris@127 74 * Views should be implemented in such a way as to work
Chris@127 75 * correctly whether they are supplied with a ViewManager or not.
Chris@127 76 */
Chris@127 77
Chris@376 78 class ViewManager : public ViewManagerBase
Chris@127 79 {
Chris@127 80 Q_OBJECT
Chris@127 81
Chris@127 82 public:
Chris@127 83 ViewManager();
Chris@127 84 virtual ~ViewManager();
Chris@127 85
Chris@1406 86 void setAudioPlaySource(AudioPlaySource *source) override;
Chris@1406 87 void setAudioRecordTarget(AudioRecordTarget *target) override;
Chris@127 88
Chris@127 89 bool isPlaying() const;
Chris@1210 90 bool isRecording() const;
Chris@127 91
Chris@902 92 sv_frame_t getGlobalCentreFrame() const; // the set method is a slot
Chris@1327 93 ZoomLevel getGlobalZoom() const;
Chris@127 94
Chris@902 95 sv_frame_t getPlaybackFrame() const; // the set method is a slot
Chris@127 96
Chris@301 97 // Only meaningful in solo mode, and used for optional alignment feature
Chris@1479 98 ModelId getPlaybackModel() const;
Chris@1479 99 void setPlaybackModel(ModelId);
Chris@301 100
Chris@1406 101 sv_frame_t alignPlaybackFrameToReference(sv_frame_t) const override;
Chris@1406 102 sv_frame_t alignReferenceToPlaybackFrame(sv_frame_t) const override;
Chris@333 103
Chris@127 104 bool haveInProgressSelection() const;
Chris@127 105 const Selection &getInProgressSelection(bool &exclusive) const;
Chris@127 106 void setInProgressSelection(const Selection &selection, bool exclusive);
Chris@127 107 void clearInProgressSelection();
Chris@127 108
Chris@1406 109 const MultiSelection &getSelection() const override;
Chris@127 110
Chris@1406 111 const MultiSelection::SelectionList &getSelections() const override;
Chris@127 112 void setSelection(const Selection &selection);
Chris@127 113 void addSelection(const Selection &selection);
Chris@127 114 void removeSelection(const Selection &selection);
Chris@127 115 void clearSelections();
Chris@1406 116 sv_frame_t constrainFrameToSelection(sv_frame_t frame) const override;
Chris@127 117
Chris@127 118 /**
Chris@762 119 * Adding a selection normally emits the selectionChangedByUser
Chris@762 120 * signal. Call this to add a selection without emitting that signal.
Chris@762 121 * This is used in session file load, for example.
Chris@762 122 */
Chris@762 123 void addSelectionQuietly(const Selection &selection);
Chris@762 124
Chris@762 125 /**
Chris@127 126 * Return the selection that contains a given frame.
Chris@127 127 * If defaultToFollowing is true, and if the frame is not in a
Chris@127 128 * selected area, return the next selection after the given frame.
Chris@127 129 * Return the empty selection if no appropriate selection is found.
Chris@127 130 */
Chris@1406 131 Selection getContainingSelection(sv_frame_t frame, bool defaultToFollowing) const override;
Chris@127 132
Chris@127 133 Clipboard &getClipboard() { return m_clipboard; }
Chris@127 134
Chris@127 135 enum ToolMode {
Chris@1266 136 NavigateMode,
Chris@1266 137 SelectMode,
Chris@711 138 EditMode,
Chris@1266 139 DrawMode,
Chris@1266 140 EraseMode,
Chris@1266 141 MeasureMode,
Chris@1266 142 NoteEditMode //GF: Tonioni: this tool mode will be context sensitive.
Chris@127 143 };
Chris@127 144 ToolMode getToolMode() const { return m_toolMode; }
Chris@127 145 void setToolMode(ToolMode mode);
Chris@127 146
Chris@711 147 /// Override the tool mode for a specific view
Chris@711 148 void setToolModeFor(const View *v, ToolMode mode);
Chris@711 149 /// Return override mode if it exists for this view or global mode otherwise
Chris@711 150 ToolMode getToolModeFor(const View *v) const;
Chris@711 151 /// Clear all current view-specific overrides
Chris@711 152 void clearToolModeOverrides();
Chris@711 153
Chris@1406 154 bool getPlayLoopMode() const override { return m_playLoopMode; }
Chris@127 155 void setPlayLoopMode(bool on);
Chris@127 156
Chris@1406 157 bool getPlaySelectionMode() const override { return m_playSelectionMode; }
Chris@127 158 void setPlaySelectionMode(bool on);
Chris@127 159
Chris@1406 160 bool getPlaySoloMode() const override { return m_playSoloMode; }
Chris@301 161 void setPlaySoloMode(bool on);
Chris@301 162
Chris@1406 163 bool getAlignMode() const override { return m_alignMode; }
Chris@314 164 void setAlignMode(bool on);
Chris@314 165
Chris@326 166 void setIlluminateLocalFeatures(bool i) { m_illuminateLocalFeatures = i; }
Chris@326 167 void setShowWorkTitle(bool show) { m_showWorkTitle = show; }
matthiasm@822 168 void setShowDuration(bool show) { m_showDuration = show; }
Chris@326 169
Chris@224 170 /**
Chris@224 171 * The sample rate that is used for playback. This is usually the
Chris@224 172 * rate of the main model, but not always. Models whose rates
Chris@224 173 * differ from this will play back at the wrong speed -- there is
Chris@224 174 * no per-model resampler.
Chris@224 175 */
Chris@902 176 sv_samplerate_t getPlaybackSampleRate() const;
Chris@224 177
Chris@224 178 /**
Chris@224 179 * The sample rate of the audio output device. If the playback
Chris@224 180 * sample rate differs from this, everything will be resampled at
Chris@1181 181 * the output stage (but not before).
Chris@224 182 */
Chris@1181 183 sv_samplerate_t getDeviceSampleRate() const;
Chris@224 184
Chris@224 185 /**
Chris@224 186 * The sample rate of the current main model. This may in theory
Chris@224 187 * differ from the playback sample rate, in which case even the
Chris@224 188 * main model will play at the wrong speed.
Chris@224 189 */
Chris@902 190 sv_samplerate_t getMainModelSampleRate() const { return m_mainModelSampleRate; }
Chris@224 191
Chris@902 192 void setMainModelSampleRate(sv_samplerate_t sr) { m_mainModelSampleRate = sr; }
Chris@127 193
Chris@894 194 /**
Chris@894 195 * Take a "design pixel" size and scale it for the actual
Chris@894 196 * display. This is relevant to hi-dpi systems that do not do
Chris@894 197 * pixel doubling (i.e. Windows and Linux rather than OS/X).
Chris@894 198 */
Chris@1270 199 static int scalePixelSize(int pixels);
Chris@894 200
Chris@127 201 enum OverlayMode {
Chris@127 202 NoOverlays,
Chris@741 203 GlobalOverlays,
Chris@741 204 StandardOverlays,
Chris@127 205 AllOverlays
Chris@127 206 };
Chris@127 207 void setOverlayMode(OverlayMode mode);
Chris@127 208 OverlayMode getOverlayMode() const { return m_overlayMode; }
Chris@127 209
Chris@607 210 void setShowCentreLine(bool show);
Chris@607 211 bool shouldShowCentreLine() const { return m_showCentreLine; }
Chris@607 212
Chris@607 213 bool shouldShowDuration() const {
matthiasm@822 214 return m_overlayMode != NoOverlays && m_showDuration;
Chris@189 215 }
Chris@189 216 bool shouldShowFrameCount() const {
Chris@607 217 return m_showCentreLine && shouldShowDuration();
Chris@607 218 }
Chris@607 219 bool shouldShowVerticalScale() const {
Chris@189 220 return m_overlayMode != NoOverlays;
Chris@189 221 }
Chris@607 222 bool shouldShowVerticalColourScale() const {
Chris@607 223 return m_overlayMode == AllOverlays;
Chris@189 224 }
Chris@1281 225 bool shouldShowHorizontalValueScale() const { // for layers where x != time
Chris@1281 226 return m_overlayMode != NoOverlays;
Chris@1281 227 }
Chris@189 228 bool shouldShowSelectionExtents() const {
Chris@741 229 return m_overlayMode != NoOverlays && m_overlayMode != GlobalOverlays;
Chris@189 230 }
Chris@189 231 bool shouldShowLayerNames() const {
Chris@189 232 return m_overlayMode == AllOverlays;
Chris@189 233 }
Chris@195 234 bool shouldShowScaleGuides() const {
Chris@195 235 return m_overlayMode != NoOverlays;
Chris@195 236 }
Chris@326 237 bool shouldShowWorkTitle() const {
Chris@326 238 return m_showWorkTitle;
Chris@326 239 }
Chris@326 240 bool shouldIlluminateLocalFeatures() const {
Chris@326 241 return m_illuminateLocalFeatures;
Chris@326 242 }
Chris@741 243 bool shouldShowFeatureLabels() const {
Chris@741 244 return m_overlayMode != NoOverlays && m_overlayMode != GlobalOverlays;
Chris@741 245 }
Chris@189 246
Chris@133 247 void setZoomWheelsEnabled(bool enable);
Chris@133 248 bool getZoomWheelsEnabled() const { return m_zoomWheelsEnabled; }
Chris@133 249
Chris@1468 250 /**
Chris@1468 251 * Enable or disable opportunistic editing. This allows certain
Chris@1468 252 * edits while not in edit modes - e.g. double-click on an item
Chris@1468 253 * while in navigate mode to open an edit dialog. It is enabled by
Chris@1468 254 * default, but it may be undesirable if the application is
Chris@1468 255 * intended to be "read-only".
Chris@1468 256 *
Chris@1468 257 * This setting makes no difference to behaviour when actually in
Chris@1468 258 * editing modes.
Chris@1468 259 *
Chris@1468 260 * Unlike some other options, this is considered to be
Chris@1468 261 * application-build-specific and is not restored from settings.
Chris@1468 262 */
Chris@1468 263 void setOpportunisticEditingEnabled(bool enable);
Chris@1468 264 bool getOpportunisticEditingEnabled() const {
Chris@1468 265 return m_opportunisticEditingEnabled;
Chris@1468 266 }
Chris@1468 267
Chris@292 268 void setGlobalDarkBackground(bool dark);
Chris@292 269 bool getGlobalDarkBackground() const;
Chris@292 270
Chris@127 271 signals:
Chris@211 272 /** Emitted when user causes the global centre frame to change. */
Chris@902 273 void globalCentreFrameChanged(sv_frame_t frame);
Chris@127 274
Chris@211 275 /** Emitted when user scrolls a view, but doesn't affect global centre. */
Chris@902 276 void viewCentreFrameChanged(View *v, sv_frame_t frame);
Chris@211 277
Chris@211 278 /** Emitted when a view zooms. */
Chris@1327 279 void viewZoomLevelChanged(View *v, ZoomLevel zoom, bool locked);
Chris@133 280
Chris@127 281 /** Emitted when the playback frame changes. */
Chris@902 282 void playbackFrameChanged(sv_frame_t frame);
Chris@127 283
Chris@1210 284 /** Emitted when the output or record levels change. Values in range 0.0 -> 1.0. */
Chris@1210 285 void monitoringLevelsChanged(float left, float right);
Chris@127 286
Chris@731 287 /** Emitted whenever the selection has changed. */
Chris@127 288 void selectionChanged();
Chris@127 289
Chris@731 290 /** Emitted when the selection has been changed through an
Chris@731 291 * explicit selection-editing action. *Not* emitted when the
Chris@731 292 * selection has been changed through undo or redo. */
Chris@731 293 void selectionChangedByUser();
Chris@731 294
Chris@127 295 /** Emitted when the in-progress (rubberbanding) selection has changed. */
Chris@127 296 void inProgressSelectionChanged();
Chris@127 297
Chris@127 298 /** Emitted when the tool mode has been changed. */
Chris@127 299 void toolModeChanged();
Chris@127 300
Chris@127 301 /** Emitted when the play loop mode has been changed. */
Chris@127 302 void playLoopModeChanged();
Chris@177 303 void playLoopModeChanged(bool);
Chris@127 304
Chris@127 305 /** Emitted when the play selection mode has been changed. */
Chris@127 306 void playSelectionModeChanged();
Chris@177 307 void playSelectionModeChanged(bool);
Chris@127 308
Chris@301 309 /** Emitted when the play solo mode has been changed. */
Chris@301 310 void playSoloModeChanged();
Chris@301 311 void playSoloModeChanged(bool);
Chris@301 312
Chris@314 313 /** Emitted when the alignment mode has been changed. */
Chris@314 314 void alignModeChanged();
Chris@314 315 void alignModeChanged(bool);
Chris@314 316
Chris@127 317 /** Emitted when the overlay mode has been changed. */
Chris@127 318 void overlayModeChanged();
Chris@127 319
Chris@607 320 /** Emitted when the centre line visibility has been changed. */
Chris@607 321 void showCentreLineChanged();
Chris@607 322
Chris@133 323 /** Emitted when the zoom wheels have been toggled. */
Chris@133 324 void zoomWheelsEnabledChanged();
Chris@133 325
Chris@1468 326 /** Emitted when editing-enabled has been toggled. */
Chris@1468 327 void opportunisticEditingEnabledChanged();
Chris@1468 328
Chris@502 329 /** Emitted when any loggable activity has occurred. */
Chris@502 330 void activity(QString);
Chris@502 331
Chris@211 332 public slots:
Chris@902 333 void viewCentreFrameChanged(sv_frame_t, bool, PlaybackFollowMode);
Chris@1327 334 void viewZoomLevelChanged(ZoomLevel, bool);
Chris@902 335 void setGlobalCentreFrame(sv_frame_t);
Chris@902 336 void setPlaybackFrame(sv_frame_t);
Chris@689 337 void playStatusChanged(bool playing);
Chris@1210 338 void recordStatusChanged(bool recording);
Chris@211 339
Chris@127 340 protected slots:
Chris@127 341 void checkPlayStatus();
Chris@902 342 void seek(sv_frame_t);
Chris@806 343 //!!! void considerZoomChange(void *, int, bool);
Chris@127 344
Chris@127 345 protected:
Chris@127 346 AudioPlaySource *m_playSource;
Chris@1210 347 AudioRecordTarget *m_recordTarget;
Chris@1210 348
Chris@902 349 sv_frame_t m_globalCentreFrame;
Chris@1327 350 ZoomLevel m_globalZoom;
Chris@902 351 mutable sv_frame_t m_playbackFrame;
Chris@1479 352 ModelId m_playbackModel;
Chris@902 353 sv_samplerate_t m_mainModelSampleRate;
Chris@127 354
Chris@127 355 float m_lastLeft;
Chris@127 356 float m_lastRight;
Chris@127 357
Chris@127 358 MultiSelection m_selections;
Chris@127 359 Selection m_inProgressSelection;
Chris@127 360 bool m_inProgressExclusive;
Chris@127 361
Chris@127 362 Clipboard m_clipboard;
Chris@127 363
Chris@127 364 ToolMode m_toolMode;
Chris@711 365 std::map<const View *, ToolMode> m_toolModeOverrides;
Chris@127 366
Chris@127 367 bool m_playLoopMode;
Chris@127 368 bool m_playSelectionMode;
Chris@301 369 bool m_playSoloMode;
Chris@314 370 bool m_alignMode;
Chris@127 371
Chris@762 372 void setSelections(const MultiSelection &ms, bool quietly = false);
Chris@127 373 void signalSelectionChange();
Chris@127 374
Chris@127 375 class SetSelectionCommand : public Command
Chris@127 376 {
Chris@127 377 public:
Chris@1266 378 SetSelectionCommand(ViewManager *vm, const MultiSelection &ms);
Chris@1266 379 virtual ~SetSelectionCommand();
Chris@1406 380 void execute() override;
Chris@1406 381 void unexecute() override;
Chris@1406 382 QString getName() const override;
Chris@127 383
Chris@127 384 protected:
Chris@1266 385 ViewManager *m_vm;
Chris@1266 386 MultiSelection m_oldSelection;
Chris@1266 387 MultiSelection m_newSelection;
Chris@127 388 };
Chris@127 389
Chris@127 390 OverlayMode m_overlayMode;
Chris@133 391 bool m_zoomWheelsEnabled;
Chris@1468 392 bool m_opportunisticEditingEnabled;
Chris@607 393 bool m_showCentreLine;
Chris@326 394 bool m_illuminateLocalFeatures;
Chris@326 395 bool m_showWorkTitle;
matthiasm@822 396 bool m_showDuration;
Chris@292 397
Chris@292 398 QPalette m_lightPalette;
Chris@292 399 QPalette m_darkPalette;
Chris@127 400 };
Chris@127 401
Chris@127 402 #endif
Chris@127 403