annotate view/ViewManager.h @ 334:0a74248af622

...
author Chris Cannam
date Thu, 22 Nov 2007 14:27:41 +0000
parents e74b56f07c73
children 2f83b6e3b8ca
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #ifndef _VIEW_MANAGER_H_
Chris@127 17 #define _VIEW_MANAGER_H_
Chris@127 18
Chris@127 19 #include <QObject>
Chris@127 20 #include <QTimer>
Chris@292 21 #include <QPalette>
Chris@127 22
Chris@127 23 #include <map>
Chris@127 24
Chris@128 25 #include "base/Selection.h"
Chris@128 26 #include "base/Command.h"
Chris@128 27 #include "base/Clipboard.h"
Chris@127 28
Chris@127 29 class AudioPlaySource;
Chris@127 30 class Model;
Chris@127 31
Chris@211 32 enum PlaybackFollowMode {
Chris@211 33 PlaybackScrollContinuous,
Chris@211 34 PlaybackScrollPage,
Chris@211 35 PlaybackIgnore
Chris@211 36 };
Chris@211 37
Chris@211 38 class View;
Chris@211 39
Chris@127 40 /**
Chris@127 41 * The ViewManager manages properties that may need to be synchronised
Chris@127 42 * between separate Views. For example, it handles signals associated
Chris@127 43 * with changes to the global pan and zoom, and it handles selections.
Chris@127 44 *
Chris@127 45 * Views should be implemented in such a way as to work
Chris@127 46 * correctly whether they are supplied with a ViewManager or not.
Chris@127 47 */
Chris@127 48
Chris@127 49 class ViewManager : public QObject
Chris@127 50 {
Chris@127 51 Q_OBJECT
Chris@127 52
Chris@127 53 public:
Chris@127 54 ViewManager();
Chris@127 55 virtual ~ViewManager();
Chris@127 56
Chris@127 57 void setAudioPlaySource(AudioPlaySource *source);
Chris@127 58
Chris@127 59 bool isPlaying() const;
Chris@127 60
Chris@127 61 unsigned long getGlobalCentreFrame() const;
Chris@180 62 void setGlobalCentreFrame(unsigned long);
Chris@127 63 unsigned long getGlobalZoom() const;
Chris@127 64
Chris@127 65 unsigned long getPlaybackFrame() const;
Chris@127 66 void setPlaybackFrame(unsigned long frame);
Chris@127 67
Chris@301 68 // Only meaningful in solo mode, and used for optional alignment feature
Chris@333 69
Chris@333 70 //!!! We probably don't want to do this. It's probably better to
Chris@333 71 // always have playback frame aligned against the reference model,
Chris@333 72 // and have the ViewManager know which is the reference model.
Chris@333 73 // That way the ViewManager can assume that all Views report in
Chris@333 74 // reference model timeline, and it can convert the playback frame
Chris@333 75 // received from the play source (which always operates in literal
Chris@333 76 // audio sample frames, i.e. playback model timeline) to the
Chris@333 77 // reference timeline itself so the view never has to worry about
Chris@333 78 // the difference between playback and reference model. Of course
Chris@333 79 // that does mean the ViewManager needs to know about both.
Chris@333 80
Chris@301 81 Model *getPlaybackModel() const;
Chris@301 82 void setPlaybackModel(Model *);
Chris@301 83
Chris@333 84 size_t alignPlaybackFrameToReference(size_t) const;
Chris@333 85 size_t alignReferenceToPlaybackFrame(size_t) const;
Chris@333 86
Chris@127 87 bool haveInProgressSelection() const;
Chris@127 88 const Selection &getInProgressSelection(bool &exclusive) const;
Chris@127 89 void setInProgressSelection(const Selection &selection, bool exclusive);
Chris@127 90 void clearInProgressSelection();
Chris@127 91
Chris@127 92 const MultiSelection &getSelection() const;
Chris@127 93
Chris@127 94 const MultiSelection::SelectionList &getSelections() const;
Chris@127 95 void setSelection(const Selection &selection);
Chris@127 96 void addSelection(const Selection &selection);
Chris@127 97 void removeSelection(const Selection &selection);
Chris@127 98 void clearSelections();
Chris@271 99 size_t constrainFrameToSelection(size_t frame) const;
Chris@127 100
Chris@127 101 /**
Chris@127 102 * Return the selection that contains a given frame.
Chris@127 103 * If defaultToFollowing is true, and if the frame is not in a
Chris@127 104 * selected area, return the next selection after the given frame.
Chris@127 105 * Return the empty selection if no appropriate selection is found.
Chris@127 106 */
Chris@127 107 Selection getContainingSelection(size_t frame, bool defaultToFollowing) const;
Chris@127 108
Chris@127 109 Clipboard &getClipboard() { return m_clipboard; }
Chris@127 110
Chris@127 111 enum ToolMode {
Chris@127 112 NavigateMode,
Chris@127 113 SelectMode,
Chris@127 114 EditMode,
Chris@257 115 DrawMode,
Chris@257 116 MeasureMode
Chris@127 117 };
Chris@127 118 ToolMode getToolMode() const { return m_toolMode; }
Chris@127 119 void setToolMode(ToolMode mode);
Chris@127 120
Chris@127 121 bool getPlayLoopMode() const { return m_playLoopMode; }
Chris@127 122 void setPlayLoopMode(bool on);
Chris@127 123
Chris@127 124 bool getPlaySelectionMode() const { return m_playSelectionMode; }
Chris@127 125 void setPlaySelectionMode(bool on);
Chris@127 126
Chris@301 127 bool getPlaySoloMode() const { return m_playSoloMode; }
Chris@301 128 void setPlaySoloMode(bool on);
Chris@301 129
Chris@314 130 bool getAlignMode() const { return m_alignMode; }
Chris@314 131 void setAlignMode(bool on);
Chris@314 132
Chris@326 133 void setIlluminateLocalFeatures(bool i) { m_illuminateLocalFeatures = i; }
Chris@326 134 void setShowWorkTitle(bool show) { m_showWorkTitle = show; }
Chris@326 135
Chris@224 136 /**
Chris@224 137 * The sample rate that is used for playback. This is usually the
Chris@224 138 * rate of the main model, but not always. Models whose rates
Chris@224 139 * differ from this will play back at the wrong speed -- there is
Chris@224 140 * no per-model resampler.
Chris@224 141 */
Chris@127 142 size_t getPlaybackSampleRate() const;
Chris@224 143
Chris@224 144 /**
Chris@224 145 * The sample rate of the audio output device. If the playback
Chris@224 146 * sample rate differs from this, everything will be resampled at
Chris@224 147 * the output stage.
Chris@224 148 */
Chris@224 149 size_t getOutputSampleRate() const;
Chris@224 150
Chris@224 151 /**
Chris@224 152 * The sample rate of the current main model. This may in theory
Chris@224 153 * differ from the playback sample rate, in which case even the
Chris@224 154 * main model will play at the wrong speed.
Chris@224 155 */
Chris@127 156 size_t getMainModelSampleRate() const { return m_mainModelSampleRate; }
Chris@224 157
Chris@127 158 void setMainModelSampleRate(size_t sr) { m_mainModelSampleRate = sr; }
Chris@127 159
Chris@127 160 enum OverlayMode {
Chris@127 161 NoOverlays,
Chris@189 162 MinimalOverlays,
Chris@189 163 StandardOverlays,
Chris@127 164 AllOverlays
Chris@127 165 };
Chris@127 166 void setOverlayMode(OverlayMode mode);
Chris@127 167 OverlayMode getOverlayMode() const { return m_overlayMode; }
Chris@127 168
Chris@189 169 bool shouldShowCentreLine() const {
Chris@189 170 return m_overlayMode != NoOverlays;
Chris@189 171 }
Chris@189 172 bool shouldShowFrameCount() const {
Chris@189 173 return m_overlayMode != NoOverlays;
Chris@189 174 }
Chris@189 175 bool shouldShowDuration() const {
Chris@189 176 return m_overlayMode > MinimalOverlays;
Chris@189 177 }
Chris@189 178 bool shouldShowVerticalScale() const {
Chris@189 179 return m_overlayMode > MinimalOverlays;
Chris@189 180 }
Chris@189 181 bool shouldShowSelectionExtents() const {
Chris@189 182 return m_overlayMode > MinimalOverlays;
Chris@189 183 }
Chris@189 184 bool shouldShowLayerNames() const {
Chris@189 185 return m_overlayMode == AllOverlays;
Chris@189 186 }
Chris@195 187 bool shouldShowScaleGuides() const {
Chris@195 188 return m_overlayMode != NoOverlays;
Chris@195 189 }
Chris@326 190 bool shouldShowWorkTitle() const {
Chris@326 191 return m_showWorkTitle;
Chris@326 192 }
Chris@326 193 bool shouldIlluminateLocalFeatures() const {
Chris@326 194 return m_illuminateLocalFeatures;
Chris@326 195 }
Chris@189 196
Chris@133 197 void setZoomWheelsEnabled(bool enable);
Chris@133 198 bool getZoomWheelsEnabled() const { return m_zoomWheelsEnabled; }
Chris@133 199
Chris@292 200 void setGlobalDarkBackground(bool dark);
Chris@292 201 bool getGlobalDarkBackground() const;
Chris@292 202
Chris@127 203 signals:
Chris@211 204 /** Emitted when user causes the global centre frame to change. */
Chris@211 205 void globalCentreFrameChanged(unsigned long frame);
Chris@127 206
Chris@211 207 /** Emitted when user scrolls a view, but doesn't affect global centre. */
Chris@211 208 void viewCentreFrameChanged(View *v, unsigned long frame);
Chris@211 209
Chris@211 210 /** Emitted when a view zooms. */
Chris@222 211 void viewZoomLevelChanged(View *v, unsigned long zoom, bool locked);
Chris@133 212
Chris@127 213 /** Emitted when the playback frame changes. */
Chris@127 214 void playbackFrameChanged(unsigned long frame);
Chris@127 215
Chris@127 216 /** Emitted when the output levels change. Values in range 0.0 -> 1.0. */
Chris@127 217 void outputLevelsChanged(float left, float right);
Chris@127 218
Chris@127 219 /** Emitted when the selection has changed. */
Chris@127 220 void selectionChanged();
Chris@127 221
Chris@127 222 /** Emitted when the in-progress (rubberbanding) selection has changed. */
Chris@127 223 void inProgressSelectionChanged();
Chris@127 224
Chris@127 225 /** Emitted when the tool mode has been changed. */
Chris@127 226 void toolModeChanged();
Chris@127 227
Chris@127 228 /** Emitted when the play loop mode has been changed. */
Chris@127 229 void playLoopModeChanged();
Chris@177 230 void playLoopModeChanged(bool);
Chris@127 231
Chris@127 232 /** Emitted when the play selection mode has been changed. */
Chris@127 233 void playSelectionModeChanged();
Chris@177 234 void playSelectionModeChanged(bool);
Chris@127 235
Chris@301 236 /** Emitted when the play solo mode has been changed. */
Chris@301 237 void playSoloModeChanged();
Chris@301 238 void playSoloModeChanged(bool);
Chris@301 239
Chris@314 240 /** Emitted when the alignment mode has been changed. */
Chris@314 241 void alignModeChanged();
Chris@314 242 void alignModeChanged(bool);
Chris@314 243
Chris@127 244 /** Emitted when the overlay mode has been changed. */
Chris@127 245 void overlayModeChanged();
Chris@127 246
Chris@133 247 /** Emitted when the zoom wheels have been toggled. */
Chris@133 248 void zoomWheelsEnabledChanged();
Chris@133 249
Chris@211 250 public slots:
Chris@211 251 void viewCentreFrameChanged(unsigned long, bool, PlaybackFollowMode);
Chris@222 252 void viewZoomLevelChanged(unsigned long, bool);
Chris@211 253
Chris@127 254 protected slots:
Chris@127 255 void checkPlayStatus();
Chris@127 256 void playStatusChanged(bool playing);
Chris@211 257 void seek(unsigned long);
Chris@222 258 //!!! void considerZoomChange(void *, unsigned long, bool);
Chris@127 259
Chris@127 260 protected:
Chris@127 261 AudioPlaySource *m_playSource;
Chris@127 262 unsigned long m_globalCentreFrame;
Chris@127 263 unsigned long m_globalZoom;
Chris@127 264 mutable unsigned long m_playbackFrame;
Chris@301 265 Model *m_playbackModel; //!!!
Chris@127 266 size_t m_mainModelSampleRate;
Chris@127 267
Chris@127 268 float m_lastLeft;
Chris@127 269 float m_lastRight;
Chris@127 270
Chris@127 271 MultiSelection m_selections;
Chris@127 272 Selection m_inProgressSelection;
Chris@127 273 bool m_inProgressExclusive;
Chris@127 274
Chris@127 275 Clipboard m_clipboard;
Chris@127 276
Chris@127 277 ToolMode m_toolMode;
Chris@127 278
Chris@127 279 bool m_playLoopMode;
Chris@127 280 bool m_playSelectionMode;
Chris@301 281 bool m_playSoloMode;
Chris@314 282 bool m_alignMode;
Chris@127 283
Chris@127 284 void setSelections(const MultiSelection &ms);
Chris@127 285 void signalSelectionChange();
Chris@127 286
Chris@127 287 class SetSelectionCommand : public Command
Chris@127 288 {
Chris@127 289 public:
Chris@127 290 SetSelectionCommand(ViewManager *vm, const MultiSelection &ms);
Chris@127 291 virtual ~SetSelectionCommand();
Chris@127 292 virtual void execute();
Chris@127 293 virtual void unexecute();
Chris@127 294 virtual QString getName() const;
Chris@127 295
Chris@127 296 protected:
Chris@127 297 ViewManager *m_vm;
Chris@127 298 MultiSelection m_oldSelection;
Chris@127 299 MultiSelection m_newSelection;
Chris@127 300 };
Chris@127 301
Chris@127 302 OverlayMode m_overlayMode;
Chris@133 303 bool m_zoomWheelsEnabled;
Chris@326 304 bool m_illuminateLocalFeatures;
Chris@326 305 bool m_showWorkTitle;
Chris@292 306
Chris@292 307 QPalette m_lightPalette;
Chris@292 308 QPalette m_darkPalette;
Chris@127 309 };
Chris@127 310
Chris@127 311 #endif
Chris@127 312