changeset 0:db6fcbd4405c

initial import
author Chris Cannam
date Tue, 10 Jan 2006 16:33:16 +0000
parents
children 97c69acdcb82
files audioio/AudioCallbackPlaySource.cpp audioio/AudioCallbackPlaySource.h audioio/AudioCallbackPlayTarget.cpp audioio/AudioCallbackPlayTarget.h audioio/AudioCoreAudioTarget.cpp audioio/AudioCoreAudioTarget.h audioio/AudioGenerator.cpp audioio/AudioGenerator.h audioio/AudioJACKTarget.cpp audioio/AudioJACKTarget.h audioio/AudioPortAudioTarget.cpp audioio/AudioPortAudioTarget.h audioio/AudioTargetFactory.cpp audioio/AudioTargetFactory.h
diffstat 14 files changed, 2178 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioCallbackPlaySource.cpp	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,759 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#include "AudioCallbackPlaySource.h"
+
+#include "AudioGenerator.h"
+
+#include "base/Model.h"
+#include "base/ViewManager.h"
+#include "model/DenseTimeValueModel.h"
+#include "model/SparseOneDimensionalModel.h"
+#include "dsp/timestretching/IntegerTimeStretcher.h"
+
+#include <iostream>
+
+//#define DEBUG_AUDIO_PLAY_SOURCE 1
+
+//const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
+const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
+
+AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
+    m_viewManager(manager),
+    m_audioGenerator(new AudioGenerator(manager)),
+    m_bufferCount(0),
+    m_blockSize(1024),
+    m_sourceSampleRate(0),
+    m_targetSampleRate(0),
+    m_playLatency(0),
+    m_playing(false),
+    m_exiting(false),
+    m_bufferedToFrame(0),
+    m_outputLeft(0.0),
+    m_outputRight(0.0),
+    m_slowdownCounter(0),
+    m_timeStretcher(0),
+    m_fillThread(0),
+    m_converter(0)
+{
+    // preallocate some slots, to avoid reallocation in an
+    // un-thread-safe manner later
+    while (m_buffers.size() < 20) m_buffers.push_back(0);
+
+    m_viewManager->setAudioPlaySource(this);
+}
+
+AudioCallbackPlaySource::~AudioCallbackPlaySource()
+{
+    m_exiting = true;
+
+    if (m_fillThread) {
+	m_condition.wakeAll();
+	m_fillThread->wait();
+	delete m_fillThread;
+    }
+
+    clearModels();
+}
+
+void
+AudioCallbackPlaySource::addModel(Model *model)
+{
+    m_mutex.lock();
+
+    m_models.insert(model);
+
+    bool buffersChanged = false, srChanged = false;
+
+    if (m_sourceSampleRate == 0) {
+
+	m_sourceSampleRate = model->getSampleRate();
+	srChanged = true;
+
+    } else if (model->getSampleRate() != m_sourceSampleRate) {
+	std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
+		  << "New model sample rate does not match" << std::endl
+		  << "existing model(s) (new " << model->getSampleRate()
+		  << " vs " << m_sourceSampleRate
+		  << "), playback will be wrong"
+		  << std::endl;
+    }
+
+    size_t sz = m_ringBufferSize;
+    if (m_bufferCount > 0) {
+	sz = m_buffers[0]->getSize();
+    }
+
+    size_t modelChannels = 1;
+    DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
+    if (dtvm) modelChannels = dtvm->getChannelCount();
+
+    while (m_bufferCount < modelChannels) {
+
+	if (m_buffers.size() < modelChannels) {
+	    // This is a hideously chancy operation -- the RT thread
+	    // could be using this vector.  We allocated several slots
+	    // in the ctor to avoid exactly this, but if we ever end
+	    // up with more channels than that (!) then we're just
+	    // going to have to risk it
+	    m_buffers.push_back(new RingBuffer<float>(sz));
+
+	} else {
+	    // The usual case
+	    m_buffers[m_bufferCount] = new RingBuffer<float>(sz);
+	}
+
+	++m_bufferCount;
+	buffersChanged = true;
+    }
+
+    if (buffersChanged) {
+	m_audioGenerator->setTargetChannelCount(m_bufferCount);
+    }
+
+    if (buffersChanged || srChanged) {
+
+	if (m_converter) {
+	    src_delete(m_converter);
+	    m_converter = 0;
+	}
+
+	if (getSourceSampleRate() != getTargetSampleRate()) {
+
+	    int err = 0;
+	    m_converter = src_new(SRC_SINC_FASTEST, m_bufferCount, &err);
+	    if (!m_converter) {
+		std::cerr
+		    << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
+		    << src_strerror(err) << std::endl;
+	    }
+	}
+    }
+
+    m_audioGenerator->addModel(model);
+
+    m_mutex.unlock();
+
+    if (!m_fillThread) {
+	m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
+	m_fillThread->start();
+    }
+
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+    std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
+#endif
+    emit modelReplaced();
+
+    if (srChanged && (getSourceSampleRate() != getTargetSampleRate())) {
+	emit sampleRateMismatch(getSourceSampleRate(), getTargetSampleRate());
+    }
+}
+
+void
+AudioCallbackPlaySource::removeModel(Model *model)
+{
+    m_mutex.lock();
+
+    m_models.erase(model);
+
+    if (m_models.empty()) {
+	if (m_converter) {
+	    src_delete(m_converter);
+	    m_converter = 0;
+	}
+	m_sourceSampleRate = 0;
+    }
+
+    m_audioGenerator->removeModel(model);
+
+    m_mutex.unlock();
+}
+
+void
+AudioCallbackPlaySource::clearModels()
+{
+    m_mutex.lock();
+
+    m_models.clear();
+
+    if (m_converter) {
+	src_delete(m_converter);
+	m_converter = 0;
+    }
+
+    m_audioGenerator->clearModels();
+
+    m_sourceSampleRate = 0;
+
+    m_mutex.unlock();
+}    
+
+void
+AudioCallbackPlaySource::play(size_t startFrame)
+{
+    // The fill thread will automatically empty its buffers before
+    // starting again if we have not so far been playing, but not if
+    // we're just re-seeking.
+
+    if (m_playing) {
+	m_mutex.lock();
+	m_bufferedToFrame = startFrame;
+	for (size_t c = 0; c < m_bufferCount; ++c) {
+	    getRingBuffer(c).reset();
+	    if (m_converter) src_reset(m_converter);
+	}
+	m_mutex.unlock();
+    } else {
+	m_bufferedToFrame = startFrame;
+    }
+
+    m_audioGenerator->reset();
+
+    m_playing = true;
+    m_condition.wakeAll();
+}
+
+void
+AudioCallbackPlaySource::stop()
+{
+    m_playing = false;
+    m_condition.wakeAll();
+}
+
+void
+AudioCallbackPlaySource::setTargetBlockSize(size_t size)
+{
+    std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
+    m_blockSize = size;
+    for (size_t i = 0; i < m_bufferCount; ++i) {
+	getRingBuffer(i).resize(m_ringBufferSize);
+    }
+}
+
+size_t
+AudioCallbackPlaySource::getTargetBlockSize() const
+{
+    std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
+    return m_blockSize;
+}
+
+void
+AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
+{
+    m_playLatency = latency;
+}
+
+size_t
+AudioCallbackPlaySource::getTargetPlayLatency() const
+{
+    return m_playLatency;
+}
+
+size_t
+AudioCallbackPlaySource::getCurrentPlayingFrame()
+{
+    bool resample = false;
+    double ratio = 1.0;
+
+    if (getSourceSampleRate() != getTargetSampleRate()) {
+	resample = true;
+	ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
+    }
+
+    size_t readSpace = 0;
+    for (size_t c = 0; c < getSourceChannelCount(); ++c) {
+	size_t spaceHere = getRingBuffer(c).getReadSpace();
+	if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
+    }
+
+    if (resample) {
+	readSpace = size_t(readSpace * ratio + 0.1);
+    }
+
+    size_t lastRequestedFrame = 0;
+    if (m_bufferedToFrame > readSpace) {
+	lastRequestedFrame = m_bufferedToFrame - readSpace;
+    }
+
+    size_t framePlaying = lastRequestedFrame;
+
+    size_t latency = m_playLatency;
+    if (resample) latency = size_t(m_playLatency * ratio + 0.1);
+    
+    TimeStretcherData *timeStretcher = m_timeStretcher;
+    if (timeStretcher) {
+	latency += timeStretcher->getStretcher(0)->getProcessingLatency();
+    }
+
+    if (framePlaying > latency) {
+	framePlaying = framePlaying - latency;
+    } else {
+	framePlaying = 0;
+    }
+
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+    std::cout << "getCurrentPlayingFrame: readSpace " << readSpace << ", lastRequestedFrame " << lastRequestedFrame << ", framePlaying " << framePlaying << ", latency " << latency << std::endl;
+#endif
+
+    return framePlaying;
+}
+
+void
+AudioCallbackPlaySource::setOutputLevels(float left, float right)
+{
+    m_outputLeft = left;
+    m_outputRight = right;
+}
+
+bool
+AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
+{
+    left = m_outputLeft;
+    right = m_outputRight;
+    return true;
+}
+
+void
+AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
+{
+    m_targetSampleRate = sr;
+}
+
+size_t
+AudioCallbackPlaySource::getTargetSampleRate() const
+{
+    if (m_targetSampleRate) return m_targetSampleRate;
+    else return getSourceSampleRate();
+}
+
+size_t
+AudioCallbackPlaySource::getSourceChannelCount() const
+{
+    return m_bufferCount;
+}
+
+size_t
+AudioCallbackPlaySource::getSourceSampleRate() const
+{
+    return m_sourceSampleRate;
+}
+
+AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
+							      size_t factor,
+							      size_t blockSize) :
+    m_factor(factor),
+    m_blockSize(blockSize)
+{
+    std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
+
+    for (size_t ch = 0; ch < channels; ++ch) {
+	m_stretcher[ch] = StretcherBuffer
+	    //!!! We really need to measure performance and work out
+	    //what sort of quality level to use -- or at least to
+	    //allow the user to configure it
+	    (new IntegerTimeStretcher(factor, blockSize, 128),
+	     new double[blockSize * factor]);
+    }
+    m_stretchInputBuffer = new double[blockSize];
+}
+
+AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
+{
+    std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
+
+    while (!m_stretcher.empty()) {
+	delete m_stretcher.begin()->second.first;
+	delete[] m_stretcher.begin()->second.second;
+	m_stretcher.erase(m_stretcher.begin());
+    }
+    delete m_stretchInputBuffer;
+}
+
+IntegerTimeStretcher *
+AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
+{
+    return m_stretcher[channel].first;
+}
+
+double *
+AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
+{
+    return m_stretcher[channel].second;
+}
+
+double *
+AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
+{
+    return m_stretchInputBuffer;
+}
+
+void
+AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
+{
+    getStretcher(channel)->process(getInputBuffer(),
+				   getOutputBuffer(channel),
+				   m_blockSize);
+}
+
+void
+AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
+{
+    // Avoid locks -- create, assign, mark old one for scavenging
+    // later (as a call to getSourceSamples may still be using it)
+
+    TimeStretcherData *existingStretcher = m_timeStretcher;
+
+    if (existingStretcher && existingStretcher->getFactor() == factor) {
+	return;
+    }
+
+    if (factor > 1) {
+	TimeStretcherData *newStretcher = new TimeStretcherData
+	    (getSourceChannelCount(), factor, getTargetBlockSize());
+	m_slowdownCounter = 0;
+	m_timeStretcher = newStretcher;
+    } else {
+	m_timeStretcher = 0;
+    }
+
+    if (existingStretcher) {
+	m_timeStretcherScavenger.claim(existingStretcher);
+    }
+}
+	    
+size_t
+AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
+{
+    if (!m_playing) {
+	for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
+	    for (size_t i = 0; i < count; ++i) {
+		buffer[ch][i] = 0.0;
+	    }
+	}
+	return 0;
+    }
+
+    TimeStretcherData *timeStretcher = m_timeStretcher;
+
+    if (!timeStretcher || timeStretcher->getFactor() == 1) {
+
+	size_t got = 0;
+
+	for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
+
+	    RingBuffer<float> &rb = *m_buffers[ch];
+
+	    // this is marginally more likely to leave our channels in
+	    // sync after a processing failure than just passing "count":
+	    size_t request = count;
+	    if (ch > 0) request = got;
+
+	    got = rb.read(buffer[ch], request);
+	    
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+	    std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
+#endif
+	}
+
+	for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
+	    for (size_t i = got; i < count; ++i) {
+		buffer[ch][i] = 0.0;
+	    }
+	}
+
+        m_condition.wakeAll();
+	return got;
+    }
+
+    if (m_slowdownCounter == 0) {
+
+	size_t got = 0;
+	double *ib = timeStretcher->getInputBuffer();
+
+	for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
+
+	    RingBuffer<float> &rb = *m_buffers[ch];
+	    size_t request = count;
+	    if (ch > 0) request = got; // see above
+	    got = rb.read(buffer[ch], request);
+
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+	    std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
+#endif
+
+	    for (size_t i = 0; i < count; ++i) {
+		ib[i] = buffer[ch][i];
+	    }
+	    
+	    timeStretcher->run(ch);
+	}
+
+    } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
+	// reset this in case the factor has changed leaving the
+	// counter out of range
+	m_slowdownCounter = 0;
+    }
+
+    for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
+
+	double *ob = timeStretcher->getOutputBuffer(ch);
+
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+	std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
+#endif
+
+	for (size_t i = 0; i < count; ++i) {
+	    buffer[ch][i] = ob[m_slowdownCounter * count + i];
+	}
+    }
+
+    if (m_slowdownCounter == 0) m_condition.wakeAll();
+    m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
+    return count;
+}
+
+void
+AudioCallbackPlaySource::fillBuffers()
+{
+    static float *tmp = 0;
+    static size_t tmpSize = 0;
+
+    size_t space = 0;
+    for (size_t c = 0; c < m_bufferCount; ++c) {
+	size_t spaceHere = getRingBuffer(c).getWriteSpace();
+	if (c == 0 || spaceHere < space) space = spaceHere;
+    }
+    
+    if (space == 0) return;
+    
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+    std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
+#endif
+
+    size_t f = m_bufferedToFrame;
+	
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+    std::cout << "buffered to " << f << " already" << std::endl;
+#endif
+
+    bool resample = (getSourceSampleRate() != getTargetSampleRate());
+    size_t channels = getSourceChannelCount();
+    size_t orig = space;
+    size_t got = 0;
+
+    static float **bufferPtrs = 0;
+    static size_t bufferPtrCount = 0;
+
+    if (bufferPtrCount < channels) {
+	if (bufferPtrs) delete[] bufferPtrs;
+	bufferPtrs = new float *[channels];
+	bufferPtrCount = channels;
+    }
+
+    size_t generatorBlockSize = m_audioGenerator->getBlockSize();
+
+    if (resample && m_converter) {
+
+	double ratio =
+	    double(getTargetSampleRate()) / double(getSourceSampleRate());
+	orig = size_t(orig / ratio + 0.1);
+
+	// orig must be a multiple of generatorBlockSize
+	orig = (orig / generatorBlockSize) * generatorBlockSize;
+	if (orig == 0) return;
+
+	size_t work = std::max(orig, space);
+
+	// We only allocate one buffer, but we use it in two halves.
+	// We place the non-interleaved values in the second half of
+	// the buffer (orig samples for channel 0, orig samples for
+	// channel 1 etc), and then interleave them into the first
+	// half of the buffer.  Then we resample back into the second
+	// half (interleaved) and de-interleave the results back to
+	// the start of the buffer for insertion into the ringbuffers.
+	// What a faff -- especially as we've already de-interleaved
+	// the audio data from the source file elsewhere before we
+	// even reach this point.
+	
+	if (tmpSize < channels * work * 2) {
+	    delete[] tmp;
+	    tmp = new float[channels * work * 2];
+	    tmpSize = channels * work * 2;
+	}
+
+	float *nonintlv = tmp + channels * work;
+	float *intlv = tmp;
+	float *srcout = tmp + channels * work;
+	
+	for (size_t c = 0; c < channels; ++c) {
+	    for (size_t i = 0; i < orig; ++i) {
+		nonintlv[channels * i + c] = 0.0f;
+	    }
+	}
+
+	for (std::set<Model *>::iterator mi = m_models.begin();
+	     mi != m_models.end(); ++mi) {
+
+	    for (size_t c = 0; c < channels; ++c) {
+		bufferPtrs[c] = nonintlv + c * orig;
+	    }
+	    
+	    size_t gotHere = m_audioGenerator->mixModel
+		(*mi, f, orig, bufferPtrs);
+
+	    got = std::max(got, gotHere);
+	}
+
+	// and interleave into first half
+	for (size_t c = 0; c < channels; ++c) {
+	    for (size_t i = 0; i < orig; ++i) {
+		float sample = 0;
+		if (i < got) {
+		    sample = nonintlv[c * orig + i];
+		}
+		intlv[channels * i + c] = sample;
+	    }
+	}
+		
+	SRC_DATA data;
+	data.data_in = intlv;
+	data.data_out = srcout;
+	data.input_frames = orig;
+	data.output_frames = work;
+	data.src_ratio = ratio;
+	data.end_of_input = 0;
+	
+	int err = src_process(m_converter, &data);
+	size_t toCopy = size_t(work * ratio + 0.1);
+	
+	if (err) {
+	    std::cerr
+		<< "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
+		<< src_strerror(err) << std::endl;
+	    //!!! Then what?
+	} else {
+	    got = data.input_frames_used;
+	    toCopy = data.output_frames_gen;
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+	    std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
+#endif
+	}
+	
+	for (size_t c = 0; c < channels; ++c) {
+	    for (size_t i = 0; i < toCopy; ++i) {
+		tmp[i] = srcout[channels * i + c];
+	    }
+	    getRingBuffer(c).write(tmp, toCopy);
+	}
+	
+    } else {
+
+	// space must be a multiple of generatorBlockSize
+	space = (space / generatorBlockSize) * generatorBlockSize;
+	if (space == 0) return;
+
+	if (tmpSize < channels * space) {
+	    delete[] tmp;
+	    tmp = new float[channels * space];
+	    tmpSize = channels * space;
+	}
+
+	for (size_t c = 0; c < channels; ++c) {
+
+	    bufferPtrs[c] = tmp + c * space;
+
+	    for (size_t i = 0; i < space; ++i) {
+		tmp[c * space + i] = 0.0f;
+	    }
+	}
+
+	for (std::set<Model *>::iterator mi = m_models.begin();
+	     mi != m_models.end(); ++mi) {
+
+	    got = m_audioGenerator->mixModel
+		(*mi, f, space, bufferPtrs);
+	}
+
+	for (size_t c = 0; c < channels; ++c) {
+
+	    got = getRingBuffer(c).write(bufferPtrs[c], space);
+
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+	    std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
+		      << getRingBuffer(c).getReadSpace() << " to read" 
+		      << std::endl;
+#endif
+	}
+    }
+    
+    m_bufferedToFrame = f + got;
+}    
+
+void
+AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
+{
+    AudioCallbackPlaySource &s(m_source);
+    
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+    std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
+#endif
+
+    s.m_mutex.lock();
+
+    bool previouslyPlaying = s.m_playing;
+
+    while (!s.m_exiting) {
+
+	s.m_timeStretcherScavenger.scavenge();
+
+	float ms = 100;
+	if (s.getSourceSampleRate() > 0) {
+	    ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
+	}
+
+	if (!s.m_playing) ms *= 10;
+
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+	std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms/4 << "ms..." << std::endl;
+#endif
+
+	s.m_condition.wait(&s.m_mutex, size_t(ms / 4));
+
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+	std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
+#endif
+
+	if (!s.getSourceSampleRate()) continue;
+
+	bool playing = s.m_playing;
+
+	if (playing && !previouslyPlaying) {
+#ifdef DEBUG_AUDIO_PLAY_SOURCE
+	    std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
+#endif
+	    for (size_t c = 0; c < s.getSourceChannelCount(); ++c) {
+		s.getRingBuffer(c).reset();
+	    }
+	}
+	previouslyPlaying = playing;
+
+	if (!playing) continue;
+
+	s.fillBuffers();
+    }
+
+    s.m_mutex.unlock();
+}
+
+
+
+#ifdef INCLUDE_MOCFILES
+#include "AudioCallbackPlaySource.moc.cpp"
+#endif
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioCallbackPlaySource.h	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,242 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#ifndef _AUDIO_CALLBACK_PLAY_SOURCE_H_
+#define _AUDIO_CALLBACK_PLAY_SOURCE_H_
+
+#include "base/RingBuffer.h"
+#include "base/AudioPlaySource.h"
+#include "base/Scavenger.h"
+
+#include <QObject>
+#include <QMutex>
+#include <QWaitCondition>
+#include <QThread>
+
+#include <samplerate.h>
+
+#include <set>
+#include <map>
+
+class Model;
+class ViewManager;
+class AudioGenerator;
+class IntegerTimeStretcher;
+
+/**
+ * AudioCallbackPlaySource manages audio data supply to callback-based
+ * audio APIs such as JACK or CoreAudio.  It maintains one ring buffer
+ * per channel, filled during playback by a non-realtime thread, and
+ * provides a method for a realtime thread to pick up the latest
+ * available sample data from these buffers.
+ */
+class AudioCallbackPlaySource : public virtual QObject,
+				public AudioPlaySource
+{
+    Q_OBJECT
+
+public:
+    AudioCallbackPlaySource(ViewManager *);
+    virtual ~AudioCallbackPlaySource();
+    
+    /**
+     * Add a data model to be played from.  The source can mix
+     * playback from a number of sources including dense and sparse
+     * models.  The models must match in sample rate, but they don't
+     * have to have identical numbers of channels.
+     */
+    virtual void addModel(Model *model);
+
+    /**
+     * Remove a model.
+     */
+    virtual void removeModel(Model *model);
+
+    /**
+     * Remove all models.  (Silence will ensue.)
+     */
+    virtual void clearModels();
+
+    /**
+     * Start making data available in the ring buffers for playback,
+     * from the given frame.  If playback is already under way, reseek
+     * to the given frame and continue.
+     */
+    virtual void play(size_t startFrame);
+
+    /**
+     * Stop playback and ensure that no more data is returned.
+     */
+    virtual void stop();
+
+    /**
+     * Return whether playback is currently supposed to be happening.
+     */
+    virtual bool isPlaying() const { return m_playing; }
+
+    /**
+     * Return the frame number that is currently expected to be coming
+     * out of the speakers.  (i.e. compensating for playback latency.)
+     */
+    virtual size_t getCurrentPlayingFrame();
+
+    /**
+     * Set the block size of the target audio device.  This should
+     * be called by the target class.
+     */
+    void setTargetBlockSize(size_t);
+
+    /**
+     * Get the block size of the target audio device.
+     */
+    size_t getTargetBlockSize() const;
+
+    /**
+     * Set the playback latency of the target audio device, in frames
+     * at the target sample rate.  This is the difference between the
+     * frame currently "leaving the speakers" and the last frame (or
+     * highest last frame across all channels) requested via
+     * getSamples().  The default is zero.
+     */
+    void setTargetPlayLatency(size_t);
+
+    /**
+     * Get the playback latency of the target audio device.
+     */
+    size_t getTargetPlayLatency() const;
+
+    /**
+     * Specify that the target audio device has a fixed sample rate
+     * (i.e. cannot accommodate arbitrary sample rates based on the
+     * source).  If the target sets this to something other than the
+     * source sample rate, this class will resample automatically to
+     * fit.
+     */
+    void setTargetSampleRate(size_t);
+
+    /**
+     * Return the sample rate set by the target audio device (or the
+     * source sample rate if the target hasn't set one).
+     */
+    size_t getTargetSampleRate() const;
+
+    /**
+     * Set the current output levels for metering (for call from the
+     * target)
+     */
+    void setOutputLevels(float left, float right);
+
+    /**
+     * Return the current (or thereabouts) output levels in the range
+     * 0.0 -> 1.0, for metering purposes.
+     */
+    virtual bool getOutputLevels(float &left, float &right);
+
+    /**
+     * Get the number of channels of audio that will be available.
+     * This may safely be called from a realtime thread.  Returns 0 if
+     * there is no source yet available.
+     */
+    size_t getSourceChannelCount() const;
+
+    /**
+     * Get the actual sample rate of the source material.  This may
+     * safely be called from a realtime thread.  Returns 0 if there is
+     * no source yet available.
+     */
+    size_t getSourceSampleRate() const;
+
+    /**
+     * Get "count" samples (at the target sample rate) of the mixed
+     * audio data, in all channels.  This may safely be called from a
+     * realtime thread.
+     */
+    size_t getSourceSamples(size_t count, float **buffer);
+
+    void setSlowdownFactor(size_t factor);
+
+signals:
+    void modelReplaced();
+
+    /// Just a warning
+    void sampleRateMismatch(size_t requested, size_t available);
+
+protected:
+    ViewManager                     *m_viewManager;
+    AudioGenerator                  *m_audioGenerator;
+
+    std::set<Model *>                m_models;
+    std::vector<RingBuffer<float> *> m_buffers;
+    size_t                           m_bufferCount;
+    size_t                           m_blockSize;
+    size_t                           m_sourceSampleRate;
+    size_t                           m_targetSampleRate;
+    size_t                           m_playLatency;
+    bool                             m_playing;
+    bool                             m_exiting;
+    size_t                           m_bufferedToFrame;
+    static const size_t              m_ringBufferSize;
+    float                            m_outputLeft;
+    float                            m_outputRight;
+
+    RingBuffer<float> &getRingBuffer(size_t c) {
+	return *m_buffers[c];
+    }
+
+    class TimeStretcherData
+    {
+    public:
+	TimeStretcherData(size_t channels, size_t factor, size_t blockSize);
+	~TimeStretcherData();
+
+	size_t getFactor() const { return m_factor; }
+	IntegerTimeStretcher *getStretcher(size_t channel);
+	double *getOutputBuffer(size_t channel);
+	double *getInputBuffer();
+	
+	void run(size_t channel);
+
+    protected:
+	TimeStretcherData(const TimeStretcherData &); // not provided
+	TimeStretcherData &operator=(const TimeStretcherData &); // not provided
+
+	typedef std::pair<IntegerTimeStretcher *, double *> StretcherBuffer;
+	std::map<size_t, StretcherBuffer> m_stretcher;
+	double *m_stretchInputBuffer;
+	size_t m_factor;
+	size_t m_blockSize;
+    };
+
+    size_t m_slowdownCounter;
+    TimeStretcherData *m_timeStretcher;
+    Scavenger<TimeStretcherData> m_timeStretcherScavenger;
+
+    void fillBuffers(); // Called from fill thread, m_playing true, mutex held
+
+    class AudioCallbackPlaySourceFillThread : public QThread
+    {
+    public:
+	AudioCallbackPlaySourceFillThread(AudioCallbackPlaySource &source) :
+	    m_source(source) { }
+
+	virtual void run();
+
+    protected:
+	AudioCallbackPlaySource &m_source;
+    };
+
+    QMutex m_mutex;
+    QWaitCondition m_condition;
+    AudioCallbackPlaySourceFillThread *m_fillThread;
+    SRC_STATE *m_converter;
+};
+
+#endif
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioCallbackPlayTarget.cpp	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,40 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#include "AudioCallbackPlayTarget.h"
+#include "AudioCallbackPlaySource.h"
+
+#include <iostream>
+
+AudioCallbackPlayTarget::AudioCallbackPlayTarget(AudioCallbackPlaySource *source) :
+    m_source(source),
+    m_outputGain(1.0)
+{
+    if (m_source) {
+	connect(m_source, SIGNAL(modelReplaced()),
+		this, SLOT(sourceModelReplaced()));
+    }
+}
+
+AudioCallbackPlayTarget::~AudioCallbackPlayTarget()
+{
+}
+
+void
+AudioCallbackPlayTarget::setOutputGain(float gain)
+{
+    m_outputGain = gain;
+}
+
+#ifdef INCLUDE_MOCFILES
+#ifdef INCLUDE_MOCFILES
+#include "AudioCallbackPlayTarget.moc.cpp"
+#endif
+#endif
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioCallbackPlayTarget.h	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,45 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#ifndef _AUDIO_CALLBACK_PLAY_TARGET_H_
+#define _AUDIO_CALLBACK_PLAY_TARGET_H_
+
+#include <QObject>
+
+class AudioCallbackPlaySource;
+
+class AudioCallbackPlayTarget : public QObject
+{
+    Q_OBJECT
+
+public:
+    AudioCallbackPlayTarget(AudioCallbackPlaySource *source);
+    virtual ~AudioCallbackPlayTarget();
+
+    virtual bool isOK() const = 0;
+
+    float getOutputGain() const {
+	return m_outputGain;
+    }
+
+public slots:
+    /**
+     * Set the playback gain (0.0 = silence, 1.0 = levels unmodified)
+     */
+    virtual void setOutputGain(float gain);
+
+    virtual void sourceModelReplaced() = 0;
+
+protected:
+    AudioCallbackPlaySource *m_source;
+    float m_outputGain;
+};
+
+#endif
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioCoreAudioTarget.cpp	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,16 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#ifdef HAVE_COREAUDIO
+
+#include "AudioCoreAudioTarget.h"
+
+
+
+#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioCoreAudioTarget.h	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,58 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#ifndef _AUDIO_CORE_AUDIO_TARGET_H_
+#define _AUDIO_CORE_AUDIO_TARGET_H_
+
+#ifdef HAVE_COREAUDIO
+
+#include <jack/jack.h>
+#include <vector>
+
+#include <CoreAudio/CoreAudio.h>
+#include <CoreAudio/CoreAudioTypes.h>
+#include <AudioUnit/AUComponent.h>
+#include <AudioUnit/AudioUnitProperties.h>
+#include <AudioUnit/AudioUnitParameters.h>
+#include <AudioUnit/AudioOutputUnit.h>
+
+#include "AudioCallbackPlayTarget.h"
+
+class AudioCallbackPlaySource;
+
+class AudioCoreAudioTarget : public AudioCallbackPlayTarget
+{
+    Q_OBJECT
+
+public:
+    AudioCoreAudioTarget(AudioCallbackPlaySource *source);
+    ~AudioCoreAudioTarget();
+
+    virtual bool isOK() const;
+
+public slots:
+    virtual void sourceModelReplaced();
+
+protected:
+    OSStatus process(void *data,
+		     AudioUnitRenderActionFlags *flags,
+		     const AudioTimeStamp *timestamp,
+		     unsigned int inbus,
+		     unsigned int inframes,
+		     AudioBufferList *ioData);
+
+    int m_bufferSize;
+    int m_sampleRate;
+    int m_latency;
+};
+
+#endif /* HAVE_COREAUDIO */
+
+#endif
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioGenerator.cpp	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,324 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#include "AudioGenerator.h"
+
+#include "base/ViewManager.h"
+#include "base/PlayParameters.h"
+
+#include "model/DenseTimeValueModel.h"
+#include "model/SparseOneDimensionalModel.h"
+
+#include "plugin/RealTimePluginFactory.h"
+#include "plugin/RealTimePluginInstance.h"
+#include "plugin/PluginIdentifier.h"
+#include "plugin/api/alsa/seq_event.h"
+
+#include <iostream>
+
+const size_t
+AudioGenerator::m_pluginBlockSize = 2048;
+
+// #define DEBUG_AUDIO_GENERATOR 1
+
+AudioGenerator::AudioGenerator(ViewManager *manager) :
+    m_viewManager(manager),
+    m_sourceSampleRate(0),
+    m_targetChannelCount(1)
+{
+}
+
+AudioGenerator::~AudioGenerator()
+{
+}
+
+void
+AudioGenerator::addModel(Model *model)
+{
+    if (m_sourceSampleRate == 0) {
+
+	m_sourceSampleRate = model->getSampleRate();
+
+    } else {
+
+	DenseTimeValueModel *dtvm =
+	    dynamic_cast<DenseTimeValueModel *>(model);
+
+	if (dtvm) {
+	    m_sourceSampleRate = model->getSampleRate();
+	}
+    }
+
+    SparseOneDimensionalModel *sodm =
+	dynamic_cast<SparseOneDimensionalModel *>(model);
+    if (!sodm) return; // nothing else to initialise
+
+//	QString pluginId = "dssi:/usr/lib/dssi/dssi-vst.so:FEARkILLERrev1.dll";
+//	QString pluginId = "dssi:/usr/lib/dssi/hexter.so:hexter";
+//	QString pluginId = "dssi:/usr/lib/dssi/sineshaper.so:sineshaper";
+//	QString pluginId = "dssi:/usr/local/lib/dssi/xsynth-dssi.so:Xsynth";
+//	QString pluginId = "dssi:/usr/local/lib/dssi/trivial_synth.so:TS";
+    QString pluginId = QString("dssi:%1:sample_player").
+	arg(PluginIdentifier::BUILTIN_PLUGIN_SONAME);
+    RealTimePluginFactory *factory =
+	RealTimePluginFactory::instanceFor(pluginId);
+    
+    if (!factory) {
+	std::cerr << "Failed to get plugin factory" << std::endl;
+	return;
+    }
+	
+    RealTimePluginInstance *instance =
+	factory->instantiatePlugin
+	(pluginId, 0, 0, m_sourceSampleRate, m_pluginBlockSize, m_targetChannelCount);
+
+    if (instance) {
+	m_synthMap[sodm] = instance;
+	for (unsigned int i = 0; i < instance->getParameterCount(); ++i) {
+	    instance->setParameterValue(i, instance->getParameterDefault(i));
+	}
+	QString program = instance->getProgram(0, 0);
+	if (program != "") {
+	    std::cerr << "selecting program " << program.toLocal8Bit().data() << std::endl;
+	    instance->selectProgram(program);
+	}
+	instance->selectProgram("cowbell"); //!!!
+	instance->setIdealChannelCount(m_targetChannelCount); // reset!
+    } else {
+	std::cerr << "Failed to instantiate plugin" << std::endl;
+    }
+}
+
+void
+AudioGenerator::removeModel(Model *model)
+{
+    SparseOneDimensionalModel *sodm =
+	dynamic_cast<SparseOneDimensionalModel *>(model);
+    if (!sodm) return; // nothing to do
+
+    if (m_synthMap.find(sodm) == m_synthMap.end()) return;
+
+    RealTimePluginInstance *instance = m_synthMap[sodm];
+    m_synthMap.erase(sodm);
+    delete instance;
+}
+
+void
+AudioGenerator::clearModels()
+{
+    while (!m_synthMap.empty()) {
+	RealTimePluginInstance *instance = m_synthMap.begin()->second;
+	m_synthMap.erase(m_synthMap.begin());
+	delete instance;
+    }
+}    
+
+void
+AudioGenerator::reset()
+{
+    for (PluginMap::iterator i = m_synthMap.begin(); i != m_synthMap.end(); ++i) {
+	if (i->second) {
+	    i->second->silence();
+	    i->second->discardEvents();
+	}
+    }
+
+    m_noteOffs.clear();
+}
+
+void
+AudioGenerator::setTargetChannelCount(size_t targetChannelCount)
+{
+    m_targetChannelCount = targetChannelCount;
+
+    for (PluginMap::iterator i = m_synthMap.begin(); i != m_synthMap.end(); ++i) {
+	if (i->second) i->second->setIdealChannelCount(targetChannelCount);
+    }
+}
+
+size_t
+AudioGenerator::getBlockSize() const
+{
+    return m_pluginBlockSize;
+}
+
+size_t
+AudioGenerator::mixModel(Model *model, size_t startFrame, size_t frameCount,
+			 float **buffer)
+{
+    if (m_sourceSampleRate == 0) {
+	std::cerr << "WARNING: AudioGenerator::mixModel: No base source sample rate available" << std::endl;
+	return frameCount;
+    }
+
+    PlayParameters *parameters = m_viewManager->getPlayParameters(model);
+    if (!parameters) return frameCount;
+
+    bool playing = !parameters->isPlayMuted();
+    if (!playing) return frameCount;
+
+    float gain = parameters->getPlayGain();
+    float pan = parameters->getPlayPan();
+
+    DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
+    if (dtvm) {
+	return mixDenseTimeValueModel(dtvm, startFrame, frameCount,
+				      buffer, gain, pan);
+    }
+
+    SparseOneDimensionalModel *sodm = dynamic_cast<SparseOneDimensionalModel *>
+	(model);
+    if (sodm) {
+	return mixSparseOneDimensionalModel(sodm, startFrame, frameCount,
+					    buffer, gain, pan);
+    }
+
+    return frameCount;
+}
+
+size_t
+AudioGenerator::mixDenseTimeValueModel(DenseTimeValueModel *dtvm,
+				       size_t startFrame, size_t frames,
+				       float **buffer, float gain, float pan)
+{
+    static float *channelBuffer = 0;
+    static size_t channelBufSiz = 0;
+    
+    if (channelBufSiz < frames) {
+	delete[] channelBuffer;
+	channelBuffer = new float[frames];
+	channelBufSiz = frames;
+    }
+    
+    size_t got = 0;
+
+    for (size_t c = 0; c < m_targetChannelCount && c < dtvm->getChannelCount(); ++c) {
+	got = dtvm->getValues(c, startFrame, startFrame + frames, channelBuffer);
+	for (size_t i = 0; i < frames; ++i) {
+	    buffer[c][i] += gain * channelBuffer[i];
+	}
+    }
+
+    return got;
+}
+    
+size_t
+AudioGenerator::mixSparseOneDimensionalModel(SparseOneDimensionalModel *sodm,
+					     size_t startFrame, size_t frames,
+					     float **buffer, float gain, float pan)
+{
+    RealTimePluginInstance *plugin = m_synthMap[sodm];
+    if (!plugin) return 0;
+
+    size_t latency = plugin->getLatency();
+    size_t blocks = frames / m_pluginBlockSize;
+    
+    //!!! hang on -- the fact that the audio callback play source's
+    //buffer is a multiple of the plugin's buffer size doesn't mean
+    //that we always get called for a multiple of it here (because it
+    //also depends on the JACK block size).  how should we ensure that
+    //all models write the same amount in to the mix, and that we
+    //always have a multiple of the plugin buffer size?  I guess this
+    //class has to be queryable for the plugin buffer size & the
+    //callback play source has to use that as a multiple for all the
+    //calls to mixModel
+
+    size_t got = blocks * m_pluginBlockSize;
+
+#ifdef DEBUG_AUDIO_GENERATOR
+    std::cout << "mixModel [sparse]: frames " << frames
+	      << ", blocks " << blocks << std::endl;
+#endif
+
+    snd_seq_event_t onEv;
+    onEv.type = SND_SEQ_EVENT_NOTEON;
+    onEv.data.note.channel = 0;
+    onEv.data.note.note = 64;
+    onEv.data.note.velocity = 127;
+
+    snd_seq_event_t offEv;
+    offEv.type = SND_SEQ_EVENT_NOTEOFF;
+    offEv.data.note.channel = 0;
+    offEv.data.note.velocity = 0;
+    
+    NoteOffSet &noteOffs = m_noteOffs[sodm];
+
+    for (size_t i = 0; i < blocks; ++i) {
+
+	size_t reqStart = startFrame + i * m_pluginBlockSize;
+
+	SparseOneDimensionalModel::PointList points =
+	    sodm->getPoints(reqStart > 0 ? reqStart + latency : reqStart,
+			    reqStart + latency + m_pluginBlockSize);
+
+	RealTime blockTime = RealTime::frame2RealTime
+	    (startFrame + i * m_pluginBlockSize, m_sourceSampleRate);
+
+	for (SparseOneDimensionalModel::PointList::iterator pli =
+		 points.begin(); pli != points.end(); ++pli) {
+
+	    size_t pliFrame = pli->frame;
+	    if (pliFrame >= latency) pliFrame -= latency;
+
+	    while (noteOffs.begin() != noteOffs.end() &&
+		   noteOffs.begin()->frame <= pliFrame) {
+
+		RealTime eventTime = RealTime::frame2RealTime
+		    (noteOffs.begin()->frame, m_sourceSampleRate);
+
+		offEv.data.note.note = noteOffs.begin()->pitch;
+		plugin->sendEvent(eventTime, &offEv);
+		noteOffs.erase(noteOffs.begin());
+	    }
+
+	    RealTime eventTime = RealTime::frame2RealTime
+		(pliFrame, m_sourceSampleRate);
+	    
+	    plugin->sendEvent(eventTime, &onEv);
+
+#ifdef DEBUG_AUDIO_GENERATOR
+	    std::cout << "mixModel [sparse]: point at frame " << pliFrame << ", block start " << (startFrame + i * m_pluginBlockSize) << ", resulting time " << eventTime << std::endl;
+#endif
+	    
+	    size_t duration = 7000; // frames [for now]
+	    NoteOff noff;
+	    noff.pitch = onEv.data.note.note;
+	    noff.frame = pliFrame + duration;
+	    noteOffs.insert(noff);
+	}
+
+	while (noteOffs.begin() != noteOffs.end() &&
+	       noteOffs.begin()->frame <=
+	       startFrame + i * m_pluginBlockSize + m_pluginBlockSize) {
+
+	    RealTime eventTime = RealTime::frame2RealTime
+		(noteOffs.begin()->frame, m_sourceSampleRate);
+
+	    offEv.data.note.note = noteOffs.begin()->pitch;
+	    plugin->sendEvent(eventTime, &offEv);
+	    noteOffs.erase(noteOffs.begin());
+	}
+	
+	plugin->run(blockTime);
+	float **outs = plugin->getAudioOutputBuffers();
+
+	for (size_t c = 0; c < m_targetChannelCount && c < plugin->getAudioOutputCount(); ++c) {
+#ifdef DEBUG_AUDIO_GENERATOR
+	    std::cout << "mixModel [sparse]: adding " << m_pluginBlockSize << " samples from plugin output " << c << std::endl;
+#endif
+
+	    for (size_t j = 0; j < m_pluginBlockSize; ++j) {
+		buffer[c][i * m_pluginBlockSize + j] += gain * outs[c][j];
+	    }
+	}
+    }
+
+    return got;
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioGenerator.h	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,106 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#ifndef _AUDIO_GENERATOR_H_
+#define _AUDIO_GENERATOR_H_
+
+class Model;
+class ViewManager;
+class DenseTimeValueModel;
+class SparseOneDimensionalModel;
+class RealTimePluginInstance;
+
+#include <set>
+#include <map>
+
+class AudioGenerator
+{
+public:
+    AudioGenerator(ViewManager *);
+    virtual ~AudioGenerator();
+
+    /**
+     * Add a data model to be played from and initialise any
+     * necessary audio generation code.
+     */
+    virtual void addModel(Model *model);
+
+    /**
+     * Remove a model.
+     */
+    virtual void removeModel(Model *model);
+
+    /**
+     * Remove all models.
+     */
+    virtual void clearModels();
+
+    /**
+     * Reset playback, clearing plugins and the like.
+     */
+    virtual void reset();
+
+    /**
+     * Set the target channel count.  The buffer parameter to mixModel
+     * must always point to at least this number of arrays.
+     */
+    virtual void setTargetChannelCount(size_t channelCount);
+
+    /**
+     * Return the internal processing block size.  The frameCount
+     * argument to all mixModel calls must be a multiple of this
+     * value.
+     */
+    virtual size_t getBlockSize() const;
+
+    /**
+     * Mix a single model into an output buffer.
+     */
+    virtual size_t mixModel(Model *model, size_t startFrame, size_t frameCount,
+			    float **buffer);
+
+protected:
+    ViewManager *m_viewManager;
+    size_t       m_sourceSampleRate;
+    size_t       m_targetChannelCount;
+
+    struct NoteOff {
+
+	int pitch;
+	size_t frame;
+
+	struct Comparator {
+	    bool operator()(const NoteOff &n1, const NoteOff &n2) const {
+		return n1.frame < n2.frame;
+	    }
+	};
+    };
+
+    typedef std::map<SparseOneDimensionalModel *,
+		     RealTimePluginInstance *> PluginMap;
+
+    typedef std::set<NoteOff, NoteOff::Comparator> NoteOffSet;
+    typedef std::map<SparseOneDimensionalModel *, NoteOffSet> NoteOffMap;
+
+    PluginMap m_synthMap;
+    NoteOffMap m_noteOffs;
+
+    virtual size_t mixDenseTimeValueModel
+    (DenseTimeValueModel *model, size_t startFrame, size_t frameCount,
+     float **buffer, float gain, float pan);
+
+    virtual size_t mixSparseOneDimensionalModel
+    (SparseOneDimensionalModel *model, size_t startFrame, size_t frameCount,
+     float **buffer, float gain, float pan);
+
+    static const size_t m_pluginBlockSize;
+};
+
+#endif
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioJACKTarget.cpp	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,208 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#ifdef HAVE_JACK
+
+#include "AudioJACKTarget.h"
+#include "AudioCallbackPlaySource.h"
+
+#include <iostream>
+
+//#define DEBUG_AUDIO_JACK_TARGET 1
+
+AudioJACKTarget::AudioJACKTarget(AudioCallbackPlaySource *source) :
+    AudioCallbackPlayTarget(source),
+    m_client(0),
+    m_bufferSize(0),
+    m_sampleRate(0)
+{
+    char name[20];
+    strcpy(name, "Sonic Visualiser");
+    m_client = jack_client_new(name);
+
+    if (!m_client) {
+	sprintf(name, "Sonic Visualiser (%d)", (int)getpid());
+	m_client = jack_client_new(name);
+	if (!m_client) {
+	    std::cerr
+		<< "ERROR: AudioJACKTarget: Failed to connect to JACK server"
+		<< std::endl;
+	}
+    }
+
+    if (!m_client) return;
+
+    m_bufferSize = jack_get_buffer_size(m_client);
+    m_sampleRate = jack_get_sample_rate(m_client);
+
+    jack_set_process_callback(m_client, processStatic, this);
+
+    if (jack_activate(m_client)) {
+	std::cerr << "ERROR: AudioJACKTarget: Failed to activate JACK client"
+		  << std::endl;
+    }
+
+    if (m_source) {
+	sourceModelReplaced();
+    }
+}
+
+AudioJACKTarget::~AudioJACKTarget()
+{
+    if (m_client) {
+	jack_deactivate(m_client);
+	jack_client_close(m_client);
+    }
+}
+
+bool
+AudioJACKTarget::isOK() const
+{
+    return (m_client != 0);
+}
+
+int
+AudioJACKTarget::processStatic(jack_nframes_t nframes, void *arg)
+{
+    return ((AudioJACKTarget *)arg)->process(nframes);
+}
+
+void
+AudioJACKTarget::sourceModelReplaced()
+{
+    m_mutex.lock();
+
+    m_source->setTargetBlockSize(m_bufferSize);
+    m_source->setTargetSampleRate(m_sampleRate);
+
+    size_t channels = m_source->getSourceChannelCount();
+
+    if (channels == m_outputs.size() || !m_client) {
+	m_mutex.unlock();
+	return;
+    }
+
+    const char **ports =
+	jack_get_ports(m_client, NULL, NULL,
+		       JackPortIsPhysical | JackPortIsInput);
+    size_t physicalPortCount = 0;
+    while (ports[physicalPortCount]) ++physicalPortCount;
+
+#ifdef DEBUG_AUDIO_JACK_TARGET    
+    std::cerr << "AudioJACKTarget::sourceModelReplaced: have " << channels << " channels and " << physicalPortCount << " physical ports" << std::endl;
+#endif
+
+    while (m_outputs.size() < channels) {
+	
+	char name[20];
+	jack_port_t *port;
+
+	sprintf(name, "out %d", m_outputs.size() + 1);
+
+	port = jack_port_register(m_client,
+				  name,
+				  JACK_DEFAULT_AUDIO_TYPE,
+				  JackPortIsOutput,
+				  0);
+
+	if (!port) {
+	    std::cerr
+		<< "ERROR: AudioJACKTarget: Failed to create JACK output port "
+		<< m_outputs.size() << std::endl;
+	} else {
+	    m_source->setTargetPlayLatency(jack_port_get_latency(port));
+	}
+
+	if (m_outputs.size() < physicalPortCount) {
+	    jack_connect(m_client, jack_port_name(port), ports[m_outputs.size()]);
+	}
+
+	m_outputs.push_back(port);
+    }
+
+    while (m_outputs.size() > channels) {
+	std::vector<jack_port_t *>::iterator itr = m_outputs.end();
+	--itr;
+	jack_port_t *port = *itr;
+	if (port) jack_port_unregister(m_client, port);
+	m_outputs.erase(itr);
+    }
+
+    m_mutex.unlock();
+}
+
+int
+AudioJACKTarget::process(jack_nframes_t nframes)
+{
+    if (!m_mutex.tryLock()) {
+	return 0;
+    }
+
+    if (m_outputs.empty()) {
+	m_mutex.unlock();
+	return 0;
+    }
+
+#ifdef DEBUG_AUDIO_JACK_TARGET    
+    std::cout << "AudioJACKTarget::process(" << nframes << "): have a source" << std::endl;
+#endif
+
+#ifdef DEBUG_AUDIO_JACK_TARGET    
+    if (m_bufferSize != nframes) {
+	std::cerr << "WARNING: m_bufferSize != nframes (" << m_bufferSize << " != " << nframes << ")" << std::endl;
+    }
+#endif
+
+    float **buffers = (float **)alloca(m_outputs.size() * sizeof(float *));
+
+    for (size_t ch = 0; ch < m_outputs.size(); ++ch) {
+	buffers[ch] = (float *)jack_port_get_buffer(m_outputs[ch], nframes);
+    }
+
+    if (m_source) {
+	m_source->getSourceSamples(nframes, buffers);
+    } else {
+	for (size_t ch = 0; ch < m_outputs.size(); ++ch) {
+	    for (size_t i = 0; i < nframes; ++i) {
+		buffers[ch][i] = 0.0;
+	    }
+	}
+    }
+
+    float peakLeft = 0.0, peakRight = 0.0;
+
+    for (size_t ch = 0; ch < m_outputs.size(); ++ch) {
+
+	float peak = 0.0;
+
+	for (size_t i = 0; i < nframes; ++i) {
+	    buffers[ch][i] *= m_outputGain;
+	    float sample = fabsf(buffers[ch][i]);
+	    if (sample > peak) peak = sample;
+	}
+
+	if (ch == 0) peakLeft = peak;
+	if (ch > 0 || m_outputs.size() == 1) peakRight = peak;
+    }
+	    
+    if (m_source) {
+	m_source->setOutputLevels(peakLeft, peakRight);
+    }
+
+    m_mutex.unlock();
+    return 0;
+}
+
+
+#ifdef INCLUDE_MOCFILES
+#include "AudioJACKTarget.moc.cpp"
+#endif
+
+#endif /* HAVE_JACK */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioJACKTarget.h	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,52 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#ifndef _AUDIO_JACK_TARGET_H_
+#define _AUDIO_JACK_TARGET_H_
+
+#ifdef HAVE_JACK
+
+#include <jack/jack.h>
+#include <vector>
+
+#include "AudioCallbackPlayTarget.h"
+
+#include <QMutex>
+
+class AudioCallbackPlaySource;
+
+class AudioJACKTarget : public AudioCallbackPlayTarget
+{
+    Q_OBJECT
+
+public:
+    AudioJACKTarget(AudioCallbackPlaySource *source);
+    virtual ~AudioJACKTarget();
+
+    virtual bool isOK() const;
+
+public slots:
+    virtual void sourceModelReplaced();
+
+protected:
+    int process(jack_nframes_t nframes);
+
+    static int processStatic(jack_nframes_t, void *);
+
+    jack_client_t              *m_client;
+    std::vector<jack_port_t *>  m_outputs;
+    jack_nframes_t              m_bufferSize;
+    jack_nframes_t              m_sampleRate;
+    QMutex                      m_mutex;
+};
+
+#endif /* HAVE_JACK */
+
+#endif
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioPortAudioTarget.cpp	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,190 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#ifdef HAVE_PORTAUDIO
+
+#include "AudioPortAudioTarget.h"
+#include "AudioCallbackPlaySource.h"
+
+#include <iostream>
+#include <cassert>
+#include <cmath>
+
+//#define DEBUG_AUDIO_PORT_AUDIO_TARGET 1
+
+AudioPortAudioTarget::AudioPortAudioTarget(AudioCallbackPlaySource *source) :
+    AudioCallbackPlayTarget(source),
+    m_stream(0),
+    m_bufferSize(0),
+    m_sampleRate(0),
+    m_latency(0)
+{
+    PaError err;
+
+    err = Pa_Initialize();
+    if (err != paNoError) {
+	std::cerr << "ERROR: AudioPortAudioTarget: Failed to initialize PortAudio" << std::endl;
+	return;
+    }
+
+    m_bufferSize = 1024;
+    m_sampleRate = 44100;
+    if (m_source && (m_source->getSourceSampleRate() != 0)) {
+	m_sampleRate = m_source->getSourceSampleRate();
+    }
+
+    m_latency = Pa_GetMinNumBuffers(m_bufferSize, m_sampleRate) * m_bufferSize;
+
+    err = Pa_OpenDefaultStream(&m_stream, 0, 2, paFloat32,
+			       m_sampleRate, m_bufferSize, 0,
+			       processStatic, this);
+
+    if (err != paNoError) {
+	std::cerr << "ERROR: AudioPortAudioTarget: Failed to open PortAudio stream" << std::endl;
+	m_stream = 0;
+	Pa_Terminate();
+	return;
+    }
+
+    err = Pa_StartStream(m_stream);
+
+    if (err != paNoError) {
+	std::cerr << "ERROR: AudioPortAudioTarget: Failed to start PortAudio stream" << std::endl;
+	Pa_CloseStream(m_stream);
+	m_stream = 0;
+	Pa_Terminate();
+	return;
+    }
+
+    if (m_source) {
+	std::cerr << "AudioPortAudioTarget: block size " << m_bufferSize << std::endl;
+	m_source->setTargetBlockSize(m_bufferSize);
+	m_source->setTargetSampleRate(m_sampleRate);
+	m_source->setTargetPlayLatency(m_latency);
+    }
+}
+
+AudioPortAudioTarget::~AudioPortAudioTarget()
+{
+    if (m_stream) {
+	PaError err;
+	err = Pa_CloseStream(m_stream);
+	if (err != paNoError) {
+	    std::cerr << "ERROR: AudioPortAudioTarget: Failed to close PortAudio stream" << std::endl;
+	}
+	Pa_Terminate();
+    }
+}
+
+bool
+AudioPortAudioTarget::isOK() const
+{
+    return (m_stream != 0);
+}
+
+int
+AudioPortAudioTarget::processStatic(void *input, void *output,
+				    unsigned long nframes,
+				    PaTimestamp outTime, void *data)
+{
+    return ((AudioPortAudioTarget *)data)->process(input, output,
+						   nframes, outTime);
+}
+
+void
+AudioPortAudioTarget::sourceModelReplaced()
+{
+    m_source->setTargetSampleRate(m_sampleRate);
+}
+
+int
+AudioPortAudioTarget::process(void *inputBuffer, void *outputBuffer,
+			      unsigned long nframes,
+			      PaTimestamp)
+{
+#ifdef DEBUG_AUDIO_PORT_AUDIO_TARGET    
+    std::cout << "AudioPortAudioTarget::process(" << nframes << ")" << std::endl;
+#endif
+
+    if (!m_source) return 0;
+
+    float *output = (float *)outputBuffer;
+
+    assert(nframes <= m_bufferSize);
+
+    static float **tmpbuf = 0;
+    static size_t tmpbufch = 0;
+    static size_t tmpbufsz = 0;
+
+    size_t sourceChannels = m_source->getSourceChannelCount();
+
+    if (!tmpbuf || tmpbufch != sourceChannels || tmpbufsz < m_bufferSize) {
+
+	if (tmpbuf) {
+	    for (size_t i = 0; i < tmpbufch; ++i) {
+		delete[] tmpbuf[i];
+	    }
+	    delete[] tmpbuf;
+	}
+
+	tmpbufch = sourceChannels;
+	tmpbufsz = m_bufferSize;
+	tmpbuf = new float *[tmpbufch];
+
+	for (size_t i = 0; i < tmpbufch; ++i) {
+	    tmpbuf[i] = new float[tmpbufsz];
+	}
+    }
+	
+    m_source->getSourceSamples(nframes, tmpbuf);
+
+    float peakLeft = 0.0, peakRight = 0.0;
+
+    for (size_t ch = 0; ch < 2; ++ch) {
+	
+	float peak = 0.0;
+
+	if (ch < sourceChannels) {
+
+	    // PortAudio samples are interleaved
+	    for (size_t i = 0; i < nframes; ++i) {
+		output[i * 2 + ch] = tmpbuf[ch][i] * m_outputGain;
+		float sample = fabsf(output[i * 2 + ch]);
+		if (sample > peak) peak = sample;
+	    }
+
+	} else if (ch == 1 && sourceChannels == 1) {
+
+	    for (size_t i = 0; i < nframes; ++i) {
+		output[i * 2 + ch] = tmpbuf[0][i] * m_outputGain;
+		float sample = fabsf(output[i * 2 + ch]);
+		if (sample > peak) peak = sample;
+	    }
+
+	} else {
+	    for (size_t i = 0; i < nframes; ++i) {
+		output[i * 2 + ch] = 0;
+	    }
+	}
+
+	if (ch == 0) peakLeft = peak;
+	if (ch > 0 || sourceChannels == 1) peakRight = peak;
+    }
+
+    m_source->setOutputLevels(peakLeft, peakRight);
+
+    return 0;
+}
+
+#ifdef INCLUDE_MOCFILES
+#include "AudioPortAudioTarget.moc.cpp"
+#endif
+
+#endif /* HAVE_PORTAUDIO */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioPortAudioTarget.h	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,52 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#ifndef _AUDIO_PORT_AUDIO_TARGET_H_
+#define _AUDIO_PORT_AUDIO_TARGET_H_
+
+#ifdef HAVE_PORTAUDIO
+
+#include <portaudio.h>
+#include <vector>
+
+#include "AudioCallbackPlayTarget.h"
+
+class AudioCallbackPlaySource;
+
+class AudioPortAudioTarget : public AudioCallbackPlayTarget
+{
+    Q_OBJECT
+
+public:
+    AudioPortAudioTarget(AudioCallbackPlaySource *source);
+    virtual ~AudioPortAudioTarget();
+
+    virtual bool isOK() const;
+
+public slots:
+    virtual void sourceModelReplaced();
+
+protected:
+    int process(void *input, void *output, unsigned long frames,
+		PaTimestamp outTime);
+
+    static int processStatic(void *, void *, unsigned long,
+			     PaTimestamp, void *);
+
+    PortAudioStream *m_stream;
+
+    int m_bufferSize;
+    int m_sampleRate;
+    int m_latency;
+};
+
+#endif /* HAVE_PORTAUDIO */
+
+#endif
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioTargetFactory.cpp	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,63 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#include "AudioTargetFactory.h"
+
+#include "AudioJACKTarget.h"
+#include "AudioCoreAudioTarget.h"
+#include "AudioPortAudioTarget.h"
+
+#include <iostream>
+
+AudioCallbackPlayTarget *
+AudioTargetFactory::createCallbackTarget(AudioCallbackPlaySource *source)
+{
+    AudioCallbackPlayTarget *target = 0;
+
+#ifdef HAVE_JACK
+    target = new AudioJACKTarget(source);
+    if (target->isOK()) return target;
+    else {
+	std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open JACK target" << std::endl;
+	delete target;
+    }
+#endif
+
+#ifdef HAVE_COREAUDIO
+    target = new AudioCoreAudioTarget(source);
+    if (target->isOK()) return target;
+    else {
+	std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open CoreAudio target" << std::endl;
+	delete target;
+    }
+#endif
+
+#ifdef HAVE_DIRECTSOUND
+    target = new AudioDirectSoundTarget(source);
+    if (target->isOK()) return target;
+    else {
+	std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open DirectSound target" << std::endl;
+	delete target;
+    }
+#endif
+
+#ifdef HAVE_PORTAUDIO
+    target = new AudioPortAudioTarget(source);
+    if (target->isOK()) return target;
+    else {
+	std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open PortAudio target" << std::endl;
+	delete target;
+    }
+#endif
+
+    std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: No suitable targets available" << std::endl;
+    return 0;
+}
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/audioio/AudioTargetFactory.h	Tue Jan 10 16:33:16 2006 +0000
@@ -0,0 +1,23 @@
+/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    A waveform viewer and audio annotation editor.
+    Chris Cannam, Queen Mary University of London, 2005
+    
+    This is experimental software.  Not for distribution.
+*/
+
+#ifndef _AUDIO_TARGET_FACTORY_H_
+#define _AUDIO_TARGET_FACTORY_H_
+
+class AudioCallbackPlaySource;
+class AudioCallbackPlayTarget;
+
+class AudioTargetFactory 
+{
+public:
+    static AudioCallbackPlayTarget *createCallbackTarget(AudioCallbackPlaySource *);
+};
+
+#endif
+