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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "view/ViewManager.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "base/Preferences.h"
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24 #include "data/model/DenseTimeValueModel.h"
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25 #include "data/model/WaveFileModel.h"
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26 #include "data/model/SparseOneDimensionalModel.h"
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27 #include "plugin/RealTimePluginInstance.h"
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28
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29 #include "AudioCallbackPlayTarget.h"
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30
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31 #include <rubberband/RubberBandStretcher.h>
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32 using namespace RubberBand;
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33
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34 #include <iostream>
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35 #include <cassert>
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36
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37 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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39
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40 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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41
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42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager,
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43 QString clientName) :
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44 m_viewManager(manager),
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45 m_audioGenerator(new AudioGenerator()),
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46 m_clientName(clientName),
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47 m_readBuffers(0),
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48 m_writeBuffers(0),
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49 m_readBufferFill(0),
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50 m_writeBufferFill(0),
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51 m_bufferScavenger(1),
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52 m_sourceChannelCount(0),
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53 m_blockSize(1024),
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54 m_sourceSampleRate(0),
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55 m_targetSampleRate(0),
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56 m_playLatency(0),
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57 m_target(0),
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58 m_lastRetrievalTimestamp(0.0),
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59 m_lastRetrievedBlockSize(0),
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60 m_playing(false),
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61 m_exiting(false),
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62 m_lastModelEndFrame(0),
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63 m_outputLeft(0.0),
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64 m_outputRight(0.0),
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65 m_auditioningPlugin(0),
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66 m_auditioningPluginBypassed(false),
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67 m_playStartFrame(0),
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68 m_playStartFramePassed(false),
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69 m_timeStretcher(0),
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70 m_stretchRatio(1.0),
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71 m_stretcherInputCount(0),
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72 m_stretcherInputs(0),
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73 m_stretcherInputSizes(0),
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74 m_fillThread(0),
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75 m_converter(0),
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76 m_crapConverter(0),
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77 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
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78 {
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79 m_viewManager->setAudioPlaySource(this);
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80
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81 connect(m_viewManager, SIGNAL(selectionChanged()),
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82 this, SLOT(selectionChanged()));
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83 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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84 this, SLOT(playLoopModeChanged()));
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85 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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86 this, SLOT(playSelectionModeChanged()));
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87
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88 connect(PlayParameterRepository::getInstance(),
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89 SIGNAL(playParametersChanged(PlayParameters *)),
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90 this, SLOT(playParametersChanged(PlayParameters *)));
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91
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92 connect(Preferences::getInstance(),
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93 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
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94 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
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95 }
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96
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97 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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98 {
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99 m_exiting = true;
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100
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101 if (m_fillThread) {
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102 m_condition.wakeAll();
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103 m_fillThread->wait();
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104 delete m_fillThread;
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105 }
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106
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107 clearModels();
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108
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109 if (m_readBuffers != m_writeBuffers) {
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110 delete m_readBuffers;
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111 }
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112
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113 delete m_writeBuffers;
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114
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115 delete m_audioGenerator;
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116
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117 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
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118 delete[] m_stretcherInputs[i];
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119 }
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120 delete[] m_stretcherInputSizes;
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121 delete[] m_stretcherInputs;
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122
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123 m_bufferScavenger.scavenge(true);
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124 m_pluginScavenger.scavenge(true);
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125 }
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126
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127 void
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128 AudioCallbackPlaySource::addModel(Model *model)
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129 {
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130 if (m_models.find(model) != m_models.end()) return;
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131
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132 bool canPlay = m_audioGenerator->addModel(model);
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133
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134 m_mutex.lock();
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135
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136 m_models.insert(model);
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137 if (model->getEndFrame() > m_lastModelEndFrame) {
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138 m_lastModelEndFrame = model->getEndFrame();
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139 }
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140
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141 bool buffersChanged = false, srChanged = false;
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142
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143 size_t modelChannels = 1;
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144 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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145 if (dtvm) modelChannels = dtvm->getChannelCount();
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146 if (modelChannels > m_sourceChannelCount) {
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147 m_sourceChannelCount = modelChannels;
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148 }
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149
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150 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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151 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
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152 #endif
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153
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154 if (m_sourceSampleRate == 0) {
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155
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156 m_sourceSampleRate = model->getSampleRate();
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157 srChanged = true;
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158
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159 } else if (model->getSampleRate() != m_sourceSampleRate) {
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160
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161 // If this is a dense time-value model and we have no other, we
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162 // can just switch to this model's sample rate
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163
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164 if (dtvm) {
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165
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166 bool conflicting = false;
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167
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168 for (std::set<Model *>::const_iterator i = m_models.begin();
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169 i != m_models.end(); ++i) {
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170 // Only wave file models can be considered conflicting --
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171 // writable wave file models are derived and we shouldn't
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172 // take their rates into account. Also, don't give any
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173 // particular weight to a file that's already playing at
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174 // the wrong rate anyway
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175 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
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176 if (wfm && wfm != dtvm &&
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177 wfm->getSampleRate() != model->getSampleRate() &&
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178 wfm->getSampleRate() == m_sourceSampleRate) {
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179 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
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180 conflicting = true;
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181 break;
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182 }
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183 }
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184
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185 if (conflicting) {
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186
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187 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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188 << "New model sample rate does not match" << std::endl
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189 << "existing model(s) (new " << model->getSampleRate()
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190 << " vs " << m_sourceSampleRate
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191 << "), playback will be wrong"
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192 << std::endl;
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193
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194 emit sampleRateMismatch(model->getSampleRate(),
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195 m_sourceSampleRate,
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196 false);
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197 } else {
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198 m_sourceSampleRate = model->getSampleRate();
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199 srChanged = true;
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200 }
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201 }
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202 }
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203
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204 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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205 clearRingBuffers(true, getTargetChannelCount());
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206 buffersChanged = true;
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207 } else {
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208 if (canPlay) clearRingBuffers(true);
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209 }
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210
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211 if (buffersChanged || srChanged) {
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212 if (m_converter) {
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213 src_delete(m_converter);
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214 src_delete(m_crapConverter);
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215 m_converter = 0;
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216 m_crapConverter = 0;
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217 }
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218 }
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219
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220 m_mutex.unlock();
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221
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222 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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223
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224 if (!m_fillThread) {
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225 m_fillThread = new FillThread(*this);
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226 m_fillThread->start();
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227 }
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228
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229 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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230 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
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231 #endif
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232
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233 if (buffersChanged || srChanged) {
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234 emit modelReplaced();
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235 }
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236
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237 connect(model, SIGNAL(modelChanged(size_t, size_t)),
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238 this, SLOT(modelChanged(size_t, size_t)));
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239
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240 m_condition.wakeAll();
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241 }
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242
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243 void
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244 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
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245 {
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246 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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247 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
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248 #endif
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249 if (endFrame > m_lastModelEndFrame) {
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250 m_lastModelEndFrame = endFrame;
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251 rebuildRangeLists();
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252 }
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253 }
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254
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255 void
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256 AudioCallbackPlaySource::removeModel(Model *model)
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257 {
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258 m_mutex.lock();
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259
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260 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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261 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
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262 #endif
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263
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264 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
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265 this, SLOT(modelChanged(size_t, size_t)));
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266
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267 m_models.erase(model);
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268
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269 if (m_models.empty()) {
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270 if (m_converter) {
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271 src_delete(m_converter);
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272 src_delete(m_crapConverter);
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273 m_converter = 0;
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274 m_crapConverter = 0;
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275 }
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276 m_sourceSampleRate = 0;
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277 }
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278
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279 size_t lastEnd = 0;
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280 for (std::set<Model *>::const_iterator i = m_models.begin();
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281 i != m_models.end(); ++i) {
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282 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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283 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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284 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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285 }
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286 m_lastModelEndFrame = lastEnd;
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287
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288 m_mutex.unlock();
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289
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290 m_audioGenerator->removeModel(model);
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291
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292 clearRingBuffers();
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293 }
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294
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295 void
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296 AudioCallbackPlaySource::clearModels()
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297 {
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298 m_mutex.lock();
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299
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300 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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301 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
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302 #endif
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303
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304 m_models.clear();
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305
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306 if (m_converter) {
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307 src_delete(m_converter);
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308 src_delete(m_crapConverter);
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309 m_converter = 0;
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310 m_crapConverter = 0;
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311 }
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312
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313 m_lastModelEndFrame = 0;
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314
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315 m_sourceSampleRate = 0;
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316
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317 m_mutex.unlock();
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318
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319 m_audioGenerator->clearModels();
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320
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321 clearRingBuffers();
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322 }
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323
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324 void
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325 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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326 {
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327 if (!haveLock) m_mutex.lock();
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328
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329 rebuildRangeLists();
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330
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331 if (count == 0) {
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332 if (m_writeBuffers) count = m_writeBuffers->size();
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333 }
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334
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335 m_writeBufferFill = getCurrentBufferedFrame();
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336
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337 if (m_readBuffers != m_writeBuffers) {
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338 delete m_writeBuffers;
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339 }
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340
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341 m_writeBuffers = new RingBufferVector;
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342
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343 for (size_t i = 0; i < count; ++i) {
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344 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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345 }
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346
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347 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
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348 // << count << " write buffers" << std::endl;
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349
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350 if (!haveLock) {
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351 m_mutex.unlock();
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352 }
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353 }
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354
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355 void
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356 AudioCallbackPlaySource::play(size_t startFrame)
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357 {
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358 if (m_viewManager->getPlaySelectionMode() &&
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359 !m_viewManager->getSelections().empty()) {
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360
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361 std::cerr << "AudioCallbackPlaySource::play: constraining frame " << startFrame << " to selection = ";
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362
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363 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
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364
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365 std::cerr << startFrame << std::endl;
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366
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367 } else {
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368 if (startFrame >= m_lastModelEndFrame) {
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369 startFrame = 0;
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370 }
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371 }
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372
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373 std::cerr << "play(" << startFrame << ") -> playback model ";
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374
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375 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
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376
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377 std::cerr << startFrame << std::endl;
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378
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379 // The fill thread will automatically empty its buffers before
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380 // starting again if we have not so far been playing, but not if
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381 // we're just re-seeking.
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382
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383 m_mutex.lock();
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384 if (m_timeStretcher) {
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385 m_timeStretcher->reset();
|
Chris@91
|
386 }
|
Chris@43
|
387 if (m_playing) {
|
Chris@93
|
388 std::cerr << "playing already, resetting" << std::endl;
|
Chris@43
|
389 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@43
|
390 if (m_readBuffers) {
|
Chris@43
|
391 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
392 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@93
|
393 std::cerr << "reset ring buffer for channel " << c << std::endl;
|
Chris@43
|
394 if (rb) rb->reset();
|
Chris@43
|
395 }
|
Chris@43
|
396 }
|
Chris@43
|
397 if (m_converter) src_reset(m_converter);
|
Chris@43
|
398 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@43
|
399 } else {
|
Chris@43
|
400 if (m_converter) src_reset(m_converter);
|
Chris@43
|
401 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@43
|
402 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@43
|
403 }
|
Chris@43
|
404 m_mutex.unlock();
|
Chris@43
|
405
|
Chris@43
|
406 m_audioGenerator->reset();
|
Chris@43
|
407
|
Chris@94
|
408 m_playStartFrame = startFrame;
|
Chris@94
|
409 m_playStartFramePassed = false;
|
Chris@94
|
410 m_playStartedAt = RealTime::zeroTime;
|
Chris@94
|
411 if (m_target) {
|
Chris@94
|
412 m_playStartedAt = RealTime::fromSeconds(m_target->getCurrentTime());
|
Chris@94
|
413 }
|
Chris@94
|
414
|
Chris@43
|
415 bool changed = !m_playing;
|
Chris@91
|
416 m_lastRetrievalTimestamp = 0;
|
Chris@43
|
417 m_playing = true;
|
Chris@43
|
418 m_condition.wakeAll();
|
Chris@43
|
419 if (changed) emit playStatusChanged(m_playing);
|
Chris@43
|
420 }
|
Chris@43
|
421
|
Chris@43
|
422 void
|
Chris@43
|
423 AudioCallbackPlaySource::stop()
|
Chris@43
|
424 {
|
Chris@43
|
425 bool changed = m_playing;
|
Chris@43
|
426 m_playing = false;
|
Chris@43
|
427 m_condition.wakeAll();
|
Chris@91
|
428 m_lastRetrievalTimestamp = 0;
|
Chris@43
|
429 if (changed) emit playStatusChanged(m_playing);
|
Chris@43
|
430 }
|
Chris@43
|
431
|
Chris@43
|
432 void
|
Chris@43
|
433 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
434 {
|
Chris@43
|
435 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
436 clearRingBuffers();
|
Chris@43
|
437 }
|
Chris@43
|
438 }
|
Chris@43
|
439
|
Chris@43
|
440 void
|
Chris@43
|
441 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
442 {
|
Chris@43
|
443 clearRingBuffers();
|
Chris@43
|
444 }
|
Chris@43
|
445
|
Chris@43
|
446 void
|
Chris@43
|
447 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
448 {
|
Chris@43
|
449 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
450 clearRingBuffers();
|
Chris@43
|
451 }
|
Chris@43
|
452 }
|
Chris@43
|
453
|
Chris@43
|
454 void
|
Chris@43
|
455 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
456 {
|
Chris@43
|
457 clearRingBuffers();
|
Chris@43
|
458 }
|
Chris@43
|
459
|
Chris@43
|
460 void
|
Chris@43
|
461 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
462 {
|
Chris@43
|
463 if (n == "Resample Quality") {
|
Chris@43
|
464 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
465 }
|
Chris@43
|
466 }
|
Chris@43
|
467
|
Chris@43
|
468 void
|
Chris@43
|
469 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
470 {
|
Chris@43
|
471 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@43
|
472 if (ap && m_playing && !m_auditioningPluginBypassed) {
|
Chris@43
|
473 m_auditioningPluginBypassed = true;
|
Chris@43
|
474 emit audioOverloadPluginDisabled();
|
Chris@43
|
475 }
|
Chris@43
|
476 }
|
Chris@43
|
477
|
Chris@43
|
478 void
|
Chris@91
|
479 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
|
Chris@43
|
480 {
|
Chris@91
|
481 m_target = target;
|
Chris@43
|
482 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
|
Chris@43
|
483 assert(size < m_ringBufferSize);
|
Chris@43
|
484 m_blockSize = size;
|
Chris@43
|
485 }
|
Chris@43
|
486
|
Chris@43
|
487 size_t
|
Chris@43
|
488 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
489 {
|
Chris@43
|
490 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
|
Chris@43
|
491 return m_blockSize;
|
Chris@43
|
492 }
|
Chris@43
|
493
|
Chris@43
|
494 void
|
Chris@43
|
495 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@43
|
496 {
|
Chris@43
|
497 m_playLatency = latency;
|
Chris@43
|
498 }
|
Chris@43
|
499
|
Chris@43
|
500 size_t
|
Chris@43
|
501 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
502 {
|
Chris@43
|
503 return m_playLatency;
|
Chris@43
|
504 }
|
Chris@43
|
505
|
Chris@43
|
506 size_t
|
Chris@43
|
507 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
508 {
|
Chris@91
|
509 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
510 // "currently coming through the speakers".
|
Chris@91
|
511
|
Chris@93
|
512 size_t targetRate = getTargetSampleRate();
|
Chris@93
|
513 size_t latency = m_playLatency; // at target rate
|
Chris@93
|
514 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@93
|
515
|
Chris@93
|
516 return getCurrentFrame(latency_t);
|
Chris@93
|
517 }
|
Chris@93
|
518
|
Chris@93
|
519 size_t
|
Chris@93
|
520 AudioCallbackPlaySource::getCurrentBufferedFrame()
|
Chris@93
|
521 {
|
Chris@93
|
522 return getCurrentFrame(RealTime::zeroTime);
|
Chris@93
|
523 }
|
Chris@93
|
524
|
Chris@93
|
525 size_t
|
Chris@93
|
526 AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t)
|
Chris@93
|
527 {
|
Chris@43
|
528 bool resample = false;
|
Chris@91
|
529 double resampleRatio = 1.0;
|
Chris@43
|
530
|
Chris@91
|
531 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
532 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
533 // the latency provided by the target is also at the target rate.
|
Chris@91
|
534 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
535 // calculation using RealTime instead.
|
Chris@43
|
536
|
Chris@91
|
537 size_t sourceRate = getSourceSampleRate();
|
Chris@91
|
538 size_t targetRate = getTargetSampleRate();
|
Chris@91
|
539
|
Chris@91
|
540 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
541
|
Chris@91
|
542 size_t inbuffer = 0; // at target rate
|
Chris@91
|
543
|
Chris@43
|
544 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
545 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
546 if (rb) {
|
Chris@91
|
547 size_t here = rb->getReadSpace();
|
Chris@91
|
548 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
549 }
|
Chris@43
|
550 }
|
Chris@43
|
551
|
Chris@91
|
552 size_t readBufferFill = m_readBufferFill;
|
Chris@91
|
553 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
554 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
555 double currentTime = 0.0;
|
Chris@91
|
556 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
557
|
Chris@91
|
558 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
559
|
Chris@91
|
560 size_t stretchlat = 0;
|
Chris@91
|
561 double timeRatio = 1.0;
|
Chris@91
|
562
|
Chris@91
|
563 if (m_timeStretcher) {
|
Chris@91
|
564 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
565 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
566 }
|
Chris@43
|
567
|
Chris@91
|
568 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
569
|
Chris@91
|
570 // When the target has just requested a block from us, the last
|
Chris@91
|
571 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
572 // amount of read space (converted back to source sample rate)
|
Chris@91
|
573 // remaining now. That sample is not expected to be played until
|
Chris@91
|
574 // the target's play latency has elapsed. By the time the
|
Chris@91
|
575 // following block is requested, that sample will be at the
|
Chris@91
|
576 // target's play latency minus the last requested block size away
|
Chris@91
|
577 // from being played.
|
Chris@91
|
578
|
Chris@91
|
579 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
580 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
581
|
Chris@91
|
582 if (m_target && lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
583
|
Chris@91
|
584 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
585 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
586
|
Chris@91
|
587 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
588 // since the end of the last call to getSourceSamples
|
Chris@91
|
589
|
Chris@91
|
590 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@91
|
591
|
Chris@91
|
592 if (elapsed > 0.0) {
|
Chris@91
|
593 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@91
|
594 }
|
Chris@91
|
595
|
Chris@91
|
596 } else {
|
Chris@91
|
597
|
Chris@91
|
598 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
599 (getTargetBlockSize(), targetRate);
|
Chris@62
|
600 }
|
Chris@91
|
601
|
Chris@91
|
602 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
603
|
Chris@91
|
604 if (timeRatio != 1.0) {
|
Chris@91
|
605 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
606 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@43
|
607 }
|
Chris@43
|
608
|
Chris@43
|
609 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
610
|
Chris@91
|
611 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
612 std::cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved: " << lastretrieved_t << std::endl;
|
Chris@91
|
613 #endif
|
Chris@43
|
614
|
Chris@91
|
615 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@60
|
616
|
Chris@93
|
617 // Normally the range lists should contain at least one item each
|
Chris@93
|
618 // -- if playback is unconstrained, that item should report the
|
Chris@93
|
619 // entire source audio duration.
|
Chris@43
|
620
|
Chris@93
|
621 if (m_rangeStarts.empty()) {
|
Chris@93
|
622 rebuildRangeLists();
|
Chris@93
|
623 }
|
Chris@92
|
624
|
Chris@93
|
625 if (m_rangeStarts.empty()) {
|
Chris@93
|
626 // this code is only used in case of error in rebuildRangeLists
|
Chris@93
|
627 RealTime playing_t = bufferedto_t
|
Chris@93
|
628 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
629 + sincerequest_t;
|
Chris@93
|
630 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
631 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
632 }
|
Chris@43
|
633
|
Chris@91
|
634 int inRange = 0;
|
Chris@91
|
635 int index = 0;
|
Chris@91
|
636
|
Chris@93
|
637 for (size_t i = 0; i < m_rangeStarts.size(); ++i) {
|
Chris@93
|
638 if (bufferedto_t >= m_rangeStarts[i]) {
|
Chris@93
|
639 inRange = index;
|
Chris@93
|
640 } else {
|
Chris@93
|
641 break;
|
Chris@93
|
642 }
|
Chris@93
|
643 ++index;
|
Chris@93
|
644 }
|
Chris@93
|
645
|
Chris@93
|
646 if (inRange >= m_rangeStarts.size()) inRange = m_rangeStarts.size()-1;
|
Chris@93
|
647
|
Chris@94
|
648 RealTime playing_t = bufferedto_t;
|
Chris@93
|
649
|
Chris@93
|
650 playing_t = playing_t
|
Chris@93
|
651 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
652 + sincerequest_t;
|
Chris@94
|
653
|
Chris@94
|
654 // This rather gross little hack is used to ensure that latency
|
Chris@94
|
655 // compensation doesn't result in the playback pointer appearing
|
Chris@94
|
656 // to start earlier than the actual playback does. It doesn't
|
Chris@94
|
657 // work properly (hence the bail-out in the middle) because if we
|
Chris@94
|
658 // are playing a relatively short looped region, the playing time
|
Chris@94
|
659 // estimated from the buffer fill frame may have wrapped around
|
Chris@94
|
660 // the region boundary and end up being much smaller than the
|
Chris@94
|
661 // theoretical play start frame, perhaps even for the entire
|
Chris@94
|
662 // duration of playback!
|
Chris@94
|
663
|
Chris@94
|
664 if (!m_playStartFramePassed) {
|
Chris@94
|
665 RealTime playstart_t = RealTime::frame2RealTime(m_playStartFrame,
|
Chris@94
|
666 sourceRate);
|
Chris@94
|
667 if (playing_t < playstart_t) {
|
Chris@94
|
668 // std::cerr << "playing_t " << playing_t << " < playstart_t "
|
Chris@94
|
669 // << playstart_t << std::endl;
|
Chris@94
|
670 if (sincerequest_t > RealTime::zeroTime &&
|
Chris@94
|
671 m_playStartedAt + latency_t + stretchlat_t <
|
Chris@94
|
672 RealTime::fromSeconds(currentTime)) {
|
Chris@94
|
673 // std::cerr << "but we've been playing for long enough that I think we should disregard it (it probably results from loop wrapping)" << std::endl;
|
Chris@94
|
674 m_playStartFramePassed = true;
|
Chris@94
|
675 } else {
|
Chris@94
|
676 playing_t = playstart_t;
|
Chris@94
|
677 }
|
Chris@94
|
678 } else {
|
Chris@94
|
679 m_playStartFramePassed = true;
|
Chris@94
|
680 }
|
Chris@94
|
681 }
|
Chris@94
|
682
|
Chris@94
|
683 playing_t = playing_t - m_rangeStarts[inRange];
|
Chris@93
|
684
|
Chris@93
|
685 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
686 std::cerr << "playing_t as offset into range " << inRange << " (with start = " << m_rangeStarts[inRange] << ") = " << playing_t << std::endl;
|
Chris@93
|
687 #endif
|
Chris@93
|
688
|
Chris@93
|
689 while (playing_t < RealTime::zeroTime) {
|
Chris@93
|
690
|
Chris@93
|
691 if (inRange == 0) {
|
Chris@93
|
692 if (looping) {
|
Chris@93
|
693 inRange = m_rangeStarts.size() - 1;
|
Chris@93
|
694 } else {
|
Chris@93
|
695 break;
|
Chris@93
|
696 }
|
Chris@93
|
697 } else {
|
Chris@93
|
698 --inRange;
|
Chris@93
|
699 }
|
Chris@93
|
700
|
Chris@93
|
701 playing_t = playing_t + m_rangeDurations[inRange];
|
Chris@93
|
702 }
|
Chris@93
|
703
|
Chris@93
|
704 playing_t = playing_t + m_rangeStarts[inRange];
|
Chris@93
|
705
|
Chris@93
|
706 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
707 std::cerr << " playing time: " << playing_t << std::endl;
|
Chris@93
|
708 #endif
|
Chris@93
|
709
|
Chris@93
|
710 if (!looping) {
|
Chris@93
|
711 if (inRange == m_rangeStarts.size()-1 &&
|
Chris@93
|
712 playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) {
|
Chris@96
|
713 std::cerr << "Not looping, inRange " << inRange << " == rangeStarts.size()-1, playing_t " << playing_t << " >= m_rangeStarts[inRange] " << m_rangeStarts[inRange] << " + m_rangeDurations[inRange] " << m_rangeDurations[inRange] << " -- stopping" << std::endl;
|
Chris@93
|
714 stop();
|
Chris@93
|
715 }
|
Chris@93
|
716 }
|
Chris@93
|
717
|
Chris@93
|
718 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
719
|
Chris@93
|
720 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
721 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
722 }
|
Chris@93
|
723
|
Chris@93
|
724 void
|
Chris@93
|
725 AudioCallbackPlaySource::rebuildRangeLists()
|
Chris@93
|
726 {
|
Chris@93
|
727 bool constrained = (m_viewManager->getPlaySelectionMode());
|
Chris@93
|
728
|
Chris@93
|
729 m_rangeStarts.clear();
|
Chris@93
|
730 m_rangeDurations.clear();
|
Chris@93
|
731
|
Chris@93
|
732 size_t sourceRate = getSourceSampleRate();
|
Chris@93
|
733 if (sourceRate == 0) return;
|
Chris@93
|
734
|
Chris@93
|
735 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@93
|
736 if (end == RealTime::zeroTime) return;
|
Chris@93
|
737
|
Chris@93
|
738 if (!constrained) {
|
Chris@93
|
739 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
740 m_rangeDurations.push_back(end);
|
Chris@93
|
741 return;
|
Chris@93
|
742 }
|
Chris@93
|
743
|
Chris@93
|
744 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@93
|
745 MultiSelection::SelectionList::const_iterator i;
|
Chris@93
|
746
|
Chris@93
|
747 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
748 std::cerr << "AudioCallbackPlaySource::rebuildRangeLists" << std::endl;
|
Chris@93
|
749 #endif
|
Chris@93
|
750
|
Chris@93
|
751 if (!selections.empty()) {
|
Chris@91
|
752
|
Chris@91
|
753 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
754
|
Chris@91
|
755 RealTime start =
|
Chris@91
|
756 (RealTime::frame2RealTime
|
Chris@91
|
757 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
758 sourceRate));
|
Chris@91
|
759 RealTime duration =
|
Chris@91
|
760 (RealTime::frame2RealTime
|
Chris@91
|
761 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
762 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
763 sourceRate));
|
Chris@91
|
764
|
Chris@93
|
765 m_rangeStarts.push_back(start);
|
Chris@93
|
766 m_rangeDurations.push_back(duration);
|
Chris@91
|
767 }
|
Chris@93
|
768 } else {
|
Chris@93
|
769 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
770 m_rangeDurations.push_back(end);
|
Chris@43
|
771 }
|
Chris@43
|
772
|
Chris@93
|
773 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
774 std::cerr << "Now have " << m_rangeStarts.size() << " play ranges" << std::endl;
|
Chris@91
|
775 #endif
|
Chris@43
|
776 }
|
Chris@43
|
777
|
Chris@43
|
778 void
|
Chris@43
|
779 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
780 {
|
Chris@43
|
781 m_outputLeft = left;
|
Chris@43
|
782 m_outputRight = right;
|
Chris@43
|
783 }
|
Chris@43
|
784
|
Chris@43
|
785 bool
|
Chris@43
|
786 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
787 {
|
Chris@43
|
788 left = m_outputLeft;
|
Chris@43
|
789 right = m_outputRight;
|
Chris@43
|
790 return true;
|
Chris@43
|
791 }
|
Chris@43
|
792
|
Chris@43
|
793 void
|
Chris@43
|
794 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@43
|
795 {
|
Chris@43
|
796 m_targetSampleRate = sr;
|
Chris@43
|
797 initialiseConverter();
|
Chris@43
|
798 }
|
Chris@43
|
799
|
Chris@43
|
800 void
|
Chris@43
|
801 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
802 {
|
Chris@43
|
803 m_mutex.lock();
|
Chris@43
|
804
|
Chris@43
|
805 if (m_converter) {
|
Chris@43
|
806 src_delete(m_converter);
|
Chris@43
|
807 src_delete(m_crapConverter);
|
Chris@43
|
808 m_converter = 0;
|
Chris@43
|
809 m_crapConverter = 0;
|
Chris@43
|
810 }
|
Chris@43
|
811
|
Chris@43
|
812 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
813
|
Chris@43
|
814 int err = 0;
|
Chris@43
|
815
|
Chris@43
|
816 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
817 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
818 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
819 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
820 getTargetChannelCount(), &err);
|
Chris@43
|
821
|
Chris@43
|
822 if (m_converter) {
|
Chris@43
|
823 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@43
|
824 getTargetChannelCount(),
|
Chris@43
|
825 &err);
|
Chris@43
|
826 }
|
Chris@43
|
827
|
Chris@43
|
828 if (!m_converter || !m_crapConverter) {
|
Chris@43
|
829 std::cerr
|
Chris@43
|
830 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@43
|
831 << src_strerror(err) << std::endl;
|
Chris@43
|
832
|
Chris@43
|
833 if (m_converter) {
|
Chris@43
|
834 src_delete(m_converter);
|
Chris@43
|
835 m_converter = 0;
|
Chris@43
|
836 }
|
Chris@43
|
837
|
Chris@43
|
838 if (m_crapConverter) {
|
Chris@43
|
839 src_delete(m_crapConverter);
|
Chris@43
|
840 m_crapConverter = 0;
|
Chris@43
|
841 }
|
Chris@43
|
842
|
Chris@43
|
843 m_mutex.unlock();
|
Chris@43
|
844
|
Chris@43
|
845 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
846 getTargetSampleRate(),
|
Chris@43
|
847 false);
|
Chris@43
|
848 } else {
|
Chris@43
|
849
|
Chris@43
|
850 m_mutex.unlock();
|
Chris@43
|
851
|
Chris@43
|
852 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
853 getTargetSampleRate(),
|
Chris@43
|
854 true);
|
Chris@43
|
855 }
|
Chris@43
|
856 } else {
|
Chris@43
|
857 m_mutex.unlock();
|
Chris@43
|
858 }
|
Chris@43
|
859 }
|
Chris@43
|
860
|
Chris@43
|
861 void
|
Chris@43
|
862 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
863 {
|
Chris@43
|
864 if (q == m_resampleQuality) return;
|
Chris@43
|
865 m_resampleQuality = q;
|
Chris@43
|
866
|
Chris@43
|
867 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
868 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@43
|
869 << m_resampleQuality << std::endl;
|
Chris@43
|
870 #endif
|
Chris@43
|
871
|
Chris@43
|
872 initialiseConverter();
|
Chris@43
|
873 }
|
Chris@43
|
874
|
Chris@43
|
875 void
|
Chris@43
|
876 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
|
Chris@43
|
877 {
|
Chris@43
|
878 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
|
Chris@43
|
879 m_auditioningPlugin = plugin;
|
Chris@43
|
880 m_auditioningPluginBypassed = false;
|
Chris@43
|
881 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
|
Chris@43
|
882 }
|
Chris@43
|
883
|
Chris@43
|
884 void
|
Chris@43
|
885 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
886 {
|
Chris@43
|
887 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
888 clearRingBuffers();
|
Chris@43
|
889 }
|
Chris@43
|
890
|
Chris@43
|
891 void
|
Chris@43
|
892 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
893 {
|
Chris@43
|
894 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
895 clearRingBuffers();
|
Chris@43
|
896 }
|
Chris@43
|
897
|
Chris@43
|
898 size_t
|
Chris@43
|
899 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
900 {
|
Chris@43
|
901 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
902 else return getSourceSampleRate();
|
Chris@43
|
903 }
|
Chris@43
|
904
|
Chris@43
|
905 size_t
|
Chris@43
|
906 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
907 {
|
Chris@43
|
908 return m_sourceChannelCount;
|
Chris@43
|
909 }
|
Chris@43
|
910
|
Chris@43
|
911 size_t
|
Chris@43
|
912 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
913 {
|
Chris@43
|
914 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
915 return m_sourceChannelCount;
|
Chris@43
|
916 }
|
Chris@43
|
917
|
Chris@43
|
918 size_t
|
Chris@43
|
919 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
920 {
|
Chris@43
|
921 return m_sourceSampleRate;
|
Chris@43
|
922 }
|
Chris@43
|
923
|
Chris@43
|
924 void
|
Chris@91
|
925 AudioCallbackPlaySource::setTimeStretch(float factor)
|
Chris@43
|
926 {
|
Chris@91
|
927 m_stretchRatio = factor;
|
Chris@91
|
928
|
Chris@91
|
929 if (m_timeStretcher || (factor == 1.f)) {
|
Chris@91
|
930 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
931 return;
|
Chris@62
|
932 } else {
|
Chris@91
|
933 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
934 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@62
|
935 (getTargetSampleRate(),
|
Chris@91
|
936 m_stretcherInputCount,
|
Chris@62
|
937 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
938 factor);
|
Chris@91
|
939 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@91
|
940 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
|
Chris@91
|
941 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
942 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
943 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
944 }
|
Chris@62
|
945 m_timeStretcher = stretcher;
|
Chris@62
|
946 return;
|
Chris@62
|
947 }
|
Chris@43
|
948 }
|
Chris@43
|
949
|
Chris@43
|
950 size_t
|
Chris@43
|
951 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@43
|
952 {
|
Chris@43
|
953 if (!m_playing) {
|
Chris@43
|
954 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
955 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
956 buffer[ch][i] = 0.0;
|
Chris@43
|
957 }
|
Chris@43
|
958 }
|
Chris@43
|
959 return 0;
|
Chris@43
|
960 }
|
Chris@43
|
961
|
Chris@43
|
962 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
963 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
964
|
Chris@43
|
965 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
966
|
Chris@43
|
967 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
968
|
Chris@43
|
969 if (!rb) {
|
Chris@43
|
970 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
971 << "No ring buffer available for channel " << ch
|
Chris@43
|
972 << ", returning no data here" << std::endl;
|
Chris@43
|
973 count = 0;
|
Chris@43
|
974 break;
|
Chris@43
|
975 }
|
Chris@43
|
976
|
Chris@43
|
977 size_t rs = rb->getReadSpace();
|
Chris@43
|
978 if (rs < count) {
|
Chris@43
|
979 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
980 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
981 << "Ring buffer for channel " << ch << " has only "
|
Chris@43
|
982 << rs << " (of " << count << ") samples available, "
|
Chris@43
|
983 << "reducing request size" << std::endl;
|
Chris@43
|
984 #endif
|
Chris@43
|
985 count = rs;
|
Chris@43
|
986 }
|
Chris@43
|
987 }
|
Chris@43
|
988
|
Chris@43
|
989 if (count == 0) return 0;
|
Chris@43
|
990
|
Chris@62
|
991 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@62
|
992 float ratio = ts ? ts->getTimeRatio() : 1.f;
|
Chris@91
|
993
|
Chris@91
|
994 if (ratio != m_stretchRatio) {
|
Chris@91
|
995 if (!ts) {
|
Chris@91
|
996 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << std::endl;
|
Chris@91
|
997 m_stretchRatio = 1.f;
|
Chris@91
|
998 } else {
|
Chris@91
|
999 ts->setTimeRatio(m_stretchRatio);
|
Chris@91
|
1000 }
|
Chris@91
|
1001 }
|
Chris@91
|
1002
|
Chris@91
|
1003 if (m_target) {
|
Chris@91
|
1004 m_lastRetrievedBlockSize = count;
|
Chris@91
|
1005 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
1006 }
|
Chris@43
|
1007
|
Chris@62
|
1008 if (!ts || ratio == 1.f) {
|
Chris@43
|
1009
|
Chris@43
|
1010 size_t got = 0;
|
Chris@43
|
1011
|
Chris@43
|
1012 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1013
|
Chris@43
|
1014 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1015
|
Chris@43
|
1016 if (rb) {
|
Chris@43
|
1017
|
Chris@43
|
1018 // this is marginally more likely to leave our channels in
|
Chris@43
|
1019 // sync after a processing failure than just passing "count":
|
Chris@43
|
1020 size_t request = count;
|
Chris@43
|
1021 if (ch > 0) request = got;
|
Chris@43
|
1022
|
Chris@43
|
1023 got = rb->read(buffer[ch], request);
|
Chris@43
|
1024
|
Chris@43
|
1025 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@43
|
1026 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@43
|
1027 #endif
|
Chris@43
|
1028 }
|
Chris@43
|
1029
|
Chris@43
|
1030 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1031 for (size_t i = got; i < count; ++i) {
|
Chris@43
|
1032 buffer[ch][i] = 0.0;
|
Chris@43
|
1033 }
|
Chris@43
|
1034 }
|
Chris@43
|
1035 }
|
Chris@43
|
1036
|
Chris@43
|
1037 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1038
|
Chris@43
|
1039 m_condition.wakeAll();
|
Chris@91
|
1040
|
Chris@43
|
1041 return got;
|
Chris@43
|
1042 }
|
Chris@43
|
1043
|
Chris@62
|
1044 size_t channels = getTargetChannelCount();
|
Chris@91
|
1045 size_t available;
|
Chris@91
|
1046 int warned = 0;
|
Chris@91
|
1047 size_t fedToStretcher = 0;
|
Chris@43
|
1048
|
Chris@91
|
1049 // The input block for a given output is approx output / ratio,
|
Chris@91
|
1050 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
1051
|
Chris@91
|
1052 while ((available = ts->available()) < count) {
|
Chris@91
|
1053
|
Chris@91
|
1054 size_t reqd = lrintf((count - available) / ratio);
|
Chris@91
|
1055 reqd = std::max(reqd, ts->getSamplesRequired());
|
Chris@91
|
1056 if (reqd == 0) reqd = 1;
|
Chris@91
|
1057
|
Chris@91
|
1058 size_t got = reqd;
|
Chris@91
|
1059
|
Chris@91
|
1060 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1061 std::cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << std::endl;
|
Chris@62
|
1062 #endif
|
Chris@43
|
1063
|
Chris@91
|
1064 for (size_t c = 0; c < channels; ++c) {
|
Chris@91
|
1065 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1066 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
1067 if (c == 0) {
|
Chris@91
|
1068 std::cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << std::endl;
|
Chris@91
|
1069 }
|
Chris@91
|
1070 delete[] m_stretcherInputs[c];
|
Chris@91
|
1071 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
1072 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1073 }
|
Chris@91
|
1074 }
|
Chris@43
|
1075
|
Chris@91
|
1076 for (size_t c = 0; c < channels; ++c) {
|
Chris@91
|
1077 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1078 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
1079 if (rb) {
|
Chris@91
|
1080 size_t gotHere = rb->read(m_stretcherInputs[c], got);
|
Chris@91
|
1081 if (gotHere < got) got = gotHere;
|
Chris@91
|
1082
|
Chris@91
|
1083 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1084 if (c == 0) {
|
Chris@91
|
1085 std::cerr << "feeding stretcher: got " << gotHere
|
Chris@91
|
1086 << ", " << rb->getReadSpace() << " remain" << std::endl;
|
Chris@91
|
1087 }
|
Chris@62
|
1088 #endif
|
Chris@43
|
1089
|
Chris@91
|
1090 } else {
|
Chris@91
|
1091 std::cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << std::endl;
|
Chris@43
|
1092 }
|
Chris@43
|
1093 }
|
Chris@43
|
1094
|
Chris@43
|
1095 if (got < reqd) {
|
Chris@43
|
1096 std::cerr << "WARNING: Read underrun in playback ("
|
Chris@43
|
1097 << got << " < " << reqd << ")" << std::endl;
|
Chris@43
|
1098 }
|
Chris@43
|
1099
|
Chris@91
|
1100 ts->process(m_stretcherInputs, got, false);
|
Chris@91
|
1101
|
Chris@91
|
1102 fedToStretcher += got;
|
Chris@43
|
1103
|
Chris@43
|
1104 if (got == 0) break;
|
Chris@43
|
1105
|
Chris@62
|
1106 if (ts->available() == available) {
|
Chris@43
|
1107 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
|
Chris@43
|
1108 if (++warned == 5) break;
|
Chris@43
|
1109 }
|
Chris@43
|
1110 }
|
Chris@43
|
1111
|
Chris@62
|
1112 ts->retrieve(buffer, count);
|
Chris@43
|
1113
|
Chris@43
|
1114 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1115
|
Chris@43
|
1116 m_condition.wakeAll();
|
Chris@43
|
1117
|
Chris@43
|
1118 return count;
|
Chris@43
|
1119 }
|
Chris@43
|
1120
|
Chris@43
|
1121 void
|
Chris@43
|
1122 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@43
|
1123 {
|
Chris@43
|
1124 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1125 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1126 if (!plugin) return;
|
Chris@43
|
1127
|
Chris@43
|
1128 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@43
|
1129 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1130 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1131 // << std::endl;
|
Chris@43
|
1132 return;
|
Chris@43
|
1133 }
|
Chris@43
|
1134 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@43
|
1135 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1136 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1137 // << std::endl;
|
Chris@43
|
1138 return;
|
Chris@43
|
1139 }
|
Chris@43
|
1140 if (plugin->getBufferSize() != count) {
|
Chris@43
|
1141 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@43
|
1142 // << " != our block size " << count
|
Chris@43
|
1143 // << std::endl;
|
Chris@43
|
1144 return;
|
Chris@43
|
1145 }
|
Chris@43
|
1146
|
Chris@43
|
1147 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1148 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1149
|
Chris@43
|
1150 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1151 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1152 ib[c][i] = buffers[c][i];
|
Chris@43
|
1153 }
|
Chris@43
|
1154 }
|
Chris@43
|
1155
|
Chris@43
|
1156 plugin->run(Vamp::RealTime::zeroTime);
|
Chris@43
|
1157
|
Chris@43
|
1158 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1159 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1160 buffers[c][i] = ob[c][i];
|
Chris@43
|
1161 }
|
Chris@43
|
1162 }
|
Chris@43
|
1163 }
|
Chris@43
|
1164
|
Chris@43
|
1165 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1166 bool
|
Chris@43
|
1167 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1168 {
|
Chris@43
|
1169 static float *tmp = 0;
|
Chris@43
|
1170 static size_t tmpSize = 0;
|
Chris@43
|
1171
|
Chris@43
|
1172 size_t space = 0;
|
Chris@43
|
1173 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1174 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1175 if (wb) {
|
Chris@43
|
1176 size_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1177 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1178 }
|
Chris@43
|
1179 }
|
Chris@43
|
1180
|
Chris@43
|
1181 if (space == 0) return false;
|
Chris@43
|
1182
|
Chris@43
|
1183 size_t f = m_writeBufferFill;
|
Chris@43
|
1184
|
Chris@43
|
1185 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1186
|
Chris@43
|
1187 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1188 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@43
|
1189 #endif
|
Chris@43
|
1190
|
Chris@43
|
1191 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1192 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@43
|
1193 #endif
|
Chris@43
|
1194
|
Chris@43
|
1195 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1196
|
Chris@43
|
1197 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1198 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@43
|
1199 #endif
|
Chris@43
|
1200
|
Chris@43
|
1201 size_t channels = getTargetChannelCount();
|
Chris@43
|
1202
|
Chris@43
|
1203 size_t orig = space;
|
Chris@43
|
1204 size_t got = 0;
|
Chris@43
|
1205
|
Chris@43
|
1206 static float **bufferPtrs = 0;
|
Chris@43
|
1207 static size_t bufferPtrCount = 0;
|
Chris@43
|
1208
|
Chris@43
|
1209 if (bufferPtrCount < channels) {
|
Chris@43
|
1210 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1211 bufferPtrs = new float *[channels];
|
Chris@43
|
1212 bufferPtrCount = channels;
|
Chris@43
|
1213 }
|
Chris@43
|
1214
|
Chris@43
|
1215 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1216
|
Chris@43
|
1217 if (resample && !m_converter) {
|
Chris@43
|
1218 static bool warned = false;
|
Chris@43
|
1219 if (!warned) {
|
Chris@43
|
1220 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@43
|
1221 warned = true;
|
Chris@43
|
1222 }
|
Chris@43
|
1223 }
|
Chris@43
|
1224
|
Chris@43
|
1225 if (resample && m_converter) {
|
Chris@43
|
1226
|
Chris@43
|
1227 double ratio =
|
Chris@43
|
1228 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@43
|
1229 orig = size_t(orig / ratio + 0.1);
|
Chris@43
|
1230
|
Chris@43
|
1231 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1232 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1233 if (orig == 0) return false;
|
Chris@43
|
1234
|
Chris@43
|
1235 size_t work = std::max(orig, space);
|
Chris@43
|
1236
|
Chris@43
|
1237 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1238 // We place the non-interleaved values in the second half of
|
Chris@43
|
1239 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1240 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1241 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1242 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1243 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1244 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1245 // the audio data from the source file elsewhere before we
|
Chris@43
|
1246 // even reach this point.
|
Chris@43
|
1247
|
Chris@43
|
1248 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1249 delete[] tmp;
|
Chris@43
|
1250 tmp = new float[channels * work * 2];
|
Chris@43
|
1251 tmpSize = channels * work * 2;
|
Chris@43
|
1252 }
|
Chris@43
|
1253
|
Chris@43
|
1254 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1255 float *intlv = tmp;
|
Chris@43
|
1256 float *srcout = tmp + channels * work;
|
Chris@43
|
1257
|
Chris@43
|
1258 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1259 for (size_t i = 0; i < orig; ++i) {
|
Chris@43
|
1260 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1261 }
|
Chris@43
|
1262 }
|
Chris@43
|
1263
|
Chris@43
|
1264 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1265 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1266 }
|
Chris@43
|
1267
|
Chris@43
|
1268 got = mixModels(f, orig, bufferPtrs);
|
Chris@43
|
1269
|
Chris@43
|
1270 // and interleave into first half
|
Chris@43
|
1271 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1272 for (size_t i = 0; i < got; ++i) {
|
Chris@43
|
1273 float sample = nonintlv[c * got + i];
|
Chris@43
|
1274 intlv[channels * i + c] = sample;
|
Chris@43
|
1275 }
|
Chris@43
|
1276 }
|
Chris@43
|
1277
|
Chris@43
|
1278 SRC_DATA data;
|
Chris@43
|
1279 data.data_in = intlv;
|
Chris@43
|
1280 data.data_out = srcout;
|
Chris@43
|
1281 data.input_frames = got;
|
Chris@43
|
1282 data.output_frames = work;
|
Chris@43
|
1283 data.src_ratio = ratio;
|
Chris@43
|
1284 data.end_of_input = 0;
|
Chris@43
|
1285
|
Chris@43
|
1286 int err = 0;
|
Chris@43
|
1287
|
Chris@62
|
1288 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
|
Chris@43
|
1289 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1290 std::cout << "Using crappy converter" << std::endl;
|
Chris@43
|
1291 #endif
|
Chris@43
|
1292 err = src_process(m_crapConverter, &data);
|
Chris@43
|
1293 } else {
|
Chris@43
|
1294 err = src_process(m_converter, &data);
|
Chris@43
|
1295 }
|
Chris@43
|
1296
|
Chris@43
|
1297 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@43
|
1298
|
Chris@43
|
1299 if (err) {
|
Chris@43
|
1300 std::cerr
|
Chris@43
|
1301 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@43
|
1302 << src_strerror(err) << std::endl;
|
Chris@43
|
1303 //!!! Then what?
|
Chris@43
|
1304 } else {
|
Chris@43
|
1305 got = data.input_frames_used;
|
Chris@43
|
1306 toCopy = data.output_frames_gen;
|
Chris@43
|
1307 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1308 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@43
|
1309 #endif
|
Chris@43
|
1310 }
|
Chris@43
|
1311
|
Chris@43
|
1312 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1313 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@43
|
1314 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1315 }
|
Chris@43
|
1316 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1317 if (wb) wb->write(tmp, toCopy);
|
Chris@43
|
1318 }
|
Chris@43
|
1319
|
Chris@43
|
1320 m_writeBufferFill = f;
|
Chris@43
|
1321 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1322
|
Chris@43
|
1323 } else {
|
Chris@43
|
1324
|
Chris@43
|
1325 // space must be a multiple of generatorBlockSize
|
Chris@43
|
1326 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1327 if (space == 0) {
|
Chris@91
|
1328 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@91
|
1329 std::cout << "requested fill is less than generator block size of "
|
Chris@91
|
1330 << generatorBlockSize << ", leaving it" << std::endl;
|
Chris@91
|
1331 #endif
|
Chris@91
|
1332 return false;
|
Chris@91
|
1333 }
|
Chris@43
|
1334
|
Chris@43
|
1335 if (tmpSize < channels * space) {
|
Chris@43
|
1336 delete[] tmp;
|
Chris@43
|
1337 tmp = new float[channels * space];
|
Chris@43
|
1338 tmpSize = channels * space;
|
Chris@43
|
1339 }
|
Chris@43
|
1340
|
Chris@43
|
1341 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1342
|
Chris@43
|
1343 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1344
|
Chris@43
|
1345 for (size_t i = 0; i < space; ++i) {
|
Chris@43
|
1346 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1347 }
|
Chris@43
|
1348 }
|
Chris@43
|
1349
|
Chris@43
|
1350 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@43
|
1351
|
Chris@43
|
1352 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1353
|
Chris@43
|
1354 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1355 if (wb) {
|
Chris@43
|
1356 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@43
|
1357 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1358 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1359 << wb->getReadSpace() << " to read"
|
Chris@43
|
1360 << std::endl;
|
Chris@43
|
1361 #endif
|
Chris@43
|
1362 if (actual < got) {
|
Chris@43
|
1363 std::cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1364 << ": wrote " << actual << " of " << got
|
Chris@43
|
1365 << " samples" << std::endl;
|
Chris@43
|
1366 }
|
Chris@43
|
1367 }
|
Chris@43
|
1368 }
|
Chris@43
|
1369
|
Chris@43
|
1370 m_writeBufferFill = f;
|
Chris@43
|
1371 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1372
|
Chris@43
|
1373 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1374 }
|
Chris@43
|
1375
|
Chris@43
|
1376 return true;
|
Chris@43
|
1377 }
|
Chris@43
|
1378
|
Chris@43
|
1379 size_t
|
Chris@43
|
1380 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@43
|
1381 {
|
Chris@43
|
1382 size_t processed = 0;
|
Chris@43
|
1383 size_t chunkStart = frame;
|
Chris@43
|
1384 size_t chunkSize = count;
|
Chris@43
|
1385 size_t selectionSize = 0;
|
Chris@43
|
1386 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1387
|
Chris@43
|
1388 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1389 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1390 !m_viewManager->getSelections().empty());
|
Chris@43
|
1391
|
Chris@43
|
1392 static float **chunkBufferPtrs = 0;
|
Chris@43
|
1393 static size_t chunkBufferPtrCount = 0;
|
Chris@43
|
1394 size_t channels = getTargetChannelCount();
|
Chris@43
|
1395
|
Chris@43
|
1396 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1397 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@43
|
1398 #endif
|
Chris@43
|
1399
|
Chris@43
|
1400 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1401 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1402 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1403 chunkBufferPtrCount = channels;
|
Chris@43
|
1404 }
|
Chris@43
|
1405
|
Chris@43
|
1406 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1407 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1408 }
|
Chris@43
|
1409
|
Chris@43
|
1410 while (processed < count) {
|
Chris@43
|
1411
|
Chris@43
|
1412 chunkSize = count - processed;
|
Chris@43
|
1413 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1414 selectionSize = 0;
|
Chris@43
|
1415
|
Chris@43
|
1416 size_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1417
|
Chris@43
|
1418 if (constrained) {
|
Chris@60
|
1419
|
Chris@60
|
1420 size_t rChunkStart =
|
Chris@60
|
1421 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1422
|
Chris@43
|
1423 Selection selection =
|
Chris@60
|
1424 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1425
|
Chris@43
|
1426 if (selection.isEmpty()) {
|
Chris@43
|
1427 if (looping) {
|
Chris@43
|
1428 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1429 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1430 (selection.getStartFrame());
|
Chris@43
|
1431 fadeIn = 50;
|
Chris@43
|
1432 }
|
Chris@43
|
1433 }
|
Chris@43
|
1434
|
Chris@43
|
1435 if (selection.isEmpty()) {
|
Chris@43
|
1436
|
Chris@43
|
1437 chunkSize = 0;
|
Chris@43
|
1438 nextChunkStart = chunkStart;
|
Chris@43
|
1439
|
Chris@43
|
1440 } else {
|
Chris@43
|
1441
|
Chris@60
|
1442 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1443 (selection.getStartFrame());
|
Chris@60
|
1444 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1445 (selection.getEndFrame());
|
Chris@43
|
1446
|
Chris@60
|
1447 selectionSize = ef - sf;
|
Chris@60
|
1448
|
Chris@60
|
1449 if (chunkStart < sf) {
|
Chris@60
|
1450 chunkStart = sf;
|
Chris@43
|
1451 fadeIn = 50;
|
Chris@43
|
1452 }
|
Chris@43
|
1453
|
Chris@43
|
1454 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1455
|
Chris@60
|
1456 if (nextChunkStart >= ef) {
|
Chris@60
|
1457 nextChunkStart = ef;
|
Chris@43
|
1458 fadeOut = 50;
|
Chris@43
|
1459 }
|
Chris@43
|
1460
|
Chris@43
|
1461 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1462 }
|
Chris@43
|
1463
|
Chris@43
|
1464 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1465
|
Chris@43
|
1466 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1467 chunkStart = 0;
|
Chris@43
|
1468 }
|
Chris@43
|
1469 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1470 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1471 }
|
Chris@43
|
1472 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1473 }
|
Chris@43
|
1474
|
Chris@43
|
1475 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@43
|
1476
|
Chris@43
|
1477 if (!chunkSize) {
|
Chris@43
|
1478 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1479 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@43
|
1480 #endif
|
Chris@43
|
1481 // We need to maintain full buffers so that the other
|
Chris@43
|
1482 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1483 // return the full amount here
|
Chris@43
|
1484 frame = frame + count;
|
Chris@43
|
1485 return count;
|
Chris@43
|
1486 }
|
Chris@43
|
1487
|
Chris@43
|
1488 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1489 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@43
|
1490 #endif
|
Chris@43
|
1491
|
Chris@43
|
1492 size_t got = 0;
|
Chris@43
|
1493
|
Chris@43
|
1494 if (selectionSize < 100) {
|
Chris@43
|
1495 fadeIn = 0;
|
Chris@43
|
1496 fadeOut = 0;
|
Chris@43
|
1497 } else if (selectionSize < 300) {
|
Chris@43
|
1498 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1499 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1500 }
|
Chris@43
|
1501
|
Chris@43
|
1502 if (fadeIn > 0) {
|
Chris@43
|
1503 if (processed * 2 < fadeIn) {
|
Chris@43
|
1504 fadeIn = processed * 2;
|
Chris@43
|
1505 }
|
Chris@43
|
1506 }
|
Chris@43
|
1507
|
Chris@43
|
1508 if (fadeOut > 0) {
|
Chris@43
|
1509 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1510 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1511 }
|
Chris@43
|
1512 }
|
Chris@43
|
1513
|
Chris@43
|
1514 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1515 mi != m_models.end(); ++mi) {
|
Chris@43
|
1516
|
Chris@43
|
1517 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@43
|
1518 chunkSize, chunkBufferPtrs,
|
Chris@43
|
1519 fadeIn, fadeOut);
|
Chris@43
|
1520 }
|
Chris@43
|
1521
|
Chris@43
|
1522 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1523 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1524 }
|
Chris@43
|
1525
|
Chris@43
|
1526 processed += chunkSize;
|
Chris@43
|
1527 chunkStart = nextChunkStart;
|
Chris@43
|
1528 }
|
Chris@43
|
1529
|
Chris@43
|
1530 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1531 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@43
|
1532 #endif
|
Chris@43
|
1533
|
Chris@43
|
1534 frame = nextChunkStart;
|
Chris@43
|
1535 return processed;
|
Chris@43
|
1536 }
|
Chris@43
|
1537
|
Chris@43
|
1538 void
|
Chris@43
|
1539 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1540 {
|
Chris@43
|
1541 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1542
|
Chris@43
|
1543 // only unify if there will be something to read
|
Chris@43
|
1544 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1545 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1546 if (wb) {
|
Chris@43
|
1547 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1548 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1549 m_lastModelEndFrame) {
|
Chris@43
|
1550 // OK, we don't have enough and there's more to
|
Chris@43
|
1551 // read -- don't unify until we can do better
|
Chris@43
|
1552 return;
|
Chris@43
|
1553 }
|
Chris@43
|
1554 }
|
Chris@43
|
1555 break;
|
Chris@43
|
1556 }
|
Chris@43
|
1557 }
|
Chris@43
|
1558
|
Chris@43
|
1559 size_t rf = m_readBufferFill;
|
Chris@43
|
1560 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1561 if (rb) {
|
Chris@43
|
1562 size_t rs = rb->getReadSpace();
|
Chris@43
|
1563 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@43
|
1564 // std::cout << "rs = " << rs << std::endl;
|
Chris@43
|
1565 if (rs < rf) rf -= rs;
|
Chris@43
|
1566 else rf = 0;
|
Chris@43
|
1567 }
|
Chris@43
|
1568
|
Chris@43
|
1569 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@43
|
1570
|
Chris@43
|
1571 size_t wf = m_writeBufferFill;
|
Chris@43
|
1572 size_t skip = 0;
|
Chris@43
|
1573 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1574 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1575 if (wb) {
|
Chris@43
|
1576 if (c == 0) {
|
Chris@43
|
1577
|
Chris@43
|
1578 size_t wrs = wb->getReadSpace();
|
Chris@43
|
1579 // std::cout << "wrs = " << wrs << std::endl;
|
Chris@43
|
1580
|
Chris@43
|
1581 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1582 else wf = 0;
|
Chris@43
|
1583 // std::cout << "wf = " << wf << std::endl;
|
Chris@43
|
1584
|
Chris@43
|
1585 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1586 if (skip == 0) break;
|
Chris@43
|
1587 }
|
Chris@43
|
1588
|
Chris@43
|
1589 // std::cout << "skipping " << skip << std::endl;
|
Chris@43
|
1590 wb->skip(skip);
|
Chris@43
|
1591 }
|
Chris@43
|
1592 }
|
Chris@43
|
1593
|
Chris@43
|
1594 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1595 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1596 m_readBufferFill = m_writeBufferFill;
|
Chris@43
|
1597 // std::cout << "unified" << std::endl;
|
Chris@43
|
1598 }
|
Chris@43
|
1599
|
Chris@43
|
1600 void
|
Chris@43
|
1601 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1602 {
|
Chris@43
|
1603 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1604
|
Chris@43
|
1605 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1606 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@43
|
1607 #endif
|
Chris@43
|
1608
|
Chris@43
|
1609 s.m_mutex.lock();
|
Chris@43
|
1610
|
Chris@43
|
1611 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1612 bool work = false;
|
Chris@43
|
1613
|
Chris@43
|
1614 while (!s.m_exiting) {
|
Chris@43
|
1615
|
Chris@43
|
1616 s.unifyRingBuffers();
|
Chris@43
|
1617 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1618 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1619
|
Chris@43
|
1620 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1621
|
Chris@43
|
1622 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1623 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@43
|
1624 #endif
|
Chris@43
|
1625
|
Chris@43
|
1626 s.m_mutex.unlock();
|
Chris@43
|
1627 s.m_mutex.lock();
|
Chris@43
|
1628
|
Chris@43
|
1629 } else {
|
Chris@43
|
1630
|
Chris@43
|
1631 float ms = 100;
|
Chris@43
|
1632 if (s.getSourceSampleRate() > 0) {
|
Chris@43
|
1633 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@43
|
1634 }
|
Chris@43
|
1635
|
Chris@43
|
1636 if (s.m_playing) ms /= 10;
|
Chris@43
|
1637
|
Chris@43
|
1638 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1639 if (!s.m_playing) std::cout << std::endl;
|
Chris@43
|
1640 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@43
|
1641 #endif
|
Chris@43
|
1642
|
Chris@43
|
1643 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@43
|
1644 }
|
Chris@43
|
1645
|
Chris@43
|
1646 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1647 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@43
|
1648 #endif
|
Chris@43
|
1649
|
Chris@43
|
1650 work = false;
|
Chris@43
|
1651
|
Chris@43
|
1652 if (!s.getSourceSampleRate()) continue;
|
Chris@43
|
1653
|
Chris@43
|
1654 bool playing = s.m_playing;
|
Chris@43
|
1655
|
Chris@43
|
1656 if (playing && !previouslyPlaying) {
|
Chris@43
|
1657 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1658 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@43
|
1659 #endif
|
Chris@43
|
1660 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1661 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1662 if (rb) rb->reset();
|
Chris@43
|
1663 }
|
Chris@43
|
1664 }
|
Chris@43
|
1665 previouslyPlaying = playing;
|
Chris@43
|
1666
|
Chris@43
|
1667 work = s.fillBuffers();
|
Chris@43
|
1668 }
|
Chris@43
|
1669
|
Chris@43
|
1670 s.m_mutex.unlock();
|
Chris@43
|
1671 }
|
Chris@43
|
1672
|