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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "base/Model.h"
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21 #include "base/ViewManager.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "model/DenseTimeValueModel.h"
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24 #include "model/SparseOneDimensionalModel.h"
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25 #include "IntegerTimeStretcher.h"
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26
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27 #include <iostream>
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28 #include <cassert>
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29
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30 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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31 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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32
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33 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
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34 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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35
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36 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
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37 m_viewManager(manager),
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38 m_audioGenerator(new AudioGenerator(manager)),
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39 m_readBuffers(0),
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40 m_writeBuffers(0),
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41 m_readBufferFill(0),
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42 m_writeBufferFill(0),
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43 m_bufferScavenger(1),
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44 m_sourceChannelCount(0),
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45 m_blockSize(1024),
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46 m_sourceSampleRate(0),
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47 m_targetSampleRate(0),
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48 m_playLatency(0),
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49 m_playing(false),
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50 m_exiting(false),
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51 m_lastModelEndFrame(0),
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52 m_outputLeft(0.0),
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53 m_outputRight(0.0),
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54 m_slowdownCounter(0),
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55 m_timeStretcher(0),
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56 m_fillThread(0),
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57 m_converter(0)
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58 {
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59 m_viewManager->setAudioPlaySource(this);
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60
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61 connect(m_viewManager, SIGNAL(selectionChanged()),
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62 this, SLOT(selectionChanged()));
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63 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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64 this, SLOT(playLoopModeChanged()));
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65 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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66 this, SLOT(playSelectionModeChanged()));
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67
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68 connect(PlayParameterRepository::instance(),
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69 SIGNAL(playParametersChanged(PlayParameters *)),
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70 this, SLOT(playParametersChanged(PlayParameters *)));
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71 }
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72
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73 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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74 {
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75 m_exiting = true;
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76
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77 if (m_fillThread) {
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78 m_condition.wakeAll();
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79 m_fillThread->wait();
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80 delete m_fillThread;
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81 }
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82
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83 clearModels();
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84
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85 if (m_readBuffers != m_writeBuffers) {
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86 delete m_readBuffers;
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87 }
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88
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89 delete m_writeBuffers;
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90
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91 m_bufferScavenger.scavenge(true);
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92 }
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93
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94 void
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95 AudioCallbackPlaySource::addModel(Model *model)
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96 {
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97 bool canPlay = m_audioGenerator->addModel(model);
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98
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99 m_mutex.lock();
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100
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101 m_models.insert(model);
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102 if (model->getEndFrame() > m_lastModelEndFrame) {
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103 m_lastModelEndFrame = model->getEndFrame();
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104 }
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105
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106 bool buffersChanged = false, srChanged = false;
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107
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108 if (m_sourceSampleRate == 0) {
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109
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110 m_sourceSampleRate = model->getSampleRate();
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111 srChanged = true;
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112
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113 } else if (model->getSampleRate() != m_sourceSampleRate) {
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114 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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115 << "New model sample rate does not match" << std::endl
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116 << "existing model(s) (new " << model->getSampleRate()
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117 << " vs " << m_sourceSampleRate
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118 << "), playback will be wrong"
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119 << std::endl;
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120 emit sampleRateMismatch(model->getSampleRate(), m_sourceSampleRate,
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121 false);
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122 }
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123
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124 size_t modelChannels = 1;
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125 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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126 if (dtvm) modelChannels = dtvm->getChannelCount();
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127 if (modelChannels > m_sourceChannelCount) {
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128 m_sourceChannelCount = modelChannels;
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129 }
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130
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131 std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
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132
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133 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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134 clearRingBuffers(true, getTargetChannelCount());
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135 buffersChanged = true;
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136 } else {
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137 if (canPlay) clearRingBuffers(true);
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138 }
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139
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140 if (buffersChanged || srChanged) {
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141 if (m_converter) {
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142 src_delete(m_converter);
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143 m_converter = 0;
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144 }
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145 }
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146
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147 m_mutex.unlock();
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148
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149 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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150
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151 if (!m_fillThread) {
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152 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
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153 m_fillThread->start();
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154 }
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155
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156 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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157 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
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158 #endif
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159
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160 if (buffersChanged || srChanged) {
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161 emit modelReplaced();
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162 }
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163
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164 m_condition.wakeAll();
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165 }
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166
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167 void
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168 AudioCallbackPlaySource::removeModel(Model *model)
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169 {
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170 m_mutex.lock();
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171
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172 m_models.erase(model);
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173
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174 if (m_models.empty()) {
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175 if (m_converter) {
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176 src_delete(m_converter);
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177 m_converter = 0;
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178 }
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179 m_sourceSampleRate = 0;
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180 }
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181
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182 size_t lastEnd = 0;
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183 for (std::set<Model *>::const_iterator i = m_models.begin();
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184 i != m_models.end(); ++i) {
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185 std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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186 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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187 std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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188 }
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189 m_lastModelEndFrame = lastEnd;
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190
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191 m_mutex.unlock();
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192
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193 m_audioGenerator->removeModel(model);
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194
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195 clearRingBuffers();
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196 }
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197
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198 void
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199 AudioCallbackPlaySource::clearModels()
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200 {
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201 m_mutex.lock();
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202
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203 m_models.clear();
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204
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205 if (m_converter) {
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206 src_delete(m_converter);
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207 m_converter = 0;
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208 }
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209
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210 m_lastModelEndFrame = 0;
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211
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212 m_sourceSampleRate = 0;
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213
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214 m_mutex.unlock();
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215
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216 m_audioGenerator->clearModels();
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217 }
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218
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219 void
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220 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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221 {
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222 if (!haveLock) m_mutex.lock();
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223
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224 if (count == 0) {
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225 if (m_writeBuffers) count = m_writeBuffers->size();
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226 }
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227
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228 size_t sf = m_readBufferFill;
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229 RingBuffer<float> *rb = getReadRingBuffer(0);
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230 if (rb) {
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231 //!!! This is incorrect if we're in a non-contiguous selection
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232 //Same goes for all related code (subtracting the read space
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233 //from the fill frame to try to establish where the effective
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234 //pre-resample/timestretch read pointer is)
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235 size_t rs = rb->getReadSpace();
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236 if (rs < sf) sf -= rs;
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237 else sf = 0;
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238 }
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239 m_writeBufferFill = sf;
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240
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241 if (m_readBuffers != m_writeBuffers) {
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242 delete m_writeBuffers;
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243 }
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244
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245 m_writeBuffers = new RingBufferVector;
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246
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247 for (size_t i = 0; i < count; ++i) {
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248 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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249 }
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250
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251 std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
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252 << count << " write buffers" << std::endl;
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253
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254 if (!haveLock) {
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255 m_mutex.unlock();
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256 //!!! m_condition.wakeAll();
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257 }
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258 }
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259
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260 void
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261 AudioCallbackPlaySource::play(size_t startFrame)
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262 {
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263 if (m_viewManager->getPlaySelectionMode() &&
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264 !m_viewManager->getSelections().empty()) {
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265 MultiSelection::SelectionList selections = m_viewManager->getSelections();
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266 MultiSelection::SelectionList::iterator i = selections.begin();
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267 if (i != selections.end()) {
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268 if (startFrame < i->getStartFrame()) {
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269 startFrame = i->getStartFrame();
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270 } else {
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271 MultiSelection::SelectionList::iterator j = selections.end();
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272 --j;
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273 if (startFrame >= j->getEndFrame()) {
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274 startFrame = i->getStartFrame();
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275 }
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276 }
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277 }
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278 } else {
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279 if (startFrame >= m_lastModelEndFrame) {
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280 startFrame = 0;
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281 }
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282 }
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283
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284 // The fill thread will automatically empty its buffers before
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285 // starting again if we have not so far been playing, but not if
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286 // we're just re-seeking.
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287
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288 m_mutex.lock();
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289 if (m_playing) {
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290 m_readBufferFill = m_writeBufferFill = startFrame;
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291 if (m_readBuffers) {
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292 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
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293 RingBuffer<float> *rb = getReadRingBuffer(c);
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294 if (rb) rb->reset();
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295 }
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296 }
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297 if (m_converter) src_reset(m_converter);
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298 } else {
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299 if (m_converter) src_reset(m_converter);
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300 m_readBufferFill = m_writeBufferFill = startFrame;
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301 }
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302 m_mutex.unlock();
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303
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304 m_audioGenerator->reset();
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305
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306 bool changed = !m_playing;
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307 m_playing = true;
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308 m_condition.wakeAll();
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309 if (changed) emit playStatusChanged(m_playing);
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310 }
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311
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312 void
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313 AudioCallbackPlaySource::stop()
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314 {
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315 bool changed = m_playing;
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316 m_playing = false;
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317 m_condition.wakeAll();
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318 if (changed) emit playStatusChanged(m_playing);
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319 }
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320
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321 void
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322 AudioCallbackPlaySource::selectionChanged()
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323 {
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324 if (m_viewManager->getPlaySelectionMode()) {
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325 clearRingBuffers();
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326 }
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327 }
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328
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329 void
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330 AudioCallbackPlaySource::playLoopModeChanged()
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331 {
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332 clearRingBuffers();
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333 }
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334
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335 void
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336 AudioCallbackPlaySource::playSelectionModeChanged()
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337 {
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338 if (!m_viewManager->getSelections().empty()) {
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339 clearRingBuffers();
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340 }
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341 }
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342
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343 void
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344 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
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345 {
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346 clearRingBuffers();
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347 }
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348
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349 void
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350 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
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351 {
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352 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
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353 assert(size < m_ringBufferSize);
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354 m_blockSize = size;
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355 }
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356
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357 size_t
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358 AudioCallbackPlaySource::getTargetBlockSize() const
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359 {
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360 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
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361 return m_blockSize;
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362 }
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363
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364 void
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365 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
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366 {
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367 m_playLatency = latency;
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368 }
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369
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370 size_t
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371 AudioCallbackPlaySource::getTargetPlayLatency() const
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372 {
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373 return m_playLatency;
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374 }
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375
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376 size_t
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377 AudioCallbackPlaySource::getCurrentPlayingFrame()
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378 {
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379 bool resample = false;
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380 double ratio = 1.0;
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381
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382 if (getSourceSampleRate() != getTargetSampleRate()) {
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383 resample = true;
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384 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
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385 }
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386
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387 size_t readSpace = 0;
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388 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
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389 RingBuffer<float> *rb = getReadRingBuffer(c);
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390 if (rb) {
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391 size_t spaceHere = rb->getReadSpace();
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392 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
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393 }
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394 }
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395
|
Chris@0
|
396 if (resample) {
|
Chris@0
|
397 readSpace = size_t(readSpace * ratio + 0.1);
|
Chris@0
|
398 }
|
Chris@0
|
399
|
Chris@0
|
400 size_t latency = m_playLatency;
|
Chris@0
|
401 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
|
Chris@0
|
402
|
Chris@0
|
403 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
404 if (timeStretcher) {
|
Chris@0
|
405 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
|
Chris@0
|
406 }
|
Chris@0
|
407
|
Chris@3
|
408 latency += readSpace;
|
Chris@13
|
409 size_t bufferedFrame = m_readBufferFill;
|
Chris@3
|
410
|
Chris@5
|
411 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@5
|
412 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@5
|
413 !m_viewManager->getSelections().empty());
|
Chris@5
|
414
|
Chris@3
|
415 size_t framePlaying = bufferedFrame;
|
Chris@5
|
416
|
Chris@5
|
417 if (looping && !constrained) {
|
Chris@5
|
418 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
|
Chris@4
|
419 }
|
Chris@3
|
420
|
Chris@5
|
421 if (framePlaying > latency) framePlaying -= latency;
|
Chris@5
|
422 else framePlaying = 0;
|
Chris@5
|
423
|
Chris@5
|
424 if (!constrained) {
|
Chris@5
|
425 if (!looping && framePlaying > m_lastModelEndFrame) {
|
Chris@5
|
426 framePlaying = m_lastModelEndFrame;
|
Chris@5
|
427 stop();
|
Chris@5
|
428 }
|
Chris@3
|
429 return framePlaying;
|
Chris@0
|
430 }
|
Chris@0
|
431
|
Chris@9
|
432 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@9
|
433 MultiSelection::SelectionList::const_iterator i;
|
Chris@3
|
434
|
Chris@4
|
435 i = selections.begin();
|
Chris@4
|
436 size_t rangeStart = i->getStartFrame();
|
Chris@4
|
437
|
Chris@4
|
438 i = selections.end();
|
Chris@4
|
439 --i;
|
Chris@4
|
440 size_t rangeEnd = i->getEndFrame();
|
Chris@4
|
441
|
Chris@3
|
442 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@3
|
443 if (i->contains(bufferedFrame)) break;
|
Chris@3
|
444 }
|
Chris@3
|
445
|
Chris@3
|
446 size_t f = bufferedFrame;
|
Chris@3
|
447
|
Chris@4
|
448 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
|
Chris@3
|
449
|
Chris@3
|
450 if (i == selections.end()) {
|
Chris@3
|
451 --i;
|
Chris@3
|
452 if (i->getEndFrame() + latency < f) {
|
Chris@4
|
453 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
|
Chris@4
|
454
|
Chris@5
|
455 if (!looping && (framePlaying > rangeEnd)) {
|
Chris@4
|
456 // std::cerr << "STOPPING" << std::endl;
|
Chris@4
|
457 stop();
|
Chris@4
|
458 return rangeEnd;
|
Chris@4
|
459 } else {
|
Chris@4
|
460 return framePlaying;
|
Chris@4
|
461 }
|
Chris@3
|
462 } else {
|
Chris@4
|
463 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
|
Chris@3
|
464 latency -= (f - i->getEndFrame());
|
Chris@3
|
465 f = i->getEndFrame();
|
Chris@3
|
466 }
|
Chris@3
|
467 }
|
Chris@3
|
468
|
Chris@4
|
469 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
|
Chris@3
|
470
|
Chris@3
|
471 while (latency > 0) {
|
Chris@3
|
472 size_t offset = f - i->getStartFrame();
|
Chris@3
|
473 if (offset >= latency) {
|
Chris@3
|
474 if (f > latency) {
|
Chris@3
|
475 framePlaying = f - latency;
|
Chris@3
|
476 } else {
|
Chris@3
|
477 framePlaying = 0;
|
Chris@3
|
478 }
|
Chris@3
|
479 break;
|
Chris@3
|
480 } else {
|
Chris@3
|
481 if (i == selections.begin()) {
|
Chris@5
|
482 if (looping) {
|
Chris@3
|
483 i = selections.end();
|
Chris@3
|
484 }
|
Chris@3
|
485 }
|
Chris@3
|
486 latency -= offset;
|
Chris@3
|
487 --i;
|
Chris@3
|
488 f = i->getEndFrame();
|
Chris@3
|
489 }
|
Chris@3
|
490 }
|
Chris@0
|
491
|
Chris@0
|
492 return framePlaying;
|
Chris@0
|
493 }
|
Chris@0
|
494
|
Chris@0
|
495 void
|
Chris@0
|
496 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@0
|
497 {
|
Chris@0
|
498 m_outputLeft = left;
|
Chris@0
|
499 m_outputRight = right;
|
Chris@0
|
500 }
|
Chris@0
|
501
|
Chris@0
|
502 bool
|
Chris@0
|
503 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@0
|
504 {
|
Chris@0
|
505 left = m_outputLeft;
|
Chris@0
|
506 right = m_outputRight;
|
Chris@0
|
507 return true;
|
Chris@0
|
508 }
|
Chris@0
|
509
|
Chris@0
|
510 void
|
Chris@0
|
511 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@0
|
512 {
|
Chris@0
|
513 m_targetSampleRate = sr;
|
Chris@1
|
514
|
Chris@1
|
515 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@1
|
516
|
Chris@1
|
517 int err = 0;
|
Chris@13
|
518 m_converter = src_new(SRC_SINC_BEST_QUALITY,
|
Chris@13
|
519 getTargetChannelCount(), &err);
|
Chris@1
|
520 if (!m_converter) {
|
Chris@1
|
521 std::cerr
|
Chris@1
|
522 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@1
|
523 << src_strerror(err) << std::endl;
|
Chris@1
|
524
|
Chris@25
|
525 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@25
|
526 getTargetSampleRate(),
|
Chris@25
|
527 false);
|
Chris@25
|
528 } else {
|
Chris@25
|
529
|
Chris@25
|
530 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@25
|
531 getTargetSampleRate(),
|
Chris@25
|
532 true);
|
Chris@25
|
533 }
|
Chris@1
|
534 }
|
Chris@0
|
535 }
|
Chris@0
|
536
|
Chris@0
|
537 size_t
|
Chris@0
|
538 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@0
|
539 {
|
Chris@0
|
540 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@0
|
541 else return getSourceSampleRate();
|
Chris@0
|
542 }
|
Chris@0
|
543
|
Chris@0
|
544 size_t
|
Chris@0
|
545 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@0
|
546 {
|
Chris@6
|
547 return m_sourceChannelCount;
|
Chris@0
|
548 }
|
Chris@0
|
549
|
Chris@0
|
550 size_t
|
Chris@13
|
551 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@13
|
552 {
|
Chris@13
|
553 if (m_sourceChannelCount < 2) return 2;
|
Chris@13
|
554 return m_sourceChannelCount;
|
Chris@13
|
555 }
|
Chris@13
|
556
|
Chris@13
|
557 size_t
|
Chris@0
|
558 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@0
|
559 {
|
Chris@0
|
560 return m_sourceSampleRate;
|
Chris@0
|
561 }
|
Chris@0
|
562
|
Chris@0
|
563 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
|
Chris@0
|
564 size_t factor,
|
Chris@0
|
565 size_t blockSize) :
|
Chris@0
|
566 m_factor(factor),
|
Chris@0
|
567 m_blockSize(blockSize)
|
Chris@0
|
568 {
|
Chris@0
|
569 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
|
Chris@0
|
570
|
Chris@0
|
571 for (size_t ch = 0; ch < channels; ++ch) {
|
Chris@0
|
572 m_stretcher[ch] = StretcherBuffer
|
Chris@0
|
573 //!!! We really need to measure performance and work out
|
Chris@0
|
574 //what sort of quality level to use -- or at least to
|
Chris@0
|
575 //allow the user to configure it
|
Chris@0
|
576 (new IntegerTimeStretcher(factor, blockSize, 128),
|
Chris@0
|
577 new double[blockSize * factor]);
|
Chris@0
|
578 }
|
Chris@0
|
579 m_stretchInputBuffer = new double[blockSize];
|
Chris@0
|
580 }
|
Chris@0
|
581
|
Chris@0
|
582 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
|
Chris@0
|
583 {
|
Chris@0
|
584 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
|
Chris@0
|
585
|
Chris@0
|
586 while (!m_stretcher.empty()) {
|
Chris@0
|
587 delete m_stretcher.begin()->second.first;
|
Chris@0
|
588 delete[] m_stretcher.begin()->second.second;
|
Chris@0
|
589 m_stretcher.erase(m_stretcher.begin());
|
Chris@0
|
590 }
|
Chris@0
|
591 delete m_stretchInputBuffer;
|
Chris@0
|
592 }
|
Chris@0
|
593
|
Chris@0
|
594 IntegerTimeStretcher *
|
Chris@0
|
595 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
|
Chris@0
|
596 {
|
Chris@0
|
597 return m_stretcher[channel].first;
|
Chris@0
|
598 }
|
Chris@0
|
599
|
Chris@0
|
600 double *
|
Chris@0
|
601 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
|
Chris@0
|
602 {
|
Chris@0
|
603 return m_stretcher[channel].second;
|
Chris@0
|
604 }
|
Chris@0
|
605
|
Chris@0
|
606 double *
|
Chris@0
|
607 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
|
Chris@0
|
608 {
|
Chris@0
|
609 return m_stretchInputBuffer;
|
Chris@0
|
610 }
|
Chris@0
|
611
|
Chris@0
|
612 void
|
Chris@0
|
613 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
|
Chris@0
|
614 {
|
Chris@0
|
615 getStretcher(channel)->process(getInputBuffer(),
|
Chris@0
|
616 getOutputBuffer(channel),
|
Chris@0
|
617 m_blockSize);
|
Chris@0
|
618 }
|
Chris@0
|
619
|
Chris@0
|
620 void
|
Chris@0
|
621 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
|
Chris@0
|
622 {
|
Chris@0
|
623 // Avoid locks -- create, assign, mark old one for scavenging
|
Chris@0
|
624 // later (as a call to getSourceSamples may still be using it)
|
Chris@0
|
625
|
Chris@0
|
626 TimeStretcherData *existingStretcher = m_timeStretcher;
|
Chris@0
|
627
|
Chris@0
|
628 if (existingStretcher && existingStretcher->getFactor() == factor) {
|
Chris@0
|
629 return;
|
Chris@0
|
630 }
|
Chris@0
|
631
|
Chris@0
|
632 if (factor > 1) {
|
Chris@0
|
633 TimeStretcherData *newStretcher = new TimeStretcherData
|
Chris@13
|
634 (getTargetChannelCount(), factor, getTargetBlockSize());
|
Chris@0
|
635 m_slowdownCounter = 0;
|
Chris@0
|
636 m_timeStretcher = newStretcher;
|
Chris@0
|
637 } else {
|
Chris@0
|
638 m_timeStretcher = 0;
|
Chris@0
|
639 }
|
Chris@0
|
640
|
Chris@0
|
641 if (existingStretcher) {
|
Chris@0
|
642 m_timeStretcherScavenger.claim(existingStretcher);
|
Chris@0
|
643 }
|
Chris@0
|
644 }
|
Chris@0
|
645
|
Chris@0
|
646 size_t
|
Chris@0
|
647 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@0
|
648 {
|
Chris@0
|
649 if (!m_playing) {
|
Chris@13
|
650 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
651 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
652 buffer[ch][i] = 0.0;
|
Chris@0
|
653 }
|
Chris@0
|
654 }
|
Chris@0
|
655 return 0;
|
Chris@0
|
656 }
|
Chris@0
|
657
|
Chris@0
|
658 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
659
|
Chris@0
|
660 if (!timeStretcher || timeStretcher->getFactor() == 1) {
|
Chris@0
|
661
|
Chris@0
|
662 size_t got = 0;
|
Chris@0
|
663
|
Chris@13
|
664 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
665
|
Chris@6
|
666 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@0
|
667
|
Chris@6
|
668 if (rb) {
|
Chris@0
|
669
|
Chris@6
|
670 // this is marginally more likely to leave our channels in
|
Chris@6
|
671 // sync after a processing failure than just passing "count":
|
Chris@6
|
672 size_t request = count;
|
Chris@6
|
673 if (ch > 0) request = got;
|
Chris@6
|
674
|
Chris@6
|
675 got = rb->read(buffer[ch], request);
|
Chris@0
|
676
|
Chris@7
|
677 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@6
|
678 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@0
|
679 #endif
|
Chris@6
|
680 }
|
Chris@0
|
681
|
Chris@13
|
682 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@6
|
683 for (size_t i = got; i < count; ++i) {
|
Chris@6
|
684 buffer[ch][i] = 0.0;
|
Chris@6
|
685 }
|
Chris@0
|
686 }
|
Chris@0
|
687 }
|
Chris@0
|
688
|
Chris@0
|
689 m_condition.wakeAll();
|
Chris@0
|
690 return got;
|
Chris@0
|
691 }
|
Chris@0
|
692
|
Chris@0
|
693 if (m_slowdownCounter == 0) {
|
Chris@0
|
694
|
Chris@0
|
695 size_t got = 0;
|
Chris@0
|
696 double *ib = timeStretcher->getInputBuffer();
|
Chris@0
|
697
|
Chris@13
|
698 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
699
|
Chris@6
|
700 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@6
|
701
|
Chris@6
|
702 if (rb) {
|
Chris@6
|
703
|
Chris@6
|
704 size_t request = count;
|
Chris@6
|
705 if (ch > 0) request = got; // see above
|
Chris@6
|
706 got = rb->read(buffer[ch], request);
|
Chris@0
|
707
|
Chris@0
|
708 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@6
|
709 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
|
Chris@0
|
710 #endif
|
Chris@0
|
711
|
Chris@6
|
712 for (size_t i = 0; i < count; ++i) {
|
Chris@6
|
713 ib[i] = buffer[ch][i];
|
Chris@6
|
714 }
|
Chris@6
|
715
|
Chris@6
|
716 timeStretcher->run(ch);
|
Chris@0
|
717 }
|
Chris@0
|
718 }
|
Chris@0
|
719
|
Chris@0
|
720 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
|
Chris@0
|
721 // reset this in case the factor has changed leaving the
|
Chris@0
|
722 // counter out of range
|
Chris@0
|
723 m_slowdownCounter = 0;
|
Chris@0
|
724 }
|
Chris@0
|
725
|
Chris@13
|
726 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
727
|
Chris@0
|
728 double *ob = timeStretcher->getOutputBuffer(ch);
|
Chris@0
|
729
|
Chris@0
|
730 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
731 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
|
Chris@0
|
732 #endif
|
Chris@0
|
733
|
Chris@0
|
734 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
735 buffer[ch][i] = ob[m_slowdownCounter * count + i];
|
Chris@0
|
736 }
|
Chris@0
|
737 }
|
Chris@0
|
738
|
Chris@7
|
739 //!!! if (m_slowdownCounter == 0) m_condition.wakeAll();
|
Chris@0
|
740 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
|
Chris@0
|
741 return count;
|
Chris@0
|
742 }
|
Chris@0
|
743
|
Chris@6
|
744 // Called from fill thread, m_playing true, mutex held
|
Chris@7
|
745 bool
|
Chris@0
|
746 AudioCallbackPlaySource::fillBuffers()
|
Chris@0
|
747 {
|
Chris@0
|
748 static float *tmp = 0;
|
Chris@0
|
749 static size_t tmpSize = 0;
|
Chris@0
|
750
|
Chris@0
|
751 size_t space = 0;
|
Chris@13
|
752 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@6
|
753 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
754 if (wb) {
|
Chris@6
|
755 size_t spaceHere = wb->getWriteSpace();
|
Chris@6
|
756 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@6
|
757 }
|
Chris@0
|
758 }
|
Chris@0
|
759
|
Chris@7
|
760 if (space == 0) return false;
|
Chris@4
|
761
|
Chris@13
|
762 size_t f = m_writeBufferFill;
|
Chris@13
|
763
|
Chris@13
|
764 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@13
|
765
|
Chris@0
|
766 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
767 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@0
|
768 #endif
|
Chris@0
|
769
|
Chris@0
|
770 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
771 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@0
|
772 #endif
|
Chris@0
|
773
|
Chris@0
|
774 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@1
|
775
|
Chris@1
|
776 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@1
|
777 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@1
|
778 #endif
|
Chris@1
|
779
|
Chris@13
|
780 size_t channels = getTargetChannelCount();
|
Chris@13
|
781
|
Chris@0
|
782 size_t orig = space;
|
Chris@0
|
783 size_t got = 0;
|
Chris@0
|
784
|
Chris@0
|
785 static float **bufferPtrs = 0;
|
Chris@0
|
786 static size_t bufferPtrCount = 0;
|
Chris@0
|
787
|
Chris@0
|
788 if (bufferPtrCount < channels) {
|
Chris@0
|
789 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@0
|
790 bufferPtrs = new float *[channels];
|
Chris@0
|
791 bufferPtrCount = channels;
|
Chris@0
|
792 }
|
Chris@0
|
793
|
Chris@0
|
794 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@0
|
795
|
Chris@1
|
796 if (resample && !m_converter) {
|
Chris@1
|
797 static bool warned = false;
|
Chris@1
|
798 if (!warned) {
|
Chris@1
|
799 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@1
|
800 warned = true;
|
Chris@1
|
801 }
|
Chris@1
|
802 }
|
Chris@1
|
803
|
Chris@0
|
804 if (resample && m_converter) {
|
Chris@0
|
805
|
Chris@0
|
806 double ratio =
|
Chris@0
|
807 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@0
|
808 orig = size_t(orig / ratio + 0.1);
|
Chris@0
|
809
|
Chris@0
|
810 // orig must be a multiple of generatorBlockSize
|
Chris@0
|
811 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@7
|
812 if (orig == 0) return false;
|
Chris@0
|
813
|
Chris@0
|
814 size_t work = std::max(orig, space);
|
Chris@0
|
815
|
Chris@0
|
816 // We only allocate one buffer, but we use it in two halves.
|
Chris@0
|
817 // We place the non-interleaved values in the second half of
|
Chris@0
|
818 // the buffer (orig samples for channel 0, orig samples for
|
Chris@0
|
819 // channel 1 etc), and then interleave them into the first
|
Chris@0
|
820 // half of the buffer. Then we resample back into the second
|
Chris@0
|
821 // half (interleaved) and de-interleave the results back to
|
Chris@0
|
822 // the start of the buffer for insertion into the ringbuffers.
|
Chris@0
|
823 // What a faff -- especially as we've already de-interleaved
|
Chris@0
|
824 // the audio data from the source file elsewhere before we
|
Chris@0
|
825 // even reach this point.
|
Chris@0
|
826
|
Chris@0
|
827 if (tmpSize < channels * work * 2) {
|
Chris@0
|
828 delete[] tmp;
|
Chris@0
|
829 tmp = new float[channels * work * 2];
|
Chris@0
|
830 tmpSize = channels * work * 2;
|
Chris@0
|
831 }
|
Chris@0
|
832
|
Chris@0
|
833 float *nonintlv = tmp + channels * work;
|
Chris@0
|
834 float *intlv = tmp;
|
Chris@0
|
835 float *srcout = tmp + channels * work;
|
Chris@0
|
836
|
Chris@0
|
837 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
838 for (size_t i = 0; i < orig; ++i) {
|
Chris@0
|
839 nonintlv[channels * i + c] = 0.0f;
|
Chris@0
|
840 }
|
Chris@0
|
841 }
|
Chris@0
|
842
|
Chris@3
|
843 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
844 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@3
|
845 }
|
Chris@0
|
846
|
Chris@6
|
847 got = mixModels(f, orig, bufferPtrs);
|
Chris@0
|
848
|
Chris@0
|
849 // and interleave into first half
|
Chris@0
|
850 for (size_t c = 0; c < channels; ++c) {
|
Chris@6
|
851 for (size_t i = 0; i < got; ++i) {
|
Chris@6
|
852 float sample = nonintlv[c * got + i];
|
Chris@0
|
853 intlv[channels * i + c] = sample;
|
Chris@0
|
854 }
|
Chris@0
|
855 }
|
Chris@0
|
856
|
Chris@0
|
857 SRC_DATA data;
|
Chris@0
|
858 data.data_in = intlv;
|
Chris@0
|
859 data.data_out = srcout;
|
Chris@6
|
860 data.input_frames = got;
|
Chris@0
|
861 data.output_frames = work;
|
Chris@0
|
862 data.src_ratio = ratio;
|
Chris@0
|
863 data.end_of_input = 0;
|
Chris@0
|
864
|
Chris@0
|
865 int err = src_process(m_converter, &data);
|
Chris@6
|
866 // size_t toCopy = size_t(work * ratio + 0.1);
|
Chris@6
|
867 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@6
|
868
|
Chris@0
|
869 if (err) {
|
Chris@0
|
870 std::cerr
|
Chris@0
|
871 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@0
|
872 << src_strerror(err) << std::endl;
|
Chris@0
|
873 //!!! Then what?
|
Chris@0
|
874 } else {
|
Chris@0
|
875 got = data.input_frames_used;
|
Chris@0
|
876 toCopy = data.output_frames_gen;
|
Chris@0
|
877 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
878 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@0
|
879 #endif
|
Chris@0
|
880 }
|
Chris@0
|
881
|
Chris@0
|
882 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
883 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@0
|
884 tmp[i] = srcout[channels * i + c];
|
Chris@0
|
885 }
|
Chris@6
|
886 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
887 if (wb) wb->write(tmp, toCopy);
|
Chris@0
|
888 }
|
Chris@3
|
889
|
Chris@13
|
890 m_writeBufferFill = f;
|
Chris@13
|
891 if (readWriteEqual) m_readBufferFill = f;
|
Chris@13
|
892
|
Chris@0
|
893 } else {
|
Chris@0
|
894
|
Chris@0
|
895 // space must be a multiple of generatorBlockSize
|
Chris@0
|
896 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@7
|
897 if (space == 0) return false;
|
Chris@0
|
898
|
Chris@0
|
899 if (tmpSize < channels * space) {
|
Chris@0
|
900 delete[] tmp;
|
Chris@0
|
901 tmp = new float[channels * space];
|
Chris@0
|
902 tmpSize = channels * space;
|
Chris@0
|
903 }
|
Chris@0
|
904
|
Chris@0
|
905 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
906
|
Chris@0
|
907 bufferPtrs[c] = tmp + c * space;
|
Chris@3
|
908
|
Chris@0
|
909 for (size_t i = 0; i < space; ++i) {
|
Chris@0
|
910 tmp[c * space + i] = 0.0f;
|
Chris@0
|
911 }
|
Chris@0
|
912 }
|
Chris@0
|
913
|
Chris@6
|
914 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@0
|
915
|
Chris@0
|
916 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
917
|
Chris@6
|
918 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
919 if (wb) wb->write(bufferPtrs[c], got);
|
Chris@0
|
920
|
Chris@0
|
921 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@6
|
922 if (wb)
|
Chris@6
|
923 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
|
Chris@6
|
924 << wb->getReadSpace() << " to read"
|
Chris@6
|
925 << std::endl;
|
Chris@0
|
926 #endif
|
Chris@0
|
927 }
|
Chris@3
|
928
|
Chris@13
|
929 m_writeBufferFill = f;
|
Chris@13
|
930 if (readWriteEqual) m_readBufferFill = f;
|
Chris@13
|
931
|
Chris@3
|
932 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@0
|
933 }
|
Chris@7
|
934
|
Chris@7
|
935 return true;
|
Chris@3
|
936 }
|
Chris@3
|
937
|
Chris@6
|
938 size_t
|
Chris@3
|
939 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@3
|
940 {
|
Chris@3
|
941 size_t processed = 0;
|
Chris@3
|
942 size_t chunkStart = frame;
|
Chris@3
|
943 size_t chunkSize = count;
|
Chris@6
|
944 size_t selectionSize = 0;
|
Chris@3
|
945 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
946
|
Chris@5
|
947 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@5
|
948 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@5
|
949 !m_viewManager->getSelections().empty());
|
Chris@3
|
950
|
Chris@3
|
951 static float **chunkBufferPtrs = 0;
|
Chris@3
|
952 static size_t chunkBufferPtrCount = 0;
|
Chris@13
|
953 size_t channels = getTargetChannelCount();
|
Chris@3
|
954
|
Chris@3
|
955 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
956 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@3
|
957 #endif
|
Chris@3
|
958
|
Chris@3
|
959 if (chunkBufferPtrCount < channels) {
|
Chris@3
|
960 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@3
|
961 chunkBufferPtrs = new float *[channels];
|
Chris@3
|
962 chunkBufferPtrCount = channels;
|
Chris@3
|
963 }
|
Chris@3
|
964
|
Chris@3
|
965 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
966 chunkBufferPtrs[c] = buffers[c];
|
Chris@3
|
967 }
|
Chris@3
|
968
|
Chris@3
|
969 while (processed < count) {
|
Chris@3
|
970
|
Chris@3
|
971 chunkSize = count - processed;
|
Chris@3
|
972 nextChunkStart = chunkStart + chunkSize;
|
Chris@6
|
973 selectionSize = 0;
|
Chris@3
|
974
|
Chris@4
|
975 size_t fadeIn = 0, fadeOut = 0;
|
Chris@4
|
976
|
Chris@5
|
977 if (constrained) {
|
Chris@3
|
978
|
Chris@3
|
979 Selection selection =
|
Chris@3
|
980 m_viewManager->getContainingSelection(chunkStart, true);
|
Chris@3
|
981
|
Chris@3
|
982 if (selection.isEmpty()) {
|
Chris@5
|
983 if (looping) {
|
Chris@3
|
984 selection = *m_viewManager->getSelections().begin();
|
Chris@3
|
985 chunkStart = selection.getStartFrame();
|
Chris@4
|
986 fadeIn = 50;
|
Chris@3
|
987 }
|
Chris@3
|
988 }
|
Chris@3
|
989
|
Chris@3
|
990 if (selection.isEmpty()) {
|
Chris@3
|
991
|
Chris@3
|
992 chunkSize = 0;
|
Chris@3
|
993 nextChunkStart = chunkStart;
|
Chris@3
|
994
|
Chris@3
|
995 } else {
|
Chris@3
|
996
|
Chris@6
|
997 selectionSize =
|
Chris@6
|
998 selection.getEndFrame() -
|
Chris@6
|
999 selection.getStartFrame();
|
Chris@6
|
1000
|
Chris@3
|
1001 if (chunkStart < selection.getStartFrame()) {
|
Chris@3
|
1002 chunkStart = selection.getStartFrame();
|
Chris@4
|
1003 fadeIn = 50;
|
Chris@3
|
1004 }
|
Chris@3
|
1005
|
Chris@4
|
1006 nextChunkStart = chunkStart + chunkSize;
|
Chris@4
|
1007
|
Chris@6
|
1008 if (nextChunkStart >= selection.getEndFrame()) {
|
Chris@4
|
1009 nextChunkStart = selection.getEndFrame();
|
Chris@4
|
1010 fadeOut = 50;
|
Chris@4
|
1011 }
|
Chris@3
|
1012
|
Chris@3
|
1013 chunkSize = nextChunkStart - chunkStart;
|
Chris@3
|
1014 }
|
Chris@4
|
1015
|
Chris@5
|
1016 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@4
|
1017
|
Chris@4
|
1018 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@4
|
1019 chunkStart = 0;
|
Chris@4
|
1020 }
|
Chris@4
|
1021 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@4
|
1022 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@4
|
1023 }
|
Chris@4
|
1024 nextChunkStart = chunkStart + chunkSize;
|
Chris@3
|
1025 }
|
Chris@3
|
1026
|
Chris@6
|
1027 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@6
|
1028
|
Chris@3
|
1029 if (!chunkSize) {
|
Chris@3
|
1030 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
1031 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@3
|
1032 #endif
|
Chris@3
|
1033 // We need to maintain full buffers so that the other
|
Chris@3
|
1034 // thread can tell where it's got to in the playback -- so
|
Chris@3
|
1035 // return the full amount here
|
Chris@3
|
1036 frame = frame + count;
|
Chris@6
|
1037 return count;
|
Chris@3
|
1038 }
|
Chris@3
|
1039
|
Chris@3
|
1040 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
1041 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@3
|
1042 #endif
|
Chris@3
|
1043
|
Chris@3
|
1044 size_t got = 0;
|
Chris@3
|
1045
|
Chris@6
|
1046 if (selectionSize < 100) {
|
Chris@4
|
1047 fadeIn = 0;
|
Chris@4
|
1048 fadeOut = 0;
|
Chris@6
|
1049 } else if (selectionSize < 300) {
|
Chris@4
|
1050 if (fadeIn > 0) fadeIn = 10;
|
Chris@4
|
1051 if (fadeOut > 0) fadeOut = 10;
|
Chris@4
|
1052 }
|
Chris@4
|
1053
|
Chris@4
|
1054 if (fadeIn > 0) {
|
Chris@4
|
1055 if (processed * 2 < fadeIn) {
|
Chris@4
|
1056 fadeIn = processed * 2;
|
Chris@4
|
1057 }
|
Chris@4
|
1058 }
|
Chris@4
|
1059
|
Chris@4
|
1060 if (fadeOut > 0) {
|
Chris@6
|
1061 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@6
|
1062 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@4
|
1063 }
|
Chris@4
|
1064 }
|
Chris@4
|
1065
|
Chris@3
|
1066 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@3
|
1067 mi != m_models.end(); ++mi) {
|
Chris@3
|
1068
|
Chris@3
|
1069 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@4
|
1070 chunkSize, chunkBufferPtrs,
|
Chris@4
|
1071 fadeIn, fadeOut);
|
Chris@3
|
1072 }
|
Chris@3
|
1073
|
Chris@3
|
1074 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
1075 chunkBufferPtrs[c] += chunkSize;
|
Chris@3
|
1076 }
|
Chris@3
|
1077
|
Chris@3
|
1078 processed += chunkSize;
|
Chris@3
|
1079 chunkStart = nextChunkStart;
|
Chris@3
|
1080 }
|
Chris@3
|
1081
|
Chris@3
|
1082 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@7
|
1083 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@3
|
1084 #endif
|
Chris@3
|
1085
|
Chris@3
|
1086 frame = nextChunkStart;
|
Chris@6
|
1087 return processed;
|
Chris@3
|
1088 }
|
Chris@0
|
1089
|
Chris@0
|
1090 void
|
Chris@13
|
1091 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@13
|
1092 {
|
Chris@13
|
1093 if (m_readBuffers == m_writeBuffers) return;
|
Chris@13
|
1094
|
Chris@13
|
1095 // only unify if there will be something to read
|
Chris@13
|
1096 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@13
|
1097 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@13
|
1098 if (wb) {
|
Chris@13
|
1099 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@13
|
1100 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@13
|
1101 m_lastModelEndFrame) {
|
Chris@13
|
1102 // OK, we don't have enough and there's more to
|
Chris@13
|
1103 // read -- don't unify until we can do better
|
Chris@13
|
1104 return;
|
Chris@13
|
1105 }
|
Chris@13
|
1106 }
|
Chris@13
|
1107 break;
|
Chris@13
|
1108 }
|
Chris@13
|
1109 }
|
Chris@13
|
1110
|
Chris@13
|
1111 size_t rf = m_readBufferFill;
|
Chris@13
|
1112 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@13
|
1113 if (rb) {
|
Chris@13
|
1114 size_t rs = rb->getReadSpace();
|
Chris@13
|
1115 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@13
|
1116 // std::cerr << "rs = " << rs << std::endl;
|
Chris@13
|
1117 if (rs < rf) rf -= rs;
|
Chris@13
|
1118 else rf = 0;
|
Chris@13
|
1119 }
|
Chris@13
|
1120
|
Chris@13
|
1121 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@13
|
1122
|
Chris@13
|
1123 size_t wf = m_writeBufferFill;
|
Chris@13
|
1124 size_t skip = 0;
|
Chris@13
|
1125 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@13
|
1126 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@13
|
1127 if (wb) {
|
Chris@13
|
1128 if (c == 0) {
|
Chris@13
|
1129
|
Chris@13
|
1130 size_t wrs = wb->getReadSpace();
|
Chris@13
|
1131 // std::cerr << "wrs = " << wrs << std::endl;
|
Chris@13
|
1132
|
Chris@13
|
1133 if (wrs < wf) wf -= wrs;
|
Chris@13
|
1134 else wf = 0;
|
Chris@13
|
1135 // std::cerr << "wf = " << wf << std::endl;
|
Chris@13
|
1136
|
Chris@13
|
1137 if (wf < rf) skip = rf - wf;
|
Chris@13
|
1138 if (skip == 0) break;
|
Chris@13
|
1139 }
|
Chris@13
|
1140
|
Chris@13
|
1141 // std::cerr << "skipping " << skip << std::endl;
|
Chris@13
|
1142 wb->skip(skip);
|
Chris@13
|
1143 }
|
Chris@13
|
1144 }
|
Chris@13
|
1145
|
Chris@13
|
1146 m_bufferScavenger.claim(m_readBuffers);
|
Chris@13
|
1147 m_readBuffers = m_writeBuffers;
|
Chris@13
|
1148 m_readBufferFill = m_writeBufferFill;
|
Chris@13
|
1149 std::cerr << "unified" << std::endl;
|
Chris@13
|
1150 }
|
Chris@13
|
1151
|
Chris@13
|
1152 void
|
Chris@0
|
1153 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
|
Chris@0
|
1154 {
|
Chris@0
|
1155 AudioCallbackPlaySource &s(m_source);
|
Chris@0
|
1156
|
Chris@0
|
1157 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1158 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@0
|
1159 #endif
|
Chris@0
|
1160
|
Chris@0
|
1161 s.m_mutex.lock();
|
Chris@0
|
1162
|
Chris@0
|
1163 bool previouslyPlaying = s.m_playing;
|
Chris@7
|
1164 bool work = false;
|
Chris@0
|
1165
|
Chris@0
|
1166 while (!s.m_exiting) {
|
Chris@0
|
1167
|
Chris@13
|
1168 s.unifyRingBuffers();
|
Chris@6
|
1169 s.m_bufferScavenger.scavenge();
|
Chris@0
|
1170 s.m_timeStretcherScavenger.scavenge();
|
Chris@0
|
1171
|
Chris@7
|
1172 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@24
|
1173
|
Chris@24
|
1174 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@24
|
1175 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@24
|
1176 #endif
|
Chris@7
|
1177
|
Chris@7
|
1178 s.m_mutex.unlock();
|
Chris@7
|
1179 s.m_mutex.lock();
|
Chris@7
|
1180
|
Chris@7
|
1181 } else {
|
Chris@7
|
1182
|
Chris@7
|
1183 float ms = 100;
|
Chris@7
|
1184 if (s.getSourceSampleRate() > 0) {
|
Chris@7
|
1185 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@7
|
1186 }
|
Chris@7
|
1187
|
Chris@7
|
1188 if (s.m_playing) ms /= 10;
|
Chris@7
|
1189
|
Chris@7
|
1190 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@7
|
1191 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@7
|
1192 #endif
|
Chris@7
|
1193
|
Chris@7
|
1194 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@0
|
1195 }
|
Chris@0
|
1196
|
Chris@0
|
1197 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1198 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@0
|
1199 #endif
|
Chris@0
|
1200
|
Chris@7
|
1201 work = false;
|
Chris@7
|
1202
|
Chris@0
|
1203 if (!s.getSourceSampleRate()) continue;
|
Chris@0
|
1204
|
Chris@0
|
1205 bool playing = s.m_playing;
|
Chris@0
|
1206
|
Chris@0
|
1207 if (playing && !previouslyPlaying) {
|
Chris@0
|
1208 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1209 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@0
|
1210 #endif
|
Chris@13
|
1211 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@6
|
1212 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@6
|
1213 if (rb) rb->reset();
|
Chris@0
|
1214 }
|
Chris@0
|
1215 }
|
Chris@0
|
1216 previouslyPlaying = playing;
|
Chris@0
|
1217
|
Chris@7
|
1218 work = s.fillBuffers();
|
Chris@0
|
1219 }
|
Chris@0
|
1220
|
Chris@0
|
1221 s.m_mutex.unlock();
|
Chris@0
|
1222 }
|
Chris@0
|
1223
|
Chris@0
|
1224
|
Chris@0
|
1225
|
Chris@0
|
1226 #ifdef INCLUDE_MOCFILES
|
Chris@0
|
1227 #include "AudioCallbackPlaySource.moc.cpp"
|
Chris@0
|
1228 #endif
|
Chris@0
|
1229
|