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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 A waveform viewer and audio annotation editor.
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5 Chris Cannam, Queen Mary University of London, 2005-2006
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6
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7 This is experimental software. Not for distribution.
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8 */
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9
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10 #include "AudioCallbackPlaySource.h"
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11
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12 #include "AudioGenerator.h"
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13
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14 #include "base/Model.h"
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15 #include "base/ViewManager.h"
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16 #include "base/PlayParameterRepository.h"
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17 #include "model/DenseTimeValueModel.h"
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18 #include "model/SparseOneDimensionalModel.h"
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19 #include "dsp/timestretching/IntegerTimeStretcher.h"
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20
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21 #include <iostream>
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22 #include <cassert>
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23
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24 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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25 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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26
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27 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
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28 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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29
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30 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
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31 m_viewManager(manager),
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32 m_audioGenerator(new AudioGenerator(manager)),
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33 m_readBuffers(0),
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34 m_writeBuffers(0),
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35 m_readBufferFill(0),
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36 m_writeBufferFill(0),
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37 m_bufferScavenger(1),
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38 m_sourceChannelCount(0),
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39 m_blockSize(1024),
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40 m_sourceSampleRate(0),
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41 m_targetSampleRate(0),
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42 m_playLatency(0),
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43 m_playing(false),
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44 m_exiting(false),
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45 m_lastModelEndFrame(0),
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46 m_outputLeft(0.0),
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47 m_outputRight(0.0),
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48 m_slowdownCounter(0),
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49 m_timeStretcher(0),
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50 m_fillThread(0),
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51 m_converter(0)
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52 {
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53 m_viewManager->setAudioPlaySource(this);
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54
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55 connect(m_viewManager, SIGNAL(selectionChanged()),
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56 this, SLOT(selectionChanged()));
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57 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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58 this, SLOT(playLoopModeChanged()));
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59 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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60 this, SLOT(playSelectionModeChanged()));
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61
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62 connect(PlayParameterRepository::instance(),
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63 SIGNAL(playParametersChanged(PlayParameters *)),
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64 this, SLOT(playParametersChanged(PlayParameters *)));
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65 }
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66
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67 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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68 {
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69 m_exiting = true;
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70
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71 if (m_fillThread) {
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72 m_condition.wakeAll();
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73 m_fillThread->wait();
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74 delete m_fillThread;
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75 }
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76
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77 clearModels();
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78
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79 if (m_readBuffers != m_writeBuffers) {
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80 delete m_readBuffers;
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81 }
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82
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83 delete m_writeBuffers;
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84
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85 m_bufferScavenger.scavenge(true);
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86 }
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87
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88 void
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89 AudioCallbackPlaySource::addModel(Model *model)
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90 {
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91 bool canPlay = m_audioGenerator->addModel(model);
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92
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93 m_mutex.lock();
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94
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95 m_models.insert(model);
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96 if (model->getEndFrame() > m_lastModelEndFrame) {
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97 m_lastModelEndFrame = model->getEndFrame();
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98 }
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99
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100 bool buffersChanged = false, srChanged = false;
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101
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102 if (m_sourceSampleRate == 0) {
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103
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104 m_sourceSampleRate = model->getSampleRate();
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105 srChanged = true;
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106
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107 } else if (model->getSampleRate() != m_sourceSampleRate) {
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108 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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109 << "New model sample rate does not match" << std::endl
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110 << "existing model(s) (new " << model->getSampleRate()
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111 << " vs " << m_sourceSampleRate
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112 << "), playback will be wrong"
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113 << std::endl;
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114 }
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115
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116 size_t modelChannels = 1;
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117 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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118 if (dtvm) modelChannels = dtvm->getChannelCount();
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119 if (modelChannels > m_sourceChannelCount) {
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120 m_sourceChannelCount = modelChannels;
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121 }
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122
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123 std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
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124
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125 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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126 clearRingBuffers(true, getTargetChannelCount());
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127 buffersChanged = true;
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128 } else {
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129 if (canPlay) clearRingBuffers(true);
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130 }
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131
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132 if (buffersChanged || srChanged) {
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133 if (m_converter) {
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134 src_delete(m_converter);
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135 m_converter = 0;
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136 }
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137 }
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138
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139 m_mutex.unlock();
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140
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141 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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142
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143 if (!m_fillThread) {
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144 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
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145 m_fillThread->start();
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146 }
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147
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148 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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149 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
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150 #endif
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151
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152 if (buffersChanged || srChanged) {
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153 emit modelReplaced();
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154 }
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155
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156 m_condition.wakeAll();
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157 }
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158
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159 void
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160 AudioCallbackPlaySource::removeModel(Model *model)
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161 {
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162 m_mutex.lock();
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163
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164 m_models.erase(model);
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165
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166 if (m_models.empty()) {
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167 if (m_converter) {
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168 src_delete(m_converter);
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169 m_converter = 0;
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170 }
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171 m_sourceSampleRate = 0;
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172 }
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173
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174 size_t lastEnd = 0;
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175 for (std::set<Model *>::const_iterator i = m_models.begin();
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176 i != m_models.end(); ++i) {
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177 std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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178 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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179 std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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180 }
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181 m_lastModelEndFrame = lastEnd;
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182
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183 m_mutex.unlock();
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184
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185 m_audioGenerator->removeModel(model);
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186
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187 clearRingBuffers();
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188 }
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189
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190 void
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191 AudioCallbackPlaySource::clearModels()
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192 {
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193 m_mutex.lock();
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194
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195 m_models.clear();
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196
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197 if (m_converter) {
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198 src_delete(m_converter);
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199 m_converter = 0;
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200 }
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201
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202 m_lastModelEndFrame = 0;
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203
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204 m_sourceSampleRate = 0;
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205
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206 m_mutex.unlock();
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207
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208 m_audioGenerator->clearModels();
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209 }
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210
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211 void
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212 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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213 {
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214 if (!haveLock) m_mutex.lock();
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215
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216 if (count == 0) {
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217 if (m_writeBuffers) count = m_writeBuffers->size();
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218 }
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219
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220 size_t sf = m_readBufferFill;
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221 RingBuffer<float> *rb = getReadRingBuffer(0);
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222 if (rb) {
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223 //!!! This is incorrect if we're in a non-contiguous selection
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224 //Same goes for all related code (subtracting the read space
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225 //from the fill frame to try to establish where the effective
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226 //pre-resample/timestretch read pointer is)
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227 size_t rs = rb->getReadSpace();
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228 if (rs < sf) sf -= rs;
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229 else sf = 0;
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230 }
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231 m_writeBufferFill = sf;
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232
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233 if (m_readBuffers != m_writeBuffers) {
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234 delete m_writeBuffers;
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235 }
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236
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237 m_writeBuffers = new RingBufferVector;
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238
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239 for (size_t i = 0; i < count; ++i) {
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240 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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241 }
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242
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243 std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
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244 << count << " write buffers" << std::endl;
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245
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246 if (!haveLock) {
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247 m_mutex.unlock();
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248 //!!! m_condition.wakeAll();
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249 }
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250 }
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251
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252 void
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253 AudioCallbackPlaySource::play(size_t startFrame)
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254 {
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255 if (m_viewManager->getPlaySelectionMode() &&
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256 !m_viewManager->getSelections().empty()) {
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257 MultiSelection::SelectionList selections = m_viewManager->getSelections();
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258 MultiSelection::SelectionList::iterator i = selections.begin();
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259 if (i != selections.end()) {
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260 if (startFrame < i->getStartFrame()) {
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261 startFrame = i->getStartFrame();
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262 } else {
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263 MultiSelection::SelectionList::iterator j = selections.end();
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264 --j;
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265 if (startFrame >= j->getEndFrame()) {
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266 startFrame = i->getStartFrame();
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267 }
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268 }
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269 }
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270 } else {
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271 if (startFrame >= m_lastModelEndFrame) {
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272 startFrame = 0;
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273 }
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274 }
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275
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276 // The fill thread will automatically empty its buffers before
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277 // starting again if we have not so far been playing, but not if
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278 // we're just re-seeking.
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279
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280 m_mutex.lock();
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281 if (m_playing) {
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282 m_readBufferFill = m_writeBufferFill = startFrame;
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283 if (m_readBuffers) {
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284 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
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285 RingBuffer<float> *rb = getReadRingBuffer(c);
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286 if (rb) rb->reset();
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287 }
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288 }
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289 if (m_converter) src_reset(m_converter);
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290 } else {
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291 if (m_converter) src_reset(m_converter);
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292 m_readBufferFill = m_writeBufferFill = startFrame;
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293 }
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294 m_mutex.unlock();
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295
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296 m_audioGenerator->reset();
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297
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298 m_playing = true;
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299 m_condition.wakeAll();
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300 emit playStatusChanged(m_playing);
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301 }
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302
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303 void
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304 AudioCallbackPlaySource::stop()
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305 {
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306 m_playing = false;
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307 m_condition.wakeAll();
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308 emit playStatusChanged(m_playing);
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309 }
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310
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311 void
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312 AudioCallbackPlaySource::selectionChanged()
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313 {
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314 if (m_viewManager->getPlaySelectionMode()) {
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315 clearRingBuffers();
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316 }
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317 }
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318
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319 void
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320 AudioCallbackPlaySource::playLoopModeChanged()
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321 {
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322 clearRingBuffers();
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323 }
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324
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325 void
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326 AudioCallbackPlaySource::playSelectionModeChanged()
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327 {
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328 if (!m_viewManager->getSelections().empty()) {
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329 clearRingBuffers();
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330 }
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331 }
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332
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333 void
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334 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
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335 {
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336 clearRingBuffers();
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337 }
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338
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339 void
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340 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
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341 {
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342 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
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343 assert(size < m_ringBufferSize);
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344 m_blockSize = size;
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345 }
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346
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347 size_t
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348 AudioCallbackPlaySource::getTargetBlockSize() const
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349 {
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350 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
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351 return m_blockSize;
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352 }
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353
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354 void
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355 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
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356 {
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357 m_playLatency = latency;
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358 }
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359
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360 size_t
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361 AudioCallbackPlaySource::getTargetPlayLatency() const
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362 {
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363 return m_playLatency;
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364 }
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365
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366 size_t
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367 AudioCallbackPlaySource::getCurrentPlayingFrame()
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368 {
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369 bool resample = false;
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370 double ratio = 1.0;
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371
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372 if (getSourceSampleRate() != getTargetSampleRate()) {
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373 resample = true;
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374 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
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375 }
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376
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377 size_t readSpace = 0;
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378 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
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379 RingBuffer<float> *rb = getReadRingBuffer(c);
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380 if (rb) {
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381 size_t spaceHere = rb->getReadSpace();
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382 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
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383 }
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384 }
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385
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386 if (resample) {
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387 readSpace = size_t(readSpace * ratio + 0.1);
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388 }
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389
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390 size_t latency = m_playLatency;
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391 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
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392
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393 TimeStretcherData *timeStretcher = m_timeStretcher;
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394 if (timeStretcher) {
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395 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
|
Chris@0
|
396 }
|
Chris@0
|
397
|
Chris@3
|
398 latency += readSpace;
|
Chris@13
|
399 size_t bufferedFrame = m_readBufferFill;
|
Chris@3
|
400
|
Chris@5
|
401 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@5
|
402 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@5
|
403 !m_viewManager->getSelections().empty());
|
Chris@5
|
404
|
Chris@3
|
405 size_t framePlaying = bufferedFrame;
|
Chris@5
|
406
|
Chris@5
|
407 if (looping && !constrained) {
|
Chris@5
|
408 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
|
Chris@4
|
409 }
|
Chris@3
|
410
|
Chris@5
|
411 if (framePlaying > latency) framePlaying -= latency;
|
Chris@5
|
412 else framePlaying = 0;
|
Chris@5
|
413
|
Chris@5
|
414 if (!constrained) {
|
Chris@5
|
415 if (!looping && framePlaying > m_lastModelEndFrame) {
|
Chris@5
|
416 framePlaying = m_lastModelEndFrame;
|
Chris@5
|
417 stop();
|
Chris@5
|
418 }
|
Chris@3
|
419 return framePlaying;
|
Chris@0
|
420 }
|
Chris@0
|
421
|
Chris@9
|
422 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@9
|
423 MultiSelection::SelectionList::const_iterator i;
|
Chris@3
|
424
|
Chris@4
|
425 i = selections.begin();
|
Chris@4
|
426 size_t rangeStart = i->getStartFrame();
|
Chris@4
|
427
|
Chris@4
|
428 i = selections.end();
|
Chris@4
|
429 --i;
|
Chris@4
|
430 size_t rangeEnd = i->getEndFrame();
|
Chris@4
|
431
|
Chris@3
|
432 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@3
|
433 if (i->contains(bufferedFrame)) break;
|
Chris@3
|
434 }
|
Chris@3
|
435
|
Chris@3
|
436 size_t f = bufferedFrame;
|
Chris@3
|
437
|
Chris@4
|
438 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
|
Chris@3
|
439
|
Chris@3
|
440 if (i == selections.end()) {
|
Chris@3
|
441 --i;
|
Chris@3
|
442 if (i->getEndFrame() + latency < f) {
|
Chris@4
|
443 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
|
Chris@4
|
444
|
Chris@5
|
445 if (!looping && (framePlaying > rangeEnd)) {
|
Chris@4
|
446 // std::cerr << "STOPPING" << std::endl;
|
Chris@4
|
447 stop();
|
Chris@4
|
448 return rangeEnd;
|
Chris@4
|
449 } else {
|
Chris@4
|
450 return framePlaying;
|
Chris@4
|
451 }
|
Chris@3
|
452 } else {
|
Chris@4
|
453 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
|
Chris@3
|
454 latency -= (f - i->getEndFrame());
|
Chris@3
|
455 f = i->getEndFrame();
|
Chris@3
|
456 }
|
Chris@3
|
457 }
|
Chris@3
|
458
|
Chris@4
|
459 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
|
Chris@3
|
460
|
Chris@3
|
461 while (latency > 0) {
|
Chris@3
|
462 size_t offset = f - i->getStartFrame();
|
Chris@3
|
463 if (offset >= latency) {
|
Chris@3
|
464 if (f > latency) {
|
Chris@3
|
465 framePlaying = f - latency;
|
Chris@3
|
466 } else {
|
Chris@3
|
467 framePlaying = 0;
|
Chris@3
|
468 }
|
Chris@3
|
469 break;
|
Chris@3
|
470 } else {
|
Chris@3
|
471 if (i == selections.begin()) {
|
Chris@5
|
472 if (looping) {
|
Chris@3
|
473 i = selections.end();
|
Chris@3
|
474 }
|
Chris@3
|
475 }
|
Chris@3
|
476 latency -= offset;
|
Chris@3
|
477 --i;
|
Chris@3
|
478 f = i->getEndFrame();
|
Chris@3
|
479 }
|
Chris@3
|
480 }
|
Chris@0
|
481
|
Chris@0
|
482 return framePlaying;
|
Chris@0
|
483 }
|
Chris@0
|
484
|
Chris@0
|
485 void
|
Chris@0
|
486 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@0
|
487 {
|
Chris@0
|
488 m_outputLeft = left;
|
Chris@0
|
489 m_outputRight = right;
|
Chris@0
|
490 }
|
Chris@0
|
491
|
Chris@0
|
492 bool
|
Chris@0
|
493 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@0
|
494 {
|
Chris@0
|
495 left = m_outputLeft;
|
Chris@0
|
496 right = m_outputRight;
|
Chris@0
|
497 return true;
|
Chris@0
|
498 }
|
Chris@0
|
499
|
Chris@0
|
500 void
|
Chris@0
|
501 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@0
|
502 {
|
Chris@0
|
503 m_targetSampleRate = sr;
|
Chris@1
|
504
|
Chris@1
|
505 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@1
|
506
|
Chris@1
|
507 int err = 0;
|
Chris@13
|
508 m_converter = src_new(SRC_SINC_BEST_QUALITY,
|
Chris@13
|
509 getTargetChannelCount(), &err);
|
Chris@1
|
510 if (!m_converter) {
|
Chris@1
|
511 std::cerr
|
Chris@1
|
512 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@1
|
513 << src_strerror(err) << std::endl;
|
Chris@1
|
514 }
|
Chris@1
|
515
|
Chris@1
|
516 emit sampleRateMismatch(getSourceSampleRate(), getTargetSampleRate());
|
Chris@1
|
517 }
|
Chris@0
|
518 }
|
Chris@0
|
519
|
Chris@0
|
520 size_t
|
Chris@0
|
521 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@0
|
522 {
|
Chris@0
|
523 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@0
|
524 else return getSourceSampleRate();
|
Chris@0
|
525 }
|
Chris@0
|
526
|
Chris@0
|
527 size_t
|
Chris@0
|
528 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@0
|
529 {
|
Chris@6
|
530 return m_sourceChannelCount;
|
Chris@0
|
531 }
|
Chris@0
|
532
|
Chris@0
|
533 size_t
|
Chris@13
|
534 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@13
|
535 {
|
Chris@13
|
536 if (m_sourceChannelCount < 2) return 2;
|
Chris@13
|
537 return m_sourceChannelCount;
|
Chris@13
|
538 }
|
Chris@13
|
539
|
Chris@13
|
540 size_t
|
Chris@0
|
541 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@0
|
542 {
|
Chris@0
|
543 return m_sourceSampleRate;
|
Chris@0
|
544 }
|
Chris@0
|
545
|
Chris@0
|
546 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
|
Chris@0
|
547 size_t factor,
|
Chris@0
|
548 size_t blockSize) :
|
Chris@0
|
549 m_factor(factor),
|
Chris@0
|
550 m_blockSize(blockSize)
|
Chris@0
|
551 {
|
Chris@0
|
552 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
|
Chris@0
|
553
|
Chris@0
|
554 for (size_t ch = 0; ch < channels; ++ch) {
|
Chris@0
|
555 m_stretcher[ch] = StretcherBuffer
|
Chris@0
|
556 //!!! We really need to measure performance and work out
|
Chris@0
|
557 //what sort of quality level to use -- or at least to
|
Chris@0
|
558 //allow the user to configure it
|
Chris@0
|
559 (new IntegerTimeStretcher(factor, blockSize, 128),
|
Chris@0
|
560 new double[blockSize * factor]);
|
Chris@0
|
561 }
|
Chris@0
|
562 m_stretchInputBuffer = new double[blockSize];
|
Chris@0
|
563 }
|
Chris@0
|
564
|
Chris@0
|
565 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
|
Chris@0
|
566 {
|
Chris@0
|
567 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
|
Chris@0
|
568
|
Chris@0
|
569 while (!m_stretcher.empty()) {
|
Chris@0
|
570 delete m_stretcher.begin()->second.first;
|
Chris@0
|
571 delete[] m_stretcher.begin()->second.second;
|
Chris@0
|
572 m_stretcher.erase(m_stretcher.begin());
|
Chris@0
|
573 }
|
Chris@0
|
574 delete m_stretchInputBuffer;
|
Chris@0
|
575 }
|
Chris@0
|
576
|
Chris@0
|
577 IntegerTimeStretcher *
|
Chris@0
|
578 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
|
Chris@0
|
579 {
|
Chris@0
|
580 return m_stretcher[channel].first;
|
Chris@0
|
581 }
|
Chris@0
|
582
|
Chris@0
|
583 double *
|
Chris@0
|
584 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
|
Chris@0
|
585 {
|
Chris@0
|
586 return m_stretcher[channel].second;
|
Chris@0
|
587 }
|
Chris@0
|
588
|
Chris@0
|
589 double *
|
Chris@0
|
590 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
|
Chris@0
|
591 {
|
Chris@0
|
592 return m_stretchInputBuffer;
|
Chris@0
|
593 }
|
Chris@0
|
594
|
Chris@0
|
595 void
|
Chris@0
|
596 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
|
Chris@0
|
597 {
|
Chris@0
|
598 getStretcher(channel)->process(getInputBuffer(),
|
Chris@0
|
599 getOutputBuffer(channel),
|
Chris@0
|
600 m_blockSize);
|
Chris@0
|
601 }
|
Chris@0
|
602
|
Chris@0
|
603 void
|
Chris@0
|
604 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
|
Chris@0
|
605 {
|
Chris@0
|
606 // Avoid locks -- create, assign, mark old one for scavenging
|
Chris@0
|
607 // later (as a call to getSourceSamples may still be using it)
|
Chris@0
|
608
|
Chris@0
|
609 TimeStretcherData *existingStretcher = m_timeStretcher;
|
Chris@0
|
610
|
Chris@0
|
611 if (existingStretcher && existingStretcher->getFactor() == factor) {
|
Chris@0
|
612 return;
|
Chris@0
|
613 }
|
Chris@0
|
614
|
Chris@0
|
615 if (factor > 1) {
|
Chris@0
|
616 TimeStretcherData *newStretcher = new TimeStretcherData
|
Chris@13
|
617 (getTargetChannelCount(), factor, getTargetBlockSize());
|
Chris@0
|
618 m_slowdownCounter = 0;
|
Chris@0
|
619 m_timeStretcher = newStretcher;
|
Chris@0
|
620 } else {
|
Chris@0
|
621 m_timeStretcher = 0;
|
Chris@0
|
622 }
|
Chris@0
|
623
|
Chris@0
|
624 if (existingStretcher) {
|
Chris@0
|
625 m_timeStretcherScavenger.claim(existingStretcher);
|
Chris@0
|
626 }
|
Chris@0
|
627 }
|
Chris@0
|
628
|
Chris@0
|
629 size_t
|
Chris@0
|
630 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@0
|
631 {
|
Chris@0
|
632 if (!m_playing) {
|
Chris@13
|
633 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
634 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
635 buffer[ch][i] = 0.0;
|
Chris@0
|
636 }
|
Chris@0
|
637 }
|
Chris@0
|
638 return 0;
|
Chris@0
|
639 }
|
Chris@0
|
640
|
Chris@0
|
641 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
642
|
Chris@0
|
643 if (!timeStretcher || timeStretcher->getFactor() == 1) {
|
Chris@0
|
644
|
Chris@0
|
645 size_t got = 0;
|
Chris@0
|
646
|
Chris@13
|
647 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
648
|
Chris@6
|
649 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@0
|
650
|
Chris@6
|
651 if (rb) {
|
Chris@0
|
652
|
Chris@6
|
653 // this is marginally more likely to leave our channels in
|
Chris@6
|
654 // sync after a processing failure than just passing "count":
|
Chris@6
|
655 size_t request = count;
|
Chris@6
|
656 if (ch > 0) request = got;
|
Chris@6
|
657
|
Chris@6
|
658 got = rb->read(buffer[ch], request);
|
Chris@0
|
659
|
Chris@7
|
660 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@6
|
661 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@0
|
662 #endif
|
Chris@6
|
663 }
|
Chris@0
|
664
|
Chris@13
|
665 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@6
|
666 for (size_t i = got; i < count; ++i) {
|
Chris@6
|
667 buffer[ch][i] = 0.0;
|
Chris@6
|
668 }
|
Chris@0
|
669 }
|
Chris@0
|
670 }
|
Chris@0
|
671
|
Chris@0
|
672 m_condition.wakeAll();
|
Chris@0
|
673 return got;
|
Chris@0
|
674 }
|
Chris@0
|
675
|
Chris@0
|
676 if (m_slowdownCounter == 0) {
|
Chris@0
|
677
|
Chris@0
|
678 size_t got = 0;
|
Chris@0
|
679 double *ib = timeStretcher->getInputBuffer();
|
Chris@0
|
680
|
Chris@13
|
681 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
682
|
Chris@6
|
683 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@6
|
684
|
Chris@6
|
685 if (rb) {
|
Chris@6
|
686
|
Chris@6
|
687 size_t request = count;
|
Chris@6
|
688 if (ch > 0) request = got; // see above
|
Chris@6
|
689 got = rb->read(buffer[ch], request);
|
Chris@0
|
690
|
Chris@0
|
691 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@6
|
692 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
|
Chris@0
|
693 #endif
|
Chris@0
|
694
|
Chris@6
|
695 for (size_t i = 0; i < count; ++i) {
|
Chris@6
|
696 ib[i] = buffer[ch][i];
|
Chris@6
|
697 }
|
Chris@6
|
698
|
Chris@6
|
699 timeStretcher->run(ch);
|
Chris@0
|
700 }
|
Chris@0
|
701 }
|
Chris@0
|
702
|
Chris@0
|
703 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
|
Chris@0
|
704 // reset this in case the factor has changed leaving the
|
Chris@0
|
705 // counter out of range
|
Chris@0
|
706 m_slowdownCounter = 0;
|
Chris@0
|
707 }
|
Chris@0
|
708
|
Chris@13
|
709 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
710
|
Chris@0
|
711 double *ob = timeStretcher->getOutputBuffer(ch);
|
Chris@0
|
712
|
Chris@0
|
713 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
714 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
|
Chris@0
|
715 #endif
|
Chris@0
|
716
|
Chris@0
|
717 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
718 buffer[ch][i] = ob[m_slowdownCounter * count + i];
|
Chris@0
|
719 }
|
Chris@0
|
720 }
|
Chris@0
|
721
|
Chris@7
|
722 //!!! if (m_slowdownCounter == 0) m_condition.wakeAll();
|
Chris@0
|
723 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
|
Chris@0
|
724 return count;
|
Chris@0
|
725 }
|
Chris@0
|
726
|
Chris@6
|
727 // Called from fill thread, m_playing true, mutex held
|
Chris@7
|
728 bool
|
Chris@0
|
729 AudioCallbackPlaySource::fillBuffers()
|
Chris@0
|
730 {
|
Chris@0
|
731 static float *tmp = 0;
|
Chris@0
|
732 static size_t tmpSize = 0;
|
Chris@0
|
733
|
Chris@0
|
734 size_t space = 0;
|
Chris@13
|
735 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@6
|
736 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
737 if (wb) {
|
Chris@6
|
738 size_t spaceHere = wb->getWriteSpace();
|
Chris@6
|
739 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@6
|
740 }
|
Chris@0
|
741 }
|
Chris@0
|
742
|
Chris@7
|
743 if (space == 0) return false;
|
Chris@4
|
744
|
Chris@13
|
745 size_t f = m_writeBufferFill;
|
Chris@13
|
746
|
Chris@13
|
747 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@13
|
748
|
Chris@0
|
749 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
750 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@0
|
751 #endif
|
Chris@0
|
752
|
Chris@0
|
753 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
754 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@0
|
755 #endif
|
Chris@0
|
756
|
Chris@0
|
757 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@1
|
758
|
Chris@1
|
759 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@1
|
760 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@1
|
761 #endif
|
Chris@1
|
762
|
Chris@13
|
763 size_t channels = getTargetChannelCount();
|
Chris@13
|
764
|
Chris@0
|
765 size_t orig = space;
|
Chris@0
|
766 size_t got = 0;
|
Chris@0
|
767
|
Chris@0
|
768 static float **bufferPtrs = 0;
|
Chris@0
|
769 static size_t bufferPtrCount = 0;
|
Chris@0
|
770
|
Chris@0
|
771 if (bufferPtrCount < channels) {
|
Chris@0
|
772 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@0
|
773 bufferPtrs = new float *[channels];
|
Chris@0
|
774 bufferPtrCount = channels;
|
Chris@0
|
775 }
|
Chris@0
|
776
|
Chris@0
|
777 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@0
|
778
|
Chris@1
|
779 if (resample && !m_converter) {
|
Chris@1
|
780 static bool warned = false;
|
Chris@1
|
781 if (!warned) {
|
Chris@1
|
782 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@1
|
783 warned = true;
|
Chris@1
|
784 }
|
Chris@1
|
785 }
|
Chris@1
|
786
|
Chris@0
|
787 if (resample && m_converter) {
|
Chris@0
|
788
|
Chris@0
|
789 double ratio =
|
Chris@0
|
790 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@0
|
791 orig = size_t(orig / ratio + 0.1);
|
Chris@0
|
792
|
Chris@0
|
793 // orig must be a multiple of generatorBlockSize
|
Chris@0
|
794 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@7
|
795 if (orig == 0) return false;
|
Chris@0
|
796
|
Chris@0
|
797 size_t work = std::max(orig, space);
|
Chris@0
|
798
|
Chris@0
|
799 // We only allocate one buffer, but we use it in two halves.
|
Chris@0
|
800 // We place the non-interleaved values in the second half of
|
Chris@0
|
801 // the buffer (orig samples for channel 0, orig samples for
|
Chris@0
|
802 // channel 1 etc), and then interleave them into the first
|
Chris@0
|
803 // half of the buffer. Then we resample back into the second
|
Chris@0
|
804 // half (interleaved) and de-interleave the results back to
|
Chris@0
|
805 // the start of the buffer for insertion into the ringbuffers.
|
Chris@0
|
806 // What a faff -- especially as we've already de-interleaved
|
Chris@0
|
807 // the audio data from the source file elsewhere before we
|
Chris@0
|
808 // even reach this point.
|
Chris@0
|
809
|
Chris@0
|
810 if (tmpSize < channels * work * 2) {
|
Chris@0
|
811 delete[] tmp;
|
Chris@0
|
812 tmp = new float[channels * work * 2];
|
Chris@0
|
813 tmpSize = channels * work * 2;
|
Chris@0
|
814 }
|
Chris@0
|
815
|
Chris@0
|
816 float *nonintlv = tmp + channels * work;
|
Chris@0
|
817 float *intlv = tmp;
|
Chris@0
|
818 float *srcout = tmp + channels * work;
|
Chris@0
|
819
|
Chris@0
|
820 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
821 for (size_t i = 0; i < orig; ++i) {
|
Chris@0
|
822 nonintlv[channels * i + c] = 0.0f;
|
Chris@0
|
823 }
|
Chris@0
|
824 }
|
Chris@0
|
825
|
Chris@3
|
826 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
827 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@3
|
828 }
|
Chris@0
|
829
|
Chris@6
|
830 got = mixModels(f, orig, bufferPtrs);
|
Chris@0
|
831
|
Chris@0
|
832 // and interleave into first half
|
Chris@0
|
833 for (size_t c = 0; c < channels; ++c) {
|
Chris@6
|
834 for (size_t i = 0; i < got; ++i) {
|
Chris@6
|
835 float sample = nonintlv[c * got + i];
|
Chris@0
|
836 intlv[channels * i + c] = sample;
|
Chris@0
|
837 }
|
Chris@0
|
838 }
|
Chris@0
|
839
|
Chris@0
|
840 SRC_DATA data;
|
Chris@0
|
841 data.data_in = intlv;
|
Chris@0
|
842 data.data_out = srcout;
|
Chris@6
|
843 data.input_frames = got;
|
Chris@0
|
844 data.output_frames = work;
|
Chris@0
|
845 data.src_ratio = ratio;
|
Chris@0
|
846 data.end_of_input = 0;
|
Chris@0
|
847
|
Chris@0
|
848 int err = src_process(m_converter, &data);
|
Chris@6
|
849 // size_t toCopy = size_t(work * ratio + 0.1);
|
Chris@6
|
850 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@6
|
851
|
Chris@0
|
852 if (err) {
|
Chris@0
|
853 std::cerr
|
Chris@0
|
854 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@0
|
855 << src_strerror(err) << std::endl;
|
Chris@0
|
856 //!!! Then what?
|
Chris@0
|
857 } else {
|
Chris@0
|
858 got = data.input_frames_used;
|
Chris@0
|
859 toCopy = data.output_frames_gen;
|
Chris@0
|
860 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
861 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@0
|
862 #endif
|
Chris@0
|
863 }
|
Chris@0
|
864
|
Chris@0
|
865 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
866 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@0
|
867 tmp[i] = srcout[channels * i + c];
|
Chris@0
|
868 }
|
Chris@6
|
869 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
870 if (wb) wb->write(tmp, toCopy);
|
Chris@0
|
871 }
|
Chris@3
|
872
|
Chris@13
|
873 m_writeBufferFill = f;
|
Chris@13
|
874 if (readWriteEqual) m_readBufferFill = f;
|
Chris@13
|
875
|
Chris@0
|
876 } else {
|
Chris@0
|
877
|
Chris@0
|
878 // space must be a multiple of generatorBlockSize
|
Chris@0
|
879 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@7
|
880 if (space == 0) return false;
|
Chris@0
|
881
|
Chris@0
|
882 if (tmpSize < channels * space) {
|
Chris@0
|
883 delete[] tmp;
|
Chris@0
|
884 tmp = new float[channels * space];
|
Chris@0
|
885 tmpSize = channels * space;
|
Chris@0
|
886 }
|
Chris@0
|
887
|
Chris@0
|
888 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
889
|
Chris@0
|
890 bufferPtrs[c] = tmp + c * space;
|
Chris@3
|
891
|
Chris@0
|
892 for (size_t i = 0; i < space; ++i) {
|
Chris@0
|
893 tmp[c * space + i] = 0.0f;
|
Chris@0
|
894 }
|
Chris@0
|
895 }
|
Chris@0
|
896
|
Chris@6
|
897 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@0
|
898
|
Chris@0
|
899 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
900
|
Chris@6
|
901 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
902 if (wb) wb->write(bufferPtrs[c], got);
|
Chris@0
|
903
|
Chris@0
|
904 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@6
|
905 if (wb)
|
Chris@6
|
906 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
|
Chris@6
|
907 << wb->getReadSpace() << " to read"
|
Chris@6
|
908 << std::endl;
|
Chris@0
|
909 #endif
|
Chris@0
|
910 }
|
Chris@3
|
911
|
Chris@13
|
912 m_writeBufferFill = f;
|
Chris@13
|
913 if (readWriteEqual) m_readBufferFill = f;
|
Chris@13
|
914
|
Chris@3
|
915 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@0
|
916 }
|
Chris@7
|
917
|
Chris@7
|
918 return true;
|
Chris@3
|
919 }
|
Chris@3
|
920
|
Chris@6
|
921 size_t
|
Chris@3
|
922 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@3
|
923 {
|
Chris@3
|
924 size_t processed = 0;
|
Chris@3
|
925 size_t chunkStart = frame;
|
Chris@3
|
926 size_t chunkSize = count;
|
Chris@6
|
927 size_t selectionSize = 0;
|
Chris@3
|
928 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
929
|
Chris@5
|
930 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@5
|
931 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@5
|
932 !m_viewManager->getSelections().empty());
|
Chris@3
|
933
|
Chris@3
|
934 static float **chunkBufferPtrs = 0;
|
Chris@3
|
935 static size_t chunkBufferPtrCount = 0;
|
Chris@13
|
936 size_t channels = getTargetChannelCount();
|
Chris@3
|
937
|
Chris@3
|
938 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
939 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@3
|
940 #endif
|
Chris@3
|
941
|
Chris@3
|
942 if (chunkBufferPtrCount < channels) {
|
Chris@3
|
943 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@3
|
944 chunkBufferPtrs = new float *[channels];
|
Chris@3
|
945 chunkBufferPtrCount = channels;
|
Chris@3
|
946 }
|
Chris@3
|
947
|
Chris@3
|
948 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
949 chunkBufferPtrs[c] = buffers[c];
|
Chris@3
|
950 }
|
Chris@3
|
951
|
Chris@3
|
952 while (processed < count) {
|
Chris@3
|
953
|
Chris@3
|
954 chunkSize = count - processed;
|
Chris@3
|
955 nextChunkStart = chunkStart + chunkSize;
|
Chris@6
|
956 selectionSize = 0;
|
Chris@3
|
957
|
Chris@4
|
958 size_t fadeIn = 0, fadeOut = 0;
|
Chris@4
|
959
|
Chris@5
|
960 if (constrained) {
|
Chris@3
|
961
|
Chris@3
|
962 Selection selection =
|
Chris@3
|
963 m_viewManager->getContainingSelection(chunkStart, true);
|
Chris@3
|
964
|
Chris@3
|
965 if (selection.isEmpty()) {
|
Chris@5
|
966 if (looping) {
|
Chris@3
|
967 selection = *m_viewManager->getSelections().begin();
|
Chris@3
|
968 chunkStart = selection.getStartFrame();
|
Chris@4
|
969 fadeIn = 50;
|
Chris@3
|
970 }
|
Chris@3
|
971 }
|
Chris@3
|
972
|
Chris@3
|
973 if (selection.isEmpty()) {
|
Chris@3
|
974
|
Chris@3
|
975 chunkSize = 0;
|
Chris@3
|
976 nextChunkStart = chunkStart;
|
Chris@3
|
977
|
Chris@3
|
978 } else {
|
Chris@3
|
979
|
Chris@6
|
980 selectionSize =
|
Chris@6
|
981 selection.getEndFrame() -
|
Chris@6
|
982 selection.getStartFrame();
|
Chris@6
|
983
|
Chris@3
|
984 if (chunkStart < selection.getStartFrame()) {
|
Chris@3
|
985 chunkStart = selection.getStartFrame();
|
Chris@4
|
986 fadeIn = 50;
|
Chris@3
|
987 }
|
Chris@3
|
988
|
Chris@4
|
989 nextChunkStart = chunkStart + chunkSize;
|
Chris@4
|
990
|
Chris@6
|
991 if (nextChunkStart >= selection.getEndFrame()) {
|
Chris@4
|
992 nextChunkStart = selection.getEndFrame();
|
Chris@4
|
993 fadeOut = 50;
|
Chris@4
|
994 }
|
Chris@3
|
995
|
Chris@3
|
996 chunkSize = nextChunkStart - chunkStart;
|
Chris@3
|
997 }
|
Chris@4
|
998
|
Chris@5
|
999 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@4
|
1000
|
Chris@4
|
1001 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@4
|
1002 chunkStart = 0;
|
Chris@4
|
1003 }
|
Chris@4
|
1004 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@4
|
1005 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@4
|
1006 }
|
Chris@4
|
1007 nextChunkStart = chunkStart + chunkSize;
|
Chris@3
|
1008 }
|
Chris@3
|
1009
|
Chris@6
|
1010 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@6
|
1011
|
Chris@3
|
1012 if (!chunkSize) {
|
Chris@3
|
1013 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
1014 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@3
|
1015 #endif
|
Chris@3
|
1016 // We need to maintain full buffers so that the other
|
Chris@3
|
1017 // thread can tell where it's got to in the playback -- so
|
Chris@3
|
1018 // return the full amount here
|
Chris@3
|
1019 frame = frame + count;
|
Chris@6
|
1020 return count;
|
Chris@3
|
1021 }
|
Chris@3
|
1022
|
Chris@3
|
1023 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
1024 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@3
|
1025 #endif
|
Chris@3
|
1026
|
Chris@3
|
1027 size_t got = 0;
|
Chris@3
|
1028
|
Chris@6
|
1029 if (selectionSize < 100) {
|
Chris@4
|
1030 fadeIn = 0;
|
Chris@4
|
1031 fadeOut = 0;
|
Chris@6
|
1032 } else if (selectionSize < 300) {
|
Chris@4
|
1033 if (fadeIn > 0) fadeIn = 10;
|
Chris@4
|
1034 if (fadeOut > 0) fadeOut = 10;
|
Chris@4
|
1035 }
|
Chris@4
|
1036
|
Chris@4
|
1037 if (fadeIn > 0) {
|
Chris@4
|
1038 if (processed * 2 < fadeIn) {
|
Chris@4
|
1039 fadeIn = processed * 2;
|
Chris@4
|
1040 }
|
Chris@4
|
1041 }
|
Chris@4
|
1042
|
Chris@4
|
1043 if (fadeOut > 0) {
|
Chris@6
|
1044 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@6
|
1045 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@4
|
1046 }
|
Chris@4
|
1047 }
|
Chris@4
|
1048
|
Chris@3
|
1049 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@3
|
1050 mi != m_models.end(); ++mi) {
|
Chris@3
|
1051
|
Chris@3
|
1052 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@4
|
1053 chunkSize, chunkBufferPtrs,
|
Chris@4
|
1054 fadeIn, fadeOut);
|
Chris@3
|
1055 }
|
Chris@3
|
1056
|
Chris@3
|
1057 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
1058 chunkBufferPtrs[c] += chunkSize;
|
Chris@3
|
1059 }
|
Chris@3
|
1060
|
Chris@3
|
1061 processed += chunkSize;
|
Chris@3
|
1062 chunkStart = nextChunkStart;
|
Chris@3
|
1063 }
|
Chris@3
|
1064
|
Chris@3
|
1065 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@7
|
1066 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@3
|
1067 #endif
|
Chris@3
|
1068
|
Chris@3
|
1069 frame = nextChunkStart;
|
Chris@6
|
1070 return processed;
|
Chris@3
|
1071 }
|
Chris@0
|
1072
|
Chris@0
|
1073 void
|
Chris@13
|
1074 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@13
|
1075 {
|
Chris@13
|
1076 if (m_readBuffers == m_writeBuffers) return;
|
Chris@13
|
1077
|
Chris@13
|
1078 // only unify if there will be something to read
|
Chris@13
|
1079 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@13
|
1080 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@13
|
1081 if (wb) {
|
Chris@13
|
1082 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@13
|
1083 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@13
|
1084 m_lastModelEndFrame) {
|
Chris@13
|
1085 // OK, we don't have enough and there's more to
|
Chris@13
|
1086 // read -- don't unify until we can do better
|
Chris@13
|
1087 return;
|
Chris@13
|
1088 }
|
Chris@13
|
1089 }
|
Chris@13
|
1090 break;
|
Chris@13
|
1091 }
|
Chris@13
|
1092 }
|
Chris@13
|
1093
|
Chris@13
|
1094 size_t rf = m_readBufferFill;
|
Chris@13
|
1095 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@13
|
1096 if (rb) {
|
Chris@13
|
1097 size_t rs = rb->getReadSpace();
|
Chris@13
|
1098 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@13
|
1099 // std::cerr << "rs = " << rs << std::endl;
|
Chris@13
|
1100 if (rs < rf) rf -= rs;
|
Chris@13
|
1101 else rf = 0;
|
Chris@13
|
1102 }
|
Chris@13
|
1103
|
Chris@13
|
1104 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@13
|
1105
|
Chris@13
|
1106 size_t wf = m_writeBufferFill;
|
Chris@13
|
1107 size_t skip = 0;
|
Chris@13
|
1108 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@13
|
1109 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@13
|
1110 if (wb) {
|
Chris@13
|
1111 if (c == 0) {
|
Chris@13
|
1112
|
Chris@13
|
1113 size_t wrs = wb->getReadSpace();
|
Chris@13
|
1114 // std::cerr << "wrs = " << wrs << std::endl;
|
Chris@13
|
1115
|
Chris@13
|
1116 if (wrs < wf) wf -= wrs;
|
Chris@13
|
1117 else wf = 0;
|
Chris@13
|
1118 // std::cerr << "wf = " << wf << std::endl;
|
Chris@13
|
1119
|
Chris@13
|
1120 if (wf < rf) skip = rf - wf;
|
Chris@13
|
1121 if (skip == 0) break;
|
Chris@13
|
1122 }
|
Chris@13
|
1123
|
Chris@13
|
1124 // std::cerr << "skipping " << skip << std::endl;
|
Chris@13
|
1125 wb->skip(skip);
|
Chris@13
|
1126 }
|
Chris@13
|
1127 }
|
Chris@13
|
1128
|
Chris@13
|
1129 m_bufferScavenger.claim(m_readBuffers);
|
Chris@13
|
1130 m_readBuffers = m_writeBuffers;
|
Chris@13
|
1131 m_readBufferFill = m_writeBufferFill;
|
Chris@13
|
1132 std::cerr << "unified" << std::endl;
|
Chris@13
|
1133 }
|
Chris@13
|
1134
|
Chris@13
|
1135 void
|
Chris@0
|
1136 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
|
Chris@0
|
1137 {
|
Chris@0
|
1138 AudioCallbackPlaySource &s(m_source);
|
Chris@0
|
1139
|
Chris@0
|
1140 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1141 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@0
|
1142 #endif
|
Chris@0
|
1143
|
Chris@0
|
1144 s.m_mutex.lock();
|
Chris@0
|
1145
|
Chris@0
|
1146 bool previouslyPlaying = s.m_playing;
|
Chris@7
|
1147 bool work = false;
|
Chris@0
|
1148
|
Chris@0
|
1149 while (!s.m_exiting) {
|
Chris@0
|
1150
|
Chris@13
|
1151 s.unifyRingBuffers();
|
Chris@6
|
1152 s.m_bufferScavenger.scavenge();
|
Chris@0
|
1153 s.m_timeStretcherScavenger.scavenge();
|
Chris@0
|
1154
|
Chris@7
|
1155 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@7
|
1156
|
Chris@7
|
1157 s.m_mutex.unlock();
|
Chris@7
|
1158 s.m_mutex.lock();
|
Chris@7
|
1159
|
Chris@7
|
1160 } else {
|
Chris@7
|
1161
|
Chris@7
|
1162 float ms = 100;
|
Chris@7
|
1163 if (s.getSourceSampleRate() > 0) {
|
Chris@7
|
1164 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@7
|
1165 }
|
Chris@7
|
1166
|
Chris@7
|
1167 if (s.m_playing) ms /= 10;
|
Chris@7
|
1168
|
Chris@7
|
1169 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@7
|
1170 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@7
|
1171 #endif
|
Chris@7
|
1172
|
Chris@7
|
1173 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@0
|
1174 }
|
Chris@0
|
1175
|
Chris@0
|
1176 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1177 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@0
|
1178 #endif
|
Chris@0
|
1179
|
Chris@7
|
1180 work = false;
|
Chris@7
|
1181
|
Chris@0
|
1182 if (!s.getSourceSampleRate()) continue;
|
Chris@0
|
1183
|
Chris@0
|
1184 bool playing = s.m_playing;
|
Chris@0
|
1185
|
Chris@0
|
1186 if (playing && !previouslyPlaying) {
|
Chris@0
|
1187 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1188 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@0
|
1189 #endif
|
Chris@13
|
1190 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@6
|
1191 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@6
|
1192 if (rb) rb->reset();
|
Chris@0
|
1193 }
|
Chris@0
|
1194 }
|
Chris@0
|
1195 previouslyPlaying = playing;
|
Chris@0
|
1196
|
Chris@7
|
1197 work = s.fillBuffers();
|
Chris@0
|
1198 }
|
Chris@0
|
1199
|
Chris@0
|
1200 s.m_mutex.unlock();
|
Chris@0
|
1201 }
|
Chris@0
|
1202
|
Chris@0
|
1203
|
Chris@0
|
1204
|
Chris@0
|
1205 #ifdef INCLUDE_MOCFILES
|
Chris@0
|
1206 #include "AudioCallbackPlaySource.moc.cpp"
|
Chris@0
|
1207 #endif
|
Chris@0
|
1208
|