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1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 A waveform viewer and audio annotation editor.
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5 Chris Cannam, Queen Mary University of London, 2005-2006
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6
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7 This is experimental software. Not for distribution.
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8 */
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9
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10 #include "AudioCallbackPlaySource.h"
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11
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12 #include "AudioGenerator.h"
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13
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14 #include "base/Model.h"
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15 #include "base/ViewManager.h"
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16 #include "model/DenseTimeValueModel.h"
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17 #include "model/SparseOneDimensionalModel.h"
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18 #include "dsp/timestretching/IntegerTimeStretcher.h"
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19
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20 #include <iostream>
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21 #include <cassert>
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22
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23 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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24
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25 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
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26 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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27
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28 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
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29 m_viewManager(manager),
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30 m_audioGenerator(new AudioGenerator(manager)),
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31 m_readBuffers(0),
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32 m_writeBuffers(0),
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33 m_sourceChannelCount(0),
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34 m_blockSize(1024),
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35 m_sourceSampleRate(0),
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36 m_targetSampleRate(0),
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37 m_playLatency(0),
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38 m_playing(false),
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39 m_exiting(false),
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40 m_bufferedToFrame(0),
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41 m_lastModelEndFrame(0),
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42 m_outputLeft(0.0),
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43 m_outputRight(0.0),
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44 m_slowdownCounter(0),
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45 m_timeStretcher(0),
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46 m_fillThread(0),
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47 m_converter(0)
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48 {
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49 m_viewManager->setAudioPlaySource(this);
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50
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51 connect(m_viewManager, SIGNAL(selectionChanged()),
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52 this, SLOT(selectionChanged()));
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53 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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54 this, SLOT(playLoopModeChanged()));
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55 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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56 this, SLOT(playSelectionModeChanged()));
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57 }
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58
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59 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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60 {
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61 m_exiting = true;
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62
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63 if (m_fillThread) {
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64 m_condition.wakeAll();
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65 m_fillThread->wait();
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66 delete m_fillThread;
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67 }
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68
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69 clearModels();
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70
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71 if (m_readBuffers != m_writeBuffers) {
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72 delete m_readBuffers;
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73 }
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74
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75 delete m_writeBuffers;
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76
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77 m_bufferScavenger.scavenge(true);
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78 }
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79
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80 void
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81 AudioCallbackPlaySource::addModel(Model *model)
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82 {
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83 bool canPlay = m_audioGenerator->addModel(model);
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84
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85 m_mutex.lock();
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86
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87 m_models.insert(model);
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88 if (model->getEndFrame() > m_lastModelEndFrame) {
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89 m_lastModelEndFrame = model->getEndFrame();
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90 }
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91
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92 bool buffersChanged = false, srChanged = false;
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93
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94 if (m_sourceSampleRate == 0) {
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95
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96 m_sourceSampleRate = model->getSampleRate();
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97 srChanged = true;
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98
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99 } else if (model->getSampleRate() != m_sourceSampleRate) {
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100 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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101 << "New model sample rate does not match" << std::endl
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102 << "existing model(s) (new " << model->getSampleRate()
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103 << " vs " << m_sourceSampleRate
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104 << "), playback will be wrong"
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105 << std::endl;
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106 }
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107
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108 size_t modelChannels = 1;
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109 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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110 if (dtvm) modelChannels = dtvm->getChannelCount();
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111 if (modelChannels > m_sourceChannelCount) {
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112 m_sourceChannelCount = modelChannels;
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113 }
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114
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115 std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
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116
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117 if (!m_writeBuffers || m_writeBuffers->size() < modelChannels) {
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118 m_audioGenerator->setTargetChannelCount(modelChannels);
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119 }
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120
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121 if (!m_writeBuffers || (m_writeBuffers->size() < modelChannels)) {
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122 clearRingBuffers(true, modelChannels);
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123 buffersChanged = true;
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124 } else {
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125 if (canPlay) clearRingBuffers(true);
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126 }
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127
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128 if (buffersChanged || srChanged) {
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129 if (m_converter) {
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130 src_delete(m_converter);
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131 m_converter = 0;
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132 }
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133 }
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134
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135 m_mutex.unlock();
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136
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137 if (!m_fillThread) {
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138 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
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139 m_fillThread->start();
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140 }
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141
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142 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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143 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
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144 #endif
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145
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146 if (buffersChanged || srChanged) {
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147 emit modelReplaced();
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148 }
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149
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150 m_condition.wakeAll();
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151 }
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152
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153 void
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154 AudioCallbackPlaySource::removeModel(Model *model)
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155 {
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156 m_mutex.lock();
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157
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158 m_models.erase(model);
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159
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160 if (m_models.empty()) {
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161 if (m_converter) {
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162 src_delete(m_converter);
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163 m_converter = 0;
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164 }
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165 m_sourceSampleRate = 0;
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166 }
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167
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168 size_t lastEnd = 0;
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169 for (std::set<Model *>::const_iterator i = m_models.begin();
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170 i != m_models.end(); ++i) {
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171 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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172 }
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173 m_lastModelEndFrame = lastEnd;
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174
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175 m_mutex.unlock();
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176
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177 m_audioGenerator->removeModel(model);
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178
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179 clearRingBuffers();
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180 }
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181
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182 void
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183 AudioCallbackPlaySource::clearModels()
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184 {
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185 m_mutex.lock();
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186
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187 m_models.clear();
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188
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189 if (m_converter) {
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190 src_delete(m_converter);
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191 m_converter = 0;
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192 }
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193
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194 m_lastModelEndFrame = 0;
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195
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196 m_sourceSampleRate = 0;
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197
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198 m_mutex.unlock();
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199
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200 m_audioGenerator->clearModels();
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201 }
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202
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203 void
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204 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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205 {
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206 if (!haveLock) m_mutex.lock();
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207
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208 if (count == 0) {
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209 if (m_writeBuffers) count = m_writeBuffers->size();
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210 }
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211
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212 if (m_readBuffers != m_writeBuffers) {
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213 delete m_writeBuffers;
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214 }
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215
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216 m_writeBuffers = new RingBufferVector;
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217
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218 for (size_t i = 0; i < count; ++i) {
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219 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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220 }
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221
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222 std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
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223 << count << " write buffers" << std::endl;
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224
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225 if (!haveLock) {
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226 m_mutex.unlock();
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227 //!!! m_condition.wakeAll();
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228 }
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229 }
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230
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231 void
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232 AudioCallbackPlaySource::play(size_t startFrame)
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233 {
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234 if (m_viewManager->getPlaySelectionMode() &&
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235 !m_viewManager->getSelections().empty()) {
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236 MultiSelection::SelectionList selections = m_viewManager->getSelections();
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237 MultiSelection::SelectionList::iterator i = selections.begin();
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238 if (i != selections.end()) {
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239 if (startFrame < i->getStartFrame()) {
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240 startFrame = i->getStartFrame();
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241 } else {
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242 MultiSelection::SelectionList::iterator j = selections.end();
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243 --j;
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244 if (startFrame >= j->getEndFrame()) {
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245 startFrame = i->getStartFrame();
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246 }
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247 }
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248 }
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249 } else {
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250 if (startFrame >= m_lastModelEndFrame) {
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251 startFrame = 0;
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252 }
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253 }
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254
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255 // The fill thread will automatically empty its buffers before
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256 // starting again if we have not so far been playing, but not if
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257 // we're just re-seeking.
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258
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259 m_mutex.lock();
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260 if (m_playing) {
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261 m_bufferedToFrame = startFrame;
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262 if (m_readBuffers) {
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263 for (size_t c = 0; c < getSourceChannelCount(); ++c) {
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264 RingBuffer<float> *rb = getReadRingBuffer(c);
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265 if (rb) rb->reset();
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266 }
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267 }
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268 if (m_converter) src_reset(m_converter);
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269 } else {
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270 if (m_converter) src_reset(m_converter);
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271 m_bufferedToFrame = startFrame;
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272 }
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273 m_mutex.unlock();
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274
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275 m_audioGenerator->reset();
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276
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277 m_playing = true;
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278 m_condition.wakeAll();
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279 emit playStatusChanged(m_playing);
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280 }
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281
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282 void
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283 AudioCallbackPlaySource::stop()
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284 {
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285 m_playing = false;
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286 m_condition.wakeAll();
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287 emit playStatusChanged(m_playing);
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288 }
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289
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290 void
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291 AudioCallbackPlaySource::selectionChanged()
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292 {
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293 if (m_viewManager->getPlaySelectionMode()) {
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294 clearRingBuffers();
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295 }
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296 }
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297
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298 void
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299 AudioCallbackPlaySource::playLoopModeChanged()
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300 {
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301 clearRingBuffers();
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302 }
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303
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304 void
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305 AudioCallbackPlaySource::playSelectionModeChanged()
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306 {
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307 if (!m_viewManager->getSelections().empty()) {
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308 clearRingBuffers();
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309 }
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310 }
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311
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312 void
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313 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
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314 {
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315 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
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316 assert(size < m_ringBufferSize);
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317 m_blockSize = size;
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318 }
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319
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320 size_t
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321 AudioCallbackPlaySource::getTargetBlockSize() const
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322 {
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323 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
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324 return m_blockSize;
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325 }
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326
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327 void
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328 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
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329 {
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330 m_playLatency = latency;
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331 }
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332
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333 size_t
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334 AudioCallbackPlaySource::getTargetPlayLatency() const
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335 {
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336 return m_playLatency;
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337 }
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338
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339 size_t
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340 AudioCallbackPlaySource::getCurrentPlayingFrame()
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341 {
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342 bool resample = false;
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343 double ratio = 1.0;
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344
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345 if (getSourceSampleRate() != getTargetSampleRate()) {
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346 resample = true;
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347 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
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348 }
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349
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350 size_t readSpace = 0;
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351 for (size_t c = 0; c < getSourceChannelCount(); ++c) {
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352 RingBuffer<float> *rb = getReadRingBuffer(c);
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353 if (rb) {
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354 size_t spaceHere = rb->getReadSpace();
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355 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
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356 }
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357 }
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358
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359 if (resample) {
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360 readSpace = size_t(readSpace * ratio + 0.1);
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361 }
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362
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363 size_t latency = m_playLatency;
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364 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
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365
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366 TimeStretcherData *timeStretcher = m_timeStretcher;
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367 if (timeStretcher) {
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368 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
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369 }
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370
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371 latency += readSpace;
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372 size_t bufferedFrame = m_bufferedToFrame;
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373
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374 bool looping = m_viewManager->getPlayLoopMode();
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375 bool constrained = (m_viewManager->getPlaySelectionMode() &&
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376 !m_viewManager->getSelections().empty());
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377
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378 size_t framePlaying = bufferedFrame;
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379
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380 if (looping && !constrained) {
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381 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
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382 }
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383
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384 if (framePlaying > latency) framePlaying -= latency;
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385 else framePlaying = 0;
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386
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387 if (!constrained) {
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388 if (!looping && framePlaying > m_lastModelEndFrame) {
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389 framePlaying = m_lastModelEndFrame;
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390 stop();
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391 }
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392 return framePlaying;
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393 }
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394
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395 MultiSelection::SelectionList selections = m_viewManager->getSelections();
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396 MultiSelection::SelectionList::const_iterator i;
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397
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398 i = selections.begin();
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399 size_t rangeStart = i->getStartFrame();
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400
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Chris@4
|
401 i = selections.end();
|
Chris@4
|
402 --i;
|
Chris@4
|
403 size_t rangeEnd = i->getEndFrame();
|
Chris@4
|
404
|
Chris@3
|
405 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@3
|
406 if (i->contains(bufferedFrame)) break;
|
Chris@3
|
407 }
|
Chris@3
|
408
|
Chris@3
|
409 size_t f = bufferedFrame;
|
Chris@3
|
410
|
Chris@4
|
411 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
|
Chris@3
|
412
|
Chris@3
|
413 if (i == selections.end()) {
|
Chris@3
|
414 --i;
|
Chris@3
|
415 if (i->getEndFrame() + latency < f) {
|
Chris@4
|
416 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
|
Chris@4
|
417
|
Chris@5
|
418 if (!looping && (framePlaying > rangeEnd)) {
|
Chris@4
|
419 // std::cerr << "STOPPING" << std::endl;
|
Chris@4
|
420 stop();
|
Chris@4
|
421 return rangeEnd;
|
Chris@4
|
422 } else {
|
Chris@4
|
423 return framePlaying;
|
Chris@4
|
424 }
|
Chris@3
|
425 } else {
|
Chris@4
|
426 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
|
Chris@3
|
427 latency -= (f - i->getEndFrame());
|
Chris@3
|
428 f = i->getEndFrame();
|
Chris@3
|
429 }
|
Chris@3
|
430 }
|
Chris@3
|
431
|
Chris@4
|
432 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
|
Chris@3
|
433
|
Chris@3
|
434 while (latency > 0) {
|
Chris@3
|
435 size_t offset = f - i->getStartFrame();
|
Chris@3
|
436 if (offset >= latency) {
|
Chris@3
|
437 if (f > latency) {
|
Chris@3
|
438 framePlaying = f - latency;
|
Chris@3
|
439 } else {
|
Chris@3
|
440 framePlaying = 0;
|
Chris@3
|
441 }
|
Chris@3
|
442 break;
|
Chris@3
|
443 } else {
|
Chris@3
|
444 if (i == selections.begin()) {
|
Chris@5
|
445 if (looping) {
|
Chris@3
|
446 i = selections.end();
|
Chris@3
|
447 }
|
Chris@3
|
448 }
|
Chris@3
|
449 latency -= offset;
|
Chris@3
|
450 --i;
|
Chris@3
|
451 f = i->getEndFrame();
|
Chris@3
|
452 }
|
Chris@3
|
453 }
|
Chris@0
|
454
|
Chris@0
|
455 return framePlaying;
|
Chris@0
|
456 }
|
Chris@0
|
457
|
Chris@0
|
458 void
|
Chris@0
|
459 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@0
|
460 {
|
Chris@0
|
461 m_outputLeft = left;
|
Chris@0
|
462 m_outputRight = right;
|
Chris@0
|
463 }
|
Chris@0
|
464
|
Chris@0
|
465 bool
|
Chris@0
|
466 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@0
|
467 {
|
Chris@0
|
468 left = m_outputLeft;
|
Chris@0
|
469 right = m_outputRight;
|
Chris@0
|
470 return true;
|
Chris@0
|
471 }
|
Chris@0
|
472
|
Chris@0
|
473 void
|
Chris@0
|
474 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@0
|
475 {
|
Chris@0
|
476 m_targetSampleRate = sr;
|
Chris@1
|
477
|
Chris@1
|
478 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@1
|
479
|
Chris@1
|
480 int err = 0;
|
Chris@6
|
481 m_converter = src_new(SRC_SINC_BEST_QUALITY, m_sourceChannelCount, &err);
|
Chris@1
|
482 if (!m_converter) {
|
Chris@1
|
483 std::cerr
|
Chris@1
|
484 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@1
|
485 << src_strerror(err) << std::endl;
|
Chris@1
|
486 }
|
Chris@1
|
487
|
Chris@1
|
488 emit sampleRateMismatch(getSourceSampleRate(), getTargetSampleRate());
|
Chris@1
|
489 }
|
Chris@0
|
490 }
|
Chris@0
|
491
|
Chris@0
|
492 size_t
|
Chris@0
|
493 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@0
|
494 {
|
Chris@0
|
495 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@0
|
496 else return getSourceSampleRate();
|
Chris@0
|
497 }
|
Chris@0
|
498
|
Chris@0
|
499 size_t
|
Chris@0
|
500 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@0
|
501 {
|
Chris@6
|
502 return m_sourceChannelCount;
|
Chris@0
|
503 }
|
Chris@0
|
504
|
Chris@0
|
505 size_t
|
Chris@0
|
506 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@0
|
507 {
|
Chris@0
|
508 return m_sourceSampleRate;
|
Chris@0
|
509 }
|
Chris@0
|
510
|
Chris@0
|
511 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
|
Chris@0
|
512 size_t factor,
|
Chris@0
|
513 size_t blockSize) :
|
Chris@0
|
514 m_factor(factor),
|
Chris@0
|
515 m_blockSize(blockSize)
|
Chris@0
|
516 {
|
Chris@0
|
517 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
|
Chris@0
|
518
|
Chris@0
|
519 for (size_t ch = 0; ch < channels; ++ch) {
|
Chris@0
|
520 m_stretcher[ch] = StretcherBuffer
|
Chris@0
|
521 //!!! We really need to measure performance and work out
|
Chris@0
|
522 //what sort of quality level to use -- or at least to
|
Chris@0
|
523 //allow the user to configure it
|
Chris@0
|
524 (new IntegerTimeStretcher(factor, blockSize, 128),
|
Chris@0
|
525 new double[blockSize * factor]);
|
Chris@0
|
526 }
|
Chris@0
|
527 m_stretchInputBuffer = new double[blockSize];
|
Chris@0
|
528 }
|
Chris@0
|
529
|
Chris@0
|
530 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
|
Chris@0
|
531 {
|
Chris@0
|
532 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
|
Chris@0
|
533
|
Chris@0
|
534 while (!m_stretcher.empty()) {
|
Chris@0
|
535 delete m_stretcher.begin()->second.first;
|
Chris@0
|
536 delete[] m_stretcher.begin()->second.second;
|
Chris@0
|
537 m_stretcher.erase(m_stretcher.begin());
|
Chris@0
|
538 }
|
Chris@0
|
539 delete m_stretchInputBuffer;
|
Chris@0
|
540 }
|
Chris@0
|
541
|
Chris@0
|
542 IntegerTimeStretcher *
|
Chris@0
|
543 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
|
Chris@0
|
544 {
|
Chris@0
|
545 return m_stretcher[channel].first;
|
Chris@0
|
546 }
|
Chris@0
|
547
|
Chris@0
|
548 double *
|
Chris@0
|
549 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
|
Chris@0
|
550 {
|
Chris@0
|
551 return m_stretcher[channel].second;
|
Chris@0
|
552 }
|
Chris@0
|
553
|
Chris@0
|
554 double *
|
Chris@0
|
555 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
|
Chris@0
|
556 {
|
Chris@0
|
557 return m_stretchInputBuffer;
|
Chris@0
|
558 }
|
Chris@0
|
559
|
Chris@0
|
560 void
|
Chris@0
|
561 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
|
Chris@0
|
562 {
|
Chris@0
|
563 getStretcher(channel)->process(getInputBuffer(),
|
Chris@0
|
564 getOutputBuffer(channel),
|
Chris@0
|
565 m_blockSize);
|
Chris@0
|
566 }
|
Chris@0
|
567
|
Chris@0
|
568 void
|
Chris@0
|
569 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
|
Chris@0
|
570 {
|
Chris@0
|
571 // Avoid locks -- create, assign, mark old one for scavenging
|
Chris@0
|
572 // later (as a call to getSourceSamples may still be using it)
|
Chris@0
|
573
|
Chris@0
|
574 TimeStretcherData *existingStretcher = m_timeStretcher;
|
Chris@0
|
575
|
Chris@0
|
576 if (existingStretcher && existingStretcher->getFactor() == factor) {
|
Chris@0
|
577 return;
|
Chris@0
|
578 }
|
Chris@0
|
579
|
Chris@0
|
580 if (factor > 1) {
|
Chris@0
|
581 TimeStretcherData *newStretcher = new TimeStretcherData
|
Chris@0
|
582 (getSourceChannelCount(), factor, getTargetBlockSize());
|
Chris@0
|
583 m_slowdownCounter = 0;
|
Chris@0
|
584 m_timeStretcher = newStretcher;
|
Chris@0
|
585 } else {
|
Chris@0
|
586 m_timeStretcher = 0;
|
Chris@0
|
587 }
|
Chris@0
|
588
|
Chris@0
|
589 if (existingStretcher) {
|
Chris@0
|
590 m_timeStretcherScavenger.claim(existingStretcher);
|
Chris@0
|
591 }
|
Chris@0
|
592 }
|
Chris@0
|
593
|
Chris@0
|
594 size_t
|
Chris@0
|
595 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@0
|
596 {
|
Chris@0
|
597 if (!m_playing) {
|
Chris@0
|
598 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
|
Chris@0
|
599 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
600 buffer[ch][i] = 0.0;
|
Chris@0
|
601 }
|
Chris@0
|
602 }
|
Chris@0
|
603 return 0;
|
Chris@0
|
604 }
|
Chris@0
|
605
|
Chris@0
|
606 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
607
|
Chris@0
|
608 if (!timeStretcher || timeStretcher->getFactor() == 1) {
|
Chris@0
|
609
|
Chris@0
|
610 size_t got = 0;
|
Chris@0
|
611
|
Chris@0
|
612 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
|
Chris@0
|
613
|
Chris@6
|
614 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@0
|
615
|
Chris@6
|
616 if (rb) {
|
Chris@0
|
617
|
Chris@6
|
618 // this is marginally more likely to leave our channels in
|
Chris@6
|
619 // sync after a processing failure than just passing "count":
|
Chris@6
|
620 size_t request = count;
|
Chris@6
|
621 if (ch > 0) request = got;
|
Chris@6
|
622
|
Chris@6
|
623 got = rb->read(buffer[ch], request);
|
Chris@0
|
624
|
Chris@7
|
625 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@6
|
626 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@0
|
627 #endif
|
Chris@6
|
628 }
|
Chris@0
|
629
|
Chris@6
|
630 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
|
Chris@6
|
631 for (size_t i = got; i < count; ++i) {
|
Chris@6
|
632 buffer[ch][i] = 0.0;
|
Chris@6
|
633 }
|
Chris@0
|
634 }
|
Chris@0
|
635 }
|
Chris@0
|
636
|
Chris@0
|
637 m_condition.wakeAll();
|
Chris@0
|
638 return got;
|
Chris@0
|
639 }
|
Chris@0
|
640
|
Chris@0
|
641 if (m_slowdownCounter == 0) {
|
Chris@0
|
642
|
Chris@0
|
643 size_t got = 0;
|
Chris@0
|
644 double *ib = timeStretcher->getInputBuffer();
|
Chris@0
|
645
|
Chris@0
|
646 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
|
Chris@0
|
647
|
Chris@6
|
648 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@6
|
649
|
Chris@6
|
650 if (rb) {
|
Chris@6
|
651
|
Chris@6
|
652 size_t request = count;
|
Chris@6
|
653 if (ch > 0) request = got; // see above
|
Chris@6
|
654 got = rb->read(buffer[ch], request);
|
Chris@0
|
655
|
Chris@0
|
656 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@6
|
657 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
|
Chris@0
|
658 #endif
|
Chris@0
|
659
|
Chris@6
|
660 for (size_t i = 0; i < count; ++i) {
|
Chris@6
|
661 ib[i] = buffer[ch][i];
|
Chris@6
|
662 }
|
Chris@6
|
663
|
Chris@6
|
664 timeStretcher->run(ch);
|
Chris@0
|
665 }
|
Chris@0
|
666 }
|
Chris@0
|
667
|
Chris@0
|
668 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
|
Chris@0
|
669 // reset this in case the factor has changed leaving the
|
Chris@0
|
670 // counter out of range
|
Chris@0
|
671 m_slowdownCounter = 0;
|
Chris@0
|
672 }
|
Chris@0
|
673
|
Chris@0
|
674 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
|
Chris@0
|
675
|
Chris@0
|
676 double *ob = timeStretcher->getOutputBuffer(ch);
|
Chris@0
|
677
|
Chris@0
|
678 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
679 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
|
Chris@0
|
680 #endif
|
Chris@0
|
681
|
Chris@0
|
682 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
683 buffer[ch][i] = ob[m_slowdownCounter * count + i];
|
Chris@0
|
684 }
|
Chris@0
|
685 }
|
Chris@0
|
686
|
Chris@7
|
687 //!!! if (m_slowdownCounter == 0) m_condition.wakeAll();
|
Chris@0
|
688 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
|
Chris@0
|
689 return count;
|
Chris@0
|
690 }
|
Chris@0
|
691
|
Chris@6
|
692 // Called from fill thread, m_playing true, mutex held
|
Chris@7
|
693 bool
|
Chris@0
|
694 AudioCallbackPlaySource::fillBuffers()
|
Chris@0
|
695 {
|
Chris@0
|
696 static float *tmp = 0;
|
Chris@0
|
697 static size_t tmpSize = 0;
|
Chris@0
|
698
|
Chris@0
|
699 size_t space = 0;
|
Chris@6
|
700 for (size_t c = 0; c < getSourceChannelCount(); ++c) {
|
Chris@6
|
701 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
702 if (wb) {
|
Chris@6
|
703 size_t spaceHere = wb->getWriteSpace();
|
Chris@6
|
704 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@6
|
705 }
|
Chris@0
|
706 }
|
Chris@0
|
707
|
Chris@7
|
708 if (space == 0) return false;
|
Chris@4
|
709
|
Chris@0
|
710 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
711 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@0
|
712 #endif
|
Chris@0
|
713
|
Chris@0
|
714 size_t f = m_bufferedToFrame;
|
Chris@0
|
715
|
Chris@0
|
716 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
717 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@0
|
718 #endif
|
Chris@0
|
719
|
Chris@0
|
720 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@1
|
721
|
Chris@1
|
722 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@1
|
723 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@1
|
724 #endif
|
Chris@1
|
725
|
Chris@0
|
726 size_t channels = getSourceChannelCount();
|
Chris@0
|
727 size_t orig = space;
|
Chris@0
|
728 size_t got = 0;
|
Chris@0
|
729
|
Chris@0
|
730 static float **bufferPtrs = 0;
|
Chris@0
|
731 static size_t bufferPtrCount = 0;
|
Chris@0
|
732
|
Chris@0
|
733 if (bufferPtrCount < channels) {
|
Chris@0
|
734 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@0
|
735 bufferPtrs = new float *[channels];
|
Chris@0
|
736 bufferPtrCount = channels;
|
Chris@0
|
737 }
|
Chris@0
|
738
|
Chris@0
|
739 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@0
|
740
|
Chris@1
|
741 if (resample && !m_converter) {
|
Chris@1
|
742 static bool warned = false;
|
Chris@1
|
743 if (!warned) {
|
Chris@1
|
744 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@1
|
745 warned = true;
|
Chris@1
|
746 }
|
Chris@1
|
747 }
|
Chris@1
|
748
|
Chris@0
|
749 if (resample && m_converter) {
|
Chris@0
|
750
|
Chris@0
|
751 double ratio =
|
Chris@0
|
752 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@0
|
753 orig = size_t(orig / ratio + 0.1);
|
Chris@0
|
754
|
Chris@0
|
755 // orig must be a multiple of generatorBlockSize
|
Chris@0
|
756 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@7
|
757 if (orig == 0) return false;
|
Chris@0
|
758
|
Chris@0
|
759 size_t work = std::max(orig, space);
|
Chris@0
|
760
|
Chris@0
|
761 // We only allocate one buffer, but we use it in two halves.
|
Chris@0
|
762 // We place the non-interleaved values in the second half of
|
Chris@0
|
763 // the buffer (orig samples for channel 0, orig samples for
|
Chris@0
|
764 // channel 1 etc), and then interleave them into the first
|
Chris@0
|
765 // half of the buffer. Then we resample back into the second
|
Chris@0
|
766 // half (interleaved) and de-interleave the results back to
|
Chris@0
|
767 // the start of the buffer for insertion into the ringbuffers.
|
Chris@0
|
768 // What a faff -- especially as we've already de-interleaved
|
Chris@0
|
769 // the audio data from the source file elsewhere before we
|
Chris@0
|
770 // even reach this point.
|
Chris@0
|
771
|
Chris@0
|
772 if (tmpSize < channels * work * 2) {
|
Chris@0
|
773 delete[] tmp;
|
Chris@0
|
774 tmp = new float[channels * work * 2];
|
Chris@0
|
775 tmpSize = channels * work * 2;
|
Chris@0
|
776 }
|
Chris@0
|
777
|
Chris@0
|
778 float *nonintlv = tmp + channels * work;
|
Chris@0
|
779 float *intlv = tmp;
|
Chris@0
|
780 float *srcout = tmp + channels * work;
|
Chris@0
|
781
|
Chris@0
|
782 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
783 for (size_t i = 0; i < orig; ++i) {
|
Chris@0
|
784 nonintlv[channels * i + c] = 0.0f;
|
Chris@0
|
785 }
|
Chris@0
|
786 }
|
Chris@0
|
787
|
Chris@3
|
788 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
789 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@3
|
790 }
|
Chris@0
|
791
|
Chris@6
|
792 got = mixModels(f, orig, bufferPtrs);
|
Chris@0
|
793
|
Chris@0
|
794 // and interleave into first half
|
Chris@0
|
795 for (size_t c = 0; c < channels; ++c) {
|
Chris@6
|
796 for (size_t i = 0; i < got; ++i) {
|
Chris@6
|
797 float sample = nonintlv[c * got + i];
|
Chris@0
|
798 intlv[channels * i + c] = sample;
|
Chris@0
|
799 }
|
Chris@0
|
800 }
|
Chris@0
|
801
|
Chris@0
|
802 SRC_DATA data;
|
Chris@0
|
803 data.data_in = intlv;
|
Chris@0
|
804 data.data_out = srcout;
|
Chris@6
|
805 data.input_frames = got;
|
Chris@0
|
806 data.output_frames = work;
|
Chris@0
|
807 data.src_ratio = ratio;
|
Chris@0
|
808 data.end_of_input = 0;
|
Chris@0
|
809
|
Chris@0
|
810 int err = src_process(m_converter, &data);
|
Chris@6
|
811 // size_t toCopy = size_t(work * ratio + 0.1);
|
Chris@6
|
812 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@6
|
813
|
Chris@0
|
814 if (err) {
|
Chris@0
|
815 std::cerr
|
Chris@0
|
816 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@0
|
817 << src_strerror(err) << std::endl;
|
Chris@0
|
818 //!!! Then what?
|
Chris@0
|
819 } else {
|
Chris@0
|
820 got = data.input_frames_used;
|
Chris@0
|
821 toCopy = data.output_frames_gen;
|
Chris@0
|
822 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
823 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@0
|
824 #endif
|
Chris@0
|
825 }
|
Chris@0
|
826
|
Chris@0
|
827 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
828 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@0
|
829 tmp[i] = srcout[channels * i + c];
|
Chris@0
|
830 }
|
Chris@6
|
831 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
832 if (wb) wb->write(tmp, toCopy);
|
Chris@0
|
833 }
|
Chris@3
|
834
|
Chris@3
|
835 m_bufferedToFrame = f;
|
Chris@0
|
836
|
Chris@0
|
837 } else {
|
Chris@0
|
838
|
Chris@0
|
839 // space must be a multiple of generatorBlockSize
|
Chris@0
|
840 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@7
|
841 if (space == 0) return false;
|
Chris@0
|
842
|
Chris@0
|
843 if (tmpSize < channels * space) {
|
Chris@0
|
844 delete[] tmp;
|
Chris@0
|
845 tmp = new float[channels * space];
|
Chris@0
|
846 tmpSize = channels * space;
|
Chris@0
|
847 }
|
Chris@0
|
848
|
Chris@0
|
849 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
850
|
Chris@0
|
851 bufferPtrs[c] = tmp + c * space;
|
Chris@3
|
852
|
Chris@0
|
853 for (size_t i = 0; i < space; ++i) {
|
Chris@0
|
854 tmp[c * space + i] = 0.0f;
|
Chris@0
|
855 }
|
Chris@0
|
856 }
|
Chris@0
|
857
|
Chris@6
|
858 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@0
|
859
|
Chris@0
|
860 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
861
|
Chris@6
|
862 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
863 if (wb) wb->write(bufferPtrs[c], got);
|
Chris@0
|
864
|
Chris@0
|
865 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@6
|
866 if (wb)
|
Chris@6
|
867 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
|
Chris@6
|
868 << wb->getReadSpace() << " to read"
|
Chris@6
|
869 << std::endl;
|
Chris@0
|
870 #endif
|
Chris@0
|
871 }
|
Chris@3
|
872
|
Chris@3
|
873 m_bufferedToFrame = f;
|
Chris@3
|
874 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@0
|
875 }
|
Chris@7
|
876
|
Chris@7
|
877 return true;
|
Chris@3
|
878 }
|
Chris@3
|
879
|
Chris@6
|
880 size_t
|
Chris@3
|
881 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@3
|
882 {
|
Chris@3
|
883 size_t processed = 0;
|
Chris@3
|
884 size_t chunkStart = frame;
|
Chris@3
|
885 size_t chunkSize = count;
|
Chris@6
|
886 size_t selectionSize = 0;
|
Chris@3
|
887 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
888
|
Chris@5
|
889 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@5
|
890 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@5
|
891 !m_viewManager->getSelections().empty());
|
Chris@3
|
892
|
Chris@3
|
893 static float **chunkBufferPtrs = 0;
|
Chris@3
|
894 static size_t chunkBufferPtrCount = 0;
|
Chris@3
|
895 size_t channels = getSourceChannelCount();
|
Chris@3
|
896
|
Chris@3
|
897 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
898 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@3
|
899 #endif
|
Chris@3
|
900
|
Chris@3
|
901 if (chunkBufferPtrCount < channels) {
|
Chris@3
|
902 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@3
|
903 chunkBufferPtrs = new float *[channels];
|
Chris@3
|
904 chunkBufferPtrCount = channels;
|
Chris@3
|
905 }
|
Chris@3
|
906
|
Chris@3
|
907 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
908 chunkBufferPtrs[c] = buffers[c];
|
Chris@3
|
909 }
|
Chris@3
|
910
|
Chris@3
|
911 while (processed < count) {
|
Chris@3
|
912
|
Chris@3
|
913 chunkSize = count - processed;
|
Chris@3
|
914 nextChunkStart = chunkStart + chunkSize;
|
Chris@6
|
915 selectionSize = 0;
|
Chris@3
|
916
|
Chris@4
|
917 size_t fadeIn = 0, fadeOut = 0;
|
Chris@4
|
918
|
Chris@5
|
919 if (constrained) {
|
Chris@3
|
920
|
Chris@3
|
921 Selection selection =
|
Chris@3
|
922 m_viewManager->getContainingSelection(chunkStart, true);
|
Chris@3
|
923
|
Chris@3
|
924 if (selection.isEmpty()) {
|
Chris@5
|
925 if (looping) {
|
Chris@3
|
926 selection = *m_viewManager->getSelections().begin();
|
Chris@3
|
927 chunkStart = selection.getStartFrame();
|
Chris@4
|
928 fadeIn = 50;
|
Chris@3
|
929 }
|
Chris@3
|
930 }
|
Chris@3
|
931
|
Chris@3
|
932 if (selection.isEmpty()) {
|
Chris@3
|
933
|
Chris@3
|
934 chunkSize = 0;
|
Chris@3
|
935 nextChunkStart = chunkStart;
|
Chris@3
|
936
|
Chris@3
|
937 } else {
|
Chris@3
|
938
|
Chris@6
|
939 selectionSize =
|
Chris@6
|
940 selection.getEndFrame() -
|
Chris@6
|
941 selection.getStartFrame();
|
Chris@6
|
942
|
Chris@3
|
943 if (chunkStart < selection.getStartFrame()) {
|
Chris@3
|
944 chunkStart = selection.getStartFrame();
|
Chris@4
|
945 fadeIn = 50;
|
Chris@3
|
946 }
|
Chris@3
|
947
|
Chris@4
|
948 nextChunkStart = chunkStart + chunkSize;
|
Chris@4
|
949
|
Chris@6
|
950 if (nextChunkStart >= selection.getEndFrame()) {
|
Chris@4
|
951 nextChunkStart = selection.getEndFrame();
|
Chris@4
|
952 fadeOut = 50;
|
Chris@4
|
953 }
|
Chris@3
|
954
|
Chris@3
|
955 chunkSize = nextChunkStart - chunkStart;
|
Chris@3
|
956 }
|
Chris@4
|
957
|
Chris@5
|
958 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@4
|
959
|
Chris@4
|
960 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@4
|
961 chunkStart = 0;
|
Chris@4
|
962 }
|
Chris@4
|
963 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@4
|
964 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@4
|
965 }
|
Chris@4
|
966 nextChunkStart = chunkStart + chunkSize;
|
Chris@3
|
967 }
|
Chris@3
|
968
|
Chris@6
|
969 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@6
|
970
|
Chris@3
|
971 if (!chunkSize) {
|
Chris@3
|
972 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
973 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@3
|
974 #endif
|
Chris@3
|
975 // We need to maintain full buffers so that the other
|
Chris@3
|
976 // thread can tell where it's got to in the playback -- so
|
Chris@3
|
977 // return the full amount here
|
Chris@3
|
978 frame = frame + count;
|
Chris@6
|
979 return count;
|
Chris@3
|
980 }
|
Chris@3
|
981
|
Chris@3
|
982 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
983 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@3
|
984 #endif
|
Chris@3
|
985
|
Chris@3
|
986 size_t got = 0;
|
Chris@3
|
987
|
Chris@6
|
988 if (selectionSize < 100) {
|
Chris@4
|
989 fadeIn = 0;
|
Chris@4
|
990 fadeOut = 0;
|
Chris@6
|
991 } else if (selectionSize < 300) {
|
Chris@4
|
992 if (fadeIn > 0) fadeIn = 10;
|
Chris@4
|
993 if (fadeOut > 0) fadeOut = 10;
|
Chris@4
|
994 }
|
Chris@4
|
995
|
Chris@4
|
996 if (fadeIn > 0) {
|
Chris@4
|
997 if (processed * 2 < fadeIn) {
|
Chris@4
|
998 fadeIn = processed * 2;
|
Chris@4
|
999 }
|
Chris@4
|
1000 }
|
Chris@4
|
1001
|
Chris@4
|
1002 if (fadeOut > 0) {
|
Chris@6
|
1003 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@6
|
1004 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@4
|
1005 }
|
Chris@4
|
1006 }
|
Chris@4
|
1007
|
Chris@3
|
1008 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@3
|
1009 mi != m_models.end(); ++mi) {
|
Chris@3
|
1010
|
Chris@3
|
1011 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@4
|
1012 chunkSize, chunkBufferPtrs,
|
Chris@4
|
1013 fadeIn, fadeOut);
|
Chris@3
|
1014 }
|
Chris@3
|
1015
|
Chris@3
|
1016 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
1017 chunkBufferPtrs[c] += chunkSize;
|
Chris@3
|
1018 }
|
Chris@3
|
1019
|
Chris@3
|
1020 processed += chunkSize;
|
Chris@3
|
1021 chunkStart = nextChunkStart;
|
Chris@3
|
1022 }
|
Chris@3
|
1023
|
Chris@3
|
1024 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@7
|
1025 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@3
|
1026 #endif
|
Chris@3
|
1027
|
Chris@3
|
1028 frame = nextChunkStart;
|
Chris@6
|
1029 return processed;
|
Chris@3
|
1030 }
|
Chris@0
|
1031
|
Chris@0
|
1032 void
|
Chris@0
|
1033 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
|
Chris@0
|
1034 {
|
Chris@0
|
1035 AudioCallbackPlaySource &s(m_source);
|
Chris@0
|
1036
|
Chris@0
|
1037 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1038 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@0
|
1039 #endif
|
Chris@0
|
1040
|
Chris@0
|
1041 s.m_mutex.lock();
|
Chris@0
|
1042
|
Chris@0
|
1043 bool previouslyPlaying = s.m_playing;
|
Chris@7
|
1044 bool work = false;
|
Chris@0
|
1045
|
Chris@0
|
1046 while (!s.m_exiting) {
|
Chris@0
|
1047
|
Chris@6
|
1048 if (s.m_readBuffers != s.m_writeBuffers) {
|
Chris@6
|
1049 s.m_bufferScavenger.claim(s.m_readBuffers);
|
Chris@6
|
1050 s.m_readBuffers = s.m_writeBuffers;
|
Chris@6
|
1051 std::cerr << "unified" << std::endl;
|
Chris@6
|
1052 }
|
Chris@6
|
1053
|
Chris@6
|
1054 s.m_bufferScavenger.scavenge();
|
Chris@0
|
1055 s.m_timeStretcherScavenger.scavenge();
|
Chris@0
|
1056
|
Chris@7
|
1057 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@7
|
1058
|
Chris@7
|
1059 s.m_mutex.unlock();
|
Chris@7
|
1060 s.m_mutex.lock();
|
Chris@7
|
1061
|
Chris@7
|
1062 } else {
|
Chris@7
|
1063
|
Chris@7
|
1064 float ms = 100;
|
Chris@7
|
1065 if (s.getSourceSampleRate() > 0) {
|
Chris@7
|
1066 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@7
|
1067 }
|
Chris@7
|
1068
|
Chris@7
|
1069 if (s.m_playing) ms /= 10;
|
Chris@7
|
1070
|
Chris@7
|
1071 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@7
|
1072 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@7
|
1073 #endif
|
Chris@7
|
1074
|
Chris@7
|
1075 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@0
|
1076 }
|
Chris@0
|
1077
|
Chris@0
|
1078 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1079 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@0
|
1080 #endif
|
Chris@0
|
1081
|
Chris@7
|
1082 work = false;
|
Chris@7
|
1083
|
Chris@0
|
1084 if (!s.getSourceSampleRate()) continue;
|
Chris@0
|
1085
|
Chris@0
|
1086 bool playing = s.m_playing;
|
Chris@0
|
1087
|
Chris@0
|
1088 if (playing && !previouslyPlaying) {
|
Chris@0
|
1089 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1090 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@0
|
1091 #endif
|
Chris@0
|
1092 for (size_t c = 0; c < s.getSourceChannelCount(); ++c) {
|
Chris@6
|
1093 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@6
|
1094 if (rb) rb->reset();
|
Chris@0
|
1095 }
|
Chris@0
|
1096 }
|
Chris@0
|
1097 previouslyPlaying = playing;
|
Chris@0
|
1098
|
Chris@7
|
1099 work = s.fillBuffers();
|
Chris@0
|
1100 }
|
Chris@0
|
1101
|
Chris@0
|
1102 s.m_mutex.unlock();
|
Chris@0
|
1103 }
|
Chris@0
|
1104
|
Chris@0
|
1105
|
Chris@0
|
1106
|
Chris@0
|
1107 #ifdef INCLUDE_MOCFILES
|
Chris@0
|
1108 #include "AudioCallbackPlaySource.moc.cpp"
|
Chris@0
|
1109 #endif
|
Chris@0
|
1110
|