annotate audioio/AudioGenerator.h @ 234:a98f1638c5ec sonification

Refactor mixNoteModel and mixSparseOneDimensionalModel into a single mixSparseModel -- attempting to clear the decks a bit for asynchronous example-note playing
author Chris Cannam
date Fri, 24 Jun 2011 15:39:00 +0100
parents e81c1ea227ee
children 1fcee2a1c03e
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #ifndef _AUDIO_GENERATOR_H_
Chris@43 17 #define _AUDIO_GENERATOR_H_
Chris@43 18
Chris@43 19 class Model;
Chris@43 20 class NoteModel;
Chris@43 21 class DenseTimeValueModel;
Chris@43 22 class SparseOneDimensionalModel;
Chris@43 23 class RealTimePluginInstance;
Chris@108 24 class Playable;
Chris@43 25
Chris@43 26 #include <QObject>
Chris@43 27 #include <QMutex>
Chris@43 28
Chris@43 29 #include <set>
Chris@43 30 #include <map>
Chris@234 31 #include <vector>
Chris@43 32
Chris@43 33 class AudioGenerator : public QObject
Chris@43 34 {
Chris@43 35 Q_OBJECT
Chris@43 36
Chris@43 37 public:
Chris@43 38 AudioGenerator();
Chris@43 39 virtual ~AudioGenerator();
Chris@43 40
Chris@43 41 /**
Chris@43 42 * Add a data model to be played from and initialise any necessary
Chris@43 43 * audio generation code. Returns true if the model will be
Chris@108 44 * played. The model will be added regardless of the return
Chris@108 45 * value.
Chris@43 46 */
Chris@43 47 virtual bool addModel(Model *model);
Chris@43 48
Chris@43 49 /**
Chris@43 50 * Remove a model.
Chris@43 51 */
Chris@43 52 virtual void removeModel(Model *model);
Chris@43 53
Chris@43 54 /**
Chris@43 55 * Remove all models.
Chris@43 56 */
Chris@43 57 virtual void clearModels();
Chris@43 58
Chris@43 59 /**
Chris@43 60 * Reset playback, clearing plugins and the like.
Chris@43 61 */
Chris@43 62 virtual void reset();
Chris@43 63
Chris@43 64 /**
Chris@43 65 * Set the target channel count. The buffer parameter to mixModel
Chris@43 66 * must always point to at least this number of arrays.
Chris@43 67 */
Chris@43 68 virtual void setTargetChannelCount(size_t channelCount);
Chris@43 69
Chris@43 70 /**
Chris@43 71 * Return the internal processing block size. The frameCount
Chris@43 72 * argument to all mixModel calls must be a multiple of this
Chris@43 73 * value.
Chris@43 74 */
Chris@43 75 virtual size_t getBlockSize() const;
Chris@43 76
Chris@43 77 /**
Chris@43 78 * Mix a single model into an output buffer.
Chris@43 79 */
Chris@43 80 virtual size_t mixModel(Model *model, size_t startFrame, size_t frameCount,
Chris@43 81 float **buffer, size_t fadeIn = 0, size_t fadeOut = 0);
Chris@43 82
Chris@43 83 /**
Chris@43 84 * Specify that only the given set of models should be played.
Chris@43 85 */
Chris@43 86 virtual void setSoloModelSet(std::set<Model *>s);
Chris@43 87
Chris@43 88 /**
Chris@43 89 * Specify that all models should be played as normal (if not
Chris@43 90 * muted).
Chris@43 91 */
Chris@43 92 virtual void clearSoloModelSet();
Chris@43 93
Chris@43 94 protected slots:
Chris@108 95 void playPluginIdChanged(const Playable *, QString);
Chris@108 96 void playPluginConfigurationChanged(const Playable *, QString);
Chris@43 97
Chris@43 98 protected:
Chris@43 99 size_t m_sourceSampleRate;
Chris@43 100 size_t m_targetChannelCount;
Chris@43 101
Chris@43 102 bool m_soloing;
Chris@43 103 std::set<Model *> m_soloModelSet;
Chris@43 104
Chris@234 105 struct Note {
Chris@234 106 int pitch;
Chris@234 107 size_t frame;
Chris@234 108 size_t duration; // 0 -> "anything" (short example note)
Chris@234 109 int velocity;
Chris@234 110 };
Chris@234 111 typedef std::vector<Note> Notes;
Chris@234 112
Chris@43 113 struct NoteOff {
Chris@43 114
Chris@43 115 int pitch;
Chris@43 116 size_t frame;
Chris@43 117
Chris@43 118 struct Comparator {
Chris@43 119 bool operator()(const NoteOff &n1, const NoteOff &n2) const {
Chris@43 120 return n1.frame < n2.frame;
Chris@43 121 }
Chris@43 122 };
Chris@43 123 };
Chris@43 124
Chris@43 125 typedef std::map<const Model *, RealTimePluginInstance *> PluginMap;
Chris@43 126
Chris@178 127 typedef std::multiset<NoteOff, NoteOff::Comparator> NoteOffSet;
Chris@43 128 typedef std::map<const Model *, NoteOffSet> NoteOffMap;
Chris@43 129
Chris@43 130 QMutex m_mutex;
Chris@43 131 PluginMap m_synthMap;
Chris@43 132 NoteOffMap m_noteOffs;
Chris@43 133 static QString m_sampleDir;
Chris@43 134
Chris@43 135 virtual RealTimePluginInstance *loadPluginFor(const Model *model);
Chris@43 136 virtual RealTimePluginInstance *loadPlugin(QString id, QString program);
Chris@108 137 static void initialiseSampleDir();
Chris@43 138 static void setSampleDir(RealTimePluginInstance *plugin);
Chris@43 139
Chris@234 140 virtual Notes getNotesFromModel
Chris@234 141 (Model *model, size_t startFrame, size_t frameCount);
Chris@234 142
Chris@43 143 virtual size_t mixDenseTimeValueModel
Chris@43 144 (DenseTimeValueModel *model, size_t startFrame, size_t frameCount,
Chris@43 145 float **buffer, float gain, float pan, size_t fadeIn, size_t fadeOut);
Chris@43 146
Chris@234 147 virtual size_t mixSparseModel
Chris@234 148 (Model *model, size_t startFrame, size_t frameCount,
Chris@43 149 float **buffer, float gain, float pan, size_t fadeIn, size_t fadeOut);
Chris@43 150
Chris@43 151 static const size_t m_pluginBlockSize;
Chris@43 152 };
Chris@43 153
Chris@43 154 #endif
Chris@43 155