annotate audioio/AudioGenerator.h @ 108:e25e8f5d785b

* Fix #1628781 changes to layer visibility and mute should use a command * Also use a command for changes to layer playback pan, gain, plugin settings * Refactor PlayParameterRepository to remove dependency on audioio from base * Fix failure to save play parameters for main model in session file
author Chris Cannam
date Thu, 13 Mar 2008 14:06:03 +0000
parents 3c5756fb6a68
children e81c1ea227ee
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #ifndef _AUDIO_GENERATOR_H_
Chris@43 17 #define _AUDIO_GENERATOR_H_
Chris@43 18
Chris@43 19 class Model;
Chris@43 20 class NoteModel;
Chris@43 21 class DenseTimeValueModel;
Chris@43 22 class SparseOneDimensionalModel;
Chris@43 23 class RealTimePluginInstance;
Chris@108 24 class Playable;
Chris@43 25
Chris@43 26 #include <QObject>
Chris@43 27 #include <QMutex>
Chris@43 28
Chris@43 29 #include <set>
Chris@43 30 #include <map>
Chris@43 31
Chris@43 32 class AudioGenerator : public QObject
Chris@43 33 {
Chris@43 34 Q_OBJECT
Chris@43 35
Chris@43 36 public:
Chris@43 37 AudioGenerator();
Chris@43 38 virtual ~AudioGenerator();
Chris@43 39
Chris@43 40 /**
Chris@43 41 * Add a data model to be played from and initialise any necessary
Chris@43 42 * audio generation code. Returns true if the model will be
Chris@108 43 * played. The model will be added regardless of the return
Chris@108 44 * value.
Chris@43 45 */
Chris@43 46 virtual bool addModel(Model *model);
Chris@43 47
Chris@43 48 /**
Chris@43 49 * Remove a model.
Chris@43 50 */
Chris@43 51 virtual void removeModel(Model *model);
Chris@43 52
Chris@43 53 /**
Chris@43 54 * Remove all models.
Chris@43 55 */
Chris@43 56 virtual void clearModels();
Chris@43 57
Chris@43 58 /**
Chris@43 59 * Reset playback, clearing plugins and the like.
Chris@43 60 */
Chris@43 61 virtual void reset();
Chris@43 62
Chris@43 63 /**
Chris@43 64 * Set the target channel count. The buffer parameter to mixModel
Chris@43 65 * must always point to at least this number of arrays.
Chris@43 66 */
Chris@43 67 virtual void setTargetChannelCount(size_t channelCount);
Chris@43 68
Chris@43 69 /**
Chris@43 70 * Return the internal processing block size. The frameCount
Chris@43 71 * argument to all mixModel calls must be a multiple of this
Chris@43 72 * value.
Chris@43 73 */
Chris@43 74 virtual size_t getBlockSize() const;
Chris@43 75
Chris@43 76 /**
Chris@43 77 * Mix a single model into an output buffer.
Chris@43 78 */
Chris@43 79 virtual size_t mixModel(Model *model, size_t startFrame, size_t frameCount,
Chris@43 80 float **buffer, size_t fadeIn = 0, size_t fadeOut = 0);
Chris@43 81
Chris@43 82 /**
Chris@43 83 * Specify that only the given set of models should be played.
Chris@43 84 */
Chris@43 85 virtual void setSoloModelSet(std::set<Model *>s);
Chris@43 86
Chris@43 87 /**
Chris@43 88 * Specify that all models should be played as normal (if not
Chris@43 89 * muted).
Chris@43 90 */
Chris@43 91 virtual void clearSoloModelSet();
Chris@43 92
Chris@43 93 protected slots:
Chris@108 94 void playPluginIdChanged(const Playable *, QString);
Chris@108 95 void playPluginConfigurationChanged(const Playable *, QString);
Chris@43 96
Chris@43 97 protected:
Chris@43 98 size_t m_sourceSampleRate;
Chris@43 99 size_t m_targetChannelCount;
Chris@43 100
Chris@43 101 bool m_soloing;
Chris@43 102 std::set<Model *> m_soloModelSet;
Chris@43 103
Chris@43 104 struct NoteOff {
Chris@43 105
Chris@43 106 int pitch;
Chris@43 107 size_t frame;
Chris@43 108
Chris@43 109 struct Comparator {
Chris@43 110 bool operator()(const NoteOff &n1, const NoteOff &n2) const {
Chris@43 111 return n1.frame < n2.frame;
Chris@43 112 }
Chris@43 113 };
Chris@43 114 };
Chris@43 115
Chris@43 116 typedef std::map<const Model *, RealTimePluginInstance *> PluginMap;
Chris@43 117
Chris@43 118 typedef std::set<NoteOff, NoteOff::Comparator> NoteOffSet;
Chris@43 119 typedef std::map<const Model *, NoteOffSet> NoteOffMap;
Chris@43 120
Chris@43 121 QMutex m_mutex;
Chris@43 122 PluginMap m_synthMap;
Chris@43 123 NoteOffMap m_noteOffs;
Chris@43 124 static QString m_sampleDir;
Chris@43 125
Chris@43 126 virtual RealTimePluginInstance *loadPluginFor(const Model *model);
Chris@43 127 virtual RealTimePluginInstance *loadPlugin(QString id, QString program);
Chris@108 128 static void initialiseSampleDir();
Chris@43 129 static void setSampleDir(RealTimePluginInstance *plugin);
Chris@43 130
Chris@43 131 virtual size_t mixDenseTimeValueModel
Chris@43 132 (DenseTimeValueModel *model, size_t startFrame, size_t frameCount,
Chris@43 133 float **buffer, float gain, float pan, size_t fadeIn, size_t fadeOut);
Chris@43 134
Chris@43 135 virtual size_t mixSparseOneDimensionalModel
Chris@43 136 (SparseOneDimensionalModel *model, size_t startFrame, size_t frameCount,
Chris@43 137 float **buffer, float gain, float pan, size_t fadeIn, size_t fadeOut);
Chris@43 138
Chris@43 139 virtual size_t mixNoteModel
Chris@43 140 (NoteModel *model, size_t startFrame, size_t frameCount,
Chris@43 141 float **buffer, float gain, float pan, size_t fadeIn, size_t fadeOut);
Chris@43 142
Chris@43 143 static const size_t m_pluginBlockSize;
Chris@43 144 };
Chris@43 145
Chris@43 146 #endif
Chris@43 147