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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "base/Model.h"
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21 #include "base/ViewManager.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "model/DenseTimeValueModel.h"
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24 #include "model/SparseOneDimensionalModel.h"
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25 #include "dsp/timestretching/IntegerTimeStretcher.h"
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26
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27 #include <iostream>
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28 #include <cassert>
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29
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30 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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31 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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32
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33 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
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34 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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35
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36 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
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37 m_viewManager(manager),
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38 m_audioGenerator(new AudioGenerator(manager)),
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39 m_readBuffers(0),
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40 m_writeBuffers(0),
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41 m_readBufferFill(0),
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42 m_writeBufferFill(0),
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43 m_bufferScavenger(1),
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44 m_sourceChannelCount(0),
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45 m_blockSize(1024),
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46 m_sourceSampleRate(0),
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47 m_targetSampleRate(0),
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48 m_playLatency(0),
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49 m_playing(false),
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50 m_exiting(false),
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51 m_lastModelEndFrame(0),
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52 m_outputLeft(0.0),
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53 m_outputRight(0.0),
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54 m_slowdownCounter(0),
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55 m_timeStretcher(0),
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56 m_fillThread(0),
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57 m_converter(0)
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58 {
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59 m_viewManager->setAudioPlaySource(this);
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60
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61 connect(m_viewManager, SIGNAL(selectionChanged()),
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62 this, SLOT(selectionChanged()));
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63 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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64 this, SLOT(playLoopModeChanged()));
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65 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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66 this, SLOT(playSelectionModeChanged()));
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67
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68 connect(PlayParameterRepository::instance(),
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69 SIGNAL(playParametersChanged(PlayParameters *)),
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70 this, SLOT(playParametersChanged(PlayParameters *)));
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71 }
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72
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73 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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74 {
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75 m_exiting = true;
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76
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77 if (m_fillThread) {
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78 m_condition.wakeAll();
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79 m_fillThread->wait();
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80 delete m_fillThread;
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81 }
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82
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83 clearModels();
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84
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85 if (m_readBuffers != m_writeBuffers) {
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86 delete m_readBuffers;
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87 }
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88
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89 delete m_writeBuffers;
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90
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91 m_bufferScavenger.scavenge(true);
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92 }
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93
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94 void
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95 AudioCallbackPlaySource::addModel(Model *model)
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96 {
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97 bool canPlay = m_audioGenerator->addModel(model);
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98
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99 m_mutex.lock();
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100
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101 m_models.insert(model);
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102 if (model->getEndFrame() > m_lastModelEndFrame) {
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103 m_lastModelEndFrame = model->getEndFrame();
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104 }
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105
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106 bool buffersChanged = false, srChanged = false;
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107
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108 if (m_sourceSampleRate == 0) {
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109
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110 m_sourceSampleRate = model->getSampleRate();
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111 srChanged = true;
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112
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113 } else if (model->getSampleRate() != m_sourceSampleRate) {
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114 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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115 << "New model sample rate does not match" << std::endl
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116 << "existing model(s) (new " << model->getSampleRate()
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117 << " vs " << m_sourceSampleRate
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118 << "), playback will be wrong"
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119 << std::endl;
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120 }
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121
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122 size_t modelChannels = 1;
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123 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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124 if (dtvm) modelChannels = dtvm->getChannelCount();
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125 if (modelChannels > m_sourceChannelCount) {
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126 m_sourceChannelCount = modelChannels;
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127 }
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128
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129 std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
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130
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131 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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132 clearRingBuffers(true, getTargetChannelCount());
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133 buffersChanged = true;
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134 } else {
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135 if (canPlay) clearRingBuffers(true);
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136 }
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137
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138 if (buffersChanged || srChanged) {
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139 if (m_converter) {
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140 src_delete(m_converter);
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141 m_converter = 0;
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142 }
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143 }
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144
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145 m_mutex.unlock();
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146
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147 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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148
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149 if (!m_fillThread) {
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150 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
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151 m_fillThread->start();
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152 }
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153
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154 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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155 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
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156 #endif
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157
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158 if (buffersChanged || srChanged) {
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159 emit modelReplaced();
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160 }
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161
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162 m_condition.wakeAll();
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163 }
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164
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165 void
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166 AudioCallbackPlaySource::removeModel(Model *model)
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167 {
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168 m_mutex.lock();
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169
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170 m_models.erase(model);
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171
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172 if (m_models.empty()) {
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173 if (m_converter) {
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174 src_delete(m_converter);
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175 m_converter = 0;
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176 }
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177 m_sourceSampleRate = 0;
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178 }
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179
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180 size_t lastEnd = 0;
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181 for (std::set<Model *>::const_iterator i = m_models.begin();
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182 i != m_models.end(); ++i) {
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183 std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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184 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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185 std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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186 }
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187 m_lastModelEndFrame = lastEnd;
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188
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189 m_mutex.unlock();
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190
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191 m_audioGenerator->removeModel(model);
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192
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193 clearRingBuffers();
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194 }
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195
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196 void
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197 AudioCallbackPlaySource::clearModels()
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198 {
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199 m_mutex.lock();
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200
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201 m_models.clear();
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202
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203 if (m_converter) {
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204 src_delete(m_converter);
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205 m_converter = 0;
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206 }
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207
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208 m_lastModelEndFrame = 0;
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209
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210 m_sourceSampleRate = 0;
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211
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212 m_mutex.unlock();
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213
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214 m_audioGenerator->clearModels();
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215 }
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216
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217 void
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218 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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219 {
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220 if (!haveLock) m_mutex.lock();
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221
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222 if (count == 0) {
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223 if (m_writeBuffers) count = m_writeBuffers->size();
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224 }
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225
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226 size_t sf = m_readBufferFill;
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227 RingBuffer<float> *rb = getReadRingBuffer(0);
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228 if (rb) {
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229 //!!! This is incorrect if we're in a non-contiguous selection
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230 //Same goes for all related code (subtracting the read space
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231 //from the fill frame to try to establish where the effective
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232 //pre-resample/timestretch read pointer is)
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233 size_t rs = rb->getReadSpace();
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234 if (rs < sf) sf -= rs;
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235 else sf = 0;
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236 }
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237 m_writeBufferFill = sf;
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238
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239 if (m_readBuffers != m_writeBuffers) {
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240 delete m_writeBuffers;
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241 }
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242
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243 m_writeBuffers = new RingBufferVector;
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244
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245 for (size_t i = 0; i < count; ++i) {
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246 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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247 }
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248
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249 std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
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250 << count << " write buffers" << std::endl;
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251
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252 if (!haveLock) {
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253 m_mutex.unlock();
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254 //!!! m_condition.wakeAll();
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255 }
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256 }
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257
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258 void
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259 AudioCallbackPlaySource::play(size_t startFrame)
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260 {
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261 if (m_viewManager->getPlaySelectionMode() &&
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262 !m_viewManager->getSelections().empty()) {
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263 MultiSelection::SelectionList selections = m_viewManager->getSelections();
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264 MultiSelection::SelectionList::iterator i = selections.begin();
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265 if (i != selections.end()) {
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266 if (startFrame < i->getStartFrame()) {
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267 startFrame = i->getStartFrame();
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268 } else {
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269 MultiSelection::SelectionList::iterator j = selections.end();
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270 --j;
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271 if (startFrame >= j->getEndFrame()) {
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272 startFrame = i->getStartFrame();
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273 }
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274 }
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275 }
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276 } else {
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277 if (startFrame >= m_lastModelEndFrame) {
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278 startFrame = 0;
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279 }
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280 }
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281
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282 // The fill thread will automatically empty its buffers before
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283 // starting again if we have not so far been playing, but not if
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284 // we're just re-seeking.
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285
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286 m_mutex.lock();
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287 if (m_playing) {
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288 m_readBufferFill = m_writeBufferFill = startFrame;
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289 if (m_readBuffers) {
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290 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
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291 RingBuffer<float> *rb = getReadRingBuffer(c);
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292 if (rb) rb->reset();
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293 }
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294 }
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295 if (m_converter) src_reset(m_converter);
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296 } else {
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297 if (m_converter) src_reset(m_converter);
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298 m_readBufferFill = m_writeBufferFill = startFrame;
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299 }
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300 m_mutex.unlock();
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301
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302 m_audioGenerator->reset();
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303
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304 bool changed = !m_playing;
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305 m_playing = true;
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306 m_condition.wakeAll();
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307 if (changed) emit playStatusChanged(m_playing);
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308 }
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309
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310 void
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311 AudioCallbackPlaySource::stop()
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312 {
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313 bool changed = m_playing;
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314 m_playing = false;
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315 m_condition.wakeAll();
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316 if (changed) emit playStatusChanged(m_playing);
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317 }
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318
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319 void
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320 AudioCallbackPlaySource::selectionChanged()
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321 {
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322 if (m_viewManager->getPlaySelectionMode()) {
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323 clearRingBuffers();
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324 }
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325 }
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326
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327 void
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328 AudioCallbackPlaySource::playLoopModeChanged()
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329 {
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330 clearRingBuffers();
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331 }
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332
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333 void
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334 AudioCallbackPlaySource::playSelectionModeChanged()
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335 {
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336 if (!m_viewManager->getSelections().empty()) {
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337 clearRingBuffers();
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338 }
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339 }
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340
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341 void
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342 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
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343 {
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344 clearRingBuffers();
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345 }
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346
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347 void
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348 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
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349 {
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350 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
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351 assert(size < m_ringBufferSize);
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352 m_blockSize = size;
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353 }
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354
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355 size_t
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356 AudioCallbackPlaySource::getTargetBlockSize() const
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357 {
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358 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
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359 return m_blockSize;
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360 }
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361
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362 void
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363 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
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364 {
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365 m_playLatency = latency;
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366 }
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367
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368 size_t
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369 AudioCallbackPlaySource::getTargetPlayLatency() const
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370 {
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371 return m_playLatency;
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372 }
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373
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374 size_t
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375 AudioCallbackPlaySource::getCurrentPlayingFrame()
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376 {
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377 bool resample = false;
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378 double ratio = 1.0;
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379
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380 if (getSourceSampleRate() != getTargetSampleRate()) {
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381 resample = true;
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382 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
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383 }
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384
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385 size_t readSpace = 0;
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386 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
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387 RingBuffer<float> *rb = getReadRingBuffer(c);
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388 if (rb) {
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389 size_t spaceHere = rb->getReadSpace();
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390 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
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391 }
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392 }
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393
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394 if (resample) {
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Chris@0
|
395 readSpace = size_t(readSpace * ratio + 0.1);
|
Chris@0
|
396 }
|
Chris@0
|
397
|
Chris@0
|
398 size_t latency = m_playLatency;
|
Chris@0
|
399 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
|
Chris@0
|
400
|
Chris@0
|
401 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
402 if (timeStretcher) {
|
Chris@0
|
403 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
|
Chris@0
|
404 }
|
Chris@0
|
405
|
Chris@3
|
406 latency += readSpace;
|
Chris@13
|
407 size_t bufferedFrame = m_readBufferFill;
|
Chris@3
|
408
|
Chris@5
|
409 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@5
|
410 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@5
|
411 !m_viewManager->getSelections().empty());
|
Chris@5
|
412
|
Chris@3
|
413 size_t framePlaying = bufferedFrame;
|
Chris@5
|
414
|
Chris@5
|
415 if (looping && !constrained) {
|
Chris@5
|
416 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
|
Chris@4
|
417 }
|
Chris@3
|
418
|
Chris@5
|
419 if (framePlaying > latency) framePlaying -= latency;
|
Chris@5
|
420 else framePlaying = 0;
|
Chris@5
|
421
|
Chris@5
|
422 if (!constrained) {
|
Chris@5
|
423 if (!looping && framePlaying > m_lastModelEndFrame) {
|
Chris@5
|
424 framePlaying = m_lastModelEndFrame;
|
Chris@5
|
425 stop();
|
Chris@5
|
426 }
|
Chris@3
|
427 return framePlaying;
|
Chris@0
|
428 }
|
Chris@0
|
429
|
Chris@9
|
430 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@9
|
431 MultiSelection::SelectionList::const_iterator i;
|
Chris@3
|
432
|
Chris@4
|
433 i = selections.begin();
|
Chris@4
|
434 size_t rangeStart = i->getStartFrame();
|
Chris@4
|
435
|
Chris@4
|
436 i = selections.end();
|
Chris@4
|
437 --i;
|
Chris@4
|
438 size_t rangeEnd = i->getEndFrame();
|
Chris@4
|
439
|
Chris@3
|
440 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@3
|
441 if (i->contains(bufferedFrame)) break;
|
Chris@3
|
442 }
|
Chris@3
|
443
|
Chris@3
|
444 size_t f = bufferedFrame;
|
Chris@3
|
445
|
Chris@4
|
446 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
|
Chris@3
|
447
|
Chris@3
|
448 if (i == selections.end()) {
|
Chris@3
|
449 --i;
|
Chris@3
|
450 if (i->getEndFrame() + latency < f) {
|
Chris@4
|
451 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
|
Chris@4
|
452
|
Chris@5
|
453 if (!looping && (framePlaying > rangeEnd)) {
|
Chris@4
|
454 // std::cerr << "STOPPING" << std::endl;
|
Chris@4
|
455 stop();
|
Chris@4
|
456 return rangeEnd;
|
Chris@4
|
457 } else {
|
Chris@4
|
458 return framePlaying;
|
Chris@4
|
459 }
|
Chris@3
|
460 } else {
|
Chris@4
|
461 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
|
Chris@3
|
462 latency -= (f - i->getEndFrame());
|
Chris@3
|
463 f = i->getEndFrame();
|
Chris@3
|
464 }
|
Chris@3
|
465 }
|
Chris@3
|
466
|
Chris@4
|
467 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
|
Chris@3
|
468
|
Chris@3
|
469 while (latency > 0) {
|
Chris@3
|
470 size_t offset = f - i->getStartFrame();
|
Chris@3
|
471 if (offset >= latency) {
|
Chris@3
|
472 if (f > latency) {
|
Chris@3
|
473 framePlaying = f - latency;
|
Chris@3
|
474 } else {
|
Chris@3
|
475 framePlaying = 0;
|
Chris@3
|
476 }
|
Chris@3
|
477 break;
|
Chris@3
|
478 } else {
|
Chris@3
|
479 if (i == selections.begin()) {
|
Chris@5
|
480 if (looping) {
|
Chris@3
|
481 i = selections.end();
|
Chris@3
|
482 }
|
Chris@3
|
483 }
|
Chris@3
|
484 latency -= offset;
|
Chris@3
|
485 --i;
|
Chris@3
|
486 f = i->getEndFrame();
|
Chris@3
|
487 }
|
Chris@3
|
488 }
|
Chris@0
|
489
|
Chris@0
|
490 return framePlaying;
|
Chris@0
|
491 }
|
Chris@0
|
492
|
Chris@0
|
493 void
|
Chris@0
|
494 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@0
|
495 {
|
Chris@0
|
496 m_outputLeft = left;
|
Chris@0
|
497 m_outputRight = right;
|
Chris@0
|
498 }
|
Chris@0
|
499
|
Chris@0
|
500 bool
|
Chris@0
|
501 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@0
|
502 {
|
Chris@0
|
503 left = m_outputLeft;
|
Chris@0
|
504 right = m_outputRight;
|
Chris@0
|
505 return true;
|
Chris@0
|
506 }
|
Chris@0
|
507
|
Chris@0
|
508 void
|
Chris@0
|
509 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@0
|
510 {
|
Chris@0
|
511 m_targetSampleRate = sr;
|
Chris@1
|
512
|
Chris@1
|
513 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@1
|
514
|
Chris@1
|
515 int err = 0;
|
Chris@13
|
516 m_converter = src_new(SRC_SINC_BEST_QUALITY,
|
Chris@13
|
517 getTargetChannelCount(), &err);
|
Chris@1
|
518 if (!m_converter) {
|
Chris@1
|
519 std::cerr
|
Chris@1
|
520 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@1
|
521 << src_strerror(err) << std::endl;
|
Chris@1
|
522 }
|
Chris@1
|
523
|
Chris@1
|
524 emit sampleRateMismatch(getSourceSampleRate(), getTargetSampleRate());
|
Chris@1
|
525 }
|
Chris@0
|
526 }
|
Chris@0
|
527
|
Chris@0
|
528 size_t
|
Chris@0
|
529 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@0
|
530 {
|
Chris@0
|
531 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@0
|
532 else return getSourceSampleRate();
|
Chris@0
|
533 }
|
Chris@0
|
534
|
Chris@0
|
535 size_t
|
Chris@0
|
536 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@0
|
537 {
|
Chris@6
|
538 return m_sourceChannelCount;
|
Chris@0
|
539 }
|
Chris@0
|
540
|
Chris@0
|
541 size_t
|
Chris@13
|
542 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@13
|
543 {
|
Chris@13
|
544 if (m_sourceChannelCount < 2) return 2;
|
Chris@13
|
545 return m_sourceChannelCount;
|
Chris@13
|
546 }
|
Chris@13
|
547
|
Chris@13
|
548 size_t
|
Chris@0
|
549 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@0
|
550 {
|
Chris@0
|
551 return m_sourceSampleRate;
|
Chris@0
|
552 }
|
Chris@0
|
553
|
Chris@0
|
554 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
|
Chris@0
|
555 size_t factor,
|
Chris@0
|
556 size_t blockSize) :
|
Chris@0
|
557 m_factor(factor),
|
Chris@0
|
558 m_blockSize(blockSize)
|
Chris@0
|
559 {
|
Chris@0
|
560 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
|
Chris@0
|
561
|
Chris@0
|
562 for (size_t ch = 0; ch < channels; ++ch) {
|
Chris@0
|
563 m_stretcher[ch] = StretcherBuffer
|
Chris@0
|
564 //!!! We really need to measure performance and work out
|
Chris@0
|
565 //what sort of quality level to use -- or at least to
|
Chris@0
|
566 //allow the user to configure it
|
Chris@0
|
567 (new IntegerTimeStretcher(factor, blockSize, 128),
|
Chris@0
|
568 new double[blockSize * factor]);
|
Chris@0
|
569 }
|
Chris@0
|
570 m_stretchInputBuffer = new double[blockSize];
|
Chris@0
|
571 }
|
Chris@0
|
572
|
Chris@0
|
573 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
|
Chris@0
|
574 {
|
Chris@0
|
575 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
|
Chris@0
|
576
|
Chris@0
|
577 while (!m_stretcher.empty()) {
|
Chris@0
|
578 delete m_stretcher.begin()->second.first;
|
Chris@0
|
579 delete[] m_stretcher.begin()->second.second;
|
Chris@0
|
580 m_stretcher.erase(m_stretcher.begin());
|
Chris@0
|
581 }
|
Chris@0
|
582 delete m_stretchInputBuffer;
|
Chris@0
|
583 }
|
Chris@0
|
584
|
Chris@0
|
585 IntegerTimeStretcher *
|
Chris@0
|
586 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
|
Chris@0
|
587 {
|
Chris@0
|
588 return m_stretcher[channel].first;
|
Chris@0
|
589 }
|
Chris@0
|
590
|
Chris@0
|
591 double *
|
Chris@0
|
592 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
|
Chris@0
|
593 {
|
Chris@0
|
594 return m_stretcher[channel].second;
|
Chris@0
|
595 }
|
Chris@0
|
596
|
Chris@0
|
597 double *
|
Chris@0
|
598 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
|
Chris@0
|
599 {
|
Chris@0
|
600 return m_stretchInputBuffer;
|
Chris@0
|
601 }
|
Chris@0
|
602
|
Chris@0
|
603 void
|
Chris@0
|
604 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
|
Chris@0
|
605 {
|
Chris@0
|
606 getStretcher(channel)->process(getInputBuffer(),
|
Chris@0
|
607 getOutputBuffer(channel),
|
Chris@0
|
608 m_blockSize);
|
Chris@0
|
609 }
|
Chris@0
|
610
|
Chris@0
|
611 void
|
Chris@0
|
612 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
|
Chris@0
|
613 {
|
Chris@0
|
614 // Avoid locks -- create, assign, mark old one for scavenging
|
Chris@0
|
615 // later (as a call to getSourceSamples may still be using it)
|
Chris@0
|
616
|
Chris@0
|
617 TimeStretcherData *existingStretcher = m_timeStretcher;
|
Chris@0
|
618
|
Chris@0
|
619 if (existingStretcher && existingStretcher->getFactor() == factor) {
|
Chris@0
|
620 return;
|
Chris@0
|
621 }
|
Chris@0
|
622
|
Chris@0
|
623 if (factor > 1) {
|
Chris@0
|
624 TimeStretcherData *newStretcher = new TimeStretcherData
|
Chris@13
|
625 (getTargetChannelCount(), factor, getTargetBlockSize());
|
Chris@0
|
626 m_slowdownCounter = 0;
|
Chris@0
|
627 m_timeStretcher = newStretcher;
|
Chris@0
|
628 } else {
|
Chris@0
|
629 m_timeStretcher = 0;
|
Chris@0
|
630 }
|
Chris@0
|
631
|
Chris@0
|
632 if (existingStretcher) {
|
Chris@0
|
633 m_timeStretcherScavenger.claim(existingStretcher);
|
Chris@0
|
634 }
|
Chris@0
|
635 }
|
Chris@0
|
636
|
Chris@0
|
637 size_t
|
Chris@0
|
638 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@0
|
639 {
|
Chris@0
|
640 if (!m_playing) {
|
Chris@13
|
641 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
642 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
643 buffer[ch][i] = 0.0;
|
Chris@0
|
644 }
|
Chris@0
|
645 }
|
Chris@0
|
646 return 0;
|
Chris@0
|
647 }
|
Chris@0
|
648
|
Chris@0
|
649 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
650
|
Chris@0
|
651 if (!timeStretcher || timeStretcher->getFactor() == 1) {
|
Chris@0
|
652
|
Chris@0
|
653 size_t got = 0;
|
Chris@0
|
654
|
Chris@13
|
655 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
656
|
Chris@6
|
657 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@0
|
658
|
Chris@6
|
659 if (rb) {
|
Chris@0
|
660
|
Chris@6
|
661 // this is marginally more likely to leave our channels in
|
Chris@6
|
662 // sync after a processing failure than just passing "count":
|
Chris@6
|
663 size_t request = count;
|
Chris@6
|
664 if (ch > 0) request = got;
|
Chris@6
|
665
|
Chris@6
|
666 got = rb->read(buffer[ch], request);
|
Chris@0
|
667
|
Chris@7
|
668 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@6
|
669 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@0
|
670 #endif
|
Chris@6
|
671 }
|
Chris@0
|
672
|
Chris@13
|
673 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@6
|
674 for (size_t i = got; i < count; ++i) {
|
Chris@6
|
675 buffer[ch][i] = 0.0;
|
Chris@6
|
676 }
|
Chris@0
|
677 }
|
Chris@0
|
678 }
|
Chris@0
|
679
|
Chris@0
|
680 m_condition.wakeAll();
|
Chris@0
|
681 return got;
|
Chris@0
|
682 }
|
Chris@0
|
683
|
Chris@0
|
684 if (m_slowdownCounter == 0) {
|
Chris@0
|
685
|
Chris@0
|
686 size_t got = 0;
|
Chris@0
|
687 double *ib = timeStretcher->getInputBuffer();
|
Chris@0
|
688
|
Chris@13
|
689 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
690
|
Chris@6
|
691 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@6
|
692
|
Chris@6
|
693 if (rb) {
|
Chris@6
|
694
|
Chris@6
|
695 size_t request = count;
|
Chris@6
|
696 if (ch > 0) request = got; // see above
|
Chris@6
|
697 got = rb->read(buffer[ch], request);
|
Chris@0
|
698
|
Chris@0
|
699 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@6
|
700 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
|
Chris@0
|
701 #endif
|
Chris@0
|
702
|
Chris@6
|
703 for (size_t i = 0; i < count; ++i) {
|
Chris@6
|
704 ib[i] = buffer[ch][i];
|
Chris@6
|
705 }
|
Chris@6
|
706
|
Chris@6
|
707 timeStretcher->run(ch);
|
Chris@0
|
708 }
|
Chris@0
|
709 }
|
Chris@0
|
710
|
Chris@0
|
711 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
|
Chris@0
|
712 // reset this in case the factor has changed leaving the
|
Chris@0
|
713 // counter out of range
|
Chris@0
|
714 m_slowdownCounter = 0;
|
Chris@0
|
715 }
|
Chris@0
|
716
|
Chris@13
|
717 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
718
|
Chris@0
|
719 double *ob = timeStretcher->getOutputBuffer(ch);
|
Chris@0
|
720
|
Chris@0
|
721 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
722 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
|
Chris@0
|
723 #endif
|
Chris@0
|
724
|
Chris@0
|
725 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
726 buffer[ch][i] = ob[m_slowdownCounter * count + i];
|
Chris@0
|
727 }
|
Chris@0
|
728 }
|
Chris@0
|
729
|
Chris@7
|
730 //!!! if (m_slowdownCounter == 0) m_condition.wakeAll();
|
Chris@0
|
731 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
|
Chris@0
|
732 return count;
|
Chris@0
|
733 }
|
Chris@0
|
734
|
Chris@6
|
735 // Called from fill thread, m_playing true, mutex held
|
Chris@7
|
736 bool
|
Chris@0
|
737 AudioCallbackPlaySource::fillBuffers()
|
Chris@0
|
738 {
|
Chris@0
|
739 static float *tmp = 0;
|
Chris@0
|
740 static size_t tmpSize = 0;
|
Chris@0
|
741
|
Chris@0
|
742 size_t space = 0;
|
Chris@13
|
743 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@6
|
744 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
745 if (wb) {
|
Chris@6
|
746 size_t spaceHere = wb->getWriteSpace();
|
Chris@6
|
747 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@6
|
748 }
|
Chris@0
|
749 }
|
Chris@0
|
750
|
Chris@7
|
751 if (space == 0) return false;
|
Chris@4
|
752
|
Chris@13
|
753 size_t f = m_writeBufferFill;
|
Chris@13
|
754
|
Chris@13
|
755 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@13
|
756
|
Chris@0
|
757 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
758 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@0
|
759 #endif
|
Chris@0
|
760
|
Chris@0
|
761 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
762 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@0
|
763 #endif
|
Chris@0
|
764
|
Chris@0
|
765 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@1
|
766
|
Chris@1
|
767 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@1
|
768 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@1
|
769 #endif
|
Chris@1
|
770
|
Chris@13
|
771 size_t channels = getTargetChannelCount();
|
Chris@13
|
772
|
Chris@0
|
773 size_t orig = space;
|
Chris@0
|
774 size_t got = 0;
|
Chris@0
|
775
|
Chris@0
|
776 static float **bufferPtrs = 0;
|
Chris@0
|
777 static size_t bufferPtrCount = 0;
|
Chris@0
|
778
|
Chris@0
|
779 if (bufferPtrCount < channels) {
|
Chris@0
|
780 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@0
|
781 bufferPtrs = new float *[channels];
|
Chris@0
|
782 bufferPtrCount = channels;
|
Chris@0
|
783 }
|
Chris@0
|
784
|
Chris@0
|
785 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@0
|
786
|
Chris@1
|
787 if (resample && !m_converter) {
|
Chris@1
|
788 static bool warned = false;
|
Chris@1
|
789 if (!warned) {
|
Chris@1
|
790 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@1
|
791 warned = true;
|
Chris@1
|
792 }
|
Chris@1
|
793 }
|
Chris@1
|
794
|
Chris@0
|
795 if (resample && m_converter) {
|
Chris@0
|
796
|
Chris@0
|
797 double ratio =
|
Chris@0
|
798 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@0
|
799 orig = size_t(orig / ratio + 0.1);
|
Chris@0
|
800
|
Chris@0
|
801 // orig must be a multiple of generatorBlockSize
|
Chris@0
|
802 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@7
|
803 if (orig == 0) return false;
|
Chris@0
|
804
|
Chris@0
|
805 size_t work = std::max(orig, space);
|
Chris@0
|
806
|
Chris@0
|
807 // We only allocate one buffer, but we use it in two halves.
|
Chris@0
|
808 // We place the non-interleaved values in the second half of
|
Chris@0
|
809 // the buffer (orig samples for channel 0, orig samples for
|
Chris@0
|
810 // channel 1 etc), and then interleave them into the first
|
Chris@0
|
811 // half of the buffer. Then we resample back into the second
|
Chris@0
|
812 // half (interleaved) and de-interleave the results back to
|
Chris@0
|
813 // the start of the buffer for insertion into the ringbuffers.
|
Chris@0
|
814 // What a faff -- especially as we've already de-interleaved
|
Chris@0
|
815 // the audio data from the source file elsewhere before we
|
Chris@0
|
816 // even reach this point.
|
Chris@0
|
817
|
Chris@0
|
818 if (tmpSize < channels * work * 2) {
|
Chris@0
|
819 delete[] tmp;
|
Chris@0
|
820 tmp = new float[channels * work * 2];
|
Chris@0
|
821 tmpSize = channels * work * 2;
|
Chris@0
|
822 }
|
Chris@0
|
823
|
Chris@0
|
824 float *nonintlv = tmp + channels * work;
|
Chris@0
|
825 float *intlv = tmp;
|
Chris@0
|
826 float *srcout = tmp + channels * work;
|
Chris@0
|
827
|
Chris@0
|
828 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
829 for (size_t i = 0; i < orig; ++i) {
|
Chris@0
|
830 nonintlv[channels * i + c] = 0.0f;
|
Chris@0
|
831 }
|
Chris@0
|
832 }
|
Chris@0
|
833
|
Chris@3
|
834 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
835 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@3
|
836 }
|
Chris@0
|
837
|
Chris@6
|
838 got = mixModels(f, orig, bufferPtrs);
|
Chris@0
|
839
|
Chris@0
|
840 // and interleave into first half
|
Chris@0
|
841 for (size_t c = 0; c < channels; ++c) {
|
Chris@6
|
842 for (size_t i = 0; i < got; ++i) {
|
Chris@6
|
843 float sample = nonintlv[c * got + i];
|
Chris@0
|
844 intlv[channels * i + c] = sample;
|
Chris@0
|
845 }
|
Chris@0
|
846 }
|
Chris@0
|
847
|
Chris@0
|
848 SRC_DATA data;
|
Chris@0
|
849 data.data_in = intlv;
|
Chris@0
|
850 data.data_out = srcout;
|
Chris@6
|
851 data.input_frames = got;
|
Chris@0
|
852 data.output_frames = work;
|
Chris@0
|
853 data.src_ratio = ratio;
|
Chris@0
|
854 data.end_of_input = 0;
|
Chris@0
|
855
|
Chris@0
|
856 int err = src_process(m_converter, &data);
|
Chris@6
|
857 // size_t toCopy = size_t(work * ratio + 0.1);
|
Chris@6
|
858 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@6
|
859
|
Chris@0
|
860 if (err) {
|
Chris@0
|
861 std::cerr
|
Chris@0
|
862 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@0
|
863 << src_strerror(err) << std::endl;
|
Chris@0
|
864 //!!! Then what?
|
Chris@0
|
865 } else {
|
Chris@0
|
866 got = data.input_frames_used;
|
Chris@0
|
867 toCopy = data.output_frames_gen;
|
Chris@0
|
868 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
869 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@0
|
870 #endif
|
Chris@0
|
871 }
|
Chris@0
|
872
|
Chris@0
|
873 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
874 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@0
|
875 tmp[i] = srcout[channels * i + c];
|
Chris@0
|
876 }
|
Chris@6
|
877 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
878 if (wb) wb->write(tmp, toCopy);
|
Chris@0
|
879 }
|
Chris@3
|
880
|
Chris@13
|
881 m_writeBufferFill = f;
|
Chris@13
|
882 if (readWriteEqual) m_readBufferFill = f;
|
Chris@13
|
883
|
Chris@0
|
884 } else {
|
Chris@0
|
885
|
Chris@0
|
886 // space must be a multiple of generatorBlockSize
|
Chris@0
|
887 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@7
|
888 if (space == 0) return false;
|
Chris@0
|
889
|
Chris@0
|
890 if (tmpSize < channels * space) {
|
Chris@0
|
891 delete[] tmp;
|
Chris@0
|
892 tmp = new float[channels * space];
|
Chris@0
|
893 tmpSize = channels * space;
|
Chris@0
|
894 }
|
Chris@0
|
895
|
Chris@0
|
896 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
897
|
Chris@0
|
898 bufferPtrs[c] = tmp + c * space;
|
Chris@3
|
899
|
Chris@0
|
900 for (size_t i = 0; i < space; ++i) {
|
Chris@0
|
901 tmp[c * space + i] = 0.0f;
|
Chris@0
|
902 }
|
Chris@0
|
903 }
|
Chris@0
|
904
|
Chris@6
|
905 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@0
|
906
|
Chris@0
|
907 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
908
|
Chris@6
|
909 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
910 if (wb) wb->write(bufferPtrs[c], got);
|
Chris@0
|
911
|
Chris@0
|
912 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@6
|
913 if (wb)
|
Chris@6
|
914 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
|
Chris@6
|
915 << wb->getReadSpace() << " to read"
|
Chris@6
|
916 << std::endl;
|
Chris@0
|
917 #endif
|
Chris@0
|
918 }
|
Chris@3
|
919
|
Chris@13
|
920 m_writeBufferFill = f;
|
Chris@13
|
921 if (readWriteEqual) m_readBufferFill = f;
|
Chris@13
|
922
|
Chris@3
|
923 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@0
|
924 }
|
Chris@7
|
925
|
Chris@7
|
926 return true;
|
Chris@3
|
927 }
|
Chris@3
|
928
|
Chris@6
|
929 size_t
|
Chris@3
|
930 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@3
|
931 {
|
Chris@3
|
932 size_t processed = 0;
|
Chris@3
|
933 size_t chunkStart = frame;
|
Chris@3
|
934 size_t chunkSize = count;
|
Chris@6
|
935 size_t selectionSize = 0;
|
Chris@3
|
936 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
937
|
Chris@5
|
938 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@5
|
939 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@5
|
940 !m_viewManager->getSelections().empty());
|
Chris@3
|
941
|
Chris@3
|
942 static float **chunkBufferPtrs = 0;
|
Chris@3
|
943 static size_t chunkBufferPtrCount = 0;
|
Chris@13
|
944 size_t channels = getTargetChannelCount();
|
Chris@3
|
945
|
Chris@3
|
946 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
947 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@3
|
948 #endif
|
Chris@3
|
949
|
Chris@3
|
950 if (chunkBufferPtrCount < channels) {
|
Chris@3
|
951 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@3
|
952 chunkBufferPtrs = new float *[channels];
|
Chris@3
|
953 chunkBufferPtrCount = channels;
|
Chris@3
|
954 }
|
Chris@3
|
955
|
Chris@3
|
956 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
957 chunkBufferPtrs[c] = buffers[c];
|
Chris@3
|
958 }
|
Chris@3
|
959
|
Chris@3
|
960 while (processed < count) {
|
Chris@3
|
961
|
Chris@3
|
962 chunkSize = count - processed;
|
Chris@3
|
963 nextChunkStart = chunkStart + chunkSize;
|
Chris@6
|
964 selectionSize = 0;
|
Chris@3
|
965
|
Chris@4
|
966 size_t fadeIn = 0, fadeOut = 0;
|
Chris@4
|
967
|
Chris@5
|
968 if (constrained) {
|
Chris@3
|
969
|
Chris@3
|
970 Selection selection =
|
Chris@3
|
971 m_viewManager->getContainingSelection(chunkStart, true);
|
Chris@3
|
972
|
Chris@3
|
973 if (selection.isEmpty()) {
|
Chris@5
|
974 if (looping) {
|
Chris@3
|
975 selection = *m_viewManager->getSelections().begin();
|
Chris@3
|
976 chunkStart = selection.getStartFrame();
|
Chris@4
|
977 fadeIn = 50;
|
Chris@3
|
978 }
|
Chris@3
|
979 }
|
Chris@3
|
980
|
Chris@3
|
981 if (selection.isEmpty()) {
|
Chris@3
|
982
|
Chris@3
|
983 chunkSize = 0;
|
Chris@3
|
984 nextChunkStart = chunkStart;
|
Chris@3
|
985
|
Chris@3
|
986 } else {
|
Chris@3
|
987
|
Chris@6
|
988 selectionSize =
|
Chris@6
|
989 selection.getEndFrame() -
|
Chris@6
|
990 selection.getStartFrame();
|
Chris@6
|
991
|
Chris@3
|
992 if (chunkStart < selection.getStartFrame()) {
|
Chris@3
|
993 chunkStart = selection.getStartFrame();
|
Chris@4
|
994 fadeIn = 50;
|
Chris@3
|
995 }
|
Chris@3
|
996
|
Chris@4
|
997 nextChunkStart = chunkStart + chunkSize;
|
Chris@4
|
998
|
Chris@6
|
999 if (nextChunkStart >= selection.getEndFrame()) {
|
Chris@4
|
1000 nextChunkStart = selection.getEndFrame();
|
Chris@4
|
1001 fadeOut = 50;
|
Chris@4
|
1002 }
|
Chris@3
|
1003
|
Chris@3
|
1004 chunkSize = nextChunkStart - chunkStart;
|
Chris@3
|
1005 }
|
Chris@4
|
1006
|
Chris@5
|
1007 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@4
|
1008
|
Chris@4
|
1009 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@4
|
1010 chunkStart = 0;
|
Chris@4
|
1011 }
|
Chris@4
|
1012 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@4
|
1013 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@4
|
1014 }
|
Chris@4
|
1015 nextChunkStart = chunkStart + chunkSize;
|
Chris@3
|
1016 }
|
Chris@3
|
1017
|
Chris@6
|
1018 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@6
|
1019
|
Chris@3
|
1020 if (!chunkSize) {
|
Chris@3
|
1021 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
1022 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@3
|
1023 #endif
|
Chris@3
|
1024 // We need to maintain full buffers so that the other
|
Chris@3
|
1025 // thread can tell where it's got to in the playback -- so
|
Chris@3
|
1026 // return the full amount here
|
Chris@3
|
1027 frame = frame + count;
|
Chris@6
|
1028 return count;
|
Chris@3
|
1029 }
|
Chris@3
|
1030
|
Chris@3
|
1031 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
1032 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@3
|
1033 #endif
|
Chris@3
|
1034
|
Chris@3
|
1035 size_t got = 0;
|
Chris@3
|
1036
|
Chris@6
|
1037 if (selectionSize < 100) {
|
Chris@4
|
1038 fadeIn = 0;
|
Chris@4
|
1039 fadeOut = 0;
|
Chris@6
|
1040 } else if (selectionSize < 300) {
|
Chris@4
|
1041 if (fadeIn > 0) fadeIn = 10;
|
Chris@4
|
1042 if (fadeOut > 0) fadeOut = 10;
|
Chris@4
|
1043 }
|
Chris@4
|
1044
|
Chris@4
|
1045 if (fadeIn > 0) {
|
Chris@4
|
1046 if (processed * 2 < fadeIn) {
|
Chris@4
|
1047 fadeIn = processed * 2;
|
Chris@4
|
1048 }
|
Chris@4
|
1049 }
|
Chris@4
|
1050
|
Chris@4
|
1051 if (fadeOut > 0) {
|
Chris@6
|
1052 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@6
|
1053 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@4
|
1054 }
|
Chris@4
|
1055 }
|
Chris@4
|
1056
|
Chris@3
|
1057 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@3
|
1058 mi != m_models.end(); ++mi) {
|
Chris@3
|
1059
|
Chris@3
|
1060 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@4
|
1061 chunkSize, chunkBufferPtrs,
|
Chris@4
|
1062 fadeIn, fadeOut);
|
Chris@3
|
1063 }
|
Chris@3
|
1064
|
Chris@3
|
1065 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
1066 chunkBufferPtrs[c] += chunkSize;
|
Chris@3
|
1067 }
|
Chris@3
|
1068
|
Chris@3
|
1069 processed += chunkSize;
|
Chris@3
|
1070 chunkStart = nextChunkStart;
|
Chris@3
|
1071 }
|
Chris@3
|
1072
|
Chris@3
|
1073 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@7
|
1074 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@3
|
1075 #endif
|
Chris@3
|
1076
|
Chris@3
|
1077 frame = nextChunkStart;
|
Chris@6
|
1078 return processed;
|
Chris@3
|
1079 }
|
Chris@0
|
1080
|
Chris@0
|
1081 void
|
Chris@13
|
1082 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@13
|
1083 {
|
Chris@13
|
1084 if (m_readBuffers == m_writeBuffers) return;
|
Chris@13
|
1085
|
Chris@13
|
1086 // only unify if there will be something to read
|
Chris@13
|
1087 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@13
|
1088 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@13
|
1089 if (wb) {
|
Chris@13
|
1090 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@13
|
1091 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@13
|
1092 m_lastModelEndFrame) {
|
Chris@13
|
1093 // OK, we don't have enough and there's more to
|
Chris@13
|
1094 // read -- don't unify until we can do better
|
Chris@13
|
1095 return;
|
Chris@13
|
1096 }
|
Chris@13
|
1097 }
|
Chris@13
|
1098 break;
|
Chris@13
|
1099 }
|
Chris@13
|
1100 }
|
Chris@13
|
1101
|
Chris@13
|
1102 size_t rf = m_readBufferFill;
|
Chris@13
|
1103 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@13
|
1104 if (rb) {
|
Chris@13
|
1105 size_t rs = rb->getReadSpace();
|
Chris@13
|
1106 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@13
|
1107 // std::cerr << "rs = " << rs << std::endl;
|
Chris@13
|
1108 if (rs < rf) rf -= rs;
|
Chris@13
|
1109 else rf = 0;
|
Chris@13
|
1110 }
|
Chris@13
|
1111
|
Chris@13
|
1112 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@13
|
1113
|
Chris@13
|
1114 size_t wf = m_writeBufferFill;
|
Chris@13
|
1115 size_t skip = 0;
|
Chris@13
|
1116 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@13
|
1117 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@13
|
1118 if (wb) {
|
Chris@13
|
1119 if (c == 0) {
|
Chris@13
|
1120
|
Chris@13
|
1121 size_t wrs = wb->getReadSpace();
|
Chris@13
|
1122 // std::cerr << "wrs = " << wrs << std::endl;
|
Chris@13
|
1123
|
Chris@13
|
1124 if (wrs < wf) wf -= wrs;
|
Chris@13
|
1125 else wf = 0;
|
Chris@13
|
1126 // std::cerr << "wf = " << wf << std::endl;
|
Chris@13
|
1127
|
Chris@13
|
1128 if (wf < rf) skip = rf - wf;
|
Chris@13
|
1129 if (skip == 0) break;
|
Chris@13
|
1130 }
|
Chris@13
|
1131
|
Chris@13
|
1132 // std::cerr << "skipping " << skip << std::endl;
|
Chris@13
|
1133 wb->skip(skip);
|
Chris@13
|
1134 }
|
Chris@13
|
1135 }
|
Chris@13
|
1136
|
Chris@13
|
1137 m_bufferScavenger.claim(m_readBuffers);
|
Chris@13
|
1138 m_readBuffers = m_writeBuffers;
|
Chris@13
|
1139 m_readBufferFill = m_writeBufferFill;
|
Chris@13
|
1140 std::cerr << "unified" << std::endl;
|
Chris@13
|
1141 }
|
Chris@13
|
1142
|
Chris@13
|
1143 void
|
Chris@0
|
1144 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
|
Chris@0
|
1145 {
|
Chris@0
|
1146 AudioCallbackPlaySource &s(m_source);
|
Chris@0
|
1147
|
Chris@0
|
1148 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1149 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@0
|
1150 #endif
|
Chris@0
|
1151
|
Chris@0
|
1152 s.m_mutex.lock();
|
Chris@0
|
1153
|
Chris@0
|
1154 bool previouslyPlaying = s.m_playing;
|
Chris@7
|
1155 bool work = false;
|
Chris@0
|
1156
|
Chris@0
|
1157 while (!s.m_exiting) {
|
Chris@0
|
1158
|
Chris@13
|
1159 s.unifyRingBuffers();
|
Chris@6
|
1160 s.m_bufferScavenger.scavenge();
|
Chris@0
|
1161 s.m_timeStretcherScavenger.scavenge();
|
Chris@0
|
1162
|
Chris@7
|
1163 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@24
|
1164
|
Chris@24
|
1165 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@24
|
1166 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@24
|
1167 #endif
|
Chris@7
|
1168
|
Chris@7
|
1169 s.m_mutex.unlock();
|
Chris@7
|
1170 s.m_mutex.lock();
|
Chris@7
|
1171
|
Chris@7
|
1172 } else {
|
Chris@7
|
1173
|
Chris@7
|
1174 float ms = 100;
|
Chris@7
|
1175 if (s.getSourceSampleRate() > 0) {
|
Chris@7
|
1176 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@7
|
1177 }
|
Chris@7
|
1178
|
Chris@7
|
1179 if (s.m_playing) ms /= 10;
|
Chris@7
|
1180
|
Chris@7
|
1181 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@7
|
1182 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@7
|
1183 #endif
|
Chris@7
|
1184
|
Chris@7
|
1185 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@0
|
1186 }
|
Chris@0
|
1187
|
Chris@0
|
1188 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1189 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@0
|
1190 #endif
|
Chris@0
|
1191
|
Chris@7
|
1192 work = false;
|
Chris@7
|
1193
|
Chris@0
|
1194 if (!s.getSourceSampleRate()) continue;
|
Chris@0
|
1195
|
Chris@0
|
1196 bool playing = s.m_playing;
|
Chris@0
|
1197
|
Chris@0
|
1198 if (playing && !previouslyPlaying) {
|
Chris@0
|
1199 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1200 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@0
|
1201 #endif
|
Chris@13
|
1202 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@6
|
1203 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@6
|
1204 if (rb) rb->reset();
|
Chris@0
|
1205 }
|
Chris@0
|
1206 }
|
Chris@0
|
1207 previouslyPlaying = playing;
|
Chris@0
|
1208
|
Chris@7
|
1209 work = s.fillBuffers();
|
Chris@0
|
1210 }
|
Chris@0
|
1211
|
Chris@0
|
1212 s.m_mutex.unlock();
|
Chris@0
|
1213 }
|
Chris@0
|
1214
|
Chris@0
|
1215
|
Chris@0
|
1216
|
Chris@0
|
1217 #ifdef INCLUDE_MOCFILES
|
Chris@0
|
1218 #include "AudioCallbackPlaySource.moc.cpp"
|
Chris@0
|
1219 #endif
|
Chris@0
|
1220
|