annotate audioio/AudioCallbackPlaySource.cpp @ 22:7f32bb07629a

* Add editing for auralisation plugin parameters and programs * Rename and reorganise the sample plugin sample set
author Chris Cannam
date Thu, 23 Mar 2006 15:49:41 +0000
parents ebe07d3560e6
children a0900900a6f6
rev   line source
Chris@19 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@21 4 Sonic Visualiser
Chris@21 5 An audio file viewer and annotation editor.
Chris@21 6 Centre for Digital Music, Queen Mary, University of London.
Chris@21 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@21 9 This program is free software; you can redistribute it and/or
Chris@21 10 modify it under the terms of the GNU General Public License as
Chris@21 11 published by the Free Software Foundation; either version 2 of the
Chris@21 12 License, or (at your option) any later version. See the file
Chris@21 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "AudioCallbackPlaySource.h"
Chris@0 17
Chris@0 18 #include "AudioGenerator.h"
Chris@0 19
Chris@0 20 #include "base/Model.h"
Chris@0 21 #include "base/ViewManager.h"
Chris@12 22 #include "base/PlayParameterRepository.h"
Chris@0 23 #include "model/DenseTimeValueModel.h"
Chris@0 24 #include "model/SparseOneDimensionalModel.h"
Chris@0 25 #include "dsp/timestretching/IntegerTimeStretcher.h"
Chris@0 26
Chris@0 27 #include <iostream>
Chris@6 28 #include <cassert>
Chris@0 29
Chris@0 30 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@13 31 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@0 32
Chris@0 33 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
Chris@0 34 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 35
Chris@0 36 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 37 m_viewManager(manager),
Chris@0 38 m_audioGenerator(new AudioGenerator(manager)),
Chris@6 39 m_readBuffers(0),
Chris@6 40 m_writeBuffers(0),
Chris@13 41 m_readBufferFill(0),
Chris@13 42 m_writeBufferFill(0),
Chris@13 43 m_bufferScavenger(1),
Chris@6 44 m_sourceChannelCount(0),
Chris@0 45 m_blockSize(1024),
Chris@0 46 m_sourceSampleRate(0),
Chris@0 47 m_targetSampleRate(0),
Chris@0 48 m_playLatency(0),
Chris@0 49 m_playing(false),
Chris@0 50 m_exiting(false),
Chris@4 51 m_lastModelEndFrame(0),
Chris@0 52 m_outputLeft(0.0),
Chris@0 53 m_outputRight(0.0),
Chris@0 54 m_slowdownCounter(0),
Chris@0 55 m_timeStretcher(0),
Chris@0 56 m_fillThread(0),
Chris@0 57 m_converter(0)
Chris@0 58 {
Chris@0 59 m_viewManager->setAudioPlaySource(this);
Chris@3 60
Chris@3 61 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@3 62 this, SLOT(selectionChanged()));
Chris@3 63 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@3 64 this, SLOT(playLoopModeChanged()));
Chris@3 65 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@3 66 this, SLOT(playSelectionModeChanged()));
Chris@12 67
Chris@12 68 connect(PlayParameterRepository::instance(),
Chris@12 69 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@12 70 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@0 71 }
Chris@0 72
Chris@0 73 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 74 {
Chris@0 75 m_exiting = true;
Chris@0 76
Chris@0 77 if (m_fillThread) {
Chris@0 78 m_condition.wakeAll();
Chris@0 79 m_fillThread->wait();
Chris@0 80 delete m_fillThread;
Chris@0 81 }
Chris@0 82
Chris@0 83 clearModels();
Chris@6 84
Chris@6 85 if (m_readBuffers != m_writeBuffers) {
Chris@6 86 delete m_readBuffers;
Chris@6 87 }
Chris@6 88
Chris@6 89 delete m_writeBuffers;
Chris@6 90
Chris@6 91 m_bufferScavenger.scavenge(true);
Chris@0 92 }
Chris@0 93
Chris@0 94 void
Chris@0 95 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 96 {
Chris@10 97 bool canPlay = m_audioGenerator->addModel(model);
Chris@8 98
Chris@0 99 m_mutex.lock();
Chris@0 100
Chris@0 101 m_models.insert(model);
Chris@4 102 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@4 103 m_lastModelEndFrame = model->getEndFrame();
Chris@4 104 }
Chris@0 105
Chris@0 106 bool buffersChanged = false, srChanged = false;
Chris@0 107
Chris@0 108 if (m_sourceSampleRate == 0) {
Chris@0 109
Chris@0 110 m_sourceSampleRate = model->getSampleRate();
Chris@0 111 srChanged = true;
Chris@0 112
Chris@0 113 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@0 114 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@0 115 << "New model sample rate does not match" << std::endl
Chris@0 116 << "existing model(s) (new " << model->getSampleRate()
Chris@0 117 << " vs " << m_sourceSampleRate
Chris@0 118 << "), playback will be wrong"
Chris@0 119 << std::endl;
Chris@0 120 }
Chris@0 121
Chris@0 122 size_t modelChannels = 1;
Chris@0 123 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 124 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@6 125 if (modelChannels > m_sourceChannelCount) {
Chris@6 126 m_sourceChannelCount = modelChannels;
Chris@0 127 }
Chris@0 128
Chris@6 129 std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@6 130
Chris@13 131 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@13 132 clearRingBuffers(true, getTargetChannelCount());
Chris@6 133 buffersChanged = true;
Chris@6 134 } else {
Chris@10 135 if (canPlay) clearRingBuffers(true);
Chris@0 136 }
Chris@0 137
Chris@0 138 if (buffersChanged || srChanged) {
Chris@0 139 if (m_converter) {
Chris@0 140 src_delete(m_converter);
Chris@0 141 m_converter = 0;
Chris@0 142 }
Chris@0 143 }
Chris@0 144
Chris@0 145 m_mutex.unlock();
Chris@0 146
Chris@13 147 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@13 148
Chris@0 149 if (!m_fillThread) {
Chris@0 150 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
Chris@0 151 m_fillThread->start();
Chris@0 152 }
Chris@0 153
Chris@0 154 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 155 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
Chris@0 156 #endif
Chris@0 157
Chris@1 158 if (buffersChanged || srChanged) {
Chris@1 159 emit modelReplaced();
Chris@0 160 }
Chris@6 161
Chris@6 162 m_condition.wakeAll();
Chris@0 163 }
Chris@0 164
Chris@0 165 void
Chris@0 166 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 167 {
Chris@0 168 m_mutex.lock();
Chris@0 169
Chris@0 170 m_models.erase(model);
Chris@0 171
Chris@0 172 if (m_models.empty()) {
Chris@0 173 if (m_converter) {
Chris@0 174 src_delete(m_converter);
Chris@0 175 m_converter = 0;
Chris@0 176 }
Chris@0 177 m_sourceSampleRate = 0;
Chris@0 178 }
Chris@0 179
Chris@4 180 size_t lastEnd = 0;
Chris@4 181 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@4 182 i != m_models.end(); ++i) {
Chris@18 183 std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@4 184 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@18 185 std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@4 186 }
Chris@4 187 m_lastModelEndFrame = lastEnd;
Chris@4 188
Chris@8 189 m_mutex.unlock();
Chris@8 190
Chris@0 191 m_audioGenerator->removeModel(model);
Chris@0 192
Chris@6 193 clearRingBuffers();
Chris@0 194 }
Chris@0 195
Chris@0 196 void
Chris@0 197 AudioCallbackPlaySource::clearModels()
Chris@0 198 {
Chris@0 199 m_mutex.lock();
Chris@0 200
Chris@0 201 m_models.clear();
Chris@0 202
Chris@0 203 if (m_converter) {
Chris@0 204 src_delete(m_converter);
Chris@0 205 m_converter = 0;
Chris@0 206 }
Chris@0 207
Chris@4 208 m_lastModelEndFrame = 0;
Chris@4 209
Chris@0 210 m_sourceSampleRate = 0;
Chris@0 211
Chris@0 212 m_mutex.unlock();
Chris@8 213
Chris@8 214 m_audioGenerator->clearModels();
Chris@0 215 }
Chris@0 216
Chris@0 217 void
Chris@6 218 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@6 219 {
Chris@6 220 if (!haveLock) m_mutex.lock();
Chris@6 221
Chris@6 222 if (count == 0) {
Chris@6 223 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@6 224 }
Chris@6 225
Chris@13 226 size_t sf = m_readBufferFill;
Chris@13 227 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@13 228 if (rb) {
Chris@13 229 //!!! This is incorrect if we're in a non-contiguous selection
Chris@13 230 //Same goes for all related code (subtracting the read space
Chris@13 231 //from the fill frame to try to establish where the effective
Chris@13 232 //pre-resample/timestretch read pointer is)
Chris@13 233 size_t rs = rb->getReadSpace();
Chris@13 234 if (rs < sf) sf -= rs;
Chris@13 235 else sf = 0;
Chris@13 236 }
Chris@13 237 m_writeBufferFill = sf;
Chris@13 238
Chris@6 239 if (m_readBuffers != m_writeBuffers) {
Chris@6 240 delete m_writeBuffers;
Chris@6 241 }
Chris@6 242
Chris@6 243 m_writeBuffers = new RingBufferVector;
Chris@6 244
Chris@6 245 for (size_t i = 0; i < count; ++i) {
Chris@6 246 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@6 247 }
Chris@6 248
Chris@6 249 std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@6 250 << count << " write buffers" << std::endl;
Chris@6 251
Chris@6 252 if (!haveLock) {
Chris@6 253 m_mutex.unlock();
Chris@8 254 //!!! m_condition.wakeAll();
Chris@6 255 }
Chris@6 256 }
Chris@6 257
Chris@6 258 void
Chris@0 259 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 260 {
Chris@5 261 if (m_viewManager->getPlaySelectionMode() &&
Chris@5 262 !m_viewManager->getSelections().empty()) {
Chris@9 263 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@9 264 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@4 265 if (i != selections.end()) {
Chris@4 266 if (startFrame < i->getStartFrame()) {
Chris@4 267 startFrame = i->getStartFrame();
Chris@4 268 } else {
Chris@9 269 MultiSelection::SelectionList::iterator j = selections.end();
Chris@4 270 --j;
Chris@4 271 if (startFrame >= j->getEndFrame()) {
Chris@4 272 startFrame = i->getStartFrame();
Chris@4 273 }
Chris@4 274 }
Chris@4 275 }
Chris@5 276 } else {
Chris@5 277 if (startFrame >= m_lastModelEndFrame) {
Chris@5 278 startFrame = 0;
Chris@5 279 }
Chris@4 280 }
Chris@4 281
Chris@0 282 // The fill thread will automatically empty its buffers before
Chris@0 283 // starting again if we have not so far been playing, but not if
Chris@0 284 // we're just re-seeking.
Chris@0 285
Chris@6 286 m_mutex.lock();
Chris@0 287 if (m_playing) {
Chris@13 288 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@6 289 if (m_readBuffers) {
Chris@13 290 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 291 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@6 292 if (rb) rb->reset();
Chris@6 293 }
Chris@0 294 }
Chris@6 295 if (m_converter) src_reset(m_converter);
Chris@0 296 } else {
Chris@6 297 if (m_converter) src_reset(m_converter);
Chris@13 298 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 299 }
Chris@6 300 m_mutex.unlock();
Chris@0 301
Chris@0 302 m_audioGenerator->reset();
Chris@0 303
Chris@0 304 m_playing = true;
Chris@0 305 m_condition.wakeAll();
Chris@4 306 emit playStatusChanged(m_playing);
Chris@0 307 }
Chris@0 308
Chris@0 309 void
Chris@0 310 AudioCallbackPlaySource::stop()
Chris@0 311 {
Chris@0 312 m_playing = false;
Chris@0 313 m_condition.wakeAll();
Chris@4 314 emit playStatusChanged(m_playing);
Chris@0 315 }
Chris@0 316
Chris@0 317 void
Chris@3 318 AudioCallbackPlaySource::selectionChanged()
Chris@3 319 {
Chris@3 320 if (m_viewManager->getPlaySelectionMode()) {
Chris@6 321 clearRingBuffers();
Chris@3 322 }
Chris@3 323 }
Chris@3 324
Chris@3 325 void
Chris@3 326 AudioCallbackPlaySource::playLoopModeChanged()
Chris@3 327 {
Chris@6 328 clearRingBuffers();
Chris@3 329 }
Chris@3 330
Chris@3 331 void
Chris@3 332 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@3 333 {
Chris@3 334 if (!m_viewManager->getSelections().empty()) {
Chris@6 335 clearRingBuffers();
Chris@3 336 }
Chris@3 337 }
Chris@3 338
Chris@3 339 void
Chris@12 340 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
Chris@12 341 {
Chris@12 342 clearRingBuffers();
Chris@12 343 }
Chris@12 344
Chris@12 345 void
Chris@0 346 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 347 {
Chris@0 348 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@6 349 assert(size < m_ringBufferSize);
Chris@0 350 m_blockSize = size;
Chris@0 351 }
Chris@0 352
Chris@0 353 size_t
Chris@0 354 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 355 {
Chris@0 356 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 357 return m_blockSize;
Chris@0 358 }
Chris@0 359
Chris@0 360 void
Chris@0 361 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 362 {
Chris@0 363 m_playLatency = latency;
Chris@0 364 }
Chris@0 365
Chris@0 366 size_t
Chris@0 367 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 368 {
Chris@0 369 return m_playLatency;
Chris@0 370 }
Chris@0 371
Chris@0 372 size_t
Chris@0 373 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 374 {
Chris@0 375 bool resample = false;
Chris@0 376 double ratio = 1.0;
Chris@0 377
Chris@0 378 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 379 resample = true;
Chris@0 380 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 381 }
Chris@0 382
Chris@0 383 size_t readSpace = 0;
Chris@13 384 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 385 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@6 386 if (rb) {
Chris@6 387 size_t spaceHere = rb->getReadSpace();
Chris@6 388 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@6 389 }
Chris@0 390 }
Chris@0 391
Chris@0 392 if (resample) {
Chris@0 393 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 394 }
Chris@0 395
Chris@0 396 size_t latency = m_playLatency;
Chris@0 397 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@0 398
Chris@0 399 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 400 if (timeStretcher) {
Chris@0 401 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
Chris@0 402 }
Chris@0 403
Chris@3 404 latency += readSpace;
Chris@13 405 size_t bufferedFrame = m_readBufferFill;
Chris@3 406
Chris@5 407 bool looping = m_viewManager->getPlayLoopMode();
Chris@5 408 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@5 409 !m_viewManager->getSelections().empty());
Chris@5 410
Chris@3 411 size_t framePlaying = bufferedFrame;
Chris@5 412
Chris@5 413 if (looping && !constrained) {
Chris@5 414 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@4 415 }
Chris@3 416
Chris@5 417 if (framePlaying > latency) framePlaying -= latency;
Chris@5 418 else framePlaying = 0;
Chris@5 419
Chris@5 420 if (!constrained) {
Chris@5 421 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@5 422 framePlaying = m_lastModelEndFrame;
Chris@5 423 stop();
Chris@5 424 }
Chris@3 425 return framePlaying;
Chris@0 426 }
Chris@0 427
Chris@9 428 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@9 429 MultiSelection::SelectionList::const_iterator i;
Chris@3 430
Chris@4 431 i = selections.begin();
Chris@4 432 size_t rangeStart = i->getStartFrame();
Chris@4 433
Chris@4 434 i = selections.end();
Chris@4 435 --i;
Chris@4 436 size_t rangeEnd = i->getEndFrame();
Chris@4 437
Chris@3 438 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@3 439 if (i->contains(bufferedFrame)) break;
Chris@3 440 }
Chris@3 441
Chris@3 442 size_t f = bufferedFrame;
Chris@3 443
Chris@4 444 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@3 445
Chris@3 446 if (i == selections.end()) {
Chris@3 447 --i;
Chris@3 448 if (i->getEndFrame() + latency < f) {
Chris@4 449 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@4 450
Chris@5 451 if (!looping && (framePlaying > rangeEnd)) {
Chris@4 452 // std::cerr << "STOPPING" << std::endl;
Chris@4 453 stop();
Chris@4 454 return rangeEnd;
Chris@4 455 } else {
Chris@4 456 return framePlaying;
Chris@4 457 }
Chris@3 458 } else {
Chris@4 459 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@3 460 latency -= (f - i->getEndFrame());
Chris@3 461 f = i->getEndFrame();
Chris@3 462 }
Chris@3 463 }
Chris@3 464
Chris@4 465 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@3 466
Chris@3 467 while (latency > 0) {
Chris@3 468 size_t offset = f - i->getStartFrame();
Chris@3 469 if (offset >= latency) {
Chris@3 470 if (f > latency) {
Chris@3 471 framePlaying = f - latency;
Chris@3 472 } else {
Chris@3 473 framePlaying = 0;
Chris@3 474 }
Chris@3 475 break;
Chris@3 476 } else {
Chris@3 477 if (i == selections.begin()) {
Chris@5 478 if (looping) {
Chris@3 479 i = selections.end();
Chris@3 480 }
Chris@3 481 }
Chris@3 482 latency -= offset;
Chris@3 483 --i;
Chris@3 484 f = i->getEndFrame();
Chris@3 485 }
Chris@3 486 }
Chris@0 487
Chris@0 488 return framePlaying;
Chris@0 489 }
Chris@0 490
Chris@0 491 void
Chris@0 492 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 493 {
Chris@0 494 m_outputLeft = left;
Chris@0 495 m_outputRight = right;
Chris@0 496 }
Chris@0 497
Chris@0 498 bool
Chris@0 499 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 500 {
Chris@0 501 left = m_outputLeft;
Chris@0 502 right = m_outputRight;
Chris@0 503 return true;
Chris@0 504 }
Chris@0 505
Chris@0 506 void
Chris@0 507 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 508 {
Chris@0 509 m_targetSampleRate = sr;
Chris@1 510
Chris@1 511 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@1 512
Chris@1 513 int err = 0;
Chris@13 514 m_converter = src_new(SRC_SINC_BEST_QUALITY,
Chris@13 515 getTargetChannelCount(), &err);
Chris@1 516 if (!m_converter) {
Chris@1 517 std::cerr
Chris@1 518 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@1 519 << src_strerror(err) << std::endl;
Chris@1 520 }
Chris@1 521
Chris@1 522 emit sampleRateMismatch(getSourceSampleRate(), getTargetSampleRate());
Chris@1 523 }
Chris@0 524 }
Chris@0 525
Chris@0 526 size_t
Chris@0 527 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 528 {
Chris@0 529 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 530 else return getSourceSampleRate();
Chris@0 531 }
Chris@0 532
Chris@0 533 size_t
Chris@0 534 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 535 {
Chris@6 536 return m_sourceChannelCount;
Chris@0 537 }
Chris@0 538
Chris@0 539 size_t
Chris@13 540 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@13 541 {
Chris@13 542 if (m_sourceChannelCount < 2) return 2;
Chris@13 543 return m_sourceChannelCount;
Chris@13 544 }
Chris@13 545
Chris@13 546 size_t
Chris@0 547 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 548 {
Chris@0 549 return m_sourceSampleRate;
Chris@0 550 }
Chris@0 551
Chris@0 552 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
Chris@0 553 size_t factor,
Chris@0 554 size_t blockSize) :
Chris@0 555 m_factor(factor),
Chris@0 556 m_blockSize(blockSize)
Chris@0 557 {
Chris@0 558 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
Chris@0 559
Chris@0 560 for (size_t ch = 0; ch < channels; ++ch) {
Chris@0 561 m_stretcher[ch] = StretcherBuffer
Chris@0 562 //!!! We really need to measure performance and work out
Chris@0 563 //what sort of quality level to use -- or at least to
Chris@0 564 //allow the user to configure it
Chris@0 565 (new IntegerTimeStretcher(factor, blockSize, 128),
Chris@0 566 new double[blockSize * factor]);
Chris@0 567 }
Chris@0 568 m_stretchInputBuffer = new double[blockSize];
Chris@0 569 }
Chris@0 570
Chris@0 571 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
Chris@0 572 {
Chris@0 573 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
Chris@0 574
Chris@0 575 while (!m_stretcher.empty()) {
Chris@0 576 delete m_stretcher.begin()->second.first;
Chris@0 577 delete[] m_stretcher.begin()->second.second;
Chris@0 578 m_stretcher.erase(m_stretcher.begin());
Chris@0 579 }
Chris@0 580 delete m_stretchInputBuffer;
Chris@0 581 }
Chris@0 582
Chris@0 583 IntegerTimeStretcher *
Chris@0 584 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
Chris@0 585 {
Chris@0 586 return m_stretcher[channel].first;
Chris@0 587 }
Chris@0 588
Chris@0 589 double *
Chris@0 590 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
Chris@0 591 {
Chris@0 592 return m_stretcher[channel].second;
Chris@0 593 }
Chris@0 594
Chris@0 595 double *
Chris@0 596 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
Chris@0 597 {
Chris@0 598 return m_stretchInputBuffer;
Chris@0 599 }
Chris@0 600
Chris@0 601 void
Chris@0 602 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
Chris@0 603 {
Chris@0 604 getStretcher(channel)->process(getInputBuffer(),
Chris@0 605 getOutputBuffer(channel),
Chris@0 606 m_blockSize);
Chris@0 607 }
Chris@0 608
Chris@0 609 void
Chris@0 610 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
Chris@0 611 {
Chris@0 612 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 613 // later (as a call to getSourceSamples may still be using it)
Chris@0 614
Chris@0 615 TimeStretcherData *existingStretcher = m_timeStretcher;
Chris@0 616
Chris@0 617 if (existingStretcher && existingStretcher->getFactor() == factor) {
Chris@0 618 return;
Chris@0 619 }
Chris@0 620
Chris@0 621 if (factor > 1) {
Chris@0 622 TimeStretcherData *newStretcher = new TimeStretcherData
Chris@13 623 (getTargetChannelCount(), factor, getTargetBlockSize());
Chris@0 624 m_slowdownCounter = 0;
Chris@0 625 m_timeStretcher = newStretcher;
Chris@0 626 } else {
Chris@0 627 m_timeStretcher = 0;
Chris@0 628 }
Chris@0 629
Chris@0 630 if (existingStretcher) {
Chris@0 631 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 632 }
Chris@0 633 }
Chris@0 634
Chris@0 635 size_t
Chris@0 636 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 637 {
Chris@0 638 if (!m_playing) {
Chris@13 639 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 640 for (size_t i = 0; i < count; ++i) {
Chris@0 641 buffer[ch][i] = 0.0;
Chris@0 642 }
Chris@0 643 }
Chris@0 644 return 0;
Chris@0 645 }
Chris@0 646
Chris@0 647 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 648
Chris@0 649 if (!timeStretcher || timeStretcher->getFactor() == 1) {
Chris@0 650
Chris@0 651 size_t got = 0;
Chris@0 652
Chris@13 653 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 654
Chris@6 655 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@0 656
Chris@6 657 if (rb) {
Chris@0 658
Chris@6 659 // this is marginally more likely to leave our channels in
Chris@6 660 // sync after a processing failure than just passing "count":
Chris@6 661 size_t request = count;
Chris@6 662 if (ch > 0) request = got;
Chris@6 663
Chris@6 664 got = rb->read(buffer[ch], request);
Chris@0 665
Chris@7 666 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@6 667 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 668 #endif
Chris@6 669 }
Chris@0 670
Chris@13 671 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@6 672 for (size_t i = got; i < count; ++i) {
Chris@6 673 buffer[ch][i] = 0.0;
Chris@6 674 }
Chris@0 675 }
Chris@0 676 }
Chris@0 677
Chris@0 678 m_condition.wakeAll();
Chris@0 679 return got;
Chris@0 680 }
Chris@0 681
Chris@0 682 if (m_slowdownCounter == 0) {
Chris@0 683
Chris@0 684 size_t got = 0;
Chris@0 685 double *ib = timeStretcher->getInputBuffer();
Chris@0 686
Chris@13 687 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 688
Chris@6 689 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@6 690
Chris@6 691 if (rb) {
Chris@6 692
Chris@6 693 size_t request = count;
Chris@6 694 if (ch > 0) request = got; // see above
Chris@6 695 got = rb->read(buffer[ch], request);
Chris@0 696
Chris@0 697 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@6 698 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
Chris@0 699 #endif
Chris@0 700
Chris@6 701 for (size_t i = 0; i < count; ++i) {
Chris@6 702 ib[i] = buffer[ch][i];
Chris@6 703 }
Chris@6 704
Chris@6 705 timeStretcher->run(ch);
Chris@0 706 }
Chris@0 707 }
Chris@0 708
Chris@0 709 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
Chris@0 710 // reset this in case the factor has changed leaving the
Chris@0 711 // counter out of range
Chris@0 712 m_slowdownCounter = 0;
Chris@0 713 }
Chris@0 714
Chris@13 715 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 716
Chris@0 717 double *ob = timeStretcher->getOutputBuffer(ch);
Chris@0 718
Chris@0 719 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 720 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
Chris@0 721 #endif
Chris@0 722
Chris@0 723 for (size_t i = 0; i < count; ++i) {
Chris@0 724 buffer[ch][i] = ob[m_slowdownCounter * count + i];
Chris@0 725 }
Chris@0 726 }
Chris@0 727
Chris@7 728 //!!! if (m_slowdownCounter == 0) m_condition.wakeAll();
Chris@0 729 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
Chris@0 730 return count;
Chris@0 731 }
Chris@0 732
Chris@6 733 // Called from fill thread, m_playing true, mutex held
Chris@7 734 bool
Chris@0 735 AudioCallbackPlaySource::fillBuffers()
Chris@0 736 {
Chris@0 737 static float *tmp = 0;
Chris@0 738 static size_t tmpSize = 0;
Chris@0 739
Chris@0 740 size_t space = 0;
Chris@13 741 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 742 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 743 if (wb) {
Chris@6 744 size_t spaceHere = wb->getWriteSpace();
Chris@6 745 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@6 746 }
Chris@0 747 }
Chris@0 748
Chris@7 749 if (space == 0) return false;
Chris@4 750
Chris@13 751 size_t f = m_writeBufferFill;
Chris@13 752
Chris@13 753 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@13 754
Chris@0 755 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 756 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 757 #endif
Chris@0 758
Chris@0 759 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 760 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 761 #endif
Chris@0 762
Chris@0 763 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@1 764
Chris@1 765 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@1 766 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@1 767 #endif
Chris@1 768
Chris@13 769 size_t channels = getTargetChannelCount();
Chris@13 770
Chris@0 771 size_t orig = space;
Chris@0 772 size_t got = 0;
Chris@0 773
Chris@0 774 static float **bufferPtrs = 0;
Chris@0 775 static size_t bufferPtrCount = 0;
Chris@0 776
Chris@0 777 if (bufferPtrCount < channels) {
Chris@0 778 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 779 bufferPtrs = new float *[channels];
Chris@0 780 bufferPtrCount = channels;
Chris@0 781 }
Chris@0 782
Chris@0 783 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 784
Chris@1 785 if (resample && !m_converter) {
Chris@1 786 static bool warned = false;
Chris@1 787 if (!warned) {
Chris@1 788 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@1 789 warned = true;
Chris@1 790 }
Chris@1 791 }
Chris@1 792
Chris@0 793 if (resample && m_converter) {
Chris@0 794
Chris@0 795 double ratio =
Chris@0 796 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 797 orig = size_t(orig / ratio + 0.1);
Chris@0 798
Chris@0 799 // orig must be a multiple of generatorBlockSize
Chris@0 800 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@7 801 if (orig == 0) return false;
Chris@0 802
Chris@0 803 size_t work = std::max(orig, space);
Chris@0 804
Chris@0 805 // We only allocate one buffer, but we use it in two halves.
Chris@0 806 // We place the non-interleaved values in the second half of
Chris@0 807 // the buffer (orig samples for channel 0, orig samples for
Chris@0 808 // channel 1 etc), and then interleave them into the first
Chris@0 809 // half of the buffer. Then we resample back into the second
Chris@0 810 // half (interleaved) and de-interleave the results back to
Chris@0 811 // the start of the buffer for insertion into the ringbuffers.
Chris@0 812 // What a faff -- especially as we've already de-interleaved
Chris@0 813 // the audio data from the source file elsewhere before we
Chris@0 814 // even reach this point.
Chris@0 815
Chris@0 816 if (tmpSize < channels * work * 2) {
Chris@0 817 delete[] tmp;
Chris@0 818 tmp = new float[channels * work * 2];
Chris@0 819 tmpSize = channels * work * 2;
Chris@0 820 }
Chris@0 821
Chris@0 822 float *nonintlv = tmp + channels * work;
Chris@0 823 float *intlv = tmp;
Chris@0 824 float *srcout = tmp + channels * work;
Chris@0 825
Chris@0 826 for (size_t c = 0; c < channels; ++c) {
Chris@0 827 for (size_t i = 0; i < orig; ++i) {
Chris@0 828 nonintlv[channels * i + c] = 0.0f;
Chris@0 829 }
Chris@0 830 }
Chris@0 831
Chris@3 832 for (size_t c = 0; c < channels; ++c) {
Chris@3 833 bufferPtrs[c] = nonintlv + c * orig;
Chris@3 834 }
Chris@0 835
Chris@6 836 got = mixModels(f, orig, bufferPtrs);
Chris@0 837
Chris@0 838 // and interleave into first half
Chris@0 839 for (size_t c = 0; c < channels; ++c) {
Chris@6 840 for (size_t i = 0; i < got; ++i) {
Chris@6 841 float sample = nonintlv[c * got + i];
Chris@0 842 intlv[channels * i + c] = sample;
Chris@0 843 }
Chris@0 844 }
Chris@0 845
Chris@0 846 SRC_DATA data;
Chris@0 847 data.data_in = intlv;
Chris@0 848 data.data_out = srcout;
Chris@6 849 data.input_frames = got;
Chris@0 850 data.output_frames = work;
Chris@0 851 data.src_ratio = ratio;
Chris@0 852 data.end_of_input = 0;
Chris@0 853
Chris@0 854 int err = src_process(m_converter, &data);
Chris@6 855 // size_t toCopy = size_t(work * ratio + 0.1);
Chris@6 856 size_t toCopy = size_t(got * ratio + 0.1);
Chris@6 857
Chris@0 858 if (err) {
Chris@0 859 std::cerr
Chris@0 860 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 861 << src_strerror(err) << std::endl;
Chris@0 862 //!!! Then what?
Chris@0 863 } else {
Chris@0 864 got = data.input_frames_used;
Chris@0 865 toCopy = data.output_frames_gen;
Chris@0 866 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 867 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 868 #endif
Chris@0 869 }
Chris@0 870
Chris@0 871 for (size_t c = 0; c < channels; ++c) {
Chris@0 872 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 873 tmp[i] = srcout[channels * i + c];
Chris@0 874 }
Chris@6 875 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 876 if (wb) wb->write(tmp, toCopy);
Chris@0 877 }
Chris@3 878
Chris@13 879 m_writeBufferFill = f;
Chris@13 880 if (readWriteEqual) m_readBufferFill = f;
Chris@13 881
Chris@0 882 } else {
Chris@0 883
Chris@0 884 // space must be a multiple of generatorBlockSize
Chris@0 885 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@7 886 if (space == 0) return false;
Chris@0 887
Chris@0 888 if (tmpSize < channels * space) {
Chris@0 889 delete[] tmp;
Chris@0 890 tmp = new float[channels * space];
Chris@0 891 tmpSize = channels * space;
Chris@0 892 }
Chris@0 893
Chris@0 894 for (size_t c = 0; c < channels; ++c) {
Chris@0 895
Chris@0 896 bufferPtrs[c] = tmp + c * space;
Chris@3 897
Chris@0 898 for (size_t i = 0; i < space; ++i) {
Chris@0 899 tmp[c * space + i] = 0.0f;
Chris@0 900 }
Chris@0 901 }
Chris@0 902
Chris@6 903 size_t got = mixModels(f, space, bufferPtrs);
Chris@0 904
Chris@0 905 for (size_t c = 0; c < channels; ++c) {
Chris@0 906
Chris@6 907 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 908 if (wb) wb->write(bufferPtrs[c], got);
Chris@0 909
Chris@0 910 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@6 911 if (wb)
Chris@6 912 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
Chris@6 913 << wb->getReadSpace() << " to read"
Chris@6 914 << std::endl;
Chris@0 915 #endif
Chris@0 916 }
Chris@3 917
Chris@13 918 m_writeBufferFill = f;
Chris@13 919 if (readWriteEqual) m_readBufferFill = f;
Chris@13 920
Chris@3 921 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@0 922 }
Chris@7 923
Chris@7 924 return true;
Chris@3 925 }
Chris@3 926
Chris@6 927 size_t
Chris@3 928 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@3 929 {
Chris@3 930 size_t processed = 0;
Chris@3 931 size_t chunkStart = frame;
Chris@3 932 size_t chunkSize = count;
Chris@6 933 size_t selectionSize = 0;
Chris@3 934 size_t nextChunkStart = chunkStart + chunkSize;
Chris@0 935
Chris@5 936 bool looping = m_viewManager->getPlayLoopMode();
Chris@5 937 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@5 938 !m_viewManager->getSelections().empty());
Chris@3 939
Chris@3 940 static float **chunkBufferPtrs = 0;
Chris@3 941 static size_t chunkBufferPtrCount = 0;
Chris@13 942 size_t channels = getTargetChannelCount();
Chris@3 943
Chris@3 944 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 945 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@3 946 #endif
Chris@3 947
Chris@3 948 if (chunkBufferPtrCount < channels) {
Chris@3 949 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@3 950 chunkBufferPtrs = new float *[channels];
Chris@3 951 chunkBufferPtrCount = channels;
Chris@3 952 }
Chris@3 953
Chris@3 954 for (size_t c = 0; c < channels; ++c) {
Chris@3 955 chunkBufferPtrs[c] = buffers[c];
Chris@3 956 }
Chris@3 957
Chris@3 958 while (processed < count) {
Chris@3 959
Chris@3 960 chunkSize = count - processed;
Chris@3 961 nextChunkStart = chunkStart + chunkSize;
Chris@6 962 selectionSize = 0;
Chris@3 963
Chris@4 964 size_t fadeIn = 0, fadeOut = 0;
Chris@4 965
Chris@5 966 if (constrained) {
Chris@3 967
Chris@3 968 Selection selection =
Chris@3 969 m_viewManager->getContainingSelection(chunkStart, true);
Chris@3 970
Chris@3 971 if (selection.isEmpty()) {
Chris@5 972 if (looping) {
Chris@3 973 selection = *m_viewManager->getSelections().begin();
Chris@3 974 chunkStart = selection.getStartFrame();
Chris@4 975 fadeIn = 50;
Chris@3 976 }
Chris@3 977 }
Chris@3 978
Chris@3 979 if (selection.isEmpty()) {
Chris@3 980
Chris@3 981 chunkSize = 0;
Chris@3 982 nextChunkStart = chunkStart;
Chris@3 983
Chris@3 984 } else {
Chris@3 985
Chris@6 986 selectionSize =
Chris@6 987 selection.getEndFrame() -
Chris@6 988 selection.getStartFrame();
Chris@6 989
Chris@3 990 if (chunkStart < selection.getStartFrame()) {
Chris@3 991 chunkStart = selection.getStartFrame();
Chris@4 992 fadeIn = 50;
Chris@3 993 }
Chris@3 994
Chris@4 995 nextChunkStart = chunkStart + chunkSize;
Chris@4 996
Chris@6 997 if (nextChunkStart >= selection.getEndFrame()) {
Chris@4 998 nextChunkStart = selection.getEndFrame();
Chris@4 999 fadeOut = 50;
Chris@4 1000 }
Chris@3 1001
Chris@3 1002 chunkSize = nextChunkStart - chunkStart;
Chris@3 1003 }
Chris@4 1004
Chris@5 1005 } else if (looping && m_lastModelEndFrame > 0) {
Chris@4 1006
Chris@4 1007 if (chunkStart >= m_lastModelEndFrame) {
Chris@4 1008 chunkStart = 0;
Chris@4 1009 }
Chris@4 1010 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@4 1011 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@4 1012 }
Chris@4 1013 nextChunkStart = chunkStart + chunkSize;
Chris@3 1014 }
Chris@3 1015
Chris@6 1016 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@6 1017
Chris@3 1018 if (!chunkSize) {
Chris@3 1019 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 1020 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@3 1021 #endif
Chris@3 1022 // We need to maintain full buffers so that the other
Chris@3 1023 // thread can tell where it's got to in the playback -- so
Chris@3 1024 // return the full amount here
Chris@3 1025 frame = frame + count;
Chris@6 1026 return count;
Chris@3 1027 }
Chris@3 1028
Chris@3 1029 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 1030 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@3 1031 #endif
Chris@3 1032
Chris@3 1033 size_t got = 0;
Chris@3 1034
Chris@6 1035 if (selectionSize < 100) {
Chris@4 1036 fadeIn = 0;
Chris@4 1037 fadeOut = 0;
Chris@6 1038 } else if (selectionSize < 300) {
Chris@4 1039 if (fadeIn > 0) fadeIn = 10;
Chris@4 1040 if (fadeOut > 0) fadeOut = 10;
Chris@4 1041 }
Chris@4 1042
Chris@4 1043 if (fadeIn > 0) {
Chris@4 1044 if (processed * 2 < fadeIn) {
Chris@4 1045 fadeIn = processed * 2;
Chris@4 1046 }
Chris@4 1047 }
Chris@4 1048
Chris@4 1049 if (fadeOut > 0) {
Chris@6 1050 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@6 1051 fadeOut = (count - processed - chunkSize) * 2;
Chris@4 1052 }
Chris@4 1053 }
Chris@4 1054
Chris@3 1055 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@3 1056 mi != m_models.end(); ++mi) {
Chris@3 1057
Chris@3 1058 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@4 1059 chunkSize, chunkBufferPtrs,
Chris@4 1060 fadeIn, fadeOut);
Chris@3 1061 }
Chris@3 1062
Chris@3 1063 for (size_t c = 0; c < channels; ++c) {
Chris@3 1064 chunkBufferPtrs[c] += chunkSize;
Chris@3 1065 }
Chris@3 1066
Chris@3 1067 processed += chunkSize;
Chris@3 1068 chunkStart = nextChunkStart;
Chris@3 1069 }
Chris@3 1070
Chris@3 1071 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@7 1072 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@3 1073 #endif
Chris@3 1074
Chris@3 1075 frame = nextChunkStart;
Chris@6 1076 return processed;
Chris@3 1077 }
Chris@0 1078
Chris@0 1079 void
Chris@13 1080 AudioCallbackPlaySource::unifyRingBuffers()
Chris@13 1081 {
Chris@13 1082 if (m_readBuffers == m_writeBuffers) return;
Chris@13 1083
Chris@13 1084 // only unify if there will be something to read
Chris@13 1085 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@13 1086 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@13 1087 if (wb) {
Chris@13 1088 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@13 1089 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@13 1090 m_lastModelEndFrame) {
Chris@13 1091 // OK, we don't have enough and there's more to
Chris@13 1092 // read -- don't unify until we can do better
Chris@13 1093 return;
Chris@13 1094 }
Chris@13 1095 }
Chris@13 1096 break;
Chris@13 1097 }
Chris@13 1098 }
Chris@13 1099
Chris@13 1100 size_t rf = m_readBufferFill;
Chris@13 1101 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@13 1102 if (rb) {
Chris@13 1103 size_t rs = rb->getReadSpace();
Chris@13 1104 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@13 1105 // std::cerr << "rs = " << rs << std::endl;
Chris@13 1106 if (rs < rf) rf -= rs;
Chris@13 1107 else rf = 0;
Chris@13 1108 }
Chris@13 1109
Chris@13 1110 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@13 1111
Chris@13 1112 size_t wf = m_writeBufferFill;
Chris@13 1113 size_t skip = 0;
Chris@13 1114 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@13 1115 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@13 1116 if (wb) {
Chris@13 1117 if (c == 0) {
Chris@13 1118
Chris@13 1119 size_t wrs = wb->getReadSpace();
Chris@13 1120 // std::cerr << "wrs = " << wrs << std::endl;
Chris@13 1121
Chris@13 1122 if (wrs < wf) wf -= wrs;
Chris@13 1123 else wf = 0;
Chris@13 1124 // std::cerr << "wf = " << wf << std::endl;
Chris@13 1125
Chris@13 1126 if (wf < rf) skip = rf - wf;
Chris@13 1127 if (skip == 0) break;
Chris@13 1128 }
Chris@13 1129
Chris@13 1130 // std::cerr << "skipping " << skip << std::endl;
Chris@13 1131 wb->skip(skip);
Chris@13 1132 }
Chris@13 1133 }
Chris@13 1134
Chris@13 1135 m_bufferScavenger.claim(m_readBuffers);
Chris@13 1136 m_readBuffers = m_writeBuffers;
Chris@13 1137 m_readBufferFill = m_writeBufferFill;
Chris@13 1138 std::cerr << "unified" << std::endl;
Chris@13 1139 }
Chris@13 1140
Chris@13 1141 void
Chris@0 1142 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
Chris@0 1143 {
Chris@0 1144 AudioCallbackPlaySource &s(m_source);
Chris@0 1145
Chris@0 1146 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1147 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 1148 #endif
Chris@0 1149
Chris@0 1150 s.m_mutex.lock();
Chris@0 1151
Chris@0 1152 bool previouslyPlaying = s.m_playing;
Chris@7 1153 bool work = false;
Chris@0 1154
Chris@0 1155 while (!s.m_exiting) {
Chris@0 1156
Chris@13 1157 s.unifyRingBuffers();
Chris@6 1158 s.m_bufferScavenger.scavenge();
Chris@0 1159 s.m_timeStretcherScavenger.scavenge();
Chris@0 1160
Chris@7 1161 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@7 1162
Chris@7 1163 s.m_mutex.unlock();
Chris@7 1164 s.m_mutex.lock();
Chris@7 1165
Chris@7 1166 } else {
Chris@7 1167
Chris@7 1168 float ms = 100;
Chris@7 1169 if (s.getSourceSampleRate() > 0) {
Chris@7 1170 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@7 1171 }
Chris@7 1172
Chris@7 1173 if (s.m_playing) ms /= 10;
Chris@7 1174
Chris@7 1175 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@7 1176 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@7 1177 #endif
Chris@7 1178
Chris@7 1179 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@0 1180 }
Chris@0 1181
Chris@0 1182 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1183 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 1184 #endif
Chris@0 1185
Chris@7 1186 work = false;
Chris@7 1187
Chris@0 1188 if (!s.getSourceSampleRate()) continue;
Chris@0 1189
Chris@0 1190 bool playing = s.m_playing;
Chris@0 1191
Chris@0 1192 if (playing && !previouslyPlaying) {
Chris@0 1193 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1194 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 1195 #endif
Chris@13 1196 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@6 1197 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@6 1198 if (rb) rb->reset();
Chris@0 1199 }
Chris@0 1200 }
Chris@0 1201 previouslyPlaying = playing;
Chris@0 1202
Chris@7 1203 work = s.fillBuffers();
Chris@0 1204 }
Chris@0 1205
Chris@0 1206 s.m_mutex.unlock();
Chris@0 1207 }
Chris@0 1208
Chris@0 1209
Chris@0 1210
Chris@0 1211 #ifdef INCLUDE_MOCFILES
Chris@0 1212 #include "AudioCallbackPlaySource.moc.cpp"
Chris@0 1213 #endif
Chris@0 1214