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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "base/Model.h"
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21 #include "base/ViewManager.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "model/DenseTimeValueModel.h"
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24 #include "model/SparseOneDimensionalModel.h"
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25 #include "dsp/timestretching/IntegerTimeStretcher.h"
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26
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27 #include <iostream>
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28 #include <cassert>
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29
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30 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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31 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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32
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33 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
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34 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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35
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36 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
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37 m_viewManager(manager),
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38 m_audioGenerator(new AudioGenerator(manager)),
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39 m_readBuffers(0),
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40 m_writeBuffers(0),
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41 m_readBufferFill(0),
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42 m_writeBufferFill(0),
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43 m_bufferScavenger(1),
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44 m_sourceChannelCount(0),
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45 m_blockSize(1024),
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46 m_sourceSampleRate(0),
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47 m_targetSampleRate(0),
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48 m_playLatency(0),
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49 m_playing(false),
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50 m_exiting(false),
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51 m_lastModelEndFrame(0),
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52 m_outputLeft(0.0),
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53 m_outputRight(0.0),
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54 m_slowdownCounter(0),
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55 m_timeStretcher(0),
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56 m_fillThread(0),
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57 m_converter(0)
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58 {
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59 m_viewManager->setAudioPlaySource(this);
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60
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61 connect(m_viewManager, SIGNAL(selectionChanged()),
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62 this, SLOT(selectionChanged()));
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63 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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64 this, SLOT(playLoopModeChanged()));
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65 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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66 this, SLOT(playSelectionModeChanged()));
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67
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68 connect(PlayParameterRepository::instance(),
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69 SIGNAL(playParametersChanged(PlayParameters *)),
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70 this, SLOT(playParametersChanged(PlayParameters *)));
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71 }
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72
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73 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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74 {
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75 m_exiting = true;
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76
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77 if (m_fillThread) {
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78 m_condition.wakeAll();
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79 m_fillThread->wait();
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80 delete m_fillThread;
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81 }
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82
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83 clearModels();
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84
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85 if (m_readBuffers != m_writeBuffers) {
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86 delete m_readBuffers;
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87 }
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88
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89 delete m_writeBuffers;
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90
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91 m_bufferScavenger.scavenge(true);
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92 }
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93
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94 void
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95 AudioCallbackPlaySource::addModel(Model *model)
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96 {
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97 bool canPlay = m_audioGenerator->addModel(model);
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98
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99 m_mutex.lock();
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100
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101 m_models.insert(model);
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102 if (model->getEndFrame() > m_lastModelEndFrame) {
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103 m_lastModelEndFrame = model->getEndFrame();
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104 }
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105
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106 bool buffersChanged = false, srChanged = false;
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107
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108 if (m_sourceSampleRate == 0) {
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109
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110 m_sourceSampleRate = model->getSampleRate();
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111 srChanged = true;
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112
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113 } else if (model->getSampleRate() != m_sourceSampleRate) {
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114 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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115 << "New model sample rate does not match" << std::endl
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116 << "existing model(s) (new " << model->getSampleRate()
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117 << " vs " << m_sourceSampleRate
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118 << "), playback will be wrong"
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119 << std::endl;
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120 }
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121
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122 size_t modelChannels = 1;
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123 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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124 if (dtvm) modelChannels = dtvm->getChannelCount();
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125 if (modelChannels > m_sourceChannelCount) {
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126 m_sourceChannelCount = modelChannels;
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127 }
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128
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129 std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
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130
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131 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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132 clearRingBuffers(true, getTargetChannelCount());
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133 buffersChanged = true;
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134 } else {
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135 if (canPlay) clearRingBuffers(true);
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136 }
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137
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138 if (buffersChanged || srChanged) {
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139 if (m_converter) {
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140 src_delete(m_converter);
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141 m_converter = 0;
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142 }
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143 }
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144
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145 m_mutex.unlock();
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146
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147 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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148
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149 if (!m_fillThread) {
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150 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
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151 m_fillThread->start();
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152 }
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153
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154 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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155 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
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156 #endif
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157
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158 if (buffersChanged || srChanged) {
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159 emit modelReplaced();
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160 }
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161
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162 m_condition.wakeAll();
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163 }
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164
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165 void
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166 AudioCallbackPlaySource::removeModel(Model *model)
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167 {
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168 m_mutex.lock();
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169
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170 m_models.erase(model);
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171
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172 if (m_models.empty()) {
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173 if (m_converter) {
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174 src_delete(m_converter);
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175 m_converter = 0;
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176 }
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177 m_sourceSampleRate = 0;
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178 }
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179
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180 size_t lastEnd = 0;
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181 for (std::set<Model *>::const_iterator i = m_models.begin();
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182 i != m_models.end(); ++i) {
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183 std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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184 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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185 std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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186 }
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187 m_lastModelEndFrame = lastEnd;
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188
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189 m_mutex.unlock();
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190
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191 m_audioGenerator->removeModel(model);
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192
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193 clearRingBuffers();
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194 }
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195
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196 void
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197 AudioCallbackPlaySource::clearModels()
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198 {
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199 m_mutex.lock();
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200
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201 m_models.clear();
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202
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203 if (m_converter) {
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204 src_delete(m_converter);
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205 m_converter = 0;
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206 }
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207
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208 m_lastModelEndFrame = 0;
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209
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210 m_sourceSampleRate = 0;
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211
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212 m_mutex.unlock();
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213
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214 m_audioGenerator->clearModels();
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215 }
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216
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217 void
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218 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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219 {
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220 if (!haveLock) m_mutex.lock();
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221
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222 if (count == 0) {
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223 if (m_writeBuffers) count = m_writeBuffers->size();
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224 }
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225
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226 size_t sf = m_readBufferFill;
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227 RingBuffer<float> *rb = getReadRingBuffer(0);
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228 if (rb) {
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229 //!!! This is incorrect if we're in a non-contiguous selection
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230 //Same goes for all related code (subtracting the read space
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231 //from the fill frame to try to establish where the effective
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232 //pre-resample/timestretch read pointer is)
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233 size_t rs = rb->getReadSpace();
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234 if (rs < sf) sf -= rs;
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235 else sf = 0;
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236 }
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237 m_writeBufferFill = sf;
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238
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239 if (m_readBuffers != m_writeBuffers) {
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240 delete m_writeBuffers;
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241 }
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242
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243 m_writeBuffers = new RingBufferVector;
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244
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245 for (size_t i = 0; i < count; ++i) {
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246 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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247 }
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248
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249 std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
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250 << count << " write buffers" << std::endl;
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251
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252 if (!haveLock) {
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253 m_mutex.unlock();
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254 //!!! m_condition.wakeAll();
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255 }
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256 }
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257
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258 void
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259 AudioCallbackPlaySource::play(size_t startFrame)
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260 {
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261 if (m_viewManager->getPlaySelectionMode() &&
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262 !m_viewManager->getSelections().empty()) {
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263 MultiSelection::SelectionList selections = m_viewManager->getSelections();
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264 MultiSelection::SelectionList::iterator i = selections.begin();
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265 if (i != selections.end()) {
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266 if (startFrame < i->getStartFrame()) {
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267 startFrame = i->getStartFrame();
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268 } else {
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269 MultiSelection::SelectionList::iterator j = selections.end();
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270 --j;
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271 if (startFrame >= j->getEndFrame()) {
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272 startFrame = i->getStartFrame();
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273 }
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274 }
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275 }
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276 } else {
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277 if (startFrame >= m_lastModelEndFrame) {
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278 startFrame = 0;
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279 }
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280 }
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281
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282 // The fill thread will automatically empty its buffers before
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283 // starting again if we have not so far been playing, but not if
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284 // we're just re-seeking.
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285
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286 m_mutex.lock();
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287 if (m_playing) {
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288 m_readBufferFill = m_writeBufferFill = startFrame;
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289 if (m_readBuffers) {
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290 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
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291 RingBuffer<float> *rb = getReadRingBuffer(c);
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292 if (rb) rb->reset();
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293 }
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294 }
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295 if (m_converter) src_reset(m_converter);
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296 } else {
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297 if (m_converter) src_reset(m_converter);
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298 m_readBufferFill = m_writeBufferFill = startFrame;
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299 }
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300 m_mutex.unlock();
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301
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302 m_audioGenerator->reset();
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303
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304 m_playing = true;
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305 m_condition.wakeAll();
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306 emit playStatusChanged(m_playing);
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307 }
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308
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309 void
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310 AudioCallbackPlaySource::stop()
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311 {
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312 m_playing = false;
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313 m_condition.wakeAll();
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314 emit playStatusChanged(m_playing);
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315 }
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316
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317 void
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318 AudioCallbackPlaySource::selectionChanged()
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319 {
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320 if (m_viewManager->getPlaySelectionMode()) {
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321 clearRingBuffers();
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322 }
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323 }
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324
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325 void
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326 AudioCallbackPlaySource::playLoopModeChanged()
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327 {
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328 clearRingBuffers();
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329 }
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330
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331 void
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332 AudioCallbackPlaySource::playSelectionModeChanged()
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333 {
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334 if (!m_viewManager->getSelections().empty()) {
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335 clearRingBuffers();
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336 }
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337 }
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338
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339 void
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340 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
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341 {
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342 clearRingBuffers();
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343 }
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344
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345 void
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346 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
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347 {
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348 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
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349 assert(size < m_ringBufferSize);
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350 m_blockSize = size;
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351 }
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352
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353 size_t
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354 AudioCallbackPlaySource::getTargetBlockSize() const
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355 {
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356 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
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357 return m_blockSize;
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358 }
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359
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360 void
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361 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
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362 {
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363 m_playLatency = latency;
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364 }
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365
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366 size_t
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367 AudioCallbackPlaySource::getTargetPlayLatency() const
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368 {
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369 return m_playLatency;
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370 }
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371
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372 size_t
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373 AudioCallbackPlaySource::getCurrentPlayingFrame()
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374 {
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375 bool resample = false;
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376 double ratio = 1.0;
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377
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378 if (getSourceSampleRate() != getTargetSampleRate()) {
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379 resample = true;
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380 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
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381 }
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382
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383 size_t readSpace = 0;
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384 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
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385 RingBuffer<float> *rb = getReadRingBuffer(c);
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386 if (rb) {
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387 size_t spaceHere = rb->getReadSpace();
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388 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
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389 }
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390 }
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391
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392 if (resample) {
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393 readSpace = size_t(readSpace * ratio + 0.1);
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394 }
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395
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Chris@0
|
396 size_t latency = m_playLatency;
|
Chris@0
|
397 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
|
Chris@0
|
398
|
Chris@0
|
399 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
400 if (timeStretcher) {
|
Chris@0
|
401 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
|
Chris@0
|
402 }
|
Chris@0
|
403
|
Chris@3
|
404 latency += readSpace;
|
Chris@13
|
405 size_t bufferedFrame = m_readBufferFill;
|
Chris@3
|
406
|
Chris@5
|
407 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@5
|
408 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@5
|
409 !m_viewManager->getSelections().empty());
|
Chris@5
|
410
|
Chris@3
|
411 size_t framePlaying = bufferedFrame;
|
Chris@5
|
412
|
Chris@5
|
413 if (looping && !constrained) {
|
Chris@5
|
414 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
|
Chris@4
|
415 }
|
Chris@3
|
416
|
Chris@5
|
417 if (framePlaying > latency) framePlaying -= latency;
|
Chris@5
|
418 else framePlaying = 0;
|
Chris@5
|
419
|
Chris@5
|
420 if (!constrained) {
|
Chris@5
|
421 if (!looping && framePlaying > m_lastModelEndFrame) {
|
Chris@5
|
422 framePlaying = m_lastModelEndFrame;
|
Chris@5
|
423 stop();
|
Chris@5
|
424 }
|
Chris@3
|
425 return framePlaying;
|
Chris@0
|
426 }
|
Chris@0
|
427
|
Chris@9
|
428 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@9
|
429 MultiSelection::SelectionList::const_iterator i;
|
Chris@3
|
430
|
Chris@4
|
431 i = selections.begin();
|
Chris@4
|
432 size_t rangeStart = i->getStartFrame();
|
Chris@4
|
433
|
Chris@4
|
434 i = selections.end();
|
Chris@4
|
435 --i;
|
Chris@4
|
436 size_t rangeEnd = i->getEndFrame();
|
Chris@4
|
437
|
Chris@3
|
438 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@3
|
439 if (i->contains(bufferedFrame)) break;
|
Chris@3
|
440 }
|
Chris@3
|
441
|
Chris@3
|
442 size_t f = bufferedFrame;
|
Chris@3
|
443
|
Chris@4
|
444 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
|
Chris@3
|
445
|
Chris@3
|
446 if (i == selections.end()) {
|
Chris@3
|
447 --i;
|
Chris@3
|
448 if (i->getEndFrame() + latency < f) {
|
Chris@4
|
449 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
|
Chris@4
|
450
|
Chris@5
|
451 if (!looping && (framePlaying > rangeEnd)) {
|
Chris@4
|
452 // std::cerr << "STOPPING" << std::endl;
|
Chris@4
|
453 stop();
|
Chris@4
|
454 return rangeEnd;
|
Chris@4
|
455 } else {
|
Chris@4
|
456 return framePlaying;
|
Chris@4
|
457 }
|
Chris@3
|
458 } else {
|
Chris@4
|
459 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
|
Chris@3
|
460 latency -= (f - i->getEndFrame());
|
Chris@3
|
461 f = i->getEndFrame();
|
Chris@3
|
462 }
|
Chris@3
|
463 }
|
Chris@3
|
464
|
Chris@4
|
465 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
|
Chris@3
|
466
|
Chris@3
|
467 while (latency > 0) {
|
Chris@3
|
468 size_t offset = f - i->getStartFrame();
|
Chris@3
|
469 if (offset >= latency) {
|
Chris@3
|
470 if (f > latency) {
|
Chris@3
|
471 framePlaying = f - latency;
|
Chris@3
|
472 } else {
|
Chris@3
|
473 framePlaying = 0;
|
Chris@3
|
474 }
|
Chris@3
|
475 break;
|
Chris@3
|
476 } else {
|
Chris@3
|
477 if (i == selections.begin()) {
|
Chris@5
|
478 if (looping) {
|
Chris@3
|
479 i = selections.end();
|
Chris@3
|
480 }
|
Chris@3
|
481 }
|
Chris@3
|
482 latency -= offset;
|
Chris@3
|
483 --i;
|
Chris@3
|
484 f = i->getEndFrame();
|
Chris@3
|
485 }
|
Chris@3
|
486 }
|
Chris@0
|
487
|
Chris@0
|
488 return framePlaying;
|
Chris@0
|
489 }
|
Chris@0
|
490
|
Chris@0
|
491 void
|
Chris@0
|
492 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@0
|
493 {
|
Chris@0
|
494 m_outputLeft = left;
|
Chris@0
|
495 m_outputRight = right;
|
Chris@0
|
496 }
|
Chris@0
|
497
|
Chris@0
|
498 bool
|
Chris@0
|
499 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@0
|
500 {
|
Chris@0
|
501 left = m_outputLeft;
|
Chris@0
|
502 right = m_outputRight;
|
Chris@0
|
503 return true;
|
Chris@0
|
504 }
|
Chris@0
|
505
|
Chris@0
|
506 void
|
Chris@0
|
507 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@0
|
508 {
|
Chris@0
|
509 m_targetSampleRate = sr;
|
Chris@1
|
510
|
Chris@1
|
511 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@1
|
512
|
Chris@1
|
513 int err = 0;
|
Chris@13
|
514 m_converter = src_new(SRC_SINC_BEST_QUALITY,
|
Chris@13
|
515 getTargetChannelCount(), &err);
|
Chris@1
|
516 if (!m_converter) {
|
Chris@1
|
517 std::cerr
|
Chris@1
|
518 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@1
|
519 << src_strerror(err) << std::endl;
|
Chris@1
|
520 }
|
Chris@1
|
521
|
Chris@1
|
522 emit sampleRateMismatch(getSourceSampleRate(), getTargetSampleRate());
|
Chris@1
|
523 }
|
Chris@0
|
524 }
|
Chris@0
|
525
|
Chris@0
|
526 size_t
|
Chris@0
|
527 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@0
|
528 {
|
Chris@0
|
529 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@0
|
530 else return getSourceSampleRate();
|
Chris@0
|
531 }
|
Chris@0
|
532
|
Chris@0
|
533 size_t
|
Chris@0
|
534 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@0
|
535 {
|
Chris@6
|
536 return m_sourceChannelCount;
|
Chris@0
|
537 }
|
Chris@0
|
538
|
Chris@0
|
539 size_t
|
Chris@13
|
540 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@13
|
541 {
|
Chris@13
|
542 if (m_sourceChannelCount < 2) return 2;
|
Chris@13
|
543 return m_sourceChannelCount;
|
Chris@13
|
544 }
|
Chris@13
|
545
|
Chris@13
|
546 size_t
|
Chris@0
|
547 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@0
|
548 {
|
Chris@0
|
549 return m_sourceSampleRate;
|
Chris@0
|
550 }
|
Chris@0
|
551
|
Chris@0
|
552 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
|
Chris@0
|
553 size_t factor,
|
Chris@0
|
554 size_t blockSize) :
|
Chris@0
|
555 m_factor(factor),
|
Chris@0
|
556 m_blockSize(blockSize)
|
Chris@0
|
557 {
|
Chris@0
|
558 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
|
Chris@0
|
559
|
Chris@0
|
560 for (size_t ch = 0; ch < channels; ++ch) {
|
Chris@0
|
561 m_stretcher[ch] = StretcherBuffer
|
Chris@0
|
562 //!!! We really need to measure performance and work out
|
Chris@0
|
563 //what sort of quality level to use -- or at least to
|
Chris@0
|
564 //allow the user to configure it
|
Chris@0
|
565 (new IntegerTimeStretcher(factor, blockSize, 128),
|
Chris@0
|
566 new double[blockSize * factor]);
|
Chris@0
|
567 }
|
Chris@0
|
568 m_stretchInputBuffer = new double[blockSize];
|
Chris@0
|
569 }
|
Chris@0
|
570
|
Chris@0
|
571 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
|
Chris@0
|
572 {
|
Chris@0
|
573 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
|
Chris@0
|
574
|
Chris@0
|
575 while (!m_stretcher.empty()) {
|
Chris@0
|
576 delete m_stretcher.begin()->second.first;
|
Chris@0
|
577 delete[] m_stretcher.begin()->second.second;
|
Chris@0
|
578 m_stretcher.erase(m_stretcher.begin());
|
Chris@0
|
579 }
|
Chris@0
|
580 delete m_stretchInputBuffer;
|
Chris@0
|
581 }
|
Chris@0
|
582
|
Chris@0
|
583 IntegerTimeStretcher *
|
Chris@0
|
584 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
|
Chris@0
|
585 {
|
Chris@0
|
586 return m_stretcher[channel].first;
|
Chris@0
|
587 }
|
Chris@0
|
588
|
Chris@0
|
589 double *
|
Chris@0
|
590 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
|
Chris@0
|
591 {
|
Chris@0
|
592 return m_stretcher[channel].second;
|
Chris@0
|
593 }
|
Chris@0
|
594
|
Chris@0
|
595 double *
|
Chris@0
|
596 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
|
Chris@0
|
597 {
|
Chris@0
|
598 return m_stretchInputBuffer;
|
Chris@0
|
599 }
|
Chris@0
|
600
|
Chris@0
|
601 void
|
Chris@0
|
602 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
|
Chris@0
|
603 {
|
Chris@0
|
604 getStretcher(channel)->process(getInputBuffer(),
|
Chris@0
|
605 getOutputBuffer(channel),
|
Chris@0
|
606 m_blockSize);
|
Chris@0
|
607 }
|
Chris@0
|
608
|
Chris@0
|
609 void
|
Chris@0
|
610 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
|
Chris@0
|
611 {
|
Chris@0
|
612 // Avoid locks -- create, assign, mark old one for scavenging
|
Chris@0
|
613 // later (as a call to getSourceSamples may still be using it)
|
Chris@0
|
614
|
Chris@0
|
615 TimeStretcherData *existingStretcher = m_timeStretcher;
|
Chris@0
|
616
|
Chris@0
|
617 if (existingStretcher && existingStretcher->getFactor() == factor) {
|
Chris@0
|
618 return;
|
Chris@0
|
619 }
|
Chris@0
|
620
|
Chris@0
|
621 if (factor > 1) {
|
Chris@0
|
622 TimeStretcherData *newStretcher = new TimeStretcherData
|
Chris@13
|
623 (getTargetChannelCount(), factor, getTargetBlockSize());
|
Chris@0
|
624 m_slowdownCounter = 0;
|
Chris@0
|
625 m_timeStretcher = newStretcher;
|
Chris@0
|
626 } else {
|
Chris@0
|
627 m_timeStretcher = 0;
|
Chris@0
|
628 }
|
Chris@0
|
629
|
Chris@0
|
630 if (existingStretcher) {
|
Chris@0
|
631 m_timeStretcherScavenger.claim(existingStretcher);
|
Chris@0
|
632 }
|
Chris@0
|
633 }
|
Chris@0
|
634
|
Chris@0
|
635 size_t
|
Chris@0
|
636 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@0
|
637 {
|
Chris@0
|
638 if (!m_playing) {
|
Chris@13
|
639 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
640 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
641 buffer[ch][i] = 0.0;
|
Chris@0
|
642 }
|
Chris@0
|
643 }
|
Chris@0
|
644 return 0;
|
Chris@0
|
645 }
|
Chris@0
|
646
|
Chris@0
|
647 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
648
|
Chris@0
|
649 if (!timeStretcher || timeStretcher->getFactor() == 1) {
|
Chris@0
|
650
|
Chris@0
|
651 size_t got = 0;
|
Chris@0
|
652
|
Chris@13
|
653 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
654
|
Chris@6
|
655 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@0
|
656
|
Chris@6
|
657 if (rb) {
|
Chris@0
|
658
|
Chris@6
|
659 // this is marginally more likely to leave our channels in
|
Chris@6
|
660 // sync after a processing failure than just passing "count":
|
Chris@6
|
661 size_t request = count;
|
Chris@6
|
662 if (ch > 0) request = got;
|
Chris@6
|
663
|
Chris@6
|
664 got = rb->read(buffer[ch], request);
|
Chris@0
|
665
|
Chris@7
|
666 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@6
|
667 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@0
|
668 #endif
|
Chris@6
|
669 }
|
Chris@0
|
670
|
Chris@13
|
671 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@6
|
672 for (size_t i = got; i < count; ++i) {
|
Chris@6
|
673 buffer[ch][i] = 0.0;
|
Chris@6
|
674 }
|
Chris@0
|
675 }
|
Chris@0
|
676 }
|
Chris@0
|
677
|
Chris@0
|
678 m_condition.wakeAll();
|
Chris@0
|
679 return got;
|
Chris@0
|
680 }
|
Chris@0
|
681
|
Chris@0
|
682 if (m_slowdownCounter == 0) {
|
Chris@0
|
683
|
Chris@0
|
684 size_t got = 0;
|
Chris@0
|
685 double *ib = timeStretcher->getInputBuffer();
|
Chris@0
|
686
|
Chris@13
|
687 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
688
|
Chris@6
|
689 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@6
|
690
|
Chris@6
|
691 if (rb) {
|
Chris@6
|
692
|
Chris@6
|
693 size_t request = count;
|
Chris@6
|
694 if (ch > 0) request = got; // see above
|
Chris@6
|
695 got = rb->read(buffer[ch], request);
|
Chris@0
|
696
|
Chris@0
|
697 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@6
|
698 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
|
Chris@0
|
699 #endif
|
Chris@0
|
700
|
Chris@6
|
701 for (size_t i = 0; i < count; ++i) {
|
Chris@6
|
702 ib[i] = buffer[ch][i];
|
Chris@6
|
703 }
|
Chris@6
|
704
|
Chris@6
|
705 timeStretcher->run(ch);
|
Chris@0
|
706 }
|
Chris@0
|
707 }
|
Chris@0
|
708
|
Chris@0
|
709 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
|
Chris@0
|
710 // reset this in case the factor has changed leaving the
|
Chris@0
|
711 // counter out of range
|
Chris@0
|
712 m_slowdownCounter = 0;
|
Chris@0
|
713 }
|
Chris@0
|
714
|
Chris@13
|
715 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
716
|
Chris@0
|
717 double *ob = timeStretcher->getOutputBuffer(ch);
|
Chris@0
|
718
|
Chris@0
|
719 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
720 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
|
Chris@0
|
721 #endif
|
Chris@0
|
722
|
Chris@0
|
723 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
724 buffer[ch][i] = ob[m_slowdownCounter * count + i];
|
Chris@0
|
725 }
|
Chris@0
|
726 }
|
Chris@0
|
727
|
Chris@7
|
728 //!!! if (m_slowdownCounter == 0) m_condition.wakeAll();
|
Chris@0
|
729 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
|
Chris@0
|
730 return count;
|
Chris@0
|
731 }
|
Chris@0
|
732
|
Chris@6
|
733 // Called from fill thread, m_playing true, mutex held
|
Chris@7
|
734 bool
|
Chris@0
|
735 AudioCallbackPlaySource::fillBuffers()
|
Chris@0
|
736 {
|
Chris@0
|
737 static float *tmp = 0;
|
Chris@0
|
738 static size_t tmpSize = 0;
|
Chris@0
|
739
|
Chris@0
|
740 size_t space = 0;
|
Chris@13
|
741 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@6
|
742 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
743 if (wb) {
|
Chris@6
|
744 size_t spaceHere = wb->getWriteSpace();
|
Chris@6
|
745 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@6
|
746 }
|
Chris@0
|
747 }
|
Chris@0
|
748
|
Chris@7
|
749 if (space == 0) return false;
|
Chris@4
|
750
|
Chris@13
|
751 size_t f = m_writeBufferFill;
|
Chris@13
|
752
|
Chris@13
|
753 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@13
|
754
|
Chris@0
|
755 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
756 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@0
|
757 #endif
|
Chris@0
|
758
|
Chris@0
|
759 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
760 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@0
|
761 #endif
|
Chris@0
|
762
|
Chris@0
|
763 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@1
|
764
|
Chris@1
|
765 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@1
|
766 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@1
|
767 #endif
|
Chris@1
|
768
|
Chris@13
|
769 size_t channels = getTargetChannelCount();
|
Chris@13
|
770
|
Chris@0
|
771 size_t orig = space;
|
Chris@0
|
772 size_t got = 0;
|
Chris@0
|
773
|
Chris@0
|
774 static float **bufferPtrs = 0;
|
Chris@0
|
775 static size_t bufferPtrCount = 0;
|
Chris@0
|
776
|
Chris@0
|
777 if (bufferPtrCount < channels) {
|
Chris@0
|
778 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@0
|
779 bufferPtrs = new float *[channels];
|
Chris@0
|
780 bufferPtrCount = channels;
|
Chris@0
|
781 }
|
Chris@0
|
782
|
Chris@0
|
783 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@0
|
784
|
Chris@1
|
785 if (resample && !m_converter) {
|
Chris@1
|
786 static bool warned = false;
|
Chris@1
|
787 if (!warned) {
|
Chris@1
|
788 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@1
|
789 warned = true;
|
Chris@1
|
790 }
|
Chris@1
|
791 }
|
Chris@1
|
792
|
Chris@0
|
793 if (resample && m_converter) {
|
Chris@0
|
794
|
Chris@0
|
795 double ratio =
|
Chris@0
|
796 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@0
|
797 orig = size_t(orig / ratio + 0.1);
|
Chris@0
|
798
|
Chris@0
|
799 // orig must be a multiple of generatorBlockSize
|
Chris@0
|
800 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@7
|
801 if (orig == 0) return false;
|
Chris@0
|
802
|
Chris@0
|
803 size_t work = std::max(orig, space);
|
Chris@0
|
804
|
Chris@0
|
805 // We only allocate one buffer, but we use it in two halves.
|
Chris@0
|
806 // We place the non-interleaved values in the second half of
|
Chris@0
|
807 // the buffer (orig samples for channel 0, orig samples for
|
Chris@0
|
808 // channel 1 etc), and then interleave them into the first
|
Chris@0
|
809 // half of the buffer. Then we resample back into the second
|
Chris@0
|
810 // half (interleaved) and de-interleave the results back to
|
Chris@0
|
811 // the start of the buffer for insertion into the ringbuffers.
|
Chris@0
|
812 // What a faff -- especially as we've already de-interleaved
|
Chris@0
|
813 // the audio data from the source file elsewhere before we
|
Chris@0
|
814 // even reach this point.
|
Chris@0
|
815
|
Chris@0
|
816 if (tmpSize < channels * work * 2) {
|
Chris@0
|
817 delete[] tmp;
|
Chris@0
|
818 tmp = new float[channels * work * 2];
|
Chris@0
|
819 tmpSize = channels * work * 2;
|
Chris@0
|
820 }
|
Chris@0
|
821
|
Chris@0
|
822 float *nonintlv = tmp + channels * work;
|
Chris@0
|
823 float *intlv = tmp;
|
Chris@0
|
824 float *srcout = tmp + channels * work;
|
Chris@0
|
825
|
Chris@0
|
826 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
827 for (size_t i = 0; i < orig; ++i) {
|
Chris@0
|
828 nonintlv[channels * i + c] = 0.0f;
|
Chris@0
|
829 }
|
Chris@0
|
830 }
|
Chris@0
|
831
|
Chris@3
|
832 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
833 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@3
|
834 }
|
Chris@0
|
835
|
Chris@6
|
836 got = mixModels(f, orig, bufferPtrs);
|
Chris@0
|
837
|
Chris@0
|
838 // and interleave into first half
|
Chris@0
|
839 for (size_t c = 0; c < channels; ++c) {
|
Chris@6
|
840 for (size_t i = 0; i < got; ++i) {
|
Chris@6
|
841 float sample = nonintlv[c * got + i];
|
Chris@0
|
842 intlv[channels * i + c] = sample;
|
Chris@0
|
843 }
|
Chris@0
|
844 }
|
Chris@0
|
845
|
Chris@0
|
846 SRC_DATA data;
|
Chris@0
|
847 data.data_in = intlv;
|
Chris@0
|
848 data.data_out = srcout;
|
Chris@6
|
849 data.input_frames = got;
|
Chris@0
|
850 data.output_frames = work;
|
Chris@0
|
851 data.src_ratio = ratio;
|
Chris@0
|
852 data.end_of_input = 0;
|
Chris@0
|
853
|
Chris@0
|
854 int err = src_process(m_converter, &data);
|
Chris@6
|
855 // size_t toCopy = size_t(work * ratio + 0.1);
|
Chris@6
|
856 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@6
|
857
|
Chris@0
|
858 if (err) {
|
Chris@0
|
859 std::cerr
|
Chris@0
|
860 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@0
|
861 << src_strerror(err) << std::endl;
|
Chris@0
|
862 //!!! Then what?
|
Chris@0
|
863 } else {
|
Chris@0
|
864 got = data.input_frames_used;
|
Chris@0
|
865 toCopy = data.output_frames_gen;
|
Chris@0
|
866 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
867 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@0
|
868 #endif
|
Chris@0
|
869 }
|
Chris@0
|
870
|
Chris@0
|
871 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
872 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@0
|
873 tmp[i] = srcout[channels * i + c];
|
Chris@0
|
874 }
|
Chris@6
|
875 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
876 if (wb) wb->write(tmp, toCopy);
|
Chris@0
|
877 }
|
Chris@3
|
878
|
Chris@13
|
879 m_writeBufferFill = f;
|
Chris@13
|
880 if (readWriteEqual) m_readBufferFill = f;
|
Chris@13
|
881
|
Chris@0
|
882 } else {
|
Chris@0
|
883
|
Chris@0
|
884 // space must be a multiple of generatorBlockSize
|
Chris@0
|
885 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@7
|
886 if (space == 0) return false;
|
Chris@0
|
887
|
Chris@0
|
888 if (tmpSize < channels * space) {
|
Chris@0
|
889 delete[] tmp;
|
Chris@0
|
890 tmp = new float[channels * space];
|
Chris@0
|
891 tmpSize = channels * space;
|
Chris@0
|
892 }
|
Chris@0
|
893
|
Chris@0
|
894 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
895
|
Chris@0
|
896 bufferPtrs[c] = tmp + c * space;
|
Chris@3
|
897
|
Chris@0
|
898 for (size_t i = 0; i < space; ++i) {
|
Chris@0
|
899 tmp[c * space + i] = 0.0f;
|
Chris@0
|
900 }
|
Chris@0
|
901 }
|
Chris@0
|
902
|
Chris@6
|
903 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@0
|
904
|
Chris@0
|
905 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
906
|
Chris@6
|
907 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
908 if (wb) wb->write(bufferPtrs[c], got);
|
Chris@0
|
909
|
Chris@0
|
910 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@6
|
911 if (wb)
|
Chris@6
|
912 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
|
Chris@6
|
913 << wb->getReadSpace() << " to read"
|
Chris@6
|
914 << std::endl;
|
Chris@0
|
915 #endif
|
Chris@0
|
916 }
|
Chris@3
|
917
|
Chris@13
|
918 m_writeBufferFill = f;
|
Chris@13
|
919 if (readWriteEqual) m_readBufferFill = f;
|
Chris@13
|
920
|
Chris@3
|
921 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@0
|
922 }
|
Chris@7
|
923
|
Chris@7
|
924 return true;
|
Chris@3
|
925 }
|
Chris@3
|
926
|
Chris@6
|
927 size_t
|
Chris@3
|
928 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@3
|
929 {
|
Chris@3
|
930 size_t processed = 0;
|
Chris@3
|
931 size_t chunkStart = frame;
|
Chris@3
|
932 size_t chunkSize = count;
|
Chris@6
|
933 size_t selectionSize = 0;
|
Chris@3
|
934 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
935
|
Chris@5
|
936 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@5
|
937 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@5
|
938 !m_viewManager->getSelections().empty());
|
Chris@3
|
939
|
Chris@3
|
940 static float **chunkBufferPtrs = 0;
|
Chris@3
|
941 static size_t chunkBufferPtrCount = 0;
|
Chris@13
|
942 size_t channels = getTargetChannelCount();
|
Chris@3
|
943
|
Chris@3
|
944 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
945 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@3
|
946 #endif
|
Chris@3
|
947
|
Chris@3
|
948 if (chunkBufferPtrCount < channels) {
|
Chris@3
|
949 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@3
|
950 chunkBufferPtrs = new float *[channels];
|
Chris@3
|
951 chunkBufferPtrCount = channels;
|
Chris@3
|
952 }
|
Chris@3
|
953
|
Chris@3
|
954 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
955 chunkBufferPtrs[c] = buffers[c];
|
Chris@3
|
956 }
|
Chris@3
|
957
|
Chris@3
|
958 while (processed < count) {
|
Chris@3
|
959
|
Chris@3
|
960 chunkSize = count - processed;
|
Chris@3
|
961 nextChunkStart = chunkStart + chunkSize;
|
Chris@6
|
962 selectionSize = 0;
|
Chris@3
|
963
|
Chris@4
|
964 size_t fadeIn = 0, fadeOut = 0;
|
Chris@4
|
965
|
Chris@5
|
966 if (constrained) {
|
Chris@3
|
967
|
Chris@3
|
968 Selection selection =
|
Chris@3
|
969 m_viewManager->getContainingSelection(chunkStart, true);
|
Chris@3
|
970
|
Chris@3
|
971 if (selection.isEmpty()) {
|
Chris@5
|
972 if (looping) {
|
Chris@3
|
973 selection = *m_viewManager->getSelections().begin();
|
Chris@3
|
974 chunkStart = selection.getStartFrame();
|
Chris@4
|
975 fadeIn = 50;
|
Chris@3
|
976 }
|
Chris@3
|
977 }
|
Chris@3
|
978
|
Chris@3
|
979 if (selection.isEmpty()) {
|
Chris@3
|
980
|
Chris@3
|
981 chunkSize = 0;
|
Chris@3
|
982 nextChunkStart = chunkStart;
|
Chris@3
|
983
|
Chris@3
|
984 } else {
|
Chris@3
|
985
|
Chris@6
|
986 selectionSize =
|
Chris@6
|
987 selection.getEndFrame() -
|
Chris@6
|
988 selection.getStartFrame();
|
Chris@6
|
989
|
Chris@3
|
990 if (chunkStart < selection.getStartFrame()) {
|
Chris@3
|
991 chunkStart = selection.getStartFrame();
|
Chris@4
|
992 fadeIn = 50;
|
Chris@3
|
993 }
|
Chris@3
|
994
|
Chris@4
|
995 nextChunkStart = chunkStart + chunkSize;
|
Chris@4
|
996
|
Chris@6
|
997 if (nextChunkStart >= selection.getEndFrame()) {
|
Chris@4
|
998 nextChunkStart = selection.getEndFrame();
|
Chris@4
|
999 fadeOut = 50;
|
Chris@4
|
1000 }
|
Chris@3
|
1001
|
Chris@3
|
1002 chunkSize = nextChunkStart - chunkStart;
|
Chris@3
|
1003 }
|
Chris@4
|
1004
|
Chris@5
|
1005 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@4
|
1006
|
Chris@4
|
1007 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@4
|
1008 chunkStart = 0;
|
Chris@4
|
1009 }
|
Chris@4
|
1010 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@4
|
1011 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@4
|
1012 }
|
Chris@4
|
1013 nextChunkStart = chunkStart + chunkSize;
|
Chris@3
|
1014 }
|
Chris@3
|
1015
|
Chris@6
|
1016 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@6
|
1017
|
Chris@3
|
1018 if (!chunkSize) {
|
Chris@3
|
1019 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
1020 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@3
|
1021 #endif
|
Chris@3
|
1022 // We need to maintain full buffers so that the other
|
Chris@3
|
1023 // thread can tell where it's got to in the playback -- so
|
Chris@3
|
1024 // return the full amount here
|
Chris@3
|
1025 frame = frame + count;
|
Chris@6
|
1026 return count;
|
Chris@3
|
1027 }
|
Chris@3
|
1028
|
Chris@3
|
1029 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
1030 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@3
|
1031 #endif
|
Chris@3
|
1032
|
Chris@3
|
1033 size_t got = 0;
|
Chris@3
|
1034
|
Chris@6
|
1035 if (selectionSize < 100) {
|
Chris@4
|
1036 fadeIn = 0;
|
Chris@4
|
1037 fadeOut = 0;
|
Chris@6
|
1038 } else if (selectionSize < 300) {
|
Chris@4
|
1039 if (fadeIn > 0) fadeIn = 10;
|
Chris@4
|
1040 if (fadeOut > 0) fadeOut = 10;
|
Chris@4
|
1041 }
|
Chris@4
|
1042
|
Chris@4
|
1043 if (fadeIn > 0) {
|
Chris@4
|
1044 if (processed * 2 < fadeIn) {
|
Chris@4
|
1045 fadeIn = processed * 2;
|
Chris@4
|
1046 }
|
Chris@4
|
1047 }
|
Chris@4
|
1048
|
Chris@4
|
1049 if (fadeOut > 0) {
|
Chris@6
|
1050 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@6
|
1051 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@4
|
1052 }
|
Chris@4
|
1053 }
|
Chris@4
|
1054
|
Chris@3
|
1055 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@3
|
1056 mi != m_models.end(); ++mi) {
|
Chris@3
|
1057
|
Chris@3
|
1058 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@4
|
1059 chunkSize, chunkBufferPtrs,
|
Chris@4
|
1060 fadeIn, fadeOut);
|
Chris@3
|
1061 }
|
Chris@3
|
1062
|
Chris@3
|
1063 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
1064 chunkBufferPtrs[c] += chunkSize;
|
Chris@3
|
1065 }
|
Chris@3
|
1066
|
Chris@3
|
1067 processed += chunkSize;
|
Chris@3
|
1068 chunkStart = nextChunkStart;
|
Chris@3
|
1069 }
|
Chris@3
|
1070
|
Chris@3
|
1071 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@7
|
1072 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@3
|
1073 #endif
|
Chris@3
|
1074
|
Chris@3
|
1075 frame = nextChunkStart;
|
Chris@6
|
1076 return processed;
|
Chris@3
|
1077 }
|
Chris@0
|
1078
|
Chris@0
|
1079 void
|
Chris@13
|
1080 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@13
|
1081 {
|
Chris@13
|
1082 if (m_readBuffers == m_writeBuffers) return;
|
Chris@13
|
1083
|
Chris@13
|
1084 // only unify if there will be something to read
|
Chris@13
|
1085 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@13
|
1086 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@13
|
1087 if (wb) {
|
Chris@13
|
1088 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@13
|
1089 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@13
|
1090 m_lastModelEndFrame) {
|
Chris@13
|
1091 // OK, we don't have enough and there's more to
|
Chris@13
|
1092 // read -- don't unify until we can do better
|
Chris@13
|
1093 return;
|
Chris@13
|
1094 }
|
Chris@13
|
1095 }
|
Chris@13
|
1096 break;
|
Chris@13
|
1097 }
|
Chris@13
|
1098 }
|
Chris@13
|
1099
|
Chris@13
|
1100 size_t rf = m_readBufferFill;
|
Chris@13
|
1101 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@13
|
1102 if (rb) {
|
Chris@13
|
1103 size_t rs = rb->getReadSpace();
|
Chris@13
|
1104 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@13
|
1105 // std::cerr << "rs = " << rs << std::endl;
|
Chris@13
|
1106 if (rs < rf) rf -= rs;
|
Chris@13
|
1107 else rf = 0;
|
Chris@13
|
1108 }
|
Chris@13
|
1109
|
Chris@13
|
1110 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@13
|
1111
|
Chris@13
|
1112 size_t wf = m_writeBufferFill;
|
Chris@13
|
1113 size_t skip = 0;
|
Chris@13
|
1114 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@13
|
1115 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@13
|
1116 if (wb) {
|
Chris@13
|
1117 if (c == 0) {
|
Chris@13
|
1118
|
Chris@13
|
1119 size_t wrs = wb->getReadSpace();
|
Chris@13
|
1120 // std::cerr << "wrs = " << wrs << std::endl;
|
Chris@13
|
1121
|
Chris@13
|
1122 if (wrs < wf) wf -= wrs;
|
Chris@13
|
1123 else wf = 0;
|
Chris@13
|
1124 // std::cerr << "wf = " << wf << std::endl;
|
Chris@13
|
1125
|
Chris@13
|
1126 if (wf < rf) skip = rf - wf;
|
Chris@13
|
1127 if (skip == 0) break;
|
Chris@13
|
1128 }
|
Chris@13
|
1129
|
Chris@13
|
1130 // std::cerr << "skipping " << skip << std::endl;
|
Chris@13
|
1131 wb->skip(skip);
|
Chris@13
|
1132 }
|
Chris@13
|
1133 }
|
Chris@13
|
1134
|
Chris@13
|
1135 m_bufferScavenger.claim(m_readBuffers);
|
Chris@13
|
1136 m_readBuffers = m_writeBuffers;
|
Chris@13
|
1137 m_readBufferFill = m_writeBufferFill;
|
Chris@13
|
1138 std::cerr << "unified" << std::endl;
|
Chris@13
|
1139 }
|
Chris@13
|
1140
|
Chris@13
|
1141 void
|
Chris@0
|
1142 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
|
Chris@0
|
1143 {
|
Chris@0
|
1144 AudioCallbackPlaySource &s(m_source);
|
Chris@0
|
1145
|
Chris@0
|
1146 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1147 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@0
|
1148 #endif
|
Chris@0
|
1149
|
Chris@0
|
1150 s.m_mutex.lock();
|
Chris@0
|
1151
|
Chris@0
|
1152 bool previouslyPlaying = s.m_playing;
|
Chris@7
|
1153 bool work = false;
|
Chris@0
|
1154
|
Chris@0
|
1155 while (!s.m_exiting) {
|
Chris@0
|
1156
|
Chris@13
|
1157 s.unifyRingBuffers();
|
Chris@6
|
1158 s.m_bufferScavenger.scavenge();
|
Chris@0
|
1159 s.m_timeStretcherScavenger.scavenge();
|
Chris@0
|
1160
|
Chris@7
|
1161 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@7
|
1162
|
Chris@7
|
1163 s.m_mutex.unlock();
|
Chris@7
|
1164 s.m_mutex.lock();
|
Chris@7
|
1165
|
Chris@7
|
1166 } else {
|
Chris@7
|
1167
|
Chris@7
|
1168 float ms = 100;
|
Chris@7
|
1169 if (s.getSourceSampleRate() > 0) {
|
Chris@7
|
1170 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@7
|
1171 }
|
Chris@7
|
1172
|
Chris@7
|
1173 if (s.m_playing) ms /= 10;
|
Chris@7
|
1174
|
Chris@7
|
1175 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@7
|
1176 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@7
|
1177 #endif
|
Chris@7
|
1178
|
Chris@7
|
1179 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@0
|
1180 }
|
Chris@0
|
1181
|
Chris@0
|
1182 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1183 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@0
|
1184 #endif
|
Chris@0
|
1185
|
Chris@7
|
1186 work = false;
|
Chris@7
|
1187
|
Chris@0
|
1188 if (!s.getSourceSampleRate()) continue;
|
Chris@0
|
1189
|
Chris@0
|
1190 bool playing = s.m_playing;
|
Chris@0
|
1191
|
Chris@0
|
1192 if (playing && !previouslyPlaying) {
|
Chris@0
|
1193 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1194 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@0
|
1195 #endif
|
Chris@13
|
1196 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@6
|
1197 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@6
|
1198 if (rb) rb->reset();
|
Chris@0
|
1199 }
|
Chris@0
|
1200 }
|
Chris@0
|
1201 previouslyPlaying = playing;
|
Chris@0
|
1202
|
Chris@7
|
1203 work = s.fillBuffers();
|
Chris@0
|
1204 }
|
Chris@0
|
1205
|
Chris@0
|
1206 s.m_mutex.unlock();
|
Chris@0
|
1207 }
|
Chris@0
|
1208
|
Chris@0
|
1209
|
Chris@0
|
1210
|
Chris@0
|
1211 #ifdef INCLUDE_MOCFILES
|
Chris@0
|
1212 #include "AudioCallbackPlaySource.moc.cpp"
|
Chris@0
|
1213 #endif
|
Chris@0
|
1214
|