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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2008 QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #ifdef HAVE_LIBPULSE
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17
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18 #include "AudioPulseAudioTarget.h"
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19 #include "AudioCallbackPlaySource.h"
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20
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21 #include <QMutexLocker>
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22
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23 #include <iostream>
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24 #include <cassert>
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25 #include <cmath>
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26
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27 #define DEBUG_AUDIO_PULSE_AUDIO_TARGET 1
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28 //#define DEBUG_AUDIO_PULSE_AUDIO_TARGET_PLAY 1
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29
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30 AudioPulseAudioTarget::AudioPulseAudioTarget(AudioCallbackPlaySource *source) :
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31 AudioCallbackPlayTarget(source),
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32 m_mutex(QMutex::Recursive),
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33 m_loop(0),
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34 m_api(0),
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35 m_context(0),
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36 m_stream(0),
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37 m_loopThread(0),
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38 m_bufferSize(0),
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39 m_sampleRate(0),
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40 m_latency(0),
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41 m_done(false)
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42 {
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43 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
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44 cerr << "AudioPulseAudioTarget: Initialising for PulseAudio" << endl;
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45 #endif
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46
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47 m_loop = pa_mainloop_new();
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48 if (!m_loop) {
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49 cerr << "ERROR: AudioPulseAudioTarget: Failed to create main loop" << endl;
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50 return;
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51 }
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52
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53 m_api = pa_mainloop_get_api(m_loop);
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54
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55 //!!! handle signals how?
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56
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57 m_bufferSize = 20480;
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58 m_sampleRate = 44100;
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59 if (m_source && (m_source->getSourceSampleRate() != 0)) {
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60 m_sampleRate = int(m_source->getSourceSampleRate());
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61 }
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62 m_spec.rate = m_sampleRate;
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63 m_spec.channels = 2;
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64 m_spec.format = PA_SAMPLE_FLOAT32NE;
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65
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66 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
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67 cerr << "AudioPulseAudioTarget: Creating context" << endl;
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68 #endif
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69
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70 m_context = pa_context_new(m_api, source->getClientName().toLocal8Bit().data());
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71 if (!m_context) {
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72 cerr << "ERROR: AudioPulseAudioTarget: Failed to create context object" << endl;
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73 return;
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74 }
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75
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76 pa_context_set_state_callback(m_context, contextStateChangedStatic, this);
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77
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78 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
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79 cerr << "AudioPulseAudioTarget: Connecting to default server..." << endl;
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80 #endif
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81
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82 pa_context_connect(m_context, 0, // default server
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83 (pa_context_flags_t)PA_CONTEXT_NOAUTOSPAWN, 0);
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84
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85 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
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86 cerr << "AudioPulseAudioTarget: Starting main loop" << endl;
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87 #endif
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88
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89 m_loopThread = new MainLoopThread(m_loop);
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90 m_loopThread->start();
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91
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92 #ifdef DEBUG_PULSE_AUDIO_TARGET
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93 cerr << "AudioPulseAudioTarget: initialised OK" << endl;
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94 #endif
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95 }
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96
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97 AudioPulseAudioTarget::~AudioPulseAudioTarget()
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98 {
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99 SVDEBUG << "AudioPulseAudioTarget::~AudioPulseAudioTarget()" << endl;
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100
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101 if (m_source) {
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102 m_source->setTarget(0, m_bufferSize);
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103 }
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104
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105 shutdown();
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106
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107 QMutexLocker locker(&m_mutex);
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108
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109 if (m_stream) pa_stream_unref(m_stream);
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110
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111 if (m_context) pa_context_unref(m_context);
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112
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113 if (m_loop) {
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114 pa_signal_done();
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115 pa_mainloop_free(m_loop);
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116 }
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117
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118 m_stream = 0;
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119 m_context = 0;
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120 m_loop = 0;
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121
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122 SVDEBUG << "AudioPulseAudioTarget::~AudioPulseAudioTarget() done" << endl;
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123 }
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124
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125 void
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126 AudioPulseAudioTarget::shutdown()
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127 {
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128 m_done = true;
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129 }
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130
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131 bool
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132 AudioPulseAudioTarget::isOK() const
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133 {
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134 return (m_context != 0);
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135 }
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136
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137 double
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138 AudioPulseAudioTarget::getCurrentTime() const
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139 {
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140 if (!m_stream) return 0.0;
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141
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142 pa_usec_t usec = 0;
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143 pa_stream_get_time(m_stream, &usec);
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144 return double(usec) / 1000000.0;
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145 }
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146
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147 void
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148 AudioPulseAudioTarget::sourceModelReplaced()
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149 {
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150 m_source->setTargetSampleRate(m_sampleRate);
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151 }
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152
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153 void
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154 AudioPulseAudioTarget::streamWriteStatic(pa_stream *,
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155 size_t length,
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156 void *data)
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157 {
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158 AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
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159
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160 // assert(stream == target->m_stream);
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161
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162 target->streamWrite(length);
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163 }
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164
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165 void
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166 AudioPulseAudioTarget::streamWrite(sv_frame_t requested)
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167 {
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168 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET_PLAY
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169 cout << "AudioPulseAudioTarget::streamWrite(" << requested << ")" << endl;
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170 #endif
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171 if (m_done) return;
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172
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173 QMutexLocker locker(&m_mutex);
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174
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175 pa_usec_t latency = 0;
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176 int negative = 0;
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177 if (!pa_stream_get_latency(m_stream, &latency, &negative)) {
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178 int latframes = int(double(latency) / 1000000.0 * double(m_sampleRate));
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179 if (latframes > 0) m_source->setTargetPlayLatency(latframes);
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180 }
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181
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182 static float *output = 0;
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183 static float **tmpbuf = 0;
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184 static int tmpbufch = 0;
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185 static sv_frame_t tmpbufsz = 0;
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186
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187 int sourceChannels = m_source->getSourceChannelCount();
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188
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189 // Because we offer pan, we always want at least 2 channels
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190 if (sourceChannels < 2) sourceChannels = 2;
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191
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192 sv_frame_t nframes = requested / (sourceChannels * sizeof(float));
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193
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194 if (nframes > m_bufferSize) {
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195 cerr << "WARNING: AudioPulseAudioTarget::streamWrite: nframes " << nframes << " > m_bufferSize " << m_bufferSize << endl;
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196 }
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197
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198 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET_PLAY
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199 cout << "AudioPulseAudioTarget::streamWrite: nframes = " << nframes << endl;
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200 #endif
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201
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202 if (!tmpbuf || tmpbufch != sourceChannels || int(tmpbufsz) < nframes) {
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203
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204 if (tmpbuf) {
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205 for (int i = 0; i < tmpbufch; ++i) {
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206 delete[] tmpbuf[i];
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207 }
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208 delete[] tmpbuf;
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209 }
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210
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211 if (output) {
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212 delete[] output;
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213 }
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214
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215 tmpbufch = sourceChannels;
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216 tmpbufsz = nframes;
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217 tmpbuf = new float *[tmpbufch];
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218
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219 for (int i = 0; i < tmpbufch; ++i) {
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220 tmpbuf[i] = new float[tmpbufsz];
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221 }
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222
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223 output = new float[tmpbufsz * tmpbufch];
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224 }
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225
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226 sv_frame_t received = m_source->getSourceSamples(nframes, tmpbuf);
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227
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228 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET_PLAY
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229 cerr << "requested " << nframes << ", received " << received << endl;
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230
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231 if (received < nframes) {
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232 cerr << "*** WARNING: Wrong number of frames received" << endl;
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233 }
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234 #endif
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235
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236 float peakLeft = 0.0, peakRight = 0.0;
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237
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238 for (int ch = 0; ch < 2; ++ch) {
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239
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240 float peak = 0.0;
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241
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242 // PulseAudio samples are interleaved
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243 for (int i = 0; i < nframes; ++i) {
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244 if (i < received) {
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245 output[i * 2 + ch] = tmpbuf[ch][i] * m_outputGain;
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246 float sample = fabsf(output[i * 2 + ch]);
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247 if (sample > peak) peak = sample;
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248 } else {
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249 output[i * 2 + ch] = 0;
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250 }
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251 }
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252
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253 if (ch == 0) peakLeft = peak;
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254 if (ch == 1) peakRight = peak;
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255 }
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256
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257 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET_PLAY
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258 SVDEBUG << "calling pa_stream_write with "
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259 << nframes * tmpbufch * sizeof(float) << " bytes" << endl;
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260 #endif
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261
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262 pa_stream_write(m_stream, output, nframes * tmpbufch * sizeof(float),
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263 0, 0, PA_SEEK_RELATIVE);
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264
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265 m_source->setOutputLevels(peakLeft, peakRight);
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266
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267 return;
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268 }
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269
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270 void
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271 AudioPulseAudioTarget::streamStateChangedStatic(pa_stream *,
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272 void *data)
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273 {
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274 AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
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275
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276 // assert(stream == target->m_stream);
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277
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278 target->streamStateChanged();
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279 }
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280
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281 void
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282 AudioPulseAudioTarget::streamStateChanged()
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283 {
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284 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
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285 SVDEBUG << "AudioPulseAudioTarget::streamStateChanged" << endl;
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286 #endif
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287 QMutexLocker locker(&m_mutex);
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288
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289 switch (pa_stream_get_state(m_stream)) {
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290
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291 case PA_STREAM_UNCONNECTED:
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292 case PA_STREAM_CREATING:
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293 case PA_STREAM_TERMINATED:
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294 break;
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295
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296 case PA_STREAM_READY:
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297 {
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298 SVDEBUG << "AudioPulseAudioTarget::streamStateChanged: Ready" << endl;
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299
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300 pa_usec_t latency = 0;
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301 int negative = 0;
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302 if (pa_stream_get_latency(m_stream, &latency, &negative)) {
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303 cerr << "AudioPulseAudioTarget::streamStateChanged: Failed to query latency" << endl;
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304 }
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305 cerr << "Latency = " << latency << " usec" << endl;
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306 int latframes = int(double(latency) / 1000000.0 * m_sampleRate);
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307 cerr << "that's " << latframes << " frames" << endl;
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308
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309 const pa_buffer_attr *attr;
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310 if (!(attr = pa_stream_get_buffer_attr(m_stream))) {
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311 SVDEBUG << "AudioPulseAudioTarget::streamStateChanged: Cannot query stream buffer attributes" << endl;
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312 m_source->setTarget(this, m_bufferSize);
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313 m_source->setTargetSampleRate(m_sampleRate);
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314 if (latframes != 0) m_source->setTargetPlayLatency(latframes);
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315 } else {
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316 int targetLength = attr->tlength;
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317 SVDEBUG << "AudioPulseAudioTarget::streamStateChanged: stream target length = " << targetLength << endl;
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318 m_source->setTarget(this, targetLength);
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319 m_source->setTargetSampleRate(m_sampleRate);
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320 if (latframes == 0) latframes = targetLength;
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321 cerr << "latency = " << latframes << endl;
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322 m_source->setTargetPlayLatency(latframes);
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323 }
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324 }
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325 break;
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326
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327 case PA_STREAM_FAILED:
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328 default:
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329 cerr << "AudioPulseAudioTarget::streamStateChanged: Error: "
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330 << pa_strerror(pa_context_errno(m_context)) << endl;
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331 //!!! do something...
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332 break;
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333 }
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334 }
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335
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336 void
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337 AudioPulseAudioTarget::contextStateChangedStatic(pa_context *,
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338 void *data)
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339 {
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340 AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
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341
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342 // assert(context == target->m_context);
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343
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344 target->contextStateChanged();
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345 }
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346
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347 void
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348 AudioPulseAudioTarget::contextStateChanged()
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Chris@117
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349 {
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350 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
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351 SVDEBUG << "AudioPulseAudioTarget::contextStateChanged" << endl;
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352 #endif
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Chris@117
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353 QMutexLocker locker(&m_mutex);
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354
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Chris@117
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355 switch (pa_context_get_state(m_context)) {
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356
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Chris@366
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357 case PA_CONTEXT_UNCONNECTED:
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358 case PA_CONTEXT_CONNECTING:
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359 case PA_CONTEXT_AUTHORIZING:
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360 case PA_CONTEXT_SETTING_NAME:
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361 break;
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362
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Chris@117
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363 case PA_CONTEXT_READY:
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Chris@233
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364 SVDEBUG << "AudioPulseAudioTarget::contextStateChanged: Ready"
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Chris@229
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365 << endl;
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Chris@117
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366
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Chris@117
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367 m_stream = pa_stream_new(m_context, "stream", &m_spec, 0);
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Chris@117
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368 assert(m_stream); //!!!
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Chris@117
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369
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Chris@117
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370 pa_stream_set_state_callback(m_stream, streamStateChangedStatic, this);
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Chris@117
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371 pa_stream_set_write_callback(m_stream, streamWriteStatic, this);
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Chris@120
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372 pa_stream_set_overflow_callback(m_stream, streamOverflowStatic, this);
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Chris@120
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373 pa_stream_set_underflow_callback(m_stream, streamUnderflowStatic, this);
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Chris@118
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374 if (pa_stream_connect_playback
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Chris@118
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375 (m_stream, 0, 0,
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Chris@118
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376 pa_stream_flags_t(PA_STREAM_INTERPOLATE_TIMING |
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Chris@118
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377 PA_STREAM_AUTO_TIMING_UPDATE),
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Chris@118
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378 0, 0)) { //??? return value
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Chris@293
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379 cerr << "AudioPulseAudioTarget: Failed to connect playback stream" << endl;
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Chris@117
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380 }
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Chris@117
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381
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Chris@117
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382 break;
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Chris@117
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383
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Chris@117
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384 case PA_CONTEXT_TERMINATED:
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Chris@233
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385 SVDEBUG << "AudioPulseAudioTarget::contextStateChanged: Terminated" << endl;
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Chris@117
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386 //!!! do something...
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Chris@117
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387 break;
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Chris@117
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388
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Chris@117
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389 case PA_CONTEXT_FAILED:
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Chris@117
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390 default:
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Chris@293
|
391 cerr << "AudioPulseAudioTarget::contextStateChanged: Error: "
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Chris@293
|
392 << pa_strerror(pa_context_errno(m_context)) << endl;
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Chris@117
|
393 //!!! do something...
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Chris@117
|
394 break;
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Chris@117
|
395 }
|
Chris@117
|
396 }
|
Chris@117
|
397
|
Chris@120
|
398 void
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Chris@120
|
399 AudioPulseAudioTarget::streamOverflowStatic(pa_stream *, void *)
|
Chris@120
|
400 {
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Chris@233
|
401 SVDEBUG << "AudioPulseAudioTarget::streamOverflowStatic: Overflow!" << endl;
|
Chris@120
|
402 }
|
Chris@120
|
403
|
Chris@120
|
404 void
|
Chris@130
|
405 AudioPulseAudioTarget::streamUnderflowStatic(pa_stream *, void *data)
|
Chris@120
|
406 {
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Chris@233
|
407 SVDEBUG << "AudioPulseAudioTarget::streamUnderflowStatic: Underflow!" << endl;
|
Chris@130
|
408 AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
|
Chris@130
|
409 if (target && target->m_source) {
|
Chris@130
|
410 target->m_source->audioProcessingOverload();
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Chris@130
|
411 }
|
Chris@120
|
412 }
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Chris@120
|
413
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Chris@117
|
414 #endif /* HAVE_PULSEAUDIO */
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Chris@117
|
415
|