annotate audioio/AudioPulseAudioTarget.cpp @ 117:2bc8bf6d016c

* Provisional PulseAudio output driver. No latency handling yet, and some other things missing. The very basic basics work.
author Chris Cannam
date Wed, 21 May 2008 16:54:24 +0000
parents
children c41e340dfe8d
rev   line source
Chris@117 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@117 2
Chris@117 3 /*
Chris@117 4 Sonic Visualiser
Chris@117 5 An audio file viewer and annotation editor.
Chris@117 6 Centre for Digital Music, Queen Mary, University of London.
Chris@117 7 This file copyright 2008 QMUL.
Chris@117 8
Chris@117 9 This program is free software; you can redistribute it and/or
Chris@117 10 modify it under the terms of the GNU General Public License as
Chris@117 11 published by the Free Software Foundation; either version 2 of the
Chris@117 12 License, or (at your option) any later version. See the file
Chris@117 13 COPYING included with this distribution for more information.
Chris@117 14 */
Chris@117 15
Chris@117 16 #ifdef HAVE_LIBPULSE
Chris@117 17
Chris@117 18 #include "AudioPulseAudioTarget.h"
Chris@117 19 #include "AudioCallbackPlaySource.h"
Chris@117 20
Chris@117 21 #include <QMutexLocker>
Chris@117 22
Chris@117 23 #include <iostream>
Chris@117 24 #include <cassert>
Chris@117 25 #include <cmath>
Chris@117 26
Chris@117 27 #define DEBUG_AUDIO_PULSE_AUDIO_TARGET 1
Chris@117 28
Chris@117 29 AudioPulseAudioTarget::AudioPulseAudioTarget(AudioCallbackPlaySource *source) :
Chris@117 30 AudioCallbackPlayTarget(source),
Chris@117 31 m_mutex(QMutex::Recursive),
Chris@117 32 m_loop(0),
Chris@117 33 m_api(0),
Chris@117 34 m_context(0),
Chris@117 35 m_stream(0),
Chris@117 36 m_loopThread(0),
Chris@117 37 m_bufferSize(0),
Chris@117 38 m_sampleRate(0),
Chris@117 39 m_latency(0),
Chris@117 40 m_done(false)
Chris@117 41 {
Chris@117 42 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
Chris@117 43 std::cerr << "AudioPulseAudioTarget: Initialising for PulseAudio" << std::endl;
Chris@117 44 #endif
Chris@117 45
Chris@117 46 m_loop = pa_mainloop_new();
Chris@117 47 if (!m_loop) {
Chris@117 48 std::cerr << "ERROR: AudioPulseAudioTarget: Failed to create main loop" << std::endl;
Chris@117 49 return;
Chris@117 50 }
Chris@117 51
Chris@117 52 m_api = pa_mainloop_get_api(m_loop);
Chris@117 53
Chris@117 54 //!!! handle signals how?
Chris@117 55
Chris@117 56 m_bufferSize = 2048;
Chris@117 57 m_sampleRate = 44100;
Chris@117 58 if (m_source && (m_source->getSourceSampleRate() != 0)) {
Chris@117 59 m_sampleRate = m_source->getSourceSampleRate();
Chris@117 60 }
Chris@117 61 m_spec.rate = m_sampleRate;
Chris@117 62 m_spec.channels = 2;
Chris@117 63 m_spec.format = PA_SAMPLE_FLOAT32NE;
Chris@117 64
Chris@117 65 m_context = pa_context_new(m_api, source->getClientName().toLocal8Bit().data());
Chris@117 66 if (!m_context) {
Chris@117 67 std::cerr << "ERROR: AudioPulseAudioTarget: Failed to create context object" << std::endl;
Chris@117 68 return;
Chris@117 69 }
Chris@117 70
Chris@117 71 pa_context_set_state_callback(m_context, contextStateChangedStatic, this);
Chris@117 72
Chris@117 73 pa_context_connect(m_context, 0, (pa_context_flags_t)0, 0); // default server
Chris@117 74
Chris@117 75 m_loopThread = new MainLoopThread(m_loop);
Chris@117 76 m_loopThread->start();
Chris@117 77
Chris@117 78 #ifdef DEBUG_PULSE_AUDIO_TARGET
Chris@117 79 std::cerr << "AudioPulseAudioTarget: initialised OK" << std::endl;
Chris@117 80 #endif
Chris@117 81 }
Chris@117 82
Chris@117 83 AudioPulseAudioTarget::~AudioPulseAudioTarget()
Chris@117 84 {
Chris@117 85 std::cerr << "AudioPulseAudioTarget::~AudioPulseAudioTarget()" << std::endl;
Chris@117 86
Chris@117 87 if (m_source) {
Chris@117 88 m_source->setTarget(0, m_bufferSize);
Chris@117 89 }
Chris@117 90
Chris@117 91 shutdown();
Chris@117 92
Chris@117 93 QMutexLocker locker(&m_mutex);
Chris@117 94
Chris@117 95 if (m_stream) pa_stream_unref(m_stream);
Chris@117 96
Chris@117 97 if (m_context) pa_context_unref(m_context);
Chris@117 98
Chris@117 99 if (m_loop) {
Chris@117 100 pa_signal_done();
Chris@117 101 pa_mainloop_free(m_loop);
Chris@117 102 }
Chris@117 103
Chris@117 104 m_stream = 0;
Chris@117 105 m_context = 0;
Chris@117 106 m_loop = 0;
Chris@117 107
Chris@117 108 std::cerr << "AudioPulseAudioTarget::~AudioPulseAudioTarget() done" << std::endl;
Chris@117 109 }
Chris@117 110
Chris@117 111 void
Chris@117 112 AudioPulseAudioTarget::shutdown()
Chris@117 113 {
Chris@117 114 m_done = true;
Chris@117 115 }
Chris@117 116
Chris@117 117 bool
Chris@117 118 AudioPulseAudioTarget::isOK() const
Chris@117 119 {
Chris@117 120 return (m_context != 0);
Chris@117 121 }
Chris@117 122
Chris@117 123 double
Chris@117 124 AudioPulseAudioTarget::getCurrentTime() const
Chris@117 125 {
Chris@117 126 if (!m_stream) return 0.0;
Chris@117 127 //!!! else return Pa_GetStreamTime(m_stream);
Chris@117 128
Chris@117 129 return 0.0;//!!!
Chris@117 130 }
Chris@117 131
Chris@117 132 void
Chris@117 133 AudioPulseAudioTarget::sourceModelReplaced()
Chris@117 134 {
Chris@117 135 m_source->setTargetSampleRate(m_sampleRate);
Chris@117 136 }
Chris@117 137
Chris@117 138 void
Chris@117 139 AudioPulseAudioTarget::streamWriteStatic(pa_stream *stream,
Chris@117 140 size_t length,
Chris@117 141 void *data)
Chris@117 142 {
Chris@117 143 AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
Chris@117 144
Chris@117 145 assert(stream == target->m_stream);
Chris@117 146
Chris@117 147 target->streamWrite(length);
Chris@117 148 }
Chris@117 149
Chris@117 150 void
Chris@117 151 AudioPulseAudioTarget::streamWrite(size_t nframes)
Chris@117 152 {
Chris@117 153 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
Chris@117 154 std::cout << "AudioPulseAudioTarget::streamWrite(" << nframes << ")" << std::endl;
Chris@117 155 #endif
Chris@117 156 if (m_done) return;
Chris@117 157
Chris@117 158 QMutexLocker locker(&m_mutex);
Chris@117 159
Chris@117 160 if (nframes > m_bufferSize) {
Chris@117 161 std::cerr << "WARNING: AudioPulseAudioTarget::streamWrite: nframes " << nframes << " > m_bufferSize " << m_bufferSize << std::endl;
Chris@117 162 }
Chris@117 163
Chris@117 164 static float *output = 0;
Chris@117 165 static float **tmpbuf = 0;
Chris@117 166 static size_t tmpbufch = 0;
Chris@117 167 static size_t tmpbufsz = 0;
Chris@117 168
Chris@117 169 size_t sourceChannels = m_source->getSourceChannelCount();
Chris@117 170
Chris@117 171 // Because we offer pan, we always want at least 2 channels
Chris@117 172 if (sourceChannels < 2) sourceChannels = 2;
Chris@117 173
Chris@117 174 if (!tmpbuf || tmpbufch != sourceChannels || int(tmpbufsz) < nframes) {
Chris@117 175
Chris@117 176 if (tmpbuf) {
Chris@117 177 for (size_t i = 0; i < tmpbufch; ++i) {
Chris@117 178 delete[] tmpbuf[i];
Chris@117 179 }
Chris@117 180 delete[] tmpbuf;
Chris@117 181 }
Chris@117 182
Chris@117 183 if (output) {
Chris@117 184 delete[] output;
Chris@117 185 }
Chris@117 186
Chris@117 187 tmpbufch = sourceChannels;
Chris@117 188 tmpbufsz = nframes;
Chris@117 189 tmpbuf = new float *[tmpbufch];
Chris@117 190
Chris@117 191 for (size_t i = 0; i < tmpbufch; ++i) {
Chris@117 192 tmpbuf[i] = new float[tmpbufsz];
Chris@117 193 }
Chris@117 194
Chris@117 195 output = new float[tmpbufsz * tmpbufch];
Chris@117 196 }
Chris@117 197
Chris@117 198 size_t received = m_source->getSourceSamples(nframes, tmpbuf);
Chris@117 199
Chris@117 200 float peakLeft = 0.0, peakRight = 0.0;
Chris@117 201
Chris@117 202 for (size_t ch = 0; ch < 2; ++ch) {
Chris@117 203
Chris@117 204 float peak = 0.0;
Chris@117 205
Chris@117 206 if (ch < sourceChannels) {
Chris@117 207
Chris@117 208 // PulseAudio samples are interleaved
Chris@117 209 for (size_t i = 0; i < nframes; ++i) {
Chris@117 210 if (i < received) {
Chris@117 211 output[i * 2 + ch] = tmpbuf[ch][i] * m_outputGain;
Chris@117 212 float sample = fabsf(output[i * 2 + ch]);
Chris@117 213 if (sample > peak) peak = sample;
Chris@117 214 } else {
Chris@117 215 output[i * 2 + ch] = 0;
Chris@117 216 }
Chris@117 217 }
Chris@117 218
Chris@117 219 } else if (ch == 1 && sourceChannels == 1) {
Chris@117 220
Chris@117 221 for (size_t i = 0; i < nframes; ++i) {
Chris@117 222 if (i < received) {
Chris@117 223 output[i * 2 + ch] = tmpbuf[0][i] * m_outputGain;
Chris@117 224 float sample = fabsf(output[i * 2 + ch]);
Chris@117 225 if (sample > peak) peak = sample;
Chris@117 226 } else {
Chris@117 227 output[i * 2 + ch] = 0;
Chris@117 228 }
Chris@117 229 }
Chris@117 230
Chris@117 231 } else {
Chris@117 232 for (size_t i = 0; i < nframes; ++i) {
Chris@117 233 output[i * 2 + ch] = 0;
Chris@117 234 }
Chris@117 235 }
Chris@117 236
Chris@117 237 if (ch == 0) peakLeft = peak;
Chris@117 238 if (ch > 0 || sourceChannels == 1) peakRight = peak;
Chris@117 239 }
Chris@117 240
Chris@117 241 pa_stream_write(m_stream, output, nframes * tmpbufch * sizeof(float),
Chris@117 242 0, 0, PA_SEEK_RELATIVE);
Chris@117 243
Chris@117 244 m_source->setOutputLevels(peakLeft, peakRight);
Chris@117 245
Chris@117 246 return;
Chris@117 247 }
Chris@117 248
Chris@117 249 void
Chris@117 250 AudioPulseAudioTarget::streamStateChangedStatic(pa_stream *stream,
Chris@117 251 void *data)
Chris@117 252 {
Chris@117 253 AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
Chris@117 254
Chris@117 255 assert(stream == target->m_stream);
Chris@117 256
Chris@117 257 target->streamStateChanged();
Chris@117 258 }
Chris@117 259
Chris@117 260 void
Chris@117 261 AudioPulseAudioTarget::streamStateChanged()
Chris@117 262 {
Chris@117 263 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
Chris@117 264 std::cerr << "AudioPulseAudioTarget::streamStateChanged" << std::endl;
Chris@117 265 #endif
Chris@117 266 QMutexLocker locker(&m_mutex);
Chris@117 267
Chris@117 268 switch (pa_stream_get_state(m_stream)) {
Chris@117 269
Chris@117 270 case PA_STREAM_CREATING:
Chris@117 271 case PA_STREAM_TERMINATED:
Chris@117 272 break;
Chris@117 273
Chris@117 274 case PA_STREAM_READY:
Chris@117 275 std::cerr << "AudioPulseAudioTarget::streamStateChanged: Ready" << std::endl;
Chris@117 276 break;
Chris@117 277
Chris@117 278 case PA_STREAM_FAILED:
Chris@117 279 default:
Chris@117 280 std::cerr << "AudioPulseAudioTarget::streamStateChanged: Error: "
Chris@117 281 << pa_strerror(pa_context_errno(m_context)) << std::endl;
Chris@117 282 //!!! do something...
Chris@117 283 break;
Chris@117 284 }
Chris@117 285 }
Chris@117 286
Chris@117 287 void
Chris@117 288 AudioPulseAudioTarget::contextStateChangedStatic(pa_context *context,
Chris@117 289 void *data)
Chris@117 290 {
Chris@117 291 AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
Chris@117 292
Chris@117 293 assert(context == target->m_context);
Chris@117 294
Chris@117 295 target->contextStateChanged();
Chris@117 296 }
Chris@117 297
Chris@117 298 void
Chris@117 299 AudioPulseAudioTarget::contextStateChanged()
Chris@117 300 {
Chris@117 301 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
Chris@117 302 std::cerr << "AudioPulseAudioTarget::contextStateChanged" << std::endl;
Chris@117 303 #endif
Chris@117 304 QMutexLocker locker(&m_mutex);
Chris@117 305
Chris@117 306 switch (pa_context_get_state(m_context)) {
Chris@117 307
Chris@117 308 case PA_CONTEXT_CONNECTING:
Chris@117 309 case PA_CONTEXT_AUTHORIZING:
Chris@117 310 case PA_CONTEXT_SETTING_NAME:
Chris@117 311 break;
Chris@117 312
Chris@117 313 case PA_CONTEXT_READY:
Chris@117 314 std::cerr << "AudioPulseAudioTarget::contextStateChanged: Ready"
Chris@117 315 << std::endl;
Chris@117 316
Chris@117 317 m_stream = pa_stream_new(m_context, "stream", &m_spec, 0);
Chris@117 318 assert(m_stream); //!!!
Chris@117 319
Chris@117 320 pa_stream_set_state_callback(m_stream, streamStateChangedStatic, this);
Chris@117 321 pa_stream_set_write_callback(m_stream, streamWriteStatic, this);
Chris@117 322
Chris@117 323 if (!pa_stream_connect_playback(m_stream, 0, 0, pa_stream_flags_t(0), 0, 0)) {
Chris@117 324 std::cerr << "AudioPulseAudioTarget: Failed to connect playback stream" << std::endl;
Chris@117 325 break;
Chris@117 326 }
Chris@117 327
Chris@117 328 const pa_buffer_attr *attr;
Chris@117 329 if (!(attr = pa_stream_get_buffer_attr(m_stream))) {
Chris@117 330 std::cerr << "AudioPulseAudioTarget::contextStateChanged: Cannot query stream buffer attributes" << std::endl;
Chris@117 331 m_source->setTarget(this, 4096);
Chris@117 332 m_source->setTargetSampleRate(m_sampleRate);
Chris@117 333 m_source->setTargetPlayLatency(4096);
Chris@117 334 } else {
Chris@117 335 std::cerr << "AudioPulseAudioTarget::contextStateChanged: stream max length = " << attr->maxlength << std::endl;
Chris@117 336 int latency = attr->tlength;
Chris@117 337 std::cerr << "latency = " << latency << std::endl;
Chris@117 338 m_source->setTarget(this, attr->maxlength);
Chris@117 339 m_source->setTargetSampleRate(m_sampleRate);
Chris@117 340 m_source->setTargetPlayLatency(latency);
Chris@117 341 }
Chris@117 342
Chris@117 343 break;
Chris@117 344
Chris@117 345 case PA_CONTEXT_TERMINATED:
Chris@117 346 std::cerr << "AudioPulseAudioTarget::contextStateChanged: Terminated" << std::endl;
Chris@117 347 //!!! do something...
Chris@117 348 break;
Chris@117 349
Chris@117 350 case PA_CONTEXT_FAILED:
Chris@117 351 default:
Chris@117 352 std::cerr << "AudioPulseAudioTarget::contextStateChanged: Error: "
Chris@117 353 << pa_strerror(pa_context_errno(m_context)) << std::endl;
Chris@117 354 //!!! do something...
Chris@117 355 break;
Chris@117 356 }
Chris@117 357 }
Chris@117 358
Chris@117 359 #endif /* HAVE_PULSEAUDIO */
Chris@117 360