annotate audioio/AudioCallbackPlaySource.cpp @ 18:6b5eaf206f0f

* More document structure / main window / file I/O work
author Chris Cannam
date Fri, 10 Mar 2006 12:28:22 +0000
parents 89bb89894ad6
children c606d3ffa397
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@1 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 #include "AudioCallbackPlaySource.h"
Chris@0 11
Chris@0 12 #include "AudioGenerator.h"
Chris@0 13
Chris@0 14 #include "base/Model.h"
Chris@0 15 #include "base/ViewManager.h"
Chris@12 16 #include "base/PlayParameterRepository.h"
Chris@0 17 #include "model/DenseTimeValueModel.h"
Chris@0 18 #include "model/SparseOneDimensionalModel.h"
Chris@0 19 #include "dsp/timestretching/IntegerTimeStretcher.h"
Chris@0 20
Chris@0 21 #include <iostream>
Chris@6 22 #include <cassert>
Chris@0 23
Chris@0 24 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@13 25 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@0 26
Chris@0 27 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
Chris@0 28 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 29
Chris@0 30 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 31 m_viewManager(manager),
Chris@0 32 m_audioGenerator(new AudioGenerator(manager)),
Chris@6 33 m_readBuffers(0),
Chris@6 34 m_writeBuffers(0),
Chris@13 35 m_readBufferFill(0),
Chris@13 36 m_writeBufferFill(0),
Chris@13 37 m_bufferScavenger(1),
Chris@6 38 m_sourceChannelCount(0),
Chris@0 39 m_blockSize(1024),
Chris@0 40 m_sourceSampleRate(0),
Chris@0 41 m_targetSampleRate(0),
Chris@0 42 m_playLatency(0),
Chris@0 43 m_playing(false),
Chris@0 44 m_exiting(false),
Chris@4 45 m_lastModelEndFrame(0),
Chris@0 46 m_outputLeft(0.0),
Chris@0 47 m_outputRight(0.0),
Chris@0 48 m_slowdownCounter(0),
Chris@0 49 m_timeStretcher(0),
Chris@0 50 m_fillThread(0),
Chris@0 51 m_converter(0)
Chris@0 52 {
Chris@0 53 m_viewManager->setAudioPlaySource(this);
Chris@3 54
Chris@3 55 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@3 56 this, SLOT(selectionChanged()));
Chris@3 57 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@3 58 this, SLOT(playLoopModeChanged()));
Chris@3 59 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@3 60 this, SLOT(playSelectionModeChanged()));
Chris@12 61
Chris@12 62 connect(PlayParameterRepository::instance(),
Chris@12 63 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@12 64 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@0 65 }
Chris@0 66
Chris@0 67 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 68 {
Chris@0 69 m_exiting = true;
Chris@0 70
Chris@0 71 if (m_fillThread) {
Chris@0 72 m_condition.wakeAll();
Chris@0 73 m_fillThread->wait();
Chris@0 74 delete m_fillThread;
Chris@0 75 }
Chris@0 76
Chris@0 77 clearModels();
Chris@6 78
Chris@6 79 if (m_readBuffers != m_writeBuffers) {
Chris@6 80 delete m_readBuffers;
Chris@6 81 }
Chris@6 82
Chris@6 83 delete m_writeBuffers;
Chris@6 84
Chris@6 85 m_bufferScavenger.scavenge(true);
Chris@0 86 }
Chris@0 87
Chris@0 88 void
Chris@0 89 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 90 {
Chris@10 91 bool canPlay = m_audioGenerator->addModel(model);
Chris@8 92
Chris@0 93 m_mutex.lock();
Chris@0 94
Chris@0 95 m_models.insert(model);
Chris@4 96 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@4 97 m_lastModelEndFrame = model->getEndFrame();
Chris@4 98 }
Chris@0 99
Chris@0 100 bool buffersChanged = false, srChanged = false;
Chris@0 101
Chris@0 102 if (m_sourceSampleRate == 0) {
Chris@0 103
Chris@0 104 m_sourceSampleRate = model->getSampleRate();
Chris@0 105 srChanged = true;
Chris@0 106
Chris@0 107 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@0 108 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@0 109 << "New model sample rate does not match" << std::endl
Chris@0 110 << "existing model(s) (new " << model->getSampleRate()
Chris@0 111 << " vs " << m_sourceSampleRate
Chris@0 112 << "), playback will be wrong"
Chris@0 113 << std::endl;
Chris@0 114 }
Chris@0 115
Chris@0 116 size_t modelChannels = 1;
Chris@0 117 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 118 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@6 119 if (modelChannels > m_sourceChannelCount) {
Chris@6 120 m_sourceChannelCount = modelChannels;
Chris@0 121 }
Chris@0 122
Chris@6 123 std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@6 124
Chris@13 125 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@13 126 clearRingBuffers(true, getTargetChannelCount());
Chris@6 127 buffersChanged = true;
Chris@6 128 } else {
Chris@10 129 if (canPlay) clearRingBuffers(true);
Chris@0 130 }
Chris@0 131
Chris@0 132 if (buffersChanged || srChanged) {
Chris@0 133 if (m_converter) {
Chris@0 134 src_delete(m_converter);
Chris@0 135 m_converter = 0;
Chris@0 136 }
Chris@0 137 }
Chris@0 138
Chris@0 139 m_mutex.unlock();
Chris@0 140
Chris@13 141 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@13 142
Chris@0 143 if (!m_fillThread) {
Chris@0 144 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
Chris@0 145 m_fillThread->start();
Chris@0 146 }
Chris@0 147
Chris@0 148 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 149 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
Chris@0 150 #endif
Chris@0 151
Chris@1 152 if (buffersChanged || srChanged) {
Chris@1 153 emit modelReplaced();
Chris@0 154 }
Chris@6 155
Chris@6 156 m_condition.wakeAll();
Chris@0 157 }
Chris@0 158
Chris@0 159 void
Chris@0 160 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 161 {
Chris@0 162 m_mutex.lock();
Chris@0 163
Chris@0 164 m_models.erase(model);
Chris@0 165
Chris@0 166 if (m_models.empty()) {
Chris@0 167 if (m_converter) {
Chris@0 168 src_delete(m_converter);
Chris@0 169 m_converter = 0;
Chris@0 170 }
Chris@0 171 m_sourceSampleRate = 0;
Chris@0 172 }
Chris@0 173
Chris@4 174 size_t lastEnd = 0;
Chris@4 175 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@4 176 i != m_models.end(); ++i) {
Chris@18 177 std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@4 178 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@18 179 std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@4 180 }
Chris@4 181 m_lastModelEndFrame = lastEnd;
Chris@4 182
Chris@8 183 m_mutex.unlock();
Chris@8 184
Chris@0 185 m_audioGenerator->removeModel(model);
Chris@0 186
Chris@6 187 clearRingBuffers();
Chris@0 188 }
Chris@0 189
Chris@0 190 void
Chris@0 191 AudioCallbackPlaySource::clearModels()
Chris@0 192 {
Chris@0 193 m_mutex.lock();
Chris@0 194
Chris@0 195 m_models.clear();
Chris@0 196
Chris@0 197 if (m_converter) {
Chris@0 198 src_delete(m_converter);
Chris@0 199 m_converter = 0;
Chris@0 200 }
Chris@0 201
Chris@4 202 m_lastModelEndFrame = 0;
Chris@4 203
Chris@0 204 m_sourceSampleRate = 0;
Chris@0 205
Chris@0 206 m_mutex.unlock();
Chris@8 207
Chris@8 208 m_audioGenerator->clearModels();
Chris@0 209 }
Chris@0 210
Chris@0 211 void
Chris@6 212 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@6 213 {
Chris@6 214 if (!haveLock) m_mutex.lock();
Chris@6 215
Chris@6 216 if (count == 0) {
Chris@6 217 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@6 218 }
Chris@6 219
Chris@13 220 size_t sf = m_readBufferFill;
Chris@13 221 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@13 222 if (rb) {
Chris@13 223 //!!! This is incorrect if we're in a non-contiguous selection
Chris@13 224 //Same goes for all related code (subtracting the read space
Chris@13 225 //from the fill frame to try to establish where the effective
Chris@13 226 //pre-resample/timestretch read pointer is)
Chris@13 227 size_t rs = rb->getReadSpace();
Chris@13 228 if (rs < sf) sf -= rs;
Chris@13 229 else sf = 0;
Chris@13 230 }
Chris@13 231 m_writeBufferFill = sf;
Chris@13 232
Chris@6 233 if (m_readBuffers != m_writeBuffers) {
Chris@6 234 delete m_writeBuffers;
Chris@6 235 }
Chris@6 236
Chris@6 237 m_writeBuffers = new RingBufferVector;
Chris@6 238
Chris@6 239 for (size_t i = 0; i < count; ++i) {
Chris@6 240 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@6 241 }
Chris@6 242
Chris@6 243 std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@6 244 << count << " write buffers" << std::endl;
Chris@6 245
Chris@6 246 if (!haveLock) {
Chris@6 247 m_mutex.unlock();
Chris@8 248 //!!! m_condition.wakeAll();
Chris@6 249 }
Chris@6 250 }
Chris@6 251
Chris@6 252 void
Chris@0 253 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 254 {
Chris@5 255 if (m_viewManager->getPlaySelectionMode() &&
Chris@5 256 !m_viewManager->getSelections().empty()) {
Chris@9 257 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@9 258 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@4 259 if (i != selections.end()) {
Chris@4 260 if (startFrame < i->getStartFrame()) {
Chris@4 261 startFrame = i->getStartFrame();
Chris@4 262 } else {
Chris@9 263 MultiSelection::SelectionList::iterator j = selections.end();
Chris@4 264 --j;
Chris@4 265 if (startFrame >= j->getEndFrame()) {
Chris@4 266 startFrame = i->getStartFrame();
Chris@4 267 }
Chris@4 268 }
Chris@4 269 }
Chris@5 270 } else {
Chris@5 271 if (startFrame >= m_lastModelEndFrame) {
Chris@5 272 startFrame = 0;
Chris@5 273 }
Chris@4 274 }
Chris@4 275
Chris@0 276 // The fill thread will automatically empty its buffers before
Chris@0 277 // starting again if we have not so far been playing, but not if
Chris@0 278 // we're just re-seeking.
Chris@0 279
Chris@6 280 m_mutex.lock();
Chris@0 281 if (m_playing) {
Chris@13 282 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@6 283 if (m_readBuffers) {
Chris@13 284 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 285 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@6 286 if (rb) rb->reset();
Chris@6 287 }
Chris@0 288 }
Chris@6 289 if (m_converter) src_reset(m_converter);
Chris@0 290 } else {
Chris@6 291 if (m_converter) src_reset(m_converter);
Chris@13 292 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 293 }
Chris@6 294 m_mutex.unlock();
Chris@0 295
Chris@0 296 m_audioGenerator->reset();
Chris@0 297
Chris@0 298 m_playing = true;
Chris@0 299 m_condition.wakeAll();
Chris@4 300 emit playStatusChanged(m_playing);
Chris@0 301 }
Chris@0 302
Chris@0 303 void
Chris@0 304 AudioCallbackPlaySource::stop()
Chris@0 305 {
Chris@0 306 m_playing = false;
Chris@0 307 m_condition.wakeAll();
Chris@4 308 emit playStatusChanged(m_playing);
Chris@0 309 }
Chris@0 310
Chris@0 311 void
Chris@3 312 AudioCallbackPlaySource::selectionChanged()
Chris@3 313 {
Chris@3 314 if (m_viewManager->getPlaySelectionMode()) {
Chris@6 315 clearRingBuffers();
Chris@3 316 }
Chris@3 317 }
Chris@3 318
Chris@3 319 void
Chris@3 320 AudioCallbackPlaySource::playLoopModeChanged()
Chris@3 321 {
Chris@6 322 clearRingBuffers();
Chris@3 323 }
Chris@3 324
Chris@3 325 void
Chris@3 326 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@3 327 {
Chris@3 328 if (!m_viewManager->getSelections().empty()) {
Chris@6 329 clearRingBuffers();
Chris@3 330 }
Chris@3 331 }
Chris@3 332
Chris@3 333 void
Chris@12 334 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
Chris@12 335 {
Chris@12 336 clearRingBuffers();
Chris@12 337 }
Chris@12 338
Chris@12 339 void
Chris@0 340 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 341 {
Chris@0 342 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@6 343 assert(size < m_ringBufferSize);
Chris@0 344 m_blockSize = size;
Chris@0 345 }
Chris@0 346
Chris@0 347 size_t
Chris@0 348 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 349 {
Chris@0 350 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 351 return m_blockSize;
Chris@0 352 }
Chris@0 353
Chris@0 354 void
Chris@0 355 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 356 {
Chris@0 357 m_playLatency = latency;
Chris@0 358 }
Chris@0 359
Chris@0 360 size_t
Chris@0 361 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 362 {
Chris@0 363 return m_playLatency;
Chris@0 364 }
Chris@0 365
Chris@0 366 size_t
Chris@0 367 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 368 {
Chris@0 369 bool resample = false;
Chris@0 370 double ratio = 1.0;
Chris@0 371
Chris@0 372 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 373 resample = true;
Chris@0 374 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 375 }
Chris@0 376
Chris@0 377 size_t readSpace = 0;
Chris@13 378 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 379 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@6 380 if (rb) {
Chris@6 381 size_t spaceHere = rb->getReadSpace();
Chris@6 382 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@6 383 }
Chris@0 384 }
Chris@0 385
Chris@0 386 if (resample) {
Chris@0 387 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 388 }
Chris@0 389
Chris@0 390 size_t latency = m_playLatency;
Chris@0 391 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@0 392
Chris@0 393 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 394 if (timeStretcher) {
Chris@0 395 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
Chris@0 396 }
Chris@0 397
Chris@3 398 latency += readSpace;
Chris@13 399 size_t bufferedFrame = m_readBufferFill;
Chris@3 400
Chris@5 401 bool looping = m_viewManager->getPlayLoopMode();
Chris@5 402 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@5 403 !m_viewManager->getSelections().empty());
Chris@5 404
Chris@3 405 size_t framePlaying = bufferedFrame;
Chris@5 406
Chris@5 407 if (looping && !constrained) {
Chris@5 408 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@4 409 }
Chris@3 410
Chris@5 411 if (framePlaying > latency) framePlaying -= latency;
Chris@5 412 else framePlaying = 0;
Chris@5 413
Chris@5 414 if (!constrained) {
Chris@5 415 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@5 416 framePlaying = m_lastModelEndFrame;
Chris@5 417 stop();
Chris@5 418 }
Chris@3 419 return framePlaying;
Chris@0 420 }
Chris@0 421
Chris@9 422 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@9 423 MultiSelection::SelectionList::const_iterator i;
Chris@3 424
Chris@4 425 i = selections.begin();
Chris@4 426 size_t rangeStart = i->getStartFrame();
Chris@4 427
Chris@4 428 i = selections.end();
Chris@4 429 --i;
Chris@4 430 size_t rangeEnd = i->getEndFrame();
Chris@4 431
Chris@3 432 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@3 433 if (i->contains(bufferedFrame)) break;
Chris@3 434 }
Chris@3 435
Chris@3 436 size_t f = bufferedFrame;
Chris@3 437
Chris@4 438 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@3 439
Chris@3 440 if (i == selections.end()) {
Chris@3 441 --i;
Chris@3 442 if (i->getEndFrame() + latency < f) {
Chris@4 443 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@4 444
Chris@5 445 if (!looping && (framePlaying > rangeEnd)) {
Chris@4 446 // std::cerr << "STOPPING" << std::endl;
Chris@4 447 stop();
Chris@4 448 return rangeEnd;
Chris@4 449 } else {
Chris@4 450 return framePlaying;
Chris@4 451 }
Chris@3 452 } else {
Chris@4 453 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@3 454 latency -= (f - i->getEndFrame());
Chris@3 455 f = i->getEndFrame();
Chris@3 456 }
Chris@3 457 }
Chris@3 458
Chris@4 459 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@3 460
Chris@3 461 while (latency > 0) {
Chris@3 462 size_t offset = f - i->getStartFrame();
Chris@3 463 if (offset >= latency) {
Chris@3 464 if (f > latency) {
Chris@3 465 framePlaying = f - latency;
Chris@3 466 } else {
Chris@3 467 framePlaying = 0;
Chris@3 468 }
Chris@3 469 break;
Chris@3 470 } else {
Chris@3 471 if (i == selections.begin()) {
Chris@5 472 if (looping) {
Chris@3 473 i = selections.end();
Chris@3 474 }
Chris@3 475 }
Chris@3 476 latency -= offset;
Chris@3 477 --i;
Chris@3 478 f = i->getEndFrame();
Chris@3 479 }
Chris@3 480 }
Chris@0 481
Chris@0 482 return framePlaying;
Chris@0 483 }
Chris@0 484
Chris@0 485 void
Chris@0 486 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 487 {
Chris@0 488 m_outputLeft = left;
Chris@0 489 m_outputRight = right;
Chris@0 490 }
Chris@0 491
Chris@0 492 bool
Chris@0 493 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 494 {
Chris@0 495 left = m_outputLeft;
Chris@0 496 right = m_outputRight;
Chris@0 497 return true;
Chris@0 498 }
Chris@0 499
Chris@0 500 void
Chris@0 501 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 502 {
Chris@0 503 m_targetSampleRate = sr;
Chris@1 504
Chris@1 505 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@1 506
Chris@1 507 int err = 0;
Chris@13 508 m_converter = src_new(SRC_SINC_BEST_QUALITY,
Chris@13 509 getTargetChannelCount(), &err);
Chris@1 510 if (!m_converter) {
Chris@1 511 std::cerr
Chris@1 512 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@1 513 << src_strerror(err) << std::endl;
Chris@1 514 }
Chris@1 515
Chris@1 516 emit sampleRateMismatch(getSourceSampleRate(), getTargetSampleRate());
Chris@1 517 }
Chris@0 518 }
Chris@0 519
Chris@0 520 size_t
Chris@0 521 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 522 {
Chris@0 523 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 524 else return getSourceSampleRate();
Chris@0 525 }
Chris@0 526
Chris@0 527 size_t
Chris@0 528 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 529 {
Chris@6 530 return m_sourceChannelCount;
Chris@0 531 }
Chris@0 532
Chris@0 533 size_t
Chris@13 534 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@13 535 {
Chris@13 536 if (m_sourceChannelCount < 2) return 2;
Chris@13 537 return m_sourceChannelCount;
Chris@13 538 }
Chris@13 539
Chris@13 540 size_t
Chris@0 541 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 542 {
Chris@0 543 return m_sourceSampleRate;
Chris@0 544 }
Chris@0 545
Chris@0 546 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
Chris@0 547 size_t factor,
Chris@0 548 size_t blockSize) :
Chris@0 549 m_factor(factor),
Chris@0 550 m_blockSize(blockSize)
Chris@0 551 {
Chris@0 552 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
Chris@0 553
Chris@0 554 for (size_t ch = 0; ch < channels; ++ch) {
Chris@0 555 m_stretcher[ch] = StretcherBuffer
Chris@0 556 //!!! We really need to measure performance and work out
Chris@0 557 //what sort of quality level to use -- or at least to
Chris@0 558 //allow the user to configure it
Chris@0 559 (new IntegerTimeStretcher(factor, blockSize, 128),
Chris@0 560 new double[blockSize * factor]);
Chris@0 561 }
Chris@0 562 m_stretchInputBuffer = new double[blockSize];
Chris@0 563 }
Chris@0 564
Chris@0 565 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
Chris@0 566 {
Chris@0 567 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
Chris@0 568
Chris@0 569 while (!m_stretcher.empty()) {
Chris@0 570 delete m_stretcher.begin()->second.first;
Chris@0 571 delete[] m_stretcher.begin()->second.second;
Chris@0 572 m_stretcher.erase(m_stretcher.begin());
Chris@0 573 }
Chris@0 574 delete m_stretchInputBuffer;
Chris@0 575 }
Chris@0 576
Chris@0 577 IntegerTimeStretcher *
Chris@0 578 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
Chris@0 579 {
Chris@0 580 return m_stretcher[channel].first;
Chris@0 581 }
Chris@0 582
Chris@0 583 double *
Chris@0 584 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
Chris@0 585 {
Chris@0 586 return m_stretcher[channel].second;
Chris@0 587 }
Chris@0 588
Chris@0 589 double *
Chris@0 590 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
Chris@0 591 {
Chris@0 592 return m_stretchInputBuffer;
Chris@0 593 }
Chris@0 594
Chris@0 595 void
Chris@0 596 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
Chris@0 597 {
Chris@0 598 getStretcher(channel)->process(getInputBuffer(),
Chris@0 599 getOutputBuffer(channel),
Chris@0 600 m_blockSize);
Chris@0 601 }
Chris@0 602
Chris@0 603 void
Chris@0 604 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
Chris@0 605 {
Chris@0 606 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 607 // later (as a call to getSourceSamples may still be using it)
Chris@0 608
Chris@0 609 TimeStretcherData *existingStretcher = m_timeStretcher;
Chris@0 610
Chris@0 611 if (existingStretcher && existingStretcher->getFactor() == factor) {
Chris@0 612 return;
Chris@0 613 }
Chris@0 614
Chris@0 615 if (factor > 1) {
Chris@0 616 TimeStretcherData *newStretcher = new TimeStretcherData
Chris@13 617 (getTargetChannelCount(), factor, getTargetBlockSize());
Chris@0 618 m_slowdownCounter = 0;
Chris@0 619 m_timeStretcher = newStretcher;
Chris@0 620 } else {
Chris@0 621 m_timeStretcher = 0;
Chris@0 622 }
Chris@0 623
Chris@0 624 if (existingStretcher) {
Chris@0 625 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 626 }
Chris@0 627 }
Chris@0 628
Chris@0 629 size_t
Chris@0 630 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 631 {
Chris@0 632 if (!m_playing) {
Chris@13 633 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 634 for (size_t i = 0; i < count; ++i) {
Chris@0 635 buffer[ch][i] = 0.0;
Chris@0 636 }
Chris@0 637 }
Chris@0 638 return 0;
Chris@0 639 }
Chris@0 640
Chris@0 641 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 642
Chris@0 643 if (!timeStretcher || timeStretcher->getFactor() == 1) {
Chris@0 644
Chris@0 645 size_t got = 0;
Chris@0 646
Chris@13 647 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 648
Chris@6 649 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@0 650
Chris@6 651 if (rb) {
Chris@0 652
Chris@6 653 // this is marginally more likely to leave our channels in
Chris@6 654 // sync after a processing failure than just passing "count":
Chris@6 655 size_t request = count;
Chris@6 656 if (ch > 0) request = got;
Chris@6 657
Chris@6 658 got = rb->read(buffer[ch], request);
Chris@0 659
Chris@7 660 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@6 661 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 662 #endif
Chris@6 663 }
Chris@0 664
Chris@13 665 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@6 666 for (size_t i = got; i < count; ++i) {
Chris@6 667 buffer[ch][i] = 0.0;
Chris@6 668 }
Chris@0 669 }
Chris@0 670 }
Chris@0 671
Chris@0 672 m_condition.wakeAll();
Chris@0 673 return got;
Chris@0 674 }
Chris@0 675
Chris@0 676 if (m_slowdownCounter == 0) {
Chris@0 677
Chris@0 678 size_t got = 0;
Chris@0 679 double *ib = timeStretcher->getInputBuffer();
Chris@0 680
Chris@13 681 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 682
Chris@6 683 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@6 684
Chris@6 685 if (rb) {
Chris@6 686
Chris@6 687 size_t request = count;
Chris@6 688 if (ch > 0) request = got; // see above
Chris@6 689 got = rb->read(buffer[ch], request);
Chris@0 690
Chris@0 691 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@6 692 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
Chris@0 693 #endif
Chris@0 694
Chris@6 695 for (size_t i = 0; i < count; ++i) {
Chris@6 696 ib[i] = buffer[ch][i];
Chris@6 697 }
Chris@6 698
Chris@6 699 timeStretcher->run(ch);
Chris@0 700 }
Chris@0 701 }
Chris@0 702
Chris@0 703 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
Chris@0 704 // reset this in case the factor has changed leaving the
Chris@0 705 // counter out of range
Chris@0 706 m_slowdownCounter = 0;
Chris@0 707 }
Chris@0 708
Chris@13 709 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 710
Chris@0 711 double *ob = timeStretcher->getOutputBuffer(ch);
Chris@0 712
Chris@0 713 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 714 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
Chris@0 715 #endif
Chris@0 716
Chris@0 717 for (size_t i = 0; i < count; ++i) {
Chris@0 718 buffer[ch][i] = ob[m_slowdownCounter * count + i];
Chris@0 719 }
Chris@0 720 }
Chris@0 721
Chris@7 722 //!!! if (m_slowdownCounter == 0) m_condition.wakeAll();
Chris@0 723 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
Chris@0 724 return count;
Chris@0 725 }
Chris@0 726
Chris@6 727 // Called from fill thread, m_playing true, mutex held
Chris@7 728 bool
Chris@0 729 AudioCallbackPlaySource::fillBuffers()
Chris@0 730 {
Chris@0 731 static float *tmp = 0;
Chris@0 732 static size_t tmpSize = 0;
Chris@0 733
Chris@0 734 size_t space = 0;
Chris@13 735 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 736 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 737 if (wb) {
Chris@6 738 size_t spaceHere = wb->getWriteSpace();
Chris@6 739 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@6 740 }
Chris@0 741 }
Chris@0 742
Chris@7 743 if (space == 0) return false;
Chris@4 744
Chris@13 745 size_t f = m_writeBufferFill;
Chris@13 746
Chris@13 747 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@13 748
Chris@0 749 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 750 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 751 #endif
Chris@0 752
Chris@0 753 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 754 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 755 #endif
Chris@0 756
Chris@0 757 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@1 758
Chris@1 759 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@1 760 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@1 761 #endif
Chris@1 762
Chris@13 763 size_t channels = getTargetChannelCount();
Chris@13 764
Chris@0 765 size_t orig = space;
Chris@0 766 size_t got = 0;
Chris@0 767
Chris@0 768 static float **bufferPtrs = 0;
Chris@0 769 static size_t bufferPtrCount = 0;
Chris@0 770
Chris@0 771 if (bufferPtrCount < channels) {
Chris@0 772 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 773 bufferPtrs = new float *[channels];
Chris@0 774 bufferPtrCount = channels;
Chris@0 775 }
Chris@0 776
Chris@0 777 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 778
Chris@1 779 if (resample && !m_converter) {
Chris@1 780 static bool warned = false;
Chris@1 781 if (!warned) {
Chris@1 782 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@1 783 warned = true;
Chris@1 784 }
Chris@1 785 }
Chris@1 786
Chris@0 787 if (resample && m_converter) {
Chris@0 788
Chris@0 789 double ratio =
Chris@0 790 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 791 orig = size_t(orig / ratio + 0.1);
Chris@0 792
Chris@0 793 // orig must be a multiple of generatorBlockSize
Chris@0 794 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@7 795 if (orig == 0) return false;
Chris@0 796
Chris@0 797 size_t work = std::max(orig, space);
Chris@0 798
Chris@0 799 // We only allocate one buffer, but we use it in two halves.
Chris@0 800 // We place the non-interleaved values in the second half of
Chris@0 801 // the buffer (orig samples for channel 0, orig samples for
Chris@0 802 // channel 1 etc), and then interleave them into the first
Chris@0 803 // half of the buffer. Then we resample back into the second
Chris@0 804 // half (interleaved) and de-interleave the results back to
Chris@0 805 // the start of the buffer for insertion into the ringbuffers.
Chris@0 806 // What a faff -- especially as we've already de-interleaved
Chris@0 807 // the audio data from the source file elsewhere before we
Chris@0 808 // even reach this point.
Chris@0 809
Chris@0 810 if (tmpSize < channels * work * 2) {
Chris@0 811 delete[] tmp;
Chris@0 812 tmp = new float[channels * work * 2];
Chris@0 813 tmpSize = channels * work * 2;
Chris@0 814 }
Chris@0 815
Chris@0 816 float *nonintlv = tmp + channels * work;
Chris@0 817 float *intlv = tmp;
Chris@0 818 float *srcout = tmp + channels * work;
Chris@0 819
Chris@0 820 for (size_t c = 0; c < channels; ++c) {
Chris@0 821 for (size_t i = 0; i < orig; ++i) {
Chris@0 822 nonintlv[channels * i + c] = 0.0f;
Chris@0 823 }
Chris@0 824 }
Chris@0 825
Chris@3 826 for (size_t c = 0; c < channels; ++c) {
Chris@3 827 bufferPtrs[c] = nonintlv + c * orig;
Chris@3 828 }
Chris@0 829
Chris@6 830 got = mixModels(f, orig, bufferPtrs);
Chris@0 831
Chris@0 832 // and interleave into first half
Chris@0 833 for (size_t c = 0; c < channels; ++c) {
Chris@6 834 for (size_t i = 0; i < got; ++i) {
Chris@6 835 float sample = nonintlv[c * got + i];
Chris@0 836 intlv[channels * i + c] = sample;
Chris@0 837 }
Chris@0 838 }
Chris@0 839
Chris@0 840 SRC_DATA data;
Chris@0 841 data.data_in = intlv;
Chris@0 842 data.data_out = srcout;
Chris@6 843 data.input_frames = got;
Chris@0 844 data.output_frames = work;
Chris@0 845 data.src_ratio = ratio;
Chris@0 846 data.end_of_input = 0;
Chris@0 847
Chris@0 848 int err = src_process(m_converter, &data);
Chris@6 849 // size_t toCopy = size_t(work * ratio + 0.1);
Chris@6 850 size_t toCopy = size_t(got * ratio + 0.1);
Chris@6 851
Chris@0 852 if (err) {
Chris@0 853 std::cerr
Chris@0 854 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 855 << src_strerror(err) << std::endl;
Chris@0 856 //!!! Then what?
Chris@0 857 } else {
Chris@0 858 got = data.input_frames_used;
Chris@0 859 toCopy = data.output_frames_gen;
Chris@0 860 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 861 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 862 #endif
Chris@0 863 }
Chris@0 864
Chris@0 865 for (size_t c = 0; c < channels; ++c) {
Chris@0 866 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 867 tmp[i] = srcout[channels * i + c];
Chris@0 868 }
Chris@6 869 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 870 if (wb) wb->write(tmp, toCopy);
Chris@0 871 }
Chris@3 872
Chris@13 873 m_writeBufferFill = f;
Chris@13 874 if (readWriteEqual) m_readBufferFill = f;
Chris@13 875
Chris@0 876 } else {
Chris@0 877
Chris@0 878 // space must be a multiple of generatorBlockSize
Chris@0 879 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@7 880 if (space == 0) return false;
Chris@0 881
Chris@0 882 if (tmpSize < channels * space) {
Chris@0 883 delete[] tmp;
Chris@0 884 tmp = new float[channels * space];
Chris@0 885 tmpSize = channels * space;
Chris@0 886 }
Chris@0 887
Chris@0 888 for (size_t c = 0; c < channels; ++c) {
Chris@0 889
Chris@0 890 bufferPtrs[c] = tmp + c * space;
Chris@3 891
Chris@0 892 for (size_t i = 0; i < space; ++i) {
Chris@0 893 tmp[c * space + i] = 0.0f;
Chris@0 894 }
Chris@0 895 }
Chris@0 896
Chris@6 897 size_t got = mixModels(f, space, bufferPtrs);
Chris@0 898
Chris@0 899 for (size_t c = 0; c < channels; ++c) {
Chris@0 900
Chris@6 901 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 902 if (wb) wb->write(bufferPtrs[c], got);
Chris@0 903
Chris@0 904 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@6 905 if (wb)
Chris@6 906 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
Chris@6 907 << wb->getReadSpace() << " to read"
Chris@6 908 << std::endl;
Chris@0 909 #endif
Chris@0 910 }
Chris@3 911
Chris@13 912 m_writeBufferFill = f;
Chris@13 913 if (readWriteEqual) m_readBufferFill = f;
Chris@13 914
Chris@3 915 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@0 916 }
Chris@7 917
Chris@7 918 return true;
Chris@3 919 }
Chris@3 920
Chris@6 921 size_t
Chris@3 922 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@3 923 {
Chris@3 924 size_t processed = 0;
Chris@3 925 size_t chunkStart = frame;
Chris@3 926 size_t chunkSize = count;
Chris@6 927 size_t selectionSize = 0;
Chris@3 928 size_t nextChunkStart = chunkStart + chunkSize;
Chris@0 929
Chris@5 930 bool looping = m_viewManager->getPlayLoopMode();
Chris@5 931 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@5 932 !m_viewManager->getSelections().empty());
Chris@3 933
Chris@3 934 static float **chunkBufferPtrs = 0;
Chris@3 935 static size_t chunkBufferPtrCount = 0;
Chris@13 936 size_t channels = getTargetChannelCount();
Chris@3 937
Chris@3 938 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 939 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@3 940 #endif
Chris@3 941
Chris@3 942 if (chunkBufferPtrCount < channels) {
Chris@3 943 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@3 944 chunkBufferPtrs = new float *[channels];
Chris@3 945 chunkBufferPtrCount = channels;
Chris@3 946 }
Chris@3 947
Chris@3 948 for (size_t c = 0; c < channels; ++c) {
Chris@3 949 chunkBufferPtrs[c] = buffers[c];
Chris@3 950 }
Chris@3 951
Chris@3 952 while (processed < count) {
Chris@3 953
Chris@3 954 chunkSize = count - processed;
Chris@3 955 nextChunkStart = chunkStart + chunkSize;
Chris@6 956 selectionSize = 0;
Chris@3 957
Chris@4 958 size_t fadeIn = 0, fadeOut = 0;
Chris@4 959
Chris@5 960 if (constrained) {
Chris@3 961
Chris@3 962 Selection selection =
Chris@3 963 m_viewManager->getContainingSelection(chunkStart, true);
Chris@3 964
Chris@3 965 if (selection.isEmpty()) {
Chris@5 966 if (looping) {
Chris@3 967 selection = *m_viewManager->getSelections().begin();
Chris@3 968 chunkStart = selection.getStartFrame();
Chris@4 969 fadeIn = 50;
Chris@3 970 }
Chris@3 971 }
Chris@3 972
Chris@3 973 if (selection.isEmpty()) {
Chris@3 974
Chris@3 975 chunkSize = 0;
Chris@3 976 nextChunkStart = chunkStart;
Chris@3 977
Chris@3 978 } else {
Chris@3 979
Chris@6 980 selectionSize =
Chris@6 981 selection.getEndFrame() -
Chris@6 982 selection.getStartFrame();
Chris@6 983
Chris@3 984 if (chunkStart < selection.getStartFrame()) {
Chris@3 985 chunkStart = selection.getStartFrame();
Chris@4 986 fadeIn = 50;
Chris@3 987 }
Chris@3 988
Chris@4 989 nextChunkStart = chunkStart + chunkSize;
Chris@4 990
Chris@6 991 if (nextChunkStart >= selection.getEndFrame()) {
Chris@4 992 nextChunkStart = selection.getEndFrame();
Chris@4 993 fadeOut = 50;
Chris@4 994 }
Chris@3 995
Chris@3 996 chunkSize = nextChunkStart - chunkStart;
Chris@3 997 }
Chris@4 998
Chris@5 999 } else if (looping && m_lastModelEndFrame > 0) {
Chris@4 1000
Chris@4 1001 if (chunkStart >= m_lastModelEndFrame) {
Chris@4 1002 chunkStart = 0;
Chris@4 1003 }
Chris@4 1004 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@4 1005 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@4 1006 }
Chris@4 1007 nextChunkStart = chunkStart + chunkSize;
Chris@3 1008 }
Chris@3 1009
Chris@6 1010 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@6 1011
Chris@3 1012 if (!chunkSize) {
Chris@3 1013 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 1014 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@3 1015 #endif
Chris@3 1016 // We need to maintain full buffers so that the other
Chris@3 1017 // thread can tell where it's got to in the playback -- so
Chris@3 1018 // return the full amount here
Chris@3 1019 frame = frame + count;
Chris@6 1020 return count;
Chris@3 1021 }
Chris@3 1022
Chris@3 1023 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 1024 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@3 1025 #endif
Chris@3 1026
Chris@3 1027 size_t got = 0;
Chris@3 1028
Chris@6 1029 if (selectionSize < 100) {
Chris@4 1030 fadeIn = 0;
Chris@4 1031 fadeOut = 0;
Chris@6 1032 } else if (selectionSize < 300) {
Chris@4 1033 if (fadeIn > 0) fadeIn = 10;
Chris@4 1034 if (fadeOut > 0) fadeOut = 10;
Chris@4 1035 }
Chris@4 1036
Chris@4 1037 if (fadeIn > 0) {
Chris@4 1038 if (processed * 2 < fadeIn) {
Chris@4 1039 fadeIn = processed * 2;
Chris@4 1040 }
Chris@4 1041 }
Chris@4 1042
Chris@4 1043 if (fadeOut > 0) {
Chris@6 1044 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@6 1045 fadeOut = (count - processed - chunkSize) * 2;
Chris@4 1046 }
Chris@4 1047 }
Chris@4 1048
Chris@3 1049 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@3 1050 mi != m_models.end(); ++mi) {
Chris@3 1051
Chris@3 1052 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@4 1053 chunkSize, chunkBufferPtrs,
Chris@4 1054 fadeIn, fadeOut);
Chris@3 1055 }
Chris@3 1056
Chris@3 1057 for (size_t c = 0; c < channels; ++c) {
Chris@3 1058 chunkBufferPtrs[c] += chunkSize;
Chris@3 1059 }
Chris@3 1060
Chris@3 1061 processed += chunkSize;
Chris@3 1062 chunkStart = nextChunkStart;
Chris@3 1063 }
Chris@3 1064
Chris@3 1065 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@7 1066 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@3 1067 #endif
Chris@3 1068
Chris@3 1069 frame = nextChunkStart;
Chris@6 1070 return processed;
Chris@3 1071 }
Chris@0 1072
Chris@0 1073 void
Chris@13 1074 AudioCallbackPlaySource::unifyRingBuffers()
Chris@13 1075 {
Chris@13 1076 if (m_readBuffers == m_writeBuffers) return;
Chris@13 1077
Chris@13 1078 // only unify if there will be something to read
Chris@13 1079 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@13 1080 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@13 1081 if (wb) {
Chris@13 1082 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@13 1083 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@13 1084 m_lastModelEndFrame) {
Chris@13 1085 // OK, we don't have enough and there's more to
Chris@13 1086 // read -- don't unify until we can do better
Chris@13 1087 return;
Chris@13 1088 }
Chris@13 1089 }
Chris@13 1090 break;
Chris@13 1091 }
Chris@13 1092 }
Chris@13 1093
Chris@13 1094 size_t rf = m_readBufferFill;
Chris@13 1095 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@13 1096 if (rb) {
Chris@13 1097 size_t rs = rb->getReadSpace();
Chris@13 1098 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@13 1099 // std::cerr << "rs = " << rs << std::endl;
Chris@13 1100 if (rs < rf) rf -= rs;
Chris@13 1101 else rf = 0;
Chris@13 1102 }
Chris@13 1103
Chris@13 1104 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@13 1105
Chris@13 1106 size_t wf = m_writeBufferFill;
Chris@13 1107 size_t skip = 0;
Chris@13 1108 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@13 1109 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@13 1110 if (wb) {
Chris@13 1111 if (c == 0) {
Chris@13 1112
Chris@13 1113 size_t wrs = wb->getReadSpace();
Chris@13 1114 // std::cerr << "wrs = " << wrs << std::endl;
Chris@13 1115
Chris@13 1116 if (wrs < wf) wf -= wrs;
Chris@13 1117 else wf = 0;
Chris@13 1118 // std::cerr << "wf = " << wf << std::endl;
Chris@13 1119
Chris@13 1120 if (wf < rf) skip = rf - wf;
Chris@13 1121 if (skip == 0) break;
Chris@13 1122 }
Chris@13 1123
Chris@13 1124 // std::cerr << "skipping " << skip << std::endl;
Chris@13 1125 wb->skip(skip);
Chris@13 1126 }
Chris@13 1127 }
Chris@13 1128
Chris@13 1129 m_bufferScavenger.claim(m_readBuffers);
Chris@13 1130 m_readBuffers = m_writeBuffers;
Chris@13 1131 m_readBufferFill = m_writeBufferFill;
Chris@13 1132 std::cerr << "unified" << std::endl;
Chris@13 1133 }
Chris@13 1134
Chris@13 1135 void
Chris@0 1136 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
Chris@0 1137 {
Chris@0 1138 AudioCallbackPlaySource &s(m_source);
Chris@0 1139
Chris@0 1140 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1141 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 1142 #endif
Chris@0 1143
Chris@0 1144 s.m_mutex.lock();
Chris@0 1145
Chris@0 1146 bool previouslyPlaying = s.m_playing;
Chris@7 1147 bool work = false;
Chris@0 1148
Chris@0 1149 while (!s.m_exiting) {
Chris@0 1150
Chris@13 1151 s.unifyRingBuffers();
Chris@6 1152 s.m_bufferScavenger.scavenge();
Chris@0 1153 s.m_timeStretcherScavenger.scavenge();
Chris@0 1154
Chris@7 1155 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@7 1156
Chris@7 1157 s.m_mutex.unlock();
Chris@7 1158 s.m_mutex.lock();
Chris@7 1159
Chris@7 1160 } else {
Chris@7 1161
Chris@7 1162 float ms = 100;
Chris@7 1163 if (s.getSourceSampleRate() > 0) {
Chris@7 1164 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@7 1165 }
Chris@7 1166
Chris@7 1167 if (s.m_playing) ms /= 10;
Chris@7 1168
Chris@7 1169 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@7 1170 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@7 1171 #endif
Chris@7 1172
Chris@7 1173 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@0 1174 }
Chris@0 1175
Chris@0 1176 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1177 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 1178 #endif
Chris@0 1179
Chris@7 1180 work = false;
Chris@7 1181
Chris@0 1182 if (!s.getSourceSampleRate()) continue;
Chris@0 1183
Chris@0 1184 bool playing = s.m_playing;
Chris@0 1185
Chris@0 1186 if (playing && !previouslyPlaying) {
Chris@0 1187 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1188 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 1189 #endif
Chris@13 1190 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@6 1191 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@6 1192 if (rb) rb->reset();
Chris@0 1193 }
Chris@0 1194 }
Chris@0 1195 previouslyPlaying = playing;
Chris@0 1196
Chris@7 1197 work = s.fillBuffers();
Chris@0 1198 }
Chris@0 1199
Chris@0 1200 s.m_mutex.unlock();
Chris@0 1201 }
Chris@0 1202
Chris@0 1203
Chris@0 1204
Chris@0 1205 #ifdef INCLUDE_MOCFILES
Chris@0 1206 #include "AudioCallbackPlaySource.moc.cpp"
Chris@0 1207 #endif
Chris@0 1208