annotate audioio/AudioCallbackPlaySource.cpp @ 178:3e5a32a2acf4

* Ensure transformed version of a model is the same duration as the original model (don't end it when the input data runs out, as was previously done, because this will result in too short a model when latency compensation is used)
author Chris Cannam
date Wed, 05 Sep 2007 15:18:15 +0000
parents f0c47d8988bc
children 98ba77e0d897
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@77 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "AudioCallbackPlaySource.h"
Chris@0 17
Chris@0 18 #include "AudioGenerator.h"
Chris@0 19
Chris@1 20 #include "data/model/Model.h"
Chris@1 21 #include "view/ViewManager.h"
Chris@0 22 #include "base/PlayParameterRepository.h"
Chris@32 23 #include "base/Preferences.h"
Chris@1 24 #include "data/model/DenseTimeValueModel.h"
Chris@139 25 #include "data/model/WaveFileModel.h"
Chris@1 26 #include "data/model/SparseOneDimensionalModel.h"
Chris@41 27 #include "plugin/RealTimePluginInstance.h"
Chris@14 28 #include "PhaseVocoderTimeStretcher.h"
Chris@0 29
Chris@0 30 #include <iostream>
Chris@0 31 #include <cassert>
Chris@0 32
Chris@0 33 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@14 34 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@0 35
Chris@0 36 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 37
Chris@0 38 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 39 m_viewManager(manager),
Chris@0 40 m_audioGenerator(new AudioGenerator()),
Chris@0 41 m_readBuffers(0),
Chris@0 42 m_writeBuffers(0),
Chris@0 43 m_readBufferFill(0),
Chris@0 44 m_writeBufferFill(0),
Chris@0 45 m_bufferScavenger(1),
Chris@0 46 m_sourceChannelCount(0),
Chris@0 47 m_blockSize(1024),
Chris@0 48 m_sourceSampleRate(0),
Chris@0 49 m_targetSampleRate(0),
Chris@0 50 m_playLatency(0),
Chris@0 51 m_playing(false),
Chris@0 52 m_exiting(false),
Chris@0 53 m_lastModelEndFrame(0),
Chris@0 54 m_outputLeft(0.0),
Chris@0 55 m_outputRight(0.0),
Chris@41 56 m_auditioningPlugin(0),
Chris@42 57 m_auditioningPluginBypassed(false),
Chris@0 58 m_timeStretcher(0),
Chris@0 59 m_fillThread(0),
Chris@32 60 m_converter(0),
Chris@32 61 m_crapConverter(0),
Chris@32 62 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
Chris@0 63 {
Chris@0 64 m_viewManager->setAudioPlaySource(this);
Chris@0 65
Chris@0 66 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@0 67 this, SLOT(selectionChanged()));
Chris@0 68 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@0 69 this, SLOT(playLoopModeChanged()));
Chris@0 70 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@0 71 this, SLOT(playSelectionModeChanged()));
Chris@0 72
Chris@0 73 connect(PlayParameterRepository::getInstance(),
Chris@0 74 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@0 75 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@32 76
Chris@32 77 connect(Preferences::getInstance(),
Chris@32 78 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
Chris@32 79 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
Chris@0 80 }
Chris@0 81
Chris@0 82 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 83 {
Chris@0 84 m_exiting = true;
Chris@0 85
Chris@0 86 if (m_fillThread) {
Chris@0 87 m_condition.wakeAll();
Chris@0 88 m_fillThread->wait();
Chris@0 89 delete m_fillThread;
Chris@0 90 }
Chris@0 91
Chris@0 92 clearModels();
Chris@0 93
Chris@0 94 if (m_readBuffers != m_writeBuffers) {
Chris@0 95 delete m_readBuffers;
Chris@0 96 }
Chris@0 97
Chris@0 98 delete m_writeBuffers;
Chris@0 99
Chris@0 100 delete m_audioGenerator;
Chris@0 101
Chris@0 102 m_bufferScavenger.scavenge(true);
Chris@41 103 m_pluginScavenger.scavenge(true);
Chris@41 104 m_timeStretcherScavenger.scavenge(true);
Chris@0 105 }
Chris@0 106
Chris@0 107 void
Chris@0 108 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 109 {
Chris@0 110 if (m_models.find(model) != m_models.end()) return;
Chris@0 111
Chris@0 112 bool canPlay = m_audioGenerator->addModel(model);
Chris@0 113
Chris@0 114 m_mutex.lock();
Chris@0 115
Chris@0 116 m_models.insert(model);
Chris@0 117 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@0 118 m_lastModelEndFrame = model->getEndFrame();
Chris@0 119 }
Chris@0 120
Chris@0 121 bool buffersChanged = false, srChanged = false;
Chris@0 122
Chris@0 123 size_t modelChannels = 1;
Chris@0 124 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 125 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@0 126 if (modelChannels > m_sourceChannelCount) {
Chris@0 127 m_sourceChannelCount = modelChannels;
Chris@0 128 }
Chris@0 129
Chris@118 130 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@118 131 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@118 132 #endif
Chris@0 133
Chris@0 134 if (m_sourceSampleRate == 0) {
Chris@0 135
Chris@0 136 m_sourceSampleRate = model->getSampleRate();
Chris@0 137 srChanged = true;
Chris@0 138
Chris@0 139 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@0 140
Chris@0 141 // If this is a dense time-value model and we have no other, we
Chris@0 142 // can just switch to this model's sample rate
Chris@0 143
Chris@0 144 if (dtvm) {
Chris@0 145
Chris@0 146 bool conflicting = false;
Chris@0 147
Chris@0 148 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@0 149 i != m_models.end(); ++i) {
Chris@139 150 // Only wave file models can be considered conflicting --
Chris@139 151 // writable wave file models are derived and we shouldn't
Chris@139 152 // take their rates into account. Also, don't give any
Chris@139 153 // particular weight to a file that's already playing at
Chris@139 154 // the wrong rate anyway
Chris@139 155 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
Chris@139 156 if (wfm && wfm != dtvm &&
Chris@139 157 wfm->getSampleRate() != model->getSampleRate() &&
Chris@139 158 wfm->getSampleRate() == m_sourceSampleRate) {
Chris@139 159 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
Chris@0 160 conflicting = true;
Chris@0 161 break;
Chris@0 162 }
Chris@0 163 }
Chris@0 164
Chris@0 165 if (conflicting) {
Chris@0 166
Chris@0 167 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@0 168 << "New model sample rate does not match" << std::endl
Chris@0 169 << "existing model(s) (new " << model->getSampleRate()
Chris@0 170 << " vs " << m_sourceSampleRate
Chris@0 171 << "), playback will be wrong"
Chris@0 172 << std::endl;
Chris@0 173
Chris@139 174 emit sampleRateMismatch(model->getSampleRate(),
Chris@139 175 m_sourceSampleRate,
Chris@0 176 false);
Chris@0 177 } else {
Chris@0 178 m_sourceSampleRate = model->getSampleRate();
Chris@0 179 srChanged = true;
Chris@0 180 }
Chris@0 181 }
Chris@0 182 }
Chris@0 183
Chris@0 184 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@0 185 clearRingBuffers(true, getTargetChannelCount());
Chris@0 186 buffersChanged = true;
Chris@0 187 } else {
Chris@0 188 if (canPlay) clearRingBuffers(true);
Chris@0 189 }
Chris@0 190
Chris@0 191 if (buffersChanged || srChanged) {
Chris@0 192 if (m_converter) {
Chris@0 193 src_delete(m_converter);
Chris@32 194 src_delete(m_crapConverter);
Chris@0 195 m_converter = 0;
Chris@32 196 m_crapConverter = 0;
Chris@0 197 }
Chris@0 198 }
Chris@0 199
Chris@0 200 m_mutex.unlock();
Chris@0 201
Chris@0 202 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@0 203
Chris@0 204 if (!m_fillThread) {
Chris@127 205 m_fillThread = new FillThread(*this);
Chris@0 206 m_fillThread->start();
Chris@0 207 }
Chris@0 208
Chris@0 209 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@118 210 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
Chris@0 211 #endif
Chris@0 212
Chris@0 213 if (buffersChanged || srChanged) {
Chris@0 214 emit modelReplaced();
Chris@0 215 }
Chris@0 216
Chris@148 217 connect(model, SIGNAL(modelChanged(size_t, size_t)),
Chris@148 218 this, SLOT(modelChanged(size_t, size_t)));
Chris@148 219
Chris@0 220 m_condition.wakeAll();
Chris@0 221 }
Chris@0 222
Chris@0 223 void
Chris@148 224 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
Chris@148 225 {
Chris@152 226 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@152 227 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
Chris@152 228 #endif
Chris@148 229 if (endFrame > m_lastModelEndFrame) m_lastModelEndFrame = endFrame;
Chris@148 230 }
Chris@148 231
Chris@148 232 void
Chris@0 233 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 234 {
Chris@0 235 m_mutex.lock();
Chris@0 236
Chris@118 237 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@118 238 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
Chris@118 239 #endif
Chris@118 240
Chris@148 241 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
Chris@148 242 this, SLOT(modelChanged(size_t, size_t)));
Chris@148 243
Chris@0 244 m_models.erase(model);
Chris@0 245
Chris@0 246 if (m_models.empty()) {
Chris@0 247 if (m_converter) {
Chris@0 248 src_delete(m_converter);
Chris@32 249 src_delete(m_crapConverter);
Chris@0 250 m_converter = 0;
Chris@32 251 m_crapConverter = 0;
Chris@0 252 }
Chris@0 253 m_sourceSampleRate = 0;
Chris@0 254 }
Chris@0 255
Chris@0 256 size_t lastEnd = 0;
Chris@0 257 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@0 258 i != m_models.end(); ++i) {
Chris@106 259 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@0 260 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@106 261 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@0 262 }
Chris@0 263 m_lastModelEndFrame = lastEnd;
Chris@0 264
Chris@0 265 m_mutex.unlock();
Chris@0 266
Chris@0 267 m_audioGenerator->removeModel(model);
Chris@0 268
Chris@0 269 clearRingBuffers();
Chris@0 270 }
Chris@0 271
Chris@0 272 void
Chris@0 273 AudioCallbackPlaySource::clearModels()
Chris@0 274 {
Chris@0 275 m_mutex.lock();
Chris@0 276
Chris@118 277 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@118 278 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
Chris@118 279 #endif
Chris@118 280
Chris@0 281 m_models.clear();
Chris@0 282
Chris@0 283 if (m_converter) {
Chris@0 284 src_delete(m_converter);
Chris@32 285 src_delete(m_crapConverter);
Chris@0 286 m_converter = 0;
Chris@32 287 m_crapConverter = 0;
Chris@0 288 }
Chris@0 289
Chris@0 290 m_lastModelEndFrame = 0;
Chris@0 291
Chris@0 292 m_sourceSampleRate = 0;
Chris@0 293
Chris@0 294 m_mutex.unlock();
Chris@0 295
Chris@0 296 m_audioGenerator->clearModels();
Chris@0 297 }
Chris@0 298
Chris@0 299 void
Chris@0 300 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@0 301 {
Chris@0 302 if (!haveLock) m_mutex.lock();
Chris@0 303
Chris@0 304 if (count == 0) {
Chris@0 305 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@0 306 }
Chris@0 307
Chris@0 308 size_t sf = m_readBufferFill;
Chris@0 309 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@0 310 if (rb) {
Chris@0 311 //!!! This is incorrect if we're in a non-contiguous selection
Chris@0 312 //Same goes for all related code (subtracting the read space
Chris@0 313 //from the fill frame to try to establish where the effective
Chris@0 314 //pre-resample/timestretch read pointer is)
Chris@0 315 size_t rs = rb->getReadSpace();
Chris@0 316 if (rs < sf) sf -= rs;
Chris@0 317 else sf = 0;
Chris@0 318 }
Chris@0 319 m_writeBufferFill = sf;
Chris@0 320
Chris@0 321 if (m_readBuffers != m_writeBuffers) {
Chris@0 322 delete m_writeBuffers;
Chris@0 323 }
Chris@0 324
Chris@0 325 m_writeBuffers = new RingBufferVector;
Chris@0 326
Chris@0 327 for (size_t i = 0; i < count; ++i) {
Chris@0 328 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@0 329 }
Chris@0 330
Chris@106 331 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@0 332 // << count << " write buffers" << std::endl;
Chris@0 333
Chris@0 334 if (!haveLock) {
Chris@0 335 m_mutex.unlock();
Chris@0 336 }
Chris@0 337 }
Chris@0 338
Chris@0 339 void
Chris@0 340 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 341 {
Chris@0 342 if (m_viewManager->getPlaySelectionMode() &&
Chris@0 343 !m_viewManager->getSelections().empty()) {
Chris@0 344 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@0 345 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@0 346 if (i != selections.end()) {
Chris@0 347 if (startFrame < i->getStartFrame()) {
Chris@0 348 startFrame = i->getStartFrame();
Chris@0 349 } else {
Chris@0 350 MultiSelection::SelectionList::iterator j = selections.end();
Chris@0 351 --j;
Chris@0 352 if (startFrame >= j->getEndFrame()) {
Chris@0 353 startFrame = i->getStartFrame();
Chris@0 354 }
Chris@0 355 }
Chris@0 356 }
Chris@0 357 } else {
Chris@0 358 if (startFrame >= m_lastModelEndFrame) {
Chris@0 359 startFrame = 0;
Chris@0 360 }
Chris@0 361 }
Chris@0 362
Chris@0 363 // The fill thread will automatically empty its buffers before
Chris@0 364 // starting again if we have not so far been playing, but not if
Chris@0 365 // we're just re-seeking.
Chris@0 366
Chris@0 367 m_mutex.lock();
Chris@0 368 if (m_playing) {
Chris@0 369 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 370 if (m_readBuffers) {
Chris@0 371 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 372 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@0 373 if (rb) rb->reset();
Chris@0 374 }
Chris@0 375 }
Chris@0 376 if (m_converter) src_reset(m_converter);
Chris@32 377 if (m_crapConverter) src_reset(m_crapConverter);
Chris@0 378 } else {
Chris@0 379 if (m_converter) src_reset(m_converter);
Chris@32 380 if (m_crapConverter) src_reset(m_crapConverter);
Chris@0 381 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 382 }
Chris@0 383 m_mutex.unlock();
Chris@0 384
Chris@0 385 m_audioGenerator->reset();
Chris@0 386
Chris@0 387 bool changed = !m_playing;
Chris@0 388 m_playing = true;
Chris@0 389 m_condition.wakeAll();
Chris@0 390 if (changed) emit playStatusChanged(m_playing);
Chris@0 391 }
Chris@0 392
Chris@0 393 void
Chris@0 394 AudioCallbackPlaySource::stop()
Chris@0 395 {
Chris@0 396 bool changed = m_playing;
Chris@0 397 m_playing = false;
Chris@0 398 m_condition.wakeAll();
Chris@0 399 if (changed) emit playStatusChanged(m_playing);
Chris@0 400 }
Chris@0 401
Chris@0 402 void
Chris@0 403 AudioCallbackPlaySource::selectionChanged()
Chris@0 404 {
Chris@0 405 if (m_viewManager->getPlaySelectionMode()) {
Chris@0 406 clearRingBuffers();
Chris@0 407 }
Chris@0 408 }
Chris@0 409
Chris@0 410 void
Chris@0 411 AudioCallbackPlaySource::playLoopModeChanged()
Chris@0 412 {
Chris@0 413 clearRingBuffers();
Chris@0 414 }
Chris@0 415
Chris@0 416 void
Chris@0 417 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@0 418 {
Chris@0 419 if (!m_viewManager->getSelections().empty()) {
Chris@0 420 clearRingBuffers();
Chris@0 421 }
Chris@0 422 }
Chris@0 423
Chris@0 424 void
Chris@137 425 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
Chris@0 426 {
Chris@0 427 clearRingBuffers();
Chris@0 428 }
Chris@0 429
Chris@0 430 void
Chris@32 431 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
Chris@32 432 {
Chris@32 433 if (n == "Resample Quality") {
Chris@32 434 setResampleQuality(Preferences::getInstance()->getResampleQuality());
Chris@32 435 }
Chris@32 436 }
Chris@32 437
Chris@32 438 void
Chris@42 439 AudioCallbackPlaySource::audioProcessingOverload()
Chris@42 440 {
Chris@42 441 RealTimePluginInstance *ap = m_auditioningPlugin;
Chris@42 442 if (ap && m_playing && !m_auditioningPluginBypassed) {
Chris@42 443 m_auditioningPluginBypassed = true;
Chris@42 444 emit audioOverloadPluginDisabled();
Chris@42 445 }
Chris@42 446 }
Chris@42 447
Chris@42 448 void
Chris@0 449 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 450 {
Chris@106 451 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@0 452 assert(size < m_ringBufferSize);
Chris@0 453 m_blockSize = size;
Chris@0 454 }
Chris@0 455
Chris@0 456 size_t
Chris@0 457 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 458 {
Chris@106 459 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 460 return m_blockSize;
Chris@0 461 }
Chris@0 462
Chris@0 463 void
Chris@0 464 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 465 {
Chris@0 466 m_playLatency = latency;
Chris@0 467 }
Chris@0 468
Chris@0 469 size_t
Chris@0 470 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 471 {
Chris@0 472 return m_playLatency;
Chris@0 473 }
Chris@0 474
Chris@0 475 size_t
Chris@0 476 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 477 {
Chris@0 478 bool resample = false;
Chris@0 479 double ratio = 1.0;
Chris@0 480
Chris@0 481 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 482 resample = true;
Chris@0 483 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 484 }
Chris@0 485
Chris@0 486 size_t readSpace = 0;
Chris@0 487 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 488 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@0 489 if (rb) {
Chris@0 490 size_t spaceHere = rb->getReadSpace();
Chris@0 491 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@0 492 }
Chris@0 493 }
Chris@0 494
Chris@0 495 if (resample) {
Chris@0 496 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 497 }
Chris@0 498
Chris@0 499 size_t latency = m_playLatency;
Chris@0 500 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@16 501
Chris@16 502 PhaseVocoderTimeStretcher *timeStretcher = m_timeStretcher;
Chris@0 503 if (timeStretcher) {
Chris@16 504 latency += timeStretcher->getProcessingLatency();
Chris@0 505 }
Chris@0 506
Chris@0 507 latency += readSpace;
Chris@0 508 size_t bufferedFrame = m_readBufferFill;
Chris@0 509
Chris@0 510 bool looping = m_viewManager->getPlayLoopMode();
Chris@0 511 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@0 512 !m_viewManager->getSelections().empty());
Chris@0 513
Chris@0 514 size_t framePlaying = bufferedFrame;
Chris@0 515
Chris@0 516 if (looping && !constrained) {
Chris@0 517 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@0 518 }
Chris@0 519
Chris@0 520 if (framePlaying > latency) framePlaying -= latency;
Chris@0 521 else framePlaying = 0;
Chris@0 522
Chris@0 523 if (!constrained) {
Chris@0 524 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@0 525 framePlaying = m_lastModelEndFrame;
Chris@0 526 stop();
Chris@0 527 }
Chris@0 528 return framePlaying;
Chris@0 529 }
Chris@0 530
Chris@0 531 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@0 532 MultiSelection::SelectionList::const_iterator i;
Chris@0 533
Chris@137 534 // i = selections.begin();
Chris@137 535 // size_t rangeStart = i->getStartFrame();
Chris@0 536
Chris@0 537 i = selections.end();
Chris@0 538 --i;
Chris@0 539 size_t rangeEnd = i->getEndFrame();
Chris@0 540
Chris@0 541 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@0 542 if (i->contains(bufferedFrame)) break;
Chris@0 543 }
Chris@0 544
Chris@0 545 size_t f = bufferedFrame;
Chris@0 546
Chris@106 547 // std::cout << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@0 548
Chris@0 549 if (i == selections.end()) {
Chris@0 550 --i;
Chris@0 551 if (i->getEndFrame() + latency < f) {
Chris@106 552 // std::cout << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@0 553
Chris@0 554 if (!looping && (framePlaying > rangeEnd)) {
Chris@106 555 // std::cout << "STOPPING" << std::endl;
Chris@0 556 stop();
Chris@0 557 return rangeEnd;
Chris@0 558 } else {
Chris@0 559 return framePlaying;
Chris@0 560 }
Chris@0 561 } else {
Chris@106 562 // std::cout << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@0 563 latency -= (f - i->getEndFrame());
Chris@0 564 f = i->getEndFrame();
Chris@0 565 }
Chris@0 566 }
Chris@0 567
Chris@106 568 // std::cout << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@0 569
Chris@0 570 while (latency > 0) {
Chris@0 571 size_t offset = f - i->getStartFrame();
Chris@0 572 if (offset >= latency) {
Chris@0 573 if (f > latency) {
Chris@0 574 framePlaying = f - latency;
Chris@0 575 } else {
Chris@0 576 framePlaying = 0;
Chris@0 577 }
Chris@0 578 break;
Chris@0 579 } else {
Chris@0 580 if (i == selections.begin()) {
Chris@0 581 if (looping) {
Chris@0 582 i = selections.end();
Chris@0 583 }
Chris@0 584 }
Chris@0 585 latency -= offset;
Chris@0 586 --i;
Chris@0 587 f = i->getEndFrame();
Chris@0 588 }
Chris@0 589 }
Chris@0 590
Chris@0 591 return framePlaying;
Chris@0 592 }
Chris@0 593
Chris@0 594 void
Chris@0 595 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 596 {
Chris@0 597 m_outputLeft = left;
Chris@0 598 m_outputRight = right;
Chris@0 599 }
Chris@0 600
Chris@0 601 bool
Chris@0 602 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 603 {
Chris@0 604 left = m_outputLeft;
Chris@0 605 right = m_outputRight;
Chris@0 606 return true;
Chris@0 607 }
Chris@0 608
Chris@0 609 void
Chris@0 610 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 611 {
Chris@0 612 m_targetSampleRate = sr;
Chris@32 613 initialiseConverter();
Chris@32 614 }
Chris@32 615
Chris@32 616 void
Chris@32 617 AudioCallbackPlaySource::initialiseConverter()
Chris@32 618 {
Chris@32 619 m_mutex.lock();
Chris@32 620
Chris@32 621 if (m_converter) {
Chris@32 622 src_delete(m_converter);
Chris@32 623 src_delete(m_crapConverter);
Chris@32 624 m_converter = 0;
Chris@32 625 m_crapConverter = 0;
Chris@32 626 }
Chris@0 627
Chris@0 628 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 629
Chris@0 630 int err = 0;
Chris@32 631
Chris@32 632 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
Chris@32 633 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
Chris@32 634 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
Chris@32 635 SRC_SINC_MEDIUM_QUALITY,
Chris@0 636 getTargetChannelCount(), &err);
Chris@32 637
Chris@32 638 if (m_converter) {
Chris@32 639 m_crapConverter = src_new(SRC_LINEAR,
Chris@32 640 getTargetChannelCount(),
Chris@32 641 &err);
Chris@32 642 }
Chris@32 643
Chris@32 644 if (!m_converter || !m_crapConverter) {
Chris@0 645 std::cerr
Chris@0 646 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@0 647 << src_strerror(err) << std::endl;
Chris@0 648
Chris@32 649 if (m_converter) {
Chris@32 650 src_delete(m_converter);
Chris@32 651 m_converter = 0;
Chris@32 652 }
Chris@32 653
Chris@32 654 if (m_crapConverter) {
Chris@32 655 src_delete(m_crapConverter);
Chris@32 656 m_crapConverter = 0;
Chris@32 657 }
Chris@32 658
Chris@32 659 m_mutex.unlock();
Chris@32 660
Chris@0 661 emit sampleRateMismatch(getSourceSampleRate(),
Chris@0 662 getTargetSampleRate(),
Chris@0 663 false);
Chris@0 664 } else {
Chris@0 665
Chris@32 666 m_mutex.unlock();
Chris@32 667
Chris@0 668 emit sampleRateMismatch(getSourceSampleRate(),
Chris@0 669 getTargetSampleRate(),
Chris@0 670 true);
Chris@0 671 }
Chris@32 672 } else {
Chris@32 673 m_mutex.unlock();
Chris@0 674 }
Chris@0 675 }
Chris@0 676
Chris@32 677 void
Chris@32 678 AudioCallbackPlaySource::setResampleQuality(int q)
Chris@32 679 {
Chris@32 680 if (q == m_resampleQuality) return;
Chris@32 681 m_resampleQuality = q;
Chris@32 682
Chris@32 683 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@32 684 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
Chris@32 685 << m_resampleQuality << std::endl;
Chris@32 686 #endif
Chris@32 687
Chris@32 688 initialiseConverter();
Chris@32 689 }
Chris@32 690
Chris@41 691 void
Chris@41 692 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
Chris@41 693 {
Chris@41 694 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
Chris@41 695 m_auditioningPlugin = plugin;
Chris@42 696 m_auditioningPluginBypassed = false;
Chris@41 697 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
Chris@41 698 }
Chris@41 699
Chris@0 700 size_t
Chris@0 701 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 702 {
Chris@0 703 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 704 else return getSourceSampleRate();
Chris@0 705 }
Chris@0 706
Chris@0 707 size_t
Chris@0 708 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 709 {
Chris@0 710 return m_sourceChannelCount;
Chris@0 711 }
Chris@0 712
Chris@0 713 size_t
Chris@0 714 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@0 715 {
Chris@0 716 if (m_sourceChannelCount < 2) return 2;
Chris@0 717 return m_sourceChannelCount;
Chris@0 718 }
Chris@0 719
Chris@0 720 size_t
Chris@0 721 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 722 {
Chris@0 723 return m_sourceSampleRate;
Chris@0 724 }
Chris@0 725
Chris@0 726 void
Chris@26 727 AudioCallbackPlaySource::setTimeStretch(float factor, bool sharpen, bool mono)
Chris@0 728 {
Chris@0 729 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 730 // later (as a call to getSourceSamples may still be using it)
Chris@0 731
Chris@16 732 PhaseVocoderTimeStretcher *existingStretcher = m_timeStretcher;
Chris@0 733
Chris@26 734 size_t channels = getTargetChannelCount();
Chris@26 735 if (mono) channels = 1;
Chris@26 736
Chris@16 737 if (existingStretcher &&
Chris@16 738 existingStretcher->getRatio() == factor &&
Chris@26 739 existingStretcher->getSharpening() == sharpen &&
Chris@26 740 existingStretcher->getChannelCount() == channels) {
Chris@0 741 return;
Chris@0 742 }
Chris@0 743
Chris@12 744 if (factor != 1) {
Chris@25 745
Chris@25 746 if (existingStretcher &&
Chris@26 747 existingStretcher->getSharpening() == sharpen &&
Chris@26 748 existingStretcher->getChannelCount() == channels) {
Chris@25 749 existingStretcher->setRatio(factor);
Chris@25 750 return;
Chris@25 751 }
Chris@25 752
Chris@16 753 PhaseVocoderTimeStretcher *newStretcher = new PhaseVocoderTimeStretcher
Chris@22 754 (getTargetSampleRate(),
Chris@26 755 channels,
Chris@16 756 factor,
Chris@16 757 sharpen,
Chris@31 758 getTargetBlockSize());
Chris@26 759
Chris@0 760 m_timeStretcher = newStretcher;
Chris@26 761
Chris@0 762 } else {
Chris@0 763 m_timeStretcher = 0;
Chris@0 764 }
Chris@0 765
Chris@0 766 if (existingStretcher) {
Chris@0 767 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 768 }
Chris@0 769 }
Chris@26 770
Chris@0 771 size_t
Chris@0 772 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 773 {
Chris@0 774 if (!m_playing) {
Chris@0 775 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 776 for (size_t i = 0; i < count; ++i) {
Chris@0 777 buffer[ch][i] = 0.0;
Chris@0 778 }
Chris@0 779 }
Chris@0 780 return 0;
Chris@0 781 }
Chris@0 782
Chris@106 783 // Ensure that all buffers have at least the amount of data we
Chris@106 784 // need -- else reduce the size of our requests correspondingly
Chris@106 785
Chris@106 786 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@106 787
Chris@106 788 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@106 789
Chris@106 790 if (!rb) {
Chris@106 791 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@106 792 << "No ring buffer available for channel " << ch
Chris@106 793 << ", returning no data here" << std::endl;
Chris@106 794 count = 0;
Chris@106 795 break;
Chris@106 796 }
Chris@106 797
Chris@106 798 size_t rs = rb->getReadSpace();
Chris@106 799 if (rs < count) {
Chris@106 800 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 801 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@106 802 << "Ring buffer for channel " << ch << " has only "
Chris@106 803 << rs << " (of " << count << ") samples available, "
Chris@106 804 << "reducing request size" << std::endl;
Chris@106 805 #endif
Chris@106 806 count = rs;
Chris@106 807 }
Chris@106 808 }
Chris@106 809
Chris@106 810 if (count == 0) return 0;
Chris@106 811
Chris@16 812 PhaseVocoderTimeStretcher *ts = m_timeStretcher;
Chris@0 813
Chris@16 814 if (!ts || ts->getRatio() == 1) {
Chris@0 815
Chris@0 816 size_t got = 0;
Chris@0 817
Chris@0 818 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 819
Chris@0 820 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@0 821
Chris@0 822 if (rb) {
Chris@0 823
Chris@0 824 // this is marginally more likely to leave our channels in
Chris@0 825 // sync after a processing failure than just passing "count":
Chris@0 826 size_t request = count;
Chris@0 827 if (ch > 0) request = got;
Chris@0 828
Chris@0 829 got = rb->read(buffer[ch], request);
Chris@0 830
Chris@0 831 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@106 832 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 833 #endif
Chris@0 834 }
Chris@0 835
Chris@0 836 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 837 for (size_t i = got; i < count; ++i) {
Chris@0 838 buffer[ch][i] = 0.0;
Chris@0 839 }
Chris@0 840 }
Chris@0 841 }
Chris@0 842
Chris@41 843 applyAuditioningEffect(count, buffer);
Chris@41 844
Chris@0 845 m_condition.wakeAll();
Chris@0 846 return got;
Chris@0 847 }
Chris@0 848
Chris@16 849 float ratio = ts->getRatio();
Chris@0 850
Chris@16 851 // std::cout << "ratio = " << ratio << std::endl;
Chris@0 852
Chris@26 853 size_t channels = getTargetChannelCount();
Chris@26 854 bool mix = (channels > 1 && ts->getChannelCount() == 1);
Chris@26 855
Chris@16 856 size_t available;
Chris@0 857
Chris@31 858 int warned = 0;
Chris@31 859
Chris@31 860 // We want output blocks of e.g. 1024 (probably fixed, certainly
Chris@31 861 // bounded). We can provide input blocks of any size (unbounded)
Chris@31 862 // at the timestretcher's request. The input block for a given
Chris@31 863 // output is approx output / ratio, but we can't predict it
Chris@31 864 // exactly, for an adaptive timestretcher. The stretcher will
Chris@56 865 // need some additional buffer space. See the time stretcher code
Chris@56 866 // and comments.
Chris@31 867
Chris@16 868 while ((available = ts->getAvailableOutputSamples()) < count) {
Chris@0 869
Chris@16 870 size_t reqd = lrintf((count - available) / ratio);
Chris@16 871 reqd = std::max(reqd, ts->getRequiredInputSamples());
Chris@16 872 if (reqd == 0) reqd = 1;
Chris@16 873
Chris@16 874 float *ib[channels];
Chris@0 875
Chris@16 876 size_t got = reqd;
Chris@0 877
Chris@26 878 if (mix) {
Chris@26 879 for (size_t c = 0; c < channels; ++c) {
Chris@26 880 if (c == 0) ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@26 881 else ib[c] = 0;
Chris@26 882 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@26 883 if (rb) {
Chris@26 884 size_t gotHere;
Chris@26 885 if (c > 0) gotHere = rb->readAdding(ib[0], got);
Chris@26 886 else gotHere = rb->read(ib[0], got);
Chris@26 887 if (gotHere < got) got = gotHere;
Chris@26 888 }
Chris@26 889 }
Chris@26 890 } else {
Chris@26 891 for (size_t c = 0; c < channels; ++c) {
Chris@26 892 ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@26 893 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@26 894 if (rb) {
Chris@26 895 size_t gotHere = rb->read(ib[c], got);
Chris@26 896 if (gotHere < got) got = gotHere;
Chris@26 897 }
Chris@16 898 }
Chris@16 899 }
Chris@0 900
Chris@16 901 if (got < reqd) {
Chris@16 902 std::cerr << "WARNING: Read underrun in playback ("
Chris@16 903 << got << " < " << reqd << ")" << std::endl;
Chris@16 904 }
Chris@16 905
Chris@16 906 ts->putInput(ib, got);
Chris@16 907
Chris@16 908 for (size_t c = 0; c < channels; ++c) {
Chris@16 909 delete[] ib[c];
Chris@16 910 }
Chris@16 911
Chris@16 912 if (got == 0) break;
Chris@16 913
Chris@16 914 if (ts->getAvailableOutputSamples() == available) {
Chris@31 915 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
Chris@31 916 if (++warned == 5) break;
Chris@16 917 }
Chris@0 918 }
Chris@0 919
Chris@16 920 ts->getOutput(buffer, count);
Chris@0 921
Chris@26 922 if (mix) {
Chris@26 923 for (size_t c = 1; c < channels; ++c) {
Chris@26 924 for (size_t i = 0; i < count; ++i) {
Chris@26 925 buffer[c][i] = buffer[0][i] / channels;
Chris@26 926 }
Chris@26 927 }
Chris@26 928 for (size_t i = 0; i < count; ++i) {
Chris@26 929 buffer[0][i] /= channels;
Chris@26 930 }
Chris@26 931 }
Chris@26 932
Chris@41 933 applyAuditioningEffect(count, buffer);
Chris@41 934
Chris@16 935 m_condition.wakeAll();
Chris@12 936
Chris@0 937 return count;
Chris@0 938 }
Chris@0 939
Chris@41 940 void
Chris@41 941 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
Chris@41 942 {
Chris@42 943 if (m_auditioningPluginBypassed) return;
Chris@41 944 RealTimePluginInstance *plugin = m_auditioningPlugin;
Chris@41 945 if (!plugin) return;
Chris@41 946
Chris@41 947 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
Chris@43 948 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
Chris@43 949 // << " != our channel count " << getTargetChannelCount()
Chris@43 950 // << std::endl;
Chris@41 951 return;
Chris@41 952 }
Chris@41 953 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
Chris@43 954 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
Chris@43 955 // << " != our channel count " << getTargetChannelCount()
Chris@43 956 // << std::endl;
Chris@41 957 return;
Chris@41 958 }
Chris@41 959 if (plugin->getBufferSize() != count) {
Chris@43 960 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
Chris@43 961 // << " != our block size " << count
Chris@43 962 // << std::endl;
Chris@41 963 return;
Chris@41 964 }
Chris@41 965
Chris@41 966 float **ib = plugin->getAudioInputBuffers();
Chris@41 967 float **ob = plugin->getAudioOutputBuffers();
Chris@41 968
Chris@41 969 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@41 970 for (size_t i = 0; i < count; ++i) {
Chris@41 971 ib[c][i] = buffers[c][i];
Chris@41 972 }
Chris@41 973 }
Chris@41 974
Chris@41 975 plugin->run(Vamp::RealTime::zeroTime);
Chris@41 976
Chris@41 977 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@41 978 for (size_t i = 0; i < count; ++i) {
Chris@41 979 buffers[c][i] = ob[c][i];
Chris@41 980 }
Chris@41 981 }
Chris@41 982 }
Chris@41 983
Chris@0 984 // Called from fill thread, m_playing true, mutex held
Chris@0 985 bool
Chris@0 986 AudioCallbackPlaySource::fillBuffers()
Chris@0 987 {
Chris@0 988 static float *tmp = 0;
Chris@0 989 static size_t tmpSize = 0;
Chris@0 990
Chris@0 991 size_t space = 0;
Chris@0 992 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 993 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 994 if (wb) {
Chris@0 995 size_t spaceHere = wb->getWriteSpace();
Chris@0 996 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@0 997 }
Chris@0 998 }
Chris@0 999
Chris@0 1000 if (space == 0) return false;
Chris@0 1001
Chris@0 1002 size_t f = m_writeBufferFill;
Chris@0 1003
Chris@0 1004 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@0 1005
Chris@0 1006 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1007 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 1008 #endif
Chris@0 1009
Chris@0 1010 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1011 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 1012 #endif
Chris@0 1013
Chris@0 1014 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@0 1015
Chris@0 1016 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1017 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@0 1018 #endif
Chris@0 1019
Chris@0 1020 size_t channels = getTargetChannelCount();
Chris@0 1021
Chris@0 1022 size_t orig = space;
Chris@0 1023 size_t got = 0;
Chris@0 1024
Chris@0 1025 static float **bufferPtrs = 0;
Chris@0 1026 static size_t bufferPtrCount = 0;
Chris@0 1027
Chris@0 1028 if (bufferPtrCount < channels) {
Chris@0 1029 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 1030 bufferPtrs = new float *[channels];
Chris@0 1031 bufferPtrCount = channels;
Chris@0 1032 }
Chris@0 1033
Chris@0 1034 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 1035
Chris@0 1036 if (resample && !m_converter) {
Chris@0 1037 static bool warned = false;
Chris@0 1038 if (!warned) {
Chris@0 1039 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@0 1040 warned = true;
Chris@0 1041 }
Chris@0 1042 }
Chris@0 1043
Chris@0 1044 if (resample && m_converter) {
Chris@0 1045
Chris@0 1046 double ratio =
Chris@0 1047 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 1048 orig = size_t(orig / ratio + 0.1);
Chris@0 1049
Chris@0 1050 // orig must be a multiple of generatorBlockSize
Chris@0 1051 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@0 1052 if (orig == 0) return false;
Chris@0 1053
Chris@0 1054 size_t work = std::max(orig, space);
Chris@0 1055
Chris@0 1056 // We only allocate one buffer, but we use it in two halves.
Chris@0 1057 // We place the non-interleaved values in the second half of
Chris@0 1058 // the buffer (orig samples for channel 0, orig samples for
Chris@0 1059 // channel 1 etc), and then interleave them into the first
Chris@0 1060 // half of the buffer. Then we resample back into the second
Chris@0 1061 // half (interleaved) and de-interleave the results back to
Chris@0 1062 // the start of the buffer for insertion into the ringbuffers.
Chris@0 1063 // What a faff -- especially as we've already de-interleaved
Chris@0 1064 // the audio data from the source file elsewhere before we
Chris@0 1065 // even reach this point.
Chris@0 1066
Chris@0 1067 if (tmpSize < channels * work * 2) {
Chris@0 1068 delete[] tmp;
Chris@0 1069 tmp = new float[channels * work * 2];
Chris@0 1070 tmpSize = channels * work * 2;
Chris@0 1071 }
Chris@0 1072
Chris@0 1073 float *nonintlv = tmp + channels * work;
Chris@0 1074 float *intlv = tmp;
Chris@0 1075 float *srcout = tmp + channels * work;
Chris@0 1076
Chris@0 1077 for (size_t c = 0; c < channels; ++c) {
Chris@0 1078 for (size_t i = 0; i < orig; ++i) {
Chris@0 1079 nonintlv[channels * i + c] = 0.0f;
Chris@0 1080 }
Chris@0 1081 }
Chris@0 1082
Chris@0 1083 for (size_t c = 0; c < channels; ++c) {
Chris@0 1084 bufferPtrs[c] = nonintlv + c * orig;
Chris@0 1085 }
Chris@0 1086
Chris@0 1087 got = mixModels(f, orig, bufferPtrs);
Chris@0 1088
Chris@0 1089 // and interleave into first half
Chris@0 1090 for (size_t c = 0; c < channels; ++c) {
Chris@0 1091 for (size_t i = 0; i < got; ++i) {
Chris@0 1092 float sample = nonintlv[c * got + i];
Chris@0 1093 intlv[channels * i + c] = sample;
Chris@0 1094 }
Chris@0 1095 }
Chris@0 1096
Chris@0 1097 SRC_DATA data;
Chris@0 1098 data.data_in = intlv;
Chris@0 1099 data.data_out = srcout;
Chris@0 1100 data.input_frames = got;
Chris@0 1101 data.output_frames = work;
Chris@0 1102 data.src_ratio = ratio;
Chris@0 1103 data.end_of_input = 0;
Chris@0 1104
Chris@32 1105 int err = 0;
Chris@32 1106
Chris@32 1107 if (m_timeStretcher && m_timeStretcher->getRatio() < 0.4) {
Chris@32 1108 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1109 std::cout << "Using crappy converter" << std::endl;
Chris@32 1110 #endif
Chris@32 1111 src_process(m_crapConverter, &data);
Chris@32 1112 } else {
Chris@32 1113 src_process(m_converter, &data);
Chris@32 1114 }
Chris@32 1115
Chris@0 1116 size_t toCopy = size_t(got * ratio + 0.1);
Chris@0 1117
Chris@0 1118 if (err) {
Chris@0 1119 std::cerr
Chris@0 1120 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 1121 << src_strerror(err) << std::endl;
Chris@0 1122 //!!! Then what?
Chris@0 1123 } else {
Chris@0 1124 got = data.input_frames_used;
Chris@0 1125 toCopy = data.output_frames_gen;
Chris@0 1126 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1127 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 1128 #endif
Chris@0 1129 }
Chris@0 1130
Chris@0 1131 for (size_t c = 0; c < channels; ++c) {
Chris@0 1132 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 1133 tmp[i] = srcout[channels * i + c];
Chris@0 1134 }
Chris@0 1135 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1136 if (wb) wb->write(tmp, toCopy);
Chris@0 1137 }
Chris@0 1138
Chris@0 1139 m_writeBufferFill = f;
Chris@0 1140 if (readWriteEqual) m_readBufferFill = f;
Chris@0 1141
Chris@0 1142 } else {
Chris@0 1143
Chris@0 1144 // space must be a multiple of generatorBlockSize
Chris@0 1145 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@0 1146 if (space == 0) return false;
Chris@0 1147
Chris@0 1148 if (tmpSize < channels * space) {
Chris@0 1149 delete[] tmp;
Chris@0 1150 tmp = new float[channels * space];
Chris@0 1151 tmpSize = channels * space;
Chris@0 1152 }
Chris@0 1153
Chris@0 1154 for (size_t c = 0; c < channels; ++c) {
Chris@0 1155
Chris@0 1156 bufferPtrs[c] = tmp + c * space;
Chris@0 1157
Chris@0 1158 for (size_t i = 0; i < space; ++i) {
Chris@0 1159 tmp[c * space + i] = 0.0f;
Chris@0 1160 }
Chris@0 1161 }
Chris@0 1162
Chris@0 1163 size_t got = mixModels(f, space, bufferPtrs);
Chris@0 1164
Chris@0 1165 for (size_t c = 0; c < channels; ++c) {
Chris@0 1166
Chris@0 1167 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@106 1168 if (wb) {
Chris@106 1169 size_t actual = wb->write(bufferPtrs[c], got);
Chris@0 1170 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1171 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
Chris@0 1172 << wb->getReadSpace() << " to read"
Chris@0 1173 << std::endl;
Chris@0 1174 #endif
Chris@106 1175 if (actual < got) {
Chris@106 1176 std::cerr << "WARNING: Buffer overrun in channel " << c
Chris@106 1177 << ": wrote " << actual << " of " << got
Chris@106 1178 << " samples" << std::endl;
Chris@106 1179 }
Chris@106 1180 }
Chris@0 1181 }
Chris@0 1182
Chris@0 1183 m_writeBufferFill = f;
Chris@0 1184 if (readWriteEqual) m_readBufferFill = f;
Chris@0 1185
Chris@0 1186 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@0 1187 }
Chris@0 1188
Chris@0 1189 return true;
Chris@0 1190 }
Chris@0 1191
Chris@0 1192 size_t
Chris@0 1193 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@0 1194 {
Chris@0 1195 size_t processed = 0;
Chris@0 1196 size_t chunkStart = frame;
Chris@0 1197 size_t chunkSize = count;
Chris@0 1198 size_t selectionSize = 0;
Chris@0 1199 size_t nextChunkStart = chunkStart + chunkSize;
Chris@0 1200
Chris@0 1201 bool looping = m_viewManager->getPlayLoopMode();
Chris@0 1202 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@0 1203 !m_viewManager->getSelections().empty());
Chris@0 1204
Chris@0 1205 static float **chunkBufferPtrs = 0;
Chris@0 1206 static size_t chunkBufferPtrCount = 0;
Chris@0 1207 size_t channels = getTargetChannelCount();
Chris@0 1208
Chris@0 1209 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1210 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@0 1211 #endif
Chris@0 1212
Chris@0 1213 if (chunkBufferPtrCount < channels) {
Chris@0 1214 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@0 1215 chunkBufferPtrs = new float *[channels];
Chris@0 1216 chunkBufferPtrCount = channels;
Chris@0 1217 }
Chris@0 1218
Chris@0 1219 for (size_t c = 0; c < channels; ++c) {
Chris@0 1220 chunkBufferPtrs[c] = buffers[c];
Chris@0 1221 }
Chris@0 1222
Chris@0 1223 while (processed < count) {
Chris@0 1224
Chris@0 1225 chunkSize = count - processed;
Chris@0 1226 nextChunkStart = chunkStart + chunkSize;
Chris@0 1227 selectionSize = 0;
Chris@0 1228
Chris@0 1229 size_t fadeIn = 0, fadeOut = 0;
Chris@0 1230
Chris@0 1231 if (constrained) {
Chris@0 1232
Chris@0 1233 Selection selection =
Chris@0 1234 m_viewManager->getContainingSelection(chunkStart, true);
Chris@0 1235
Chris@0 1236 if (selection.isEmpty()) {
Chris@0 1237 if (looping) {
Chris@0 1238 selection = *m_viewManager->getSelections().begin();
Chris@0 1239 chunkStart = selection.getStartFrame();
Chris@0 1240 fadeIn = 50;
Chris@0 1241 }
Chris@0 1242 }
Chris@0 1243
Chris@0 1244 if (selection.isEmpty()) {
Chris@0 1245
Chris@0 1246 chunkSize = 0;
Chris@0 1247 nextChunkStart = chunkStart;
Chris@0 1248
Chris@0 1249 } else {
Chris@0 1250
Chris@0 1251 selectionSize =
Chris@0 1252 selection.getEndFrame() -
Chris@0 1253 selection.getStartFrame();
Chris@0 1254
Chris@0 1255 if (chunkStart < selection.getStartFrame()) {
Chris@0 1256 chunkStart = selection.getStartFrame();
Chris@0 1257 fadeIn = 50;
Chris@0 1258 }
Chris@0 1259
Chris@0 1260 nextChunkStart = chunkStart + chunkSize;
Chris@0 1261
Chris@0 1262 if (nextChunkStart >= selection.getEndFrame()) {
Chris@0 1263 nextChunkStart = selection.getEndFrame();
Chris@0 1264 fadeOut = 50;
Chris@0 1265 }
Chris@0 1266
Chris@0 1267 chunkSize = nextChunkStart - chunkStart;
Chris@0 1268 }
Chris@0 1269
Chris@0 1270 } else if (looping && m_lastModelEndFrame > 0) {
Chris@0 1271
Chris@0 1272 if (chunkStart >= m_lastModelEndFrame) {
Chris@0 1273 chunkStart = 0;
Chris@0 1274 }
Chris@0 1275 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@0 1276 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@0 1277 }
Chris@0 1278 nextChunkStart = chunkStart + chunkSize;
Chris@0 1279 }
Chris@0 1280
Chris@106 1281 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@0 1282
Chris@0 1283 if (!chunkSize) {
Chris@0 1284 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1285 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@0 1286 #endif
Chris@0 1287 // We need to maintain full buffers so that the other
Chris@0 1288 // thread can tell where it's got to in the playback -- so
Chris@0 1289 // return the full amount here
Chris@0 1290 frame = frame + count;
Chris@0 1291 return count;
Chris@0 1292 }
Chris@0 1293
Chris@0 1294 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1295 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@0 1296 #endif
Chris@0 1297
Chris@0 1298 size_t got = 0;
Chris@0 1299
Chris@0 1300 if (selectionSize < 100) {
Chris@0 1301 fadeIn = 0;
Chris@0 1302 fadeOut = 0;
Chris@0 1303 } else if (selectionSize < 300) {
Chris@0 1304 if (fadeIn > 0) fadeIn = 10;
Chris@0 1305 if (fadeOut > 0) fadeOut = 10;
Chris@0 1306 }
Chris@0 1307
Chris@0 1308 if (fadeIn > 0) {
Chris@0 1309 if (processed * 2 < fadeIn) {
Chris@0 1310 fadeIn = processed * 2;
Chris@0 1311 }
Chris@0 1312 }
Chris@0 1313
Chris@0 1314 if (fadeOut > 0) {
Chris@0 1315 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@0 1316 fadeOut = (count - processed - chunkSize) * 2;
Chris@0 1317 }
Chris@0 1318 }
Chris@0 1319
Chris@0 1320 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@0 1321 mi != m_models.end(); ++mi) {
Chris@0 1322
Chris@0 1323 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@0 1324 chunkSize, chunkBufferPtrs,
Chris@0 1325 fadeIn, fadeOut);
Chris@0 1326 }
Chris@0 1327
Chris@0 1328 for (size_t c = 0; c < channels; ++c) {
Chris@0 1329 chunkBufferPtrs[c] += chunkSize;
Chris@0 1330 }
Chris@0 1331
Chris@0 1332 processed += chunkSize;
Chris@0 1333 chunkStart = nextChunkStart;
Chris@0 1334 }
Chris@0 1335
Chris@0 1336 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1337 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@0 1338 #endif
Chris@0 1339
Chris@0 1340 frame = nextChunkStart;
Chris@0 1341 return processed;
Chris@0 1342 }
Chris@0 1343
Chris@0 1344 void
Chris@0 1345 AudioCallbackPlaySource::unifyRingBuffers()
Chris@0 1346 {
Chris@0 1347 if (m_readBuffers == m_writeBuffers) return;
Chris@0 1348
Chris@0 1349 // only unify if there will be something to read
Chris@0 1350 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 1351 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1352 if (wb) {
Chris@0 1353 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@0 1354 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@0 1355 m_lastModelEndFrame) {
Chris@0 1356 // OK, we don't have enough and there's more to
Chris@0 1357 // read -- don't unify until we can do better
Chris@0 1358 return;
Chris@0 1359 }
Chris@0 1360 }
Chris@0 1361 break;
Chris@0 1362 }
Chris@0 1363 }
Chris@0 1364
Chris@0 1365 size_t rf = m_readBufferFill;
Chris@0 1366 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@0 1367 if (rb) {
Chris@0 1368 size_t rs = rb->getReadSpace();
Chris@0 1369 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@106 1370 // std::cout << "rs = " << rs << std::endl;
Chris@0 1371 if (rs < rf) rf -= rs;
Chris@0 1372 else rf = 0;
Chris@0 1373 }
Chris@0 1374
Chris@106 1375 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@0 1376
Chris@0 1377 size_t wf = m_writeBufferFill;
Chris@0 1378 size_t skip = 0;
Chris@0 1379 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 1380 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1381 if (wb) {
Chris@0 1382 if (c == 0) {
Chris@0 1383
Chris@0 1384 size_t wrs = wb->getReadSpace();
Chris@106 1385 // std::cout << "wrs = " << wrs << std::endl;
Chris@0 1386
Chris@0 1387 if (wrs < wf) wf -= wrs;
Chris@0 1388 else wf = 0;
Chris@106 1389 // std::cout << "wf = " << wf << std::endl;
Chris@0 1390
Chris@0 1391 if (wf < rf) skip = rf - wf;
Chris@0 1392 if (skip == 0) break;
Chris@0 1393 }
Chris@0 1394
Chris@106 1395 // std::cout << "skipping " << skip << std::endl;
Chris@0 1396 wb->skip(skip);
Chris@0 1397 }
Chris@0 1398 }
Chris@0 1399
Chris@0 1400 m_bufferScavenger.claim(m_readBuffers);
Chris@0 1401 m_readBuffers = m_writeBuffers;
Chris@0 1402 m_readBufferFill = m_writeBufferFill;
Chris@106 1403 // std::cout << "unified" << std::endl;
Chris@0 1404 }
Chris@0 1405
Chris@0 1406 void
Chris@127 1407 AudioCallbackPlaySource::FillThread::run()
Chris@0 1408 {
Chris@0 1409 AudioCallbackPlaySource &s(m_source);
Chris@0 1410
Chris@0 1411 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1412 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 1413 #endif
Chris@0 1414
Chris@0 1415 s.m_mutex.lock();
Chris@0 1416
Chris@0 1417 bool previouslyPlaying = s.m_playing;
Chris@0 1418 bool work = false;
Chris@0 1419
Chris@0 1420 while (!s.m_exiting) {
Chris@0 1421
Chris@0 1422 s.unifyRingBuffers();
Chris@0 1423 s.m_bufferScavenger.scavenge();
Chris@41 1424 s.m_pluginScavenger.scavenge();
Chris@0 1425 s.m_timeStretcherScavenger.scavenge();
Chris@0 1426
Chris@0 1427 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@0 1428
Chris@0 1429 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1430 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@0 1431 #endif
Chris@0 1432
Chris@0 1433 s.m_mutex.unlock();
Chris@0 1434 s.m_mutex.lock();
Chris@0 1435
Chris@0 1436 } else {
Chris@0 1437
Chris@0 1438 float ms = 100;
Chris@0 1439 if (s.getSourceSampleRate() > 0) {
Chris@0 1440 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@0 1441 }
Chris@0 1442
Chris@0 1443 if (s.m_playing) ms /= 10;
Chris@106 1444
Chris@0 1445 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1446 if (!s.m_playing) std::cout << std::endl;
Chris@0 1447 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@0 1448 #endif
Chris@0 1449
Chris@0 1450 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@0 1451 }
Chris@0 1452
Chris@0 1453 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1454 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 1455 #endif
Chris@0 1456
Chris@0 1457 work = false;
Chris@0 1458
Chris@0 1459 if (!s.getSourceSampleRate()) continue;
Chris@0 1460
Chris@0 1461 bool playing = s.m_playing;
Chris@0 1462
Chris@0 1463 if (playing && !previouslyPlaying) {
Chris@0 1464 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1465 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 1466 #endif
Chris@0 1467 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@0 1468 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@0 1469 if (rb) rb->reset();
Chris@0 1470 }
Chris@0 1471 }
Chris@0 1472 previouslyPlaying = playing;
Chris@0 1473
Chris@0 1474 work = s.fillBuffers();
Chris@0 1475 }
Chris@0 1476
Chris@0 1477 s.m_mutex.unlock();
Chris@0 1478 }
Chris@0 1479