annotate audioio/AudioCallbackPlaySource.cpp @ 148:0c22273a1d8c

* Enable threaded decoding for Ogg and MP3 files. Needs some work on reducing updates to the overview widget
author Chris Cannam
date Wed, 06 Jun 2007 16:24:55 +0000
parents ee977f93f66c
children 37cb005f7c40
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@77 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "AudioCallbackPlaySource.h"
Chris@0 17
Chris@0 18 #include "AudioGenerator.h"
Chris@0 19
Chris@1 20 #include "data/model/Model.h"
Chris@1 21 #include "view/ViewManager.h"
Chris@0 22 #include "base/PlayParameterRepository.h"
Chris@32 23 #include "base/Preferences.h"
Chris@1 24 #include "data/model/DenseTimeValueModel.h"
Chris@139 25 #include "data/model/WaveFileModel.h"
Chris@1 26 #include "data/model/SparseOneDimensionalModel.h"
Chris@41 27 #include "plugin/RealTimePluginInstance.h"
Chris@14 28 #include "PhaseVocoderTimeStretcher.h"
Chris@0 29
Chris@0 30 #include <iostream>
Chris@0 31 #include <cassert>
Chris@0 32
Chris@0 33 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@14 34 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@0 35
Chris@0 36 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 37
Chris@0 38 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 39 m_viewManager(manager),
Chris@0 40 m_audioGenerator(new AudioGenerator()),
Chris@0 41 m_readBuffers(0),
Chris@0 42 m_writeBuffers(0),
Chris@0 43 m_readBufferFill(0),
Chris@0 44 m_writeBufferFill(0),
Chris@0 45 m_bufferScavenger(1),
Chris@0 46 m_sourceChannelCount(0),
Chris@0 47 m_blockSize(1024),
Chris@0 48 m_sourceSampleRate(0),
Chris@0 49 m_targetSampleRate(0),
Chris@0 50 m_playLatency(0),
Chris@0 51 m_playing(false),
Chris@0 52 m_exiting(false),
Chris@0 53 m_lastModelEndFrame(0),
Chris@0 54 m_outputLeft(0.0),
Chris@0 55 m_outputRight(0.0),
Chris@41 56 m_auditioningPlugin(0),
Chris@42 57 m_auditioningPluginBypassed(false),
Chris@0 58 m_timeStretcher(0),
Chris@0 59 m_fillThread(0),
Chris@32 60 m_converter(0),
Chris@32 61 m_crapConverter(0),
Chris@32 62 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
Chris@0 63 {
Chris@0 64 m_viewManager->setAudioPlaySource(this);
Chris@0 65
Chris@0 66 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@0 67 this, SLOT(selectionChanged()));
Chris@0 68 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@0 69 this, SLOT(playLoopModeChanged()));
Chris@0 70 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@0 71 this, SLOT(playSelectionModeChanged()));
Chris@0 72
Chris@0 73 connect(PlayParameterRepository::getInstance(),
Chris@0 74 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@0 75 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@32 76
Chris@32 77 connect(Preferences::getInstance(),
Chris@32 78 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
Chris@32 79 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
Chris@0 80 }
Chris@0 81
Chris@0 82 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 83 {
Chris@0 84 m_exiting = true;
Chris@0 85
Chris@0 86 if (m_fillThread) {
Chris@0 87 m_condition.wakeAll();
Chris@0 88 m_fillThread->wait();
Chris@0 89 delete m_fillThread;
Chris@0 90 }
Chris@0 91
Chris@0 92 clearModels();
Chris@0 93
Chris@0 94 if (m_readBuffers != m_writeBuffers) {
Chris@0 95 delete m_readBuffers;
Chris@0 96 }
Chris@0 97
Chris@0 98 delete m_writeBuffers;
Chris@0 99
Chris@0 100 delete m_audioGenerator;
Chris@0 101
Chris@0 102 m_bufferScavenger.scavenge(true);
Chris@41 103 m_pluginScavenger.scavenge(true);
Chris@41 104 m_timeStretcherScavenger.scavenge(true);
Chris@0 105 }
Chris@0 106
Chris@0 107 void
Chris@0 108 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 109 {
Chris@0 110 if (m_models.find(model) != m_models.end()) return;
Chris@0 111
Chris@0 112 bool canPlay = m_audioGenerator->addModel(model);
Chris@0 113
Chris@0 114 m_mutex.lock();
Chris@0 115
Chris@0 116 m_models.insert(model);
Chris@0 117 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@0 118 m_lastModelEndFrame = model->getEndFrame();
Chris@0 119 }
Chris@0 120
Chris@0 121 bool buffersChanged = false, srChanged = false;
Chris@0 122
Chris@0 123 size_t modelChannels = 1;
Chris@0 124 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 125 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@0 126 if (modelChannels > m_sourceChannelCount) {
Chris@0 127 m_sourceChannelCount = modelChannels;
Chris@0 128 }
Chris@0 129
Chris@118 130 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@118 131 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@118 132 #endif
Chris@0 133
Chris@0 134 if (m_sourceSampleRate == 0) {
Chris@0 135
Chris@0 136 m_sourceSampleRate = model->getSampleRate();
Chris@0 137 srChanged = true;
Chris@0 138
Chris@0 139 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@0 140
Chris@0 141 // If this is a dense time-value model and we have no other, we
Chris@0 142 // can just switch to this model's sample rate
Chris@0 143
Chris@0 144 if (dtvm) {
Chris@0 145
Chris@0 146 bool conflicting = false;
Chris@0 147
Chris@0 148 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@0 149 i != m_models.end(); ++i) {
Chris@139 150 // Only wave file models can be considered conflicting --
Chris@139 151 // writable wave file models are derived and we shouldn't
Chris@139 152 // take their rates into account. Also, don't give any
Chris@139 153 // particular weight to a file that's already playing at
Chris@139 154 // the wrong rate anyway
Chris@139 155 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
Chris@139 156 if (wfm && wfm != dtvm &&
Chris@139 157 wfm->getSampleRate() != model->getSampleRate() &&
Chris@139 158 wfm->getSampleRate() == m_sourceSampleRate) {
Chris@139 159 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
Chris@0 160 conflicting = true;
Chris@0 161 break;
Chris@0 162 }
Chris@0 163 }
Chris@0 164
Chris@0 165 if (conflicting) {
Chris@0 166
Chris@0 167 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@0 168 << "New model sample rate does not match" << std::endl
Chris@0 169 << "existing model(s) (new " << model->getSampleRate()
Chris@0 170 << " vs " << m_sourceSampleRate
Chris@0 171 << "), playback will be wrong"
Chris@0 172 << std::endl;
Chris@0 173
Chris@139 174 emit sampleRateMismatch(model->getSampleRate(),
Chris@139 175 m_sourceSampleRate,
Chris@0 176 false);
Chris@0 177 } else {
Chris@0 178 m_sourceSampleRate = model->getSampleRate();
Chris@0 179 srChanged = true;
Chris@0 180 }
Chris@0 181 }
Chris@0 182 }
Chris@0 183
Chris@0 184 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@0 185 clearRingBuffers(true, getTargetChannelCount());
Chris@0 186 buffersChanged = true;
Chris@0 187 } else {
Chris@0 188 if (canPlay) clearRingBuffers(true);
Chris@0 189 }
Chris@0 190
Chris@0 191 if (buffersChanged || srChanged) {
Chris@0 192 if (m_converter) {
Chris@0 193 src_delete(m_converter);
Chris@32 194 src_delete(m_crapConverter);
Chris@0 195 m_converter = 0;
Chris@32 196 m_crapConverter = 0;
Chris@0 197 }
Chris@0 198 }
Chris@0 199
Chris@0 200 m_mutex.unlock();
Chris@0 201
Chris@0 202 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@0 203
Chris@0 204 if (!m_fillThread) {
Chris@127 205 m_fillThread = new FillThread(*this);
Chris@0 206 m_fillThread->start();
Chris@0 207 }
Chris@0 208
Chris@0 209 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@118 210 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
Chris@0 211 #endif
Chris@0 212
Chris@0 213 if (buffersChanged || srChanged) {
Chris@0 214 emit modelReplaced();
Chris@0 215 }
Chris@0 216
Chris@148 217 connect(model, SIGNAL(modelChanged(size_t, size_t)),
Chris@148 218 this, SLOT(modelChanged(size_t, size_t)));
Chris@148 219
Chris@0 220 m_condition.wakeAll();
Chris@0 221 }
Chris@0 222
Chris@0 223 void
Chris@148 224 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
Chris@148 225 {
Chris@148 226 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
Chris@148 227 if (endFrame > m_lastModelEndFrame) m_lastModelEndFrame = endFrame;
Chris@148 228 }
Chris@148 229
Chris@148 230 void
Chris@0 231 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 232 {
Chris@0 233 m_mutex.lock();
Chris@0 234
Chris@118 235 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@118 236 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
Chris@118 237 #endif
Chris@118 238
Chris@148 239 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
Chris@148 240 this, SLOT(modelChanged(size_t, size_t)));
Chris@148 241
Chris@0 242 m_models.erase(model);
Chris@0 243
Chris@0 244 if (m_models.empty()) {
Chris@0 245 if (m_converter) {
Chris@0 246 src_delete(m_converter);
Chris@32 247 src_delete(m_crapConverter);
Chris@0 248 m_converter = 0;
Chris@32 249 m_crapConverter = 0;
Chris@0 250 }
Chris@0 251 m_sourceSampleRate = 0;
Chris@0 252 }
Chris@0 253
Chris@0 254 size_t lastEnd = 0;
Chris@0 255 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@0 256 i != m_models.end(); ++i) {
Chris@106 257 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@0 258 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@106 259 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@0 260 }
Chris@0 261 m_lastModelEndFrame = lastEnd;
Chris@0 262
Chris@0 263 m_mutex.unlock();
Chris@0 264
Chris@0 265 m_audioGenerator->removeModel(model);
Chris@0 266
Chris@0 267 clearRingBuffers();
Chris@0 268 }
Chris@0 269
Chris@0 270 void
Chris@0 271 AudioCallbackPlaySource::clearModels()
Chris@0 272 {
Chris@0 273 m_mutex.lock();
Chris@0 274
Chris@118 275 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@118 276 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
Chris@118 277 #endif
Chris@118 278
Chris@0 279 m_models.clear();
Chris@0 280
Chris@0 281 if (m_converter) {
Chris@0 282 src_delete(m_converter);
Chris@32 283 src_delete(m_crapConverter);
Chris@0 284 m_converter = 0;
Chris@32 285 m_crapConverter = 0;
Chris@0 286 }
Chris@0 287
Chris@0 288 m_lastModelEndFrame = 0;
Chris@0 289
Chris@0 290 m_sourceSampleRate = 0;
Chris@0 291
Chris@0 292 m_mutex.unlock();
Chris@0 293
Chris@0 294 m_audioGenerator->clearModels();
Chris@0 295 }
Chris@0 296
Chris@0 297 void
Chris@0 298 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@0 299 {
Chris@0 300 if (!haveLock) m_mutex.lock();
Chris@0 301
Chris@0 302 if (count == 0) {
Chris@0 303 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@0 304 }
Chris@0 305
Chris@0 306 size_t sf = m_readBufferFill;
Chris@0 307 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@0 308 if (rb) {
Chris@0 309 //!!! This is incorrect if we're in a non-contiguous selection
Chris@0 310 //Same goes for all related code (subtracting the read space
Chris@0 311 //from the fill frame to try to establish where the effective
Chris@0 312 //pre-resample/timestretch read pointer is)
Chris@0 313 size_t rs = rb->getReadSpace();
Chris@0 314 if (rs < sf) sf -= rs;
Chris@0 315 else sf = 0;
Chris@0 316 }
Chris@0 317 m_writeBufferFill = sf;
Chris@0 318
Chris@0 319 if (m_readBuffers != m_writeBuffers) {
Chris@0 320 delete m_writeBuffers;
Chris@0 321 }
Chris@0 322
Chris@0 323 m_writeBuffers = new RingBufferVector;
Chris@0 324
Chris@0 325 for (size_t i = 0; i < count; ++i) {
Chris@0 326 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@0 327 }
Chris@0 328
Chris@106 329 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@0 330 // << count << " write buffers" << std::endl;
Chris@0 331
Chris@0 332 if (!haveLock) {
Chris@0 333 m_mutex.unlock();
Chris@0 334 }
Chris@0 335 }
Chris@0 336
Chris@0 337 void
Chris@0 338 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 339 {
Chris@0 340 if (m_viewManager->getPlaySelectionMode() &&
Chris@0 341 !m_viewManager->getSelections().empty()) {
Chris@0 342 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@0 343 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@0 344 if (i != selections.end()) {
Chris@0 345 if (startFrame < i->getStartFrame()) {
Chris@0 346 startFrame = i->getStartFrame();
Chris@0 347 } else {
Chris@0 348 MultiSelection::SelectionList::iterator j = selections.end();
Chris@0 349 --j;
Chris@0 350 if (startFrame >= j->getEndFrame()) {
Chris@0 351 startFrame = i->getStartFrame();
Chris@0 352 }
Chris@0 353 }
Chris@0 354 }
Chris@0 355 } else {
Chris@0 356 if (startFrame >= m_lastModelEndFrame) {
Chris@0 357 startFrame = 0;
Chris@0 358 }
Chris@0 359 }
Chris@0 360
Chris@0 361 // The fill thread will automatically empty its buffers before
Chris@0 362 // starting again if we have not so far been playing, but not if
Chris@0 363 // we're just re-seeking.
Chris@0 364
Chris@0 365 m_mutex.lock();
Chris@0 366 if (m_playing) {
Chris@0 367 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 368 if (m_readBuffers) {
Chris@0 369 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 370 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@0 371 if (rb) rb->reset();
Chris@0 372 }
Chris@0 373 }
Chris@0 374 if (m_converter) src_reset(m_converter);
Chris@32 375 if (m_crapConverter) src_reset(m_crapConverter);
Chris@0 376 } else {
Chris@0 377 if (m_converter) src_reset(m_converter);
Chris@32 378 if (m_crapConverter) src_reset(m_crapConverter);
Chris@0 379 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 380 }
Chris@0 381 m_mutex.unlock();
Chris@0 382
Chris@0 383 m_audioGenerator->reset();
Chris@0 384
Chris@0 385 bool changed = !m_playing;
Chris@0 386 m_playing = true;
Chris@0 387 m_condition.wakeAll();
Chris@0 388 if (changed) emit playStatusChanged(m_playing);
Chris@0 389 }
Chris@0 390
Chris@0 391 void
Chris@0 392 AudioCallbackPlaySource::stop()
Chris@0 393 {
Chris@0 394 bool changed = m_playing;
Chris@0 395 m_playing = false;
Chris@0 396 m_condition.wakeAll();
Chris@0 397 if (changed) emit playStatusChanged(m_playing);
Chris@0 398 }
Chris@0 399
Chris@0 400 void
Chris@0 401 AudioCallbackPlaySource::selectionChanged()
Chris@0 402 {
Chris@0 403 if (m_viewManager->getPlaySelectionMode()) {
Chris@0 404 clearRingBuffers();
Chris@0 405 }
Chris@0 406 }
Chris@0 407
Chris@0 408 void
Chris@0 409 AudioCallbackPlaySource::playLoopModeChanged()
Chris@0 410 {
Chris@0 411 clearRingBuffers();
Chris@0 412 }
Chris@0 413
Chris@0 414 void
Chris@0 415 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@0 416 {
Chris@0 417 if (!m_viewManager->getSelections().empty()) {
Chris@0 418 clearRingBuffers();
Chris@0 419 }
Chris@0 420 }
Chris@0 421
Chris@0 422 void
Chris@137 423 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
Chris@0 424 {
Chris@0 425 clearRingBuffers();
Chris@0 426 }
Chris@0 427
Chris@0 428 void
Chris@32 429 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
Chris@32 430 {
Chris@32 431 if (n == "Resample Quality") {
Chris@32 432 setResampleQuality(Preferences::getInstance()->getResampleQuality());
Chris@32 433 }
Chris@32 434 }
Chris@32 435
Chris@32 436 void
Chris@42 437 AudioCallbackPlaySource::audioProcessingOverload()
Chris@42 438 {
Chris@42 439 RealTimePluginInstance *ap = m_auditioningPlugin;
Chris@42 440 if (ap && m_playing && !m_auditioningPluginBypassed) {
Chris@42 441 m_auditioningPluginBypassed = true;
Chris@42 442 emit audioOverloadPluginDisabled();
Chris@42 443 }
Chris@42 444 }
Chris@42 445
Chris@42 446 void
Chris@0 447 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 448 {
Chris@106 449 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@0 450 assert(size < m_ringBufferSize);
Chris@0 451 m_blockSize = size;
Chris@0 452 }
Chris@0 453
Chris@0 454 size_t
Chris@0 455 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 456 {
Chris@106 457 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 458 return m_blockSize;
Chris@0 459 }
Chris@0 460
Chris@0 461 void
Chris@0 462 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 463 {
Chris@0 464 m_playLatency = latency;
Chris@0 465 }
Chris@0 466
Chris@0 467 size_t
Chris@0 468 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 469 {
Chris@0 470 return m_playLatency;
Chris@0 471 }
Chris@0 472
Chris@0 473 size_t
Chris@0 474 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 475 {
Chris@0 476 bool resample = false;
Chris@0 477 double ratio = 1.0;
Chris@0 478
Chris@0 479 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 480 resample = true;
Chris@0 481 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 482 }
Chris@0 483
Chris@0 484 size_t readSpace = 0;
Chris@0 485 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 486 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@0 487 if (rb) {
Chris@0 488 size_t spaceHere = rb->getReadSpace();
Chris@0 489 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@0 490 }
Chris@0 491 }
Chris@0 492
Chris@0 493 if (resample) {
Chris@0 494 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 495 }
Chris@0 496
Chris@0 497 size_t latency = m_playLatency;
Chris@0 498 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@16 499
Chris@16 500 PhaseVocoderTimeStretcher *timeStretcher = m_timeStretcher;
Chris@0 501 if (timeStretcher) {
Chris@16 502 latency += timeStretcher->getProcessingLatency();
Chris@0 503 }
Chris@0 504
Chris@0 505 latency += readSpace;
Chris@0 506 size_t bufferedFrame = m_readBufferFill;
Chris@0 507
Chris@0 508 bool looping = m_viewManager->getPlayLoopMode();
Chris@0 509 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@0 510 !m_viewManager->getSelections().empty());
Chris@0 511
Chris@0 512 size_t framePlaying = bufferedFrame;
Chris@0 513
Chris@0 514 if (looping && !constrained) {
Chris@0 515 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@0 516 }
Chris@0 517
Chris@0 518 if (framePlaying > latency) framePlaying -= latency;
Chris@0 519 else framePlaying = 0;
Chris@0 520
Chris@0 521 if (!constrained) {
Chris@0 522 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@0 523 framePlaying = m_lastModelEndFrame;
Chris@0 524 stop();
Chris@0 525 }
Chris@0 526 return framePlaying;
Chris@0 527 }
Chris@0 528
Chris@0 529 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@0 530 MultiSelection::SelectionList::const_iterator i;
Chris@0 531
Chris@137 532 // i = selections.begin();
Chris@137 533 // size_t rangeStart = i->getStartFrame();
Chris@0 534
Chris@0 535 i = selections.end();
Chris@0 536 --i;
Chris@0 537 size_t rangeEnd = i->getEndFrame();
Chris@0 538
Chris@0 539 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@0 540 if (i->contains(bufferedFrame)) break;
Chris@0 541 }
Chris@0 542
Chris@0 543 size_t f = bufferedFrame;
Chris@0 544
Chris@106 545 // std::cout << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@0 546
Chris@0 547 if (i == selections.end()) {
Chris@0 548 --i;
Chris@0 549 if (i->getEndFrame() + latency < f) {
Chris@106 550 // std::cout << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@0 551
Chris@0 552 if (!looping && (framePlaying > rangeEnd)) {
Chris@106 553 // std::cout << "STOPPING" << std::endl;
Chris@0 554 stop();
Chris@0 555 return rangeEnd;
Chris@0 556 } else {
Chris@0 557 return framePlaying;
Chris@0 558 }
Chris@0 559 } else {
Chris@106 560 // std::cout << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@0 561 latency -= (f - i->getEndFrame());
Chris@0 562 f = i->getEndFrame();
Chris@0 563 }
Chris@0 564 }
Chris@0 565
Chris@106 566 // std::cout << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@0 567
Chris@0 568 while (latency > 0) {
Chris@0 569 size_t offset = f - i->getStartFrame();
Chris@0 570 if (offset >= latency) {
Chris@0 571 if (f > latency) {
Chris@0 572 framePlaying = f - latency;
Chris@0 573 } else {
Chris@0 574 framePlaying = 0;
Chris@0 575 }
Chris@0 576 break;
Chris@0 577 } else {
Chris@0 578 if (i == selections.begin()) {
Chris@0 579 if (looping) {
Chris@0 580 i = selections.end();
Chris@0 581 }
Chris@0 582 }
Chris@0 583 latency -= offset;
Chris@0 584 --i;
Chris@0 585 f = i->getEndFrame();
Chris@0 586 }
Chris@0 587 }
Chris@0 588
Chris@0 589 return framePlaying;
Chris@0 590 }
Chris@0 591
Chris@0 592 void
Chris@0 593 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 594 {
Chris@0 595 m_outputLeft = left;
Chris@0 596 m_outputRight = right;
Chris@0 597 }
Chris@0 598
Chris@0 599 bool
Chris@0 600 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 601 {
Chris@0 602 left = m_outputLeft;
Chris@0 603 right = m_outputRight;
Chris@0 604 return true;
Chris@0 605 }
Chris@0 606
Chris@0 607 void
Chris@0 608 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 609 {
Chris@0 610 m_targetSampleRate = sr;
Chris@32 611 initialiseConverter();
Chris@32 612 }
Chris@32 613
Chris@32 614 void
Chris@32 615 AudioCallbackPlaySource::initialiseConverter()
Chris@32 616 {
Chris@32 617 m_mutex.lock();
Chris@32 618
Chris@32 619 if (m_converter) {
Chris@32 620 src_delete(m_converter);
Chris@32 621 src_delete(m_crapConverter);
Chris@32 622 m_converter = 0;
Chris@32 623 m_crapConverter = 0;
Chris@32 624 }
Chris@0 625
Chris@0 626 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 627
Chris@0 628 int err = 0;
Chris@32 629
Chris@32 630 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
Chris@32 631 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
Chris@32 632 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
Chris@32 633 SRC_SINC_MEDIUM_QUALITY,
Chris@0 634 getTargetChannelCount(), &err);
Chris@32 635
Chris@32 636 if (m_converter) {
Chris@32 637 m_crapConverter = src_new(SRC_LINEAR,
Chris@32 638 getTargetChannelCount(),
Chris@32 639 &err);
Chris@32 640 }
Chris@32 641
Chris@32 642 if (!m_converter || !m_crapConverter) {
Chris@0 643 std::cerr
Chris@0 644 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@0 645 << src_strerror(err) << std::endl;
Chris@0 646
Chris@32 647 if (m_converter) {
Chris@32 648 src_delete(m_converter);
Chris@32 649 m_converter = 0;
Chris@32 650 }
Chris@32 651
Chris@32 652 if (m_crapConverter) {
Chris@32 653 src_delete(m_crapConverter);
Chris@32 654 m_crapConverter = 0;
Chris@32 655 }
Chris@32 656
Chris@32 657 m_mutex.unlock();
Chris@32 658
Chris@0 659 emit sampleRateMismatch(getSourceSampleRate(),
Chris@0 660 getTargetSampleRate(),
Chris@0 661 false);
Chris@0 662 } else {
Chris@0 663
Chris@32 664 m_mutex.unlock();
Chris@32 665
Chris@0 666 emit sampleRateMismatch(getSourceSampleRate(),
Chris@0 667 getTargetSampleRate(),
Chris@0 668 true);
Chris@0 669 }
Chris@32 670 } else {
Chris@32 671 m_mutex.unlock();
Chris@0 672 }
Chris@0 673 }
Chris@0 674
Chris@32 675 void
Chris@32 676 AudioCallbackPlaySource::setResampleQuality(int q)
Chris@32 677 {
Chris@32 678 if (q == m_resampleQuality) return;
Chris@32 679 m_resampleQuality = q;
Chris@32 680
Chris@32 681 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@32 682 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
Chris@32 683 << m_resampleQuality << std::endl;
Chris@32 684 #endif
Chris@32 685
Chris@32 686 initialiseConverter();
Chris@32 687 }
Chris@32 688
Chris@41 689 void
Chris@41 690 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
Chris@41 691 {
Chris@41 692 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
Chris@41 693 m_auditioningPlugin = plugin;
Chris@42 694 m_auditioningPluginBypassed = false;
Chris@41 695 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
Chris@41 696 }
Chris@41 697
Chris@0 698 size_t
Chris@0 699 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 700 {
Chris@0 701 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 702 else return getSourceSampleRate();
Chris@0 703 }
Chris@0 704
Chris@0 705 size_t
Chris@0 706 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 707 {
Chris@0 708 return m_sourceChannelCount;
Chris@0 709 }
Chris@0 710
Chris@0 711 size_t
Chris@0 712 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@0 713 {
Chris@0 714 if (m_sourceChannelCount < 2) return 2;
Chris@0 715 return m_sourceChannelCount;
Chris@0 716 }
Chris@0 717
Chris@0 718 size_t
Chris@0 719 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 720 {
Chris@0 721 return m_sourceSampleRate;
Chris@0 722 }
Chris@0 723
Chris@0 724 void
Chris@26 725 AudioCallbackPlaySource::setTimeStretch(float factor, bool sharpen, bool mono)
Chris@0 726 {
Chris@0 727 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 728 // later (as a call to getSourceSamples may still be using it)
Chris@0 729
Chris@16 730 PhaseVocoderTimeStretcher *existingStretcher = m_timeStretcher;
Chris@0 731
Chris@26 732 size_t channels = getTargetChannelCount();
Chris@26 733 if (mono) channels = 1;
Chris@26 734
Chris@16 735 if (existingStretcher &&
Chris@16 736 existingStretcher->getRatio() == factor &&
Chris@26 737 existingStretcher->getSharpening() == sharpen &&
Chris@26 738 existingStretcher->getChannelCount() == channels) {
Chris@0 739 return;
Chris@0 740 }
Chris@0 741
Chris@12 742 if (factor != 1) {
Chris@25 743
Chris@25 744 if (existingStretcher &&
Chris@26 745 existingStretcher->getSharpening() == sharpen &&
Chris@26 746 existingStretcher->getChannelCount() == channels) {
Chris@25 747 existingStretcher->setRatio(factor);
Chris@25 748 return;
Chris@25 749 }
Chris@25 750
Chris@16 751 PhaseVocoderTimeStretcher *newStretcher = new PhaseVocoderTimeStretcher
Chris@22 752 (getTargetSampleRate(),
Chris@26 753 channels,
Chris@16 754 factor,
Chris@16 755 sharpen,
Chris@31 756 getTargetBlockSize());
Chris@26 757
Chris@0 758 m_timeStretcher = newStretcher;
Chris@26 759
Chris@0 760 } else {
Chris@0 761 m_timeStretcher = 0;
Chris@0 762 }
Chris@0 763
Chris@0 764 if (existingStretcher) {
Chris@0 765 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 766 }
Chris@0 767 }
Chris@26 768
Chris@0 769 size_t
Chris@0 770 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 771 {
Chris@0 772 if (!m_playing) {
Chris@0 773 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 774 for (size_t i = 0; i < count; ++i) {
Chris@0 775 buffer[ch][i] = 0.0;
Chris@0 776 }
Chris@0 777 }
Chris@0 778 return 0;
Chris@0 779 }
Chris@0 780
Chris@106 781 // Ensure that all buffers have at least the amount of data we
Chris@106 782 // need -- else reduce the size of our requests correspondingly
Chris@106 783
Chris@106 784 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@106 785
Chris@106 786 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@106 787
Chris@106 788 if (!rb) {
Chris@106 789 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@106 790 << "No ring buffer available for channel " << ch
Chris@106 791 << ", returning no data here" << std::endl;
Chris@106 792 count = 0;
Chris@106 793 break;
Chris@106 794 }
Chris@106 795
Chris@106 796 size_t rs = rb->getReadSpace();
Chris@106 797 if (rs < count) {
Chris@106 798 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 799 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@106 800 << "Ring buffer for channel " << ch << " has only "
Chris@106 801 << rs << " (of " << count << ") samples available, "
Chris@106 802 << "reducing request size" << std::endl;
Chris@106 803 #endif
Chris@106 804 count = rs;
Chris@106 805 }
Chris@106 806 }
Chris@106 807
Chris@106 808 if (count == 0) return 0;
Chris@106 809
Chris@16 810 PhaseVocoderTimeStretcher *ts = m_timeStretcher;
Chris@0 811
Chris@16 812 if (!ts || ts->getRatio() == 1) {
Chris@0 813
Chris@0 814 size_t got = 0;
Chris@0 815
Chris@0 816 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 817
Chris@0 818 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@0 819
Chris@0 820 if (rb) {
Chris@0 821
Chris@0 822 // this is marginally more likely to leave our channels in
Chris@0 823 // sync after a processing failure than just passing "count":
Chris@0 824 size_t request = count;
Chris@0 825 if (ch > 0) request = got;
Chris@0 826
Chris@0 827 got = rb->read(buffer[ch], request);
Chris@0 828
Chris@0 829 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@106 830 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 831 #endif
Chris@0 832 }
Chris@0 833
Chris@0 834 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 835 for (size_t i = got; i < count; ++i) {
Chris@0 836 buffer[ch][i] = 0.0;
Chris@0 837 }
Chris@0 838 }
Chris@0 839 }
Chris@0 840
Chris@41 841 applyAuditioningEffect(count, buffer);
Chris@41 842
Chris@0 843 m_condition.wakeAll();
Chris@0 844 return got;
Chris@0 845 }
Chris@0 846
Chris@16 847 float ratio = ts->getRatio();
Chris@0 848
Chris@16 849 // std::cout << "ratio = " << ratio << std::endl;
Chris@0 850
Chris@26 851 size_t channels = getTargetChannelCount();
Chris@26 852 bool mix = (channels > 1 && ts->getChannelCount() == 1);
Chris@26 853
Chris@16 854 size_t available;
Chris@0 855
Chris@31 856 int warned = 0;
Chris@31 857
Chris@31 858 // We want output blocks of e.g. 1024 (probably fixed, certainly
Chris@31 859 // bounded). We can provide input blocks of any size (unbounded)
Chris@31 860 // at the timestretcher's request. The input block for a given
Chris@31 861 // output is approx output / ratio, but we can't predict it
Chris@31 862 // exactly, for an adaptive timestretcher. The stretcher will
Chris@56 863 // need some additional buffer space. See the time stretcher code
Chris@56 864 // and comments.
Chris@31 865
Chris@16 866 while ((available = ts->getAvailableOutputSamples()) < count) {
Chris@0 867
Chris@16 868 size_t reqd = lrintf((count - available) / ratio);
Chris@16 869 reqd = std::max(reqd, ts->getRequiredInputSamples());
Chris@16 870 if (reqd == 0) reqd = 1;
Chris@16 871
Chris@16 872 float *ib[channels];
Chris@0 873
Chris@16 874 size_t got = reqd;
Chris@0 875
Chris@26 876 if (mix) {
Chris@26 877 for (size_t c = 0; c < channels; ++c) {
Chris@26 878 if (c == 0) ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@26 879 else ib[c] = 0;
Chris@26 880 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@26 881 if (rb) {
Chris@26 882 size_t gotHere;
Chris@26 883 if (c > 0) gotHere = rb->readAdding(ib[0], got);
Chris@26 884 else gotHere = rb->read(ib[0], got);
Chris@26 885 if (gotHere < got) got = gotHere;
Chris@26 886 }
Chris@26 887 }
Chris@26 888 } else {
Chris@26 889 for (size_t c = 0; c < channels; ++c) {
Chris@26 890 ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@26 891 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@26 892 if (rb) {
Chris@26 893 size_t gotHere = rb->read(ib[c], got);
Chris@26 894 if (gotHere < got) got = gotHere;
Chris@26 895 }
Chris@16 896 }
Chris@16 897 }
Chris@0 898
Chris@16 899 if (got < reqd) {
Chris@16 900 std::cerr << "WARNING: Read underrun in playback ("
Chris@16 901 << got << " < " << reqd << ")" << std::endl;
Chris@16 902 }
Chris@16 903
Chris@16 904 ts->putInput(ib, got);
Chris@16 905
Chris@16 906 for (size_t c = 0; c < channels; ++c) {
Chris@16 907 delete[] ib[c];
Chris@16 908 }
Chris@16 909
Chris@16 910 if (got == 0) break;
Chris@16 911
Chris@16 912 if (ts->getAvailableOutputSamples() == available) {
Chris@31 913 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
Chris@31 914 if (++warned == 5) break;
Chris@16 915 }
Chris@0 916 }
Chris@0 917
Chris@16 918 ts->getOutput(buffer, count);
Chris@0 919
Chris@26 920 if (mix) {
Chris@26 921 for (size_t c = 1; c < channels; ++c) {
Chris@26 922 for (size_t i = 0; i < count; ++i) {
Chris@26 923 buffer[c][i] = buffer[0][i] / channels;
Chris@26 924 }
Chris@26 925 }
Chris@26 926 for (size_t i = 0; i < count; ++i) {
Chris@26 927 buffer[0][i] /= channels;
Chris@26 928 }
Chris@26 929 }
Chris@26 930
Chris@41 931 applyAuditioningEffect(count, buffer);
Chris@41 932
Chris@16 933 m_condition.wakeAll();
Chris@12 934
Chris@0 935 return count;
Chris@0 936 }
Chris@0 937
Chris@41 938 void
Chris@41 939 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
Chris@41 940 {
Chris@42 941 if (m_auditioningPluginBypassed) return;
Chris@41 942 RealTimePluginInstance *plugin = m_auditioningPlugin;
Chris@41 943 if (!plugin) return;
Chris@41 944
Chris@41 945 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
Chris@43 946 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
Chris@43 947 // << " != our channel count " << getTargetChannelCount()
Chris@43 948 // << std::endl;
Chris@41 949 return;
Chris@41 950 }
Chris@41 951 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
Chris@43 952 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
Chris@43 953 // << " != our channel count " << getTargetChannelCount()
Chris@43 954 // << std::endl;
Chris@41 955 return;
Chris@41 956 }
Chris@41 957 if (plugin->getBufferSize() != count) {
Chris@43 958 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
Chris@43 959 // << " != our block size " << count
Chris@43 960 // << std::endl;
Chris@41 961 return;
Chris@41 962 }
Chris@41 963
Chris@41 964 float **ib = plugin->getAudioInputBuffers();
Chris@41 965 float **ob = plugin->getAudioOutputBuffers();
Chris@41 966
Chris@41 967 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@41 968 for (size_t i = 0; i < count; ++i) {
Chris@41 969 ib[c][i] = buffers[c][i];
Chris@41 970 }
Chris@41 971 }
Chris@41 972
Chris@41 973 plugin->run(Vamp::RealTime::zeroTime);
Chris@41 974
Chris@41 975 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@41 976 for (size_t i = 0; i < count; ++i) {
Chris@41 977 buffers[c][i] = ob[c][i];
Chris@41 978 }
Chris@41 979 }
Chris@41 980 }
Chris@41 981
Chris@0 982 // Called from fill thread, m_playing true, mutex held
Chris@0 983 bool
Chris@0 984 AudioCallbackPlaySource::fillBuffers()
Chris@0 985 {
Chris@0 986 static float *tmp = 0;
Chris@0 987 static size_t tmpSize = 0;
Chris@0 988
Chris@0 989 size_t space = 0;
Chris@0 990 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 991 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 992 if (wb) {
Chris@0 993 size_t spaceHere = wb->getWriteSpace();
Chris@0 994 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@0 995 }
Chris@0 996 }
Chris@0 997
Chris@0 998 if (space == 0) return false;
Chris@0 999
Chris@0 1000 size_t f = m_writeBufferFill;
Chris@0 1001
Chris@0 1002 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@0 1003
Chris@0 1004 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1005 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 1006 #endif
Chris@0 1007
Chris@0 1008 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1009 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 1010 #endif
Chris@0 1011
Chris@0 1012 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@0 1013
Chris@0 1014 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1015 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@0 1016 #endif
Chris@0 1017
Chris@0 1018 size_t channels = getTargetChannelCount();
Chris@0 1019
Chris@0 1020 size_t orig = space;
Chris@0 1021 size_t got = 0;
Chris@0 1022
Chris@0 1023 static float **bufferPtrs = 0;
Chris@0 1024 static size_t bufferPtrCount = 0;
Chris@0 1025
Chris@0 1026 if (bufferPtrCount < channels) {
Chris@0 1027 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 1028 bufferPtrs = new float *[channels];
Chris@0 1029 bufferPtrCount = channels;
Chris@0 1030 }
Chris@0 1031
Chris@0 1032 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 1033
Chris@0 1034 if (resample && !m_converter) {
Chris@0 1035 static bool warned = false;
Chris@0 1036 if (!warned) {
Chris@0 1037 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@0 1038 warned = true;
Chris@0 1039 }
Chris@0 1040 }
Chris@0 1041
Chris@0 1042 if (resample && m_converter) {
Chris@0 1043
Chris@0 1044 double ratio =
Chris@0 1045 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 1046 orig = size_t(orig / ratio + 0.1);
Chris@0 1047
Chris@0 1048 // orig must be a multiple of generatorBlockSize
Chris@0 1049 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@0 1050 if (orig == 0) return false;
Chris@0 1051
Chris@0 1052 size_t work = std::max(orig, space);
Chris@0 1053
Chris@0 1054 // We only allocate one buffer, but we use it in two halves.
Chris@0 1055 // We place the non-interleaved values in the second half of
Chris@0 1056 // the buffer (orig samples for channel 0, orig samples for
Chris@0 1057 // channel 1 etc), and then interleave them into the first
Chris@0 1058 // half of the buffer. Then we resample back into the second
Chris@0 1059 // half (interleaved) and de-interleave the results back to
Chris@0 1060 // the start of the buffer for insertion into the ringbuffers.
Chris@0 1061 // What a faff -- especially as we've already de-interleaved
Chris@0 1062 // the audio data from the source file elsewhere before we
Chris@0 1063 // even reach this point.
Chris@0 1064
Chris@0 1065 if (tmpSize < channels * work * 2) {
Chris@0 1066 delete[] tmp;
Chris@0 1067 tmp = new float[channels * work * 2];
Chris@0 1068 tmpSize = channels * work * 2;
Chris@0 1069 }
Chris@0 1070
Chris@0 1071 float *nonintlv = tmp + channels * work;
Chris@0 1072 float *intlv = tmp;
Chris@0 1073 float *srcout = tmp + channels * work;
Chris@0 1074
Chris@0 1075 for (size_t c = 0; c < channels; ++c) {
Chris@0 1076 for (size_t i = 0; i < orig; ++i) {
Chris@0 1077 nonintlv[channels * i + c] = 0.0f;
Chris@0 1078 }
Chris@0 1079 }
Chris@0 1080
Chris@0 1081 for (size_t c = 0; c < channels; ++c) {
Chris@0 1082 bufferPtrs[c] = nonintlv + c * orig;
Chris@0 1083 }
Chris@0 1084
Chris@0 1085 got = mixModels(f, orig, bufferPtrs);
Chris@0 1086
Chris@0 1087 // and interleave into first half
Chris@0 1088 for (size_t c = 0; c < channels; ++c) {
Chris@0 1089 for (size_t i = 0; i < got; ++i) {
Chris@0 1090 float sample = nonintlv[c * got + i];
Chris@0 1091 intlv[channels * i + c] = sample;
Chris@0 1092 }
Chris@0 1093 }
Chris@0 1094
Chris@0 1095 SRC_DATA data;
Chris@0 1096 data.data_in = intlv;
Chris@0 1097 data.data_out = srcout;
Chris@0 1098 data.input_frames = got;
Chris@0 1099 data.output_frames = work;
Chris@0 1100 data.src_ratio = ratio;
Chris@0 1101 data.end_of_input = 0;
Chris@0 1102
Chris@32 1103 int err = 0;
Chris@32 1104
Chris@32 1105 if (m_timeStretcher && m_timeStretcher->getRatio() < 0.4) {
Chris@32 1106 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1107 std::cout << "Using crappy converter" << std::endl;
Chris@32 1108 #endif
Chris@32 1109 src_process(m_crapConverter, &data);
Chris@32 1110 } else {
Chris@32 1111 src_process(m_converter, &data);
Chris@32 1112 }
Chris@32 1113
Chris@0 1114 size_t toCopy = size_t(got * ratio + 0.1);
Chris@0 1115
Chris@0 1116 if (err) {
Chris@0 1117 std::cerr
Chris@0 1118 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 1119 << src_strerror(err) << std::endl;
Chris@0 1120 //!!! Then what?
Chris@0 1121 } else {
Chris@0 1122 got = data.input_frames_used;
Chris@0 1123 toCopy = data.output_frames_gen;
Chris@0 1124 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1125 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 1126 #endif
Chris@0 1127 }
Chris@0 1128
Chris@0 1129 for (size_t c = 0; c < channels; ++c) {
Chris@0 1130 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 1131 tmp[i] = srcout[channels * i + c];
Chris@0 1132 }
Chris@0 1133 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1134 if (wb) wb->write(tmp, toCopy);
Chris@0 1135 }
Chris@0 1136
Chris@0 1137 m_writeBufferFill = f;
Chris@0 1138 if (readWriteEqual) m_readBufferFill = f;
Chris@0 1139
Chris@0 1140 } else {
Chris@0 1141
Chris@0 1142 // space must be a multiple of generatorBlockSize
Chris@0 1143 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@0 1144 if (space == 0) return false;
Chris@0 1145
Chris@0 1146 if (tmpSize < channels * space) {
Chris@0 1147 delete[] tmp;
Chris@0 1148 tmp = new float[channels * space];
Chris@0 1149 tmpSize = channels * space;
Chris@0 1150 }
Chris@0 1151
Chris@0 1152 for (size_t c = 0; c < channels; ++c) {
Chris@0 1153
Chris@0 1154 bufferPtrs[c] = tmp + c * space;
Chris@0 1155
Chris@0 1156 for (size_t i = 0; i < space; ++i) {
Chris@0 1157 tmp[c * space + i] = 0.0f;
Chris@0 1158 }
Chris@0 1159 }
Chris@0 1160
Chris@0 1161 size_t got = mixModels(f, space, bufferPtrs);
Chris@0 1162
Chris@0 1163 for (size_t c = 0; c < channels; ++c) {
Chris@0 1164
Chris@0 1165 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@106 1166 if (wb) {
Chris@106 1167 size_t actual = wb->write(bufferPtrs[c], got);
Chris@0 1168 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1169 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
Chris@0 1170 << wb->getReadSpace() << " to read"
Chris@0 1171 << std::endl;
Chris@0 1172 #endif
Chris@106 1173 if (actual < got) {
Chris@106 1174 std::cerr << "WARNING: Buffer overrun in channel " << c
Chris@106 1175 << ": wrote " << actual << " of " << got
Chris@106 1176 << " samples" << std::endl;
Chris@106 1177 }
Chris@106 1178 }
Chris@0 1179 }
Chris@0 1180
Chris@0 1181 m_writeBufferFill = f;
Chris@0 1182 if (readWriteEqual) m_readBufferFill = f;
Chris@0 1183
Chris@0 1184 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@0 1185 }
Chris@0 1186
Chris@0 1187 return true;
Chris@0 1188 }
Chris@0 1189
Chris@0 1190 size_t
Chris@0 1191 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@0 1192 {
Chris@0 1193 size_t processed = 0;
Chris@0 1194 size_t chunkStart = frame;
Chris@0 1195 size_t chunkSize = count;
Chris@0 1196 size_t selectionSize = 0;
Chris@0 1197 size_t nextChunkStart = chunkStart + chunkSize;
Chris@0 1198
Chris@0 1199 bool looping = m_viewManager->getPlayLoopMode();
Chris@0 1200 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@0 1201 !m_viewManager->getSelections().empty());
Chris@0 1202
Chris@0 1203 static float **chunkBufferPtrs = 0;
Chris@0 1204 static size_t chunkBufferPtrCount = 0;
Chris@0 1205 size_t channels = getTargetChannelCount();
Chris@0 1206
Chris@0 1207 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1208 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@0 1209 #endif
Chris@0 1210
Chris@0 1211 if (chunkBufferPtrCount < channels) {
Chris@0 1212 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@0 1213 chunkBufferPtrs = new float *[channels];
Chris@0 1214 chunkBufferPtrCount = channels;
Chris@0 1215 }
Chris@0 1216
Chris@0 1217 for (size_t c = 0; c < channels; ++c) {
Chris@0 1218 chunkBufferPtrs[c] = buffers[c];
Chris@0 1219 }
Chris@0 1220
Chris@0 1221 while (processed < count) {
Chris@0 1222
Chris@0 1223 chunkSize = count - processed;
Chris@0 1224 nextChunkStart = chunkStart + chunkSize;
Chris@0 1225 selectionSize = 0;
Chris@0 1226
Chris@0 1227 size_t fadeIn = 0, fadeOut = 0;
Chris@0 1228
Chris@0 1229 if (constrained) {
Chris@0 1230
Chris@0 1231 Selection selection =
Chris@0 1232 m_viewManager->getContainingSelection(chunkStart, true);
Chris@0 1233
Chris@0 1234 if (selection.isEmpty()) {
Chris@0 1235 if (looping) {
Chris@0 1236 selection = *m_viewManager->getSelections().begin();
Chris@0 1237 chunkStart = selection.getStartFrame();
Chris@0 1238 fadeIn = 50;
Chris@0 1239 }
Chris@0 1240 }
Chris@0 1241
Chris@0 1242 if (selection.isEmpty()) {
Chris@0 1243
Chris@0 1244 chunkSize = 0;
Chris@0 1245 nextChunkStart = chunkStart;
Chris@0 1246
Chris@0 1247 } else {
Chris@0 1248
Chris@0 1249 selectionSize =
Chris@0 1250 selection.getEndFrame() -
Chris@0 1251 selection.getStartFrame();
Chris@0 1252
Chris@0 1253 if (chunkStart < selection.getStartFrame()) {
Chris@0 1254 chunkStart = selection.getStartFrame();
Chris@0 1255 fadeIn = 50;
Chris@0 1256 }
Chris@0 1257
Chris@0 1258 nextChunkStart = chunkStart + chunkSize;
Chris@0 1259
Chris@0 1260 if (nextChunkStart >= selection.getEndFrame()) {
Chris@0 1261 nextChunkStart = selection.getEndFrame();
Chris@0 1262 fadeOut = 50;
Chris@0 1263 }
Chris@0 1264
Chris@0 1265 chunkSize = nextChunkStart - chunkStart;
Chris@0 1266 }
Chris@0 1267
Chris@0 1268 } else if (looping && m_lastModelEndFrame > 0) {
Chris@0 1269
Chris@0 1270 if (chunkStart >= m_lastModelEndFrame) {
Chris@0 1271 chunkStart = 0;
Chris@0 1272 }
Chris@0 1273 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@0 1274 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@0 1275 }
Chris@0 1276 nextChunkStart = chunkStart + chunkSize;
Chris@0 1277 }
Chris@0 1278
Chris@106 1279 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@0 1280
Chris@0 1281 if (!chunkSize) {
Chris@0 1282 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1283 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@0 1284 #endif
Chris@0 1285 // We need to maintain full buffers so that the other
Chris@0 1286 // thread can tell where it's got to in the playback -- so
Chris@0 1287 // return the full amount here
Chris@0 1288 frame = frame + count;
Chris@0 1289 return count;
Chris@0 1290 }
Chris@0 1291
Chris@0 1292 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1293 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@0 1294 #endif
Chris@0 1295
Chris@0 1296 size_t got = 0;
Chris@0 1297
Chris@0 1298 if (selectionSize < 100) {
Chris@0 1299 fadeIn = 0;
Chris@0 1300 fadeOut = 0;
Chris@0 1301 } else if (selectionSize < 300) {
Chris@0 1302 if (fadeIn > 0) fadeIn = 10;
Chris@0 1303 if (fadeOut > 0) fadeOut = 10;
Chris@0 1304 }
Chris@0 1305
Chris@0 1306 if (fadeIn > 0) {
Chris@0 1307 if (processed * 2 < fadeIn) {
Chris@0 1308 fadeIn = processed * 2;
Chris@0 1309 }
Chris@0 1310 }
Chris@0 1311
Chris@0 1312 if (fadeOut > 0) {
Chris@0 1313 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@0 1314 fadeOut = (count - processed - chunkSize) * 2;
Chris@0 1315 }
Chris@0 1316 }
Chris@0 1317
Chris@0 1318 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@0 1319 mi != m_models.end(); ++mi) {
Chris@0 1320
Chris@0 1321 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@0 1322 chunkSize, chunkBufferPtrs,
Chris@0 1323 fadeIn, fadeOut);
Chris@0 1324 }
Chris@0 1325
Chris@0 1326 for (size_t c = 0; c < channels; ++c) {
Chris@0 1327 chunkBufferPtrs[c] += chunkSize;
Chris@0 1328 }
Chris@0 1329
Chris@0 1330 processed += chunkSize;
Chris@0 1331 chunkStart = nextChunkStart;
Chris@0 1332 }
Chris@0 1333
Chris@0 1334 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1335 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@0 1336 #endif
Chris@0 1337
Chris@0 1338 frame = nextChunkStart;
Chris@0 1339 return processed;
Chris@0 1340 }
Chris@0 1341
Chris@0 1342 void
Chris@0 1343 AudioCallbackPlaySource::unifyRingBuffers()
Chris@0 1344 {
Chris@0 1345 if (m_readBuffers == m_writeBuffers) return;
Chris@0 1346
Chris@0 1347 // only unify if there will be something to read
Chris@0 1348 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 1349 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1350 if (wb) {
Chris@0 1351 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@0 1352 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@0 1353 m_lastModelEndFrame) {
Chris@0 1354 // OK, we don't have enough and there's more to
Chris@0 1355 // read -- don't unify until we can do better
Chris@0 1356 return;
Chris@0 1357 }
Chris@0 1358 }
Chris@0 1359 break;
Chris@0 1360 }
Chris@0 1361 }
Chris@0 1362
Chris@0 1363 size_t rf = m_readBufferFill;
Chris@0 1364 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@0 1365 if (rb) {
Chris@0 1366 size_t rs = rb->getReadSpace();
Chris@0 1367 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@106 1368 // std::cout << "rs = " << rs << std::endl;
Chris@0 1369 if (rs < rf) rf -= rs;
Chris@0 1370 else rf = 0;
Chris@0 1371 }
Chris@0 1372
Chris@106 1373 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@0 1374
Chris@0 1375 size_t wf = m_writeBufferFill;
Chris@0 1376 size_t skip = 0;
Chris@0 1377 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 1378 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1379 if (wb) {
Chris@0 1380 if (c == 0) {
Chris@0 1381
Chris@0 1382 size_t wrs = wb->getReadSpace();
Chris@106 1383 // std::cout << "wrs = " << wrs << std::endl;
Chris@0 1384
Chris@0 1385 if (wrs < wf) wf -= wrs;
Chris@0 1386 else wf = 0;
Chris@106 1387 // std::cout << "wf = " << wf << std::endl;
Chris@0 1388
Chris@0 1389 if (wf < rf) skip = rf - wf;
Chris@0 1390 if (skip == 0) break;
Chris@0 1391 }
Chris@0 1392
Chris@106 1393 // std::cout << "skipping " << skip << std::endl;
Chris@0 1394 wb->skip(skip);
Chris@0 1395 }
Chris@0 1396 }
Chris@0 1397
Chris@0 1398 m_bufferScavenger.claim(m_readBuffers);
Chris@0 1399 m_readBuffers = m_writeBuffers;
Chris@0 1400 m_readBufferFill = m_writeBufferFill;
Chris@106 1401 // std::cout << "unified" << std::endl;
Chris@0 1402 }
Chris@0 1403
Chris@0 1404 void
Chris@127 1405 AudioCallbackPlaySource::FillThread::run()
Chris@0 1406 {
Chris@0 1407 AudioCallbackPlaySource &s(m_source);
Chris@0 1408
Chris@0 1409 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1410 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 1411 #endif
Chris@0 1412
Chris@0 1413 s.m_mutex.lock();
Chris@0 1414
Chris@0 1415 bool previouslyPlaying = s.m_playing;
Chris@0 1416 bool work = false;
Chris@0 1417
Chris@0 1418 while (!s.m_exiting) {
Chris@0 1419
Chris@0 1420 s.unifyRingBuffers();
Chris@0 1421 s.m_bufferScavenger.scavenge();
Chris@41 1422 s.m_pluginScavenger.scavenge();
Chris@0 1423 s.m_timeStretcherScavenger.scavenge();
Chris@0 1424
Chris@0 1425 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@0 1426
Chris@0 1427 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1428 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@0 1429 #endif
Chris@0 1430
Chris@0 1431 s.m_mutex.unlock();
Chris@0 1432 s.m_mutex.lock();
Chris@0 1433
Chris@0 1434 } else {
Chris@0 1435
Chris@0 1436 float ms = 100;
Chris@0 1437 if (s.getSourceSampleRate() > 0) {
Chris@0 1438 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@0 1439 }
Chris@0 1440
Chris@0 1441 if (s.m_playing) ms /= 10;
Chris@106 1442
Chris@0 1443 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1444 if (!s.m_playing) std::cout << std::endl;
Chris@0 1445 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@0 1446 #endif
Chris@0 1447
Chris@0 1448 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@0 1449 }
Chris@0 1450
Chris@0 1451 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1452 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 1453 #endif
Chris@0 1454
Chris@0 1455 work = false;
Chris@0 1456
Chris@0 1457 if (!s.getSourceSampleRate()) continue;
Chris@0 1458
Chris@0 1459 bool playing = s.m_playing;
Chris@0 1460
Chris@0 1461 if (playing && !previouslyPlaying) {
Chris@0 1462 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1463 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 1464 #endif
Chris@0 1465 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@0 1466 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@0 1467 if (rb) rb->reset();
Chris@0 1468 }
Chris@0 1469 }
Chris@0 1470 previouslyPlaying = playing;
Chris@0 1471
Chris@0 1472 work = s.fillBuffers();
Chris@0 1473 }
Chris@0 1474
Chris@0 1475 s.m_mutex.unlock();
Chris@0 1476 }
Chris@0 1477