annotate audioio/AudioCallbackPlaySource.cpp @ 42:c0ae41c72421

* Bypass auditioning plugin on xrun
author Chris Cannam
date Wed, 04 Oct 2006 11:54:32 +0000
parents fbd7a497fd89
children 0739be123304
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "AudioCallbackPlaySource.h"
Chris@0 17
Chris@0 18 #include "AudioGenerator.h"
Chris@0 19
Chris@1 20 #include "data/model/Model.h"
Chris@1 21 #include "view/ViewManager.h"
Chris@0 22 #include "base/PlayParameterRepository.h"
Chris@32 23 #include "base/Preferences.h"
Chris@1 24 #include "data/model/DenseTimeValueModel.h"
Chris@1 25 #include "data/model/SparseOneDimensionalModel.h"
Chris@41 26 #include "plugin/RealTimePluginInstance.h"
Chris@14 27 #include "PhaseVocoderTimeStretcher.h"
Chris@0 28
Chris@0 29 #include <iostream>
Chris@0 30 #include <cassert>
Chris@0 31
Chris@0 32 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@14 33 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@0 34
Chris@0 35 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
Chris@0 36 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 37
Chris@0 38 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 39 m_viewManager(manager),
Chris@0 40 m_audioGenerator(new AudioGenerator()),
Chris@0 41 m_readBuffers(0),
Chris@0 42 m_writeBuffers(0),
Chris@0 43 m_readBufferFill(0),
Chris@0 44 m_writeBufferFill(0),
Chris@0 45 m_bufferScavenger(1),
Chris@0 46 m_sourceChannelCount(0),
Chris@0 47 m_blockSize(1024),
Chris@0 48 m_sourceSampleRate(0),
Chris@0 49 m_targetSampleRate(0),
Chris@0 50 m_playLatency(0),
Chris@0 51 m_playing(false),
Chris@0 52 m_exiting(false),
Chris@0 53 m_lastModelEndFrame(0),
Chris@0 54 m_outputLeft(0.0),
Chris@0 55 m_outputRight(0.0),
Chris@41 56 m_auditioningPlugin(0),
Chris@42 57 m_auditioningPluginBypassed(false),
Chris@0 58 m_timeStretcher(0),
Chris@0 59 m_fillThread(0),
Chris@32 60 m_converter(0),
Chris@32 61 m_crapConverter(0),
Chris@32 62 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
Chris@0 63 {
Chris@0 64 m_viewManager->setAudioPlaySource(this);
Chris@0 65
Chris@0 66 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@0 67 this, SLOT(selectionChanged()));
Chris@0 68 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@0 69 this, SLOT(playLoopModeChanged()));
Chris@0 70 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@0 71 this, SLOT(playSelectionModeChanged()));
Chris@0 72
Chris@0 73 connect(PlayParameterRepository::getInstance(),
Chris@0 74 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@0 75 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@32 76
Chris@32 77 connect(Preferences::getInstance(),
Chris@32 78 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
Chris@32 79 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
Chris@0 80 }
Chris@0 81
Chris@0 82 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 83 {
Chris@0 84 m_exiting = true;
Chris@0 85
Chris@0 86 if (m_fillThread) {
Chris@0 87 m_condition.wakeAll();
Chris@0 88 m_fillThread->wait();
Chris@0 89 delete m_fillThread;
Chris@0 90 }
Chris@0 91
Chris@0 92 clearModels();
Chris@0 93
Chris@0 94 if (m_readBuffers != m_writeBuffers) {
Chris@0 95 delete m_readBuffers;
Chris@0 96 }
Chris@0 97
Chris@0 98 delete m_writeBuffers;
Chris@0 99
Chris@0 100 delete m_audioGenerator;
Chris@0 101
Chris@0 102 m_bufferScavenger.scavenge(true);
Chris@41 103 m_pluginScavenger.scavenge(true);
Chris@41 104 m_timeStretcherScavenger.scavenge(true);
Chris@0 105 }
Chris@0 106
Chris@0 107 void
Chris@0 108 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 109 {
Chris@0 110 if (m_models.find(model) != m_models.end()) return;
Chris@0 111
Chris@0 112 bool canPlay = m_audioGenerator->addModel(model);
Chris@0 113
Chris@0 114 m_mutex.lock();
Chris@0 115
Chris@0 116 m_models.insert(model);
Chris@0 117 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@0 118 m_lastModelEndFrame = model->getEndFrame();
Chris@0 119 }
Chris@0 120
Chris@0 121 bool buffersChanged = false, srChanged = false;
Chris@0 122
Chris@0 123 size_t modelChannels = 1;
Chris@0 124 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 125 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@0 126 if (modelChannels > m_sourceChannelCount) {
Chris@0 127 m_sourceChannelCount = modelChannels;
Chris@0 128 }
Chris@0 129
Chris@0 130 // std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@0 131
Chris@0 132 if (m_sourceSampleRate == 0) {
Chris@0 133
Chris@0 134 m_sourceSampleRate = model->getSampleRate();
Chris@0 135 srChanged = true;
Chris@0 136
Chris@0 137 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@0 138
Chris@0 139 // If this is a dense time-value model and we have no other, we
Chris@0 140 // can just switch to this model's sample rate
Chris@0 141
Chris@0 142 if (dtvm) {
Chris@0 143
Chris@0 144 bool conflicting = false;
Chris@0 145
Chris@0 146 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@0 147 i != m_models.end(); ++i) {
Chris@0 148 if (*i != dtvm && dynamic_cast<DenseTimeValueModel *>(*i)) {
Chris@0 149 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting dense time-value model " << *i << " found" << std::endl;
Chris@0 150 conflicting = true;
Chris@0 151 break;
Chris@0 152 }
Chris@0 153 }
Chris@0 154
Chris@0 155 if (conflicting) {
Chris@0 156
Chris@0 157 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@0 158 << "New model sample rate does not match" << std::endl
Chris@0 159 << "existing model(s) (new " << model->getSampleRate()
Chris@0 160 << " vs " << m_sourceSampleRate
Chris@0 161 << "), playback will be wrong"
Chris@0 162 << std::endl;
Chris@0 163
Chris@0 164 emit sampleRateMismatch(model->getSampleRate(), m_sourceSampleRate,
Chris@0 165 false);
Chris@0 166 } else {
Chris@0 167 m_sourceSampleRate = model->getSampleRate();
Chris@0 168 srChanged = true;
Chris@0 169 }
Chris@0 170 }
Chris@0 171 }
Chris@0 172
Chris@0 173 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@0 174 clearRingBuffers(true, getTargetChannelCount());
Chris@0 175 buffersChanged = true;
Chris@0 176 } else {
Chris@0 177 if (canPlay) clearRingBuffers(true);
Chris@0 178 }
Chris@0 179
Chris@0 180 if (buffersChanged || srChanged) {
Chris@0 181 if (m_converter) {
Chris@0 182 src_delete(m_converter);
Chris@32 183 src_delete(m_crapConverter);
Chris@0 184 m_converter = 0;
Chris@32 185 m_crapConverter = 0;
Chris@0 186 }
Chris@0 187 }
Chris@0 188
Chris@0 189 m_mutex.unlock();
Chris@0 190
Chris@0 191 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@0 192
Chris@0 193 if (!m_fillThread) {
Chris@0 194 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
Chris@0 195 m_fillThread->start();
Chris@0 196 }
Chris@0 197
Chris@0 198 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 199 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
Chris@0 200 #endif
Chris@0 201
Chris@0 202 if (buffersChanged || srChanged) {
Chris@0 203 emit modelReplaced();
Chris@0 204 }
Chris@0 205
Chris@0 206 m_condition.wakeAll();
Chris@0 207 }
Chris@0 208
Chris@0 209 void
Chris@0 210 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 211 {
Chris@0 212 m_mutex.lock();
Chris@0 213
Chris@0 214 m_models.erase(model);
Chris@0 215
Chris@0 216 if (m_models.empty()) {
Chris@0 217 if (m_converter) {
Chris@0 218 src_delete(m_converter);
Chris@32 219 src_delete(m_crapConverter);
Chris@0 220 m_converter = 0;
Chris@32 221 m_crapConverter = 0;
Chris@0 222 }
Chris@0 223 m_sourceSampleRate = 0;
Chris@0 224 }
Chris@0 225
Chris@0 226 size_t lastEnd = 0;
Chris@0 227 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@0 228 i != m_models.end(); ++i) {
Chris@0 229 // std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@0 230 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@0 231 // std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@0 232 }
Chris@0 233 m_lastModelEndFrame = lastEnd;
Chris@0 234
Chris@0 235 m_mutex.unlock();
Chris@0 236
Chris@0 237 m_audioGenerator->removeModel(model);
Chris@0 238
Chris@0 239 clearRingBuffers();
Chris@0 240 }
Chris@0 241
Chris@0 242 void
Chris@0 243 AudioCallbackPlaySource::clearModels()
Chris@0 244 {
Chris@0 245 m_mutex.lock();
Chris@0 246
Chris@0 247 m_models.clear();
Chris@0 248
Chris@0 249 if (m_converter) {
Chris@0 250 src_delete(m_converter);
Chris@32 251 src_delete(m_crapConverter);
Chris@0 252 m_converter = 0;
Chris@32 253 m_crapConverter = 0;
Chris@0 254 }
Chris@0 255
Chris@0 256 m_lastModelEndFrame = 0;
Chris@0 257
Chris@0 258 m_sourceSampleRate = 0;
Chris@0 259
Chris@0 260 m_mutex.unlock();
Chris@0 261
Chris@0 262 m_audioGenerator->clearModels();
Chris@0 263 }
Chris@0 264
Chris@0 265 void
Chris@0 266 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@0 267 {
Chris@0 268 if (!haveLock) m_mutex.lock();
Chris@0 269
Chris@0 270 if (count == 0) {
Chris@0 271 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@0 272 }
Chris@0 273
Chris@0 274 size_t sf = m_readBufferFill;
Chris@0 275 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@0 276 if (rb) {
Chris@0 277 //!!! This is incorrect if we're in a non-contiguous selection
Chris@0 278 //Same goes for all related code (subtracting the read space
Chris@0 279 //from the fill frame to try to establish where the effective
Chris@0 280 //pre-resample/timestretch read pointer is)
Chris@0 281 size_t rs = rb->getReadSpace();
Chris@0 282 if (rs < sf) sf -= rs;
Chris@0 283 else sf = 0;
Chris@0 284 }
Chris@0 285 m_writeBufferFill = sf;
Chris@0 286
Chris@0 287 if (m_readBuffers != m_writeBuffers) {
Chris@0 288 delete m_writeBuffers;
Chris@0 289 }
Chris@0 290
Chris@0 291 m_writeBuffers = new RingBufferVector;
Chris@0 292
Chris@0 293 for (size_t i = 0; i < count; ++i) {
Chris@0 294 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@0 295 }
Chris@0 296
Chris@0 297 // std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@0 298 // << count << " write buffers" << std::endl;
Chris@0 299
Chris@0 300 if (!haveLock) {
Chris@0 301 m_mutex.unlock();
Chris@0 302 }
Chris@0 303 }
Chris@0 304
Chris@0 305 void
Chris@0 306 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 307 {
Chris@0 308 if (m_viewManager->getPlaySelectionMode() &&
Chris@0 309 !m_viewManager->getSelections().empty()) {
Chris@0 310 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@0 311 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@0 312 if (i != selections.end()) {
Chris@0 313 if (startFrame < i->getStartFrame()) {
Chris@0 314 startFrame = i->getStartFrame();
Chris@0 315 } else {
Chris@0 316 MultiSelection::SelectionList::iterator j = selections.end();
Chris@0 317 --j;
Chris@0 318 if (startFrame >= j->getEndFrame()) {
Chris@0 319 startFrame = i->getStartFrame();
Chris@0 320 }
Chris@0 321 }
Chris@0 322 }
Chris@0 323 } else {
Chris@0 324 if (startFrame >= m_lastModelEndFrame) {
Chris@0 325 startFrame = 0;
Chris@0 326 }
Chris@0 327 }
Chris@0 328
Chris@0 329 // The fill thread will automatically empty its buffers before
Chris@0 330 // starting again if we have not so far been playing, but not if
Chris@0 331 // we're just re-seeking.
Chris@0 332
Chris@0 333 m_mutex.lock();
Chris@0 334 if (m_playing) {
Chris@0 335 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 336 if (m_readBuffers) {
Chris@0 337 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 338 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@0 339 if (rb) rb->reset();
Chris@0 340 }
Chris@0 341 }
Chris@0 342 if (m_converter) src_reset(m_converter);
Chris@32 343 if (m_crapConverter) src_reset(m_crapConverter);
Chris@0 344 } else {
Chris@0 345 if (m_converter) src_reset(m_converter);
Chris@32 346 if (m_crapConverter) src_reset(m_crapConverter);
Chris@0 347 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 348 }
Chris@0 349 m_mutex.unlock();
Chris@0 350
Chris@0 351 m_audioGenerator->reset();
Chris@0 352
Chris@0 353 bool changed = !m_playing;
Chris@0 354 m_playing = true;
Chris@0 355 m_condition.wakeAll();
Chris@0 356 if (changed) emit playStatusChanged(m_playing);
Chris@0 357 }
Chris@0 358
Chris@0 359 void
Chris@0 360 AudioCallbackPlaySource::stop()
Chris@0 361 {
Chris@0 362 bool changed = m_playing;
Chris@0 363 m_playing = false;
Chris@0 364 m_condition.wakeAll();
Chris@0 365 if (changed) emit playStatusChanged(m_playing);
Chris@0 366 }
Chris@0 367
Chris@0 368 void
Chris@0 369 AudioCallbackPlaySource::selectionChanged()
Chris@0 370 {
Chris@0 371 if (m_viewManager->getPlaySelectionMode()) {
Chris@0 372 clearRingBuffers();
Chris@0 373 }
Chris@0 374 }
Chris@0 375
Chris@0 376 void
Chris@0 377 AudioCallbackPlaySource::playLoopModeChanged()
Chris@0 378 {
Chris@0 379 clearRingBuffers();
Chris@0 380 }
Chris@0 381
Chris@0 382 void
Chris@0 383 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@0 384 {
Chris@0 385 if (!m_viewManager->getSelections().empty()) {
Chris@0 386 clearRingBuffers();
Chris@0 387 }
Chris@0 388 }
Chris@0 389
Chris@0 390 void
Chris@0 391 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
Chris@0 392 {
Chris@0 393 clearRingBuffers();
Chris@0 394 }
Chris@0 395
Chris@0 396 void
Chris@32 397 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
Chris@32 398 {
Chris@32 399 if (n == "Resample Quality") {
Chris@32 400 setResampleQuality(Preferences::getInstance()->getResampleQuality());
Chris@32 401 }
Chris@32 402 }
Chris@32 403
Chris@32 404 void
Chris@42 405 AudioCallbackPlaySource::audioProcessingOverload()
Chris@42 406 {
Chris@42 407 RealTimePluginInstance *ap = m_auditioningPlugin;
Chris@42 408 if (ap && m_playing && !m_auditioningPluginBypassed) {
Chris@42 409 m_auditioningPluginBypassed = true;
Chris@42 410 emit audioOverloadPluginDisabled();
Chris@42 411 }
Chris@42 412 }
Chris@42 413
Chris@42 414 void
Chris@0 415 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 416 {
Chris@0 417 // std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@0 418 assert(size < m_ringBufferSize);
Chris@0 419 m_blockSize = size;
Chris@0 420 }
Chris@0 421
Chris@0 422 size_t
Chris@0 423 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 424 {
Chris@0 425 // std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 426 return m_blockSize;
Chris@0 427 }
Chris@0 428
Chris@0 429 void
Chris@0 430 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 431 {
Chris@0 432 m_playLatency = latency;
Chris@0 433 }
Chris@0 434
Chris@0 435 size_t
Chris@0 436 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 437 {
Chris@0 438 return m_playLatency;
Chris@0 439 }
Chris@0 440
Chris@0 441 size_t
Chris@0 442 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 443 {
Chris@0 444 bool resample = false;
Chris@0 445 double ratio = 1.0;
Chris@0 446
Chris@0 447 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 448 resample = true;
Chris@0 449 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 450 }
Chris@0 451
Chris@0 452 size_t readSpace = 0;
Chris@0 453 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 454 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@0 455 if (rb) {
Chris@0 456 size_t spaceHere = rb->getReadSpace();
Chris@0 457 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@0 458 }
Chris@0 459 }
Chris@0 460
Chris@0 461 if (resample) {
Chris@0 462 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 463 }
Chris@0 464
Chris@0 465 size_t latency = m_playLatency;
Chris@0 466 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@16 467
Chris@16 468 PhaseVocoderTimeStretcher *timeStretcher = m_timeStretcher;
Chris@0 469 if (timeStretcher) {
Chris@16 470 latency += timeStretcher->getProcessingLatency();
Chris@0 471 }
Chris@0 472
Chris@0 473 latency += readSpace;
Chris@0 474 size_t bufferedFrame = m_readBufferFill;
Chris@0 475
Chris@0 476 bool looping = m_viewManager->getPlayLoopMode();
Chris@0 477 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@0 478 !m_viewManager->getSelections().empty());
Chris@0 479
Chris@0 480 size_t framePlaying = bufferedFrame;
Chris@0 481
Chris@0 482 if (looping && !constrained) {
Chris@0 483 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@0 484 }
Chris@0 485
Chris@0 486 if (framePlaying > latency) framePlaying -= latency;
Chris@0 487 else framePlaying = 0;
Chris@0 488
Chris@0 489 if (!constrained) {
Chris@0 490 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@0 491 framePlaying = m_lastModelEndFrame;
Chris@0 492 stop();
Chris@0 493 }
Chris@0 494 return framePlaying;
Chris@0 495 }
Chris@0 496
Chris@0 497 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@0 498 MultiSelection::SelectionList::const_iterator i;
Chris@0 499
Chris@0 500 i = selections.begin();
Chris@0 501 size_t rangeStart = i->getStartFrame();
Chris@0 502
Chris@0 503 i = selections.end();
Chris@0 504 --i;
Chris@0 505 size_t rangeEnd = i->getEndFrame();
Chris@0 506
Chris@0 507 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@0 508 if (i->contains(bufferedFrame)) break;
Chris@0 509 }
Chris@0 510
Chris@0 511 size_t f = bufferedFrame;
Chris@0 512
Chris@0 513 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@0 514
Chris@0 515 if (i == selections.end()) {
Chris@0 516 --i;
Chris@0 517 if (i->getEndFrame() + latency < f) {
Chris@0 518 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@0 519
Chris@0 520 if (!looping && (framePlaying > rangeEnd)) {
Chris@0 521 // std::cerr << "STOPPING" << std::endl;
Chris@0 522 stop();
Chris@0 523 return rangeEnd;
Chris@0 524 } else {
Chris@0 525 return framePlaying;
Chris@0 526 }
Chris@0 527 } else {
Chris@0 528 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@0 529 latency -= (f - i->getEndFrame());
Chris@0 530 f = i->getEndFrame();
Chris@0 531 }
Chris@0 532 }
Chris@0 533
Chris@0 534 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@0 535
Chris@0 536 while (latency > 0) {
Chris@0 537 size_t offset = f - i->getStartFrame();
Chris@0 538 if (offset >= latency) {
Chris@0 539 if (f > latency) {
Chris@0 540 framePlaying = f - latency;
Chris@0 541 } else {
Chris@0 542 framePlaying = 0;
Chris@0 543 }
Chris@0 544 break;
Chris@0 545 } else {
Chris@0 546 if (i == selections.begin()) {
Chris@0 547 if (looping) {
Chris@0 548 i = selections.end();
Chris@0 549 }
Chris@0 550 }
Chris@0 551 latency -= offset;
Chris@0 552 --i;
Chris@0 553 f = i->getEndFrame();
Chris@0 554 }
Chris@0 555 }
Chris@0 556
Chris@0 557 return framePlaying;
Chris@0 558 }
Chris@0 559
Chris@0 560 void
Chris@0 561 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 562 {
Chris@0 563 m_outputLeft = left;
Chris@0 564 m_outputRight = right;
Chris@0 565 }
Chris@0 566
Chris@0 567 bool
Chris@0 568 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 569 {
Chris@0 570 left = m_outputLeft;
Chris@0 571 right = m_outputRight;
Chris@0 572 return true;
Chris@0 573 }
Chris@0 574
Chris@0 575 void
Chris@0 576 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 577 {
Chris@0 578 m_targetSampleRate = sr;
Chris@32 579 initialiseConverter();
Chris@32 580 }
Chris@32 581
Chris@32 582 void
Chris@32 583 AudioCallbackPlaySource::initialiseConverter()
Chris@32 584 {
Chris@32 585 m_mutex.lock();
Chris@32 586
Chris@32 587 if (m_converter) {
Chris@32 588 src_delete(m_converter);
Chris@32 589 src_delete(m_crapConverter);
Chris@32 590 m_converter = 0;
Chris@32 591 m_crapConverter = 0;
Chris@32 592 }
Chris@0 593
Chris@0 594 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 595
Chris@0 596 int err = 0;
Chris@32 597
Chris@32 598 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
Chris@32 599 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
Chris@32 600 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
Chris@32 601 SRC_SINC_MEDIUM_QUALITY,
Chris@0 602 getTargetChannelCount(), &err);
Chris@32 603
Chris@32 604 if (m_converter) {
Chris@32 605 m_crapConverter = src_new(SRC_LINEAR,
Chris@32 606 getTargetChannelCount(),
Chris@32 607 &err);
Chris@32 608 }
Chris@32 609
Chris@32 610 if (!m_converter || !m_crapConverter) {
Chris@0 611 std::cerr
Chris@0 612 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@0 613 << src_strerror(err) << std::endl;
Chris@0 614
Chris@32 615 if (m_converter) {
Chris@32 616 src_delete(m_converter);
Chris@32 617 m_converter = 0;
Chris@32 618 }
Chris@32 619
Chris@32 620 if (m_crapConverter) {
Chris@32 621 src_delete(m_crapConverter);
Chris@32 622 m_crapConverter = 0;
Chris@32 623 }
Chris@32 624
Chris@32 625 m_mutex.unlock();
Chris@32 626
Chris@0 627 emit sampleRateMismatch(getSourceSampleRate(),
Chris@0 628 getTargetSampleRate(),
Chris@0 629 false);
Chris@0 630 } else {
Chris@0 631
Chris@32 632 m_mutex.unlock();
Chris@32 633
Chris@0 634 emit sampleRateMismatch(getSourceSampleRate(),
Chris@0 635 getTargetSampleRate(),
Chris@0 636 true);
Chris@0 637 }
Chris@32 638 } else {
Chris@32 639 m_mutex.unlock();
Chris@0 640 }
Chris@0 641 }
Chris@0 642
Chris@32 643 void
Chris@32 644 AudioCallbackPlaySource::setResampleQuality(int q)
Chris@32 645 {
Chris@32 646 if (q == m_resampleQuality) return;
Chris@32 647 m_resampleQuality = q;
Chris@32 648
Chris@32 649 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@32 650 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
Chris@32 651 << m_resampleQuality << std::endl;
Chris@32 652 #endif
Chris@32 653
Chris@32 654 initialiseConverter();
Chris@32 655 }
Chris@32 656
Chris@41 657 void
Chris@41 658 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
Chris@41 659 {
Chris@41 660 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
Chris@41 661 m_auditioningPlugin = plugin;
Chris@42 662 m_auditioningPluginBypassed = false;
Chris@41 663 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
Chris@41 664 }
Chris@41 665
Chris@0 666 size_t
Chris@0 667 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 668 {
Chris@0 669 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 670 else return getSourceSampleRate();
Chris@0 671 }
Chris@0 672
Chris@0 673 size_t
Chris@0 674 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 675 {
Chris@0 676 return m_sourceChannelCount;
Chris@0 677 }
Chris@0 678
Chris@0 679 size_t
Chris@0 680 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@0 681 {
Chris@0 682 if (m_sourceChannelCount < 2) return 2;
Chris@0 683 return m_sourceChannelCount;
Chris@0 684 }
Chris@0 685
Chris@0 686 size_t
Chris@0 687 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 688 {
Chris@0 689 return m_sourceSampleRate;
Chris@0 690 }
Chris@0 691
Chris@0 692 void
Chris@26 693 AudioCallbackPlaySource::setTimeStretch(float factor, bool sharpen, bool mono)
Chris@0 694 {
Chris@0 695 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 696 // later (as a call to getSourceSamples may still be using it)
Chris@0 697
Chris@16 698 PhaseVocoderTimeStretcher *existingStretcher = m_timeStretcher;
Chris@0 699
Chris@26 700 size_t channels = getTargetChannelCount();
Chris@26 701 if (mono) channels = 1;
Chris@26 702
Chris@16 703 if (existingStretcher &&
Chris@16 704 existingStretcher->getRatio() == factor &&
Chris@26 705 existingStretcher->getSharpening() == sharpen &&
Chris@26 706 existingStretcher->getChannelCount() == channels) {
Chris@0 707 return;
Chris@0 708 }
Chris@0 709
Chris@12 710 if (factor != 1) {
Chris@25 711
Chris@25 712 if (existingStretcher &&
Chris@26 713 existingStretcher->getSharpening() == sharpen &&
Chris@26 714 existingStretcher->getChannelCount() == channels) {
Chris@25 715 existingStretcher->setRatio(factor);
Chris@25 716 return;
Chris@25 717 }
Chris@25 718
Chris@16 719 PhaseVocoderTimeStretcher *newStretcher = new PhaseVocoderTimeStretcher
Chris@22 720 (getTargetSampleRate(),
Chris@26 721 channels,
Chris@16 722 factor,
Chris@16 723 sharpen,
Chris@31 724 getTargetBlockSize());
Chris@26 725
Chris@0 726 m_timeStretcher = newStretcher;
Chris@26 727
Chris@0 728 } else {
Chris@0 729 m_timeStretcher = 0;
Chris@0 730 }
Chris@0 731
Chris@0 732 if (existingStretcher) {
Chris@0 733 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 734 }
Chris@0 735 }
Chris@26 736
Chris@0 737 size_t
Chris@0 738 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 739 {
Chris@0 740 if (!m_playing) {
Chris@0 741 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 742 for (size_t i = 0; i < count; ++i) {
Chris@0 743 buffer[ch][i] = 0.0;
Chris@0 744 }
Chris@0 745 }
Chris@0 746 return 0;
Chris@0 747 }
Chris@0 748
Chris@16 749 PhaseVocoderTimeStretcher *ts = m_timeStretcher;
Chris@0 750
Chris@16 751 if (!ts || ts->getRatio() == 1) {
Chris@0 752
Chris@0 753 size_t got = 0;
Chris@0 754
Chris@0 755 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 756
Chris@0 757 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@0 758
Chris@0 759 if (rb) {
Chris@0 760
Chris@0 761 // this is marginally more likely to leave our channels in
Chris@0 762 // sync after a processing failure than just passing "count":
Chris@0 763 size_t request = count;
Chris@0 764 if (ch > 0) request = got;
Chris@0 765
Chris@0 766 got = rb->read(buffer[ch], request);
Chris@0 767
Chris@0 768 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@0 769 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 770 #endif
Chris@0 771 }
Chris@0 772
Chris@0 773 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 774 for (size_t i = got; i < count; ++i) {
Chris@0 775 buffer[ch][i] = 0.0;
Chris@0 776 }
Chris@0 777 }
Chris@0 778 }
Chris@0 779
Chris@41 780 applyAuditioningEffect(count, buffer);
Chris@41 781
Chris@0 782 m_condition.wakeAll();
Chris@0 783 return got;
Chris@0 784 }
Chris@0 785
Chris@16 786 float ratio = ts->getRatio();
Chris@0 787
Chris@16 788 // std::cout << "ratio = " << ratio << std::endl;
Chris@0 789
Chris@26 790 size_t channels = getTargetChannelCount();
Chris@26 791 bool mix = (channels > 1 && ts->getChannelCount() == 1);
Chris@26 792
Chris@16 793 size_t available;
Chris@0 794
Chris@31 795 int warned = 0;
Chris@31 796
Chris@31 797
Chris@31 798
Chris@31 799 //!!!
Chris@31 800 // We want output blocks of e.g. 1024 (probably fixed, certainly
Chris@31 801 // bounded). We can provide input blocks of any size (unbounded)
Chris@31 802 // at the timestretcher's request. The input block for a given
Chris@31 803 // output is approx output / ratio, but we can't predict it
Chris@31 804 // exactly, for an adaptive timestretcher. The stretcher will
Chris@31 805 // need some additional buffer space.
Chris@31 806
Chris@31 807
Chris@31 808
Chris@31 809
Chris@16 810 while ((available = ts->getAvailableOutputSamples()) < count) {
Chris@0 811
Chris@16 812 size_t reqd = lrintf((count - available) / ratio);
Chris@16 813 reqd = std::max(reqd, ts->getRequiredInputSamples());
Chris@16 814 if (reqd == 0) reqd = 1;
Chris@16 815
Chris@16 816 float *ib[channels];
Chris@0 817
Chris@16 818 size_t got = reqd;
Chris@0 819
Chris@26 820 if (mix) {
Chris@26 821 for (size_t c = 0; c < channels; ++c) {
Chris@26 822 if (c == 0) ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@26 823 else ib[c] = 0;
Chris@26 824 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@26 825 if (rb) {
Chris@26 826 size_t gotHere;
Chris@26 827 if (c > 0) gotHere = rb->readAdding(ib[0], got);
Chris@26 828 else gotHere = rb->read(ib[0], got);
Chris@26 829 if (gotHere < got) got = gotHere;
Chris@26 830 }
Chris@26 831 }
Chris@26 832 } else {
Chris@26 833 for (size_t c = 0; c < channels; ++c) {
Chris@26 834 ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@26 835 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@26 836 if (rb) {
Chris@26 837 size_t gotHere = rb->read(ib[c], got);
Chris@26 838 if (gotHere < got) got = gotHere;
Chris@26 839 }
Chris@16 840 }
Chris@16 841 }
Chris@0 842
Chris@16 843 if (got < reqd) {
Chris@16 844 std::cerr << "WARNING: Read underrun in playback ("
Chris@16 845 << got << " < " << reqd << ")" << std::endl;
Chris@16 846 }
Chris@16 847
Chris@16 848 ts->putInput(ib, got);
Chris@16 849
Chris@16 850 for (size_t c = 0; c < channels; ++c) {
Chris@16 851 delete[] ib[c];
Chris@16 852 }
Chris@16 853
Chris@16 854 if (got == 0) break;
Chris@16 855
Chris@16 856 if (ts->getAvailableOutputSamples() == available) {
Chris@31 857 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
Chris@31 858 if (++warned == 5) break;
Chris@16 859 }
Chris@0 860 }
Chris@0 861
Chris@16 862 ts->getOutput(buffer, count);
Chris@0 863
Chris@26 864 if (mix) {
Chris@26 865 for (size_t c = 1; c < channels; ++c) {
Chris@26 866 for (size_t i = 0; i < count; ++i) {
Chris@26 867 buffer[c][i] = buffer[0][i] / channels;
Chris@26 868 }
Chris@26 869 }
Chris@26 870 for (size_t i = 0; i < count; ++i) {
Chris@26 871 buffer[0][i] /= channels;
Chris@26 872 }
Chris@26 873 }
Chris@26 874
Chris@41 875 applyAuditioningEffect(count, buffer);
Chris@41 876
Chris@16 877 m_condition.wakeAll();
Chris@12 878
Chris@0 879 return count;
Chris@0 880 }
Chris@0 881
Chris@41 882 void
Chris@41 883 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
Chris@41 884 {
Chris@42 885 if (m_auditioningPluginBypassed) return;
Chris@41 886 RealTimePluginInstance *plugin = m_auditioningPlugin;
Chris@41 887 if (!plugin) return;
Chris@41 888
Chris@41 889 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
Chris@41 890 std::cerr << "plugin input count " << plugin->getAudioInputCount()
Chris@41 891 << " != our channel count " << getTargetChannelCount()
Chris@41 892 << std::endl;
Chris@41 893 return;
Chris@41 894 }
Chris@41 895 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
Chris@41 896 std::cerr << "plugin output count " << plugin->getAudioOutputCount()
Chris@41 897 << " != our channel count " << getTargetChannelCount()
Chris@41 898 << std::endl;
Chris@41 899 return;
Chris@41 900 }
Chris@41 901 if (plugin->getBufferSize() != count) {
Chris@41 902 std::cerr << "plugin buffer size " << plugin->getBufferSize()
Chris@41 903 << " != our block size " << count
Chris@41 904 << std::endl;
Chris@41 905 return;
Chris@41 906 }
Chris@41 907
Chris@41 908 float **ib = plugin->getAudioInputBuffers();
Chris@41 909 float **ob = plugin->getAudioOutputBuffers();
Chris@41 910
Chris@41 911 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@41 912 for (size_t i = 0; i < count; ++i) {
Chris@41 913 ib[c][i] = buffers[c][i];
Chris@41 914 }
Chris@41 915 }
Chris@41 916
Chris@41 917 plugin->run(Vamp::RealTime::zeroTime);
Chris@41 918
Chris@41 919 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@41 920 for (size_t i = 0; i < count; ++i) {
Chris@41 921 buffers[c][i] = ob[c][i];
Chris@41 922 }
Chris@41 923 }
Chris@41 924 }
Chris@41 925
Chris@0 926 // Called from fill thread, m_playing true, mutex held
Chris@0 927 bool
Chris@0 928 AudioCallbackPlaySource::fillBuffers()
Chris@0 929 {
Chris@0 930 static float *tmp = 0;
Chris@0 931 static size_t tmpSize = 0;
Chris@0 932
Chris@0 933 size_t space = 0;
Chris@0 934 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 935 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 936 if (wb) {
Chris@0 937 size_t spaceHere = wb->getWriteSpace();
Chris@0 938 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@0 939 }
Chris@0 940 }
Chris@0 941
Chris@0 942 if (space == 0) return false;
Chris@0 943
Chris@0 944 size_t f = m_writeBufferFill;
Chris@0 945
Chris@0 946 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@0 947
Chris@0 948 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 949 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 950 #endif
Chris@0 951
Chris@0 952 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 953 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 954 #endif
Chris@0 955
Chris@0 956 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@0 957
Chris@0 958 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 959 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@0 960 #endif
Chris@0 961
Chris@0 962 size_t channels = getTargetChannelCount();
Chris@0 963
Chris@0 964 size_t orig = space;
Chris@0 965 size_t got = 0;
Chris@0 966
Chris@0 967 static float **bufferPtrs = 0;
Chris@0 968 static size_t bufferPtrCount = 0;
Chris@0 969
Chris@0 970 if (bufferPtrCount < channels) {
Chris@0 971 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 972 bufferPtrs = new float *[channels];
Chris@0 973 bufferPtrCount = channels;
Chris@0 974 }
Chris@0 975
Chris@0 976 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 977
Chris@0 978 if (resample && !m_converter) {
Chris@0 979 static bool warned = false;
Chris@0 980 if (!warned) {
Chris@0 981 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@0 982 warned = true;
Chris@0 983 }
Chris@0 984 }
Chris@0 985
Chris@0 986 if (resample && m_converter) {
Chris@0 987
Chris@0 988 double ratio =
Chris@0 989 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 990 orig = size_t(orig / ratio + 0.1);
Chris@0 991
Chris@0 992 // orig must be a multiple of generatorBlockSize
Chris@0 993 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@0 994 if (orig == 0) return false;
Chris@0 995
Chris@0 996 size_t work = std::max(orig, space);
Chris@0 997
Chris@0 998 // We only allocate one buffer, but we use it in two halves.
Chris@0 999 // We place the non-interleaved values in the second half of
Chris@0 1000 // the buffer (orig samples for channel 0, orig samples for
Chris@0 1001 // channel 1 etc), and then interleave them into the first
Chris@0 1002 // half of the buffer. Then we resample back into the second
Chris@0 1003 // half (interleaved) and de-interleave the results back to
Chris@0 1004 // the start of the buffer for insertion into the ringbuffers.
Chris@0 1005 // What a faff -- especially as we've already de-interleaved
Chris@0 1006 // the audio data from the source file elsewhere before we
Chris@0 1007 // even reach this point.
Chris@0 1008
Chris@0 1009 if (tmpSize < channels * work * 2) {
Chris@0 1010 delete[] tmp;
Chris@0 1011 tmp = new float[channels * work * 2];
Chris@0 1012 tmpSize = channels * work * 2;
Chris@0 1013 }
Chris@0 1014
Chris@0 1015 float *nonintlv = tmp + channels * work;
Chris@0 1016 float *intlv = tmp;
Chris@0 1017 float *srcout = tmp + channels * work;
Chris@0 1018
Chris@0 1019 for (size_t c = 0; c < channels; ++c) {
Chris@0 1020 for (size_t i = 0; i < orig; ++i) {
Chris@0 1021 nonintlv[channels * i + c] = 0.0f;
Chris@0 1022 }
Chris@0 1023 }
Chris@0 1024
Chris@0 1025 for (size_t c = 0; c < channels; ++c) {
Chris@0 1026 bufferPtrs[c] = nonintlv + c * orig;
Chris@0 1027 }
Chris@0 1028
Chris@0 1029 got = mixModels(f, orig, bufferPtrs);
Chris@0 1030
Chris@0 1031 // and interleave into first half
Chris@0 1032 for (size_t c = 0; c < channels; ++c) {
Chris@0 1033 for (size_t i = 0; i < got; ++i) {
Chris@0 1034 float sample = nonintlv[c * got + i];
Chris@0 1035 intlv[channels * i + c] = sample;
Chris@0 1036 }
Chris@0 1037 }
Chris@0 1038
Chris@0 1039 SRC_DATA data;
Chris@0 1040 data.data_in = intlv;
Chris@0 1041 data.data_out = srcout;
Chris@0 1042 data.input_frames = got;
Chris@0 1043 data.output_frames = work;
Chris@0 1044 data.src_ratio = ratio;
Chris@0 1045 data.end_of_input = 0;
Chris@0 1046
Chris@32 1047 int err = 0;
Chris@32 1048
Chris@32 1049 if (m_timeStretcher && m_timeStretcher->getRatio() < 0.4) {
Chris@32 1050 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@32 1051 std::cerr << "Using crappy converter" << std::endl;
Chris@32 1052 #endif
Chris@32 1053 src_process(m_crapConverter, &data);
Chris@32 1054 } else {
Chris@32 1055 src_process(m_converter, &data);
Chris@32 1056 }
Chris@32 1057
Chris@0 1058 size_t toCopy = size_t(got * ratio + 0.1);
Chris@0 1059
Chris@0 1060 if (err) {
Chris@0 1061 std::cerr
Chris@0 1062 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 1063 << src_strerror(err) << std::endl;
Chris@0 1064 //!!! Then what?
Chris@0 1065 } else {
Chris@0 1066 got = data.input_frames_used;
Chris@0 1067 toCopy = data.output_frames_gen;
Chris@0 1068 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1069 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 1070 #endif
Chris@0 1071 }
Chris@0 1072
Chris@0 1073 for (size_t c = 0; c < channels; ++c) {
Chris@0 1074 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 1075 tmp[i] = srcout[channels * i + c];
Chris@0 1076 }
Chris@0 1077 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1078 if (wb) wb->write(tmp, toCopy);
Chris@0 1079 }
Chris@0 1080
Chris@0 1081 m_writeBufferFill = f;
Chris@0 1082 if (readWriteEqual) m_readBufferFill = f;
Chris@0 1083
Chris@0 1084 } else {
Chris@0 1085
Chris@0 1086 // space must be a multiple of generatorBlockSize
Chris@0 1087 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@0 1088 if (space == 0) return false;
Chris@0 1089
Chris@0 1090 if (tmpSize < channels * space) {
Chris@0 1091 delete[] tmp;
Chris@0 1092 tmp = new float[channels * space];
Chris@0 1093 tmpSize = channels * space;
Chris@0 1094 }
Chris@0 1095
Chris@0 1096 for (size_t c = 0; c < channels; ++c) {
Chris@0 1097
Chris@0 1098 bufferPtrs[c] = tmp + c * space;
Chris@0 1099
Chris@0 1100 for (size_t i = 0; i < space; ++i) {
Chris@0 1101 tmp[c * space + i] = 0.0f;
Chris@0 1102 }
Chris@0 1103 }
Chris@0 1104
Chris@0 1105 size_t got = mixModels(f, space, bufferPtrs);
Chris@0 1106
Chris@0 1107 for (size_t c = 0; c < channels; ++c) {
Chris@0 1108
Chris@0 1109 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1110 if (wb) wb->write(bufferPtrs[c], got);
Chris@0 1111
Chris@0 1112 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1113 if (wb)
Chris@0 1114 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
Chris@0 1115 << wb->getReadSpace() << " to read"
Chris@0 1116 << std::endl;
Chris@0 1117 #endif
Chris@0 1118 }
Chris@0 1119
Chris@0 1120 m_writeBufferFill = f;
Chris@0 1121 if (readWriteEqual) m_readBufferFill = f;
Chris@0 1122
Chris@0 1123 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@0 1124 }
Chris@0 1125
Chris@0 1126 return true;
Chris@0 1127 }
Chris@0 1128
Chris@0 1129 size_t
Chris@0 1130 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@0 1131 {
Chris@0 1132 size_t processed = 0;
Chris@0 1133 size_t chunkStart = frame;
Chris@0 1134 size_t chunkSize = count;
Chris@0 1135 size_t selectionSize = 0;
Chris@0 1136 size_t nextChunkStart = chunkStart + chunkSize;
Chris@0 1137
Chris@0 1138 bool looping = m_viewManager->getPlayLoopMode();
Chris@0 1139 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@0 1140 !m_viewManager->getSelections().empty());
Chris@0 1141
Chris@0 1142 static float **chunkBufferPtrs = 0;
Chris@0 1143 static size_t chunkBufferPtrCount = 0;
Chris@0 1144 size_t channels = getTargetChannelCount();
Chris@0 1145
Chris@0 1146 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1147 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@0 1148 #endif
Chris@0 1149
Chris@0 1150 if (chunkBufferPtrCount < channels) {
Chris@0 1151 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@0 1152 chunkBufferPtrs = new float *[channels];
Chris@0 1153 chunkBufferPtrCount = channels;
Chris@0 1154 }
Chris@0 1155
Chris@0 1156 for (size_t c = 0; c < channels; ++c) {
Chris@0 1157 chunkBufferPtrs[c] = buffers[c];
Chris@0 1158 }
Chris@0 1159
Chris@0 1160 while (processed < count) {
Chris@0 1161
Chris@0 1162 chunkSize = count - processed;
Chris@0 1163 nextChunkStart = chunkStart + chunkSize;
Chris@0 1164 selectionSize = 0;
Chris@0 1165
Chris@0 1166 size_t fadeIn = 0, fadeOut = 0;
Chris@0 1167
Chris@0 1168 if (constrained) {
Chris@0 1169
Chris@0 1170 Selection selection =
Chris@0 1171 m_viewManager->getContainingSelection(chunkStart, true);
Chris@0 1172
Chris@0 1173 if (selection.isEmpty()) {
Chris@0 1174 if (looping) {
Chris@0 1175 selection = *m_viewManager->getSelections().begin();
Chris@0 1176 chunkStart = selection.getStartFrame();
Chris@0 1177 fadeIn = 50;
Chris@0 1178 }
Chris@0 1179 }
Chris@0 1180
Chris@0 1181 if (selection.isEmpty()) {
Chris@0 1182
Chris@0 1183 chunkSize = 0;
Chris@0 1184 nextChunkStart = chunkStart;
Chris@0 1185
Chris@0 1186 } else {
Chris@0 1187
Chris@0 1188 selectionSize =
Chris@0 1189 selection.getEndFrame() -
Chris@0 1190 selection.getStartFrame();
Chris@0 1191
Chris@0 1192 if (chunkStart < selection.getStartFrame()) {
Chris@0 1193 chunkStart = selection.getStartFrame();
Chris@0 1194 fadeIn = 50;
Chris@0 1195 }
Chris@0 1196
Chris@0 1197 nextChunkStart = chunkStart + chunkSize;
Chris@0 1198
Chris@0 1199 if (nextChunkStart >= selection.getEndFrame()) {
Chris@0 1200 nextChunkStart = selection.getEndFrame();
Chris@0 1201 fadeOut = 50;
Chris@0 1202 }
Chris@0 1203
Chris@0 1204 chunkSize = nextChunkStart - chunkStart;
Chris@0 1205 }
Chris@0 1206
Chris@0 1207 } else if (looping && m_lastModelEndFrame > 0) {
Chris@0 1208
Chris@0 1209 if (chunkStart >= m_lastModelEndFrame) {
Chris@0 1210 chunkStart = 0;
Chris@0 1211 }
Chris@0 1212 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@0 1213 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@0 1214 }
Chris@0 1215 nextChunkStart = chunkStart + chunkSize;
Chris@0 1216 }
Chris@0 1217
Chris@0 1218 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@0 1219
Chris@0 1220 if (!chunkSize) {
Chris@0 1221 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1222 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@0 1223 #endif
Chris@0 1224 // We need to maintain full buffers so that the other
Chris@0 1225 // thread can tell where it's got to in the playback -- so
Chris@0 1226 // return the full amount here
Chris@0 1227 frame = frame + count;
Chris@0 1228 return count;
Chris@0 1229 }
Chris@0 1230
Chris@0 1231 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1232 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@0 1233 #endif
Chris@0 1234
Chris@0 1235 size_t got = 0;
Chris@0 1236
Chris@0 1237 if (selectionSize < 100) {
Chris@0 1238 fadeIn = 0;
Chris@0 1239 fadeOut = 0;
Chris@0 1240 } else if (selectionSize < 300) {
Chris@0 1241 if (fadeIn > 0) fadeIn = 10;
Chris@0 1242 if (fadeOut > 0) fadeOut = 10;
Chris@0 1243 }
Chris@0 1244
Chris@0 1245 if (fadeIn > 0) {
Chris@0 1246 if (processed * 2 < fadeIn) {
Chris@0 1247 fadeIn = processed * 2;
Chris@0 1248 }
Chris@0 1249 }
Chris@0 1250
Chris@0 1251 if (fadeOut > 0) {
Chris@0 1252 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@0 1253 fadeOut = (count - processed - chunkSize) * 2;
Chris@0 1254 }
Chris@0 1255 }
Chris@0 1256
Chris@0 1257 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@0 1258 mi != m_models.end(); ++mi) {
Chris@0 1259
Chris@0 1260 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@0 1261 chunkSize, chunkBufferPtrs,
Chris@0 1262 fadeIn, fadeOut);
Chris@0 1263 }
Chris@0 1264
Chris@0 1265 for (size_t c = 0; c < channels; ++c) {
Chris@0 1266 chunkBufferPtrs[c] += chunkSize;
Chris@0 1267 }
Chris@0 1268
Chris@0 1269 processed += chunkSize;
Chris@0 1270 chunkStart = nextChunkStart;
Chris@0 1271 }
Chris@0 1272
Chris@0 1273 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1274 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@0 1275 #endif
Chris@0 1276
Chris@0 1277 frame = nextChunkStart;
Chris@0 1278 return processed;
Chris@0 1279 }
Chris@0 1280
Chris@0 1281 void
Chris@0 1282 AudioCallbackPlaySource::unifyRingBuffers()
Chris@0 1283 {
Chris@0 1284 if (m_readBuffers == m_writeBuffers) return;
Chris@0 1285
Chris@0 1286 // only unify if there will be something to read
Chris@0 1287 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 1288 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1289 if (wb) {
Chris@0 1290 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@0 1291 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@0 1292 m_lastModelEndFrame) {
Chris@0 1293 // OK, we don't have enough and there's more to
Chris@0 1294 // read -- don't unify until we can do better
Chris@0 1295 return;
Chris@0 1296 }
Chris@0 1297 }
Chris@0 1298 break;
Chris@0 1299 }
Chris@0 1300 }
Chris@0 1301
Chris@0 1302 size_t rf = m_readBufferFill;
Chris@0 1303 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@0 1304 if (rb) {
Chris@0 1305 size_t rs = rb->getReadSpace();
Chris@0 1306 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@0 1307 // std::cerr << "rs = " << rs << std::endl;
Chris@0 1308 if (rs < rf) rf -= rs;
Chris@0 1309 else rf = 0;
Chris@0 1310 }
Chris@0 1311
Chris@0 1312 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@0 1313
Chris@0 1314 size_t wf = m_writeBufferFill;
Chris@0 1315 size_t skip = 0;
Chris@0 1316 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 1317 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1318 if (wb) {
Chris@0 1319 if (c == 0) {
Chris@0 1320
Chris@0 1321 size_t wrs = wb->getReadSpace();
Chris@0 1322 // std::cerr << "wrs = " << wrs << std::endl;
Chris@0 1323
Chris@0 1324 if (wrs < wf) wf -= wrs;
Chris@0 1325 else wf = 0;
Chris@0 1326 // std::cerr << "wf = " << wf << std::endl;
Chris@0 1327
Chris@0 1328 if (wf < rf) skip = rf - wf;
Chris@0 1329 if (skip == 0) break;
Chris@0 1330 }
Chris@0 1331
Chris@0 1332 // std::cerr << "skipping " << skip << std::endl;
Chris@0 1333 wb->skip(skip);
Chris@0 1334 }
Chris@0 1335 }
Chris@0 1336
Chris@0 1337 m_bufferScavenger.claim(m_readBuffers);
Chris@0 1338 m_readBuffers = m_writeBuffers;
Chris@0 1339 m_readBufferFill = m_writeBufferFill;
Chris@0 1340 // std::cerr << "unified" << std::endl;
Chris@0 1341 }
Chris@0 1342
Chris@0 1343 void
Chris@0 1344 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
Chris@0 1345 {
Chris@0 1346 AudioCallbackPlaySource &s(m_source);
Chris@0 1347
Chris@0 1348 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1349 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 1350 #endif
Chris@0 1351
Chris@0 1352 s.m_mutex.lock();
Chris@0 1353
Chris@0 1354 bool previouslyPlaying = s.m_playing;
Chris@0 1355 bool work = false;
Chris@0 1356
Chris@0 1357 while (!s.m_exiting) {
Chris@0 1358
Chris@0 1359 s.unifyRingBuffers();
Chris@0 1360 s.m_bufferScavenger.scavenge();
Chris@41 1361 s.m_pluginScavenger.scavenge();
Chris@0 1362 s.m_timeStretcherScavenger.scavenge();
Chris@0 1363
Chris@0 1364 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@0 1365
Chris@0 1366 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1367 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@0 1368 #endif
Chris@0 1369
Chris@0 1370 s.m_mutex.unlock();
Chris@0 1371 s.m_mutex.lock();
Chris@0 1372
Chris@0 1373 } else {
Chris@0 1374
Chris@0 1375 float ms = 100;
Chris@0 1376 if (s.getSourceSampleRate() > 0) {
Chris@0 1377 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@0 1378 }
Chris@0 1379
Chris@0 1380 if (s.m_playing) ms /= 10;
Chris@0 1381
Chris@0 1382 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1383 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@0 1384 #endif
Chris@0 1385
Chris@0 1386 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@0 1387 }
Chris@0 1388
Chris@0 1389 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1390 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 1391 #endif
Chris@0 1392
Chris@0 1393 work = false;
Chris@0 1394
Chris@0 1395 if (!s.getSourceSampleRate()) continue;
Chris@0 1396
Chris@0 1397 bool playing = s.m_playing;
Chris@0 1398
Chris@0 1399 if (playing && !previouslyPlaying) {
Chris@0 1400 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1401 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 1402 #endif
Chris@0 1403 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@0 1404 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@0 1405 if (rb) rb->reset();
Chris@0 1406 }
Chris@0 1407 }
Chris@0 1408 previouslyPlaying = playing;
Chris@0 1409
Chris@0 1410 work = s.fillBuffers();
Chris@0 1411 }
Chris@0 1412
Chris@0 1413 s.m_mutex.unlock();
Chris@0 1414 }
Chris@0 1415
Chris@0 1416
Chris@0 1417
Chris@0 1418 #ifdef INCLUDE_MOCFILES
Chris@0 1419 #include "AudioCallbackPlaySource.moc.cpp"
Chris@0 1420 #endif
Chris@0 1421