annotate dsp/phasevocoder/PhaseVocoder.h @ 289:befe5aa6b450

* Refactor FFT a little bit so as to separate construction and processing rather than have a single static method -- will make it easier to use a different implementation * pull in KissFFT implementation (not hooked up yet)
author Chris Cannam <c.cannam@qmul.ac.uk>
date Wed, 13 May 2009 09:19:12 +0000
parents 9c403afdd9e9
children e5907ae6de17
rev   line source
c@225 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
c@225 2
c@225 3 /*
c@225 4 QM DSP Library
c@225 5
c@225 6 Centre for Digital Music, Queen Mary, University of London.
c@225 7 This file copyright 2005-2006 Christian Landone.
c@225 8 All rights reserved.
c@225 9 */
c@225 10
c@225 11 #ifndef PHASEVOCODER_H
c@225 12 #define PHASEVOCODER_H
c@225 13
c@289 14 class FFTReal;
c@225 15
c@225 16 class PhaseVocoder
c@225 17 {
c@225 18 public:
c@289 19 PhaseVocoder( unsigned int size );
c@225 20 virtual ~PhaseVocoder();
c@225 21
c@289 22 void process( double* src, double* mag, double* theta);
c@225 23
c@225 24 protected:
c@225 25 void getPhase(unsigned int size, double *theta, double *real, double *imag);
c@289 26 // void coreFFT( unsigned int NumSamples, double *RealIn, double* ImagIn, double *RealOut, double *ImagOut);
c@225 27 void getMagnitude( unsigned int size, double* mag, double* real, double* imag);
c@280 28 void FFTShift( unsigned int size, double* src);
c@225 29
c@289 30 unsigned int m_n;
c@289 31 FFTReal *m_fft;
c@289 32 double *m_imagOut;
c@289 33 double *m_realOut;
c@225 34
c@225 35 };
c@225 36
c@225 37 #endif