Mercurial > hg > qm-dsp
view dsp/phasevocoder/PhaseVocoder.h @ 289:befe5aa6b450
* Refactor FFT a little bit so as to separate construction and processing
rather than have a single static method -- will make it easier to use a
different implementation
* pull in KissFFT implementation (not hooked up yet)
author | Chris Cannam <c.cannam@qmul.ac.uk> |
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date | Wed, 13 May 2009 09:19:12 +0000 |
parents | 9c403afdd9e9 |
children | e5907ae6de17 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* QM DSP Library Centre for Digital Music, Queen Mary, University of London. This file copyright 2005-2006 Christian Landone. All rights reserved. */ #ifndef PHASEVOCODER_H #define PHASEVOCODER_H class FFTReal; class PhaseVocoder { public: PhaseVocoder( unsigned int size ); virtual ~PhaseVocoder(); void process( double* src, double* mag, double* theta); protected: void getPhase(unsigned int size, double *theta, double *real, double *imag); // void coreFFT( unsigned int NumSamples, double *RealIn, double* ImagIn, double *RealOut, double *ImagOut); void getMagnitude( unsigned int size, double* mag, double* real, double* imag); void FFTShift( unsigned int size, double* src); unsigned int m_n; FFTReal *m_fft; double *m_imagOut; double *m_realOut; }; #endif