Mercurial > hg > ccmieditor
diff native/Falcon/utils.cpp @ 5:d66dd5880081
Added support for Falcon Haptic device and Tablet/Mouse as haptic device
author | Fiore Martin <fiore@eecs.qmul.ac.uk> |
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date | Tue, 10 Jul 2012 22:39:37 +0100 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/native/Falcon/utils.cpp Tue Jul 10 22:39:37 2012 +0100 @@ -0,0 +1,75 @@ +/* + CCmI Editor - A Collaborative Cross-Modal Diagram Editing Tool + + Copyright (C) 2011 Queen Mary University of London (http://ccmi.eecs.qmul.ac.uk/) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "utils.h" + +#define MAX(a,b) ((a) < (b) ? (b) : (a)) +#define MIN(a,b) ((a) > (b) ? (b) : (a)) + +void checkExceptions(JNIEnv *env, char* what){ + if(env->ExceptionOccurred()){ + std::cout << "Exception occurred!!!" << std::endl; + std::cout << what << std::endl; + env->ExceptionDescribe(); + exit(-1); + } +} + +void stopExecution(char* msg){ + std::cerr << msg << std::endl; + exit(-1); +} + +H3DUtil::ArithmeticTypes::Vec3d & screenToHapticSpace(H3DUtil::ArithmeticTypes::Vec3d & aPoint, int w, int h){ + int scale = MAX(w,h); + double x = (aPoint.x * .1 / scale) - .05; + /* in Java Swing (0,0) is the top-left corner, whereas in openGL and HAPI * + * (0,0) is the bottom-left corner. Therefore the y must be converted */ + aPoint.y = h - aPoint.y; + double y = (aPoint.y * .1 / scale) - .05; + + aPoint.x = x; + aPoint.y = y; + return aPoint; +} + +H3DUtil::ArithmeticTypes::Vec3d & hapticToScreenSpace(H3DUtil::ArithmeticTypes::Vec3d & aPoint, int w, int h){ + int scale = MAX(w,h); + double x = (aPoint.x + .05) * scale * 10; + double y = (aPoint.y + .05) * scale * 10; + + aPoint.x = x; + /* in Java Swing (0,0) is the top-left corner, whereas in openGL and HAPI * + * (0,0) is the bottom-left corner. Therefore the y must be converted */ + aPoint.y = h - y; + return aPoint; +} + + +double pointsDistance(const H3DUtil::ArithmeticTypes::Vec3d & p, const H3DUtil::ArithmeticTypes::Vec3d & q){ + /* 2D vectors are assumed */ + return sqrt( (p.x - q.x)*(p.x - q.x) + (p.y - q.y)*(p.y - q.y) ) ; +} + +H3DUtil::ArithmeticTypes::Vec3d midPoint(const H3DUtil::ArithmeticTypes::Vec3d & start, const H3DUtil::ArithmeticTypes::Vec3d & end){ + /* 2D vectors are assumed */ + double dx = abs((start.x - end.x)/2); + double dy = abs((start.y - end.y)/2); + return H3DUtil::ArithmeticTypes::Vec3d( MIN(start.x,end.x)+dx , MIN(start.y,end.y)+dy , 0); +} \ No newline at end of file