comparison native/Falcon/utils.cpp @ 5:d66dd5880081

Added support for Falcon Haptic device and Tablet/Mouse as haptic device
author Fiore Martin <fiore@eecs.qmul.ac.uk>
date Tue, 10 Jul 2012 22:39:37 +0100
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4:2c67ac862920 5:d66dd5880081
1 /*
2 CCmI Editor - A Collaborative Cross-Modal Diagram Editing Tool
3
4 Copyright (C) 2011 Queen Mary University of London (http://ccmi.eecs.qmul.ac.uk/)
5
6 This program is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20 #include "utils.h"
21
22 #define MAX(a,b) ((a) < (b) ? (b) : (a))
23 #define MIN(a,b) ((a) > (b) ? (b) : (a))
24
25 void checkExceptions(JNIEnv *env, char* what){
26 if(env->ExceptionOccurred()){
27 std::cout << "Exception occurred!!!" << std::endl;
28 std::cout << what << std::endl;
29 env->ExceptionDescribe();
30 exit(-1);
31 }
32 }
33
34 void stopExecution(char* msg){
35 std::cerr << msg << std::endl;
36 exit(-1);
37 }
38
39 H3DUtil::ArithmeticTypes::Vec3d & screenToHapticSpace(H3DUtil::ArithmeticTypes::Vec3d & aPoint, int w, int h){
40 int scale = MAX(w,h);
41 double x = (aPoint.x * .1 / scale) - .05;
42 /* in Java Swing (0,0) is the top-left corner, whereas in openGL and HAPI *
43 * (0,0) is the bottom-left corner. Therefore the y must be converted */
44 aPoint.y = h - aPoint.y;
45 double y = (aPoint.y * .1 / scale) - .05;
46
47 aPoint.x = x;
48 aPoint.y = y;
49 return aPoint;
50 }
51
52 H3DUtil::ArithmeticTypes::Vec3d & hapticToScreenSpace(H3DUtil::ArithmeticTypes::Vec3d & aPoint, int w, int h){
53 int scale = MAX(w,h);
54 double x = (aPoint.x + .05) * scale * 10;
55 double y = (aPoint.y + .05) * scale * 10;
56
57 aPoint.x = x;
58 /* in Java Swing (0,0) is the top-left corner, whereas in openGL and HAPI *
59 * (0,0) is the bottom-left corner. Therefore the y must be converted */
60 aPoint.y = h - y;
61 return aPoint;
62 }
63
64
65 double pointsDistance(const H3DUtil::ArithmeticTypes::Vec3d & p, const H3DUtil::ArithmeticTypes::Vec3d & q){
66 /* 2D vectors are assumed */
67 return sqrt( (p.x - q.x)*(p.x - q.x) + (p.y - q.y)*(p.y - q.y) ) ;
68 }
69
70 H3DUtil::ArithmeticTypes::Vec3d midPoint(const H3DUtil::ArithmeticTypes::Vec3d & start, const H3DUtil::ArithmeticTypes::Vec3d & end){
71 /* 2D vectors are assumed */
72 double dx = abs((start.x - end.x)/2);
73 double dy = abs((start.y - end.y)/2);
74 return H3DUtil::ArithmeticTypes::Vec3d( MIN(start.x,end.x)+dx , MIN(start.y,end.y)+dy , 0);
75 }