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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Vamp feature extraction plugin for the BeatRoot beat tracker.
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5
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2011 Simon Dixon, Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AgentList.h"
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17
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18 bool AgentList::useAverageSalience = false;
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19 const double AgentList::DEFAULT_BI = 0.02;
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20 const double AgentList::DEFAULT_BT = 0.04;
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21
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22 void AgentList::removeDuplicates()
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23 {
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24 sort();
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25 for (iterator itr = begin(); itr != end(); ++itr) {
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26 if (itr->phaseScore < 0.0) // already flagged for deletion
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27 continue;
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28 iterator itr2 = itr;
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29 for (++itr2; itr2 != end(); ++itr2) {
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30 if (itr2->beatInterval - itr->beatInterval > DEFAULT_BI)
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31 break;
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32 if (fabs(itr->beatTime - itr2->beatTime) > DEFAULT_BT)
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33 continue;
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34 if (itr->phaseScore < itr2->phaseScore) {
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35 itr->phaseScore = -1.0; // flag for deletion
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36 if (itr2->topScoreTime < itr->topScoreTime)
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37 itr2->topScoreTime = itr->topScoreTime;
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38 break;
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39 } else {
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40 itr2->phaseScore = -1.0; // flag for deletion
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41 if (itr->topScoreTime < itr2->topScoreTime)
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42 itr->topScoreTime = itr2->topScoreTime;
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43 }
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44 }
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45 }
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46 int removed = 0;
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47 for (iterator itr = begin(); itr != end(); ) {
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48 if (itr->phaseScore < 0.0) {
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49 ++removed;
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50 list.erase(itr);
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51 } else {
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52 ++itr;
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53 }
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54 }
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55 #ifdef DEBUG_BEATROOT
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56 if (removed > 0) {
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57 std::cerr << "removeDuplicates: removed " << removed << ", have "
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58 << list.size() << " agent(s) remaining" << std::endl;
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59 }
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60 int n = 0;
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61 for (Container::iterator i = list.begin(); i != list.end(); ++i) {
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62 std::cerr << "agent " << n++ << ": time " << i->beatTime << std::endl;
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63 }
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64 #endif
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65 } // removeDuplicates()
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66
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67
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68 void AgentList::beatTrack(EventList el, double stop)
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69 {
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70 EventList::iterator ei = el.begin();
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71 bool phaseGiven = !empty() && (begin()->beatTime >= 0); // if given for one, assume given for others
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72 while (ei != el.end()) {
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73 Event ev = *ei;
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74 ++ei;
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75 if ((stop > 0) && (ev.time > stop))
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76 break;
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77 bool created = phaseGiven;
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78 double prevBeatInterval = -1.0;
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79 // cc: Duplicate our list of agents, and scan through the
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80 // copy. This means we can safely add agents to our own
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81 // list while scanning without disrupting our scan. Each
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82 // agent needs to be re-added to our own list explicitly
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83 // (since it is modified by e.g. considerAsBeat)
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84 Container currentAgents = list;
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85 list.clear();
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86 for (Container::iterator ai = currentAgents.begin();
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87 ai != currentAgents.end(); ++ai) {
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88 Agent currentAgent = *ai;
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89 if (currentAgent.beatInterval != prevBeatInterval) {
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90 if ((prevBeatInterval>=0) && !created && (ev.time<5.0)) {
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91 #ifdef DEBUG_BEATROOT
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92 std::cerr << "Creating a new agent" << std::endl;
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93 #endif
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94 // Create new agent with different phase
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95 Agent newAgent(prevBeatInterval);
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96 // This may add another agent to our list as well
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97 newAgent.considerAsBeat(ev, *this);
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98 add(newAgent);
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99 }
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100 prevBeatInterval = currentAgent.beatInterval;
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101 created = phaseGiven;
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102 }
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103 if (currentAgent.considerAsBeat(ev, *this))
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104 created = true;
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105 add(currentAgent);
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106 } // loop for each agent
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107 removeDuplicates();
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108 } // loop for each event
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109 } // beatTrack()
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110
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111 Agent *AgentList::bestAgent()
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112 {
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113 double best = -1.0;
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114 Agent *bestAg = 0;
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115 for (iterator itr = begin(); itr != end(); ++itr) {
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116 if (itr->events.empty()) continue;
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117 double startTime = itr->events.begin()->time;
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118 double conf = (itr->phaseScore + itr->tempoScore) /
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119 (useAverageSalience? (double)itr->beatCount: 1.0);
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120 if (conf > best) {
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121 bestAg = &(*itr);
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122 best = conf;
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123 }
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124 }
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125 #ifdef DEBUG_BEATROOT
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126 if (bestAg) {
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127 std::cerr << "Best agent: Ag#" << bestAg->idNumber << std::endl;
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128 std::cerr << " Av-salience = " << best << std::endl;
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129 } else {
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130 std::cerr << "No surviving agent - beat tracking failed" << std::endl;
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131 }
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132 #endif
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133 return bestAg;
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134 } // bestAgent()
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135
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