Mercurial > hg > beaglert
diff projects/analogDigitalDemo/render.cpp @ 52:a6d223473ea2 newapi
Updated examples for new API. tank_wars not yet updated; audio_in_FFT and oscillator_bank not working properly yet.
author | andrewm |
---|---|
date | Sun, 31 May 2015 02:13:39 -0500 |
parents | 83baffda5786 |
children | 3c3a1357657d |
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--- a/projects/analogDigitalDemo/render.cpp Sat May 30 13:25:51 2015 -0500 +++ b/projects/analogDigitalDemo/render.cpp Sun May 31 02:13:39 2015 -0500 @@ -1,13 +1,11 @@ /* * - * First assignment for ECS732 RTDSP, to implement a 2-way audio crossover - * using the BeagleBone Black. - * * Andrew McPherson and Victor Zappi * Queen Mary, University of London */ -#include "../../include/render.h" +#include "../../include/BeagleRT.h" +#include "../../include/Utilities.h" #include <cmath> #include <rtdk.h> @@ -21,15 +19,9 @@ // in from the call to initAudio(). // // Return true on success; returning false halts the program. -int gNumDigitalFrames=0; -bool initialise_render(int numAnalogChannels, int numDigitalChannels, int numAudioChannels, - int numAnalogFramesPerPeriod, - int numAudioFramesPerPeriod, - float analogSampleRate, float audioSampleRate, - void *userData, RTAudioSettings* settings) + +bool initialise_render(BeagleRTContext *context, void *userData) { - gNumAnalogChannels=numAnalogChannels; - gNumDigitalChannels=numDigitalChannels; return true; } @@ -38,53 +30,51 @@ // ADCs and DACs (if available). If only audio is available, numAnalogFrames // will be 0. -long int gCountFrames=0; -void render(int numAnalogFrames, int numDigitalFrames, int numAudioFrames, float *audioIn, float *audioOut, - float *analogIn, float *analogOut, uint32_t *digital) +void render(BeagleRTContext *context, void *userData) /* we assume that gNumAnalogChannels=8, numAnalogFrames==8 and numDigitalFrames==numAudioFrames * */ { - if((gCountFrames&31)==0){ //every 32 frames... + if((context->audioSampleCount&31)==0){ //every 32 frames... //ANALOG channels - analogWrite(0, 0, analogRead(0,0)); // read the input0 at frame0 and write it to output0 frame0. Using analogWrite will fill the rest of the buffer with the same value + analogWriteFrame(context, 0, 0, analogReadFrame(context, 0,0)); + // read the input0 at frame0 and write it to output0 frame0. Using analogWrite will fill the rest of the buffer with the same value // The value at the last frame will persist through the successive buffers until is set again. // This effectively is a pass-through with downsampling by 32 times - analogWrite(3, 0, 1.0); // write 1.0 to channel3 from frame0 to the end of the buffer - analogWrite(3, 4, 0.1); // write 0.1 to channel3 from frame4 to the end of the buffer - analogWriteFrame(3,6,0.2); //write 0.2 to channel3 only on frame 6 + analogWriteFrame(context, 0, 3, 1.0); // write 1.0 to channel3 from frame0 to the end of the buffer + analogWriteFrame(context, 4, 3, 0.1); // write 0.1 to channel3 from frame4 to the end of the buffer + analogWriteFrameOnce(context, 6, 3, 0.2); //write 0.2 to channel3 only on frame 6 //this buffer for channel 3 will look like this: 1 1 1 1 0.1 0.1 0.2 0.1 //the next buffers for channel 3 will be filled up with 0.1 .... //DIGITAL channels - digitalWrite(P8_07,0,GPIO_HIGH); //sets all the frames to HIGH for channel 0 - digitalWriteFrame(P8_07,4,GPIO_LOW); //only frame 4 will be LOW for channel 0 + digitalWriteFrame(context, 0, P8_07, GPIO_HIGH); //sets all the frames to HIGH for channel 0 + digitalWriteFrameOnce(context, 4, P8_07, GPIO_LOW); //only frame 4 will be LOW for channel 0 // in this buffer the frames of channel 0 will look like this: 1 1 1 1 0 1 1 1 ...... 1 // in the next buffer each frame of channel 0 will be initialized to 1 (the last value of this buffer) - digitalWrite(P8_08,0,GPIO_HIGH); - digitalWrite(P8_08,2,GPIO_LOW); - digitalWrite(P8_08,4,GPIO_HIGH); - digitalWrite(P8_08,5,GPIO_LOW); - setDigitalDirection(P9_16,0,GPIO_INPUT); // set channel 10 to input + digitalWriteFrame(context, 0, P8_08, GPIO_HIGH); + digitalWriteFrame(context, 2, P8_08, GPIO_LOW); + digitalWriteFrame(context, 4, P8_08, GPIO_HIGH); + digitalWriteFrame(context, 5, P8_08, GPIO_LOW); + pinModeFrame(context, 0, P9_16, GPIO_INPUT); // set channel 10 to input // in this buffer the frames of channel 1 will look like this: 1 1 0 0 1 0 0 0 .... 0 // in the next buffer each frame of channel 1 will be initialized to 0 (the last value of this buffer) } - for(int n=0; n<numAudioFrames; n++){ - for(int c=0; c<gNumAudioChannels; c++){ - audioOut[n*gNumAudioChannels + c]=audioIn[n*gNumAudioChannels + c]; + for(unsigned int n=0; n<context->audioFrames; n++){ + for(unsigned int c=0; c<context->audioChannels; c++){ + context->audioOut[n*context->audioChannels + c]=context->audioIn[n*context->audioChannels + c]; } //use digital channels 2-8 to create a 7 bit binary counter - digital[n]=digital[n] & (~0b111111100); // set to zero (GPIO_OUTPUT) the bits in the lower word - digital[n]=digital[n] & ((~0b111111100<<16) | 0xffff ); //initialize to zero the bits in the higher word (output value) - digital[n]=digital[n] | ( ((gCountFrames&0b1111111)<<(16+2)) ) ; // set the bits in the higher word to the desired output value, keeping the lower word unchanged - digitalWriteFrame(P8_29,n,digitalRead(P8_30,n)); // echo the input from from channel 15 to channel 14 - digitalWriteFrame(P8_28,n,digitalRead(P9_16,n)); // echo the input from from channel 10 to channel 13 - setDigitalDirection(P8_30,0,GPIO_INPUT); //set channel 15 to input - gCountFrames++; + context->digital[n]=context->digital[n] & (~0b111111100); // set to zero (GPIO_OUTPUT) the bits in the lower word + context->digital[n]=context->digital[n] & ((~0b111111100<<16) | 0xffff ); //initialize to zero the bits in the higher word (output value) + context->digital[n]=context->digital[n] | ( ((context->audioSampleCount&0b1111111)<<(16+2)) ) ; // set the bits in the higher word to the desired output value, keeping the lower word unchanged + digitalWriteFrame(context, n, P8_29, digitalReadFrame(context, n, P8_30)); // echo the input from from channel 15 to channel 14 + digitalWriteFrame(context, n, P8_28, digitalReadFrame(context, n, P9_16)); // echo the input from from channel 10 to channel 13 + pinModeFrame(context, 0, P8_30, 0); //set channel 15 to input } - for(int n=0; n<numAnalogFrames; n++){ - analogWriteFrame(1,n,(gCountFrames&8191)/8192.0); // writes a single frame. channel 1 is a ramp that follows gCountFrames - analogWriteFrame(2,n,analogRead(2,n)); // writes a single frame. channel2 is just a passthrough + for(unsigned int n=0; n<context->analogFrames; n++){ + analogWriteFrame(context, n, 1, (context->audioSampleCount&8191)/8192.0); // writes a single frame. channel 1 is a ramp that follows gCountFrames + analogWriteFrame(context, n, 2, analogReadFrame(context, n, 2)); // writes a single frame. channel2 is just a passthrough // rt_printf("Analog out frame %d :",n); // for(int c=0; c<gNumAnalogChannels; c++) // rt_printf("%.1f ",analogOut[n*gNumAnalogChannels + c]); @@ -96,7 +86,7 @@ // cleanup_render() is called once at the end, after the audio has stopped. // Release any resources that were allocated in initialise_render(). -void cleanup_render() +void cleanup_render(BeagleRTContext *context, void *userData) { /* TASK: * If you allocate any memory, be sure to release it here.