Mercurial > hg > beaglert
comparison projects/analogDigitalDemo/render.cpp @ 52:a6d223473ea2 newapi
Updated examples for new API. tank_wars not yet updated; audio_in_FFT and oscillator_bank not working properly yet.
author | andrewm |
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date | Sun, 31 May 2015 02:13:39 -0500 |
parents | 83baffda5786 |
children | 3c3a1357657d |
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51:4f8db16f17b5 | 52:a6d223473ea2 |
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1 /* | 1 /* |
2 * | |
3 * First assignment for ECS732 RTDSP, to implement a 2-way audio crossover | |
4 * using the BeagleBone Black. | |
5 * | 2 * |
6 * Andrew McPherson and Victor Zappi | 3 * Andrew McPherson and Victor Zappi |
7 * Queen Mary, University of London | 4 * Queen Mary, University of London |
8 */ | 5 */ |
9 | 6 |
10 #include "../../include/render.h" | 7 #include "../../include/BeagleRT.h" |
8 #include "../../include/Utilities.h" | |
11 #include <cmath> | 9 #include <cmath> |
12 #include <rtdk.h> | 10 #include <rtdk.h> |
13 | 11 |
14 /* TASK: declare any global variables you need here */ | 12 /* TASK: declare any global variables you need here */ |
15 | 13 |
19 // | 17 // |
20 // userData holds an opaque pointer to a data structure that was passed | 18 // userData holds an opaque pointer to a data structure that was passed |
21 // in from the call to initAudio(). | 19 // in from the call to initAudio(). |
22 // | 20 // |
23 // Return true on success; returning false halts the program. | 21 // Return true on success; returning false halts the program. |
24 int gNumDigitalFrames=0; | 22 |
25 bool initialise_render(int numAnalogChannels, int numDigitalChannels, int numAudioChannels, | 23 bool initialise_render(BeagleRTContext *context, void *userData) |
26 int numAnalogFramesPerPeriod, | |
27 int numAudioFramesPerPeriod, | |
28 float analogSampleRate, float audioSampleRate, | |
29 void *userData, RTAudioSettings* settings) | |
30 { | 24 { |
31 gNumAnalogChannels=numAnalogChannels; | |
32 gNumDigitalChannels=numDigitalChannels; | |
33 return true; | 25 return true; |
34 } | 26 } |
35 | 27 |
36 // render() is called regularly at the highest priority by the audio engine. | 28 // render() is called regularly at the highest priority by the audio engine. |
37 // Input and output are given from the audio hardware and the other | 29 // Input and output are given from the audio hardware and the other |
38 // ADCs and DACs (if available). If only audio is available, numAnalogFrames | 30 // ADCs and DACs (if available). If only audio is available, numAnalogFrames |
39 // will be 0. | 31 // will be 0. |
40 | 32 |
41 long int gCountFrames=0; | 33 void render(BeagleRTContext *context, void *userData) |
42 void render(int numAnalogFrames, int numDigitalFrames, int numAudioFrames, float *audioIn, float *audioOut, | |
43 float *analogIn, float *analogOut, uint32_t *digital) | |
44 /* | 34 /* |
45 we assume that gNumAnalogChannels=8, numAnalogFrames==8 and numDigitalFrames==numAudioFrames | 35 we assume that gNumAnalogChannels=8, numAnalogFrames==8 and numDigitalFrames==numAudioFrames |
46 * */ | 36 * */ |
47 { | 37 { |
48 if((gCountFrames&31)==0){ //every 32 frames... | 38 if((context->audioSampleCount&31)==0){ //every 32 frames... |
49 //ANALOG channels | 39 //ANALOG channels |
50 analogWrite(0, 0, analogRead(0,0)); // read the input0 at frame0 and write it to output0 frame0. Using analogWrite will fill the rest of the buffer with the same value | 40 analogWriteFrame(context, 0, 0, analogReadFrame(context, 0,0)); |
41 // read the input0 at frame0 and write it to output0 frame0. Using analogWrite will fill the rest of the buffer with the same value | |
51 // The value at the last frame will persist through the successive buffers until is set again. | 42 // The value at the last frame will persist through the successive buffers until is set again. |
52 // This effectively is a pass-through with downsampling by 32 times | 43 // This effectively is a pass-through with downsampling by 32 times |
53 analogWrite(3, 0, 1.0); // write 1.0 to channel3 from frame0 to the end of the buffer | 44 analogWriteFrame(context, 0, 3, 1.0); // write 1.0 to channel3 from frame0 to the end of the buffer |
54 analogWrite(3, 4, 0.1); // write 0.1 to channel3 from frame4 to the end of the buffer | 45 analogWriteFrame(context, 4, 3, 0.1); // write 0.1 to channel3 from frame4 to the end of the buffer |
55 analogWriteFrame(3,6,0.2); //write 0.2 to channel3 only on frame 6 | 46 analogWriteFrameOnce(context, 6, 3, 0.2); //write 0.2 to channel3 only on frame 6 |
56 //this buffer for channel 3 will look like this: 1 1 1 1 0.1 0.1 0.2 0.1 | 47 //this buffer for channel 3 will look like this: 1 1 1 1 0.1 0.1 0.2 0.1 |
57 //the next buffers for channel 3 will be filled up with 0.1 .... | 48 //the next buffers for channel 3 will be filled up with 0.1 .... |
58 //DIGITAL channels | 49 //DIGITAL channels |
59 digitalWrite(P8_07,0,GPIO_HIGH); //sets all the frames to HIGH for channel 0 | 50 digitalWriteFrame(context, 0, P8_07, GPIO_HIGH); //sets all the frames to HIGH for channel 0 |
60 digitalWriteFrame(P8_07,4,GPIO_LOW); //only frame 4 will be LOW for channel 0 | 51 digitalWriteFrameOnce(context, 4, P8_07, GPIO_LOW); //only frame 4 will be LOW for channel 0 |
61 // in this buffer the frames of channel 0 will look like this: 1 1 1 1 0 1 1 1 ...... 1 | 52 // in this buffer the frames of channel 0 will look like this: 1 1 1 1 0 1 1 1 ...... 1 |
62 // in the next buffer each frame of channel 0 will be initialized to 1 (the last value of this buffer) | 53 // in the next buffer each frame of channel 0 will be initialized to 1 (the last value of this buffer) |
63 digitalWrite(P8_08,0,GPIO_HIGH); | 54 digitalWriteFrame(context, 0, P8_08, GPIO_HIGH); |
64 digitalWrite(P8_08,2,GPIO_LOW); | 55 digitalWriteFrame(context, 2, P8_08, GPIO_LOW); |
65 digitalWrite(P8_08,4,GPIO_HIGH); | 56 digitalWriteFrame(context, 4, P8_08, GPIO_HIGH); |
66 digitalWrite(P8_08,5,GPIO_LOW); | 57 digitalWriteFrame(context, 5, P8_08, GPIO_LOW); |
67 setDigitalDirection(P9_16,0,GPIO_INPUT); // set channel 10 to input | 58 pinModeFrame(context, 0, P9_16, GPIO_INPUT); // set channel 10 to input |
68 // in this buffer the frames of channel 1 will look like this: 1 1 0 0 1 0 0 0 .... 0 | 59 // in this buffer the frames of channel 1 will look like this: 1 1 0 0 1 0 0 0 .... 0 |
69 // in the next buffer each frame of channel 1 will be initialized to 0 (the last value of this buffer) | 60 // in the next buffer each frame of channel 1 will be initialized to 0 (the last value of this buffer) |
70 } | 61 } |
71 for(int n=0; n<numAudioFrames; n++){ | 62 for(unsigned int n=0; n<context->audioFrames; n++){ |
72 for(int c=0; c<gNumAudioChannels; c++){ | 63 for(unsigned int c=0; c<context->audioChannels; c++){ |
73 audioOut[n*gNumAudioChannels + c]=audioIn[n*gNumAudioChannels + c]; | 64 context->audioOut[n*context->audioChannels + c]=context->audioIn[n*context->audioChannels + c]; |
74 } | 65 } |
75 //use digital channels 2-8 to create a 7 bit binary counter | 66 //use digital channels 2-8 to create a 7 bit binary counter |
76 digital[n]=digital[n] & (~0b111111100); // set to zero (GPIO_OUTPUT) the bits in the lower word | 67 context->digital[n]=context->digital[n] & (~0b111111100); // set to zero (GPIO_OUTPUT) the bits in the lower word |
77 digital[n]=digital[n] & ((~0b111111100<<16) | 0xffff ); //initialize to zero the bits in the higher word (output value) | 68 context->digital[n]=context->digital[n] & ((~0b111111100<<16) | 0xffff ); //initialize to zero the bits in the higher word (output value) |
78 digital[n]=digital[n] | ( ((gCountFrames&0b1111111)<<(16+2)) ) ; // set the bits in the higher word to the desired output value, keeping the lower word unchanged | 69 context->digital[n]=context->digital[n] | ( ((context->audioSampleCount&0b1111111)<<(16+2)) ) ; // set the bits in the higher word to the desired output value, keeping the lower word unchanged |
79 digitalWriteFrame(P8_29,n,digitalRead(P8_30,n)); // echo the input from from channel 15 to channel 14 | 70 digitalWriteFrame(context, n, P8_29, digitalReadFrame(context, n, P8_30)); // echo the input from from channel 15 to channel 14 |
80 digitalWriteFrame(P8_28,n,digitalRead(P9_16,n)); // echo the input from from channel 10 to channel 13 | 71 digitalWriteFrame(context, n, P8_28, digitalReadFrame(context, n, P9_16)); // echo the input from from channel 10 to channel 13 |
81 setDigitalDirection(P8_30,0,GPIO_INPUT); //set channel 15 to input | 72 pinModeFrame(context, 0, P8_30, 0); //set channel 15 to input |
82 gCountFrames++; | |
83 } | 73 } |
84 | 74 |
85 for(int n=0; n<numAnalogFrames; n++){ | 75 for(unsigned int n=0; n<context->analogFrames; n++){ |
86 analogWriteFrame(1,n,(gCountFrames&8191)/8192.0); // writes a single frame. channel 1 is a ramp that follows gCountFrames | 76 analogWriteFrame(context, n, 1, (context->audioSampleCount&8191)/8192.0); // writes a single frame. channel 1 is a ramp that follows gCountFrames |
87 analogWriteFrame(2,n,analogRead(2,n)); // writes a single frame. channel2 is just a passthrough | 77 analogWriteFrame(context, n, 2, analogReadFrame(context, n, 2)); // writes a single frame. channel2 is just a passthrough |
88 // rt_printf("Analog out frame %d :",n); | 78 // rt_printf("Analog out frame %d :",n); |
89 // for(int c=0; c<gNumAnalogChannels; c++) | 79 // for(int c=0; c<gNumAnalogChannels; c++) |
90 // rt_printf("%.1f ",analogOut[n*gNumAnalogChannels + c]); | 80 // rt_printf("%.1f ",analogOut[n*gNumAnalogChannels + c]); |
91 // rt_printf("\n"); | 81 // rt_printf("\n"); |
92 } | 82 } |
94 | 84 |
95 } | 85 } |
96 // cleanup_render() is called once at the end, after the audio has stopped. | 86 // cleanup_render() is called once at the end, after the audio has stopped. |
97 // Release any resources that were allocated in initialise_render(). | 87 // Release any resources that were allocated in initialise_render(). |
98 | 88 |
99 void cleanup_render() | 89 void cleanup_render(BeagleRTContext *context, void *userData) |
100 { | 90 { |
101 /* TASK: | 91 /* TASK: |
102 * If you allocate any memory, be sure to release it here. | 92 * If you allocate any memory, be sure to release it here. |
103 * You may or may not need anything in this function, depending | 93 * You may or may not need anything in this function, depending |
104 * on your implementation. | 94 * on your implementation. |