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1 /*
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2 *
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3 * Andrew McPherson and Victor Zappi
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4 * Queen Mary, University of London
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5 */
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6
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7 #include <BeagleRT.h>
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8 #include <Utilities.h>
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9 #include <cmath>
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10 #include <rtdk.h>
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11 #include <stdlib.h>
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12
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13 // setup() is called once before the audio rendering starts.
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14 // Use it to perform any initialisation and allocation which is dependent
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15 // on the period size or sample rate.
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16 //
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17 // userData holds an opaque pointer to a data structure that was passed
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18 // in from the call to initAudio().
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19 //
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20 // Return true on success; returning false halts the program.
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21
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22 bool setup(BeagleRTContext *context, void *userData)
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23 {
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24 pinModeFrame(context, 0, P8_08, INPUT);
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25 pinModeFrame(context, 0, P8_07, OUTPUT);
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26 return true;
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27 }
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28
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29 // render() is called regularly at the highest priority by the audio engine.
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30 // Input and output are given from the audio hardware and the other
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31 // ADCs and DACs (if available). If only audio is available, numAnalogFrames
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32 // will be 0.
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33
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34 /* basic_button
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35 * - connect an LED in series with a 470ohm resistor between P8_07 and ground.
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36 * - connect a 1k resistor to P9_03 (+3.3V),
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37 * - connect the other end of the resistor to both a button and P8_08
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38 * - connect the other end of the button to ground.
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39 * The program will read the button and make the LED blink when the button is pressed.
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40 */
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41
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42 void render(BeagleRTContext *context, void *userData)
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43 {
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44 for(unsigned int n=0; n<context->digitalFrames; n++){
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45 int status=digitalReadFrame(context, 0, P8_08); //read the value of the button
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46 digitalWriteFrameOnce(context, n, P8_07, status); //write the status to the LED
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47 float out = 0.1 * status * rand() / (float)RAND_MAX * 2 - 1; //generate some noise, gated by the button
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48 for(unsigned int j = 0; j < context->audioChannels; j++){
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49 audioWriteFrame(context, n, j, out); //write the audio output
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50 }
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51 }
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52 }
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53
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54 // cleanup() is called once at the end, after the audio has stopped.
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55 // Release any resources that were allocated in setup().
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56
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57 void cleanup(BeagleRTContext *context, void *userData)
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58 {
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59 // Nothing to do here
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60 }
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61
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