andrewm@47
|
1 /**
|
andrewm@47
|
2 * @file
|
andrewm@47
|
3 * @brief Main BeagleRT public API
|
andrewm@46
|
4 *
|
andrewm@46
|
5 * Central control code for hard real-time audio on BeagleBone Black
|
andrewm@46
|
6 * using PRU and Xenomai Linux extensions. This code began as part
|
andrewm@46
|
7 * of the Hackable Instruments project (EPSRC) at Queen Mary University
|
andrewm@46
|
8 * of London, 2013-14.
|
andrewm@46
|
9 *
|
andrewm@47
|
10 * (c) 2014-15 Andrew McPherson, Victor Zappi and Giulio Moro,
|
andrewm@46
|
11 * Queen Mary University of London
|
andrewm@46
|
12 */
|
andrewm@46
|
13
|
andrewm@48
|
14 /**
|
andrewm@48
|
15 * \mainpage
|
andrewm@48
|
16 *
|
andrewm@48
|
17 * BeagleRT is a hard-real-time, ultra-low latency audio and sensor environment for
|
andrewm@48
|
18 * BeagleBone Black, which works with the BeagleBone Audio Cape or a custom "BeagleRT Cape"
|
andrewm@48
|
19 * which incorporates stereo audio with 8x, 16-bit analog inputs and outputs.
|
andrewm@48
|
20 *
|
andrewm@48
|
21 * BeagleRT is based on the Xenomai real-time Linux extensions (http://xenomai.org) and
|
andrewm@48
|
22 * uses the BeagleBone %PRU subsystem to address the audio and sensor hardware.
|
andrewm@48
|
23 *
|
andrewm@48
|
24 * Further information can be found at http://beaglert.cc
|
andrewm@48
|
25 */
|
andrewm@48
|
26
|
andrewm@46
|
27
|
andrewm@46
|
28 #ifndef BEAGLERT_H_
|
andrewm@46
|
29 #define BEAGLERT_H_
|
andrewm@46
|
30
|
andrewm@46
|
31 #include <stdint.h>
|
giuliomoro@173
|
32 #include <unistd.h>
|
andrewm@55
|
33 #include <rtdk.h>
|
andrewm@46
|
34 #include "digital_gpio_mapping.h"
|
giuliomoro@237
|
35 #include <GPIOcontrol.h>
|
andrewm@46
|
36
|
andrewm@46
|
37 // Useful constants
|
andrewm@47
|
38
|
andrewm@47
|
39 /** \cond PRIVATE */
|
andrewm@46
|
40 #define DBOX_CAPE // New custom cape
|
andrewm@46
|
41 #ifdef DBOX_CAPE
|
andrewm@46
|
42 #define CODEC_I2C_ADDRESS 0x18 // Address of TLV320AIC3104 codec
|
andrewm@46
|
43 #else
|
andrewm@46
|
44 #define CODEC_I2C_ADDRESS 0x1B // Address of TLV320AIC3106 codec
|
andrewm@46
|
45 #endif
|
andrewm@46
|
46
|
andrewm@46
|
47 #define MAX_PRU_FILENAME_LENGTH 256
|
andrewm@46
|
48 #define MAX_SERVERNAME_LENGTH 256
|
andrewm@47
|
49 /** \endcond */
|
andrewm@46
|
50
|
andrewm@47
|
51 /**
|
andrewm@47
|
52 * \ingroup auxtask
|
andrewm@47
|
53 *
|
andrewm@47
|
54 * Xenomai priority level for audio processing. Maximum possible priority is 99.
|
andrewm@47
|
55 * In general, all auxiliary tasks should have a level lower than this unless for\
|
andrewm@47
|
56 * special purposes where the task needs to interrupt audio processing.
|
andrewm@47
|
57 */
|
andrewm@46
|
58 #define BEAGLERT_AUDIO_PRIORITY 95
|
andrewm@46
|
59
|
andrewm@47
|
60 // Default volume levels
|
andrewm@47
|
61
|
andrewm@47
|
62 /**
|
andrewm@47
|
63 * \addtogroup levels
|
andrewm@47
|
64 *
|
andrewm@47
|
65 * @{
|
andrewm@47
|
66 */
|
andrewm@47
|
67
|
andrewm@47
|
68 /**
|
andrewm@47
|
69 * Default level of the audio DAC in decibels. See BeagleRT_setDACLevel().
|
andrewm@47
|
70 */
|
andrewm@47
|
71 #define DEFAULT_DAC_LEVEL 0.0
|
andrewm@47
|
72
|
andrewm@47
|
73 /**
|
andrewm@47
|
74 * Default level of the audio ADC in decibels. See BeagleRT_setADCLevel().
|
andrewm@47
|
75 */
|
andrewm@47
|
76 #define DEFAULT_ADC_LEVEL -6.0
|
andrewm@47
|
77
|
giuliomoro@171
|
78
|
giuliomoro@171
|
79 /**
|
giuliomoro@171
|
80 * Default level of the Programmable Gain Amplifier in decibels.
|
giuliomoro@171
|
81 */
|
giuliomoro@171
|
82 #define DEFAULT_PGA_GAIN 16
|
giuliomoro@171
|
83
|
andrewm@47
|
84 /**
|
andrewm@47
|
85 * Default level of the headphone output in decibels. See BeagleRT_setHeadphoneLevel().
|
andrewm@47
|
86 */
|
andrewm@47
|
87 #define DEFAULT_HP_LEVEL -6.0
|
andrewm@47
|
88 /** @} */
|
andrewm@47
|
89
|
andrewm@47
|
90 /**
|
andrewm@47
|
91 * Flag for BeagleRTContext. If set, indicates the audio and analog buffers are interleaved.
|
andrewm@47
|
92 */
|
andrewm@46
|
93 #define BEAGLERT_FLAG_INTERLEAVED (1 << 0) // Set if buffers are interleaved
|
andrewm@47
|
94 /**
|
andrewm@47
|
95 * Flag for BeagleRTContext. If set, indicates analog outputs persist for future frames.
|
andrewm@47
|
96 */
|
andrewm@46
|
97 #define BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST (1 << 1) // Set if analog/digital outputs persist for future buffers
|
andrewm@46
|
98
|
andrewm@47
|
99 /**
|
andrewm@47
|
100 * \ingroup control
|
andrewm@47
|
101 * \brief Structure containing initialisation parameters for the real-time
|
andrewm@47
|
102 * audio control system.
|
andrewm@47
|
103 *
|
andrewm@47
|
104 * This structure is initialised using BeagleRT_defaultSettings(). Its contents
|
andrewm@47
|
105 * are used up through the point of calling
|
andrewm@47
|
106 * BeagleRT_initAudio() at which point it is no longer needed.
|
andrewm@47
|
107 */
|
andrewm@46
|
108 typedef struct {
|
andrewm@46
|
109 // These items might be adjusted by the user:
|
andrewm@46
|
110
|
andrewm@47
|
111 /// \brief Number of (analog) frames per period.
|
andrewm@47
|
112 ///
|
andrewm@47
|
113 /// Number of audio frames depends on relative sample rates of the two. By default,
|
andrewm@47
|
114 /// audio is twice the sample rate, so has twice the period size.
|
andrewm@47
|
115 int periodSize;
|
andrewm@47
|
116 /// Whether to use the analog input and output
|
andrewm@47
|
117 int useAnalog;
|
andrewm@47
|
118 /// Whether to use the 16 programmable GPIOs
|
andrewm@47
|
119 int useDigital;
|
andrewm@47
|
120 /// How many channels for the ADC and DAC
|
andrewm@47
|
121 int numAnalogChannels;
|
andrewm@47
|
122 /// How many channels for the GPIOs
|
andrewm@47
|
123 int numDigitalChannels;
|
andrewm@46
|
124
|
andrewm@47
|
125 /// Whether to begin with the speakers muted
|
andrewm@47
|
126 int beginMuted;
|
andrewm@47
|
127 /// Level for the audio DAC output
|
andrewm@47
|
128 float dacLevel;
|
andrewm@47
|
129 /// Level for the audio ADC input
|
andrewm@47
|
130 float adcLevel;
|
giuliomoro@171
|
131 /// Gains for the PGA, left and right channels
|
giuliomoro@171
|
132 float pgaGain[2];
|
andrewm@47
|
133 /// Level for the headphone output
|
andrewm@47
|
134 float headphoneLevel;
|
andrewm@280
|
135 /// How many channels to use on the multiplexer capelet, if enabled
|
andrewm@280
|
136 int numMuxChannels;
|
andrewm@47
|
137
|
andrewm@280
|
138 /// Which PRU (0 or 1) the code should run on
|
andrewm@280
|
139 int pruNumber;
|
andrewm@47
|
140 /// The external .bin file to load. If empty will use PRU code from pru_rtaudio_bin.h
|
andrewm@47
|
141 char pruFilename[MAX_PRU_FILENAME_LENGTH];
|
andrewm@47
|
142 /// Whether to use verbose logging
|
andrewm@47
|
143 int verbose;
|
andrewm@46
|
144
|
andrewm@46
|
145 // These items are application-dependent but should probably be
|
andrewm@46
|
146 // determined by the programmer rather than the user
|
andrewm@47
|
147
|
andrewm@47
|
148 /// Whether audio/analog data should be interleaved
|
andrewm@47
|
149 int interleave;
|
andrewm@47
|
150 /// \brief Whether analog outputs should persist to future frames.
|
andrewm@47
|
151 ///
|
andrewm@47
|
152 /// n.b. digital pins always persist, audio never does
|
andrewm@47
|
153 int analogOutputsPersist;
|
andrewm@46
|
154
|
andrewm@46
|
155 // These items are hardware-dependent and should only be changed
|
andrewm@46
|
156 // to run on different hardware
|
andrewm@47
|
157
|
andrewm@47
|
158 /// Where the codec can be found on the I2C bus
|
andrewm@47
|
159 int codecI2CAddress;
|
andrewm@47
|
160 /// Pin where amplifier mute can be found
|
andrewm@47
|
161 int ampMutePin;
|
andrewm@47
|
162 /// Port where the UDP server will listen
|
andrewm@47
|
163 int receivePort;
|
andrewm@47
|
164 /// Port where the UDP client will transmit
|
andrewm@47
|
165 int transmitPort;
|
andrewm@46
|
166 char serverName[MAX_SERVERNAME_LENGTH];
|
andrewm@46
|
167 } BeagleRTInitSettings;
|
andrewm@46
|
168
|
andrewm@46
|
169
|
andrewm@47
|
170 /**
|
andrewm@47
|
171 * \ingroup render
|
andrewm@47
|
172 * \brief Structure holding current audio and sensor settings and pointers to data buffers.
|
andrewm@47
|
173 *
|
andrewm@56
|
174 * This structure is passed to setup(), render() and cleanup(). It is
|
andrewm@47
|
175 * initialised in BeagleRT_initAudio() based on the contents of the BeagleRTInitSettings
|
andrewm@47
|
176 * structure.
|
andrewm@47
|
177 */
|
andrewm@46
|
178 typedef struct {
|
andrewm@47
|
179 /// \brief Buffer holding audio input samples
|
andrewm@47
|
180 ///
|
andrewm@47
|
181 /// This buffer may be in either interleaved or non-interleaved format,
|
andrewm@47
|
182 /// depending on the contents of the BeagleRTInitSettings structure.
|
andrewm@47
|
183 /// \b Note: this element is available in render() only.
|
andrewm@46
|
184 float *audioIn;
|
andrewm@47
|
185
|
andrewm@47
|
186 /// \brief Buffer holding audio output samples
|
andrewm@47
|
187 ///
|
andrewm@47
|
188 /// This buffer may be in either interleaved or non-interleaved format,
|
andrewm@47
|
189 /// depending on the contents of the BeagleRTInitSettings structure.
|
andrewm@47
|
190 /// \b Note: this element is available in render() only.
|
andrewm@46
|
191 float *audioOut;
|
andrewm@47
|
192
|
andrewm@47
|
193 /// \brief Buffer holding analog input samples
|
andrewm@47
|
194 ///
|
andrewm@47
|
195 /// This buffer may be in either interleaved or non-interleaved format,
|
andrewm@47
|
196 /// depending on the contents of the BeagleRTInitSettings structure.
|
andrewm@47
|
197 /// \b Note: this element is available in render() only.
|
andrewm@46
|
198 float *analogIn;
|
andrewm@47
|
199
|
andrewm@47
|
200 /// \brief Buffer holding analog output samples
|
andrewm@47
|
201 ///
|
andrewm@47
|
202 /// This buffer may be in either interleaved or non-interleaved format,
|
andrewm@47
|
203 /// depending on the contents of the BeagleRTInitSettings structure.
|
andrewm@47
|
204 /// \b Note: this element is available in render() only.
|
andrewm@46
|
205 float *analogOut;
|
andrewm@47
|
206
|
andrewm@47
|
207 /// \brief Buffer holding digital input/output samples
|
andrewm@47
|
208 ///
|
andrewm@47
|
209 /// \b Note: this element is available in render() only.
|
andrewm@46
|
210 uint32_t *digital;
|
andrewm@46
|
211
|
andrewm@47
|
212 /// Number of audio frames per period
|
andrewm@46
|
213 uint32_t audioFrames;
|
andrewm@47
|
214 /// Number of audio channels (currently always 2)
|
andrewm@46
|
215 uint32_t audioChannels;
|
andrewm@47
|
216 /// Audio sample rate in Hz (currently always 44100.0)
|
andrewm@46
|
217 float audioSampleRate;
|
andrewm@46
|
218
|
andrewm@47
|
219 /// \brief Number of analog frames per period
|
andrewm@47
|
220 ///
|
andrewm@47
|
221 /// This will be 0 if analog I/O is disabled.
|
andrewm@46
|
222 uint32_t analogFrames;
|
andrewm@47
|
223
|
andrewm@47
|
224 /// \brief Number of analog channels
|
andrewm@47
|
225 ///
|
andrewm@47
|
226 /// This could take a value of 8, 4 or 2. This will be 0 if analog I/O is disabled.
|
andrewm@46
|
227 uint32_t analogChannels;
|
andrewm@47
|
228
|
andrewm@47
|
229 /// \brief Analog sample rate in Hz
|
andrewm@47
|
230 ///
|
andrewm@47
|
231 /// The analog sample rate depends on the number of analog channels used. If
|
andrewm@47
|
232 /// 8 channels are used, the sample rate is 22050. If 4 channels are used, the sample
|
andrewm@47
|
233 /// rate is 44100. If 2 channels are used, the sample rate is 88200. If analog I/O
|
andrewm@47
|
234 /// is disabled, the sample rate is 0.
|
andrewm@46
|
235 float analogSampleRate;
|
andrewm@46
|
236
|
andrewm@47
|
237 /// Number of digital frames per period
|
andrewm@46
|
238 uint32_t digitalFrames;
|
andrewm@47
|
239 /// \brief Number of digital channels
|
andrewm@47
|
240 ///
|
andrewm@47
|
241 /// Currently this will always be 16, unless digital I/O is disabled, in which case it will be 0.
|
andrewm@46
|
242 uint32_t digitalChannels;
|
andrewm@47
|
243 /// Digital sample rate in Hz (currently always 44100.0)
|
andrewm@46
|
244 float digitalSampleRate;
|
andrewm@46
|
245
|
andrewm@47
|
246 /// \brief Number of elapsed audio samples since the start of rendering.
|
andrewm@47
|
247 ///
|
andrewm@47
|
248 /// This holds the total number of audio samples as of the beginning of the current period. To
|
andrewm@47
|
249 /// find the current number of analog or digital samples elapsed, multiply by the ratio of the
|
andrewm@47
|
250 /// sample rates (e.g. half the number of analog samples will have elapsed if the analog sample
|
andrewm@47
|
251 /// rate is 22050).
|
andrewm@46
|
252 uint64_t audioSampleCount;
|
andrewm@47
|
253
|
andrewm@47
|
254 /// \brief Other audio/sensor settings
|
andrewm@47
|
255 ///
|
andrewm@47
|
256 /// Binary combination of flags including:
|
andrewm@47
|
257 ///
|
andrewm@47
|
258 /// BEAGLERT_FLAG_INTERLEAVED: indicates the audio and analog buffers are interleaved
|
andrewm@47
|
259 ///
|
andrewm@47
|
260 /// BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST: indicates that writes to the analog outputs will
|
andrewm@47
|
261 /// persist for future frames. If not set, writes affect one frame only.
|
andrewm@46
|
262 uint32_t flags;
|
andrewm@46
|
263 } BeagleRTContext;
|
andrewm@46
|
264
|
andrewm@47
|
265 /** \ingroup auxtask
|
andrewm@47
|
266 *
|
andrewm@47
|
267 * Auxiliary task variable. Auxiliary tasks are created using createAuxiliaryTask() and
|
andrewm@56
|
268 * automatically cleaned up after cleanup() finishes.
|
andrewm@47
|
269 */
|
andrewm@46
|
270 typedef void* AuxiliaryTask; // Opaque data type to keep track of aux tasks
|
andrewm@46
|
271
|
andrewm@47
|
272 /** \ingroup render
|
andrewm@47
|
273 *
|
andrewm@47
|
274 * Flag that indicates when the audio will stop. Threads can poll this variable to indicate when
|
andrewm@47
|
275 * they should stop. Additionally, a program can set this to \c true
|
andrewm@47
|
276 * to indicate that audio processing should terminate. Calling BeagleRT_stopAudio()
|
andrewm@47
|
277 * has the effect of setting this to \c true.
|
andrewm@47
|
278 */
|
giuliomoro@233
|
279 extern int gShouldStop;
|
andrewm@46
|
280
|
andrewm@46
|
281 // *** User-defined render functions ***
|
andrewm@46
|
282
|
andrewm@46
|
283 /**
|
andrewm@47
|
284 * \defgroup render User-defined render functions
|
andrewm@47
|
285 *
|
andrewm@47
|
286 * These three functions must be implemented by the developer in every BeagleRT program.
|
andrewm@47
|
287 * Typically they appear in their own .cpp source file.
|
andrewm@47
|
288 *
|
andrewm@47
|
289 * @{
|
andrewm@47
|
290 */
|
andrewm@47
|
291
|
andrewm@47
|
292 /**
|
andrewm@46
|
293 * \brief User-defined initialisation function which runs before audio rendering begins.
|
andrewm@46
|
294 *
|
andrewm@46
|
295 * This function runs once at the beginning of the program, after most of the system
|
andrewm@46
|
296 * initialisation has begun but before audio rendering starts. Use it to prepare any
|
andrewm@46
|
297 * memory or resources that will be needed in render().
|
andrewm@46
|
298 *
|
andrewm@46
|
299 * \param context Data structure holding information on sample rates, numbers of channels,
|
andrewm@46
|
300 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
|
andrewm@46
|
301 * \b not yet be available to use. Do not attempt to read or write audio or sensor data
|
andrewm@56
|
302 * in setup().
|
andrewm@46
|
303 * \param userData An opaque pointer to an optional user-defined data structure. Whatever
|
andrewm@46
|
304 * is passed as the second argument to BeagleRT_initAudio() will appear here.
|
andrewm@46
|
305 *
|
andrewm@46
|
306 * \return true on success, or false if an error occurred. If no initialisation is
|
andrewm@56
|
307 * required, setup() should return true.
|
andrewm@46
|
308 */
|
andrewm@56
|
309 bool setup(BeagleRTContext *context, void *userData);
|
andrewm@46
|
310
|
andrewm@46
|
311 /**
|
andrewm@46
|
312 * \brief User-defined callback function to process audio and sensor data.
|
andrewm@46
|
313 *
|
andrewm@46
|
314 * This function is called regularly by the system every time there is a new block of
|
andrewm@46
|
315 * audio and/or sensor data to process. Your code should process the requested samples
|
andrewm@46
|
316 * of data, store the results within \c context, and return.
|
andrewm@46
|
317 *
|
andrewm@46
|
318 * \param context Data structure holding buffers for audio, analog and digital data. The
|
andrewm@46
|
319 * structure also holds information on numbers of channels, frame sizes and sample rates,
|
andrewm@46
|
320 * which are guaranteed to remain the same throughout the program and to match what was
|
andrewm@56
|
321 * passed to setup().
|
andrewm@46
|
322 * \param userData An opaque pointer to an optional user-defined data structure. Will
|
andrewm@56
|
323 * be the same as the \c userData parameter passed to setup().
|
andrewm@46
|
324 */
|
andrewm@46
|
325 void render(BeagleRTContext *context, void *userData);
|
andrewm@46
|
326
|
andrewm@46
|
327 /**
|
andrewm@46
|
328 * \brief User-defined cleanup function which runs when the program finishes.
|
andrewm@46
|
329 *
|
andrewm@46
|
330 * This function is called by the system once after audio rendering has finished, before the
|
andrewm@56
|
331 * program quits. Use it to release any memory allocated in setup() and to perform
|
andrewm@56
|
332 * any other required cleanup. If no initialisation is performed in setup(), then
|
andrewm@46
|
333 * this function will usually be empty.
|
andrewm@46
|
334 *
|
andrewm@46
|
335 * \param context Data structure holding information on sample rates, numbers of channels,
|
andrewm@46
|
336 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
|
andrewm@46
|
337 * no longer be available to use. Do not attempt to read or write audio or sensor data
|
andrewm@56
|
338 * in cleanup().
|
andrewm@46
|
339 * \param userData An opaque pointer to an optional user-defined data structure. Will
|
andrewm@56
|
340 * be the same as the \c userData parameter passed to setup() and render().
|
andrewm@46
|
341 */
|
andrewm@56
|
342 void cleanup(BeagleRTContext *context, void *userData);
|
andrewm@46
|
343
|
andrewm@47
|
344 /** @} */
|
andrewm@47
|
345
|
andrewm@47
|
346 /**
|
andrewm@47
|
347 * \defgroup control Control and command line functions
|
andrewm@47
|
348 *
|
andrewm@47
|
349 * These functions are used to initialise the BeagleRT settings, process arguments
|
andrewm@47
|
350 * from the command line, and start/stop the audio and sensor system.
|
andrewm@47
|
351 *
|
andrewm@47
|
352 * @{
|
andrewm@47
|
353 */
|
andrewm@47
|
354
|
andrewm@46
|
355 // *** Command-line settings ***
|
andrewm@46
|
356
|
andrewm@46
|
357 /**
|
andrewm@46
|
358 * \brief Initialise the data structure containing settings for BeagleRT.
|
andrewm@46
|
359 *
|
andrewm@46
|
360 * This function should be called in main() before parsing any command-line arguments. It
|
andrewm@46
|
361 * sets default values in the data structure which specifies the BeagleRT settings, including
|
andrewm@46
|
362 * frame sizes, numbers of channels, volume levels and other parameters.
|
andrewm@46
|
363 *
|
andrewm@46
|
364 * \param settings Structure holding initialisation data for BeagleRT.
|
andrewm@46
|
365 */
|
andrewm@46
|
366 void BeagleRT_defaultSettings(BeagleRTInitSettings *settings);
|
andrewm@46
|
367
|
andrewm@46
|
368 /**
|
andrewm@46
|
369 * \brief Get long options from command line argument list, including BeagleRT standard options
|
andrewm@46
|
370 *
|
andrewm@46
|
371 * This function should be used in main() to process command line options, in place of the
|
andrewm@46
|
372 * standard library getopt_long(). Internally, it parses standard BeagleRT command-line options,
|
andrewm@46
|
373 * storing the results in the settings data structure. Any options which are not part of the
|
andrewm@46
|
374 * BeagleRT standard options will be returned, as they would normally be in getopt_long().
|
andrewm@46
|
375 *
|
andrewm@46
|
376 * \param argc Number of command line options, as passed to main().
|
andrewm@46
|
377 * \param argv Array of command line options, as passed to main().
|
andrewm@46
|
378 * \param customShortOptions List of short options to be parsed, analogous to getopt_long(). This
|
andrewm@46
|
379 * list should not include any characters already parsed as part of the BeagleRT standard options.
|
andrewm@46
|
380 * \param customLongOptions List of long options to parsed, analogous to getopt_long(). This
|
andrewm@46
|
381 * list should not include any long options already parsed as part of the BeagleRT standard options.
|
andrewm@46
|
382 * \param settings Data structure holding initialisation settings for BeagleRT. Any standard options
|
andrewm@46
|
383 * parsed will automatically update this data structure.
|
andrewm@46
|
384 *
|
andrewm@46
|
385 * \return Value of the next option parsed which is not a BeagleRT standard option, or -1 when the
|
andrewm@46
|
386 * argument list has been exhausted. Similar to the return value of getopt_long() except that BeagleRT
|
andrewm@46
|
387 * standard options are handled internally and not returned.
|
andrewm@46
|
388 */
|
andrewm@46
|
389 int BeagleRT_getopt_long(int argc, char *argv[], const char *customShortOptions,
|
andrewm@46
|
390 const struct option *customLongOptions, BeagleRTInitSettings *settings);
|
andrewm@46
|
391
|
andrewm@46
|
392 /**
|
andrewm@46
|
393 * \brief Print usage information for BeagleRT standard options.
|
andrewm@46
|
394 *
|
andrewm@46
|
395 * This function should be called from your code wherever you wish to print usage information for the
|
andrewm@46
|
396 * user. It will print usage information on BeagleRT standard options, after which you can print usage
|
andrewm@46
|
397 * information for your own custom options.
|
andrewm@46
|
398 */
|
andrewm@46
|
399 void BeagleRT_usage();
|
andrewm@46
|
400
|
andrewm@46
|
401 /**
|
andrewm@46
|
402 * \brief Set level of verbose (debugging) printing.
|
andrewm@46
|
403 *
|
andrewm@46
|
404 * \param level Verbosity level of the internal BeagleRT system. 0 by default; higher values will
|
andrewm@46
|
405 * print more information. Presently all positive numbers produce the same level of printing.
|
andrewm@46
|
406 */
|
andrewm@46
|
407 void BeagleRT_setVerboseLevel(int level);
|
andrewm@46
|
408
|
andrewm@47
|
409
|
andrewm@46
|
410 // *** Audio control functions ***
|
andrewm@46
|
411
|
andrewm@46
|
412 /**
|
andrewm@46
|
413 * \brief Initialise audio and sensor rendering environment.
|
andrewm@46
|
414 *
|
andrewm@46
|
415 * This function prepares audio rendering in BeagleRT. It should be called from main() sometime
|
andrewm@46
|
416 * after command line option parsing has finished. It will initialise the rendering system, which
|
andrewm@56
|
417 * in the process will result in a call to the user-defined setup() function.
|
andrewm@46
|
418 *
|
andrewm@46
|
419 * \param settings Data structure holding system settings, including numbers of channels, frame sizes,
|
andrewm@46
|
420 * volume levels and other information.
|
andrewm@46
|
421 * \param userData An opaque pointer to a user-defined data structure which will be passed to
|
andrewm@56
|
422 * setup(), render() and cleanup(). You can use this to pass custom information
|
andrewm@46
|
423 * to the rendering functions, as an alternative to using global variables.
|
andrewm@46
|
424 *
|
andrewm@46
|
425 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
426 */
|
andrewm@46
|
427 int BeagleRT_initAudio(BeagleRTInitSettings *settings, void *userData);
|
andrewm@46
|
428
|
andrewm@46
|
429 /**
|
andrewm@46
|
430 * \brief Begin processing audio and sensor data.
|
andrewm@46
|
431 *
|
andrewm@46
|
432 * This function will start the BeagleRT audio/sensor system. After this function is called, the
|
andrewm@46
|
433 * system will make periodic calls to render() until BeagleRT_stopAudio() is called.
|
andrewm@46
|
434 *
|
andrewm@46
|
435 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
436 */
|
andrewm@46
|
437 int BeagleRT_startAudio();
|
andrewm@46
|
438
|
andrewm@46
|
439 /**
|
andrewm@46
|
440 * \brief Stop processing audio and sensor data.
|
andrewm@46
|
441 *
|
andrewm@46
|
442 * This function will stop the BeagleRT audio/sensor system. After this function returns, no further
|
andrewm@46
|
443 * calls to render() will be issued.
|
andrewm@46
|
444 */
|
giuliomoro@174
|
445 int BeagleRT_startAuxiliaryTask(AuxiliaryTask it);
|
andrewm@46
|
446 void BeagleRT_stopAudio();
|
andrewm@46
|
447
|
andrewm@46
|
448 /**
|
andrewm@46
|
449 * \brief Clean up resources from audio and sensor processing.
|
andrewm@46
|
450 *
|
andrewm@46
|
451 * This function should only be called after BeagleRT_stopAudio(). It will release any
|
andrewm@46
|
452 * internal resources for audio and sensor processing. In the process, it will call the
|
andrewm@56
|
453 * user-defined cleanup() function.
|
andrewm@46
|
454 */
|
andrewm@46
|
455 void BeagleRT_cleanupAudio();
|
andrewm@46
|
456
|
andrewm@47
|
457 /** @} */
|
andrewm@47
|
458
|
andrewm@47
|
459 /**
|
andrewm@47
|
460 * \defgroup levels Audio level controls
|
andrewm@47
|
461 *
|
andrewm@47
|
462 * These functions control the input and output levels for the audio codec. If a BeagleRT program
|
andrewm@47
|
463 * does not call these functions, sensible default levels will be used.
|
andrewm@47
|
464 *
|
andrewm@47
|
465 * @{
|
andrewm@47
|
466 */
|
andrewm@46
|
467
|
andrewm@46
|
468 // *** Volume and level controls ***
|
andrewm@46
|
469
|
andrewm@46
|
470 /**
|
andrewm@46
|
471 * \brief Set the level of the audio DAC.
|
andrewm@46
|
472 *
|
andrewm@46
|
473 * This function sets the level of all audio outputs (headphone, line, speaker). It does
|
andrewm@46
|
474 * not affect the level of the (non-audio) analog outputs.
|
andrewm@46
|
475 *
|
andrewm@46
|
476 * \b Important: do not call this function from within render(), as it does not make
|
andrewm@46
|
477 * any guarantees on real-time performance.
|
andrewm@46
|
478 *
|
andrewm@46
|
479 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
|
andrewm@46
|
480 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
|
andrewm@46
|
481 *
|
andrewm@46
|
482 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
483 */
|
andrewm@46
|
484 int BeagleRT_setDACLevel(float decibels);
|
andrewm@46
|
485
|
andrewm@46
|
486 /**
|
andrewm@46
|
487 * \brief Set the level of the audio ADC.
|
andrewm@46
|
488 *
|
andrewm@46
|
489 * This function sets the level of the audio input. It does not affect the level of the
|
andrewm@46
|
490 * (non-audio) analog inputs.
|
andrewm@46
|
491 *
|
andrewm@46
|
492 * \b Important: do not call this function from within render(), as it does not make
|
andrewm@46
|
493 * any guarantees on real-time performance.
|
andrewm@46
|
494 *
|
andrewm@46
|
495 * \param decibels Level of the ADC input. Valid levels range from -12 (lowest) to
|
andrewm@46
|
496 * 0 (highest) in steps of 1.5dB. Levels between increments of 1.5 will be rounded down.
|
andrewm@46
|
497 *
|
andrewm@46
|
498 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
499 */
|
andrewm@46
|
500 int BeagleRT_setADCLevel(float decibels);
|
andrewm@46
|
501
|
giuliomoro@171
|
502
|
giuliomoro@171
|
503 /**
|
giuliomoro@171
|
504 * \brief Set the gain of the audio preamplifier.
|
giuliomoro@171
|
505 *
|
giuliomoro@171
|
506 * This function sets the level of the Programmable Gain Amplifier(PGA), which
|
giuliomoro@171
|
507 * amplifies the signal before the ADC.
|
giuliomoro@171
|
508 *
|
giuliomoro@171
|
509 * \b Important: do not call this function from within render(), as it does not make
|
giuliomoro@171
|
510 * any guarantees on real-time performance.
|
giuliomoro@171
|
511 *
|
giuliomoro@171
|
512 * \param decibels Level of the PGA Valid levels range from 0 (lowest) to
|
giuliomoro@171
|
513 * 59.5 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded.
|
giuliomoro@171
|
514 * \param channel Specifies which channel to apply the gain to. Channel 0 is left,
|
giuliomoro@171
|
515 * channel 1 is right
|
giuliomoro@171
|
516 *
|
giuliomoro@171
|
517 * \return 0 on success, or nonzero if an error occurred.
|
giuliomoro@171
|
518 */
|
giuliomoro@171
|
519 int BeagleRT_setPgaGain(float decibels, int channel);
|
giuliomoro@171
|
520
|
andrewm@46
|
521 /**
|
andrewm@46
|
522 * \brief Set the level of the onboard headphone amplifier.
|
andrewm@46
|
523 *
|
andrewm@46
|
524 * This function sets the level of the headphone output only (3-pin connector on the BeagleRT
|
andrewm@46
|
525 * cape or the output jack on the BeagleBone Audio Cape). It does not affect the level of the
|
andrewm@46
|
526 * speakers or the line out pads on the cape.
|
andrewm@46
|
527 *
|
andrewm@46
|
528 * \b Important: do not call this function from within render(), as it does not make
|
andrewm@46
|
529 * any guarantees on real-time performance.
|
andrewm@46
|
530 *
|
andrewm@46
|
531 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
|
andrewm@46
|
532 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
|
andrewm@46
|
533 *
|
andrewm@46
|
534 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
535 */
|
andrewm@46
|
536 int BeagleRT_setHeadphoneLevel(float decibels);
|
andrewm@46
|
537
|
andrewm@46
|
538 /**
|
andrewm@46
|
539 * \brief Mute or unmute the onboard speaker amplifiers.
|
andrewm@46
|
540 *
|
andrewm@46
|
541 * This function mutes or unmutes the amplifiers on the BeagleRT cape. Whether the speakers begin
|
andrewm@46
|
542 * muted or unmuted depends on the BeagleRTInitSettings structure passed to BeagleRT_initAudio().
|
andrewm@46
|
543 *
|
andrewm@46
|
544 * \b Important: do not call this function from within render(), as it does not make
|
andrewm@46
|
545 * any guarantees on real-time performance.
|
andrewm@46
|
546 *
|
andrewm@46
|
547 * \param mute 0 to enable the speakers, nonzero to mute the speakers.
|
andrewm@46
|
548 *
|
andrewm@46
|
549 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
550 */
|
andrewm@46
|
551 int BeagleRT_muteSpeakers(int mute);
|
andrewm@46
|
552
|
andrewm@47
|
553 /** @} */
|
andrewm@47
|
554
|
andrewm@47
|
555 /**
|
andrewm@47
|
556 * \defgroup auxtask Auxiliary task support
|
andrewm@47
|
557 *
|
andrewm@47
|
558 * These functions are used to create separate real-time tasks (threads) which run at lower
|
andrewm@47
|
559 * priority than the audio processing. They can be used, for example, for large time-consuming
|
andrewm@47
|
560 * calculations which would take more than one audio frame length to process, or they could be
|
andrewm@47
|
561 * used to communicate with external hardware when that communication might block or be delayed.
|
andrewm@47
|
562 *
|
andrewm@56
|
563 * All auxiliary tasks used by the program should be created in setup(). The tasks
|
andrewm@47
|
564 * can then be scheduled at will within the render() function.
|
andrewm@47
|
565 *
|
andrewm@47
|
566 * @{
|
andrewm@47
|
567 */
|
andrewm@47
|
568
|
andrewm@46
|
569 // *** Functions for creating auxiliary tasks ***
|
andrewm@46
|
570
|
andrewm@46
|
571 /**
|
andrewm@46
|
572 * \brief Create a new auxiliary task.
|
andrewm@46
|
573 *
|
andrewm@46
|
574 * This function creates a new auxiliary task which, when scheduled, runs the function specified
|
andrewm@46
|
575 * in the first argument. Note that the task does not run until scheduleAuxiliaryTask() is called.
|
andrewm@56
|
576 * Auxiliary tasks should be created in setup() and never in render() itself.
|
andrewm@46
|
577 *
|
andrewm@46
|
578 * The second argument specifies the real-time priority. Valid values are between 0
|
andrewm@47
|
579 * and 99, and usually should be lower than \ref BEAGLERT_AUDIO_PRIORITY. Tasks with higher priority always
|
andrewm@46
|
580 * preempt tasks with lower priority.
|
andrewm@46
|
581 *
|
andrewm@46
|
582 * \param functionToCall Function which will run each time the auxiliary task is scheduled.
|
andrewm@46
|
583 * \param priority Xenomai priority level at which the task should run.
|
andrewm@47
|
584 * \param name Name for this task, which should be unique system-wide (no other running program should use this name).
|
andrewm@46
|
585 */
|
l@258
|
586 AuxiliaryTask BeagleRT_createAuxiliaryTask(void (*functionToCall)(void*), int priority, const char *name, void* args, bool autoSchedule = false);
|
l@258
|
587 AuxiliaryTask BeagleRT_createAuxiliaryTask(void (*functionToCall)(void), int priority, const char *name, bool autoSchedule = false);
|
andrewm@46
|
588
|
andrewm@46
|
589 /**
|
giuliomoro@174
|
590 * \brief Start an auxiliary task so that it can be run.
|
giuliomoro@174
|
591 *
|
giuliomoro@174
|
592 * This function will start an auxiliary task but will NOT schedule it.
|
giuliomoro@174
|
593 * It will also set a flag in the associate InternalAuxiliaryTask to flag the
|
giuliomoro@174
|
594 * task as "started", so that successive calls to the same function for a given AuxiliaryTask
|
giuliomoro@174
|
595 * have no effect.
|
giuliomoro@174
|
596 * The user should never be required to call this function directly, as it is called
|
giuliomoro@174
|
597 * by BeagleRT_scheduleAuxiliaryTask if needed (e.g.: if a task is scheduled in setup() )
|
giuliomoro@174
|
598 * or immediately after starting the audio thread.
|
giuliomoro@174
|
599 *
|
giuliomoro@174
|
600 * \param task Task to start.
|
giuliomoro@174
|
601 */
|
giuliomoro@174
|
602
|
giuliomoro@174
|
603 int BeagleRT_startAuxiliaryTask(AuxiliaryTask task);
|
giuliomoro@174
|
604 /**
|
andrewm@46
|
605 * \brief Run an auxiliary task which has previously been created.
|
andrewm@46
|
606 *
|
andrewm@46
|
607 * This function will schedule an auxiliary task to run. When the task runs, the function in the first
|
andrewm@46
|
608 * argument of createAuxiliaryTaskLoop() will be called.
|
andrewm@46
|
609 *
|
andrewm@46
|
610 * scheduleAuxiliaryTask() is typically called from render() to start a lower-priority task. The function
|
andrewm@46
|
611 * will not run immediately, but only once any active higher priority tasks have finished.
|
andrewm@46
|
612 *
|
andrewm@46
|
613 * \param task Task to schedule for running.
|
andrewm@46
|
614 */
|
andrewm@47
|
615 void BeagleRT_scheduleAuxiliaryTask(AuxiliaryTask task);
|
l@258
|
616 void BeagleRT_autoScheduleAuxiliaryTasks();
|
andrewm@47
|
617
|
andrewm@47
|
618 /** @} */
|
giuliomoro@187
|
619 #include <Utilities.h>
|
andrewm@46
|
620
|
andrewm@46
|
621 #endif /* BEAGLERT_H_ */
|