annotate docs/Instructions/Instructions.tex @ 378:28f6f49fb45e Dev_main

Updated and merged Instructions
author Brecht De Man <b.deman@qmul.ac.uk>
date Mon, 07 Dec 2015 16:11:30 +0100
parents
children 2bbf813c0e61
rev   line source
b@378 1 \documentclass[11pt, oneside]{article} % use "amsart" instead of "article" for AMSLaTeX format
b@378 2 \usepackage{geometry} % See geometry.pdf to learn the layout options. There are lots.
b@378 3 \geometry{letterpaper} % ... or a4paper or a5paper or ...
b@378 4 %\geometry{landscape} % Activate for rotated page geometry
b@378 5 \usepackage[parfill]{parskip} % Activate to begin paragraphs with an empty line rather than an indent
b@378 6 \usepackage{graphicx} % Use pdf, png, jpg, or eps§ with pdflatex; use eps in DVI mode
b@378 7 % TeX will automatically convert eps --> pdf in pdflatex
b@378 8
b@378 9 \usepackage{listings} % Source code
b@378 10 \usepackage{amssymb}
b@378 11 \usepackage{cite}
b@378 12 \usepackage{hyperref} % Hyperlinks
b@378 13 \usepackage[nottoc,numbib]{tocbibind} % 'References' in TOC
b@378 14
b@378 15 \graphicspath{{img/}} % Relative path where the images are stored.
b@378 16
b@378 17 \title{Instructions for \\ Web Audio Evaluation Tool}
b@378 18 \author{Nicholas Jillings, Brecht De Man and David Moffat}
b@378 19 \date{7 December 2015} % Activate to display a given date or no date
b@378 20
b@378 21 \begin{document}
b@378 22 \maketitle
b@378 23
b@378 24 These instructions are about use of the Web Audio Evaluation Tool \cite{waet} on Windows and Mac OS X platforms.
b@378 25 % TO DO: Linux
b@378 26
b@378 27 \tableofcontents
b@378 28
b@378 29 \clearpage
b@378 30
b@378 31 \section{Installation}
b@378 32 Download the folder (\url{https://code.soundsoftware.ac.uk/hg/webaudioevaluationtool/archive/tip.zip}) and unzip in a location of your choice.
b@378 33
b@378 34 \subsection{Contents}
b@378 35 The folder should contain the following elements: \\
b@378 36
b@378 37 \textbf{Main folder:}
b@378 38 \begin{itemize}
b@378 39 \item \texttt{analyse.html}: analysis and diagnostics of a set of result XML files
b@378 40 \item \texttt{ape.css, core.css, graphics.css, mushra.css, structure.css}: style files (edit to change appearance)
b@378 41 \item \texttt{ape.js}: JavaScript file for APE-style interface \cite{ape}
b@378 42 \item \texttt{mushra.js}: JavaScript file for MUSHRA-style interface \cite{mushra}
b@378 43 \item \texttt{CITING.txt, LICENSE.txt, README.txt}: text files with, respectively, the citation which we ask to include in any work where this tool or any portion thereof is used, modified or otherwise; the license under which the software is shared; and a general readme file.
b@378 44 \item \texttt{core.js}: JavaScript file with core functionality
b@378 45 \item \texttt{index.html}: webpage where interface should appear (includes link to test configuration XML)
b@378 46 \item \texttt{jquery-2.1.4.js}: jQuery JavaScript Library
b@378 47 \item \texttt{pythonServer.py}: webserver for running tests locally
b@378 48 \item \texttt{pythonServer-legacy.py}: webserver with limited functionality (no automatic storing of output XML files)
b@378 49 \item \texttt{save.php}: PHP script to store result XML files to web server\\
b@378 50 \end{itemize}
b@378 51 \textbf{Documentation (./docs/)}
b@378 52 \begin{itemize}
b@378 53 \item Instructions: PDF and \LaTeX source of these instructions
b@378 54 \item Project Specification Document (\LaTeX/PDF)
b@378 55 \item Results Specification Document (\LaTeX/PDF)
b@378 56 \item SMC15: PDF and \LaTeX source of corresponding SMC2015 publication \cite{waet}
b@378 57 \item WAC2016: PDF and \LaTeX source of corresponding WAC2016 publication\\
b@378 58 \end{itemize}
b@378 59 \textbf{Example project (./example\_eval/)}
b@378 60 \begin{itemize}
b@378 61 \item An example of what the set up XML should look like, with example audio files 0.wav-10.wav which are short recordings at 44.1kHz, 16bit of a woman saying the corresponding number (useful for testing randomisation and general familiarisation with the interface).\\
b@378 62 \end{itemize}
b@378 63 \textbf{Output files (./saves/)}
b@378 64 \begin{itemize}
b@378 65 \item The output XML files of tests will be stored here by default by the \texttt{pythonServer.py} script.\\
b@378 66 \end{itemize}
b@378 67 \textbf{Auxiliary scripts (./scripts/)}
b@378 68 \begin{itemize}
b@378 69 \item Helpful Python scripts for extraction and visualisation of data.\\
b@378 70 \end{itemize}
b@378 71 \textbf{Test creation tool (./test\_create/)}
b@378 72 \begin{itemize}
b@378 73 \item Webpage for easily setting up your own test without having to delve into the XML.\\
b@378 74 \end{itemize}
b@378 75
b@378 76 \subsection{Browser}
b@378 77 As Microsoft Internet Explorer doesn't support the Web Audio API\footnote{\url{http://caniuse.com/\#feat=audio-api}}, you will need another browser like Google Chrome, Safari or Firefox (all three are tested and confirmed to work).
b@378 78
b@378 79 The tool is platform-independent and works in any browser that supports the Web Audio API. It does not require any specific, proprietary software. However, in case the tool is hosted locally (i.e. you are not hosting it on an actual webserver) you will need Python (2.7), which is a free programming language - see the next paragraph.
b@378 80
b@378 81
b@378 82 \clearpage
b@378 83
b@378 84 \section{Test setup}
b@378 85
b@378 86 \subsection{Sample rate}
b@378 87 Depending on how the experiment is set up, audio is resampled automatically (the Web Audio default) or the sample rate is enforced. In the latter case, you will need to make sure that the sample rate of the system is equal to the sample rate of these audio files. For this reason, all audio files in the experiment will have to have the same sample rate.
b@378 88
b@378 89 Always make sure that all other digital equipment in the playback chain (clock, audio interface, digital-to-analog converter, ...) is set to this same sample rate.
b@378 90
b@378 91 Note that upon changing the sampling rate, the browser will have to be restarted for the change to take effect.
b@378 92
b@378 93 \subsubsection{Mac OS X}
b@378 94 To change the sample rate in Mac OS X, go to \textbf{Applications/Utilities/Audio MIDI Setup} or find this application with Spotlight (see Figure \ref{fig:audiomidisetup}). Then select the output of the audio interface you are using and change the `Format' to the appropriate number. Also make sure the bit depth and channel count are as desired.
b@378 95 If you are using an external audio interface, you may have to go to the preference pane of that device to change the sample rate.
b@378 96
b@378 97 Also make sure left and right channel gains are equal, as some applications alter this without changing it back, leading to a predominantly louder left or right channel. See Figure \ref{fig:audiomidisetup} for an example where the channel gains are different.
b@378 98
b@378 99 \begin{figure}[tb]
b@378 100 \centering
b@378 101 \includegraphics[width=.65\textwidth]{img/audiomidisetup.png}
b@378 102 \caption{The Audio MIDI Setup window in Mac OS X}
b@378 103 \label{fig:audiomidisetup}
b@378 104 \end{figure}
b@378 105
b@378 106 \subsubsection{Windows}
b@378 107 To change the sample rate in Windows, right-click on the speaker icon in the lower-right corner of your desktop and choose `Playback devices'. Right-click the appropriate playback device and click `Properties'. Click the `Advanced' tab and verify or change the sample rate under `Default Format'. % NEEDS CONFIRMATION
b@378 108 If you are using an external audio interface, you may have to go to the preference pane of that device to change the sample rate.
b@378 109
b@378 110 \subsection{Local test}
b@378 111 If the test is hosted locally, you will need to run the local webserver provided with this tool.
b@378 112
b@378 113 \subsubsection{Mac OS X}
b@378 114
b@378 115 On Mac OS X, Python comes preinstalled.
b@378 116
b@378 117 Open the Terminal (find it in \textbf{Applications/Terminal} or via Spotlight), and go to the folder you downloaded. To do this, type \texttt{cd [folder]}, where \texttt{[folder]} is the folder where to find the \texttt{pythonServer.py} script you downloaded. For instance, if the location is \texttt{/Users/John/Documents/test/}, then type
b@378 118
b@378 119 \texttt{cd /Users/John/Documents/test/}
b@378 120
b@378 121 Then hit enter and run the Python script by typing
b@378 122
b@378 123 \texttt{python pythonServer.py}
b@378 124
b@378 125 and hit enter again. See also Figure \ref{fig:terminal}.
b@378 126
b@378 127 \begin{figure}[htbp]
b@378 128 \begin{center}
b@378 129 \includegraphics[width=.75\textwidth]{pythonServer.png}
b@378 130 \caption{Mac OS X: The Terminal window after going to the right folder (\texttt{cd [folder\_path]}) and running \texttt{pythonServer.py}.}
b@378 131 \label{fig:terminal}
b@378 132 \end{center}
b@378 133 \end{figure}
b@378 134
b@378 135 Alternatively, you can simply type \texttt{python} (follwed by a space) and drag the file into the Terminal window from Finder. % DOESN'T WORK YET
b@378 136
b@378 137 You can leave this running throughout the different experiments (i.e. leave the Terminal open).
b@378 138
b@378 139 To start the test, open the browser and type
b@378 140
b@378 141 \texttt{localhost:8000}
b@378 142
b@378 143 and hit enter. The test should start (see Figure \ref{fig:test}).
b@378 144
b@378 145 To quit the server, either close the terminal window or press Ctrl+C on your keyboard to forcibly shut the server.
b@378 146
b@378 147 \subsubsection{Windows}
b@378 148
b@378 149 On Windows, Python 2.7 is not generally preinstalled and therefore has to be downloaded\footnote{\url{https://www.python.org/downloads/windows/}} and installed to be able to run scripts such as the local webserver, necessary if the tool is hosted locally.
b@378 150
b@378 151 Simply double click the Python script \texttt{pythonServer.py} in the folder you downloaded.
b@378 152
b@378 153 You may see a warning like the one in Figure \ref{fig:warning}. Click `Allow access'.
b@378 154
b@378 155 \begin{figure}[htbp]
b@378 156 \begin{center}
b@378 157 \includegraphics[width=.6\textwidth]{warning.png}
b@378 158 \caption{Windows: Potential warning message when executing \texttt{pythonServer.py}.}
b@378 159 \label{fig:warning}
b@378 160 \end{center}
b@378 161 \end{figure}
b@378 162
b@378 163 The process should now start, in the Command prompt that opens - see Figure \ref{fig:python}.
b@378 164
b@378 165 \begin{figure}[htbp]
b@378 166 \begin{center}
b@378 167 \includegraphics[width=.75\textwidth]{python.png}
b@378 168 \caption{Windows: The Command Prompt after running \texttt{pythonServer.py} and opening the corresponding website.}
b@378 169 \label{fig:python}
b@378 170 \end{center}
b@378 171 \end{figure}
b@378 172
b@378 173 You can leave this running throughout the different experiments (i.e. leave the Command Prompt open).
b@378 174
b@378 175 To start the test, open the browser and type
b@378 176
b@378 177 \texttt{localhost:8000}
b@378 178
b@378 179 and hit enter. The test should start (see Figure \ref{fig:test}).
b@378 180
b@378 181 \begin{figure}[htb]
b@378 182 \begin{center}
b@378 183 \includegraphics[width=.8\textwidth]{test.png}
b@378 184 \caption{The start of the test in Google Chrome on Windows 7.}
b@378 185 \label{fig:test}
b@378 186 \end{center}
b@378 187 \end{figure}
b@378 188
b@378 189 If at any point in the test the participant reports weird behaviour or an error of some kind, or the test needs to be interrupted, please notify the experimenter and/or refer to Section \ref{sec:troubleshooting}.
b@378 190
b@378 191 When the test is over (the subject should see a message to that effect, and click `Submit' one last time), the output XML file containing all collected data should have appeared in `saves/'. The names of these files are `test-0.xml', `test-1.xml', etc., in ascending order. The Terminal or Command prompt running the local web server will display the following file name. If such a file did not appear, please again refer to Section \ref{sec:troubleshooting}.
b@378 192
b@378 193 It is advised that you back up these results as often as possible, as a loss of this data means that the time and effort spent by the subject(s) has been in vain. Save the results to an external or network drive, and/or send them to the experimenter regularly.
b@378 194
b@378 195 To start the test again for a new participant, you do not need to close the browser or shut down the Terminal or Command Prompt. Simply refresh the page or go to \texttt{localhost:8000} again.
b@378 196
b@378 197
b@378 198 \subsection{Remote test}
b@378 199 Put all files on a web server which supports PHP. This allows the `save.php' script to store the XML result files in the `saves/' folder. If the web server is not able to store the XML file there at the end of the test, it will present the XML file locally to the user, as a `Save file' link.
b@378 200
b@378 201 \clearpage
b@378 202
b@378 203
b@378 204 \section{Using the test create tool}
b@378 205 We provide a test creation tool, available in the directory test\_create. This tool is a self-contained web page, so doubling clicking will launch the page in your system default browser.
b@378 206
b@378 207 The test creation tool can help you build a simple test very quickly. By simply selecting your interface and clicking check-boxes you can build a test in minutes.
b@378 208
b@378 209 Include audio by dragging and dropping the stimuli you wish to include.
b@378 210
b@378 211 The tool examines your XML before exporting to ensure you do not export an invalid XML structure which would crash the test.
b@378 212
b@378 213 This guide will help you to construct your own interface on top of the WAET (Web Audio Evaluation Tool) engine. The WAET engine resides in the core.js file, this contains prototype objects to handle most of the test creation, operation and data collection. The interface simply has to link into this at the correct points.
b@378 214
b@378 215 \subsection{Nodes to familiarise}
b@378 216 Core.js handles several very important nodes which you should become familiar with. The first is the Audio Engine, initialised and stored in variable `AudioEngineContext'. This handles the playback of the web audio nodes as well as storing the `AudioObjects'. The `AudioObjects' are custom nodes which hold the audio fragments for playback. These nodes also have a link to two interface objects, the comment box if enabled and the interface providing the ranking. On creation of an `AudioObject' the interface link will be nulled, it is up to the interface to link these correctly.
b@378 217
b@378 218 The specification document will be decoded and parsed into an object called `specification'. This will hold all of the specifications various nodes. The test pages and any pre/post test objects are processed by a test state which will proceed through the test when called to by the interface. Any checks (such as playback or movement checks) are to be completed by the interface before instructing the test state to proceed. The test state will call the interface on each page load with the page specification node.
b@378 219
b@378 220 \subsection{Modifying \texttt{core.js}}
b@378 221 Whilst there is very little code actually needed, you do need to instruct core.js to load your interface file when called for from a specification node. There is a function called `loadProjectSpecCallback' which handles the decoding of the specification and setting any external items (such as metric collection). At the very end of this function there is an if statement, add to this list with your interface string to link to the source. There is an example in there for both the APE and MUSHRA tests already included. Note: Any updates to core.js in future work will most likely overwrite your changes to this file, so remember to check your interface is still here after any update that interferes with core.js.
b@378 222 Any further files can be loaded here as well, such as css styling files. jQuery is already included.
b@378 223
b@378 224 \subsection{Building the Interface}
b@378 225 Your interface file will get loaded automatically when the `interface' attribute of the setup node matches the string in the `loadProjectSpecCallback' function. The following functions must be defined in your interface file.
b@378 226 \begin{itemize}
b@378 227 \item \texttt{loadInterface} - Called once when the document is parsed. This creates any necessary bindings, such as to the metric collection classes and any check commands. Here you can also start the structure for your test such as placing in any common nodes (such as the title and empty divs to drop content into later).
b@378 228 \item \texttt{loadTest(audioHolderObject)} - Called for each page load. The audioHolderObject contains a specification node holding effectively one of the audioHolder nodes.
b@378 229 \item \texttt{resizeWindow(event)} - Handle for any window resizing. Simply scale your interface accordingly. This function must be here, but can me an empty function call.
b@378 230 \end{itemize}
b@378 231
b@378 232 \subsubsection{loadInterface}
b@378 233 This function is called by the interface once the document has been parsed since some browsers may parse files asynchronously. The best method is simply to put `loadInterface()' at the top of your interface file, therefore when the JavaScript engine is ready the function is called.
b@378 234
b@378 235 By default the HTML file has an element with id ``topLevelBody'' where you can build your interface. Make sure you blank the contents of that object. This function is the perfect time to build any fixed items, such as the page title, session titles, interface buttons (Start, Stop, Submit) and any holding and structure elements for later on.
b@378 236
b@378 237 At the end of the function, insert these two function calls: testState.initialise() and testState.advanceState();. This will actually begin the test sequence, including the pre-test options (if any are included in the specification document).
b@378 238
b@378 239 \subsubsection{loadTest(audioHolderObject)}
b@378 240 This function is called on each new test page. It is this functions job to clear out the previous test and set up the new page. Use the function audioEngineContext.newTestPage(); to instruct the audio engine to prepare for a new page. ``audioEngineContext.audioObjects = [];'' will delete any audioObjects, interfaceContext.deleteCommentBoxes(); will delete any comment boxes and interfaceContext.deleteCommentQuestions(); will delete any extra comment boxes specified by commentQuestion nodes.
b@378 241
b@378 242 This function will need to instruct the audio engine to build each fragment. Just passing the constructor each element from the audioHolderObject will build the track, audioEngineContext.newTrack(element) (where element is the audioHolderObject audio element). This will return a reference to the constructed audioObject. Decoding of the audio will happen asynchronously.
b@378 243
b@378 244 You also need to link audioObject.interfaceDOM with your interface object for that audioObject. The interfaceDOM object has a few default methods. Firstly it must start disabled and become enabled once the audioObject has decoded the audio (function call: enable()). Next it must have a function exportXMLDOM(), this will return the xml node for your interface, however the default is for it to return a value node, with textContent equal to the normalised value. You can perform other functions, but our scripts may not work if something different is specified (as it will breach our results specifications). Finally it must also have a method getValue, which returns the normalised value.
b@378 245
b@378 246 It is also the job the interfaceDOM to call any metric collection functions necessary, however some functions may be better placed outside (for example, the APE interface uses drag and drop, therefore the best way was to call the metric functions from the dragEnd function, which is called when the interface object is dropped). Metrics based upon listening are handled by the audioObject. The interfaceDOM object must manage any movement metrics. For a list of valid metrics and their behaviours, look at the project specification document included in the repository/docs location. The same goes for any checks required when pressing the submit button, or any other method to proceed the test state.
b@378 247
b@378 248
b@378 249
b@378 250 \clearpage
b@378 251 \section{Troubleshooting} \label{sec:troubleshooting}
b@378 252 Thanks to feedback from using the interface in experiments by the authors and others, many bugs have been caught and fatal crashes due to the interface (provided it is set up properly by the user) seem to be a thing of the past.
b@378 253
b@378 254 However, if things do go wrong or the test needs to be interrupted for whatever reason, all data is not lost. In a normal scenario, the test needs to be completed until the end (the final `Submit'), at which point the output XML is stored in the \texttt{saves/}. If this stage is not reached, open the JavaScript Console (see below for how to find it) and type
b@378 255
b@378 256 \texttt{createProjectSave()}
b@378 257
b@378 258 for a local test or % ???
b@378 259
b@378 260 \texttt{createProjectSave(specification.projectReturn)}
b@378 261
b@378 262 for a remote test
b@378 263
b@378 264 and hit enter. This will open a pop-up window with a hyperlink that reads `Save File'; click it and an XML file with results until that point should be stored in your download folder.
b@378 265
b@378 266 Alternatively, a lot of data can be read from the same console, in which the tool prints a lot of debug information. Specifically:
b@378 267 \begin{itemize}
b@378 268 \item the randomisation of pages and fragments are logged;
b@378 269 \item any time a slider is played, its ID and the time stamp (in seconds since the start of the test) are displayed;
b@378 270 \item any time a slider is dragged and dropped, the location where it is dropped including the time stamp are shown;
b@378 271 \item any comments and pre- or post-test questions and their answers are logged as well.
b@378 272 \end{itemize}
b@378 273
b@378 274 You can select all this and save into a text file, so that none of this data is lost. You may to choose to do this even when a test was successful as an extra precaution.
b@378 275
b@378 276 If you encounter any issue which you believe to be caused by any aspect of the , or which the documentation does not mention, please do let us know!
b@378 277
b@378 278 \subsection{Opening the JavaScript Console}
b@378 279 \begin{itemize}
b@378 280 \item In Google Chrome, the JavaScript Console can be found in \textbf{View$>$Developer$>$JavaScript Console}, or via the keyboard shortcut Cmd + Alt + J (Mac OS X).
b@378 281 \item In Safari, the JavaScript Console can be found in \textbf{Develop$>$Show Error Console}, or via the keyboard shortcut Cmd + Alt + C (Mac OS X). Note that for the Developer menu to be visible, you have to go to Preferences (Cmd + ,) and enable `Show Develop menu in menu bar' in the `Advanced' tab. \textbf{Note that as long as the Developer menu is not visible, nothing is logged to the console, i.e. you will only be able to see diagnostic information from when you switched on the Developer tools onwards.}
b@378 282 \item In Firefox, go to \textbf{Tools$>$Web Developer$>$Web Console}, or hit Cmd + Alt + K.
b@378 283 \end{itemize}
b@378 284
b@378 285 \clearpage
b@378 286
b@378 287 \section{Known issues and limitations}
b@378 288 \label{sec:issues}
b@378 289
b@378 290 The following is a non-exhaustive list of problems and limitations you may experience using this tool, due to not being supported yet by us, or by the Web Audio API and/or (some) browsers.
b@378 291
b@378 292 \begin{itemize}
b@378 293 \item Issue \href{https://code.soundsoftware.ac.uk/issues/1463}{\textbf{\#1463}}: \textbf{Firefox} only supports 8 bit and 16 bit WAV files. Pending automatic requantisation (which deteriorates the audio signal's dynamic range to some extent), WAV format stimuli need to adhere to these limitations in order for the test to be compatible with Firefox.
b@378 294 \item Issues \href{https://code.soundsoftware.ac.uk/issues/1474}{\textbf{\#1474}} and \href{https://code.soundsoftware.ac.uk/issues/1462}{\textbf{\#1462}}: On occasions, audio is not working - or only a continuous `beep' can be heard - notably in \textbf{Safari}. Refreshing, quitting the browser and even enabling Developer tools in Safari's Preferences pane (`Advanced' tab: ``Show `Develop' menu in menu bar'') has helped resolve this. If no (high quality) audio can be heard, make sure your entire playback system's settings are all correct.
b@378 295 \end{itemize}
b@378 296
b@378 297 \clearpage
b@378 298 \bibliographystyle{ieeetr}
b@378 299 \bibliography{Instructions}{}
b@378 300
b@378 301
b@378 302 \clearpage
b@378 303 \appendix
b@378 304
b@378 305 \section{Listening test instructions example}
b@378 306
b@378 307 Before each test, show the instructions below or similar and make sure it is available to the subject throughout the test. Make sure to ask whether the participant has any questions upon seeing and/or reading the instructions.
b@378 308
b@378 309 \begin{itemize}
b@378 310 \item You will be asked for your name (``John Smith'') and location (room identifier).
b@378 311 \item An interface will appear, where you are asked to
b@378 312 \begin{itemize}
b@378 313 \item click green markers to play the different mixes;
b@378 314 \item drag the markers on a scale to reflect your preference for the mixes;
b@378 315 \item comment on these mixes, using text boxes with corresponding numbers (in your \textbf{native language});
b@378 316 \item optionally comment on all mixes together, or on the song, in `General comments'.
b@378 317 \end{itemize}
b@378 318 \item You are asked for your personal, honest opinion. Feel free to use the full range of the scale to convey your opinion of the various mixes. Don?t be afraid to be harsh and direct.
b@378 319 \item The markers appear at random positions at first (which means some markers may hide behind others).
b@378 320 \item The interface can take a few seconds to start playback, but switching between mixes should be instantaneous.
b@378 321 \item This is a research experiment, so please forgive us if things go wrong. Let us know immediately and we will fix it or restart the test.
b@378 322 \item When the test is finished (after all songs have been evaluated), just call the experimenter, do NOT close the window.
b@378 323 \item After the test, please fill out our survey about your background, experience and feedback on the test.
b@378 324 \item By participating, you consent to us using all collected data for research. Unless asked explicitly, all data will be anonymised when shared.
b@378 325 \end{itemize}
b@378 326
b@378 327 \clearpage
b@378 328
b@378 329 \section*{Contact details}
b@378 330 \label{sec:contact}
b@378 331
b@378 332 \begin{itemize}
b@378 333 \item Nicholas Jillings: \texttt{nicholas.jillings@mail.bcu.ac.uk}
b@378 334 \item Brecht De Man: \texttt{b.deman@qmul.ac.uk}
b@378 335 \item David Moffat: \texttt{d.j.moffat@qmul.ac.uk}
b@378 336 \end{itemize}
b@378 337
b@378 338 \end{document}