annotate scene demo/compWireSourceD2.pd @ 112:fd9ea1175780

Worked on getting 10 sources exp distributed along wire. Caused a large noise spike when the source position was changed. Now working on putting 200 sources along the wire to see what effect this will have.
author Rod Selfridge <r.selfridge@qmul.ac.uk>
date Wed, 29 Jul 2015 19:34:35 +0100
parents
children 3e8904ef15fb
rev   line source
r@112 1 #N canvas 139 60 1142 697 10;
r@112 2 #X msg -430 123 300;
r@112 3 #X obj -430 98 loadbang;
r@112 4 #X obj -429 148 s wireDel;
r@112 5 #X obj -375 31 inlet;
r@112 6 #X obj -312 30 inlet;
r@112 7 #X obj -246 32 inlet;
r@112 8 #X obj -183 32 inlet;
r@112 9 #X obj -115 33 inlet;
r@112 10 #X obj -45 34 inlet;
r@112 11 #X obj 25 35 inlet;
r@112 12 #X obj 95 33 inlet;
r@112 13 #X obj 167 33 inlet;
r@112 14 #X obj 167 55 s \$0_WirRZ;
r@112 15 #X obj 95 55 s \$0_WirRX;
r@112 16 #X obj 25 56 s \$0_WirRY;
r@112 17 #X obj -45 55 s \$0_WirLZ;
r@112 18 #X obj -115 55 s \$0_WirLX;
r@112 19 #X obj -183 54 s \$0_WirLY;
r@112 20 #X obj -246 54 s \$0_WirZ;
r@112 21 #X obj -312 52 s \$0_WirY;
r@112 22 #X obj -375 51 s \$0_WirX;
r@112 23 #X floatatom -246 84 5 0 0 0 - - -;
r@112 24 #X obj -179 154 pack f f f f f f f f f;
r@112 25 #X obj -179 177 s \$0_wirDat;
r@112 26 #X obj -82 264 wire10_D1;
r@112 27 #X obj -82 233 r \$0_wirDat;
r@112 28 #X connect 0 0 2 0;
r@112 29 #X connect 1 0 0 0;
r@112 30 #X connect 3 0 20 0;
r@112 31 #X connect 3 0 22 0;
r@112 32 #X connect 4 0 19 0;
r@112 33 #X connect 4 0 22 1;
r@112 34 #X connect 5 0 18 0;
r@112 35 #X connect 5 0 21 0;
r@112 36 #X connect 5 0 22 2;
r@112 37 #X connect 6 0 17 0;
r@112 38 #X connect 6 0 22 3;
r@112 39 #X connect 7 0 16 0;
r@112 40 #X connect 7 0 22 4;
r@112 41 #X connect 8 0 15 0;
r@112 42 #X connect 8 0 22 5;
r@112 43 #X connect 9 0 14 0;
r@112 44 #X connect 9 0 22 6;
r@112 45 #X connect 10 0 13 0;
r@112 46 #X connect 10 0 22 7;
r@112 47 #X connect 11 0 12 0;
r@112 48 #X connect 11 0 22 8;
r@112 49 #X connect 22 0 23 0;
r@112 50 #X connect 25 0 24 0;