Mercurial > hg > vamp-build-and-test
diff DEPENDENCIES/generic/include/boost/polygon/polygon_set_data.hpp @ 16:2665513ce2d3
Add boost headers
author | Chris Cannam |
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date | Tue, 05 Aug 2014 11:11:38 +0100 |
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children | c530137014c0 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/DEPENDENCIES/generic/include/boost/polygon/polygon_set_data.hpp Tue Aug 05 11:11:38 2014 +0100 @@ -0,0 +1,1005 @@ +/* + Copyright 2008 Intel Corporation + + Use, modification and distribution are subject to the Boost Software License, + Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at + http://www.boost.org/LICENSE_1_0.txt). +*/ +#ifndef BOOST_POLYGON_POLYGON_SET_DATA_HPP +#define BOOST_POLYGON_POLYGON_SET_DATA_HPP +#include "polygon_45_set_data.hpp" +#include "polygon_45_set_concept.hpp" +#include "polygon_traits.hpp" +#include "detail/polygon_arbitrary_formation.hpp" + +namespace boost { namespace polygon { + + + // utility function to round coordinate types down + // rounds down for both negative and positive numbers + // intended really for integer type T (does not make sense for float) + template <typename T> + static inline T round_down(double val) { + T rounded_val = (T)(val); + if(val < (double)rounded_val) + --rounded_val; + return rounded_val; + } + template <typename T> + static inline point_data<T> round_down(point_data<double> v) { + return point_data<T>(round_down<T>(v.x()),round_down<T>(v.y())); + } + + + + //foward declare view + template <typename ltype, typename rtype, int op_type> class polygon_set_view; + + template <typename T> + class polygon_set_data { + public: + typedef T coordinate_type; + typedef point_data<T> point_type; + typedef std::pair<point_type, point_type> edge_type; + typedef std::pair<edge_type, int> element_type; + typedef std::vector<element_type> value_type; + typedef typename value_type::const_iterator iterator_type; + typedef polygon_set_data operator_arg_type; + + // default constructor + inline polygon_set_data() : data_(), dirty_(false), unsorted_(false), is_45_(true) {} + + // constructor from an iterator pair over edge data + template <typename iT> + inline polygon_set_data(iT input_begin, iT input_end) : data_(), dirty_(false), unsorted_(false), is_45_(true) { + for( ; input_begin != input_end; ++input_begin) { insert(*input_begin); } + } + + // copy constructor + inline polygon_set_data(const polygon_set_data& that) : + data_(that.data_), dirty_(that.dirty_), unsorted_(that.unsorted_), is_45_(that.is_45_) {} + + // copy constructor + template <typename ltype, typename rtype, int op_type> + inline polygon_set_data(const polygon_set_view<ltype, rtype, op_type>& that); + + // destructor + inline ~polygon_set_data() {} + + // assignement operator + inline polygon_set_data& operator=(const polygon_set_data& that) { + if(this == &that) return *this; + data_ = that.data_; + dirty_ = that.dirty_; + unsorted_ = that.unsorted_; + is_45_ = that.is_45_; + return *this; + } + + template <typename ltype, typename rtype, int op_type> + inline polygon_set_data& operator=(const polygon_set_view<ltype, rtype, op_type>& geometry) { + (*this) = geometry.value(); + dirty_ = false; + unsorted_ = false; + return *this; + } + + template <typename geometry_object> + inline polygon_set_data& operator=(const geometry_object& geometry) { + data_.clear(); + insert(geometry); + return *this; + } + + + // insert iterator range + inline void insert(iterator_type input_begin, iterator_type input_end, bool is_hole = false) { + if(input_begin == input_end || (!data_.empty() && &(*input_begin) == &(*(data_.begin())))) return; + dirty_ = true; + unsorted_ = true; + while(input_begin != input_end) { + insert(*input_begin, is_hole); + ++input_begin; + } + } + + // insert iterator range + template <typename iT> + inline void insert(iT input_begin, iT input_end, bool is_hole = false) { + if(input_begin == input_end) return; + for(; input_begin != input_end; ++input_begin) { + insert(*input_begin, is_hole); + } + } + + template <typename geometry_type> + inline void insert(const geometry_type& geometry_object, bool is_hole = false) { + insert(geometry_object, is_hole, typename geometry_concept<geometry_type>::type()); + } + + template <typename polygon_type> + inline void insert(const polygon_type& polygon_object, bool is_hole, polygon_concept ) { + insert_vertex_sequence(begin_points(polygon_object), end_points(polygon_object), winding(polygon_object), is_hole); + } + + inline void insert(const polygon_set_data& ps, bool is_hole = false) { + insert(ps.data_.begin(), ps.data_.end(), is_hole); + } + + template <typename polygon_45_set_type> + inline void insert(const polygon_45_set_type& ps, bool is_hole, polygon_45_set_concept) { + std::vector<polygon_45_with_holes_data<typename polygon_45_set_traits<polygon_45_set_type>::coordinate_type> > polys; + assign(polys, ps); + insert(polys.begin(), polys.end(), is_hole); + } + + template <typename polygon_90_set_type> + inline void insert(const polygon_90_set_type& ps, bool is_hole, polygon_90_set_concept) { + std::vector<polygon_90_with_holes_data<typename polygon_90_set_traits<polygon_90_set_type>::coordinate_type> > polys; + assign(polys, ps); + insert(polys.begin(), polys.end(), is_hole); + } + + template <typename polygon_type> + inline void insert(const polygon_type& polygon_object, bool is_hole, polygon_45_concept ) { + insert(polygon_object, is_hole, polygon_concept()); } + + template <typename polygon_type> + inline void insert(const polygon_type& polygon_object, bool is_hole, polygon_90_concept ) { + insert(polygon_object, is_hole, polygon_concept()); } + + template <typename polygon_with_holes_type> + inline void insert(const polygon_with_holes_type& polygon_with_holes_object, bool is_hole, + polygon_with_holes_concept ) { + insert(polygon_with_holes_object, is_hole, polygon_concept()); + for(typename polygon_with_holes_traits<polygon_with_holes_type>::iterator_holes_type itr = + begin_holes(polygon_with_holes_object); + itr != end_holes(polygon_with_holes_object); ++itr) { + insert(*itr, !is_hole, polygon_concept()); + } + } + + template <typename polygon_with_holes_type> + inline void insert(const polygon_with_holes_type& polygon_with_holes_object, bool is_hole, + polygon_45_with_holes_concept ) { + insert(polygon_with_holes_object, is_hole, polygon_with_holes_concept()); } + + template <typename polygon_with_holes_type> + inline void insert(const polygon_with_holes_type& polygon_with_holes_object, bool is_hole, + polygon_90_with_holes_concept ) { + insert(polygon_with_holes_object, is_hole, polygon_with_holes_concept()); } + + template <typename rectangle_type> + inline void insert(const rectangle_type& rectangle_object, bool is_hole, rectangle_concept ) { + polygon_90_data<coordinate_type> poly; + assign(poly, rectangle_object); + insert(poly, is_hole, polygon_concept()); + } + + inline void insert_clean(const element_type& edge, bool is_hole = false) { + if( ! scanline_base<coordinate_type>::is_45_degree(edge.first) && + ! scanline_base<coordinate_type>::is_horizontal(edge.first) && + ! scanline_base<coordinate_type>::is_vertical(edge.first) ) is_45_ = false; + data_.push_back(edge); + if(data_.back().first.second < data_.back().first.first) { + std::swap(data_.back().first.second, data_.back().first.first); + data_.back().second *= -1; + } + if(is_hole) + data_.back().second *= -1; + } + + inline void insert(const element_type& edge, bool is_hole = false) { + insert_clean(edge, is_hole); + dirty_ = true; + unsorted_ = true; + } + + template <class iT> + inline void insert_vertex_sequence(iT begin_vertex, iT end_vertex, direction_1d winding, bool is_hole) { + bool first_iteration = true; + point_type first_point; + point_type previous_point; + point_type current_point; + direction_1d winding_dir = winding; + int multiplier = winding_dir == COUNTERCLOCKWISE ? 1 : -1; + if(is_hole) multiplier *= -1; + for( ; begin_vertex != end_vertex; ++begin_vertex) { + assign(current_point, *begin_vertex); + if(first_iteration) { + first_iteration = false; + first_point = previous_point = current_point; + } else { + if(previous_point != current_point) { + element_type elem(edge_type(previous_point, current_point), + ( previous_point.get(HORIZONTAL) == current_point.get(HORIZONTAL) ? -1 : 1) * multiplier); + insert_clean(elem); + } + } + previous_point = current_point; + } + current_point = first_point; + if(!first_iteration) { + if(previous_point != current_point) { + element_type elem(edge_type(previous_point, current_point), + ( previous_point.get(HORIZONTAL) == current_point.get(HORIZONTAL) ? -1 : 1) * multiplier); + insert_clean(elem); + } + dirty_ = true; + unsorted_ = true; + } + } + + template <typename output_container> + inline void get(output_container& output) const { + get_dispatch(output, typename geometry_concept<typename output_container::value_type>::type()); + } + + // append to the container cT with polygons of three or four verticies + // slicing orientation is vertical + template <class cT> + void get_trapezoids(cT& container) const { + clean(); + trapezoid_arbitrary_formation<coordinate_type> pf; + typedef typename polygon_arbitrary_formation<coordinate_type>::vertex_half_edge vertex_half_edge; + std::vector<vertex_half_edge> data; + for(iterator_type itr = data_.begin(); itr != data_.end(); ++itr){ + data.push_back(vertex_half_edge((*itr).first.first, (*itr).first.second, (*itr).second)); + data.push_back(vertex_half_edge((*itr).first.second, (*itr).first.first, -1 * (*itr).second)); + } + polygon_sort(data.begin(), data.end()); + pf.scan(container, data.begin(), data.end()); + //std::cout << "DONE FORMING POLYGONS\n"; + } + + // append to the container cT with polygons of three or four verticies + template <class cT> + void get_trapezoids(cT& container, orientation_2d slicing_orientation) const { + if(slicing_orientation == VERTICAL) { + get_trapezoids(container); + } else { + polygon_set_data<T> ps(*this); + ps.transform(axis_transformation(axis_transformation::SWAP_XY)); + cT result; + ps.get_trapezoids(result); + for(typename cT::iterator itr = result.begin(); itr != result.end(); ++itr) { + ::boost::polygon::transform(*itr, axis_transformation(axis_transformation::SWAP_XY)); + } + container.insert(container.end(), result.begin(), result.end()); + } + } + + // equivalence operator + inline bool operator==(const polygon_set_data& p) const; + + // inequivalence operator + inline bool operator!=(const polygon_set_data& p) const { + return !((*this) == p); + } + + // get iterator to begin vertex data + inline iterator_type begin() const { + return data_.begin(); + } + + // get iterator to end vertex data + inline iterator_type end() const { + return data_.end(); + } + + const value_type& value() const { + return data_; + } + + // clear the contents of the polygon_set_data + inline void clear() { data_.clear(); dirty_ = unsorted_ = false; } + + // find out if Polygon set is empty + inline bool empty() const { return data_.empty(); } + + // get the Polygon set size in vertices + inline std::size_t size() const { clean(); return data_.size(); } + + // get the current Polygon set capacity in vertices + inline std::size_t capacity() const { return data_.capacity(); } + + // reserve size of polygon set in vertices + inline void reserve(std::size_t size) { return data_.reserve(size); } + + // find out if Polygon set is sorted + inline bool sorted() const { return !unsorted_; } + + // find out if Polygon set is clean + inline bool dirty() const { return dirty_; } + + void clean() const; + + void sort() const{ + if(unsorted_) { + polygon_sort(data_.begin(), data_.end()); + unsorted_ = false; + } + } + + template <typename input_iterator_type> + void set(input_iterator_type input_begin, input_iterator_type input_end) { + clear(); + reserve(std::distance(input_begin,input_end)); + insert(input_begin, input_end); + dirty_ = true; + unsorted_ = true; + } + + void set(const value_type& value) { + data_ = value; + dirty_ = true; + unsorted_ = true; + } + + template <typename rectangle_type> + bool extents(rectangle_type& rect) { + clean(); + if(empty()) return false; + bool first_iteration = true; + for(iterator_type itr = begin(); + itr != end(); ++itr) { + rectangle_type edge_box; + set_points(edge_box, (*itr).first.first, (*itr).first.second); + if(first_iteration) + rect = edge_box; + else + encompass(rect, edge_box); + first_iteration = false; + } + return true; + } + + inline polygon_set_data& + resize(coordinate_type resizing, bool corner_fill_arc = false, unsigned int num_circle_segments=0); + + template <typename transform_type> + inline polygon_set_data& + transform(const transform_type& tr) { + std::vector<polygon_with_holes_data<T> > polys; + get(polys); + clear(); + for(std::size_t i = 0 ; i < polys.size(); ++i) { + ::boost::polygon::transform(polys[i], tr); + insert(polys[i]); + } + unsorted_ = true; + dirty_ = true; + return *this; + } + + inline polygon_set_data& + scale_up(typename coordinate_traits<coordinate_type>::unsigned_area_type factor) { + for(typename value_type::iterator itr = data_.begin(); itr != data_.end(); ++itr) { + ::boost::polygon::scale_up((*itr).first.first, factor); + ::boost::polygon::scale_up((*itr).first.second, factor); + } + return *this; + } + + inline polygon_set_data& + scale_down(typename coordinate_traits<coordinate_type>::unsigned_area_type factor) { + for(typename value_type::iterator itr = data_.begin(); itr != data_.end(); ++itr) { + bool vb = (*itr).first.first.x() == (*itr).first.second.x(); + ::boost::polygon::scale_down((*itr).first.first, factor); + ::boost::polygon::scale_down((*itr).first.second, factor); + bool va = (*itr).first.first.x() == (*itr).first.second.x(); + if(!vb && va) { + (*itr).second *= -1; + } + } + unsorted_ = true; + dirty_ = true; + return *this; + } + + template <typename scaling_type> + inline polygon_set_data& scale(polygon_set_data& polygon_set, + const scaling_type& scaling) { + for(typename value_type::iterator itr = begin(); itr != end(); ++itr) { + bool vb = (*itr).first.first.x() == (*itr).first.second.x(); + ::boost::polygon::scale((*itr).first.first, scaling); + ::boost::polygon::scale((*itr).first.second, scaling); + bool va = (*itr).first.first.x() == (*itr).first.second.x(); + if(!vb && va) { + (*itr).second *= -1; + } + } + unsorted_ = true; + dirty_ = true; + return *this; + } + + static inline void compute_offset_edge(point_data<long double>& pt1, point_data<long double>& pt2, + const point_data<long double>& prev_pt, + const point_data<long double>& current_pt, + long double distance, int multiplier) { + long double dx = current_pt.x() - prev_pt.x(); + long double dy = current_pt.y() - prev_pt.y(); + long double edge_length = std::sqrt(dx*dx + dy*dy); + long double dnx = dy; + long double dny = -dx; + dnx = dnx * (long double)distance / edge_length; + dny = dny * (long double)distance / edge_length; + pt1.x(prev_pt.x() + (long double)dnx * (long double)multiplier); + pt2.x(current_pt.x() + (long double)dnx * (long double)multiplier); + pt1.y(prev_pt.y() + (long double)dny * (long double)multiplier); + pt2.y(current_pt.y() + (long double)dny * (long double)multiplier); + } + + static inline void modify_pt(point_data<coordinate_type>& pt, const point_data<coordinate_type>& prev_pt, + const point_data<coordinate_type>& current_pt, const point_data<coordinate_type>& next_pt, + coordinate_type distance, coordinate_type multiplier) { + std::pair<point_data<long double>, point_data<long double> > he1, he2; + he1.first.x((long double)(prev_pt.x())); + he1.first.y((long double)(prev_pt.y())); + he1.second.x((long double)(current_pt.x())); + he1.second.y((long double)(current_pt.y())); + he2.first.x((long double)(current_pt.x())); + he2.first.y((long double)(current_pt.y())); + he2.second.x((long double)(next_pt.x())); + he2.second.y((long double)(next_pt.y())); + compute_offset_edge(he1.first, he1.second, prev_pt, current_pt, distance, multiplier); + compute_offset_edge(he2.first, he2.second, current_pt, next_pt, distance, multiplier); + typedef scanline_base<long double>::compute_intersection_pack pack; + point_data<long double> rpt; + point_data<long double> bisectorpt((he1.second.x()+he2.first.x())/2, + (he1.second.y()+he2.first.y())/2); + point_data<long double> orig_pt((long double)pt.x(), (long double)pt.y()); + if(euclidean_distance(bisectorpt, orig_pt) < distance/2) { + if(!pack::compute_lazy_intersection(rpt, he1, he2, true, false)) { + rpt = he1.second; //colinear offset edges use shared point + } + } else { + if(!pack::compute_lazy_intersection(rpt, he1, std::pair<point_data<long double>, point_data<long double> >(orig_pt, bisectorpt), true, false)) { + rpt = he1.second; //colinear offset edges use shared point + } + } + pt.x((coordinate_type)(std::floor(rpt.x()+0.5))); + pt.y((coordinate_type)(std::floor(rpt.y()+0.5))); + } + + static void resize_poly_up(std::vector<point_data<coordinate_type> >& poly, coordinate_type distance, coordinate_type multiplier) { + point_data<coordinate_type> first_pt = poly[0]; + point_data<coordinate_type> second_pt = poly[1]; + point_data<coordinate_type> prev_pt = poly[0]; + point_data<coordinate_type> current_pt = poly[1]; + for(std::size_t i = 2; i < poly.size()-1; ++i) { + point_data<coordinate_type> next_pt = poly[i]; + modify_pt(poly[i-1], prev_pt, current_pt, next_pt, distance, multiplier); + prev_pt = current_pt; + current_pt = next_pt; + } + point_data<coordinate_type> next_pt = first_pt; + modify_pt(poly[poly.size()-2], prev_pt, current_pt, next_pt, distance, multiplier); + prev_pt = current_pt; + current_pt = next_pt; + next_pt = second_pt; + modify_pt(poly[0], prev_pt, current_pt, next_pt, distance, multiplier); + poly.back() = poly.front(); + } + static bool resize_poly_down(std::vector<point_data<coordinate_type> >& poly, coordinate_type distance, coordinate_type multiplier) { + std::vector<point_data<coordinate_type> > orig_poly(poly); + rectangle_data<coordinate_type> extents_rectangle; + set_points(extents_rectangle, poly[0], poly[0]); + point_data<coordinate_type> first_pt = poly[0]; + point_data<coordinate_type> second_pt = poly[1]; + point_data<coordinate_type> prev_pt = poly[0]; + point_data<coordinate_type> current_pt = poly[1]; + encompass(extents_rectangle, current_pt); + for(std::size_t i = 2; i < poly.size()-1; ++i) { + point_data<coordinate_type> next_pt = poly[i]; + encompass(extents_rectangle, next_pt); + modify_pt(poly[i-1], prev_pt, current_pt, next_pt, distance, multiplier); + prev_pt = current_pt; + current_pt = next_pt; + } + if(delta(extents_rectangle, HORIZONTAL) <= std::abs(2*distance)) + return false; + if(delta(extents_rectangle, VERTICAL) <= std::abs(2*distance)) + return false; + point_data<coordinate_type> next_pt = first_pt; + modify_pt(poly[poly.size()-2], prev_pt, current_pt, next_pt, distance, multiplier); + prev_pt = current_pt; + current_pt = next_pt; + next_pt = second_pt; + modify_pt(poly[0], prev_pt, current_pt, next_pt, distance, multiplier); + poly.back() = poly.front(); + //if the line segments formed between orignial and new points cross for an edge that edge inverts + //if all edges invert the polygon should be discarded + //if even one edge does not invert return true because the polygon is valid + bool non_inverting_edge = false; + for(std::size_t i = 1; i < poly.size(); ++i) { + std::pair<point_data<coordinate_type>, point_data<coordinate_type> > + he1(poly[i], orig_poly[i]), + he2(poly[i-1], orig_poly[i-1]); + if(!scanline_base<coordinate_type>::intersects(he1, he2)) { + non_inverting_edge = true; + break; + } + } + return non_inverting_edge; + } + + polygon_set_data& + bloat(typename coordinate_traits<coordinate_type>::unsigned_area_type distance) { + std::list<polygon_with_holes_data<coordinate_type> > polys; + get(polys); + clear(); + for(typename std::list<polygon_with_holes_data<coordinate_type> >::iterator itr = polys.begin(); + itr != polys.end(); ++itr) { + resize_poly_up((*itr).self_.coords_, (coordinate_type)distance, (coordinate_type)1); + insert_vertex_sequence((*itr).self_.begin(), (*itr).self_.end(), COUNTERCLOCKWISE, false); //inserts without holes + for(typename std::list<polygon_data<coordinate_type> >::iterator itrh = (*itr).holes_.begin(); + itrh != (*itr).holes_.end(); ++itrh) { + if(resize_poly_down((*itrh).coords_, (coordinate_type)distance, (coordinate_type)1)) { + insert_vertex_sequence((*itrh).coords_.begin(), (*itrh).coords_.end(), CLOCKWISE, true); + } + } + } + return *this; + } + + polygon_set_data& + shrink(typename coordinate_traits<coordinate_type>::unsigned_area_type distance) { + std::list<polygon_with_holes_data<coordinate_type> > polys; + get(polys); + clear(); + for(typename std::list<polygon_with_holes_data<coordinate_type> >::iterator itr = polys.begin(); + itr != polys.end(); ++itr) { + if(resize_poly_down((*itr).self_.coords_, (coordinate_type)distance, (coordinate_type)-1)) { + insert_vertex_sequence((*itr).self_.begin(), (*itr).self_.end(), COUNTERCLOCKWISE, false); //inserts without holes + for(typename std::list<polygon_data<coordinate_type> >::iterator itrh = (*itr).holes_.begin(); + itrh != (*itr).holes_.end(); ++itrh) { + resize_poly_up((*itrh).coords_, (coordinate_type)distance, (coordinate_type)-1); + insert_vertex_sequence((*itrh).coords_.begin(), (*itrh).coords_.end(), CLOCKWISE, true); + } + } + } + return *this; + } + + // TODO:: should be private + template <typename geometry_type> + inline polygon_set_data& + insert_with_resize(const geometry_type& poly, coordinate_type resizing, bool corner_fill_arc=false, unsigned int num_circle_segments=0, bool hole = false) { + return insert_with_resize_dispatch(poly, resizing, corner_fill_arc, num_circle_segments, hole, typename geometry_concept<geometry_type>::type()); + } + + template <typename geometry_type> + inline polygon_set_data& + insert_with_resize_dispatch(const geometry_type& poly, coordinate_type resizing, bool corner_fill_arc, unsigned int num_circle_segments, bool hole, + polygon_with_holes_concept tag) { + insert_with_resize_dispatch(poly, resizing, corner_fill_arc, num_circle_segments, hole, polygon_concept()); + for(typename polygon_with_holes_traits<geometry_type>::iterator_holes_type itr = + begin_holes(poly); itr != end_holes(poly); + ++itr) { + insert_with_resize_dispatch(*itr, resizing, corner_fill_arc, num_circle_segments, !hole, polygon_concept()); + } + return *this; + } + + template <typename geometry_type> + inline polygon_set_data& + insert_with_resize_dispatch(const geometry_type& poly, coordinate_type resizing, bool corner_fill_arc, unsigned int num_circle_segments, bool hole, + polygon_concept tag) { + + if (resizing==0) + return *this; + + + // one dimensional used to store CCW/CW flag + //direction_1d wdir = winding(poly); + // LOW==CLOCKWISE just faster to type + // so > 0 is CCW + //int multiplier = wdir == LOW ? -1 : 1; + //std::cout<<" multiplier : "<<multiplier<<std::endl; + //if(hole) resizing *= -1; + direction_1d resize_wdir = resizing>0?COUNTERCLOCKWISE:CLOCKWISE; + + typedef typename polygon_data<T>::iterator_type piterator; + piterator first, second, third, end, real_end; + real_end = end_points(poly); + third = begin_points(poly); + first = third; + if(first == real_end) return *this; + ++third; + if(third == real_end) return *this; + second = end = third; + ++third; + if(third == real_end) return *this; + + // for 1st corner + std::vector<point_data<T> > first_pts; + std::vector<point_data<T> > all_pts; + direction_1d first_wdir = CLOCKWISE; + + // for all corners + polygon_set_data<T> sizingSet; + bool sizing_sign = resizing<0; + bool prev_concave = true; + point_data<T> prev_point; + //int iCtr=0; + + + //insert minkofski shapes on edges and corners + do { // REAL WORK IS HERE + + + //first, second and third point to points in correct CCW order + // check if convex or concave case + point_data<coordinate_type> normal1( second->y()-first->y(), first->x()-second->x()); + point_data<coordinate_type> normal2( third->y()-second->y(), second->x()-third->x()); + double direction = normal1.x()*normal2.y()- normal2.x()*normal1.y(); + bool convex = direction>0; + + bool treat_as_concave = !convex; + if(sizing_sign) + treat_as_concave = convex; + point_data<double> v; + assign(v, normal1); + double s2 = (v.x()*v.x()+v.y()*v.y()); + double s = std::sqrt(s2)/resizing; + v = point_data<double>(v.x()/s,v.y()/s); + point_data<T> curr_prev; + if (prev_concave) + //TODO missing round_down() + curr_prev = point_data<T>(first->x()+v.x(),first->y()+v.y()); + else + curr_prev = prev_point; + + // around concave corners - insert rectangle + // if previous corner is concave it's point info may be ignored + if ( treat_as_concave) { + std::vector<point_data<T> > pts; + + pts.push_back(point_data<T>(second->x()+v.x(),second->y()+v.y())); + pts.push_back(*second); + pts.push_back(*first); + pts.push_back(point_data<T>(curr_prev)); + if (first_pts.size()){ + sizingSet.insert_vertex_sequence(pts.begin(),pts.end(), resize_wdir,false); + }else { + first_pts=pts; + first_wdir = resize_wdir; + } + } else { + + // add either intersection_quad or pie_shape, based on corner_fill_arc option + // for convex corner (convexity depends on sign of resizing, whether we shrink or grow) + std::vector< std::vector<point_data<T> > > pts; + direction_1d winding; + winding = convex?COUNTERCLOCKWISE:CLOCKWISE; + if (make_resizing_vertex_list(pts, curr_prev, prev_concave, *first, *second, *third, resizing + , num_circle_segments, corner_fill_arc)) + { + if (first_pts.size()) { + for (int i=0; i<pts.size(); i++) { + sizingSet.insert_vertex_sequence(pts[i].begin(),pts[i].end(),winding,false); + } + + } else { + first_pts = pts[0]; + first_wdir = resize_wdir; + for (int i=1; i<pts.size(); i++) { + sizingSet.insert_vertex_sequence(pts[i].begin(),pts[i].end(),winding,false); + } + } + prev_point = curr_prev; + + } else { + treat_as_concave = true; + } + } + + prev_concave = treat_as_concave; + first = second; + second = third; + ++third; + if(third == real_end) { + third = begin_points(poly); + if(*second == *third) { + ++third; //skip first point if it is duplicate of last point + } + } + } while(second != end); + + // handle insertion of first point + if (!prev_concave) { + first_pts[first_pts.size()-1]=prev_point; + } + sizingSet.insert_vertex_sequence(first_pts.begin(),first_pts.end(),first_wdir,false); + + polygon_set_data<coordinate_type> tmp; + + //insert original shape + tmp.insert(poly, false, polygon_concept()); + if((resizing < 0) ^ hole) tmp -= sizingSet; + else tmp += sizingSet; + //tmp.clean(); + insert(tmp, hole); + return (*this); + } + + + inline polygon_set_data& + interact(const polygon_set_data& that); + + inline bool downcast(polygon_45_set_data<coordinate_type>& result) const { + if(!is_45_) return false; + for(iterator_type itr = begin(); itr != end(); ++itr) { + const element_type& elem = *itr; + int count = elem.second; + int rise = 1; //up sloping 45 + if(scanline_base<coordinate_type>::is_horizontal(elem.first)) rise = 0; + else if(scanline_base<coordinate_type>::is_vertical(elem.first)) rise = 2; + else { + if(!scanline_base<coordinate_type>::is_45_degree(elem.first)) { + is_45_ = false; + return false; //consider throwing because is_45_ has be be wrong + } + if(elem.first.first.y() > elem.first.second.y()) rise = -1; //down sloping 45 + } + typename polygon_45_set_data<coordinate_type>::Vertex45Compact vertex(elem.first.first, rise, count); + result.insert(vertex); + typename polygon_45_set_data<coordinate_type>::Vertex45Compact vertex2(elem.first.second, rise, -count); + result.insert(vertex2); + } + return true; + } + + inline GEOMETRY_CONCEPT_ID concept_downcast() const { + typedef typename coordinate_traits<coordinate_type>::coordinate_difference delta_type; + bool is_45 = false; + for(iterator_type itr = begin(); itr != end(); ++itr) { + const element_type& elem = *itr; + delta_type h_delta = euclidean_distance(elem.first.first, elem.first.second, HORIZONTAL); + delta_type v_delta = euclidean_distance(elem.first.first, elem.first.second, VERTICAL); + if(h_delta != 0 || v_delta != 0) { + //neither delta is zero and the edge is not MANHATTAN + if(v_delta != h_delta && v_delta != -h_delta) return POLYGON_SET_CONCEPT; + else is_45 = true; + } + } + if(is_45) return POLYGON_45_SET_CONCEPT; + return POLYGON_90_SET_CONCEPT; + } + + private: + mutable value_type data_; + mutable bool dirty_; + mutable bool unsorted_; + mutable bool is_45_; + + private: + //functions + + template <typename output_container> + void get_dispatch(output_container& output, polygon_concept tag) const { + get_fracture(output, true, tag); + } + template <typename output_container> + void get_dispatch(output_container& output, polygon_with_holes_concept tag) const { + get_fracture(output, false, tag); + } + template <typename output_container, typename concept_type> + void get_fracture(output_container& container, bool fracture_holes, concept_type ) const { + clean(); + polygon_arbitrary_formation<coordinate_type> pf(fracture_holes); + typedef typename polygon_arbitrary_formation<coordinate_type>::vertex_half_edge vertex_half_edge; + std::vector<vertex_half_edge> data; + for(iterator_type itr = data_.begin(); itr != data_.end(); ++itr){ + data.push_back(vertex_half_edge((*itr).first.first, (*itr).first.second, (*itr).second)); + data.push_back(vertex_half_edge((*itr).first.second, (*itr).first.first, -1 * (*itr).second)); + } + polygon_sort(data.begin(), data.end()); + pf.scan(container, data.begin(), data.end()); + } + }; + + struct polygon_set_concept; + template <typename T> + struct geometry_concept<polygon_set_data<T> > { + typedef polygon_set_concept type; + }; + +// template <typename T> +// inline double compute_area(point_data<T>& a, point_data<T>& b, point_data<T>& c) { + +// return (double)(b.x()-a.x())*(double)(c.y()-a.y())- (double)(c.x()-a.x())*(double)(b.y()-a.y()); + + +// } + + template <typename T> + inline int make_resizing_vertex_list(std::vector<std::vector<point_data< T> > >& return_points, + point_data<T>& curr_prev, bool ignore_prev_point, + point_data< T> start, point_data<T> middle, point_data< T> end, + double sizing_distance, unsigned int num_circle_segments, bool corner_fill_arc) { + + // handle the case of adding an intersection point + point_data<double> dn1( middle.y()-start.y(), start.x()-middle.x()); + double size = sizing_distance/std::sqrt( dn1.x()*dn1.x()+dn1.y()*dn1.y()); + dn1 = point_data<double>( dn1.x()*size, dn1.y()* size); + point_data<double> dn2( end.y()-middle.y(), middle.x()-end.x()); + size = sizing_distance/std::sqrt( dn2.x()*dn2.x()+dn2.y()*dn2.y()); + dn2 = point_data<double>( dn2.x()*size, dn2.y()* size); + point_data<double> start_offset((start.x()+dn1.x()),(start.y()+dn1.y())); + point_data<double> mid1_offset((middle.x()+dn1.x()),(middle.y()+dn1.y())); + point_data<double> end_offset((end.x()+dn2.x()),(end.y()+dn2.y())); + point_data<double> mid2_offset((middle.x()+dn2.x()),(middle.y()+dn2.y())); + if (ignore_prev_point) + curr_prev = round_down<T>(start_offset); + + + if (corner_fill_arc) { + std::vector<point_data< T> > return_points1; + return_points.push_back(return_points1); + std::vector<point_data< T> >& return_points_back = return_points[return_points.size()-1]; + return_points_back.push_back(round_down<T>(mid1_offset)); + return_points_back.push_back(middle); + return_points_back.push_back(start); + return_points_back.push_back(curr_prev); + point_data<double> dmid(middle.x(),middle.y()); + return_points.push_back(return_points1); + int num = make_arc(return_points[return_points.size()-1],mid1_offset,mid2_offset,dmid,sizing_distance,num_circle_segments); + curr_prev = round_down<T>(mid2_offset); + return num; + + } + + std::pair<point_data<double>,point_data<double> > he1(start_offset,mid1_offset); + std::pair<point_data<double>,point_data<double> > he2(mid2_offset ,end_offset); + //typedef typename high_precision_type<double>::type high_precision; + + point_data<T> intersect; + typename scanline_base<T>::compute_intersection_pack pack; + bool res = pack.compute_intersection(intersect,he1,he2,true); + if( res ) { + std::vector<point_data< T> > return_points1; + return_points.push_back(return_points1); + std::vector<point_data< T> >& return_points_back = return_points[return_points.size()-1]; + return_points_back.push_back(intersect); + return_points_back.push_back(middle); + return_points_back.push_back(start); + return_points_back.push_back(curr_prev); + + //double d1= compute_area(intersect,middle,start); + //double d2= compute_area(start,curr_prev,intersect); + + curr_prev = intersect; + + + return return_points.size(); + } + return 0; + + } + + // this routine should take in start and end point s.t. end point is CCW from start + // it sould make a pie slice polygon that is an intersection of that arc + // with an ngon segments approximation of the circle centered at center with radius r + // point start is gauaranteed to be on the segmentation + // returnPoints will start with the first point after start + // returnPoints vector may be empty + template <typename T> + inline int make_arc(std::vector<point_data< T> >& return_points, + point_data< double> start, point_data< double> end, + point_data< double> center, double r, unsigned int num_circle_segments) { + const double our_pi=3.1415926535897932384626433832795028841971; + + // derive start and end angles + double ps = atan2(start.y()-center.y(), start.x()-center.x()); + double pe = atan2(end.y()-center.y(), end.x()-center.x()); + if (ps < 0.0) + ps += 2.0 * our_pi; + if (pe <= 0.0) + pe += 2.0 * our_pi; + if (ps >= 2.0 * our_pi) + ps -= 2.0 * our_pi; + while (pe <= ps) + pe += 2.0 * our_pi; + double delta_angle = (2.0 * our_pi) / (double)num_circle_segments; + if ( start==end) // full circle? + { + ps = delta_angle*0.5; + pe = ps + our_pi * 2.0; + double x,y; + x = center.x() + r * cos(ps); + y = center.y() + r * sin(ps); + start = point_data<double>(x,y); + end = start; + } + return_points.push_back(round_down<T>(center)); + return_points.push_back(round_down<T>(start)); + unsigned int i=0; + double curr_angle = ps+delta_angle; + while( curr_angle < pe - 0.01 && i < 2 * num_circle_segments) { + i++; + double x = center.x() + r * cos( curr_angle); + double y = center.y() + r * sin( curr_angle); + return_points.push_back( round_down<T>((point_data<double>(x,y)))); + curr_angle+=delta_angle; + } + return_points.push_back(round_down<T>(end)); + return return_points.size(); + } + +}// close namespace +}// close name space + +#include "detail/scan_arbitrary.hpp" + +namespace boost { namespace polygon { + //ConnectivityExtraction computes the graph of connectivity between rectangle, polygon and + //polygon set graph nodes where an edge is created whenever the geometry in two nodes overlap + template <typename coordinate_type> + class connectivity_extraction{ + private: + typedef arbitrary_connectivity_extraction<coordinate_type, int> ce; + ce ce_; + unsigned int nodeCount_; + public: + inline connectivity_extraction() : ce_(), nodeCount_(0) {} + inline connectivity_extraction(const connectivity_extraction& that) : ce_(that.ce_), + nodeCount_(that.nodeCount_) {} + inline connectivity_extraction& operator=(const connectivity_extraction& that) { + ce_ = that.ce_; + nodeCount_ = that.nodeCount_; {} + return *this; + } + + //insert a polygon set graph node, the value returned is the id of the graph node + inline unsigned int insert(const polygon_set_data<coordinate_type>& ps) { + ps.clean(); + ce_.populateTouchSetData(ps.begin(), ps.end(), nodeCount_); + return nodeCount_++; + } + template <class GeoObjT> + inline unsigned int insert(const GeoObjT& geoObj) { + polygon_set_data<coordinate_type> ps; + ps.insert(geoObj); + return insert(ps); + } + + //extract connectivity and store the edges in the graph + //graph must be indexable by graph node id and the indexed value must be a std::set of + //graph node id + template <class GraphT> + inline void extract(GraphT& graph) { + ce_.execute(graph); + } + }; + + template <typename T> + polygon_set_data<T>& + polygon_set_data<T>::interact(const polygon_set_data<T>& that) { + connectivity_extraction<coordinate_type> ce; + std::vector<polygon_with_holes_data<T> > polys; + get(polys); + clear(); + for(std::size_t i = 0; i < polys.size(); ++i) { + ce.insert(polys[i]); + } + int id = ce.insert(that); + std::vector<std::set<int> > graph(id+1); + ce.extract(graph); + for(std::set<int>::iterator itr = graph[id].begin(); + itr != graph[id].end(); ++itr) { + insert(polys[*itr]); + } + return *this; + } +} +} + +#include "polygon_set_traits.hpp" +#include "detail/polygon_set_view.hpp" + +#include "polygon_set_concept.hpp" +#include "detail/minkowski.hpp" +#endif