annotate DEPENDENCIES/generic/include/boost/geometry/strategies/default_strategy.hpp @ 133:4acb5d8d80b6 tip

Don't fail environmental check if README.md exists (but .txt and no-suffix don't)
author Chris Cannam
date Tue, 30 Jul 2019 12:25:44 +0100
parents f46d142149f5
children
rev   line source
Chris@102 1 // Boost.Geometry (aka GGL, Generic Geometry Library)
Chris@102 2
Chris@102 3 // Copyright (c) 2008-2013 Bruno Lalande, Paris, France.
Chris@102 4 // Copyright (c) 2007-2013 Barend Gehrels, Amsterdam, the Netherlands.
Chris@102 5 // Copyright (c) 2009-2013 Mateusz Loskot, London, UK.
Chris@102 6
Chris@102 7 // Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
Chris@102 8 // (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
Chris@102 9
Chris@102 10 // Use, modification and distribution is subject to the Boost Software License,
Chris@102 11 // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
Chris@102 12 // http://www.boost.org/LICENSE_1_0.txt)
Chris@102 13
Chris@102 14 #ifndef BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP
Chris@102 15 #define BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP
Chris@102 16
Chris@102 17
Chris@102 18 namespace boost { namespace geometry
Chris@102 19 {
Chris@102 20
Chris@102 21 // This is a strategy placeholder type, which is passed by the algorithm free
Chris@102 22 // functions to the multi-stage resolving process. It's resolved into an actual
Chris@102 23 // strategy type during the resolve_strategy stage, possibly depending on the
Chris@102 24 // input geometry type(s). This typically happens after the resolve_variant
Chris@102 25 // stage, as it needs to be based on concrete geometry types - as opposed to
Chris@102 26 // variant geometry types.
Chris@102 27
Chris@102 28 struct default_strategy {};
Chris@102 29
Chris@102 30 }} // namespace boost::geometry
Chris@102 31
Chris@102 32
Chris@102 33
Chris@102 34 #endif // BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP