Chris@102: // Boost.Geometry (aka GGL, Generic Geometry Library) Chris@102: Chris@102: // Copyright (c) 2008-2013 Bruno Lalande, Paris, France. Chris@102: // Copyright (c) 2007-2013 Barend Gehrels, Amsterdam, the Netherlands. Chris@102: // Copyright (c) 2009-2013 Mateusz Loskot, London, UK. Chris@102: Chris@102: // Parts of Boost.Geometry are redesigned from Geodan's Geographic Library Chris@102: // (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands. Chris@102: Chris@102: // Use, modification and distribution is subject to the Boost Software License, Chris@102: // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at Chris@102: // http://www.boost.org/LICENSE_1_0.txt) Chris@102: Chris@102: #ifndef BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP Chris@102: #define BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP Chris@102: Chris@102: Chris@102: namespace boost { namespace geometry Chris@102: { Chris@102: Chris@102: // This is a strategy placeholder type, which is passed by the algorithm free Chris@102: // functions to the multi-stage resolving process. It's resolved into an actual Chris@102: // strategy type during the resolve_strategy stage, possibly depending on the Chris@102: // input geometry type(s). This typically happens after the resolve_variant Chris@102: // stage, as it needs to be based on concrete geometry types - as opposed to Chris@102: // variant geometry types. Chris@102: Chris@102: struct default_strategy {}; Chris@102: Chris@102: }} // namespace boost::geometry Chris@102: Chris@102: Chris@102: Chris@102: #endif // BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP