Mercurial > hg > touchkeys
diff Source/GUI/MappingListItem.h @ 0:3580ffe87dc8
First commit of TouchKeys public pre-release.
author | Andrew McPherson <andrewm@eecs.qmul.ac.uk> |
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date | Mon, 11 Nov 2013 18:19:35 +0000 |
parents | |
children | 85577160a0d4 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Source/GUI/MappingListItem.h Mon Nov 11 18:19:35 2013 +0000 @@ -0,0 +1,93 @@ +/* + ============================================================================== + + This is an automatically generated GUI class created by the Introjucer! + + Be careful when adding custom code to these files, as only the code within + the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded + and re-saved. + + Created with Introjucer version: 3.1.0 + + ------------------------------------------------------------------------------ + + The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions" + Copyright 2004-13 by Raw Material Software Ltd. + + ============================================================================== +*/ + +#ifndef __JUCE_HEADER_8369B097DBF9195A__ +#define __JUCE_HEADER_8369B097DBF9195A__ + +//[Headers] -- You can add your own extra header files here -- +#ifndef TOUCHKEYS_NO_GUI + +#include "JuceHeader.h" +#include "../Mappings/MappingFactory.h" + +class MappingListComponent; +//[/Headers] + + + +//============================================================================== +/** + //[Comments] + An auto-generated component, created by the Introjucer. + + Describe your class and how it works here! + //[/Comments] +*/ +class MappingListItem : public Component, + public ButtonListener +{ +public: + //============================================================================== + MappingListItem (MappingListComponent& listComponent); + ~MappingListItem(); + + //============================================================================== + //[UserMethods] -- You can add your own custom methods in this section. + static void alertBoxResultChosen(int result, MappingListItem *item); + void deleteMapping(); + + MappingFactory* mappingFactory() { return factory_; } + void setMappingFactory(MappingFactory *factory); + void synchronize(); + //[/UserMethods] + + void paint (Graphics& g); + void resized(); + void buttonClicked (Button* buttonThatWasClicked); + + + +private: + //[UserVariables] -- You can add your own custom variables in this section. + MappingFactory *factory_; + MappingListComponent& listComponent_; + + ScopedPointer<MappingEditorComponent> mappingLongEditorComponent; + //[/UserVariables] + + //============================================================================== + ScopedPointer<ToggleButton> bypassToggleButton; + ScopedPointer<TextButton> showDetailsButton; + ScopedPointer<Label> mappingTypeLabel; + ScopedPointer<MappingEditorComponent> mappingShortEditorComponent; + ScopedPointer<Label> noSettingsLabel; + ScopedPointer<TextButton> deleteButton; + Path internalPath1; + Path internalPath2; + + + //============================================================================== + JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MappingListItem) +}; + +//[EndFile] You can add extra defines here... +#endif // TOUCHKEYS_NO_GUI +//[/EndFile] + +#endif // __JUCE_HEADER_8369B097DBF9195A__