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1 /*
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2 TouchKeys: multi-touch musical keyboard control software
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3 Copyright (c) 2013 Andrew McPherson
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17
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18 =====================================================================
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19
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20 RawSensorDisplay.h: simple graph for showing raw TouchKeys sensor values
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21 */
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22
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23 #ifndef __touchkeys__RawSensorDisplay__
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24 #define __touchkeys__RawSensorDisplay__
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25
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26 #include <iostream>
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27 #include <vector>
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28 //#include <OpenGL/gl.h>
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29 #include "../JuceLibraryCode/JuceHeader.h"
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30 #include "../TouchKeys/PianoTypes.h"
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31 #include "../Utility/Node.h"
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32 #include "OpenGLDisplayBase.h"
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33
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34
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35 // This class uses OpenGL to draw a bar graph of key sensor data,
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36 // for the purpose of debugging and validating individual keys
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37
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38 class RawSensorDisplay : public OpenGLDisplayBase {
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39 // Internal data structures and constants
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40 private:
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41 // Display margins
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42 static const float kDisplaySideMargin;
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43 static const float kDisplayBottomMargin;
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44 static const float kDisplayTopMargin;
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45
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46 // Size of bar graphs and spacing
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47 static const float kDisplayBarWidth;
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48 static const float kDisplayBarSpacing;
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49 static const float kDisplayBarHeight;
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50
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51 typedef struct {
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52 float x;
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53 float y;
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54 } Point;
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55
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56 public:
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57 RawSensorDisplay();
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58
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59 // Set canvas for triggering rendering;
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60 void setCanvas(OpenGLJuceCanvas *canvas) { canvas_ = canvas; }
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61 void tellCanvasToRepaint();
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62
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63 // Setup methods for display size and keyboard range
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64 void setDisplaySize(float width, float height);
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65 float aspectRatio() { return totalDisplayWidth_ / totalDisplayHeight_; }
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66
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67 // Drawing methods
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68 void render();
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69
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70 // Interaction methods
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71 void mouseDown(float x, float y);
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72 void mouseDragged(float x, float y);
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73 void mouseUp(float x, float y);
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74 void rightMouseDown(float x, float y);
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75 void rightMouseDragged(float x, float y);
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76 void rightMouseUp(float x, float y);
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77
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78 // Data update methods
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79 void setDisplayData(std::vector<int> const& values);
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80
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81 private:
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82 // Convert mathematical XY coordinate space to drawing positions
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83 float graphToDisplayX(float x);
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84 float graphToDisplayY(float y);
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85
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86 void refreshViewport();
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87
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88 // Conversion from internal coordinate space to external pixel values and back
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89 Point screenToInternal(Point& inPoint);
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90 Point internalToScreen(Point& inPoint);
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91
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92
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93 private:
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94 OpenGLJuceCanvas *canvas_; // Reference to object which handles rendering
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95
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96 float displayPixelWidth_, displayPixelHeight_; // Pixel resolution of the surrounding window
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97 float totalDisplayWidth_, totalDisplayHeight_; // Size of the internal view (centered around origin)
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98 float yMin_, yMax_; // Range of the graph axes
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99
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100 CriticalSection displayMutex_; // Synchronize access between data and display threads
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101 std::vector<int> displayValues_; // Values to display as a bar graph
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102 };
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103
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104 #endif /* defined(__touchkeys__RawSensorDisplay__) */
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